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Refactor timed event changes
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07b69c9485
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4975513118
@ -60,9 +60,10 @@ export const BerriesAboundEncounter: MysteryEncounter =
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// Calculate boss mon
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const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
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let bossSpecies: PokemonSpecies;
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if (scene.eventManager.isEventActive() && scene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(scene.eventManager.activeEvent()!.uncommonBreedEncounters!);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, scene.gameMode);
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const eventEncounters = scene.eventManager.getEventEncounters();
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if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(eventEncounters);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !(eventEncounter.blockEvolution ?? true), true, scene.gameMode);
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bossSpecies = getPokemonSpecies( levelSpecies );
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} else {
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bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true);
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@ -37,7 +37,7 @@ const OPTION_3_DISALLOWED_MODIFIERS = [
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const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2;
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const doEventReward = (scene: BattleScene) => {
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const event_buff = scene.eventManager.activeEvent()?.delibirdyBuff ?? [];
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const event_buff = scene.eventManager.getDelibirdyBuff();
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if (event_buff.length > 0) {
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const candidates = event_buff.filter((c => {
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const mtype = generateModifierType(scene, modifierTypes[c]);
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@ -58,9 +58,10 @@ export const FightOrFlightEncounter: MysteryEncounter =
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// Calculate boss mon
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const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
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let bossSpecies: PokemonSpecies;
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if (scene.eventManager.isEventActive() && scene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(scene.eventManager.activeEvent()!.uncommonBreedEncounters!);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, scene.gameMode);
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const eventEncounters = scene.eventManager.getEventEncounters();
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if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(eventEncounters);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !(eventEncounter.blockEvolution ?? true), true, scene.gameMode);
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bossSpecies = getPokemonSpecies( levelSpecies );
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} else {
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bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true);
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@ -53,9 +53,10 @@ export const UncommonBreedEncounter: MysteryEncounter =
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// Level equal to 2 below highest party member
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const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
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let species: PokemonSpecies;
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if (scene.eventManager.isEventActive() && scene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(scene.eventManager.activeEvent()!.uncommonBreedEncounters!);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, scene.gameMode);
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const eventEncounters = scene.eventManager.getEventEncounters();
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if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(eventEncounters);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !(eventEncounter.blockEvolution ?? true), true, scene.gameMode);
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species = getPokemonSpecies( levelSpecies );
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} else {
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species = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true);
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@ -5,7 +5,7 @@ import { variantData } from "#app/data/variant";
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import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr, VariableMoveTypeChartAttr } from "#app/data/move";
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import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
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import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
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import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
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import { starterPassiveAbilities } from "#app/data/balance/passives";
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import { Constructor, isNullOrUndefined, randSeedInt, type nil } from "#app/utils";
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import * as Utils from "#app/utils";
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@ -4311,10 +4311,7 @@ export class PlayerPokemon extends Pokemon {
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].filter(d => !!d);
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const amount = new Utils.NumberHolder(friendship);
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this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
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let candyFriendshipMultiplier = CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER;
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if (this.scene.eventManager.isEventActive()) {
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candyFriendshipMultiplier *= this.scene.eventManager.getFriendshipMultiplier();
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}
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const candyFriendshipMultiplier = this.scene.eventManager.getClassicFriendshipMultiplier();
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const starterAmount = new Utils.NumberHolder(Math.floor(amount.value * (this.scene.gameMode.isClassic ? candyFriendshipMultiplier : 1) / (fusionStarterSpeciesId ? 2 : 1)));
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// Add friendship to this PlayerPokemon
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@ -39,9 +39,13 @@ export class TrainerVictoryPhase extends BattlePhase {
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// Validate Voucher for boss trainers
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if (vouchers.hasOwnProperty(TrainerType[trainerType])) {
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if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer?.config.isBoss) {
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if (this.scene.eventManager.getUpgradeUnlockedVouchers()) {
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this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType]));
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} else {
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this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType]));
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}
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}
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}
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// Breeders in Space achievement
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if (this.scene.arena.biomeType === Biome.SPACE
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&& (trainerType === TrainerType.BREEDER || trainerType === TrainerType.EXPERT_POKEMON_BREEDER)) {
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@ -1,3 +1,4 @@
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import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "#app/data/balance/starters";
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import { TimedEventManager } from "#app/timed-event-manager";
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/** Mock TimedEventManager so that ongoing events don't impact tests */
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@ -8,8 +9,8 @@ export class MockTimedEventManager extends TimedEventManager {
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override isEventActive(): boolean {
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return false;
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}
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override getFriendshipMultiplier(): number {
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return 1;
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override getClassicFriendshipMultiplier(): number {
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return CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER;
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}
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override getShinyMultiplier(): number {
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return 1;
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@ -1,10 +1,11 @@
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import BattleScene from "#app/battle-scene";
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import { TextStyle, addTextObject } from "#app/ui/text";
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import { nil } from "#app/utils";
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import { isNullOrUndefined, nil } from "#app/utils";
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import i18next from "i18next";
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import { Species } from "#enums/species";
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import { WeatherPoolEntry } from "#app/data/weather";
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import { WeatherType } from "#enums/weather-type";
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import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "./data/balance/starters";
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export enum EventType {
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SHINY,
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@ -21,14 +22,15 @@ interface EventBanner {
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interface EventEncounter {
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species: Species;
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allowEvolution?: boolean;
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blockEvolution?: boolean;
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}
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interface TimedEvent extends EventBanner {
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name: string;
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eventType: EventType;
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shinyMultiplier?: number;
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friendshipMultiplier?: number;
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classicFriendshipMultiplier?: number;
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upgradeUnlockedVouchers?: boolean;
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startDate: Date;
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endDate: Date;
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uncommonBreedEncounters?: EventEncounter[];
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@ -41,32 +43,32 @@ const timedEvents: TimedEvent[] = [
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name: "Winter Holiday Update",
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eventType: EventType.SHINY,
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shinyMultiplier: 2,
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friendshipMultiplier: 1,
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upgradeUnlockedVouchers: true,
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startDate: new Date(Date.UTC(2024, 11, 21, 0)),
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endDate: new Date(Date.UTC(2025, 0, 4, 0)),
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bannerKey: "winter_holidays2024-event-",
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scale: 0.21,
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availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ],
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uncommonBreedEncounters: [
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{ species: Species.GIMMIGHOUL },
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{ species: Species.GIMMIGHOUL, blockEvolution: true },
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{ species: Species.DELIBIRD },
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{ species: Species.STANTLER, allowEvolution: true },
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{ species: Species.CYNDAQUIL, allowEvolution: true },
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{ species: Species.PIPLUP, allowEvolution: true },
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{ species: Species.CHESPIN, allowEvolution: true },
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{ species: Species.BALTOY, allowEvolution: true },
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{ species: Species.SNOVER, allowEvolution: true },
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{ species: Species.CHINGLING, allowEvolution: true },
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{ species: Species.LITWICK, allowEvolution: true },
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{ species: Species.CUBCHOO, allowEvolution: true },
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{ species: Species.SWIRLIX, allowEvolution: true },
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{ species: Species.AMAURA, allowEvolution: true },
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{ species: Species.MUDBRAY, allowEvolution: true },
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{ species: Species.ROLYCOLY, allowEvolution: true },
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{ species: Species.MILCERY, allowEvolution: true },
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{ species: Species.SMOLIV, allowEvolution: true },
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{ species: Species.ALOLA_VULPIX, allowEvolution: true },
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{ species: Species.GALAR_DARUMAKA, allowEvolution: true },
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{ species: Species.STANTLER },
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{ species: Species.CYNDAQUIL },
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{ species: Species.PIPLUP },
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{ species: Species.CHESPIN },
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{ species: Species.BALTOY },
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{ species: Species.SNOVER },
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{ species: Species.CHINGLING },
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{ species: Species.LITWICK },
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{ species: Species.CUBCHOO },
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{ species: Species.SWIRLIX },
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{ species: Species.AMAURA },
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{ species: Species.MUDBRAY },
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{ species: Species.ROLYCOLY },
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{ species: Species.MILCERY },
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{ species: Species.SMOLIV },
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{ species: Species.ALOLA_VULPIX },
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{ species: Species.GALAR_DARUMAKA },
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{ species: Species.IRON_BUNDLE }
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],
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delibirdyBuff: [ "CATCHING_CHARM", "SHINY_CHARM", "ABILITY_CHARM", "EXP_CHARM", "SUPER_EXP_CHARM", "HEALING_CHARM" ],
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@ -97,16 +99,6 @@ export class TimedEventManager {
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return activeEvents.length > 0;
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}
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getFriendshipMultiplier(): number {
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let multiplier = 1;
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const friendshipEvents = timedEvents.filter((te) => this.isActive(te));
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friendshipEvents.forEach((fe) => {
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multiplier *= fe.friendshipMultiplier ?? 1;
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});
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return multiplier;
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}
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getShinyMultiplier(): number {
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let multiplier = 1;
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const shinyEvents = timedEvents.filter((te) => te.eventType === EventType.SHINY && this.isActive(te));
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@ -120,6 +112,68 @@ export class TimedEventManager {
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getEventBannerFilename(): string {
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return timedEvents.find((te: TimedEvent) => this.isActive(te))?.bannerKey ?? "";
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}
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getEventEncounters(): EventEncounter[] {
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const ret: EventEncounter[] = [];
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timedEvents.filter((te) => this.isActive(te)).map((te) => {
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if (!isNullOrUndefined(te.uncommonBreedEncounters)) {
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ret.push(...te.uncommonBreedEncounters);
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}
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});
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return ret;
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}
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/**
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* For events that change the classic candy friendship multiplier
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* @returns The highest classic friendship multiplier among the active events, or the default CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER
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*/
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getClassicFriendshipMultiplier(): number {
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let multiplier = CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER;
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const classicFriendshipEvents = timedEvents.filter((te) => this.isActive(te));
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classicFriendshipEvents.forEach((fe) => {
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if (!isNullOrUndefined(fe.classicFriendshipMultiplier) && fe.classicFriendshipMultiplier > multiplier) {
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multiplier = fe.classicFriendshipMultiplier;
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}
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});
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return multiplier;
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}
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/**
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* For events where defeated bosses (Gym Leaders, E4 etc) give out Voucher Plus even if they were defeated before
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* @returns Whether vouchers should be upgraded
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*/
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getUpgradeUnlockedVouchers(): boolean {
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return timedEvents.some((te) => this.isActive(te) && (te.upgradeUnlockedVouchers ?? false));
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}
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/**
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* For events where Delibirdy gives extra items
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* @returns list of ids of {@linkcode ModifierType}s that Delibirdy hands out as a bonus
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*/
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getDelibirdyBuff(): string[] {
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const ret: string[] = [];
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timedEvents.filter((te) => this.isActive(te)).map((te) => {
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if (!isNullOrUndefined(te.delibirdyBuff)) {
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ret.push(...te.delibirdyBuff);
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}
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});
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return ret;
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}
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/**
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* For events where there's a set weather for town biome (other biomes are hard)
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* @returns Event weathers for town
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*/
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getWeather(): WeatherPoolEntry[] {
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const ret: WeatherPoolEntry[] = [];
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timedEvents.filter((te) => this.isActive(te)).map((te) => {
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if (!isNullOrUndefined(te.weather)) {
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ret.push(...te.weather);
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}
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});
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return ret;
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}
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}
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export class TimedEventDisplay extends Phaser.GameObjects.Container {
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