From 49e5ad764c90a38d3d53cc24aa74baa92e1edfe7 Mon Sep 17 00:00:00 2001 From: Xavion3 Date: Thu, 4 Jul 2024 14:28:02 +1000 Subject: [PATCH] Let eternatus keep stat changes when changing form (#2728) --- src/form-change-phase.ts | 1 - 1 file changed, 1 deletion(-) diff --git a/src/form-change-phase.ts b/src/form-change-phase.ts index 7d4e8349775..ebf91c635fd 100644 --- a/src/form-change-phase.ts +++ b/src/form-change-phase.ts @@ -280,7 +280,6 @@ export class QuietFormChangePhase extends BattlePhase { end(): void { if (this.pokemon.scene?.currentBattle.battleSpec === BattleSpec.FINAL_BOSS && this.pokemon instanceof EnemyPokemon) { this.scene.playBgm(); - this.pokemon.summonData.battleStats = [ 0, 0, 0, 0, 0, 0, 0 ]; this.scene.unshiftPhase(new PokemonHealPhase(this.scene, this.pokemon.getBattlerIndex(), this.pokemon.getMaxHp(), null, false, false, false, true)); this.pokemon.findAndRemoveTags(() => true); this.pokemon.bossSegments = 5;