diff --git a/test/moves/court-change.test.ts b/test/moves/court-change.test.ts index 9997a370b93..8f94e5dfb67 100644 --- a/test/moves/court-change.test.ts +++ b/test/moves/court-change.test.ts @@ -32,7 +32,7 @@ describe("Move - Court Change", () => { .enemyLevel(100); }); - it("Court Change should swap the swamp from the enemy to the own teams side ", async () => { + it("should swap combined Pledge effects to the opposite side", async () => { await game.classicMode.startBattle([SpeciesId.REGIELEKI, SpeciesId.SHUCKLE]); const [regieleki, shuckle] = game.scene.getPlayerParty(); game.move.changeMoveset(regieleki, [MoveId.WATER_PLEDGE, MoveId.COURT_CHANGE, MoveId.SPLASH]);