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Update pokemon.ts burn 12 -> 14
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@ -4987,7 +4987,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
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this.setFrameRate(0);
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break;
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case StatusEffect.BURN:
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this.setFrameRate(12);
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this.setFrameRate(14);
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break;
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case StatusEffect.FAINT:
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break;
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