fix battle-message-ui-handler.ts formatting

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Mistmemo 2024-04-30 23:00:51 +02:00 committed by GitHub
parent 31ee198393
commit 4a5292c784
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@ -1,10 +1,10 @@
import BattleScene, {Button} from "../battle-scene";
import {addBBCodeTextObject, addTextObject, getTextColor, TextStyle} from "./text";
import {Mode} from "./ui";
import BattleScene, { Button } from "../battle-scene";
import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "./text";
import { Mode } from "./ui";
import * as Utils from "../utils";
import MessageUiHandler from "./message-ui-handler";
import {getStatName, Stat} from "../data/pokemon-stat";
import {addWindow} from "./ui-theme";
import { getStatName, Stat } from "../data/pokemon-stat";
import { addWindow } from "./ui-theme";
export default class BattleMessageUiHandler extends MessageUiHandler {
private levelUpStatsContainer: Phaser.GameObjects.Container;
@ -29,7 +29,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler {
this.textCallbackTimer = null;
const bg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType);
bg.setOrigin(0, 1);
bg.setOrigin(0, 1)
ui.add(bg);
this.bg = bg;
@ -265,4 +265,4 @@ export default class BattleMessageUiHandler extends MessageUiHandler {
hideNameText(): void {
this.nameBoxContainer.setVisible(false);
}
}
}