Suppress errors from Tera achievement validation

This commit is contained in:
innerthunder 2024-09-07 01:21:38 -07:00
parent 15102d6300
commit 4d3d574972

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@ -6,6 +6,7 @@ import { Abilities } from "#app/enums/abilities";
import { Moves } from "#app/enums/moves";
import { Species } from "#app/enums/species";
import * as Messages from "#app/messages";
import { TerastallizeModifier } from "#app/modifier/modifier";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
@ -19,6 +20,7 @@ function testMoveEffectiveness(game: GameManager, move: Moves, targetSpecies: Sp
if (teraType !== undefined) {
game.override.enemyHeldItems([{ name:"TERA_SHARD", type: teraType }]);
}
const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5);
const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE);
@ -36,6 +38,8 @@ describe("Moves - Type Effectiveness", () => {
type: Phaser.HEADLESS,
});
game = new GameManager(phaserGame);
TerastallizeModifier.prototype.apply = (args) => true;
game.override.ability(Abilities.BALL_FETCH);
});