mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-20 06:19:29 +02:00
Merge branch 'beta' into fix-unburden
This commit is contained in:
commit
4af436c7fd
Binary file not shown.
Before Width: | Height: | Size: 57 KiB After Width: | Height: | Size: 58 KiB |
Binary file not shown.
Before Width: | Height: | Size: 454 B After Width: | Height: | Size: 322 B |
@ -1 +1 @@
|
|||||||
Subproject commit fc4a1effd5170def3c8314208a52cd0d8e6913ef
|
Subproject commit d600913dbf1f8b47dae8dccbd8296df78f1c51b5
|
@ -5,7 +5,7 @@ import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } f
|
|||||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
||||||
import { PokeballType } from "#app/data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
|
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
|
||||||
import { Phase } from "#app/phase";
|
import { Phase } from "#app/phase";
|
||||||
import { initGameSpeed } from "#app/system/game-speed";
|
import { initGameSpeed } from "#app/system/game-speed";
|
||||||
@ -35,10 +35,11 @@ import { Gender } from "#app/data/gender";
|
|||||||
import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
|
import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
|
||||||
import { addUiThemeOverrides } from "#app/ui/ui-theme";
|
import { addUiThemeOverrides } from "#app/ui/ui-theme";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
|
import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
|
||||||
import { FormChangePhase } from "#app/phases/form-change-phase";
|
import { FormChangePhase } from "#app/phases/form-change-phase";
|
||||||
import { getTypeRgb } from "#app/data/type";
|
import { getTypeRgb } from "#app/data/type";
|
||||||
|
import { Type } from "#enums/type";
|
||||||
import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler";
|
import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler";
|
||||||
import CharSprite from "#app/ui/char-sprite";
|
import CharSprite from "#app/ui/char-sprite";
|
||||||
import DamageNumberHandler from "#app/field/damage-number-handler";
|
import DamageNumberHandler from "#app/field/damage-number-handler";
|
||||||
@ -98,6 +99,7 @@ import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
|||||||
import { ExpGainsSpeed } from "#enums/exp-gains-speed";
|
import { ExpGainsSpeed } from "#enums/exp-gains-speed";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
|
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
|
||||||
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
|
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
|
||||||
|
|
||||||
@ -772,7 +774,7 @@ export default class BattleScene extends SceneBase {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* @returns An array of {@linkcode PlayerPokemon} filtered from the player's party
|
* @returns An array of {@linkcode PlayerPokemon} filtered from the player's party
|
||||||
* that are {@linkcode PlayerPokemon.isAllowedInBattle | allowed in battle}.
|
* that are {@linkcode Pokemon.isAllowedInBattle | allowed in battle}.
|
||||||
*/
|
*/
|
||||||
public getPokemonAllowedInBattle(): PlayerPokemon[] {
|
public getPokemonAllowedInBattle(): PlayerPokemon[] {
|
||||||
return this.getPlayerParty().filter(p => p.isAllowedInBattle());
|
return this.getPlayerParty().filter(p => p.isAllowedInBattle());
|
||||||
@ -1241,23 +1243,27 @@ export default class BattleScene extends SceneBase {
|
|||||||
|
|
||||||
const lastBattle = this.currentBattle;
|
const lastBattle = this.currentBattle;
|
||||||
|
|
||||||
if (lastBattle?.double && !newDouble) {
|
|
||||||
this.tryRemovePhase(p => p instanceof SwitchPhase);
|
|
||||||
}
|
|
||||||
|
|
||||||
const maxExpLevel = this.getMaxExpLevel();
|
const maxExpLevel = this.getMaxExpLevel();
|
||||||
|
|
||||||
this.lastEnemyTrainer = lastBattle?.trainer ?? null;
|
this.lastEnemyTrainer = lastBattle?.trainer ?? null;
|
||||||
this.lastMysteryEncounter = lastBattle?.mysteryEncounter;
|
this.lastMysteryEncounter = lastBattle?.mysteryEncounter;
|
||||||
|
|
||||||
|
if (newBattleType === BattleType.MYSTERY_ENCOUNTER) {
|
||||||
|
// Disable double battle on mystery encounters (it may be re-enabled as part of encounter)
|
||||||
|
newDouble = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lastBattle?.double && !newDouble) {
|
||||||
|
this.tryRemovePhase(p => p instanceof SwitchPhase);
|
||||||
|
this.getPlayerField().forEach(p => p.lapseTag(BattlerTagType.COMMANDED));
|
||||||
|
}
|
||||||
|
|
||||||
this.executeWithSeedOffset(() => {
|
this.executeWithSeedOffset(() => {
|
||||||
this.currentBattle = new Battle(this.gameMode, newWaveIndex, newBattleType, newTrainer, newDouble);
|
this.currentBattle = new Battle(this.gameMode, newWaveIndex, newBattleType, newTrainer, newDouble);
|
||||||
}, newWaveIndex << 3, this.waveSeed);
|
}, newWaveIndex << 3, this.waveSeed);
|
||||||
this.currentBattle.incrementTurn(this);
|
this.currentBattle.incrementTurn(this);
|
||||||
|
|
||||||
if (newBattleType === BattleType.MYSTERY_ENCOUNTER) {
|
if (newBattleType === BattleType.MYSTERY_ENCOUNTER) {
|
||||||
// Disable double battle on mystery encounters (it may be re-enabled as part of encounter)
|
|
||||||
this.currentBattle.double = false;
|
|
||||||
// Will generate the actual Mystery Encounter during NextEncounterPhase, to ensure it uses proper biome
|
// Will generate the actual Mystery Encounter during NextEncounterPhase, to ensure it uses proper biome
|
||||||
this.currentBattle.mysteryEncounterType = mysteryEncounterType;
|
this.currentBattle.mysteryEncounterType = mysteryEncounterType;
|
||||||
}
|
}
|
||||||
@ -2991,12 +2997,21 @@ export default class BattleScene extends SceneBase {
|
|||||||
|
|
||||||
updateGameInfo(): void {
|
updateGameInfo(): void {
|
||||||
const gameInfo = {
|
const gameInfo = {
|
||||||
playTime: this.sessionPlayTime ? this.sessionPlayTime : 0,
|
playTime: this.sessionPlayTime ?? 0,
|
||||||
gameMode: this.currentBattle ? this.gameMode.getName() : "Title",
|
gameMode: this.currentBattle ? this.gameMode.getName() : "Title",
|
||||||
biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "",
|
biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "",
|
||||||
wave: this.currentBattle?.waveIndex || 0,
|
wave: this.currentBattle?.waveIndex ?? 0,
|
||||||
party: this.party ? this.party.map(p => {
|
party: this.party ? this.party.map((p) => {
|
||||||
return { name: p.name, level: p.level };
|
return {
|
||||||
|
name: p.name,
|
||||||
|
form: p.getFormKey(),
|
||||||
|
types: p.getTypes().map((type) => Type[type]),
|
||||||
|
teraType: p.getTeraType() !== Type.UNKNOWN ? Type[p.getTeraType()] : "",
|
||||||
|
level: p.level,
|
||||||
|
currentHP: p.hp,
|
||||||
|
maxHP: p.getMaxHp(),
|
||||||
|
status: p.status?.effect ? StatusEffect[p.status.effect] : ""
|
||||||
|
};
|
||||||
}) : [],
|
}) : [],
|
||||||
modeChain: this.ui?.getModeChain() ?? [],
|
modeChain: this.ui?.getModeChain() ?? [],
|
||||||
};
|
};
|
||||||
|
@ -4,7 +4,7 @@ import * as Utils from "./utils";
|
|||||||
import Trainer, { TrainerVariant } from "./field/trainer";
|
import Trainer, { TrainerVariant } from "./field/trainer";
|
||||||
import { GameMode } from "./game-mode";
|
import { GameMode } from "./game-mode";
|
||||||
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
|
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
|
||||||
import { PokeballType } from "./data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { trainerConfigs } from "#app/data/trainer-config";
|
import { trainerConfigs } from "#app/data/trainer-config";
|
||||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||||
import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon";
|
import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon";
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
import Pokemon, { EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove } from "../field/pokemon";
|
import Pokemon, { EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove } from "../field/pokemon";
|
||||||
import { Type } from "./type";
|
import { Type } from "#enums/type";
|
||||||
import { Constructor } from "#app/utils";
|
import { Constructor } from "#app/utils";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
import { Weather, WeatherType } from "./weather";
|
import { Weather } from "#app/data/weather";
|
||||||
import { BattlerTag, BattlerTagLapseType, GroundedTag } from "./battler-tags";
|
import { BattlerTag, BattlerTagLapseType, GroundedTag } from "./battler-tags";
|
||||||
import { StatusEffect, getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect";
|
import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect";
|
||||||
import { Gender } from "./gender";
|
import { Gender } from "./gender";
|
||||||
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, IncrementMovePriorityAttr, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
|
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
|
||||||
import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
|
import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
|
||||||
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier";
|
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier";
|
||||||
import { TerrainType } from "./terrain";
|
import { TerrainType } from "./terrain";
|
||||||
@ -36,6 +36,8 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
|||||||
import { NewBattlePhase } from "#app/phases/new-battle-phase";
|
import { NewBattlePhase } from "#app/phases/new-battle-phase";
|
||||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
|
|
||||||
export class Ability implements Localizable {
|
export class Ability implements Localizable {
|
||||||
public id: Abilities;
|
public id: Abilities;
|
||||||
@ -583,15 +585,11 @@ export class PostDefendAbAttr extends AbAttr {
|
|||||||
|
|
||||||
export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
|
export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
|
||||||
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||||
const attackPriority = new Utils.IntegerHolder(move.priority);
|
|
||||||
applyMoveAttrs(IncrementMovePriorityAttr, attacker, null, move, attackPriority);
|
|
||||||
applyAbAttrs(ChangeMovePriorityAbAttr, attacker, null, simulated, move, attackPriority);
|
|
||||||
|
|
||||||
if (move.moveTarget === MoveTarget.USER || move.moveTarget === MoveTarget.NEAR_ALLY) {
|
if (move.moveTarget === MoveTarget.USER || move.moveTarget === MoveTarget.NEAR_ALLY) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (attackPriority.value > 0 && !move.isMultiTarget()) {
|
if (move.getPriority(attacker) > 0 && !move.isMultiTarget()) {
|
||||||
cancelled.value = true;
|
cancelled.value = true;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -5433,8 +5431,7 @@ export function initAbilities() {
|
|||||||
.attr(EffectSporeAbAttr),
|
.attr(EffectSporeAbAttr),
|
||||||
new Ability(Abilities.SYNCHRONIZE, 3)
|
new Ability(Abilities.SYNCHRONIZE, 3)
|
||||||
.attr(SyncEncounterNatureAbAttr)
|
.attr(SyncEncounterNatureAbAttr)
|
||||||
.attr(SynchronizeStatusAbAttr)
|
.attr(SynchronizeStatusAbAttr),
|
||||||
.partial(), // interaction with psycho shift needs work, keeping to old Gen interaction for now
|
|
||||||
new Ability(Abilities.CLEAR_BODY, 3)
|
new Ability(Abilities.CLEAR_BODY, 3)
|
||||||
.attr(ProtectStatAbAttr)
|
.attr(ProtectStatAbAttr)
|
||||||
.ignorable(),
|
.ignorable(),
|
||||||
@ -6038,7 +6035,7 @@ export function initAbilities() {
|
|||||||
.bypassFaint(),
|
.bypassFaint(),
|
||||||
new Ability(Abilities.CORROSION, 7)
|
new Ability(Abilities.CORROSION, 7)
|
||||||
.attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ])
|
.attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ])
|
||||||
.edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented), fling with toxic orb (not implemented yet), and synchronize (not fully implemented yet)
|
.edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented) + fling with toxic orb (not implemented yet)
|
||||||
new Ability(Abilities.COMATOSE, 7)
|
new Ability(Abilities.COMATOSE, 7)
|
||||||
.attr(UncopiableAbilityAbAttr)
|
.attr(UncopiableAbilityAbAttr)
|
||||||
.attr(UnswappableAbilityAbAttr)
|
.attr(UnswappableAbilityAbAttr)
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
import { Arena } from "#app/field/arena";
|
import { Arena } from "#app/field/arena";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
|
import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
|
||||||
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move";
|
import { MoveCategory, allMoves, MoveTarget } from "#app/data/move";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
|
import { BlockNonDirectDamageAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
|
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
@ -318,17 +318,15 @@ export class ConditionalProtectTag extends ArenaTag {
|
|||||||
*/
|
*/
|
||||||
const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
|
const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
|
||||||
const move = allMoves[moveId];
|
const move = allMoves[moveId];
|
||||||
const priority = new NumberHolder(move.priority);
|
|
||||||
const effectPhase = arena.scene.getCurrentPhase();
|
const effectPhase = arena.scene.getCurrentPhase();
|
||||||
|
|
||||||
if (effectPhase instanceof MoveEffectPhase) {
|
if (effectPhase instanceof MoveEffectPhase) {
|
||||||
const attacker = effectPhase.getUserPokemon();
|
const attacker = effectPhase.getUserPokemon();
|
||||||
applyMoveAttrs(IncrementMovePriorityAttr, attacker, null, move, priority);
|
|
||||||
if (attacker) {
|
if (attacker) {
|
||||||
applyAbAttrs(ChangeMovePriorityAbAttr, attacker, null, false, move, priority);
|
return move.getPriority(attacker) > 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return priority.value > 0;
|
return move.priority > 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { pokemonEvolutions, SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
import { pokemonEvolutions, SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
@ -7666,7 +7666,7 @@ export function initBiomes() {
|
|||||||
if (biome === Biome.END) {
|
if (biome === Biome.END) {
|
||||||
const biomeList = Object.keys(Biome).filter(key => !isNaN(Number(key)));
|
const biomeList = Object.keys(Biome).filter(key => !isNaN(Number(key)));
|
||||||
biomeList.pop(); // Removes Biome.END from the list
|
biomeList.pop(); // Removes Biome.END from the list
|
||||||
const randIndex = Utils.randInt(biomeList.length, 1); // Will never be Biome.TOWN
|
const randIndex = Utils.randSeedInt(biomeList.length, 1); // Will never be Biome.TOWN
|
||||||
biome = Biome[biomeList[randIndex]];
|
biome = Biome[biomeList[randIndex]];
|
||||||
}
|
}
|
||||||
const linkedBiomes: (Biome | [ Biome, integer ])[] = Array.isArray(biomeLinks[biome])
|
const linkedBiomes: (Biome | [ Biome, integer ])[] = Array.isArray(biomeLinks[biome])
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
import { Gender } from "#app/data/gender";
|
import { Gender } from "#app/data/gender";
|
||||||
import { PokeballType } from "#app/data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import Pokemon from "#app/field/pokemon";
|
import Pokemon from "#app/field/pokemon";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { WeatherType } from "#app/data/weather";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { Biome } from "#enums/biome";
|
import { Biome } from "#enums/biome";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
@ -1005,8 +1005,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
|
|||||||
new SpeciesEvolution(Species.COSMOEM, 23, null, null)
|
new SpeciesEvolution(Species.COSMOEM, 23, null, null)
|
||||||
],
|
],
|
||||||
[Species.COSMOEM]: [
|
[Species.COSMOEM]: [
|
||||||
new SpeciesEvolution(Species.SOLGALEO, 53, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG),
|
new SpeciesEvolution(Species.SOLGALEO, 1, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG),
|
||||||
new SpeciesEvolution(Species.LUNALA, 53, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG)
|
new SpeciesEvolution(Species.LUNALA, 1, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG)
|
||||||
],
|
],
|
||||||
[Species.MELTAN]: [
|
[Species.MELTAN]: [
|
||||||
new SpeciesEvolution(Species.MELMETAL, 48, null, null)
|
new SpeciesEvolution(Species.MELMETAL, 48, null, null)
|
||||||
|
@ -18,10 +18,9 @@ import Move, {
|
|||||||
StatusCategoryOnAllyAttr
|
StatusCategoryOnAllyAttr
|
||||||
} from "#app/data/move";
|
} from "#app/data/move";
|
||||||
import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms";
|
import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { getStatusEffectHealText } from "#app/data/status-effect";
|
||||||
import { TerrainType } from "#app/data/terrain";
|
import { TerrainType } from "#app/data/terrain";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { WeatherType } from "#app/data/weather";
|
|
||||||
import Pokemon, { HitResult, MoveResult } from "#app/field/pokemon";
|
import Pokemon, { HitResult, MoveResult } from "#app/field/pokemon";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||||
@ -38,6 +37,8 @@ import { Moves } from "#enums/moves";
|
|||||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat";
|
import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
|
|
||||||
export enum BattlerTagLapseType {
|
export enum BattlerTagLapseType {
|
||||||
FAINT,
|
FAINT,
|
||||||
@ -909,11 +910,15 @@ export class FrenzyTag extends BattlerTag {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class EncoreTag extends BattlerTag {
|
/**
|
||||||
|
* Applies the effects of the move Encore onto the target Pokemon
|
||||||
|
* Encore forces the target Pokemon to use its most-recent move for 3 turns
|
||||||
|
*/
|
||||||
|
export class EncoreTag extends MoveRestrictionBattlerTag {
|
||||||
public moveId: Moves;
|
public moveId: Moves;
|
||||||
|
|
||||||
constructor(sourceId: number) {
|
constructor(sourceId: number) {
|
||||||
super(BattlerTagType.ENCORE, BattlerTagLapseType.AFTER_MOVE, 3, Moves.ENCORE, sourceId);
|
super(BattlerTagType.ENCORE, [ BattlerTagLapseType.CUSTOM, BattlerTagLapseType.AFTER_MOVE ], 3, Moves.ENCORE, sourceId);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -969,6 +974,39 @@ export class EncoreTag extends BattlerTag {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If the encored move has run out of PP, Encore ends early. Otherwise, Encore lapses based on the AFTER_MOVE battler tag lapse type.
|
||||||
|
* @returns `true` to persist | `false` to end and be removed
|
||||||
|
*/
|
||||||
|
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||||
|
if (lapseType === BattlerTagLapseType.CUSTOM) {
|
||||||
|
const encoredMove = pokemon.getMoveset().find(m => m?.moveId === this.moveId);
|
||||||
|
if (encoredMove && encoredMove?.getPpRatio() > 0) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
return super.lapse(pokemon, lapseType);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks if the move matches the moveId stored within the tag and returns a boolean value
|
||||||
|
* @param move {@linkcode Moves} the move selected
|
||||||
|
* @param user N/A
|
||||||
|
* @returns `true` if the move does not match with the moveId stored and as a result, restricted
|
||||||
|
*/
|
||||||
|
override isMoveRestricted(move: Moves, _user?: Pokemon): boolean {
|
||||||
|
if (move !== this.moveId) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
|
||||||
|
return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name });
|
||||||
|
}
|
||||||
|
|
||||||
onRemove(pokemon: Pokemon): void {
|
onRemove(pokemon: Pokemon): void {
|
||||||
super.onRemove(pokemon);
|
super.onRemove(pokemon);
|
||||||
|
|
||||||
@ -2360,7 +2398,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Uses DisabledTag's selectionDeniedText() message
|
* Uses its own unique selectionDeniedText() message
|
||||||
*/
|
*/
|
||||||
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
||||||
return i18next.t("battle:moveDisabledHealBlock", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name, healBlockName: allMoves[Moves.HEAL_BLOCK].name });
|
return i18next.t("battle:moveDisabledHealBlock", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name, healBlockName: allMoves[Moves.HEAL_BLOCK].name });
|
||||||
@ -2866,6 +2904,28 @@ export class GrudgeTag extends BattlerTag {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Tag used to heal the user of Psycho Shift of its status effect if Psycho Shift succeeds in transferring its status effect to the target Pokemon
|
||||||
|
*/
|
||||||
|
export class PsychoShiftTag extends BattlerTag {
|
||||||
|
constructor() {
|
||||||
|
super(BattlerTagType.PSYCHO_SHIFT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.PSYCHO_SHIFT);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Heals Psycho Shift's user of its status effect after it uses a move
|
||||||
|
* @returns `false` to expire the tag immediately
|
||||||
|
*/
|
||||||
|
override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
|
||||||
|
if (pokemon.status && pokemon.isActive(true)) {
|
||||||
|
pokemon.scene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)));
|
||||||
|
pokemon.resetStatus();
|
||||||
|
pokemon.updateInfo();
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
|
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
|
||||||
* @param sourceId - The ID of the pokemon adding the tag
|
* @param sourceId - The ID of the pokemon adding the tag
|
||||||
@ -3049,6 +3109,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
|||||||
return new PowerTrickTag(sourceMove, sourceId);
|
return new PowerTrickTag(sourceMove, sourceId);
|
||||||
case BattlerTagType.GRUDGE:
|
case BattlerTagType.GRUDGE:
|
||||||
return new GrudgeTag();
|
return new GrudgeTag();
|
||||||
|
case BattlerTagType.PSYCHO_SHIFT:
|
||||||
|
return new PsychoShiftTag();
|
||||||
case BattlerTagType.NONE:
|
case BattlerTagType.NONE:
|
||||||
default:
|
default:
|
||||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||||
|
@ -7,11 +7,11 @@ import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
|||||||
import { BattleType, FixedBattleConfig } from "#app/battle";
|
import { BattleType, FixedBattleConfig } from "#app/battle";
|
||||||
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
||||||
import { GameMode } from "#app/game-mode";
|
import { GameMode } from "#app/game-mode";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Challenges } from "#enums/challenges";
|
import { Challenges } from "#enums/challenges";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { TypeColor, TypeShadow } from "#enums/color";
|
import { TypeColor, TypeShadow } from "#enums/color";
|
||||||
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { isNullOrUndefined } from "#app/utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
import { Nature } from "#enums/nature";
|
import { Nature } from "#enums/nature";
|
||||||
|
|
||||||
|
@ -2,13 +2,14 @@ import { ChargeAnim, initMoveAnim, loadMoveAnimAssets, MoveChargeAnim } from "./
|
|||||||
import { CommandedTag, EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags";
|
import { CommandedTag, EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags";
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
|
import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
|
||||||
import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect, StatusEffect } from "./status-effect";
|
import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect } from "./status-effect";
|
||||||
import { getTypeDamageMultiplier, Type } from "./type";
|
import { getTypeDamageMultiplier } from "./type";
|
||||||
|
import { Type } from "#enums/type";
|
||||||
import { Constructor, NumberHolder } from "#app/utils";
|
import { Constructor, NumberHolder } from "#app/utils";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import { WeatherType } from "./weather";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag";
|
import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag";
|
||||||
import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPostItemLostAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, PostItemLostAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
|
import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPostItemLostAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ChangeMovePriorityAbAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, PostItemLostAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
|
||||||
import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier";
|
import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier";
|
||||||
import { BattlerIndex, BattleType } from "../battle";
|
import { BattlerIndex, BattleType } from "../battle";
|
||||||
import { TerrainType } from "./terrain";
|
import { TerrainType } from "./terrain";
|
||||||
@ -38,6 +39,7 @@ import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms";
|
|||||||
import { GameMode } from "#app/game-mode";
|
import { GameMode } from "#app/game-mode";
|
||||||
import { applyChallenges, ChallengeType } from "./challenge";
|
import { applyChallenges, ChallengeType } from "./challenge";
|
||||||
import { SwitchType } from "#enums/switch-type";
|
import { SwitchType } from "#enums/switch-type";
|
||||||
|
import { StatusEffect } from "enums/status-effect";
|
||||||
|
|
||||||
export enum MoveCategory {
|
export enum MoveCategory {
|
||||||
PHYSICAL,
|
PHYSICAL,
|
||||||
@ -829,6 +831,15 @@ export default class Move implements Localizable {
|
|||||||
|
|
||||||
return power.value;
|
return power.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
getPriority(user: Pokemon, simulated: boolean = true) {
|
||||||
|
const priority = new Utils.NumberHolder(this.priority);
|
||||||
|
|
||||||
|
applyMoveAttrs(IncrementMovePriorityAttr, user, null, this, priority);
|
||||||
|
applyAbAttrs(ChangeMovePriorityAbAttr, user, null, simulated, this, priority);
|
||||||
|
|
||||||
|
return priority.value;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class AttackMove extends Move {
|
export class AttackMove extends Move {
|
||||||
@ -2270,24 +2281,26 @@ export class PsychoShiftEffectAttr extends MoveEffectAttr {
|
|||||||
super(false, { trigger: MoveEffectTrigger.HIT });
|
super(false, { trigger: MoveEffectTrigger.HIT });
|
||||||
}
|
}
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
/**
|
||||||
|
* Applies the effect of Psycho Shift to its target
|
||||||
|
* Psycho Shift takes the user's status effect and passes it onto the target. The user is then healed after the move has been successfully executed.
|
||||||
|
* @returns `true` if Psycho Shift's effect is able to be applied to the target
|
||||||
|
*/
|
||||||
|
apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean {
|
||||||
const statusToApply: StatusEffect | undefined = user.status?.effect ?? (user.hasAbility(Abilities.COMATOSE) ? StatusEffect.SLEEP : undefined);
|
const statusToApply: StatusEffect | undefined = user.status?.effect ?? (user.hasAbility(Abilities.COMATOSE) ? StatusEffect.SLEEP : undefined);
|
||||||
|
|
||||||
if (target.status) {
|
if (target.status) {
|
||||||
return false;
|
return false;
|
||||||
} else {
|
} else {
|
||||||
const canSetStatus = target.canSetStatus(statusToApply, true, false, user);
|
const canSetStatus = target.canSetStatus(statusToApply, true, false, user);
|
||||||
|
const trySetStatus = canSetStatus ? target.trySetStatus(statusToApply, true, user) : false;
|
||||||
|
|
||||||
if (canSetStatus) {
|
if (trySetStatus && user.status) {
|
||||||
if (user.status) {
|
// PsychoShiftTag is added to the user if move succeeds so that the user is healed of its status effect after its move
|
||||||
user.scene.queueMessage(getStatusEffectHealText(user.status.effect, getPokemonNameWithAffix(user)));
|
user.addTag(BattlerTagType.PSYCHO_SHIFT);
|
||||||
}
|
|
||||||
user.resetStatus();
|
|
||||||
user.updateInfo();
|
|
||||||
target.trySetStatus(statusToApply, true, user);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return canSetStatus;
|
return trySetStatus;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -6356,10 +6369,17 @@ export class RandomMovesetMoveAttr extends OverrideMoveEffectAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export class RandomMoveAttr extends OverrideMoveEffectAttr {
|
export class RandomMoveAttr extends OverrideMoveEffectAttr {
|
||||||
|
/**
|
||||||
|
* This function exists solely to allow tests to override the randomly selected move by mocking this function.
|
||||||
|
*/
|
||||||
|
public getMoveOverride(): Moves | null {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
const moveIds = Utils.getEnumValues(Moves).filter(m => !allMoves[m].hasFlag(MoveFlags.IGNORE_VIRTUAL) && !allMoves[m].name.endsWith(" (N)"));
|
const moveIds = Utils.getEnumValues(Moves).filter(m => !allMoves[m].hasFlag(MoveFlags.IGNORE_VIRTUAL) && !allMoves[m].name.endsWith(" (N)"));
|
||||||
const moveId = moveIds[user.randSeedInt(moveIds.length)];
|
const moveId = this.getMoveOverride() ?? moveIds[user.randSeedInt(moveIds.length)];
|
||||||
|
|
||||||
const moveTargets = getMoveTargets(user, moveId);
|
const moveTargets = getMoveTargets(user, moveId);
|
||||||
if (!moveTargets.targets.length) {
|
if (!moveTargets.targets.length) {
|
||||||
@ -6742,7 +6762,8 @@ export class SketchAttr extends MoveEffectAttr {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
const targetMove = target.getMoveHistory().filter(m => !m.virtual).at(-1);
|
const targetMove = target.getLastXMoves(-1)
|
||||||
|
.find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual);
|
||||||
if (!targetMove) {
|
if (!targetMove) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -7445,6 +7466,27 @@ export class FirstMoveCondition extends MoveCondition {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Condition used by the move {@link https://bulbapedia.bulbagarden.net/wiki/Upper_Hand_(move) | Upper Hand}.
|
||||||
|
* Moves with this condition are only successful when the target has selected
|
||||||
|
* a high-priority attack (after factoring in priority-boosting effects) and
|
||||||
|
* hasn't moved yet this turn.
|
||||||
|
*/
|
||||||
|
export class UpperHandCondition extends MoveCondition {
|
||||||
|
constructor() {
|
||||||
|
super((user, target, move) => {
|
||||||
|
const targetCommand = user.scene.currentBattle.turnCommands[target.getBattlerIndex()];
|
||||||
|
|
||||||
|
return !!targetCommand
|
||||||
|
&& targetCommand.command === Command.FIGHT
|
||||||
|
&& !target.turnData.acted
|
||||||
|
&& !!targetCommand.move?.move
|
||||||
|
&& allMoves[targetCommand.move.move].category !== MoveCategory.STATUS
|
||||||
|
&& allMoves[targetCommand.move.move].getPriority(target) > 0;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class hitsSameTypeAttr extends VariableMoveTypeMultiplierAttr {
|
export class hitsSameTypeAttr extends VariableMoveTypeMultiplierAttr {
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
const multiplier = args[0] as Utils.NumberHolder;
|
const multiplier = args[0] as Utils.NumberHolder;
|
||||||
@ -10562,8 +10604,7 @@ export function initMoves() {
|
|||||||
.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2),
|
.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2),
|
||||||
new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)
|
new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)
|
||||||
.attr(FlinchAttr)
|
.attr(FlinchAttr)
|
||||||
.condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].priority > 0 ) // TODO: is this bang correct?
|
.condition(new UpperHandCondition()),
|
||||||
.partial(), // Should also apply when target move priority increased by ability ex. gale wings
|
|
||||||
new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
|
new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
|
||||||
.attr(StatusEffectAttr, StatusEffect.TOXIC)
|
.attr(StatusEffectAttr, StatusEffect.TOXIC)
|
||||||
);
|
);
|
||||||
|
@ -18,7 +18,7 @@ import { randInt } from "#app/utils";
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { PokeballType } from "#app/data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||||
|
@ -36,7 +36,7 @@ import {
|
|||||||
HeldItemRequirement,
|
HeldItemRequirement,
|
||||||
TypeRequirement
|
TypeRequirement
|
||||||
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { AttackTypeBoosterModifierType, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type";
|
import { AttackTypeBoosterModifierType, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import {
|
import {
|
||||||
AttackTypeBoosterModifier,
|
AttackTypeBoosterModifier,
|
||||||
|
@ -12,7 +12,7 @@ import { TrainerType } from "#enums/trainer-type";
|
|||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { randSeedInt, randSeedShuffle } from "#app/utils";
|
import { randSeedInt, randSeedShuffle } from "#app/utils";
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
@ -8,14 +8,14 @@ import { AbilityRequirement, CombinationPokemonRequirement, TypeRequirement } fr
|
|||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { Gender } from "#app/data/gender";
|
import { Gender } from "#app/data/gender";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { EncounterBattleAnim } from "#app/data/battle-anims";
|
import { EncounterBattleAnim } from "#app/data/battle-anims";
|
||||||
import { WeatherType } from "#app/data/weather";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { applyAbilityOverrideToPokemon, applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { applyAbilityOverrideToPokemon, applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
@ -21,11 +21,12 @@ import PokemonData from "#app/system/pokemon-data";
|
|||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { Gender, getGenderSymbol } from "#app/data/gender";
|
import { Gender, getGenderSymbol } from "#app/data/gender";
|
||||||
import { getNatureName } from "#app/data/nature";
|
import { getNatureName } from "#app/data/nature";
|
||||||
import { getPokeballAtlasKey, getPokeballTintColor, PokeballType } from "#app/data/pokeball";
|
import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball";
|
||||||
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { trainerNamePools } from "#app/data/trainer-names";
|
import { trainerNamePools } from "#app/data/trainer-names";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
import type { PokeballType } from "#enums/pokeball";
|
||||||
|
|
||||||
/** the i18n namespace for the encounter */
|
/** the i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounters/globalTradeSystem";
|
const namespace = "mysteryEncounters/globalTradeSystem";
|
||||||
|
@ -6,7 +6,7 @@ import MysteryEncounterOption, { MysteryEncounterOptionBuilder } from "#app/data
|
|||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier";
|
import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier";
|
||||||
import { EnemyPokemon } from "#app/field/pokemon";
|
import { EnemyPokemon } from "#app/field/pokemon";
|
||||||
import { PokeballType } from "#app/data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { PlayerGender } from "#enums/player-gender";
|
import { PlayerGender } from "#enums/player-gender";
|
||||||
import { IntegerHolder, randSeedInt } from "#app/utils";
|
import { IntegerHolder, randSeedInt } from "#app/utils";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
@ -3,7 +3,7 @@ import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifi
|
|||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
|
@ -12,7 +12,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
|||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { Biome } from "#enums/biome";
|
import { Biome } from "#enums/biome";
|
||||||
import { getBiomeKey } from "#app/field/arena";
|
import { getBiomeKey } from "#app/field/arena";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type";
|
import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
|
@ -23,7 +23,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
|
|||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { achvs } from "#app/system/achv";
|
import { achvs } from "#app/system/achv";
|
||||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { getPokeballTintColor } from "#app/data/pokeball";
|
import { getPokeballTintColor } from "#app/data/pokeball";
|
||||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||||
|
|
||||||
|
@ -8,7 +8,7 @@ import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon }
|
|||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { PokeballType } from "#app/data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
|
@ -5,7 +5,7 @@ import BattleScene from "#app/battle-scene";
|
|||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
@ -10,7 +10,7 @@ import { Abilities } from "#enums/abilities";
|
|||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Nature } from "#enums/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms";
|
import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms";
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import { Ability, allAbilities } from "#app/data/ability";
|
import { Ability, allAbilities } from "#app/data/ability";
|
||||||
import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { getNatureName, Nature } from "#app/data/nature";
|
import { getNatureName } from "#app/data/nature";
|
||||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||||
@ -21,6 +21,7 @@ import i18next from "i18next";
|
|||||||
import { getStatKey } from "#enums/stat";
|
import { getStatKey } from "#enums/stat";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
import type { Nature } from "#enums/nature";
|
||||||
|
|
||||||
/** The i18n namespace for the encounter */
|
/** The i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounters/trainingSession";
|
const namespace = "mysteryEncounters/trainingSession";
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
|
@ -2,7 +2,7 @@ import { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounte
|
|||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { Type } from "../type";
|
import { Type } from "#enums/type";
|
||||||
import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { CanLearnMoveRequirement, CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement";
|
import { CanLearnMoveRequirement, CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement";
|
||||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { allAbilities } from "#app/data/ability";
|
import { allAbilities } from "#app/data/ability";
|
||||||
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
|
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { WeatherType } from "#app/data/weather";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { PlayerPokemon } from "#app/field/pokemon";
|
import { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
|
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
|
||||||
import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||||
|
@ -5,7 +5,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { StatusEffect } from "../status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import MysteryEncounterDialogue, { OptionTextDisplay } from "./mystery-encounter-dialogue";
|
import MysteryEncounterDialogue, { OptionTextDisplay } from "./mystery-encounter-dialogue";
|
||||||
import MysteryEncounterOption, { MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option";
|
import MysteryEncounterOption, { MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option";
|
||||||
import { EncounterPokemonRequirement, EncounterSceneRequirement, HealthRatioRequirement, PartySizeRequirement, StatusEffectRequirement, WaveRangeRequirement } from "./mystery-encounter-requirements";
|
import { EncounterPokemonRequirement, EncounterSceneRequirement, HealthRatioRequirement, PartySizeRequirement, StatusEffectRequirement, WaveRangeRequirement } from "./mystery-encounter-requirements";
|
||||||
|
@ -19,11 +19,11 @@ import i18next from "i18next";
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
||||||
import { Gender } from "#app/data/gender";
|
import { Gender } from "#app/data/gender";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
|
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
|
||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
|
||||||
import PokemonSpecies from "#app/data/pokemon-species";
|
import PokemonSpecies from "#app/data/pokemon-species";
|
||||||
import { Egg, IEggOptions } from "#app/data/egg";
|
import { Egg, IEggOptions } from "#app/data/egg";
|
||||||
@ -37,6 +37,7 @@ import { GameOverPhase } from "#app/phases/game-over-phase";
|
|||||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||||
import { PartyExpPhase } from "#app/phases/party-exp-phase";
|
import { PartyExpPhase } from "#app/phases/party-exp-phase";
|
||||||
import { Variant } from "#app/data/variant";
|
import { Variant } from "#app/data/variant";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Animates exclamation sprite over trainer's head at start of encounter
|
* Animates exclamation sprite over trainer's head at start of encounter
|
||||||
|
@ -3,15 +3,15 @@ import i18next from "i18next";
|
|||||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||||
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "#app/data/pokeball";
|
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor } from "#app/data/pokeball";
|
||||||
import { PlayerGender } from "#enums/player-gender";
|
import { PlayerGender } from "#enums/player-gender";
|
||||||
import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims";
|
import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims";
|
||||||
import { getStatusEffectCatchRateMultiplier, StatusEffect } from "#app/data/status-effect";
|
import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
||||||
import { achvs } from "#app/system/achv";
|
import { achvs } from "#app/system/achv";
|
||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
|
import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
|
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||||
import { getEncounterText, queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
@ -23,6 +23,8 @@ import { VictoryPhase } from "#app/phases/victory-phase";
|
|||||||
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
||||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import type { PokeballType } from "#enums/pokeball";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
|
||||||
/** Will give +1 level every 10 waves */
|
/** Will give +1 level every 10 waves */
|
||||||
export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
|
export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
|
||||||
|
@ -3,9 +3,7 @@ import { TextStyle, getBBCodeFrag } from "../ui/text";
|
|||||||
import { Nature } from "#enums/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { UiTheme } from "#enums/ui-theme";
|
import { UiTheme } from "#enums/ui-theme";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#app/enums/stat";
|
import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#enums/stat";
|
||||||
|
|
||||||
export { Nature };
|
|
||||||
|
|
||||||
export function getNatureName(nature: Nature, includeStatEffects: boolean = false, forStarterSelect: boolean = false, ignoreBBCode: boolean = false, uiTheme: UiTheme = UiTheme.DEFAULT): string {
|
export function getNatureName(nature: Nature, includeStatEffects: boolean = false, forStarterSelect: boolean = false, ignoreBBCode: boolean = false, uiTheme: UiTheme = UiTheme.DEFAULT): string {
|
||||||
let ret = Utils.toReadableString(Nature[nature]);
|
let ret = Utils.toReadableString(Nature[nature]);
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
|
import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
|
||||||
|
import { NumberHolder } from "#app/utils";
|
||||||
import { PokeballType } from "#enums/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
export { PokeballType };
|
|
||||||
|
|
||||||
export const MAX_PER_TYPE_POKEBALLS: integer = 99;
|
export const MAX_PER_TYPE_POKEBALLS: integer = 99;
|
||||||
|
|
||||||
export function getPokeballAtlasKey(type: PokeballType): string {
|
export function getPokeballAtlasKey(type: PokeballType): string {
|
||||||
@ -82,11 +82,38 @@ export function getPokeballTintColor(type: PokeballType): number {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export function doPokeballBounceAnim(scene: BattleScene, pokeball: Phaser.GameObjects.Sprite, y1: number, y2: number, baseBounceDuration: integer, callback: Function) {
|
/**
|
||||||
|
* Gets the critical capture chance based on number of mons registered in Dex and modified {@link https://bulbapedia.bulbagarden.net/wiki/Catch_rate Catch rate}
|
||||||
|
* Formula from {@link https://www.dragonflycave.com/mechanics/gen-vi-vii-capturing Dragonfly Cave Gen 6 Capture Mechanics page}
|
||||||
|
* @param scene {@linkcode BattleScene} current BattleScene
|
||||||
|
* @param modifiedCatchRate the modified catch rate as calculated in {@linkcode AttemptCapturePhase}
|
||||||
|
* @returns the chance of getting a critical capture, out of 256
|
||||||
|
*/
|
||||||
|
export function getCriticalCaptureChance(scene: BattleScene, modifiedCatchRate: number): number {
|
||||||
|
if (scene.gameMode.isFreshStartChallenge()) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const dexCount = scene.gameData.getSpeciesCount(d => !!d.caughtAttr);
|
||||||
|
const catchingCharmMultiplier = new NumberHolder(1);
|
||||||
|
scene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier);
|
||||||
|
const dexMultiplier = scene.gameMode.isDaily || dexCount > 800 ? 2.5
|
||||||
|
: dexCount > 600 ? 2
|
||||||
|
: dexCount > 400 ? 1.5
|
||||||
|
: dexCount > 200 ? 1
|
||||||
|
: dexCount > 100 ? 0.5
|
||||||
|
: 0;
|
||||||
|
return Math.floor(catchingCharmMultiplier.value * dexMultiplier * Math.min(255, modifiedCatchRate) / 6);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function doPokeballBounceAnim(scene: BattleScene, pokeball: Phaser.GameObjects.Sprite, y1: number, y2: number, baseBounceDuration: number, callback: Function, isCritical: boolean = false) {
|
||||||
let bouncePower = 1;
|
let bouncePower = 1;
|
||||||
let bounceYOffset = y1;
|
let bounceYOffset = y1;
|
||||||
let bounceY = y2;
|
let bounceY = y2;
|
||||||
const yd = y2 - y1;
|
const yd = y2 - y1;
|
||||||
|
const x0 = pokeball.x;
|
||||||
|
const x1 = x0 + 3;
|
||||||
|
const x2 = x0 - 3;
|
||||||
|
let critShakes = 4;
|
||||||
|
|
||||||
const doBounce = () => {
|
const doBounce = () => {
|
||||||
scene.tweens.add({
|
scene.tweens.add({
|
||||||
@ -117,5 +144,40 @@ export function doPokeballBounceAnim(scene: BattleScene, pokeball: Phaser.GameOb
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
doBounce();
|
const doCritShake = () => {
|
||||||
|
scene.tweens.add({
|
||||||
|
targets: pokeball,
|
||||||
|
x: x2,
|
||||||
|
duration: 125,
|
||||||
|
ease: "Linear",
|
||||||
|
onComplete: () => {
|
||||||
|
scene.tweens.add({
|
||||||
|
targets: pokeball,
|
||||||
|
x: x1,
|
||||||
|
duration: 125,
|
||||||
|
ease: "Linear",
|
||||||
|
onComplete: () => {
|
||||||
|
critShakes--;
|
||||||
|
if (critShakes > 0) {
|
||||||
|
doCritShake();
|
||||||
|
} else {
|
||||||
|
scene.tweens.add({
|
||||||
|
targets: pokeball,
|
||||||
|
x: x0,
|
||||||
|
duration: 60,
|
||||||
|
ease: "Linear",
|
||||||
|
onComplete: () => scene.time.delayedCall(500, doBounce)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
if (isCritical) {
|
||||||
|
scene.time.delayedCall(500, doCritShake);
|
||||||
|
} else {
|
||||||
|
doBounce();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier";
|
import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier";
|
||||||
import Pokemon from "../field/pokemon";
|
import Pokemon from "../field/pokemon";
|
||||||
import { StatusEffect } from "./status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import { MoveCategory, allMoves } from "./move";
|
import { MoveCategory, allMoves } from "./move";
|
||||||
import { Type } from "./type";
|
import { Type } from "#enums/type";
|
||||||
import { Constructor, nil } from "#app/utils";
|
import { Constructor, nil } from "#app/utils";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
@ -10,7 +10,7 @@ import { Species } from "#enums/species";
|
|||||||
import { TimeOfDay } from "#enums/time-of-day";
|
import { TimeOfDay } from "#enums/time-of-day";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { WeatherType } from "./weather";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { Challenges } from "#app/enums/challenges";
|
import { Challenges } from "#app/enums/challenges";
|
||||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||||
|
|
||||||
|
@ -12,7 +12,7 @@ import { uncatchableSpecies } from "#app/data/balance/biomes";
|
|||||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||||
import { GrowthRate } from "#app/data/exp";
|
import { GrowthRate } from "#app/data/exp";
|
||||||
import { EvolutionLevel, SpeciesWildEvolutionDelay, pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
import { EvolutionLevel, SpeciesWildEvolutionDelay, pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { LevelMoves, pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves";
|
import { LevelMoves, pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { Variant, VariantSet, variantColorCache, variantData } from "#app/data/variant";
|
import { Variant, VariantSet, variantColorCache, variantData } from "#app/data/variant";
|
||||||
|
@ -2,8 +2,6 @@ import { randIntRange } from "#app/utils";
|
|||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import i18next, { ParseKeys } from "i18next";
|
import i18next, { ParseKeys } from "i18next";
|
||||||
|
|
||||||
export { StatusEffect };
|
|
||||||
|
|
||||||
export class Status {
|
export class Status {
|
||||||
public effect: StatusEffect;
|
public effect: StatusEffect;
|
||||||
/** Toxic damage is `1/16 max HP * toxicTurnCount` */
|
/** Toxic damage is `1/16 max HP * toxicTurnCount` */
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
import Pokemon from "../field/pokemon";
|
import Pokemon from "../field/pokemon";
|
||||||
import Move from "./move";
|
import Move from "./move";
|
||||||
import { Type } from "./type";
|
import { Type } from "#enums/type";
|
||||||
import * as Utils from "../utils";
|
|
||||||
import { ChangeMovePriorityAbAttr, applyAbAttrs } from "./ability";
|
|
||||||
import { ProtectAttr } from "./move";
|
import { ProtectAttr } from "./move";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
@ -58,10 +56,8 @@ export class Terrain {
|
|||||||
switch (this.terrainType) {
|
switch (this.terrainType) {
|
||||||
case TerrainType.PSYCHIC:
|
case TerrainType.PSYCHIC:
|
||||||
if (!move.hasAttr(ProtectAttr)) {
|
if (!move.hasAttr(ProtectAttr)) {
|
||||||
const priority = new Utils.IntegerHolder(move.priority);
|
|
||||||
applyAbAttrs(ChangeMovePriorityAbAttr, user, null, false, move, priority);
|
|
||||||
// Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain
|
// Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain
|
||||||
return priority.value > 0 && user.getOpponents().some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded());
|
return move.getPriority(user) > 0 && user.getOpponents().some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,11 +2,11 @@ import BattleScene, { startingWave } from "#app/battle-scene";
|
|||||||
import { ModifierTypeFunc, modifierTypes } from "#app/modifier/modifier-type";
|
import { ModifierTypeFunc, modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
|
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { PokeballType } from "#app/data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||||
import PokemonSpecies, { getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
|
import PokemonSpecies, { getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
|
||||||
import { tmSpecies } from "#app/data/balance/tms";
|
import { tmSpecies } from "#app/data/balance/tms";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { doubleBattleDialogue } from "#app/data/dialogue";
|
import { doubleBattleDialogue } from "#app/data/dialogue";
|
||||||
import { PersistentModifier } from "#app/modifier/modifier";
|
import { PersistentModifier } from "#app/modifier/modifier";
|
||||||
import { TrainerVariant } from "#app/field/trainer";
|
import { TrainerVariant } from "#app/field/trainer";
|
||||||
|
@ -1,25 +1,4 @@
|
|||||||
export enum Type {
|
import { Type } from "#enums/type";
|
||||||
UNKNOWN = -1,
|
|
||||||
NORMAL = 0,
|
|
||||||
FIGHTING,
|
|
||||||
FLYING,
|
|
||||||
POISON,
|
|
||||||
GROUND,
|
|
||||||
ROCK,
|
|
||||||
BUG,
|
|
||||||
GHOST,
|
|
||||||
STEEL,
|
|
||||||
FIRE,
|
|
||||||
WATER,
|
|
||||||
GRASS,
|
|
||||||
ELECTRIC,
|
|
||||||
PSYCHIC,
|
|
||||||
ICE,
|
|
||||||
DRAGON,
|
|
||||||
DARK,
|
|
||||||
FAIRY,
|
|
||||||
STELLAR
|
|
||||||
}
|
|
||||||
|
|
||||||
export type TypeDamageMultiplier = 0 | 0.125 | 0.25 | 0.5 | 1 | 2 | 4 | 8;
|
export type TypeDamageMultiplier = 0 | 0.125 | 0.25 | 0.5 | 1 | 2 | 4 | 8;
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@ import { Biome } from "#enums/biome";
|
|||||||
import { WeatherType } from "#enums/weather-type";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
import Pokemon from "../field/pokemon";
|
import Pokemon from "../field/pokemon";
|
||||||
import { Type } from "./type";
|
import { Type } from "#enums/type";
|
||||||
import Move, { AttackMove } from "./move";
|
import Move, { AttackMove } from "./move";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
@ -10,7 +10,6 @@ import { SuppressWeatherEffectAbAttr } from "./ability";
|
|||||||
import { TerrainType, getTerrainName } from "./terrain";
|
import { TerrainType, getTerrainName } from "./terrain";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
export { WeatherType };
|
|
||||||
export class Weather {
|
export class Weather {
|
||||||
public weatherType: WeatherType;
|
public weatherType: WeatherType;
|
||||||
public turnsLeft: integer;
|
public turnsLeft: integer;
|
||||||
|
@ -90,5 +90,6 @@ export enum BattlerTagType {
|
|||||||
ELECTRIFIED = "ELECTRIFIED",
|
ELECTRIFIED = "ELECTRIFIED",
|
||||||
TELEKINESIS = "TELEKINESIS",
|
TELEKINESIS = "TELEKINESIS",
|
||||||
COMMANDED = "COMMANDED",
|
COMMANDED = "COMMANDED",
|
||||||
GRUDGE = "GRUDGE"
|
GRUDGE = "GRUDGE",
|
||||||
|
PSYCHO_SHIFT = "PSYCHO_SHIFT",
|
||||||
}
|
}
|
||||||
|
22
src/enums/type.ts
Normal file
22
src/enums/type.ts
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
export enum Type {
|
||||||
|
UNKNOWN = -1,
|
||||||
|
NORMAL = 0,
|
||||||
|
FIGHTING,
|
||||||
|
FLYING,
|
||||||
|
POISON,
|
||||||
|
GROUND,
|
||||||
|
ROCK,
|
||||||
|
BUG,
|
||||||
|
GHOST,
|
||||||
|
STEEL,
|
||||||
|
FIRE,
|
||||||
|
WATER,
|
||||||
|
GRASS,
|
||||||
|
ELECTRIC,
|
||||||
|
PSYCHIC,
|
||||||
|
ICE,
|
||||||
|
DRAGON,
|
||||||
|
DARK,
|
||||||
|
FAIRY,
|
||||||
|
STELLAR
|
||||||
|
}
|
@ -1,7 +1,7 @@
|
|||||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||||
import { TerrainType } from "#app/data/terrain";
|
import { TerrainType } from "#app/data/terrain";
|
||||||
import { WeatherType } from "#app/data/weather";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
|
|
||||||
/** Alias for all {@linkcode ArenaEvent} type strings */
|
/** Alias for all {@linkcode ArenaEvent} type strings */
|
||||||
export enum ArenaEventType {
|
export enum ArenaEventType {
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import { PokeballType } from "../data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
|
|
||||||
export function addPokeballOpenParticles(scene: BattleScene, x: number, y: number, pokeballType: PokeballType): void {
|
export function addPokeballOpenParticles(scene: BattleScene, x: number, y: number, pokeballType: PokeballType): void {
|
||||||
|
@ -3,9 +3,9 @@ import { biomePokemonPools, BiomePoolTier, BiomeTierTrainerPools, biomeTrainerPo
|
|||||||
import { Constructor } from "#app/utils";
|
import { Constructor } from "#app/utils";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
|
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather, WeatherType } from "#app/data/weather";
|
import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather } from "#app/data/weather";
|
||||||
import { CommonAnim } from "#app/data/battle-anims";
|
import { CommonAnim } from "#app/data/battle-anims";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import Move from "#app/data/move";
|
import Move from "#app/data/move";
|
||||||
import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "#app/data/arena-tag";
|
import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "#app/data/arena-tag";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
@ -31,6 +31,7 @@ import { Abilities } from "#enums/abilities";
|
|||||||
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
|
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
|
||||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
|
|
||||||
export class Arena {
|
export class Arena {
|
||||||
public scene: BattleScene;
|
public scene: BattleScene;
|
||||||
|
@ -9,20 +9,21 @@ import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, spec
|
|||||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||||
import { Constructor, isNullOrUndefined, randSeedInt, type nil } from "#app/utils";
|
import { Constructor, isNullOrUndefined, randSeedInt, type nil } from "#app/utils";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
|
import { TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
|
||||||
|
import { Type } from "#enums/type";
|
||||||
import { getLevelTotalExp } from "#app/data/exp";
|
import { getLevelTotalExp } from "#app/data/exp";
|
||||||
import { Stat, type PermanentStat, type BattleStat, type EffectiveStat, PERMANENT_STATS, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
|
import { Stat, type PermanentStat, type BattleStat, type EffectiveStat, PERMANENT_STATS, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
|
||||||
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier, PokemonMultiHitModifier } from "#app/modifier/modifier";
|
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier, PokemonMultiHitModifier } from "#app/modifier/modifier";
|
||||||
import { PokeballType } from "#app/data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { Gender } from "#app/data/gender";
|
import { Gender } from "#app/data/gender";
|
||||||
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
|
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
|
||||||
import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect";
|
import { Status, getRandomStatus } from "#app/data/status-effect";
|
||||||
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||||
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms";
|
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms";
|
||||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
||||||
import { WeatherType } from "#app/data/weather";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
||||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability";
|
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
@ -32,7 +33,7 @@ import { LevelMoves } from "#app/data/balance/pokemon-level-moves";
|
|||||||
import { DamageAchv, achvs } from "#app/system/achv";
|
import { DamageAchv, achvs } from "#app/system/achv";
|
||||||
import { DexAttr, StarterDataEntry, StarterMoveset } from "#app/system/game-data";
|
import { DexAttr, StarterDataEntry, StarterMoveset } from "#app/system/game-data";
|
||||||
import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities";
|
import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities";
|
||||||
import { Nature, getNatureStatMultiplier } from "#app/data/nature";
|
import { getNatureStatMultiplier } from "#app/data/nature";
|
||||||
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms";
|
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms";
|
||||||
import { TerrainType } from "#app/data/terrain";
|
import { TerrainType } from "#app/data/terrain";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
@ -66,6 +67,8 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
|||||||
import { SwitchType } from "#enums/switch-type";
|
import { SwitchType } from "#enums/switch-type";
|
||||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||||
import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates";
|
import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates";
|
||||||
|
import { Nature } from "#enums/nature";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
|
||||||
export enum FieldPosition {
|
export enum FieldPosition {
|
||||||
CENTER,
|
CENTER,
|
||||||
@ -3078,7 +3081,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
lapseTag(tagType: BattlerTagType): boolean {
|
lapseTag(tagType: BattlerTagType): boolean {
|
||||||
const tags = this.summonData.tags;
|
const tags = this.summonData?.tags;
|
||||||
|
if (isNullOrUndefined(tags)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
const tag = tags.find(t => t.tagType === tagType);
|
const tag = tags.find(t => t.tagType === tagType);
|
||||||
if (tag && !(tag.lapse(this, BattlerTagLapseType.CUSTOM))) {
|
if (tag && !(tag.lapse(this, BattlerTagLapseType.CUSTOM))) {
|
||||||
tag.onRemove(this);
|
tag.onRemove(this);
|
||||||
@ -3220,9 +3226,21 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
this.getMoveHistory().push(turnMove);
|
this.getMoveHistory().push(turnMove);
|
||||||
}
|
}
|
||||||
|
|
||||||
getLastXMoves(turnCount: integer = 0): TurnMove[] {
|
/**
|
||||||
|
* Returns a list of the most recent move entries in this Pokemon's move history.
|
||||||
|
* The retrieved move entries are sorted in order from NEWEST to OLDEST.
|
||||||
|
* @param moveCount The number of move entries to retrieve.
|
||||||
|
* If negative, retrieve the Pokemon's entire move history (equivalent to reversing the output of {@linkcode getMoveHistory()}).
|
||||||
|
* Default is `1`.
|
||||||
|
* @returns A list of {@linkcode TurnMove}, as specified above.
|
||||||
|
*/
|
||||||
|
getLastXMoves(moveCount: number = 1): TurnMove[] {
|
||||||
const moveHistory = this.getMoveHistory();
|
const moveHistory = this.getMoveHistory();
|
||||||
return moveHistory.slice(turnCount >= 0 ? Math.max(moveHistory.length - (turnCount || 1), 0) : 0, moveHistory.length).reverse();
|
if (moveCount >= 0) {
|
||||||
|
return moveHistory.slice(Math.max(moveHistory.length - moveCount, 0)).reverse();
|
||||||
|
} else {
|
||||||
|
return moveHistory.slice(0).reverse();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
getMoveQueue(): QueuedMove[] {
|
getMoveQueue(): QueuedMove[] {
|
||||||
@ -3643,6 +3661,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
this.scene.triggerPokemonBattleAnim(this, PokemonAnimType.SUBSTITUTE_ADD);
|
this.scene.triggerPokemonBattleAnim(this, PokemonAnimType.SUBSTITUTE_ADD);
|
||||||
this.getTag(SubstituteTag)!.sourceInFocus = false;
|
this.getTag(SubstituteTag)!.sourceInFocus = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If this Pokemon has Commander and Dondozo as an active ally, hide this Pokemon's sprite.
|
||||||
|
if (this.hasAbilityWithAttr(CommanderAbAttr)
|
||||||
|
&& this.scene.currentBattle.double
|
||||||
|
&& this.getAlly()?.species.speciesId === Species.DONDOZO) {
|
||||||
|
this.setVisible(false);
|
||||||
|
}
|
||||||
this.summonDataPrimer = null;
|
this.summonDataPrimer = null;
|
||||||
}
|
}
|
||||||
this.updateInfo();
|
this.updateInfo();
|
||||||
@ -4026,8 +4051,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
this.resetTurnData();
|
this.resetTurnData();
|
||||||
if (clearEffects) {
|
if (clearEffects) {
|
||||||
this.destroySubstitute();
|
this.destroySubstitute();
|
||||||
this.resetSummonData();
|
this.resetSummonData(); // this also calls `resetBattleSummonData`
|
||||||
this.resetBattleData();
|
|
||||||
}
|
}
|
||||||
if (hideInfo) {
|
if (hideInfo) {
|
||||||
this.hideInfo();
|
this.hideInfo();
|
||||||
@ -5101,26 +5125,6 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
heal(amount: integer): integer {
|
|
||||||
if (this.isBoss()) {
|
|
||||||
const amountRatio = amount / this.getMaxHp();
|
|
||||||
const segmentBypassCount = Math.floor(amountRatio / (1 / this.bossSegments));
|
|
||||||
const segmentSize = this.getMaxHp() / this.bossSegments;
|
|
||||||
for (let s = 1; s < this.bossSegments; s++) {
|
|
||||||
const hpThreshold = segmentSize * s;
|
|
||||||
if (this.hp <= Math.round(hpThreshold)) {
|
|
||||||
const healAmount = Math.min(amount, this.getMaxHp() - this.hp, Math.round(hpThreshold + (segmentSize * segmentBypassCount) - this.hp));
|
|
||||||
this.hp += healAmount;
|
|
||||||
return healAmount;
|
|
||||||
} else if (s >= this.bossSegmentIndex) {
|
|
||||||
return super.heal(amount);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return super.heal(amount);
|
|
||||||
}
|
|
||||||
|
|
||||||
getFieldIndex(): integer {
|
getFieldIndex(): integer {
|
||||||
return this.scene.getEnemyField().indexOf(this);
|
return this.scene.getEnemyField().indexOf(this);
|
||||||
}
|
}
|
||||||
|
@ -3,30 +3,31 @@ import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evol
|
|||||||
import { tmPoolTiers, tmSpecies } from "#app/data/balance/tms";
|
import { tmPoolTiers, tmSpecies } from "#app/data/balance/tms";
|
||||||
import { getBerryEffectDescription, getBerryName } from "#app/data/berry";
|
import { getBerryEffectDescription, getBerryName } from "#app/data/berry";
|
||||||
import { allMoves, AttackMove, selfStatLowerMoves } from "#app/data/move";
|
import { allMoves, AttackMove, selfStatLowerMoves } from "#app/data/move";
|
||||||
import { getNatureName, getNatureStatMultiplier, Nature } from "#app/data/nature";
|
import { getNatureName, getNatureStatMultiplier } from "#app/data/nature";
|
||||||
import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS, PokeballType } from "#app/data/pokeball";
|
import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
||||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeCondition, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
|
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeCondition, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
|
||||||
import { getStatusEffectDescriptor, StatusEffect } from "#app/data/status-effect";
|
import { getStatusEffectDescriptor } from "#app/data/status-effect";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import {
|
import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier, CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
|
||||||
AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier
|
|
||||||
} from "#app/modifier/modifier";
|
|
||||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
import { Unlockables } from "#app/system/unlockables";
|
import { Unlockables } from "#app/system/unlockables";
|
||||||
import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#app/system/voucher";
|
import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#app/system/voucher";
|
||||||
import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler";
|
import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler";
|
||||||
import { getModifierTierTextTint } from "#app/ui/text";
|
import { getModifierTierTextTint } from "#app/ui/text";
|
||||||
import { formatMoney, getEnumKeys, getEnumValues, IntegerHolder, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils";
|
import { formatMoney, getEnumKeys, getEnumValues, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Nature } from "#enums/nature";
|
||||||
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||||
import { getStatKey, PermanentStat, Stat, TEMP_BATTLE_STATS, TempBattleStat } from "#enums/stat";
|
import { getStatKey, PermanentStat, Stat, TEMP_BATTLE_STATS, TempBattleStat } from "#enums/stat";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
const outputModifierData = false;
|
const outputModifierData = false;
|
||||||
@ -730,7 +731,7 @@ export class MoneyRewardModifierType extends ModifierType {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getDescription(scene: BattleScene): string {
|
getDescription(scene: BattleScene): string {
|
||||||
const moneyAmount = new IntegerHolder(scene.getWaveMoneyAmount(this.moneyMultiplier));
|
const moneyAmount = new NumberHolder(scene.getWaveMoneyAmount(this.moneyMultiplier));
|
||||||
scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
|
scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
|
||||||
const formattedMoney = formatMoney(scene.moneyFormat, moneyAmount.value);
|
const formattedMoney = formatMoney(scene.moneyFormat, moneyAmount.value);
|
||||||
|
|
||||||
@ -1553,6 +1554,7 @@ export const modifierTypes = {
|
|||||||
|
|
||||||
SHINY_CHARM: () => new ModifierType("modifierType:ModifierType.SHINY_CHARM", "shiny_charm", (type, _args) => new ShinyRateBoosterModifier(type)),
|
SHINY_CHARM: () => new ModifierType("modifierType:ModifierType.SHINY_CHARM", "shiny_charm", (type, _args) => new ShinyRateBoosterModifier(type)),
|
||||||
ABILITY_CHARM: () => new ModifierType("modifierType:ModifierType.ABILITY_CHARM", "ability_charm", (type, _args) => new HiddenAbilityRateBoosterModifier(type)),
|
ABILITY_CHARM: () => new ModifierType("modifierType:ModifierType.ABILITY_CHARM", "ability_charm", (type, _args) => new HiddenAbilityRateBoosterModifier(type)),
|
||||||
|
CATCHING_CHARM: () => new ModifierType("modifierType:ModifierType.CATCHING_CHARM", "catching_charm", (type, _args) => new CriticalCatchChanceBoosterModifier(type)),
|
||||||
|
|
||||||
IV_SCANNER: () => new ModifierType("modifierType:ModifierType.IV_SCANNER", "scanner", (type, _args) => new IvScannerModifier(type)),
|
IV_SCANNER: () => new ModifierType("modifierType:ModifierType.IV_SCANNER", "scanner", (type, _args) => new IvScannerModifier(type)),
|
||||||
|
|
||||||
@ -1619,19 +1621,21 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.POKEBALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.POKEBALL)) ? 0 : 6, 6),
|
new WeightedModifierType(modifierTypes.POKEBALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.POKEBALL)) ? 0 : 6, 6),
|
||||||
new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
|
new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
|
||||||
new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => {
|
||||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3);
|
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 && p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3);
|
||||||
return thresholdPartyMemberCount * 3;
|
return thresholdPartyMemberCount * 3;
|
||||||
}, 9),
|
}, 9),
|
||||||
new WeightedModifierType(modifierTypes.SUPER_POTION, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.SUPER_POTION, (party: Pokemon[]) => {
|
||||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 || p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3);
|
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 && p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3);
|
||||||
return thresholdPartyMemberCount;
|
return thresholdPartyMemberCount;
|
||||||
}, 3),
|
}, 3),
|
||||||
new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => {
|
||||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
|
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
|
||||||
|
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||||
return thresholdPartyMemberCount * 3;
|
return thresholdPartyMemberCount * 3;
|
||||||
}, 9),
|
}, 9),
|
||||||
new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => {
|
||||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
|
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
|
||||||
|
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||||
return thresholdPartyMemberCount;
|
return thresholdPartyMemberCount;
|
||||||
}, 3),
|
}, 3),
|
||||||
new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)),
|
new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)),
|
||||||
@ -1665,11 +1669,11 @@ const modifierPool: ModifierPool = {
|
|||||||
return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0;
|
return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0;
|
||||||
}, 1),
|
}, 1),
|
||||||
new WeightedModifierType(modifierTypes.HYPER_POTION, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.HYPER_POTION, (party: Pokemon[]) => {
|
||||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 || p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3);
|
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3);
|
||||||
return thresholdPartyMemberCount * 3;
|
return thresholdPartyMemberCount * 3;
|
||||||
}, 9),
|
}, 9),
|
||||||
new WeightedModifierType(modifierTypes.MAX_POTION, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.MAX_POTION, (party: Pokemon[]) => {
|
||||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3);
|
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3);
|
||||||
return thresholdPartyMemberCount;
|
return thresholdPartyMemberCount;
|
||||||
}, 3),
|
}, 3),
|
||||||
new WeightedModifierType(modifierTypes.FULL_RESTORE, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.FULL_RESTORE, (party: Pokemon[]) => {
|
||||||
@ -1679,15 +1683,17 @@ const modifierPool: ModifierPool = {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
})).length, 3);
|
})).length, 3);
|
||||||
const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2);
|
const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2);
|
||||||
return thresholdPartyMemberCount;
|
return thresholdPartyMemberCount;
|
||||||
}, 3),
|
}, 3),
|
||||||
new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => {
|
||||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
|
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
|
||||||
|
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||||
return thresholdPartyMemberCount * 3;
|
return thresholdPartyMemberCount * 3;
|
||||||
}, 9),
|
}, 9),
|
||||||
new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => {
|
||||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
|
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
|
||||||
|
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||||
return thresholdPartyMemberCount;
|
return thresholdPartyMemberCount;
|
||||||
}, 3),
|
}, 3),
|
||||||
new WeightedModifierType(modifierTypes.DIRE_HIT, 4),
|
new WeightedModifierType(modifierTypes.DIRE_HIT, 4),
|
||||||
@ -1696,10 +1702,7 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
|
||||||
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
|
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
|
||||||
}, 8),
|
}, 8),
|
||||||
new WeightedModifierType(modifierTypes.MAP,
|
new WeightedModifierType(modifierTypes.MAP, (party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? 1 : 0, 1),
|
||||||
(party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? party[0].scene.eventManager.isEventActive() ? 2 : 1 : 0,
|
|
||||||
(party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 2 : 1),
|
|
||||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 3 : 0),
|
|
||||||
new WeightedModifierType(modifierTypes.TM_GREAT, 3),
|
new WeightedModifierType(modifierTypes.TM_GREAT, 3),
|
||||||
new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => {
|
||||||
if (!party.find(p => p.getLearnableLevelMoves().length)) {
|
if (!party.find(p => p.getLearnableLevelMoves().length)) {
|
||||||
@ -1767,7 +1770,7 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)),
|
new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)),
|
||||||
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9),
|
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9),
|
||||||
new WeightedModifierType(modifierTypes.TM_ULTRA, 11),
|
new WeightedModifierType(modifierTypes.TM_ULTRA, 11),
|
||||||
new WeightedModifierType(modifierTypes.RARER_CANDY, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 6 : 4),
|
new WeightedModifierType(modifierTypes.RARER_CANDY, 4),
|
||||||
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)),
|
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)),
|
||||||
new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)),
|
new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)),
|
||||||
new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
|
new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
|
||||||
@ -1790,7 +1793,8 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.BATON, 2),
|
new WeightedModifierType(modifierTypes.BATON, 2),
|
||||||
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
|
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
|
||||||
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
|
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
|
||||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 0 : 4),
|
new WeightedModifierType(modifierTypes.CATCHING_CHARM, (party: Pokemon[]) => !party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100 ? 4 : 0, 4),
|
||||||
|
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 4),
|
||||||
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
||||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
||||||
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
||||||
|
@ -6,7 +6,7 @@ import { allMoves } from "#app/data/move";
|
|||||||
import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
||||||
import { type FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms";
|
import { type FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms";
|
||||||
import { getStatusEffectHealText } from "#app/data/status-effect";
|
import { getStatusEffectHealText } from "#app/data/status-effect";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import Pokemon, { type PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { type PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
@ -728,10 +728,10 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
|
|||||||
//Applies to items with chance of activating secondary effects ie Kings Rock
|
//Applies to items with chance of activating secondary effects ie Kings Rock
|
||||||
getSecondaryChanceMultiplier(pokemon: Pokemon): number {
|
getSecondaryChanceMultiplier(pokemon: Pokemon): number {
|
||||||
// Temporary quickfix to stop game from freezing when the opponet uses u-turn while holding on to king's rock
|
// Temporary quickfix to stop game from freezing when the opponet uses u-turn while holding on to king's rock
|
||||||
if (!pokemon.getLastXMoves(0)[0]) {
|
if (!pokemon.getLastXMoves()[0]) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
const sheerForceAffected = allMoves[pokemon.getLastXMoves(0)[0].move].chance >= 0 && pokemon.hasAbility(Abilities.SHEER_FORCE);
|
const sheerForceAffected = allMoves[pokemon.getLastXMoves()[0].move].chance >= 0 && pokemon.hasAbility(Abilities.SHEER_FORCE);
|
||||||
|
|
||||||
if (sheerForceAffected) {
|
if (sheerForceAffected) {
|
||||||
return 0;
|
return 0;
|
||||||
@ -2957,6 +2957,38 @@ export class ShinyRateBoosterModifier extends PersistentModifier {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class CriticalCatchChanceBoosterModifier extends PersistentModifier {
|
||||||
|
constructor(type: ModifierType, stackCount?: number) {
|
||||||
|
super(type, stackCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
match(modifier: Modifier): boolean {
|
||||||
|
return modifier instanceof CriticalCatchChanceBoosterModifier;
|
||||||
|
}
|
||||||
|
|
||||||
|
clone(): CriticalCatchChanceBoosterModifier {
|
||||||
|
return new CriticalCatchChanceBoosterModifier(this.type, this.stackCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Applies {@linkcode CriticalCatchChanceBoosterModifier}
|
||||||
|
* @param boost {@linkcode NumberHolder} holding the boost value
|
||||||
|
* @returns always `true`
|
||||||
|
*/
|
||||||
|
override apply(boost: NumberHolder): boolean {
|
||||||
|
// 1 stack: 2x
|
||||||
|
// 2 stack: 2.5x
|
||||||
|
// 3 stack: 3x
|
||||||
|
boost.value *= 1.5 + this.getStackCount() / 2;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
getMaxStackCount(scene: BattleScene): number {
|
||||||
|
return 3;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class LockModifierTiersModifier extends PersistentModifier {
|
export class LockModifierTiersModifier extends PersistentModifier {
|
||||||
constructor(type: ModifierType, stackCount?: number) {
|
constructor(type: ModifierType, stackCount?: number) {
|
||||||
super(type, stackCount);
|
super(type, stackCount);
|
||||||
|
@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle";
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||||
import { SubstituteTag } from "#app/data/battler-tags";
|
import { SubstituteTag } from "#app/data/battler-tags";
|
||||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor } from "#app/data/pokeball";
|
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, getCriticalCaptureChance } from "#app/data/pokeball";
|
||||||
import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
||||||
import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims";
|
import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims";
|
||||||
import { EnemyPokemon } from "#app/field/pokemon";
|
import { EnemyPokemon } from "#app/field/pokemon";
|
||||||
@ -52,8 +52,10 @@ export class AttemptCapturePhase extends PokemonPhase {
|
|||||||
const catchRate = pokemon.species.catchRate;
|
const catchRate = pokemon.species.catchRate;
|
||||||
const pokeballMultiplier = getPokeballCatchMultiplier(this.pokeballType);
|
const pokeballMultiplier = getPokeballCatchMultiplier(this.pokeballType);
|
||||||
const statusMultiplier = pokemon.status ? getStatusEffectCatchRateMultiplier(pokemon.status.effect) : 1;
|
const statusMultiplier = pokemon.status ? getStatusEffectCatchRateMultiplier(pokemon.status.effect) : 1;
|
||||||
const x = Math.round((((_3m - _2h) * catchRate * pokeballMultiplier) / _3m) * statusMultiplier);
|
const modifiedCatchRate = Math.round((((_3m - _2h) * catchRate * pokeballMultiplier) / _3m) * statusMultiplier);
|
||||||
const y = Math.round(65536 / Math.sqrt(Math.sqrt(255 / x)));
|
const shakeProbability = Math.round(65536 / Math.pow((255 / modifiedCatchRate), 0.1875)); // Formula taken from gen 6
|
||||||
|
const criticalCaptureChance = getCriticalCaptureChance(this.scene, modifiedCatchRate);
|
||||||
|
const isCritical = pokemon.randSeedInt(256) < criticalCaptureChance;
|
||||||
const fpOffset = pokemon.getFieldPositionOffset();
|
const fpOffset = pokemon.getFieldPositionOffset();
|
||||||
|
|
||||||
const pokeballAtlasKey = getPokeballAtlasKey(this.pokeballType);
|
const pokeballAtlasKey = getPokeballAtlasKey(this.pokeballType);
|
||||||
@ -61,17 +63,19 @@ export class AttemptCapturePhase extends PokemonPhase {
|
|||||||
this.pokeball.setOrigin(0.5, 0.625);
|
this.pokeball.setOrigin(0.5, 0.625);
|
||||||
this.scene.field.add(this.pokeball);
|
this.scene.field.add(this.pokeball);
|
||||||
|
|
||||||
this.scene.playSound("se/pb_throw");
|
this.scene.playSound("se/pb_throw", isCritical ? { rate: 0.2 } : undefined); // Crit catch throws are higher pitched
|
||||||
this.scene.time.delayedCall(300, () => {
|
this.scene.time.delayedCall(300, () => {
|
||||||
this.scene.field.moveBelow(this.pokeball as Phaser.GameObjects.GameObject, pokemon);
|
this.scene.field.moveBelow(this.pokeball as Phaser.GameObjects.GameObject, pokemon);
|
||||||
});
|
});
|
||||||
|
|
||||||
this.scene.tweens.add({
|
this.scene.tweens.add({
|
||||||
|
// Throw animation
|
||||||
targets: this.pokeball,
|
targets: this.pokeball,
|
||||||
x: { value: 236 + fpOffset[0], ease: "Linear" },
|
x: { value: 236 + fpOffset[0], ease: "Linear" },
|
||||||
y: { value: 16 + fpOffset[1], ease: "Cubic.easeOut" },
|
y: { value: 16 + fpOffset[1], ease: "Cubic.easeOut" },
|
||||||
duration: 500,
|
duration: 500,
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
|
// Ball opens
|
||||||
this.pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`);
|
this.pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`);
|
||||||
this.scene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}_open`));
|
this.scene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}_open`));
|
||||||
this.scene.playSound("se/pb_rel");
|
this.scene.playSound("se/pb_rel");
|
||||||
@ -80,30 +84,33 @@ export class AttemptCapturePhase extends PokemonPhase {
|
|||||||
addPokeballOpenParticles(this.scene, this.pokeball.x, this.pokeball.y, this.pokeballType);
|
addPokeballOpenParticles(this.scene, this.pokeball.x, this.pokeball.y, this.pokeballType);
|
||||||
|
|
||||||
this.scene.tweens.add({
|
this.scene.tweens.add({
|
||||||
|
// Mon enters ball
|
||||||
targets: pokemon,
|
targets: pokemon,
|
||||||
duration: 500,
|
duration: 500,
|
||||||
ease: "Sine.easeIn",
|
ease: "Sine.easeIn",
|
||||||
scale: 0.25,
|
scale: 0.25,
|
||||||
y: 20,
|
y: 20,
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
|
// Ball closes
|
||||||
this.pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`);
|
this.pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`);
|
||||||
pokemon.setVisible(false);
|
pokemon.setVisible(false);
|
||||||
this.scene.playSound("se/pb_catch");
|
this.scene.playSound("se/pb_catch");
|
||||||
this.scene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}`));
|
this.scene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}`));
|
||||||
|
|
||||||
const doShake = () => {
|
const doShake = () => {
|
||||||
|
// After the overall catch rate check, the game does 3 shake checks before confirming the catch.
|
||||||
let shakeCount = 0;
|
let shakeCount = 0;
|
||||||
const pbX = this.pokeball.x;
|
const pbX = this.pokeball.x;
|
||||||
const shakeCounter = this.scene.tweens.addCounter({
|
const shakeCounter = this.scene.tweens.addCounter({
|
||||||
from: 0,
|
from: 0,
|
||||||
to: 1,
|
to: 1,
|
||||||
repeat: 4,
|
repeat: isCritical ? 2 : 4, // Critical captures only perform 1 shake check
|
||||||
yoyo: true,
|
yoyo: true,
|
||||||
ease: "Cubic.easeOut",
|
ease: "Cubic.easeOut",
|
||||||
duration: 250,
|
duration: 250,
|
||||||
repeatDelay: 500,
|
repeatDelay: 500,
|
||||||
onUpdate: t => {
|
onUpdate: t => {
|
||||||
if (shakeCount && shakeCount < 4) {
|
if (shakeCount && shakeCount < (isCritical ? 2 : 4)) {
|
||||||
const value = t.getValue();
|
const value = t.getValue();
|
||||||
const directionMultiplier = shakeCount % 2 === 1 ? 1 : -1;
|
const directionMultiplier = shakeCount % 2 === 1 ? 1 : -1;
|
||||||
this.pokeball.setX(pbX + value * 4 * directionMultiplier);
|
this.pokeball.setX(pbX + value * 4 * directionMultiplier);
|
||||||
@ -114,13 +121,18 @@ export class AttemptCapturePhase extends PokemonPhase {
|
|||||||
if (!pokemon.species.isObtainable()) {
|
if (!pokemon.species.isObtainable()) {
|
||||||
shakeCounter.stop();
|
shakeCounter.stop();
|
||||||
this.failCatch(shakeCount);
|
this.failCatch(shakeCount);
|
||||||
} else if (shakeCount++ < 3) {
|
} else if (shakeCount++ < (isCritical ? 1 : 3)) {
|
||||||
if (pokeballMultiplier === -1 || pokemon.randSeedInt(65536) < y) {
|
// Shake check (skip check for critical or guaranteed captures, but still play the sound)
|
||||||
|
if (pokeballMultiplier === -1 || isCritical || modifiedCatchRate >= 255 || pokemon.randSeedInt(65536) < shakeProbability) {
|
||||||
this.scene.playSound("se/pb_move");
|
this.scene.playSound("se/pb_move");
|
||||||
} else {
|
} else {
|
||||||
shakeCounter.stop();
|
shakeCounter.stop();
|
||||||
this.failCatch(shakeCount);
|
this.failCatch(shakeCount);
|
||||||
}
|
}
|
||||||
|
} else if (isCritical && pokemon.randSeedInt(65536) >= shakeProbability) {
|
||||||
|
// Above, perform the one shake check for critical captures after the ball shakes once
|
||||||
|
shakeCounter.stop();
|
||||||
|
this.failCatch(shakeCount);
|
||||||
} else {
|
} else {
|
||||||
this.scene.playSound("se/pb_lock");
|
this.scene.playSound("se/pb_lock");
|
||||||
addPokeballCaptureStars(this.scene, this.pokeball);
|
addPokeballCaptureStars(this.scene, this.pokeball);
|
||||||
@ -153,7 +165,8 @@ export class AttemptCapturePhase extends PokemonPhase {
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
this.scene.time.delayedCall(250, () => doPokeballBounceAnim(this.scene, this.pokeball, 16, 72, 350, doShake));
|
// Ball bounces (handled in pokemon.ts)
|
||||||
|
this.scene.time.delayedCall(250, () => doPokeballBounceAnim(this.scene, this.pokeball, 16, 72, 350, doShake, isCritical));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -26,25 +26,29 @@ export class CheckSwitchPhase extends BattlePhase {
|
|||||||
|
|
||||||
const pokemon = this.scene.getPlayerField()[this.fieldIndex];
|
const pokemon = this.scene.getPlayerField()[this.fieldIndex];
|
||||||
|
|
||||||
|
// End this phase early...
|
||||||
|
|
||||||
|
// ...if the user is playing in Set Mode
|
||||||
if (this.scene.battleStyle === BattleStyle.SET) {
|
if (this.scene.battleStyle === BattleStyle.SET) {
|
||||||
super.end();
|
return super.end();
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ...if the checked Pokemon is somehow not on the field
|
||||||
if (this.scene.field.getAll().indexOf(pokemon) === -1) {
|
if (this.scene.field.getAll().indexOf(pokemon) === -1) {
|
||||||
this.scene.unshiftPhase(new SummonMissingPhase(this.scene, this.fieldIndex));
|
this.scene.unshiftPhase(new SummonMissingPhase(this.scene, this.fieldIndex));
|
||||||
super.end();
|
return super.end();
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ...if there are no other allowed Pokemon in the player's party to switch with
|
||||||
if (!this.scene.getPlayerParty().slice(1).filter(p => p.isActive()).length) {
|
if (!this.scene.getPlayerParty().slice(1).filter(p => p.isActive()).length) {
|
||||||
super.end();
|
return super.end();
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pokemon.getTag(BattlerTagType.FRENZY)) {
|
// ...or if any player Pokemon has an effect that prevents the checked Pokemon from switching
|
||||||
super.end();
|
if (pokemon.getTag(BattlerTagType.FRENZY)
|
||||||
return;
|
|| pokemon.isTrapped()
|
||||||
|
|| this.scene.getPlayerField().some(p => p.getTag(BattlerTagType.COMMANDED))) {
|
||||||
|
return super.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
this.scene.ui.showText(i18next.t("battle:switchQuestion", { pokemonName: this.useName ? getPokemonNameWithAffix(pokemon) : i18next.t("battle:pokemon") }), null, () => {
|
this.scene.ui.showText(i18next.t("battle:switchQuestion", { pokemonName: this.useName ? getPokemonNameWithAffix(pokemon) : i18next.t("battle:pokemon") }), null, () => {
|
||||||
|
@ -7,7 +7,7 @@ import { Abilities } from "#app/enums/abilities";
|
|||||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||||
import { Biome } from "#app/enums/biome";
|
import { Biome } from "#app/enums/biome";
|
||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
import { PokeballType } from "#app/enums/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
|
import { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { Command } from "#app/ui/command-ui-handler";
|
import { Command } from "#app/ui/command-ui-handler";
|
||||||
@ -32,6 +32,8 @@ export class CommandPhase extends FieldPhase {
|
|||||||
start() {
|
start() {
|
||||||
super.start();
|
super.start();
|
||||||
|
|
||||||
|
this.scene.updateGameInfo();
|
||||||
|
|
||||||
const commandUiHandler = this.scene.ui.handlers[Mode.COMMAND];
|
const commandUiHandler = this.scene.ui.handlers[Mode.COMMAND];
|
||||||
if (commandUiHandler) {
|
if (commandUiHandler) {
|
||||||
if (this.scene.currentBattle.turn === 1 || commandUiHandler.getCursor() === Command.POKEMON) {
|
if (this.scene.currentBattle.turn === 1 || commandUiHandler.getCursor() === Command.POKEMON) {
|
||||||
@ -59,6 +61,12 @@ export class CommandPhase extends FieldPhase {
|
|||||||
this.scene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.FIGHT, move: { move: Moves.NONE, targets: []}, skip: true };
|
this.scene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.FIGHT, move: { move: Moves.NONE, targets: []}, skip: true };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Checks if the Pokemon is under the effects of Encore. If so, Encore can end early if the encored move has no more PP.
|
||||||
|
const encoreTag = this.getPokemon().getTag(BattlerTagType.ENCORE) as EncoreTag;
|
||||||
|
if (encoreTag) {
|
||||||
|
this.getPokemon().lapseTag(BattlerTagType.ENCORE);
|
||||||
|
}
|
||||||
|
|
||||||
if (this.scene.currentBattle.turnCommands[this.fieldIndex]?.skip) {
|
if (this.scene.currentBattle.turnCommands[this.fieldIndex]?.skip) {
|
||||||
return this.end();
|
return this.end();
|
||||||
}
|
}
|
||||||
@ -289,26 +297,6 @@ export class CommandPhase extends FieldPhase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
checkFightOverride(): boolean {
|
|
||||||
const pokemon = this.getPokemon();
|
|
||||||
|
|
||||||
const encoreTag = pokemon.getTag(EncoreTag) as EncoreTag;
|
|
||||||
|
|
||||||
if (!encoreTag) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
const moveIndex = pokemon.getMoveset().findIndex(m => m?.moveId === encoreTag.moveId);
|
|
||||||
|
|
||||||
if (moveIndex === -1 || !pokemon.getMoveset()[moveIndex]!.isUsable(pokemon)) { // TODO: is this bang correct?
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.handleCommand(Command.FIGHT, moveIndex, false);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
getFieldIndex(): integer {
|
getFieldIndex(): integer {
|
||||||
return this.fieldIndex;
|
return this.fieldIndex;
|
||||||
}
|
}
|
||||||
|
@ -36,7 +36,6 @@ import { PlayerGender } from "#enums/player-gender";
|
|||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
|
||||||
|
|
||||||
export class EncounterPhase extends BattlePhase {
|
export class EncounterPhase extends BattlePhase {
|
||||||
private loaded: boolean;
|
private loaded: boolean;
|
||||||
@ -483,7 +482,6 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) {
|
if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) {
|
||||||
this.scene.getPlayerField().forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED));
|
|
||||||
this.scene.pushPhase(new ReturnPhase(this.scene, 1));
|
this.scene.pushPhase(new ReturnPhase(this.scene, 1));
|
||||||
}
|
}
|
||||||
this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, false));
|
this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, false));
|
||||||
|
@ -43,7 +43,7 @@ import {
|
|||||||
VariableTargetAttr,
|
VariableTargetAttr,
|
||||||
} from "#app/data/move";
|
} from "#app/data/move";
|
||||||
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
|
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import Pokemon, { HitResult, MoveResult, PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { HitResult, MoveResult, PokemonMove } from "#app/field/pokemon";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import {
|
import {
|
||||||
|
@ -28,7 +28,7 @@ import {
|
|||||||
} from "#app/data/move";
|
} from "#app/data/move";
|
||||||
import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms";
|
import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms";
|
||||||
import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect";
|
import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { getTerrainBlockMessage } from "#app/data/weather";
|
import { getTerrainBlockMessage } from "#app/data/weather";
|
||||||
import { MoveUsedEvent } from "#app/events/battle-scene";
|
import { MoveUsedEvent } from "#app/events/battle-scene";
|
||||||
import Pokemon, { MoveResult, PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { MoveResult, PokemonMove } from "#app/field/pokemon";
|
||||||
|
@ -138,7 +138,6 @@ export class SwitchSummonPhase extends SummonPhase {
|
|||||||
switchedInPokemon.setAlpha(0.5);
|
switchedInPokemon.setAlpha(0.5);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
switchedInPokemon.resetBattleData();
|
|
||||||
switchedInPokemon.resetSummonData();
|
switchedInPokemon.resetSummonData();
|
||||||
}
|
}
|
||||||
this.summon();
|
this.summon();
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr, ChangeMovePriorityAbAttr } from "#app/data/ability";
|
import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr } from "#app/data/ability";
|
||||||
import { allMoves, applyMoveAttrs, IncrementMovePriorityAttr, MoveHeaderAttr } from "#app/data/move";
|
import { allMoves, MoveHeaderAttr } from "#app/data/move";
|
||||||
import { Abilities } from "#app/enums/abilities";
|
import { Abilities } from "#app/enums/abilities";
|
||||||
import { Stat } from "#app/enums/stat";
|
import { Stat } from "#app/enums/stat";
|
||||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||||
@ -98,26 +98,22 @@ export class TurnStartPhase extends FieldPhase {
|
|||||||
const aMove = allMoves[aCommand.move!.move];
|
const aMove = allMoves[aCommand.move!.move];
|
||||||
const bMove = allMoves[bCommand!.move!.move];
|
const bMove = allMoves[bCommand!.move!.move];
|
||||||
|
|
||||||
// The game now considers priority and applies the relevant move and ability attributes
|
const aUser = this.scene.getField(true).find(p => p.getBattlerIndex() === a)!;
|
||||||
const aPriority = new Utils.IntegerHolder(aMove.priority);
|
const bUser = this.scene.getField(true).find(p => p.getBattlerIndex() === b)!;
|
||||||
const bPriority = new Utils.IntegerHolder(bMove.priority);
|
|
||||||
|
|
||||||
applyMoveAttrs(IncrementMovePriorityAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === a)!, null, aMove, aPriority);
|
const aPriority = aMove.getPriority(aUser, false);
|
||||||
applyMoveAttrs(IncrementMovePriorityAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === b)!, null, bMove, bPriority);
|
const bPriority = bMove.getPriority(bUser, false);
|
||||||
|
|
||||||
applyAbAttrs(ChangeMovePriorityAbAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === a)!, null, false, aMove, aPriority);
|
|
||||||
applyAbAttrs(ChangeMovePriorityAbAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === b)!, null, false, bMove, bPriority);
|
|
||||||
|
|
||||||
// The game now checks for differences in priority levels.
|
// The game now checks for differences in priority levels.
|
||||||
// If the moves share the same original priority bracket, it can check for differences in battlerBypassSpeed and return the result.
|
// If the moves share the same original priority bracket, it can check for differences in battlerBypassSpeed and return the result.
|
||||||
// This conditional is used to ensure that Quick Claw can still activate with abilities like Stall and Mycelium Might (attack moves only)
|
// This conditional is used to ensure that Quick Claw can still activate with abilities like Stall and Mycelium Might (attack moves only)
|
||||||
// Otherwise, the game returns the user of the move with the highest priority.
|
// Otherwise, the game returns the user of the move with the highest priority.
|
||||||
const isSameBracket = Math.ceil(aPriority.value) - Math.ceil(bPriority.value) === 0;
|
const isSameBracket = Math.ceil(aPriority) - Math.ceil(bPriority) === 0;
|
||||||
if (aPriority.value !== bPriority.value) {
|
if (aPriority !== bPriority) {
|
||||||
if (isSameBracket && battlerBypassSpeed[a].value !== battlerBypassSpeed[b].value) {
|
if (isSameBracket && battlerBypassSpeed[a].value !== battlerBypassSpeed[b].value) {
|
||||||
return battlerBypassSpeed[a].value ? -1 : 1;
|
return battlerBypassSpeed[a].value ? -1 : 1;
|
||||||
}
|
}
|
||||||
return aPriority.value < bPriority.value ? 1 : -1;
|
return (aPriority < bPriority) ? 1 : -1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -69,7 +69,9 @@ export abstract class ApiBase {
|
|||||||
"Content-Type": config.headers?.["Content-Type"] ?? "application/json",
|
"Content-Type": config.headers?.["Content-Type"] ?? "application/json",
|
||||||
};
|
};
|
||||||
|
|
||||||
console.log(`Sending ${config.method ?? "GET"} request to: `, this.base + path, config);
|
if (import.meta.env.DEV) {
|
||||||
|
console.log(`Sending ${config.method ?? "GET"} request to: `, this.base + path, config);
|
||||||
|
}
|
||||||
|
|
||||||
return await fetch(this.base + path, config);
|
return await fetch(this.base + path, config);
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,7 @@ import { vouchers, VoucherType } from "#app/system/voucher";
|
|||||||
import { AES, enc } from "crypto-js";
|
import { AES, enc } from "crypto-js";
|
||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
import { clientSessionId, loggedInUser, updateUserInfo } from "#app/account";
|
import { clientSessionId, loggedInUser, updateUserInfo } from "#app/account";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { GameStats } from "#app/system/game-stats";
|
import { GameStats } from "#app/system/game-stats";
|
||||||
import { Tutorial } from "#app/tutorial";
|
import { Tutorial } from "#app/tutorial";
|
||||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||||
@ -33,7 +33,7 @@ import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/
|
|||||||
import { setSettingKeyboard, SettingKeyboard } from "#app/system/settings/settings-keyboard";
|
import { setSettingKeyboard, SettingKeyboard } from "#app/system/settings/settings-keyboard";
|
||||||
import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
|
import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
|
||||||
import * as Modifier from "#app/modifier/modifier";
|
import * as Modifier from "#app/modifier/modifier";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import ChallengeData from "#app/system/challenge-data";
|
import ChallengeData from "#app/system/challenge-data";
|
||||||
import { Device } from "#enums/devices";
|
import { Device } from "#enums/devices";
|
||||||
import { GameDataType } from "#enums/game-data-type";
|
import { GameDataType } from "#enums/game-data-type";
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
import { BattleType } from "../battle";
|
import { BattleType } from "../battle";
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import { Gender } from "../data/gender";
|
import { Gender } from "../data/gender";
|
||||||
import { Nature } from "../data/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { PokeballType } from "../data/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { getPokemonSpecies } from "../data/pokemon-species";
|
import { getPokemonSpecies } from "../data/pokemon-species";
|
||||||
import { Status } from "../data/status-effect";
|
import { Status } from "../data/status-effect";
|
||||||
import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/pokemon";
|
import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/pokemon";
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
import { allMoves, MultiHitAttr, MultiHitType } from "#app/data/move";
|
import { allMoves, MultiHitAttr, MultiHitType } from "#app/data/move";
|
||||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
|
||||||
|
46
src/test/abilities/corrosion.test.ts
Normal file
46
src/test/abilities/corrosion.test.ts
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
|
||||||
|
describe("Abilities - Corrosion", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.SPLASH ])
|
||||||
|
.battleType("single")
|
||||||
|
.disableCrits()
|
||||||
|
.enemySpecies(Species.GRIMER)
|
||||||
|
.enemyAbility(Abilities.CORROSION)
|
||||||
|
.enemyMoveset(Moves.TOXIC);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("If a Poison- or Steel-type Pokémon with this Ability poisons a target with Synchronize, Synchronize does not gain the ability to poison Poison- or Steel-type Pokémon.", async () => {
|
||||||
|
game.override.ability(Abilities.SYNCHRONIZE);
|
||||||
|
await game.classicMode.startBattle([ Species.FEEBAS ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon();
|
||||||
|
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||||
|
expect(playerPokemon!.status).toBeUndefined();
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
expect(playerPokemon!.status).toBeDefined();
|
||||||
|
expect(enemyPokemon!.status).toBeUndefined();
|
||||||
|
});
|
||||||
|
});
|
@ -1,10 +1,10 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
|
||||||
import { toDmgValue } from "#app/utils";
|
import { toDmgValue } from "#app/utils";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
|
||||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
import { MovePhase } from "#app/phases/move-phase";
|
import { MovePhase } from "#app/phases/move-phase";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { allMoves } from "#app/data/move";
|
import { allMoves } from "#app/data/move";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Abilities } from "#app/enums/abilities";
|
import { Abilities } from "#app/enums/abilities";
|
||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import { allMoves } from "#app/data/move";
|
import { allMoves } from "#app/data/move";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Weather, WeatherType } from "#app/data/weather";
|
import { Weather } from "#app/data/weather";
|
||||||
import { PlayerPokemon } from "#app/field/pokemon";
|
import { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
@ -8,6 +8,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
|||||||
import { Biome } from "#enums/biome";
|
import { Biome } from "#enums/biome";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
||||||
|
@ -1,12 +1,13 @@
|
|||||||
import { ArenaTagSide, getArenaTag } from "#app/data/arena-tag";
|
import { ArenaTagSide, getArenaTag } from "#app/data/arena-tag";
|
||||||
import { StatusEffect, getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
||||||
import { WeatherType } from "#app/data/weather";
|
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
import { Stat } from "#enums/stat";
|
import { Type } from "#enums/type";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
|
||||||
import { Type } from "#app/data/type";
|
|
||||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||||
import { toDmgValue } from "#app/utils";
|
import { toDmgValue } from "#app/utils";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { Stat } from "#enums/stat";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
|
||||||
import { Abilities } from "#app/enums/abilities";
|
import { Abilities } from "#app/enums/abilities";
|
||||||
import { CommandPhase } from "#app/phases/command-phase";
|
import { CommandPhase } from "#app/phases/command-phase";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -1,9 +1,10 @@
|
|||||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import { allMoves } from "#app/data/move";
|
import { allMoves } from "#app/data/move";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Weather, WeatherType } from "#app/data/weather";
|
import { Weather } from "#app/data/weather";
|
||||||
import { PlayerPokemon } from "#app/field/pokemon";
|
import { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
@ -8,6 +8,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
|||||||
import { Biome } from "#enums/biome";
|
import { Biome } from "#enums/biome";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
import { StatMultiplierAbAttr, allAbilities } from "#app/data/ability";
|
import { StatMultiplierAbAttr, allAbilities } from "#app/data/ability";
|
||||||
import { Stat } from "#enums/stat";
|
|
||||||
import { WeatherType } from "#app/data/weather";
|
|
||||||
import { CommandPhase } from "#app/phases/command-phase";
|
import { CommandPhase } from "#app/phases/command-phase";
|
||||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { Stat } from "#enums/stat";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
||||||
|
@ -8,7 +8,8 @@ import { Moves } from "#enums/moves";
|
|||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
import { allMoves, RandomMoveAttr } from "#app/data/move";
|
||||||
|
|
||||||
// See also: TypeImmunityAbAttr
|
// See also: TypeImmunityAbAttr
|
||||||
describe("Abilities - Sap Sipper", () => {
|
describe("Abilities - Sap Sipper", () => {
|
||||||
@ -27,20 +28,20 @@ describe("Abilities - Sap Sipper", () => {
|
|||||||
|
|
||||||
beforeEach(() => {
|
beforeEach(() => {
|
||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override.battleType("single");
|
game.override.battleType("single")
|
||||||
game.override.disableCrits();
|
.disableCrits()
|
||||||
|
.ability(Abilities.SAP_SIPPER)
|
||||||
|
.enemySpecies(Species.RATTATA)
|
||||||
|
.enemyAbility(Abilities.SAP_SIPPER)
|
||||||
|
.enemyMoveset(Moves.SPLASH);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("raises ATK stat stage by 1 and block effects when activated against a grass attack", async() => {
|
it("raises ATK stat stage by 1 and block effects when activated against a grass attack", async() => {
|
||||||
const moveToUse = Moves.LEAFAGE;
|
const moveToUse = Moves.LEAFAGE;
|
||||||
const enemyAbility = Abilities.SAP_SIPPER;
|
|
||||||
|
|
||||||
game.override.moveset([ moveToUse ]);
|
game.override.moveset(moveToUse);
|
||||||
game.override.enemyMoveset(Moves.SPLASH);
|
|
||||||
game.override.enemySpecies(Species.DUSKULL);
|
|
||||||
game.override.enemyAbility(enemyAbility);
|
|
||||||
|
|
||||||
await game.startBattle();
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const initialEnemyHp = enemyPokemon.hp;
|
const initialEnemyHp = enemyPokemon.hp;
|
||||||
@ -55,14 +56,10 @@ describe("Abilities - Sap Sipper", () => {
|
|||||||
|
|
||||||
it("raises ATK stat stage by 1 and block effects when activated against a grass status move", async() => {
|
it("raises ATK stat stage by 1 and block effects when activated against a grass status move", async() => {
|
||||||
const moveToUse = Moves.SPORE;
|
const moveToUse = Moves.SPORE;
|
||||||
const enemyAbility = Abilities.SAP_SIPPER;
|
|
||||||
|
|
||||||
game.override.moveset([ moveToUse ]);
|
game.override.moveset(moveToUse);
|
||||||
game.override.enemyMoveset(Moves.SPLASH);
|
|
||||||
game.override.enemySpecies(Species.RATTATA);
|
|
||||||
game.override.enemyAbility(enemyAbility);
|
|
||||||
|
|
||||||
await game.startBattle();
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
|
||||||
@ -76,14 +73,10 @@ describe("Abilities - Sap Sipper", () => {
|
|||||||
|
|
||||||
it("do not activate against status moves that target the field", async () => {
|
it("do not activate against status moves that target the field", async () => {
|
||||||
const moveToUse = Moves.GRASSY_TERRAIN;
|
const moveToUse = Moves.GRASSY_TERRAIN;
|
||||||
const enemyAbility = Abilities.SAP_SIPPER;
|
|
||||||
|
|
||||||
game.override.moveset([ moveToUse ]);
|
game.override.moveset(moveToUse);
|
||||||
game.override.enemyMoveset(Moves.SPLASH);
|
|
||||||
game.override.enemySpecies(Species.RATTATA);
|
|
||||||
game.override.enemyAbility(enemyAbility);
|
|
||||||
|
|
||||||
await game.startBattle();
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
|
||||||
game.move.select(moveToUse);
|
game.move.select(moveToUse);
|
||||||
|
|
||||||
@ -96,14 +89,10 @@ describe("Abilities - Sap Sipper", () => {
|
|||||||
|
|
||||||
it("activate once against multi-hit grass attacks", async () => {
|
it("activate once against multi-hit grass attacks", async () => {
|
||||||
const moveToUse = Moves.BULLET_SEED;
|
const moveToUse = Moves.BULLET_SEED;
|
||||||
const enemyAbility = Abilities.SAP_SIPPER;
|
|
||||||
|
|
||||||
game.override.moveset([ moveToUse ]);
|
game.override.moveset(moveToUse);
|
||||||
game.override.enemyMoveset(Moves.SPLASH);
|
|
||||||
game.override.enemySpecies(Species.RATTATA);
|
|
||||||
game.override.enemyAbility(enemyAbility);
|
|
||||||
|
|
||||||
await game.startBattle();
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const initialEnemyHp = enemyPokemon.hp;
|
const initialEnemyHp = enemyPokemon.hp;
|
||||||
@ -118,15 +107,10 @@ describe("Abilities - Sap Sipper", () => {
|
|||||||
|
|
||||||
it("do not activate against status moves that target the user", async () => {
|
it("do not activate against status moves that target the user", async () => {
|
||||||
const moveToUse = Moves.SPIKY_SHIELD;
|
const moveToUse = Moves.SPIKY_SHIELD;
|
||||||
const ability = Abilities.SAP_SIPPER;
|
|
||||||
|
|
||||||
game.override.moveset([ moveToUse ]);
|
game.override.moveset(moveToUse);
|
||||||
game.override.ability(ability);
|
|
||||||
game.override.enemyMoveset(Moves.SPLASH);
|
|
||||||
game.override.enemySpecies(Species.RATTATA);
|
|
||||||
game.override.enemyAbility(Abilities.NONE);
|
|
||||||
|
|
||||||
await game.startBattle();
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
|
||||||
@ -142,18 +126,15 @@ describe("Abilities - Sap Sipper", () => {
|
|||||||
expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase");
|
expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase");
|
||||||
});
|
});
|
||||||
|
|
||||||
// TODO Add METRONOME outcome override
|
it("activate once against multi-hit grass attacks (metronome)", async () => {
|
||||||
// To run this testcase, manually modify the METRONOME move to always give SAP_SIPPER, then uncomment
|
|
||||||
it.todo("activate once against multi-hit grass attacks (metronome)", async () => {
|
|
||||||
const moveToUse = Moves.METRONOME;
|
const moveToUse = Moves.METRONOME;
|
||||||
const enemyAbility = Abilities.SAP_SIPPER;
|
|
||||||
|
|
||||||
game.override.moveset([ moveToUse ]);
|
const randomMoveAttr = allMoves[Moves.METRONOME].findAttr(attr => attr instanceof RandomMoveAttr) as RandomMoveAttr;
|
||||||
game.override.enemyMoveset([ Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE ]);
|
vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.BULLET_SEED);
|
||||||
game.override.enemySpecies(Species.RATTATA);
|
|
||||||
game.override.enemyAbility(enemyAbility);
|
|
||||||
|
|
||||||
await game.startBattle();
|
game.override.moveset(moveToUse);
|
||||||
|
|
||||||
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const initialEnemyHp = enemyPokemon.hp;
|
const initialEnemyHp = enemyPokemon.hp;
|
||||||
@ -168,11 +149,8 @@ describe("Abilities - Sap Sipper", () => {
|
|||||||
|
|
||||||
it("still activates regardless of accuracy check", async () => {
|
it("still activates regardless of accuracy check", async () => {
|
||||||
game.override.moveset(Moves.LEAF_BLADE);
|
game.override.moveset(Moves.LEAF_BLADE);
|
||||||
game.override.enemyMoveset(Moves.SPLASH);
|
|
||||||
game.override.enemySpecies(Species.MAGIKARP);
|
|
||||||
game.override.enemyAbility(Abilities.SAP_SIPPER);
|
|
||||||
|
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
|
||||||
|
@ -1,9 +1,10 @@
|
|||||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
||||||
|
|
||||||
|
@ -1,9 +1,10 @@
|
|||||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
import { StatusEffect } from "#app/data/status-effect";
|
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
@ -94,16 +94,4 @@ describe("Abilities - Synchronize", () => {
|
|||||||
expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.PARALYSIS);
|
expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.PARALYSIS);
|
||||||
expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase");
|
expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase");
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate with Psycho Shift after the move clears the status", async () => {
|
|
||||||
game.override.statusEffect(StatusEffect.PARALYSIS);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
game.move.select(Moves.PSYCHO_SHIFT);
|
|
||||||
await game.phaseInterceptor.to("BerryPhase");
|
|
||||||
|
|
||||||
expect(game.scene.getPlayerPokemon()!.status?.effect).toBe(StatusEffect.PARALYSIS); // keeping old gen < V impl for now since it's buggy otherwise
|
|
||||||
expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.PARALYSIS);
|
|
||||||
expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase");
|
|
||||||
});
|
|
||||||
});
|
});
|
||||||
|
@ -296,7 +296,9 @@ describe("Abilities - Wimp Out", () => {
|
|||||||
Species.TYRUNT
|
Species.TYRUNT
|
||||||
]);
|
]);
|
||||||
|
|
||||||
game.move.select(Moves.SPLASH);
|
game.scene.getPlayerPokemon()!.hp *= 0.51;
|
||||||
|
|
||||||
|
game.move.select(Moves.ENDURE);
|
||||||
await game.phaseInterceptor.to("TurnEndPhase");
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
|
||||||
confirmNoSwitch();
|
confirmNoSwitch();
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { DamagePhase } from "#app/phases/damage-phase";
|
import { DamagePhase } from "#app/phases/damage-phase";
|
||||||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
@ -7,6 +7,7 @@ import { Abilities } from "#enums/abilities";
|
|||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import { SwitchType } from "#enums/switch-type";
|
import { SwitchType } from "#enums/switch-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
|
@ -1,9 +1,10 @@
|
|||||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
import { allMoves } from "#app/data/move";
|
import { allMoves } from "#app/data/move";
|
||||||
import { WeatherType } from "#app/data/weather";
|
|
||||||
import { Abilities } from "#app/enums/abilities";
|
import { Abilities } from "#app/enums/abilities";
|
||||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
import { WeatherType } from "#app/data/weather";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
import { BattlerIndex } from "#app/battle";
|
|
||||||
|
|
||||||
describe("Weather - Hail", () => {
|
describe("Weather - Hail", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
import { WeatherType } from "#app/data/weather";
|
|
||||||
import { Abilities } from "#app/enums/abilities";
|
import { Abilities } from "#app/enums/abilities";
|
||||||
import { Stat } from "#app/enums/stat";
|
import { Stat } from "#app/enums/stat";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
||||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||||
import { Challenges } from "#enums/challenges";
|
import { Challenges } from "#enums/challenges";
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
import {
|
import {
|
||||||
Status,
|
Status,
|
||||||
StatusEffect,
|
|
||||||
getStatusEffectActivationText,
|
getStatusEffectActivationText,
|
||||||
getStatusEffectDescriptor,
|
getStatusEffectDescriptor,
|
||||||
getStatusEffectHealText,
|
getStatusEffectHealText,
|
||||||
@ -11,6 +10,7 @@ import { MoveResult } from "#app/field/pokemon";
|
|||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import { mockI18next } from "#test/utils/testUtils";
|
import { mockI18next } from "#test/utils/testUtils";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
import GameManager from "../utils/gameManager";
|
import GameManager from "../utils/gameManager";
|
||||||
import { PokeballType } from "#app/enums/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
|
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
import { StatusEffect } from "#app/data/status-effect";
|
|
||||||
import { Abilities } from "#app/enums/abilities";
|
|
||||||
import { Biome } from "#app/enums/biome";
|
|
||||||
import { Moves } from "#app/enums/moves";
|
|
||||||
import { Species } from "#app/enums/species";
|
|
||||||
import { GameModes } from "#app/game-mode";
|
import { GameModes } from "#app/game-mode";
|
||||||
import { TurnHeldItemTransferModifier } from "#app/modifier/modifier";
|
import { TurnHeldItemTransferModifier } from "#app/modifier/modifier";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Biome } from "#enums/biome";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
import GameManager from "./utils/gameManager";
|
|
||||||
|
|
||||||
const FinalWave = {
|
const FinalWave = {
|
||||||
Classic: 200,
|
Classic: 200,
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
import { StatusEffect } from "#app/data/status-effect";
|
|
||||||
import i18next from "#app/plugins/i18n";
|
import i18next from "#app/plugins/i18n";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||||
import Move, { allMoves } from "#app/data/move";
|
import Move, { allMoves } from "#app/data/move";
|
||||||
import { WeatherType } from "#app/data/weather";
|
|
||||||
import { Abilities } from "#app/enums/abilities";
|
|
||||||
import { ArenaTagType } from "#app/enums/arena-tag-type";
|
import { ArenaTagType } from "#app/enums/arena-tag-type";
|
||||||
import Pokemon from "#app/field/pokemon";
|
import Pokemon from "#app/field/pokemon";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { NumberHolder } from "#app/utils";
|
import { NumberHolder } from "#app/utils";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities";
|
|||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TerrainType } from "#app/data/terrain";
|
import { TerrainType } from "#app/data/terrain";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
import { allMoves } from "#app/data/move";
|
import { allMoves } from "#app/data/move";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Abilities } from "#app/enums/abilities";
|
import { Abilities } from "#app/enums/abilities";
|
||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
116
src/test/moves/encore.test.ts
Normal file
116
src/test/moves/encore.test.ts
Normal file
@ -0,0 +1,116 @@
|
|||||||
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
|
import { BattlerIndex } from "#app/battle";
|
||||||
|
import { MoveResult } from "#app/field/pokemon";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
|
||||||
|
describe("Moves - Encore", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.SPLASH, Moves.ENCORE ])
|
||||||
|
.ability(Abilities.BALL_FETCH)
|
||||||
|
.battleType("single")
|
||||||
|
.disableCrits()
|
||||||
|
.enemySpecies(Species.MAGIKARP)
|
||||||
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
|
.enemyMoveset([ Moves.SPLASH, Moves.TACKLE ])
|
||||||
|
.startingLevel(100)
|
||||||
|
.enemyLevel(100);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should prevent the target from using any move except the last used move", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.SNORLAX ]);
|
||||||
|
|
||||||
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
|
||||||
|
game.move.select(Moves.ENCORE);
|
||||||
|
await game.forceEnemyMove(Moves.SPLASH);
|
||||||
|
|
||||||
|
await game.toNextTurn();
|
||||||
|
expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeDefined();
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
// The enemy AI would normally be inclined to use Tackle, but should be
|
||||||
|
// forced into using Splash.
|
||||||
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
|
||||||
|
expect(enemyPokemon.getLastXMoves().every(turnMove => turnMove.move === Moves.SPLASH)).toBeTruthy();
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("should fail against the following moves:", () => {
|
||||||
|
it.each([
|
||||||
|
{ moveId: Moves.TRANSFORM, name: "Transform", delay: false },
|
||||||
|
{ moveId: Moves.MIMIC, name: "Mimic", delay: true },
|
||||||
|
{ moveId: Moves.SKETCH, name: "Sketch", delay: true },
|
||||||
|
{ moveId: Moves.ENCORE, name: "Encore", delay: false },
|
||||||
|
{ moveId: Moves.STRUGGLE, name: "Struggle", delay: false }
|
||||||
|
])("$name", async ({ moveId, delay }) => {
|
||||||
|
game.override.enemyMoveset(moveId);
|
||||||
|
|
||||||
|
await game.classicMode.startBattle([ Species.SNORLAX ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
|
||||||
|
if (delay) {
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.toNextTurn();
|
||||||
|
}
|
||||||
|
|
||||||
|
game.move.select(Moves.ENCORE);
|
||||||
|
|
||||||
|
const turnOrder = delay
|
||||||
|
? [ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]
|
||||||
|
: [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ];
|
||||||
|
await game.setTurnOrder(turnOrder);
|
||||||
|
|
||||||
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
|
||||||
|
expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeUndefined();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
it("Pokemon under both Encore and Torment should alternate between Struggle and restricted move", async () => {
|
||||||
|
const turnOrder = [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ];
|
||||||
|
game.override.moveset([ Moves.ENCORE, Moves.TORMENT, Moves.SPLASH ]);
|
||||||
|
await game.classicMode.startBattle([ Species.FEEBAS ]);
|
||||||
|
|
||||||
|
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||||
|
game.move.select(Moves.ENCORE);
|
||||||
|
await game.setTurnOrder(turnOrder);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
expect(enemyPokemon?.getTag(BattlerTagType.ENCORE)).toBeDefined();
|
||||||
|
|
||||||
|
await game.toNextTurn();
|
||||||
|
game.move.select(Moves.TORMENT);
|
||||||
|
await game.setTurnOrder(turnOrder);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
expect(enemyPokemon?.getTag(BattlerTagType.TORMENT)).toBeDefined();
|
||||||
|
|
||||||
|
await game.toNextTurn();
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.setTurnOrder(turnOrder);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
const lastMove = enemyPokemon?.getLastXMoves()[0];
|
||||||
|
expect(lastMove?.move).toBe(Moves.STRUGGLE);
|
||||||
|
});
|
||||||
|
});
|
@ -1,6 +1,6 @@
|
|||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { SemiInvulnerableTag } from "#app/data/battler-tags";
|
import { SemiInvulnerableTag } from "#app/data/battler-tags";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import { Biome } from "#app/enums/biome";
|
import { Biome } from "#app/enums/biome";
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#enums/type";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
import { StatusEffect } from "#app/data/status-effect";
|
|
||||||
import { TurnStartPhase } from "#app/phases/turn-start-phase";
|
import { TurnStartPhase } from "#app/phases/turn-start-phase";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user