Merge branch 'pagefaultgames:main' into spectral

This commit is contained in:
SunshineFuture 2024-05-17 15:02:29 -04:00 committed by GitHub
commit 4b7670d61e
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
25 changed files with 618 additions and 525 deletions

View File

@ -909,7 +909,8 @@ export const trainerTypeDialogue = {
},
[TrainerType.MORTY]: {
encounter: [
`With a little more, I could see a future in which I meet the legendary Pokémon. You're going to help me reach that level!`,
`With a little more, I could see a future in which I meet the legendary Pokémon.
$You're going to help me reach that level!`,
`It's said that a rainbow-hued Pokémon will come down to appear before a truly powerful Trainer.
$I believed that tale, so I have secretly trained here all my life. As a result, I can now see what others cannot.
$I see a shadow of the person who will make the Pokémon appear.
@ -924,7 +925,8 @@ export const trainerTypeDialogue = {
`I see… Your journey has taken you to far-away places and you have witnessed much more than I.
$I envy you for that`,
`How is this possible…`,
`I don't think our potentials are so different. But you seem to have something more than that… So be it.`,
`I don't think our potentials are so different.
$But you seem to have something more than that So be it.`,
`Guess I need more training.`,
`That's a shame.`
],

View File

@ -370,6 +370,34 @@ export default class Trainer extends Phaser.GameObjects.Container {
this.getTintSprites().map((tintSprite, i) => tintSprite.setTexture(this.getKey(!!i)).setFrame(0));
}
/**
* Attempts to animate a given set of {@linkcode Phaser.GameObjects.Sprite}
* @see {@linkcode Phaser.GameObjects.Sprite.play}
* @param sprite {@linkcode Phaser.GameObjects.Sprite} to animate
* @param tintSprite {@linkcode Phaser.GameObjects.Sprite} placed on top of the sprite to add a color tint
* @param animConfig {@linkcode Phaser.Types.Animations.PlayAnimationConfig} to pass to {@linkcode Phaser.GameObjects.Sprite.play}
* @returns true if the sprite was able to be animated
*/
tryPlaySprite(sprite: Phaser.GameObjects.Sprite, tintSprite: Phaser.GameObjects.Sprite, animConfig: Phaser.Types.Animations.PlayAnimationConfig): boolean {
// Show an error in the console if there isn't a texture loaded
if (sprite.texture.key === '__MISSING') {
console.error(`No texture found for '${animConfig.key}'!`);
return false;
}
// Don't try to play an animation when there isn't one
if (sprite.texture.frameTotal <= 1) {
console.warn(`No animation found for '${animConfig.key}'. Is this intentional?`);
return false;
}
sprite.play(animConfig);
tintSprite.play(animConfig);
return true;
}
playAnim(): void {
const trainerAnimConfig = {
key: this.getKey(),
@ -379,14 +407,9 @@ export default class Trainer extends Phaser.GameObjects.Container {
const sprites = this.getSprites();
const tintSprites = this.getTintSprites();
// Don't try to play an animation when there isn't one
if (sprites.length > 1) {
sprites[0].play(trainerAnimConfig);
tintSprites[0].play(trainerAnimConfig);
}
else
console.warn(`No animation found for '${this.getKey()}'. Is this intentional?`);
this.tryPlaySprite(sprites[0], tintSprites[0], trainerAnimConfig);
// Queue an animation for the second trainer if this is a double battle against two separate trainers
if (this.variant === TrainerVariant.DOUBLE && !this.config.doubleOnly) {
const partnerTrainerAnimConfig = {
key: this.getKey(true),
@ -394,13 +417,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
startFrame: 0
};
// Don't try to play an animation when there isn't one
if (sprites.length > 1) {
sprites[1].play(partnerTrainerAnimConfig);
tintSprites[1].play(partnerTrainerAnimConfig);
}
else
console.warn(`No animation found for '${this.getKey()}'. Is this intentional?`);
this.tryPlaySprite(sprites[1], tintSprites[1], partnerTrainerAnimConfig);
}
}

View File

@ -2,47 +2,47 @@ import { BerryTranslationEntries } from "#app/plugins/i18n";
export const berry: BerryTranslationEntries = {
"SITRUS": {
name: "Sitrus Berry",
effect: "Restores 25% HP if HP is below 50%",
name: "Tsitrubeere",
effect: "Stellt 25% der KP wieder her, wenn die KP unter 50% sind"
},
"LUM": {
name: "Lum Berry",
effect: "Cures any non-volatile status condition and confusion",
name: "Prunusbeere",
effect: "Heilt jede nichtflüchtige Statusveränderung und Verwirrung"
},
"ENIGMA": {
name: "Enigma Berry",
effect: "Restores 25% HP if hit by a super effective move",
name: "Enigmabeere",
effect: "Stellt 25% der KP wieder her, wenn der Träger von einer sehr effektiven Attacke getroffen wird",
},
"LIECHI": {
name: "Liechi Berry",
effect: "Raises Attack if HP is below 25%",
name: "Lydzibeere",
effect: "Steigert den Angriff, wenn die KP unter 25% sind"
},
"GANLON": {
name: "Ganlon Berry",
effect: "Raises Defense if HP is below 25%",
name: "Linganbeere",
effect: "Steigert die Verteidigung, wenn die KP unter 25% sind"
},
"PETAYA": {
name: "Petaya Berry",
effect: "Raises Sp. Atk if HP is below 25%",
name: "Tahaybeere",
effect: "Steigert den Spezial-Angriff, wenn die KP unter 25% sind"
},
"APICOT": {
name: "Apicot Berry",
effect: "Raises Sp. Def if HP is below 25%",
name: "Apikobeere",
effect: "Steigert die Spezial-Verteidigung, wenn die KP unter 25% sind"
},
"SALAC": {
name: "Salac Berry",
effect: "Raises Speed if HP is below 25%",
name: "Salkabeere",
effect: "Steigert die Initiative, wenn die KP unter 25% sind"
},
"LANSAT": {
name: "Lansat Berry",
effect: "Raises critical hit ratio if HP is below 25%",
name: "Lansatbeere",
effect: "Erhöht die Volltrefferchance, wenn die KP unter 25% sind"
},
"STARF": {
name: "Starf Berry",
effect: "Sharply raises a random stat if HP is below 25%",
name: "Krambobeere",
effect: "Erhöht eine Statuswert stark, wenn die KP unter 25% sind"
},
"LEPPA": {
name: "Leppa Berry",
effect: "Restores 10 PP to a move if its PP reaches 0",
name: "Jonagobeere",
effect: "Stellt 10 AP für eine Attacke wieder her, wenn deren AP auf 0 fallen"
},
} as const;

View File

@ -1,37 +1,37 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const splashMessages: SimpleTranslationEntries = {
"battlesWon": "Battles Won!",
"joinTheDiscord": "Join the Discord!",
"infiniteLevels": "Infinite Levels!",
"everythingStacks": "Everything Stacks!",
"optionalSaveScumming": "Optional Save Scumming!",
"biomes": "35 Biomes!",
"battlesWon": "Kämpfe gewonnen!",
"joinTheDiscord": "Tritt dem Discord bei!",
"infiniteLevels": "Unendliche Level!",
"everythingStacks": "Alles stapelt sich!",
"optionalSaveScumming": "Optionales Save Scumming!",
"biomes": "35 Biome!",
"openSource": "Open Source!",
"playWithSpeed": "Play with 5x Speed!",
"liveBugTesting": "Live Bug Testing!",
"heavyInfluence": "Heavy RoR2 Influence!",
"playWithSpeed": "Spiele mit fünffacher Geschwindigkeit!",
"liveBugTesting": "Live-Bug-Tests!",
"heavyInfluence": "Starker RoR2-Einfluss!",
"pokemonRiskAndPokemonRain": "Pokémon Risk and Pokémon Rain!",
"nowWithMoreSalt": "Now with 33% More Salt!",
"infiniteFusionAtHome": "Infinite Fusion at Home!",
"brokenEggMoves": "Broken Egg Moves!",
"magnificent": "Magnificent!",
"mubstitute": "Mubstitute!",
"thatsCrazy": "That\'s Crazy!",
"oranceJuice": "Orance Juice!",
"questionableBalancing": "Questionable Balancing!",
"coolShaders": "Cool Shaders!",
"aiFree": "AI-Free!",
"suddenDifficultySpikes": "Sudden Difficulty Spikes!",
"basedOnAnUnfinishedFlashGame": "Based on an Unfinished Flash Game!",
"moreAddictiveThanIntended": "More Addictive than Intended!",
"mostlyConsistentSeeds": "Mostly Consistent Seeds!",
"achievementPointsDontDoAnything": "Achievement Points Don\'t Do Anything!",
"youDoNotStartAtLevel": "You Do Not Start at Level 2000!",
"dontTalkAboutTheManaphyEggIncident": "Don\'t Talk About the Manaphy Egg Incident!",
"alsoTryPokengine": "Also Try Pokéngine!",
"alsoTryEmeraldRogue": "Also Try Emerald Rogue!",
"alsoTryRadicalRed": "Also Try Radical Red!",
"eeveeExpo": "Eevee Expo!",
"ynoproject": "YNOproject!",
"nowWithMoreSalt": "Jetzt mit 33% mehr Salz!",
"infiniteFusionAtHome": "Wir haben Infinite Fusionen zu Hause!",
"brokenEggMoves": "Übermächtige Ei-Attacken!",
"magnificent": "Herrlich!",
"mubstitute": "Melegator!",
"thatsCrazy": "Das ist verrückt!",
"oranceJuice": "Orangensaft!",
"questionableBalancing": "Fragwürdiges Balancing!",
"coolShaders": "Coole Shader!",
"aiFree": "Ohne KI!",
"suddenDifficultySpikes": "Plötzliche Schwierigkeitsspitzen!",
"basedOnAnUnfinishedFlashGame": "Basierend auf einem unfertigen Flash-Spiel!",
"moreAddictiveThanIntended": "Süchtig machender als beabsichtigt!",
"mostlyConsistentSeeds": "Meistens konsistente Seeds!",
"achievementPointsDontDoAnything": "Erungenschaftspunkte tun nichts!",
"youDoNotStartAtLevel": "Du startest nicht auf Level 2000!",
"dontTalkAboutTheManaphyEggIncident": "Wir reden nicht über den Manaphy-Ei-Vorfall!",
"alsoTryPokengine": "Versuche auch Pokéngine!",
"alsoTryEmeraldRogue": "Versuche auch Emerald Rogue!",
"alsoTryRadicalRed": "Versuche auch Radical Red!",
"eeveeExpo": "Evoli-Expo!",
"ynoproject": "YNO-Projekt!",
} as const;

View File

@ -4,41 +4,41 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "Die Sonne hellt auf!",
"sunnyLapseMessage": "Die Sonne blendet.",
"sunnyClearMessage": "Die Sonne schwächt ab.",
"sunnyStartMessage": "Die Sonnenlicht wird stärker!",
"sunnyLapseMessage": "Die Sonnenlicht ist stark.",
"sunnyClearMessage": "Die Sonnenlicht verliert wieder an Intensität.",
"rainStartMessage": "Es fängt an zu regnen!",
"rainLapseMessage": "Es regnet weiterhin.",
"rainClearMessage": "Es hört auf zu regnen.",
"rainLapseMessage": "Es regnet weiter.",
"rainClearMessage": "Der Regen lässt nach.",
"sandstormStartMessage": "Ein Sandsturm braut sich zusammen!",
"sandstormStartMessage": "Ein Sandsturm kommt auf!",
"sandstormLapseMessage": "Der Sandsturm tobt.",
"sandstormClearMessage": "Der Sandsturm lässt nach.",
"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} ist vom\nSandsturm beeinträchtigt!",
"sandstormClearMessage": "Der Sandsturm legt sich.",
"sandstormDamageMessage": " Der Sandsturm fügt {{pokemonPrefix}}{{pokemonName}} Schaden zu!",
"hailStartMessage": "Es fängt an zu hageln!",
"hailLapseMessage": "Es hagelt weiterhin.",
"hailClearMessage": "Es hört auf zu hageln.",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} ist vom\nHagel beeinträchtigt!",
"hailLapseMessage": "Der Hagelsturm tobt.",
"hailClearMessage": "Der Hagelsturm legt sich.",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} wird von Hagelkörnern getroffen!",
"snowStartMessage": "Es fängt an zu schneien!",
"snowLapseMessage": "Es schneit weiterhin.",
"snowClearMessage": "Es hört auf zu schneien.",
"snowLapseMessage": "Der Schneesturm tobt.",
"snowClearMessage": "Der Schneesturm legt sich.",
"fogStartMessage": "Es fängt an zu nebeln!",
"fogLapseMessage": "Es nebelt weiterhin.",
"fogClearMessage": "Es hört auf zu nebeln.",
"fogStartMessage": "Am Boden breitet sich dichter Nebel aus!",
"fogLapseMessage": "Der Nebel bleibt dicht.",
"fogClearMessage": "Der Nebel lichtet sich.",
"heavyRainStartMessage": "Ein Starkregen beginnt!",
"heavyRainLapseMessage": "Der Starkregen hält an.",
"heavyRainClearMessage": "Der Starkregen lässt nach.",
"heavyRainStartMessage": "Es fängt an, in Strömen zu regnen!",
"heavyRainLapseMessage": "Der strömende Regen hält an.",
"heavyRainClearMessage": "Der strömende Regen lässt nach.",
"harshSunStartMessage": "Das Sonnenlicht wird wärmer!",
"harshSunLapseMessage": "Das Sonnenlicht brennt.",
"harshSunClearMessage": "Das Sonnenlicht schwächt ab.",
"harshSunStartMessage": "Das Sonnenlicht wird sehr viel stärker!",
"harshSunLapseMessage": "Das Sonnenlicht ist sehr stark.",
"harshSunClearMessage": "Das Sonnenlicht verliert an Intensität.",
"strongWindsStartMessage": "Ein starker Wind zieht auf!",
"strongWindsLapseMessage": "Der starke Wind tobt.",
"strongWindsClearMessage": "Der starke Wind legt sich."
"strongWindsStartMessage": "Alle Flug-Pokémon werden von rätselhaften Luftströmungen geschützt!",
"strongWindsLapseMessage": "Die rätselhafte Luftströmung hält an.",
"strongWindsClearMessage": "Die rätselhafte Luftströmung hat sich wieder geleget.",
}

View File

@ -1,10 +1,10 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const battleMessageUiHandler: SimpleTranslationEntries = {
"ivBest": "Best",
"ivFantastic": "Fantastic",
"ivVeryGood": "Very Good",
"ivPrettyGood": "Pretty Good",
"ivDecent": "Decent",
"ivNoGood": "No Good",
"ivBest": "Stellare",
"ivFantastic": "Eccellente",
"ivVeryGood": "Notevole",
"ivPrettyGood": "Normale",
"ivDecent": "Sufficiente",
"ivNoGood": "Mediocre",
} as const;

View File

@ -23,16 +23,16 @@ export const battle: SimpleTranslationEntries = {
"attackFailed": "Ma ha fallito!",
"attackHitsCount": `Colpito {{count}} volta/e!`,
"expGain": "{{pokemonName}} ha guadagnato\n{{exp}} Punti Esperienza!",
"levelUp": "{{pokemonName}} è salito al \nlivello {{level}}!",
"learnMove": "{{pokemonName}} impara \n{{moveName}}!",
"levelUp": "{{pokemonName}} è salito al\nlivello {{level}}!",
"learnMove": "{{pokemonName}} impara\n{{moveName}}!",
"learnMovePrompt": "{{pokemonName}} vorrebbe imparare\n{{moveName}}.",
"learnMoveLimitReached": "Tuttavia, {{pokemonName}} \nconosce già quattro mosse.",
"learnMoveReplaceQuestion": "Vuoi che ne dimentichi una e al suo \nposto la sostituisca con {{moveName}}?",
"learnMoveStopTeaching": "Vuoi smettere di fargli imparare \n{{moveName}}?",
"learnMoveLimitReached": "Tuttavia, {{pokemonName}}\nconosce già quattro mosse.",
"learnMoveReplaceQuestion": "Vuoi che ne dimentichi una e al suo\nposto apprenda {{moveName}}?",
"learnMoveStopTeaching": "Vuoi smettere di fargli imparare\n{{moveName}}?",
"learnMoveNotLearned": "{{pokemonName}} non ha imparato\n{{moveName}}.",
"learnMoveForgetQuestion": "Quale mossa deve dimenticare?",
"learnMoveForgetSuccess": "{{pokemonName}} ha dimenticato la mossa\n{{moveName}}.",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}e@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Puff!",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}e@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}ta-daaaa!",
"learnMoveAnd": "E…",
"levelCapUp": "Il livello massimo\nè aumentato a {{levelCap}}!",
"moveNotImplemented": "{{moveName}} non è ancora implementata e non può essere selezionata.",
@ -51,6 +51,6 @@ export const battle: SimpleTranslationEntries = {
"escapeVerbFlee": "fuggendo",
"notDisabled": "{{pokemonName}}'s {{moveName}} non è più\ndisabilitata!",
"skipItemQuestion": "Sei sicuro di non voler prendere nessun oggetto?",
"eggHatching": "Oh?",
"eggHatching": "Oh!",
"ivScannerUseQuestion": "Vuoi usare lo scanner di IV su {{pokemonName}}?"
} as const;

View File

@ -2,47 +2,47 @@ import { BerryTranslationEntries } from "#app/plugins/i18n";
export const berry: BerryTranslationEntries = {
"SITRUS": {
name: "Sitrus Berry",
effect: "Restores 25% HP if HP is below 50%",
name: "Baccacedro",
effect: "Restituisce il 25% dei PS se i PS sono sotto il 50%",
},
"LUM": {
name: "Lum Berry",
effect: "Cures any non-volatile status condition and confusion",
name: "Baccaprugna",
effect: "Se tenuta da un Pokémon risolve qualsiasi problema di stato",
},
"ENIGMA": {
name: "Enigma Berry",
effect: "Restores 25% HP if hit by a super effective move",
name: "Baccaenigma",
effect: "Restituisce il 25% dei PS se viene colpito da una mossa superefficace",
},
"LIECHI": {
name: "Liechi Berry",
effect: "Raises Attack if HP is below 25%",
name: "Baccalici",
effect: "Aumenta l'Attacco se i PS sono sotto il 25%",
},
"GANLON": {
name: "Ganlon Berry",
effect: "Raises Defense if HP is below 25%",
name: "Baccalongan",
effect: "Aumenta la Difesa se i PS sono sotto il 25%",
},
"PETAYA": {
name: "Petaya Berry",
effect: "Raises Sp. Atk if HP is below 25%",
name: "Baccapitaya",
effect: "Aumenta l'Attacco Speciale se i PS sono sotto il 25%",
},
"APICOT": {
name: "Apicot Berry",
effect: "Raises Sp. Def if HP is below 25%",
name: "Baccacocca",
effect: "Aumenta la Difesa Speciale se i PS sono sotto il 25%",
},
"SALAC": {
name: "Salac Berry",
effect: "Raises Speed if HP is below 25%",
name: "Baccasalak",
effect: "Aumenta la Velocità se i PS sono sotto il 25%",
},
"LANSAT": {
name: "Lansat Berry",
effect: "Raises critical hit ratio if HP is below 25%",
name: "Baccalangsa",
effect: "Aumenta la probabilità di Colpo Critico se i PS sono sotto il 25%",
},
"STARF": {
name: "Starf Berry",
effect: "Sharply raises a random stat if HP is below 25%",
name: "Baccambola",
effect: "Aumenta drasticamente una statistica casuale se i PS sono sotto il 25%",
},
"LEPPA": {
name: "Leppa Berry",
effect: "Restores 10 PP to a move if its PP reaches 0",
name: "Baccamela",
effect: "Ripristina 10 PP a una mossa se i suoi PP raggiungono lo 0",
},
} as const;

View File

@ -2,13 +2,13 @@ import {SimpleTranslationEntries} from "#app/plugins/i18n";
// Titles of special trainers like gym leaders, elite four, and the champion
export const titles: SimpleTranslationEntries = {
"elite_four": "Elite Four",
"gym_leader": "Gym Leader",
"gym_leader_female": "Gym Leader",
"champion": "Champion",
"rival": "Rival",
"professor": "Professor",
"frontier_brain": "Frontier Brain",
"elite_four": "Superquattro",
"gym_leader": "Capopalestra",
"gym_leader_female": "Capopalestra",
"champion": "Campione",
"rival": "Rivale",
"professor": "Professore",
"frontier_brain": "Asso Lotta",
// Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc.
} as const;

View File

@ -0,0 +1,5 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const abilityTriggers: SimpleTranslationEntries = {
'blockRecoilDamage' : `{{abilityName}} de {{pokemonName}}\nprotegeu-o do dano de recuo!`,
} as const;

View File

@ -1,10 +1,10 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const battleMessageUiHandler: SimpleTranslationEntries = {
"ivBest": "Best",
"ivFantastic": "Fantastic",
"ivVeryGood": "Very Good",
"ivPrettyGood": "Pretty Good",
"ivDecent": "Decent",
"ivNoGood": "No Good",
"ivBest": "Melhor",
"ivFantastic": "Fantástico",
"ivVeryGood": "Muito Bom",
"ivPrettyGood": "Bom",
"ivDecent": "Regular",
"ivNoGood": "Ruim",
} as const;

View File

@ -3,13 +3,13 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const battle: SimpleTranslationEntries = {
"bossAppeared": "{{bossName}} apareceu.",
"trainerAppeared": "{{trainerName}}\nquer batalhar!",
"trainerAppearedDouble": "{{trainerName}}\nwould like to battle!",
"trainerAppearedDouble": "{{trainerName}}\nquerem batalhar!",
"singleWildAppeared": "Um {{pokemonName}} selvagem apareceu!",
"multiWildAppeared": "Um {{pokemonName1}} e um {{pokemonName2}} selvagens\napareceram!",
"playerComeBack": "{{pokemonName}}, retorne!",
"trainerComeBack": "{{trainerName}} retirou {{pokemonName}} da batalha!",
"playerGo": "{{pokemonName}}, eu escolho você!",
"trainerGo": "{{trainerName}} enviou {{pokemonName}}!",
"trainerGo": "{{trainerName}} escolheu {{pokemonName}}!",
"switchQuestion": "Quer trocar\nde {{pokemonName}}?",
"trainerDefeated": "Você derrotou\n{{trainerName}}!",
"pokemonCaught": "{{pokemonName}} foi capturado!",

View File

@ -2,47 +2,47 @@ import { BerryTranslationEntries } from "#app/plugins/i18n";
export const berry: BerryTranslationEntries = {
"SITRUS": {
name: "Sitrus Berry",
effect: "Restores 25% HP if HP is below 50%",
name: "Fruta Sitrus",
effect: "Restaura 25% dos PS se os PS estiverem abaixo de 50%",
},
"LUM": {
name: "Lum Berry",
effect: "Cures any non-volatile status condition and confusion",
name: "Fruta Lum",
effect: "Cura qualquer mudança de estado ou confusão",
},
"ENIGMA": {
name: "Enigma Berry",
effect: "Restores 25% HP if hit by a super effective move",
name: "Fruta Enigma",
effect: "Restaura 25% dos PS se atingido por um golpe supereficaz",
},
"LIECHI": {
name: "Liechi Berry",
effect: "Raises Attack if HP is below 25%",
name: "Fruta Liechi",
effect: "Aumenta o Ataque se os PS estiverem abaixo de 25%",
},
"GANLON": {
name: "Ganlon Berry",
effect: "Raises Defense if HP is below 25%",
name: "Fruta Ganlon",
effect: "Aumenta a Defesa se os PS estiverem abaixo de 25%",
},
"PETAYA": {
name: "Petaya Berry",
effect: "Raises Sp. Atk if HP is below 25%",
name: "Fruta Petaya",
effect: "Aumenta o Ataque Especial se os PS estiverem abaixo de 25%",
},
"APICOT": {
name: "Apicot Berry",
effect: "Raises Sp. Def if HP is below 25%",
name: "Fruta Apicot",
effect: "Aumenta a Defesa Especial se os PS estiverem abaixo de 25%",
},
"SALAC": {
name: "Salac Berry",
effect: "Raises Speed if HP is below 25%",
name: "Fruta Salac",
effect: "Aumenta a Velocidade se os PS estiverem abaixo de 25%",
},
"LANSAT": {
name: "Lansat Berry",
effect: "Raises critical hit ratio if HP is below 25%",
name: "Fruta Lansat",
effect: "Aumenta a chance de acerto crítico se os PS estiverem abaixo de 25%",
},
"STARF": {
name: "Starf Berry",
effect: "Sharply raises a random stat if HP is below 25%",
name: "Fruta Starf",
effect: "Aumenta drasticamente um atributo aleatório se os PS estiverem abaixo de 25%",
},
"LEPPA": {
name: "Leppa Berry",
effect: "Restores 10 PP to a move if its PP reaches 0",
name: "Fruta Leppa",
effect: "Restaura 10 PP de um movimento se seus PP acabarem",
},
} as const;

View File

@ -1,6 +1,8 @@
import { ability } from "./ability";
import { abilityTriggers } from "./ability-trigger";
import { battle } from "./battle";
import { commandUiHandler } from "./command-ui-handler";
import { egg } from "./egg";
import { fightUiHandler } from "./fight-ui-handler";
import { growth } from "./growth";
import { menu } from "./menu";
@ -11,16 +13,20 @@ import { nature } from "./nature";
import { pokeball } from "./pokeball";
import { pokemon } from "./pokemon";
import { pokemonInfo } from "./pokemon-info";
import { splashMessages } from "./splash-messages";
import { starterSelectUiHandler } from "./starter-select-ui-handler";
import { titles, trainerClasses, trainerNames } from "./trainers";
import { tutorial } from "./tutorial";
import { weather } from "./weather";
import { berry } from "./berry";
export const ptBrConfig = {
export const ptBrConfig = {
ability: ability,
abilityTriggers: abilityTriggers,
battle: battle,
commandUiHandler: commandUiHandler,
egg: egg,
fightUiHandler: fightUiHandler,
menuUiHandler: menuUiHandler,
menu: menu,
@ -29,10 +35,14 @@ export const ptBrConfig = {
pokemonInfo: pokemonInfo,
pokemon: pokemon,
starterSelectUiHandler: starterSelectUiHandler,
titles: titles,
trainerClasses: trainerClasses,
trainerNames: trainerNames,
tutorial: tutorial,
splashMessages: splashMessages,
nature: nature,
growth: growth,
weather: weather,
modifierType: modifierType,
berry: berry,
}
}

21
src/locales/pt_BR/egg.ts Normal file
View File

@ -0,0 +1,21 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const egg: SimpleTranslationEntries = {
"egg": "Ovo",
"greatTier": "Raro",
"ultraTier": "Épico",
"masterTier": "Lendário",
"defaultTier": "Comum",
"hatchWavesMessageSoon": "Barulhos podem ser ouvidos vindo de dentro! Vai chocar em breve!",
"hatchWavesMessageClose": "Parece se mover ocasionalmente. Pode estar perto de chocar.",
"hatchWavesMessageNotClose": "O que vai nascer disso? Não parece estar perto de chocar.",
"hatchWavesMessageLongTime": "Parece que este ovo vai demorar bastante para chocar.",
"gachaTypeLegendary": "Chance de Lendário Aumentada",
"gachaTypeMove": "Chance de Movimento de Ovo Raro Aumentada",
"gachaTypeShiny": "Chance de Shiny Aumentada",
"selectMachine": "Escolha uma máquina.",
"notEnoughVouchers": "Você não tem vouchers suficientes!",
"tooManyEggs": "Você já tem muitos ovos!",
"pull": "Prêmio",
"pulls": "Prêmios"
} as const;

View File

@ -4,384 +4,384 @@ export const modifierType: ModifierTypeTranslationEntries = {
ModifierType: {
"AddPokeballModifierType": {
name: "{{modifierCount}}x {{pokeballName}}",
description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}",
description: "Ganhe x{{modifierCount}} {{pokeballName}} (Mochila: {{pokeballAmount}}) \nChance de captura: {{catchRate}}",
},
"AddVoucherModifierType": {
name: "{{modifierCount}}x {{voucherTypeName}}",
description: "Receive {{voucherTypeName}} x{{modifierCount}}",
description: "Ganhe x{{modifierCount}} {{voucherTypeName}}",
},
"PokemonHeldItemModifierType": {
extra: {
"inoperable": "{{pokemonName}} can't take\nthis item!",
"tooMany": "{{pokemonName}} has too many\nof this item!",
"inoperable": "{{pokemonName}} não pode\nsegurar esse item!",
"tooMany": "{{pokemonName}} tem muitos\nmuitos deste item!",
}
},
"PokemonHpRestoreModifierType": {
description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher",
description: "Restaura {{restorePoints}} PS ou {{restorePercent}}% PS de um Pokémon, o que for maior",
extra: {
"fully": "Fully restores HP for one Pokémon",
"fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment",
"fully": "Restaura totalmente os PS de um Pokémon",
"fullyWithStatus": "Restaura totalmente os PS de um Pokémon e cura qualquer mudança de estado",
}
},
"PokemonReviveModifierType": {
description: "Revives one Pokémon and restores {{restorePercent}}% HP",
description: "Reanima um Pokémon e restaura {{restorePercent}}% PS",
},
"PokemonStatusHealModifierType": {
description: "Heals any status ailment for one Pokémon",
description: "Cura uma mudança de estado de um Pokémon",
},
"PokemonPpRestoreModifierType": {
description: "Restores {{restorePoints}} PP for one Pokémon move",
description: "Restaura {{restorePoints}} PP para um movimento de um Pokémon",
extra: {
"fully": "Restores all PP for one Pokémon move",
"fully": "Restaura todos os PP para um movimento de um Pokémon",
}
},
"PokemonAllMovePpRestoreModifierType": {
description: "Restores {{restorePoints}} PP for all of one Pokémon's moves",
description: "Restaura {{restorePoints}} PP para todos os movimentos de um Pokémon",
extra: {
"fully": "Restores all PP for all of one Pokémon's moves",
"fully": "Restaura todos os PP para todos os movimentos de um Pokémon",
}
},
"PokemonPpUpModifierType": {
description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)",
description: "Aumenta permanentemente os PP para o movimento de um Pokémon em {{upPoints}} para cada 5 PP máximos (máximo 3)",
},
"PokemonNatureChangeModifierType": {
name: "{{natureName}} Mint",
description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.",
description: "Muda a natureza de um Pokémon para {{natureName}} e a desbloqueia permanentemente para seu inicial",
},
"DoubleBattleChanceBoosterModifierType": {
description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles",
description: "Dobra as chances de encontrar uma batalha em dupla por {{battleCount}} batalhas",
},
"TempBattleStatBoosterModifierType": {
description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles",
description: "Aumenta o atributo de {{tempBattleStatName}} para todos os membros da equipe por 5 batalhas",
},
"AttackTypeBoosterModifierType": {
description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%",
description: "Aumenta o poder dos ataques do tipo {{moveType}} de um Pokémon em 20%",
},
"PokemonLevelIncrementModifierType": {
description: "Increases a Pokémon's level by 1",
description: "Aumenta em 1 o nível de um Pokémon",
},
"AllPokemonLevelIncrementModifierType": {
description: "Increases all party members' level by 1",
description: "Aumenta em 1 os níveis de todos os Pokémon",
},
"PokemonBaseStatBoosterModifierType": {
description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.",
description: "Aumenta o atributo base de {{statName}} em 10%. Quanto maior os IVs, maior o limite de aumento",
},
"AllPokemonFullHpRestoreModifierType": {
description: "Restores 100% HP for all Pokémon",
description: "Restaura totalmente os PS de todos os Pokémon",
},
"AllPokemonFullReviveModifierType": {
description: "Revives all fainted Pokémon, fully restoring HP",
description: "Reanima todos os Pokémon, restaurando totalmente seus PS",
},
"MoneyRewardModifierType": {
description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})",
description: "Garante uma quantidade {{moneyMultiplier}} de dinheiro (₽{{moneyAmount}})",
extra: {
"small": "small",
"moderate": "moderate",
"large": "large",
"small": "pequena",
"moderate": "moderada",
"large": "grande",
},
},
"ExpBoosterModifierType": {
description: "Increases gain of EXP. Points by {{boostPercent}}%",
description: "Aumenta o ganho de pontos de experiência em {{boostPercent}}%",
},
"PokemonExpBoosterModifierType": {
description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%",
description: "Aumenta o ganho de pontos de experiência de quem segura em {{boostPercent}}%",
},
"PokemonFriendshipBoosterModifierType": {
description: "Increases friendship gain per victory by 50%",
description: "Aumenta o ganho de amizade por vitória em 50%",
},
"PokemonMoveAccuracyBoosterModifierType": {
description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)",
description: "Aumenta a precisão dos movimentos em {{accuracyAmount}} (máximo 100)",
},
"PokemonMultiHitModifierType": {
description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively",
description: "Ataques acertam uma vez adicional ao custo de uma redução de poder de 60/75/82.5% por item, respectivamente",
},
"TmModifierType": {
name: "TM{{moveId}} - {{moveName}}",
description: "Teach {{moveName}} to a Pokémon",
description: "Ensina {{moveName}} a um Pokémon",
},
"EvolutionItemModifierType": {
description: "Causes certain Pokémon to evolve",
description: "Faz certos Pokémon evoluírem",
},
"FormChangeItemModifierType": {
description: "Causes certain Pokémon to change form",
description: "Faz certos Pokémon mudarem de forma",
},
"FusePokemonModifierType": {
description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)",
description: "Combina dois Pokémon (transfere Habilidade, divide os atributos base e tipos, compartilha os movimentos)",
},
"TerastallizeModifierType": {
name: "{{teraType}} Tera Shard",
description: "{{teraType}} Terastallizes the holder for up to 10 battles",
name: "{{teraType}} Fragmento Tera",
description: "{{teraType}} Terastaliza um Pokémon por até 10 batalhas",
},
"ContactHeldItemTransferChanceModifierType": {
description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen",
description: "Quando atacar, tem {{chancePercent}}% de chance de roubar um item do oponente",
},
"TurnHeldItemTransferModifierType": {
description: "Every turn, the holder acquires one held item from the foe",
description: "Todo turno, o Pokémon ganha um item aleatório do oponente",
},
"EnemyAttackStatusEffectChanceModifierType": {
description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves",
description: "Ganha {{chancePercent}}% de chance de infligir {{statusEffect}} com ataques",
},
"EnemyEndureChanceModifierType": {
description: "Adds a {{chancePercent}}% chance of enduring a hit",
description: "Ganha {{chancePercent}}% de chance de sobreviver a um ataque que o faria desmaiar",
},
"RARE_CANDY": { name: "Rare Candy" },
"RARER_CANDY": { name: "Rarer Candy" },
"RARE_CANDY": { name: "Doce Raro" },
"RARER_CANDY": { name: "Doce Raríssimo" },
"MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" },
"DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" },
"TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" },
"MEGA_BRACELET": { name: "Mega Bracelete", description: "Mega Stones become available" },
"DYNAMAX_BAND": { name: "Bracelete Dynamax", description: "Max Mushrooms become available" },
"TERA_ORB": { name: "Orbe Tera", description: "Fragmentos Tera ficam disponíveis" },
"MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" },
"MAP": { name: "Mapa", description: "Permite escolher a próxima rota" },
"POTION": { name: "Potion" },
"SUPER_POTION": { name: "Super Potion" },
"HYPER_POTION": { name: "Hyper Potion" },
"MAX_POTION": { name: "Max Potion" },
"FULL_RESTORE": { name: "Full Restore" },
"POTION": { name: "Poção" },
"SUPER_POTION": { name: "Super Poção" },
"HYPER_POTION": { name: "Hiper Poção" },
"MAX_POTION": { name: "Poção Máxima" },
"FULL_RESTORE": { name: "Restaurador" },
"REVIVE": { name: "Revive" },
"MAX_REVIVE": { name: "Max Revive" },
"REVIVE": { name: "Reanimador" },
"MAX_REVIVE": { name: "Reanimador Máximo" },
"FULL_HEAL": { name: "Full Heal" },
"FULL_HEAL": { name: "Cura Total" },
"SACRED_ASH": { name: "Sacred Ash" },
"SACRED_ASH": { name: "Cinza Sagrada" },
"REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" },
"REVIVER_SEED": { name: "Semente Reanimadora", description: "Após desmaiar, reanima com 50% de PS" },
"ETHER": { name: "Ether" },
"MAX_ETHER": { name: "Max Ether" },
"ETHER": { name: "Éter" },
"MAX_ETHER": { name: "Éter Máximo" },
"ELIXIR": { name: "Elixir" },
"MAX_ELIXIR": { name: "Max Elixir" },
"MAX_ELIXIR": { name: "Elixir Máximo" },
"PP_UP": { name: "PP Up" },
"PP_MAX": { name: "PP Max" },
"PP_UP": { name: "Mais PP" },
"PP_MAX": { name: "PP Máximo" },
"LURE": { name: "Lure" },
"SUPER_LURE": { name: "Super Lure" },
"MAX_LURE": { name: "Max Lure" },
"LURE": { name: "Incenso" },
"SUPER_LURE": { name: "Super Incenso" },
"MAX_LURE": { name: "Incenso Máximo" },
"MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" },
"MEMORY_MUSHROOM": { name: "Cogumemória", description: "Relembra um movimento esquecido" },
"EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" },
"EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" },
"EXP_SHARE": { name: "Compart. de Exp.", description: "Distribui pontos de experiência para todos os membros da equipe" },
"EXP_BALANCE": { name: "Balanceador de Exp.", description: "Distribui pontos de experiência principalmente para os Pokémon mais fracos" },
"OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" },
"OVAL_CHARM": { name: "Amuleto Oval", description: "Quando vários Pokémon participam de uma batalha, cada um recebe 10% extra de pontos de experiência" },
"EXP_CHARM": { name: "EXP. Charm" },
"SUPER_EXP_CHARM": { name: "Super EXP. Charm" },
"GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" },
"EXP_CHARM": { name: "Amuleto de Exp." },
"SUPER_EXP_CHARM": { name: "Super Amuleto de Exp." },
"GOLDEN_EXP_CHARM": { name: "Amuleto de Exp. Dourado" },
"LUCKY_EGG": { name: "Lucky Egg" },
"GOLDEN_EGG": { name: "Golden Egg" },
"LUCKY_EGG": { name: "Ovo da Sorte" },
"GOLDEN_EGG": { name: "Ovo Dourado" },
"SOOTHE_BELL": { name: "Soothe Bell" },
"SOOTHE_BELL": { name: "Guizo" },
"SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" },
"SOUL_DEW": { name: "Joia da Alma", description: "Aumenta a influência da natureza de um Pokémon em seus atributos em 10% (cumulativo)" },
"NUGGET": { name: "Nugget" },
"BIG_NUGGET": { name: "Big Nugget" },
"RELIC_GOLD": { name: "Relic Gold" },
"NUGGET": { name: "Pepita" },
"BIG_NUGGET": { name: "Pepita Grande" },
"RELIC_GOLD": { name: "Relíquia de Ouro" },
"AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" },
"GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" },
"COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" },
"AMULET_COIN": { name: "Moeda Amuleto", description: "Aumenta a recompensa de dinheiro em 50%" },
"GOLDEN_PUNCH": { name: "Soco Dourado", description: "Concede 50% do dano causado em dinheiro" },
"COIN_CASE": { name: "Moedeira", description: "Após cada 10ª batalha, recebe 10% de seu dinheiro em juros" },
"LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" },
"LOCK_CAPSULE": { name: "Cápsula de Travamento", description: "Permite que você trave raridades de itens ao rolar novamente" },
"GRIP_CLAW": { name: "Grip Claw" },
"WIDE_LENS": { name: "Wide Lens" },
"GRIP_CLAW": { name: "Garra-Aperto" },
"WIDE_LENS": { name: "Lente Ampla" },
"MULTI_LENS": { name: "Multi Lens" },
"MULTI_LENS": { name: "Multi Lentes" },
"HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" },
"CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" },
"HEALING_CHARM": { name: "Amuleto de Cura", description: "Aumenta a eficácia dos movimentos e itens que restauram PS em 10% (exceto Reanimador)" },
"CANDY_JAR": { name: "Pote de Doces", description: "Aumenta o número de níveis adicionados pelo Doce Raro em 1" },
"BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 25% chance that a used berry will not be consumed" },
"BERRY_POUCH": { name: "Bolsa de Berries", description: "Adiciona uma chance de 25% de que uma berry usada não seja consumida" },
"FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" },
"FOCUS_BAND": { name: "Bandana", description: "Adiciona uma chance de 10% de sobreviver com 1 PS após ser danificado o suficiente para desmaiar" },
"QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" },
"QUICK_CLAW": { name: "Garra Rápida", description: "Adiciona uma chance de 10% de atacar primeiro, ignorando sua velocidade (após prioridades)" },
"KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" },
"KINGS_ROCK": { name: "Pedra do Rei", description: "Adiciona uma chance de 10% de movimentos fazerem o oponente hesitar" },
"LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" },
"SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" },
"LEFTOVERS": { name: "Sobras", description: "Cura 1/16 dos PS máximos de um Pokémon a cada turno" },
"SHELL_BELL": { name: "Concha-Sino", description: "Cura 1/8 do dano causado por um Pokémon" },
"BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" },
"BATON": { name: "Bastão", description: "Permite passar mudanças de atributo ao trocar Pokémon, ignorando armadilhas" },
"SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" },
"ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" },
"SHINY_CHARM": { name: "Amuleto Brilhante", description: "Aumenta drasticamente a chance de um Pokémon selvagem ser Shiny" },
"ABILITY_CHARM": { name: "Amuleto de Habilidade", description: "Aumenta drasticamente a chance de um Pokémon selvagem ter uma Habilidade Oculta" },
"IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" },
"IV_SCANNER": { name: "Scanner de IVs", description: "Permite escanear os IVs de Pokémon selvagens. 2 IVs são revelados por item. Os melhores IVs são mostrados primeiro" },
"DNA_SPLICERS": { name: "DNA Splicers" },
"DNA_SPLICERS": { name: "Splicer de DNA" },
"MINI_BLACK_HOLE": { name: "Mini Black Hole" },
"MINI_BLACK_HOLE": { name: "Mini Buraco Negro" },
"GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" },
"GOLDEN_POKEBALL": { name: "Poké Bola Dourada", description: "Adiciona 1 opção de item extra ao final de cada batalha" },
"ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" },
"ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" },
"ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" },
"ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" },
"ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" },
"ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" },
"ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" },
"ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" },
"ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" },
"ENEMY_ENDURE_CHANCE": { name: "Endure Token" },
"ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" },
"ENEMY_DAMAGE_BOOSTER": { name: "Token de Dano", description: "Aumenta o dano em 5%" },
"ENEMY_DAMAGE_REDUCTION": { name: "Token de Proteção", description: "Reduz o dano recebido em 2,5%" },
"ENEMY_HEAL": { name: "Token de Recuperação", description: "Cura 2% dos PS máximos a cada turno" },
"ENEMY_ATTACK_POISON_CHANCE": { name: "Token de Veneno" },
"ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Token de Paralisia" },
"ENEMY_ATTACK_SLEEP_CHANCE": { name: "Token de Sono" },
"ENEMY_ATTACK_FREEZE_CHANCE": { name: "Token de Congelamento" },
"ENEMY_ATTACK_BURN_CHANCE": { name: "Token de Queimadura" },
"ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Token de Cura Total", description: "Adiciona uma chance de 10% a cada turno de curar uma condição de status" },
"ENEMY_ENDURE_CHANCE": { name: "Token de Persistência" },
"ENEMY_FUSED_CHANCE": { name: "Token de Fusão", description: "Adiciona uma chance de 1% de que um Pokémon selvagem seja uma fusão" },
},
TempBattleStatBoosterItem: {
"x_attack": "X Attack",
"x_defense": "X Defense",
"x_sp_atk": "X Sp. Atk",
"x_sp_def": "X Sp. Def",
"x_speed": "X Speed",
"x_accuracy": "X Accuracy",
"dire_hit": "Dire Hit",
"x_attack": "Ataque X",
"x_defense": "Defesa X",
"x_sp_atk": "Ataque Esp. X",
"x_sp_def": "Defesa Esp. X",
"x_speed": "Velocidade X",
"x_accuracy": "Precisão X",
"dire_hit": "Direto",
},
AttackTypeBoosterItem: {
"silk_scarf": "Silk Scarf",
"black_belt": "Black Belt",
"sharp_beak": "Sharp Beak",
"poison_barb": "Poison Barb",
"soft_sand": "Soft Sand",
"hard_stone": "Hard Stone",
"silver_powder": "Silver Powder",
"spell_tag": "Spell Tag",
"metal_coat": "Metal Coat",
"charcoal": "Charcoal",
"mystic_water": "Mystic Water",
"miracle_seed": "Miracle Seed",
"magnet": "Magnet",
"twisted_spoon": "Twisted Spoon",
"never_melt_ice": "Never-Melt Ice",
"dragon_fang": "Dragon Fang",
"black_glasses": "Black Glasses",
"fairy_feather": "Fairy Feather",
"silk_scarf": "Lenço de Seda",
"black_belt": "Faixa Preta",
"sharp_beak": "Bico Afiado",
"poison_barb": "Farpa Venenosa",
"soft_sand": "Areia Macia",
"hard_stone": "Pedra Dura",
"silver_powder": "Pó de Prata",
"spell_tag": "Talismã de Feitiço",
"metal_coat": "Revestimento Metálico",
"charcoal": "Carvão",
"mystic_water": "Água Mística",
"miracle_seed": "Semente Milagrosa",
"magnet": "Ímã",
"twisted_spoon": "Colher Torcida",
"never_melt_ice": "Gelo Eterno",
"dragon_fang": "Presa de Dragão",
"black_glasses": "Óculos Escuros",
"fairy_feather": "Pena de Fada",
},
BaseStatBoosterItem: {
"hp_up": "HP Up",
"protein": "Protein",
"iron": "Iron",
"calcium": "Calcium",
"zinc": "Zinc",
"carbos": "Carbos",
"hp_up": "Mais PS",
"protein": "Proteína",
"iron": "Ferro",
"calcium": "Cálcio",
"zinc": "Zinco",
"carbos": "Carboidrato",
},
EvolutionItem: {
"NONE": "None",
"LINKING_CORD": "Linking Cord",
"SUN_STONE": "Sun Stone",
"MOON_STONE": "Moon Stone",
"LEAF_STONE": "Leaf Stone",
"FIRE_STONE": "Fire Stone",
"WATER_STONE": "Water Stone",
"THUNDER_STONE": "Thunder Stone",
"ICE_STONE": "Ice Stone",
"DUSK_STONE": "Dusk Stone",
"DAWN_STONE": "Dawn Stone",
"SHINY_STONE": "Shiny Stone",
"CRACKED_POT": "Cracked Pot",
"SWEET_APPLE": "Sweet Apple",
"TART_APPLE": "Tart Apple",
"STRAWBERRY_SWEET": "Strawberry Sweet",
"UNREMARKABLE_TEACUP": "Unremarkable Teacup",
"LINKING_CORD": "Cabo de Conexão",
"SUN_STONE": "Pedra do Sol",
"MOON_STONE": "Pedra da Lua",
"LEAF_STONE": "Pedra da Folha",
"FIRE_STONE": "Pedra do Fogo",
"WATER_STONE": "Pedra da Água",
"THUNDER_STONE": "Pedra do Trovão",
"ICE_STONE": "Pedra do Gelo",
"DUSK_STONE": "Pedra do Crepúsculo",
"DAWN_STONE": "Pedra da Alvorada",
"SHINY_STONE": "Pedra Brilhante",
"CRACKED_POT": "Vaso Quebrado",
"SWEET_APPLE": "Maçã Doce",
"TART_APPLE": "Maçã Azeda",
"STRAWBERRY_SWEET": "Doce de Morango",
"UNREMARKABLE_TEACUP": "Xícara Comum",
"CHIPPED_POT": "Chipped Pot",
"BLACK_AUGURITE": "Black Augurite",
"GALARICA_CUFF": "Galarica Cuff",
"GALARICA_WREATH": "Galarica Wreath",
"PEAT_BLOCK": "Peat Block",
"AUSPICIOUS_ARMOR": "Auspicious Armor",
"MALICIOUS_ARMOR": "Malicious Armor",
"MASTERPIECE_TEACUP": "Masterpiece Teacup",
"METAL_ALLOY": "Metal Alloy",
"SCROLL_OF_DARKNESS": "Scroll Of Darkness",
"SCROLL_OF_WATERS": "Scroll Of Waters",
"SYRUPY_APPLE": "Syrupy Apple",
"CHIPPED_POT": "Pote Lascado",
"BLACK_AUGURITE": "Mineral Negro",
"GALARICA_CUFF": "Bracelete de Galar",
"GALARICA_WREATH": "Coroa de Galar",
"PEAT_BLOCK": "Bloco de Turfa",
"AUSPICIOUS_ARMOR": "Armadura Prometida",
"MALICIOUS_ARMOR": "Armadura Maldita",
"MASTERPIECE_TEACUP": "Xícara Excepcional",
"METAL_ALLOY": "Liga de Metal",
"SCROLL_OF_DARKNESS": "Pergaminho da Escuridão",
"SCROLL_OF_WATERS": "Pergaminho da Água",
"SYRUPY_APPLE": "Xarope de Maçã",
},
FormChangeItem: {
"NONE": "None",
"ABOMASITE": "Abomasite",
"ABSOLITE": "Absolite",
"AERODACTYLITE": "Aerodactylite",
"AGGRONITE": "Aggronite",
"ALAKAZITE": "Alakazite",
"ALTARIANITE": "Altarianite",
"AMPHAROSITE": "Ampharosite",
"AUDINITE": "Audinite",
"BANETTITE": "Banettite",
"BEEDRILLITE": "Beedrillite",
"BLASTOISINITE": "Blastoisinite",
"BLAZIKENITE": "Blazikenite",
"CAMERUPTITE": "Cameruptite",
"CHARIZARDITE_X": "Charizardite X",
"CHARIZARDITE_Y": "Charizardite Y",
"DIANCITE": "Diancite",
"GALLADITE": "Galladite",
"GARCHOMPITE": "Garchompite",
"GARDEVOIRITE": "Gardevoirite",
"GENGARITE": "Gengarite",
"GLALITITE": "Glalitite",
"GYARADOSITE": "Gyaradosite",
"HERACRONITE": "Heracronite",
"HOUNDOOMINITE": "Houndoominite",
"KANGASKHANITE": "Kangaskhanite",
"LATIASITE": "Latiasite",
"LATIOSITE": "Latiosite",
"LOPUNNITE": "Lopunnite",
"LUCARIONITE": "Lucarionite",
"MANECTITE": "Manectite",
"MAWILITE": "Mawilite",
"MEDICHAMITE": "Medichamite",
"METAGROSSITE": "Metagrossite",
"MEWTWONITE_X": "Mewtwonite X",
"MEWTWONITE_Y": "Mewtwonite Y",
"PIDGEOTITE": "Pidgeotite",
"PINSIRITE": "Pinsirite",
"RAYQUAZITE": "Rayquazite",
"SABLENITE": "Sablenite",
"SALAMENCITE": "Salamencite",
"SCEPTILITE": "Sceptilite",
"SCIZORITE": "Scizorite",
"SHARPEDONITE": "Sharpedonite",
"SLOWBRONITE": "Slowbronite",
"STEELIXITE": "Steelixite",
"SWAMPERTITE": "Swampertite",
"TYRANITARITE": "Tyranitarite",
"VENUSAURITE": "Venusaurite",
"ABOMASITE": "Abomasita",
"ABSOLITE": "Absolita",
"AERODACTYLITE": "Aerodactylita",
"AGGRONITE": "Aggronita",
"ALAKAZITE": "Alakazita",
"ALTARIANITE": "Altarianita",
"AMPHAROSITE": "Ampharosita",
"AUDINITE": "Audinita",
"BANETTITE": "Banettita",
"BEEDRILLITE": "Beedrillita",
"BLASTOISINITE": "Blastoisinita",
"BLAZIKENITE": "Blazikenita",
"CAMERUPTITE": "Cameruptita",
"CHARIZARDITE X": "Charizardita X",
"CHARIZARDITE Y": "Charizardita Y",
"DIANCITE": "Diancita",
"GALLADITE": "Galladita",
"GARCHOMPITE": "Garchompita",
"GARDEVOIRITE": "Gardevoirita",
"GENGARITE": "Gengarita",
"GLALITITE": "Glalitita",
"GYARADOSITE": "Gyaradosita",
"HERACRONITE": "Heracronita",
"HOUNDOOMINITE": "Houndoominita",
"KANGASKHANITE": "Kangaskhanita",
"LATIASITE": "Latiasita",
"LATIOSITE": "Latiosita",
"LOPUNNITE": "Lopunnita",
"LUCARIONITE": "Lucarionita",
"MANECTITE": "Manectita",
"MAWILITE": "Mawilita",
"MEDICHAMITE": "Medichamita",
"METAGROSSITE": "Metagrossita",
"MEWTWONITE X": "Mewtwonita X",
"MEWTWONITE Y": "Mewtwonita Y",
"PIDGEOTITE": "Pidgeotita",
"PINSIRITE": "Pinsirita",
"SABLENITE": "Sablenita",
"RAYQUAZITE": "Rayquazita",
"SALAMENCITE": "Salamencita",
"SCEPTILITE": "Sceptilita",
"SCIZORITE": "Scizorita",
"SHARPEDONITE": "Sharpedonita",
"SLOWBRONITE": "Slowbronita",
"STEELIXITE": "Steelixita",
"SWAMPERTITE": "Swampertita",
"TYRANITARITE": "Tyranitarita",
"VENUSAURITE": "Venusaurita",
"BLUE_ORB": "Blue Orb",
"RED_ORB": "Red Orb",
"SHARP_METEORITE": "Sharp Meteorite",
"HARD_METEORITE": "Hard Meteorite",
"SMOOTH_METEORITE": "Smooth Meteorite",
"ADAMANT_CRYSTAL": "Adamant Crystal",
"LUSTROUS_ORB": "Lustrous Orb",
"GRISEOUS_CORE": "Griseous Core",
"REVEAL_GLASS": "Reveal Glass",
"GRACIDEA": "Gracidea",
"MAX_MUSHROOMS": "Max Mushrooms",
"DARK_STONE": "Dark Stone",
"LIGHT_STONE": "Light Stone",
"PRISON_BOTTLE": "Prison Bottle",
"N_LUNARIZER": "N Lunarizer",
"N_SOLARIZER": "N Solarizer",
"RUSTED_SWORD": "Rusted Sword",
"RUSTED_SHIELD": "Rusted Shield",
"ICY_REINS_OF_UNITY": "Icy Reins Of Unity",
"SHADOW_REINS_OF_UNITY": "Shadow Reins Of Unity",
"WELLSPRING_MASK": "Wellspring Mask",
"HEARTHFLAME_MASK": "Hearthflame Mask",
"CORNERSTONE_MASK": "Cornerstone Mask",
"SHOCK_DRIVE": "Shock Drive",
"BURN_DRIVE": "Burn Drive",
"CHILL_DRIVE": "Chill Drive",
"DOUSE_DRIVE": "Douse Drive",
"BLUE_ORB": "Orbe Azul",
"RED_ORB": "Orbe Vermelha",
"SHARP_METEORITE": "Meteorito Afiado",
"HARD_METEORITE": "Meteorito Duro",
"SMOOTH_METEORITE": " Meteorito Liso",
"ADAMANT_CRYSTAL": "Cristal Adamante",
"LUSTROUS_ORB": "Orbe Pérola",
"GRISEOUS_CORE": "Núcleo Platinado",
"REVEAL_GLASS": "Espelho da Verdade",
"GRACIDEA": "Gracídea",
"MAX_MUSHROOMS": "Cogumax",
"DARK_STONE": "Pedra das Trevas",
"LIGHT_STONE": "Pedra da Luz",
"PRISON_BOTTLE": "Garrafa Prisão",
"N_LUNARIZER": "Lunarizador N",
"N_SOLARIZER": "Solarizador N",
"RUSTED_SWORD": "Espada Enferrujada",
"RUSTED_SHIELD": "Escudo Enferrujado",
"ICY_REINS_OF_UNITY": "Rédeas de Gelo da União",
"SHADOW_REINS_OF_UNITY": "Rédeas Sombrias da União",
"WELLSPRING_MASK": "Máscara Nascente",
"HEARTHFLAME_MASK": "Máscara Fornalha",
"CORNERSTONE_MASK": "Máscara Alicerce",
"SHOCK_DRIVE": "MagneDisco",
"BURN_DRIVE": "IgneDisco",
"CHILL_DRIVE": "CrioDisco",
"DOUSE_DRIVE": "HidroDisco",
},
} as const;

View File

@ -3583,7 +3583,7 @@ export const move: MoveTranslationEntries = {
},
"revivalBlessing": {
name: "Revival Blessing",
effect: "O usuário concede uma bênção amorosa, revivendo um Pokémon da equipe que tenha desmaiado e restaurando metade do máximo de PS desse Pokémon."
effect: "O usuário concede uma bênção amorosa, reanimando um Pokémon da equipe que tenha desmaiado e restaurando metade do máximo de PS desse Pokémon."
},
"saltCure": {
name: "Salt Cure",

View File

@ -4,7 +4,7 @@ export const pokeball: SimpleTranslationEntries = {
"pokeBall": "Poké Bola",
"greatBall": "Grande Bola",
"ultraBall": "Ultra Bola",
"rogueBall": "Rogue Bola",
"masterBall": "Master Bola",
"luxuryBall": "Bola de Luxo",
"rogueBall": "Bola Rogue",
"masterBall": "Bola Mestra",
"luxuryBall": "Bola Luxo",
} as const;

View File

@ -0,0 +1,37 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const splashMessages: SimpleTranslationEntries = {
"battlesWon": "Batalhas Ganhas!",
"joinTheDiscord": "Junte-se ao Discord!",
"infiniteLevels": "Níveis Infinitos!",
"everythingStacks": "Tudo Acumula!",
"optionalSaveScumming": "Você Pode Dar F5!",
"biomes": "35 Biomas!",
"openSource": "Código Aberto!",
"playWithSpeed": "Jogue na Velocidade 5x!",
"liveBugTesting": "Testamos os Bugs Ao Vivo!",
"heavyInfluence": "Grande Influência de RoR2!",
"pokemonRiskAndPokemonRain": "Pokémon Risk e Pokémon Rain!",
"nowWithMoreSalt": "O Choro é Livre!",
"infiniteFusionAtHome": "Infinite Fusion da Shopee!",
"brokenEggMoves": "Mov. de Ovo Apelões!",
"magnificent": "Magnífico!",
"mubstitute": "Mubstituto!",
"thatsCrazy": "Que Doidera!",
"oranceJuice": "Suco de Laranja!",
"questionableBalancing": "Balanceamento Questionável!",
"coolShaders": "Shader Maneiros!",
"aiFree": "Livre de IA!",
"suddenDifficultySpikes": "Ficou Difícil do Nada!",
"basedOnAnUnfinishedFlashGame": "Baseado num Jogo Online Inacabado!",
"moreAddictiveThanIntended": "Mais Viciante do que Planejado!",
"mostlyConsistentSeeds": "Consistente (na Maioria das Vezes)!",
"achievementPointsDontDoAnything": "Pontos de Conquista Não Fazem Nada!",
"youDoNotStartAtLevel": "Você Não Começa no Nível 2000!",
"dontTalkAboutTheManaphyEggIncident": "Não Fale do Incidente do Ovo de Manaphy!",
"alsoTryPokengine": "Também Jogue Pokéngine!",
"alsoTryEmeraldRogue": "Também Jogue Emerald Rogue!",
"alsoTryRadicalRed": "Também Jogue Radical Red!",
"eeveeExpo": "Eevee Expo!",
"ynoproject": "YNOproject!",
} as const;

View File

@ -16,10 +16,10 @@ export const titles: SimpleTranslationEntries = {
export const trainerClasses: SimpleTranslationEntries = {
"ace_trainer": "Trinador Ás",
"ace_trainer_female": "Trinadora Ás",
"ace_duo": "Ace Duo",
"ace_duo": "Dupla Ás",
"artist": "Artista",
"artist_female": "Artista",
"backpackers": "Backpackers",
"backpackers": "Mochileiros",
"backers": "Torcedores",
"backpacker": "Mochileiro",
"backpacker_female": "Mochileira",
@ -31,36 +31,36 @@ export const trainerClasses: SimpleTranslationEntries = {
"black_belt": "Faixa Preta",
"breeder": "Criador",
"breeder_female": "Criadora",
"breeders": "Breeders",
"breeders": "Criadores",
"clerk": "Funcionário",
"clerk_female": "Funcionária",
"colleagues": "Colleagues",
"crush_kin": "Crush Kin",
"colleagues": "Funcionários",
"crush_kin": "Casal Lutador",
"cyclist": "Ciclista",
"cyclist_female": "Ciclista",
"cyclists": "Cyclists",
"cyclists": "Ciclistas",
"dancer": "Dançarino",
"dancer_female": "Dançarina",
"depot_agent": "Ferroviário",
"doctor": "Doutor",
"doctor_female": "Doutora",
"fisherman": "Pescador",
"fisherman_female": "Pescadora",
"gentleman": "Gentleman",
"fishermen": "Pescador",
"fishermen_female": "Pescadora",
"gentleman": "Cavalheiro",
"guitarist": "Guitarrista",
"guitarist_female": "Guitarrista",
"harlequin": "Arlequim",
"hiker": "Montanhista",
"hooligans": "Bandoleiro",
"hoopster": "Jogador de basquete",
"infielder": "Jogador de baseball",
"hoopster": "Jogador de Basquete",
"infielder": "Jogador de Baseball",
"janitor": "Faxineiro",
"lady": "Dama",
"lass": "Senhorita",
"linebacker": "Zagueiro",
"maid": "Doméstica",
"madame": "Madame",
"medical_team": "Medical Team",
"medical_team": "Equipe Médica",
"musician": "Músico",
"hex_maniac": "Ocultista",
"nurse": "Enfermeira",
@ -68,48 +68,48 @@ export const trainerClasses: SimpleTranslationEntries = {
"officer": "Policial",
"parasol_lady": "Moça de Sombrinha",
"pilot": "Piloto",
"pokefan": "Pokefã",
"pokefan_family": "Poké Fan Family",
"poké_fan": "Pokefã",
"poké_fan_family": "Família Pokefã",
"preschooler": "Menino do Prezinho",
"preschooler_female": "Menina do Prezinho",
"preschoolers": "Preschoolers",
"preschoolers": "Alunos do Prezinho",
"psychic": "Médium",
"psychic_female": "Médium",
"psychics": "Psychics",
"pokémon_ranger": "Pokémon Ranger",
"pokémon_rangers": "Pokémon Ranger",
"psychics": "Médiuns",
"pokémon_ranger": "Guarda Pokémon",
"pokémon_rangers": "Guardas Pokémon",
"ranger": "Guarda",
"restaurant_staff": "Restaurant Staff",
"rich": "Rich",
"rich_female": "Rich",
"rich_boy": "Rich Boy",
"rich_couple": "Rich Couple",
"rich_kid": "Rich Kid",
"rich_kid_female": "Rich Kid",
"rich_kids": "Rich Kids",
"restaurant_staff": "Equipe do Restaurante",
"rich": "Burguês",
"rich_female": "Burguesa",
"rich_boy": "Riquinho",
"rich_couple": "Casal Burguês",
"rich_kid": "Garoto Rico",
"rich_kid_female": "Garota Rica",
"rich_kids": "Garotos Ricos",
"roughneck": "Arruaceiro",
"scientist": "Cientista",
"scientist_female": "Cientista",
"scientists": "Scientists",
"scientists": "Cientistas",
"smasher": "Tenista",
"snow_worker": "Operário da Neve",
"snow_worker_female": "Operária da Neve",
"striker": "Atacante",
"school_kid": "Estudante",
"school_kid_female": "Estudante",
"school_kids": "School Kids",
"school_kids": "Estudantes",
"swimmer": "Nadador",
"swimmer_female": "Nadadora",
"swimmers": "Swimmers",
"swimmers": "Nadadores",
"twins": "Gêmeos",
"veteran": "Veterano",
"veteran_female": "Veterana",
"veteran_duo": "Veteran Duo",
"veteran_duo": "Dupla Veterana",
"waiter": "Garçom",
"waitress": "Garçonete",
"worker": "Operário",
"worker_female": "Operária",
"workers": "Workers",
"workers": "Operários",
"youngster": "Jovem",
} as const;

View File

@ -21,6 +21,7 @@ import { weather } from "./weather";
import { battleMessageUiHandler } from "./battle-message-ui-handler";
import { berry } from "./berry";
export const zhCnConfig = {
ability: ability,
abilityTriggers: abilityTriggers,

View File

@ -1,7 +1,7 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const fightUiHandler: SimpleTranslationEntries = {
"pp": "PP",
"power": "威力",
"accuracy": "命中",
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const fightUiHandler: SimpleTranslationEntries = {
"pp": "PP",
"power": "威力",
"accuracy": "命中",
} as const;

View File

@ -1,10 +1,10 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const growth: SimpleTranslationEntries = {
"Erratic": "最快",
"Fast": "快",
"Medium_Fast": "快",
"Medium_Slow": "慢",
"Slow": "慢",
"Fluctuating": "最慢"
import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const growth: SimpleTranslationEntries = {
"Erratic": "最快",
"Fast": "快",
"Medium_Fast": "快",
"Medium_Slow": "慢",
"Slow": "慢",
"Fluctuating": "最慢"
} as const;

View File

@ -20,7 +20,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
description: "为一只宝可梦回复 {{restorePoints}} HP 或 {{restorePercent}}% HP取最大值",
extra: {
"fully": "为一只宝可梦回复全部HP",
"fullyWithStatus": "为一只宝可梦回复全部HP并消除所有负面状态",
"fullyWithStatus": "为一只宝可梦回复全部HP并消除所有负面\n状态",
}
},
"PokemonReviveModifierType": {
@ -42,11 +42,11 @@ export const modifierType: ModifierTypeTranslationEntries = {
}
},
"PokemonPpUpModifierType": {
description: "为一只宝可梦的一个招式永久增加{{upPoints}}点PP每5点当前最大PP (最多3点)",
description: "为一只宝可梦的一个招式永久增加{{upPoints}}点\nPP每5点当前最大PP (最多3点)",
},
"PokemonNatureChangeModifierType": {
name: "{{natureName}}薄荷",
description: "将一只宝可梦的性格改为{{natureName}}并为该宝可梦永久解锁该性格.",
description: "将一只宝可梦的性格改为{{natureName}}并为该宝可\n梦永久解锁该性格.",
},
"DoubleBattleChanceBoosterModifierType": {
description: "接下来的{{battleCount}}场战斗是双打的概率翻倍",
@ -64,7 +64,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
description: "所有成员宝可梦等级提升1级",
},
"PokemonBaseStatBoosterModifierType": {
description: "增加持有者的{{statName}}10%. 个体值越高堆叠上限越高.",
description: "增加持有者的{{statName}}10%,个体值越高堆叠\n上限越高.",
},
"AllPokemonFullHpRestoreModifierType": {
description: "所有宝可梦完全回复HP",
@ -81,10 +81,10 @@ export const modifierType: ModifierTypeTranslationEntries = {
},
},
"ExpBoosterModifierType": {
description: "EXP.获取量增加{{boostPercent}}%",
description: "经验值获取量增加{{boostPercent}}%",
},
"PokemonExpBoosterModifierType": {
description: "持有者EXP.获取量增加{{boostPercent}}%",
description: "持有者经验值获取量增加{{boostPercent}}%",
},
"PokemonFriendshipBoosterModifierType": {
description: "每场战斗获得的好感度提升50%",
@ -93,7 +93,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
description: "招式命中率增加{{accuracyAmount}} (最大100)",
},
"PokemonMultiHitModifierType": {
description: "攻击造成一次额外伤害,每次堆叠额外伤害分别衰减60/75/82.5%",
description: "攻击造成一次额外伤害,每次堆叠额外伤害\n分别衰减60/75/82.5%",
},
"TmModifierType": {
name: "招式学习器 {{moveId}} - {{moveName}}",
@ -106,7 +106,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
description: "使某些宝可梦更改形态",
},
"FusePokemonModifierType": {
description: "融合两只宝可梦 (改变特性, 平分基础点数和属性, 共享招式池)",
description: "融合两只宝可梦 (改变特性, 平分基础点数\n和属性, 共享招式池)",
},
"TerastallizeModifierType": {
name: "{{teraType}}太晶碎块",
@ -128,9 +128,9 @@ export const modifierType: ModifierTypeTranslationEntries = {
"RARE_CANDY": { name: "神奇糖果" },
"RARER_CANDY": { name: "超神奇糖果" },
"MEGA_BRACELET": { name: "超级手镯", description: "能让携带着超级石战斗的宝可梦进行超级进化" },
"DYNAMAX_BAND": { name: "极巨腕带", description: "能让携带着极巨菇菇战斗的宝可梦进行极巨化" },
"TERA_ORB": { name: "太晶珠", description: "能让携带着太晶碎块战斗的宝可梦进行太晶化" },
"MEGA_BRACELET": { name: "超级手镯", description: "能让携带着超级石战斗的宝可梦进行\n超级进化" },
"DYNAMAX_BAND": { name: "极巨腕带", description: "能让携带着极巨菇菇战斗的宝可梦进行\n极巨化" },
"TERA_ORB": { name: "太晶珠", description: "能让携带着太晶碎块战斗的宝可梦进行\n太晶化" },
"MAP": { name: "地图", description: "允许你在切换宝可梦群落时选择目的地"},
@ -165,9 +165,9 @@ export const modifierType: ModifierTypeTranslationEntries = {
"MEMORY_MUSHROOM": { name: "回忆蘑菇", description: "回忆一个宝可梦已经遗忘的招式" },
"EXP_SHARE": { name: "学习装置", description: "未参加对战的宝可梦获得20%的经验值" },
"EXP_BALANCE": { name: "均衡型学习装置", description: "增加战斗中获得的EXP.分配给低级成员宝可梦的权重" },
"EXP_BALANCE": { name: "均衡型学习装置", description: "队伍中的低级宝可梦获得更多经验值" },
"OVAL_CHARM": { name: "圆形护符", description: "当多只宝可梦参与战斗, 分别获得总EXP.10%的额外EXP." },
"OVAL_CHARM": { name: "圆形护符", description: "当多只宝可梦参与战斗,分别获得总经验值\n10%的额外经验值" },
"EXP_CHARM": { name: "经验护符" },
"SUPER_EXP_CHARM": { name: "超级经验护符" },
@ -200,21 +200,21 @@ export const modifierType: ModifierTypeTranslationEntries = {
"BERRY_POUCH": { name: "树果袋", description: "使用树果时有25%的几率不会消耗树果" },
"FOCUS_BAND": { name: "气势头带", description: "携带该道具的宝可梦有10%几率在受到攻击而将陷入濒死状态时保留1点HP不陷入濒死状态" },
"FOCUS_BAND": { name: "气势头带", description: "携带该道具的宝可梦有10%几率在受到\n攻击而将陷入濒死状态时保留1点HP不陷入濒死状态" },
"QUICK_CLAW": { name: "先制之爪", description: "有10%的几率无视速度优先使出招式 (先制技能优先)" },
"QUICK_CLAW": { name: "先制之爪", description: "有10%的几率无视速度优先使出招式\n(先制技能优先)" },
"KINGS_ROCK": { name: "王者之证", description: "携带该道具的宝可梦使用任意原本不会造成畏缩状态的攻击招式并造成伤害时有10%几率使目标陷入畏缩状态" },
"KINGS_ROCK": { name: "王者之证", description: "携带该道具的宝可梦使用任意原本不会造成\n畏缩状态的攻击招式并造成伤害时,有\n10%几率使目标陷入畏缩状态" },
"LEFTOVERS": { name: "吃剩的东西", description: "携带该道具的宝可梦在每个回合结束时恢复最大HP的1/16" },
"SHELL_BELL": { name: "贝壳之铃", description: "携带该道具的宝可梦在攻击对方成功造成伤害时携带者的HP会恢复其所造成伤害的1/8" },
"LEFTOVERS": { name: "吃剩的东西", description: "携带该道具的宝可梦在每个回合结束时恢复\n最大HP的1/16" },
"SHELL_BELL": { name: "贝壳之铃", description: "携带该道具的宝可梦在攻击对方成功造成伤\n害时携带者的HP会恢复其所造成伤害\n的1/8" },
"BATON": { name: "接力棒", description: "允许在切换宝可梦时保留能力变化, 对陷阱同样生效" },
"BATON": { name: "接力棒", description: "允许在切换宝可梦时保留能力变化, 对陷阱\n同样生效" },
"SHINY_CHARM": { name: "闪耀护符", description: "显著增加野生宝可梦的闪光概率" },
"ABILITY_CHARM": { name: "特性护符", description: "显著增加野生宝可梦有隐藏特性的概率" },
"IV_SCANNER": { name: "个体值探测器", description: "允许扫描野生宝可梦的个体值。 每个次显示2个个体值. 最好的个体值优先显示" },
"IV_SCANNER": { name: "个体值探测器", description: "允许扫描野生宝可梦的个体值。 每个次显示\n2个个体值. 最好的个体值优先显示" },
"DNA_SPLICERS": { name: "基因之楔" },

View File

@ -1,41 +1,41 @@
import { PokemonInfoTranslationEntries } from "#app/plugins/i18n";
export const pokemonInfo: PokemonInfoTranslationEntries = {
Stat: {
"HP": "最大HP",
"HPshortened": "最大HP",
"ATK": "攻击",
"ATKshortened": "攻击",
"DEF": "防御",
"DEFshortened": "防御",
"SPATK": "特攻",
"SPATKshortened": "特攻",
"SPDEF": "特防",
"SPDEFshortened": "特防",
"SPD": "速度",
"SPDshortened": "速度"
},
Type: {
"UNKNOWN": "Unknown",
"NORMAL": "一般",
"FIGHTING": "格斗",
"FLYING": "飞行",
"POISON": "毒",
"GROUND": "地面",
"ROCK": "岩石",
"BUG": "虫",
"GHOST": "幽灵",
"STEEL": "钢",
"FIRE": "火",
"WATER": "水",
"GRASS": "草",
"ELECTRIC": "电",
"PSYCHIC": "超能力",
"ICE": "冰",
"DRAGON": "龙",
"DARK": "恶",
"FAIRY": "妖精",
"STELLAR": "星晶",
},
import { PokemonInfoTranslationEntries } from "#app/plugins/i18n";
export const pokemonInfo: PokemonInfoTranslationEntries = {
Stat: {
"HP": "最大HP",
"HPshortened": "最大HP",
"ATK": "攻击",
"ATKshortened": "攻击",
"DEF": "防御",
"DEFshortened": "防御",
"SPATK": "特攻",
"SPATKshortened": "特攻",
"SPDEF": "特防",
"SPDEFshortened": "特防",
"SPD": "速度",
"SPDshortened": "速度"
},
Type: {
"UNKNOWN": "未知",
"NORMAL": "一般",
"FIGHTING": "格斗",
"FLYING": "飞行",
"POISON": "毒",
"GROUND": "地面",
"ROCK": "岩石",
"BUG": "虫",
"GHOST": "幽灵",
"STEEL": "钢",
"FIRE": "火",
"WATER": "水",
"GRASS": "草",
"ELECTRIC": "电",
"PSYCHIC": "超能力",
"ICE": "冰",
"DRAGON": "龙",
"DARK": "恶",
"FAIRY": "妖精",
"STELLAR": "星晶",
},
} as const;