diff --git a/src/test/moves/disable.test.ts b/src/test/moves/disable.test.ts new file mode 100644 index 00000000000..4a4716c7401 --- /dev/null +++ b/src/test/moves/disable.test.ts @@ -0,0 +1,113 @@ +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import GameManager from "../utils/gameManager"; +import * as overrides from "#app/overrides"; +import { Abilities } from "#app/data/enums/abilities.js"; +import { Moves } from "#app/data/enums/moves.js"; +import { Species } from "#app/data/enums/species.js"; +import { CommandPhase, EnemyCommandPhase, TurnInitPhase } from "#app/phases.js"; +import { Mode } from "#app/ui/ui.js"; +import { getMovePosition } from "../utils/gameManagerUtils"; +import {Command} from "#app/ui/command-ui-handler"; +import { MoveResult } from "#app/field/pokemon.js"; +import { Stat } from "#app/data/pokemon-stat.js"; +import { DisabledTag } from "#app/data/battler-tags.js"; +import { BattlerTagType } from "#app/data/enums/battler-tag-type.js"; + +describe("Moves - Disable", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + /** If in CommandPhase, input a move */ + const _useMove = (move?: Moves) => { + move ??= Moves.DISABLE; + + game.onNextPrompt("CommandPhase", Mode.COMMAND, () => { + game.scene.ui.setMode(Mode.FIGHT, (game.scene.getCurrentPhase() as CommandPhase).getFieldIndex()); + }); + game.onNextPrompt("CommandPhase", Mode.FIGHT, () => { + const movePosition = getMovePosition(game.scene, 0, move); + (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, movePosition, false); + }); + }; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true); + vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE); + vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE); + vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DISABLE, Moves.SPLASH]); + vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.NONE,Moves.NONE,Moves.NONE]); + }); + + it("DISABLE fails if enemy has no move history", async() => { + // Player goes first + await game.startBattle([ + Species.PIKACHU, + Species.SHUCKLE, + ]); + expect(game.scene.getParty()[0].stats[Stat.SPD]).toBeGreaterThan(game.scene.getEnemyParty()[0].stats[Stat.SPD]); + + _useMove(); + + await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnInitPhase); + expect(game.scene.getParty()[0].getMoveHistory().at(0).result).toBe(MoveResult.FAIL); + }, 20000); + + it("DISABLE works when user moves after enemy", async() => { + await game.startBattle([ + Species.SHUCKLE, + Species.PIKACHU, + ]); + expect(game.scene.getParty()[0].stats[Stat.SPD]).toBeLessThan(game.scene.getEnemyParty()[0].stats[Stat.SPD]); + + _useMove(); + await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(CommandPhase); + + expect(game.scene.getParty()[0].getMoveHistory().at(0).move).toBe(Moves.DISABLE); + expect(game.scene.getParty()[0].getMoveHistory().at(0).result).toBe(MoveResult.SUCCESS); + expect(game.scene.getEnemyParty()[0].getMoveHistory().at(0).move).toBe(Moves.SPLASH); + expect(game.scene.getEnemyParty()[0].summonData.tags).toHaveLength(1); + expect(game.scene.getEnemyParty()[0].summonData.tags[0]).toBeInstanceOf(DisabledTag); + expect((game.scene.getEnemyParty()[0].getTag(BattlerTagType.DISABLED) as DisabledTag).moveId).toBe(Moves.SPLASH); + expect(game.scene.getEnemyParty()[0].isMoveDisabled(Moves.SPLASH)).toBe(true); + + _useMove(); + await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(CommandPhase); + expect(game.scene.getEnemyParty()[0].getLastXMoves().at(0).move).toBe(Moves.STRUGGLE); + }, 20000); + + it("DISABLE interrupts target's move when user moves first", async() => { + // Player goes first + await game.startBattle([ + Species.PIKACHU, + Species.SHUCKLE, + ]); + + _useMove(Moves.SPLASH); + await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(CommandPhase); + + expect(game.scene.getEnemyParty()[0].getMoveHistory()).toHaveLength(1); + + // Both mons just used Splash last turn; now have player use Disable. + + _useMove(Moves.DISABLE); + await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(CommandPhase); + + expect(game.scene.getPlayerPokemon().getMoveHistory().length === 2); + expect(game.scene.getEnemyParty()[0].isMoveDisabled(Moves.SPLASH)); + expect(game.scene.getEnemyParty()[0].getMoveHistory().length === 2); + expect(game.scene.getEnemyParty()[0].getLastXMoves().at(0).result).toBe(MoveResult.FAIL); + expect(game.scene.getEnemyParty()[0].getLastXMoves().at(1).result).toBe(MoveResult.SUCCESS); + }, 20000); + +});