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Not that it's used, but > to >= for min tera wave
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@ -933,7 +933,7 @@ export class TrainerConfig {
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this.setHasVoucher(true);
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this.setBattleBgm("battle_unova_gym");
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this.setVictoryBgm("victory_gym");
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this.setRandomTeraModifiers(() => (ignoreMinTeraWave || globalScene.currentBattle.waveIndex > GYM_LEADER_TERA_WAVE) ? 1 : 0, teraSlot);
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this.setRandomTeraModifiers(() => (ignoreMinTeraWave || globalScene.currentBattle.waveIndex >= GYM_LEADER_TERA_WAVE) ? 1 : 0, teraSlot);
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return this;
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}
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