Adding exceptions for Zygarde in game-data.ts

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Wlowscha 2025-03-01 02:08:19 +01:00
parent 9b2f649078
commit 4efc9f896a
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@ -1645,11 +1645,19 @@ export class GameData {
} else if (formIndex === 3) {
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(1);
}
}
const allFormChanges = pokemonFormChanges.hasOwnProperty(species.speciesId) ? pokemonFormChanges[species.speciesId] : [];
const toCurrentFormChanges = allFormChanges.filter(f => (f.formKey === formKey));
if (toCurrentFormChanges.length > 0) {
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0);
} else if (pokemon.species.speciesId === Species.ZYGARDE) {
if (formIndex === 4) {
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(2);
} else if (formIndex === 5) {
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(3);
}
} else {
const allFormChanges = pokemonFormChanges.hasOwnProperty(species.speciesId) ? pokemonFormChanges[species.speciesId] : [];
const toCurrentFormChanges = allFormChanges.filter(f => (f.formKey === formKey));
if (toCurrentFormChanges.length > 0) {
// Needs to do this or Castform can unlock the wrong form, etc.
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0);
}
}
}