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adds light_clay to items. uses it visually
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@ -920,7 +920,7 @@ export const modifierTypes = {
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CANDY_JAR: () => new ModifierType('Candy Jar', 'Increases the number of levels added by Rare Candy items by 1', (type, _args) => new Modifiers.LevelIncrementBoosterModifier(type)),
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LIGHT_CLAY: () => new ModifierType('Light Clay', 'Aurora Veil, Light Screen, or Reflect lasts 8 turns instead of 5.',
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(type, _args) => new Modifiers.ExtendScreenModifier(type), 'coin_case'),
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(type, _args) => new Modifiers.ExtendScreenModifier(type), 'light_clay'),
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BERRY_POUCH: () => new ModifierType('Berry Pouch', 'Adds a 25% chance that a used berry will not be consumed',
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(type, _args) => new Modifiers.PreserveBerryModifier(type)),
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