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Updated for Legacy Support
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public/images/ui/legacy/summary_profile_ability.png
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public/images/ui/legacy/summary_profile_ability.png
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public/images/ui/legacy/summary_profile_passive.png
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public/images/ui/legacy/summary_profile_passive.png
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public/images/ui/legacy/summary_profile_prompt_a.png
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public/images/ui/legacy/summary_profile_prompt_a.png
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public/images/ui/legacy/summary_profile_prompt_z.png
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@ -734,14 +734,14 @@ export default class SummaryUiHandler extends UiHandler {
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// Sets up the pixel button prompt image
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// Sets up the pixel button prompt image
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this.abilityPrompt = this.scene.add.image(0, 0, !this.scene.gamepadSupport ? 'summary_profile_prompt_z' : 'summary_profile_prompt_a');
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this.abilityPrompt = this.scene.add.image(0, 0, !this.scene.gamepadSupport ? 'summary_profile_prompt_z' : 'summary_profile_prompt_a');
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this.abilityPrompt.setPosition(7, 43);
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this.abilityPrompt.setPosition(8, 43);
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this.abilityPrompt.setVisible(true);
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this.abilityPrompt.setVisible(true);
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this.abilityPrompt.setOrigin(0, 0);
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this.abilityPrompt.setOrigin(0, 0);
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profileContainer.add(this.abilityPrompt);
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profileContainer.add(this.abilityPrompt);
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}
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}
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allAbilityInfo.forEach(abilityInfo => {
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allAbilityInfo.forEach(abilityInfo => {
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abilityInfo.labelImage.setPosition(16, 43);
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abilityInfo.labelImage.setPosition(17, 43);
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abilityInfo.labelImage.setVisible(true);
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abilityInfo.labelImage.setVisible(true);
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abilityInfo.labelImage.setOrigin(0, 0);
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abilityInfo.labelImage.setOrigin(0, 0);
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profileContainer.add(abilityInfo.labelImage);
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profileContainer.add(abilityInfo.labelImage);
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