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illusion will break before evolution
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@ -71,6 +71,7 @@ export class LevelUpPhase extends PlayerPartyMemberPokemonPhase {
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if (!this.pokemon.pauseEvolutions) {
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if (!this.pokemon.pauseEvolutions) {
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const evolution = this.pokemon.getEvolution();
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const evolution = this.pokemon.getEvolution();
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if (evolution) {
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if (evolution) {
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this.pokemon.breakIllusion()
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globalScene.unshiftPhase(new EvolutionPhase(this.pokemon, evolution, this.lastLevel));
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globalScene.unshiftPhase(new EvolutionPhase(this.pokemon, evolution, this.lastLevel));
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}
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}
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}
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}
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