Refactor timed event changes

This commit is contained in:
AJ Fontaine 2025-01-07 19:05:07 -05:00
parent 07b69c9485
commit 4975513118
8 changed files with 109 additions and 50 deletions

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@ -60,9 +60,10 @@ export const BerriesAboundEncounter: MysteryEncounter =
// Calculate boss mon // Calculate boss mon
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
let bossSpecies: PokemonSpecies; let bossSpecies: PokemonSpecies;
if (scene.eventManager.isEventActive() && scene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) { const eventEncounters = scene.eventManager.getEventEncounters();
const eventEncounter = randSeedItem(scene.eventManager.activeEvent()!.uncommonBreedEncounters!); if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, scene.gameMode); const eventEncounter = randSeedItem(eventEncounters);
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !(eventEncounter.blockEvolution ?? true), true, scene.gameMode);
bossSpecies = getPokemonSpecies( levelSpecies ); bossSpecies = getPokemonSpecies( levelSpecies );
} else { } else {
bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true); bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true);

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@ -37,7 +37,7 @@ const OPTION_3_DISALLOWED_MODIFIERS = [
const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2; const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2;
const doEventReward = (scene: BattleScene) => { const doEventReward = (scene: BattleScene) => {
const event_buff = scene.eventManager.activeEvent()?.delibirdyBuff ?? []; const event_buff = scene.eventManager.getDelibirdyBuff();
if (event_buff.length > 0) { if (event_buff.length > 0) {
const candidates = event_buff.filter((c => { const candidates = event_buff.filter((c => {
const mtype = generateModifierType(scene, modifierTypes[c]); const mtype = generateModifierType(scene, modifierTypes[c]);

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@ -58,9 +58,10 @@ export const FightOrFlightEncounter: MysteryEncounter =
// Calculate boss mon // Calculate boss mon
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
let bossSpecies: PokemonSpecies; let bossSpecies: PokemonSpecies;
if (scene.eventManager.isEventActive() && scene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) { const eventEncounters = scene.eventManager.getEventEncounters();
const eventEncounter = randSeedItem(scene.eventManager.activeEvent()!.uncommonBreedEncounters!); if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, scene.gameMode); const eventEncounter = randSeedItem(eventEncounters);
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !(eventEncounter.blockEvolution ?? true), true, scene.gameMode);
bossSpecies = getPokemonSpecies( levelSpecies ); bossSpecies = getPokemonSpecies( levelSpecies );
} else { } else {
bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true); bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true);

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@ -53,9 +53,10 @@ export const UncommonBreedEncounter: MysteryEncounter =
// Level equal to 2 below highest party member // Level equal to 2 below highest party member
const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2; const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
let species: PokemonSpecies; let species: PokemonSpecies;
if (scene.eventManager.isEventActive() && scene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) { const eventEncounters = scene.eventManager.getEventEncounters();
const eventEncounter = randSeedItem(scene.eventManager.activeEvent()!.uncommonBreedEncounters!); if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, scene.gameMode); const eventEncounter = randSeedItem(eventEncounters);
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !(eventEncounter.blockEvolution ?? true), true, scene.gameMode);
species = getPokemonSpecies( levelSpecies ); species = getPokemonSpecies( levelSpecies );
} else { } else {
species = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true); species = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true);

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@ -5,7 +5,7 @@ import { variantData } from "#app/data/variant";
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info"; import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr, VariableMoveTypeChartAttr } from "#app/data/move"; import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr, VariableMoveTypeChartAttr } from "#app/data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
import { starterPassiveAbilities } from "#app/data/balance/passives"; import { starterPassiveAbilities } from "#app/data/balance/passives";
import { Constructor, isNullOrUndefined, randSeedInt, type nil } from "#app/utils"; import { Constructor, isNullOrUndefined, randSeedInt, type nil } from "#app/utils";
import * as Utils from "#app/utils"; import * as Utils from "#app/utils";
@ -4311,10 +4311,7 @@ export class PlayerPokemon extends Pokemon {
].filter(d => !!d); ].filter(d => !!d);
const amount = new Utils.NumberHolder(friendship); const amount = new Utils.NumberHolder(friendship);
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount); this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
let candyFriendshipMultiplier = CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER; const candyFriendshipMultiplier = this.scene.eventManager.getClassicFriendshipMultiplier();
if (this.scene.eventManager.isEventActive()) {
candyFriendshipMultiplier *= this.scene.eventManager.getFriendshipMultiplier();
}
const starterAmount = new Utils.NumberHolder(Math.floor(amount.value * (this.scene.gameMode.isClassic ? candyFriendshipMultiplier : 1) / (fusionStarterSpeciesId ? 2 : 1))); const starterAmount = new Utils.NumberHolder(Math.floor(amount.value * (this.scene.gameMode.isClassic ? candyFriendshipMultiplier : 1) / (fusionStarterSpeciesId ? 2 : 1)));
// Add friendship to this PlayerPokemon // Add friendship to this PlayerPokemon

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@ -39,7 +39,11 @@ export class TrainerVictoryPhase extends BattlePhase {
// Validate Voucher for boss trainers // Validate Voucher for boss trainers
if (vouchers.hasOwnProperty(TrainerType[trainerType])) { if (vouchers.hasOwnProperty(TrainerType[trainerType])) {
if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer?.config.isBoss) { if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer?.config.isBoss) {
this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); if (this.scene.eventManager.getUpgradeUnlockedVouchers()) {
this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType]));
} else {
this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType]));
}
} }
} }
// Breeders in Space achievement // Breeders in Space achievement

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@ -1,3 +1,4 @@
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "#app/data/balance/starters";
import { TimedEventManager } from "#app/timed-event-manager"; import { TimedEventManager } from "#app/timed-event-manager";
/** Mock TimedEventManager so that ongoing events don't impact tests */ /** Mock TimedEventManager so that ongoing events don't impact tests */
@ -8,8 +9,8 @@ export class MockTimedEventManager extends TimedEventManager {
override isEventActive(): boolean { override isEventActive(): boolean {
return false; return false;
} }
override getFriendshipMultiplier(): number { override getClassicFriendshipMultiplier(): number {
return 1; return CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER;
} }
override getShinyMultiplier(): number { override getShinyMultiplier(): number {
return 1; return 1;

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@ -1,10 +1,11 @@
import BattleScene from "#app/battle-scene"; import BattleScene from "#app/battle-scene";
import { TextStyle, addTextObject } from "#app/ui/text"; import { TextStyle, addTextObject } from "#app/ui/text";
import { nil } from "#app/utils"; import { isNullOrUndefined, nil } from "#app/utils";
import i18next from "i18next"; import i18next from "i18next";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { WeatherPoolEntry } from "#app/data/weather"; import { WeatherPoolEntry } from "#app/data/weather";
import { WeatherType } from "#enums/weather-type"; import { WeatherType } from "#enums/weather-type";
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "./data/balance/starters";
export enum EventType { export enum EventType {
SHINY, SHINY,
@ -21,14 +22,15 @@ interface EventBanner {
interface EventEncounter { interface EventEncounter {
species: Species; species: Species;
allowEvolution?: boolean; blockEvolution?: boolean;
} }
interface TimedEvent extends EventBanner { interface TimedEvent extends EventBanner {
name: string; name: string;
eventType: EventType; eventType: EventType;
shinyMultiplier?: number; shinyMultiplier?: number;
friendshipMultiplier?: number; classicFriendshipMultiplier?: number;
upgradeUnlockedVouchers?: boolean;
startDate: Date; startDate: Date;
endDate: Date; endDate: Date;
uncommonBreedEncounters?: EventEncounter[]; uncommonBreedEncounters?: EventEncounter[];
@ -41,32 +43,32 @@ const timedEvents: TimedEvent[] = [
name: "Winter Holiday Update", name: "Winter Holiday Update",
eventType: EventType.SHINY, eventType: EventType.SHINY,
shinyMultiplier: 2, shinyMultiplier: 2,
friendshipMultiplier: 1, upgradeUnlockedVouchers: true,
startDate: new Date(Date.UTC(2024, 11, 21, 0)), startDate: new Date(Date.UTC(2024, 11, 21, 0)),
endDate: new Date(Date.UTC(2025, 0, 4, 0)), endDate: new Date(Date.UTC(2025, 0, 4, 0)),
bannerKey: "winter_holidays2024-event-", bannerKey: "winter_holidays2024-event-",
scale: 0.21, scale: 0.21,
availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ], availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ],
uncommonBreedEncounters: [ uncommonBreedEncounters: [
{ species: Species.GIMMIGHOUL }, { species: Species.GIMMIGHOUL, blockEvolution: true },
{ species: Species.DELIBIRD }, { species: Species.DELIBIRD },
{ species: Species.STANTLER, allowEvolution: true }, { species: Species.STANTLER },
{ species: Species.CYNDAQUIL, allowEvolution: true }, { species: Species.CYNDAQUIL },
{ species: Species.PIPLUP, allowEvolution: true }, { species: Species.PIPLUP },
{ species: Species.CHESPIN, allowEvolution: true }, { species: Species.CHESPIN },
{ species: Species.BALTOY, allowEvolution: true }, { species: Species.BALTOY },
{ species: Species.SNOVER, allowEvolution: true }, { species: Species.SNOVER },
{ species: Species.CHINGLING, allowEvolution: true }, { species: Species.CHINGLING },
{ species: Species.LITWICK, allowEvolution: true }, { species: Species.LITWICK },
{ species: Species.CUBCHOO, allowEvolution: true }, { species: Species.CUBCHOO },
{ species: Species.SWIRLIX, allowEvolution: true }, { species: Species.SWIRLIX },
{ species: Species.AMAURA, allowEvolution: true }, { species: Species.AMAURA },
{ species: Species.MUDBRAY, allowEvolution: true }, { species: Species.MUDBRAY },
{ species: Species.ROLYCOLY, allowEvolution: true }, { species: Species.ROLYCOLY },
{ species: Species.MILCERY, allowEvolution: true }, { species: Species.MILCERY },
{ species: Species.SMOLIV, allowEvolution: true }, { species: Species.SMOLIV },
{ species: Species.ALOLA_VULPIX, allowEvolution: true }, { species: Species.ALOLA_VULPIX },
{ species: Species.GALAR_DARUMAKA, allowEvolution: true }, { species: Species.GALAR_DARUMAKA },
{ species: Species.IRON_BUNDLE } { species: Species.IRON_BUNDLE }
], ],
delibirdyBuff: [ "CATCHING_CHARM", "SHINY_CHARM", "ABILITY_CHARM", "EXP_CHARM", "SUPER_EXP_CHARM", "HEALING_CHARM" ], delibirdyBuff: [ "CATCHING_CHARM", "SHINY_CHARM", "ABILITY_CHARM", "EXP_CHARM", "SUPER_EXP_CHARM", "HEALING_CHARM" ],
@ -97,16 +99,6 @@ export class TimedEventManager {
return activeEvents.length > 0; return activeEvents.length > 0;
} }
getFriendshipMultiplier(): number {
let multiplier = 1;
const friendshipEvents = timedEvents.filter((te) => this.isActive(te));
friendshipEvents.forEach((fe) => {
multiplier *= fe.friendshipMultiplier ?? 1;
});
return multiplier;
}
getShinyMultiplier(): number { getShinyMultiplier(): number {
let multiplier = 1; let multiplier = 1;
const shinyEvents = timedEvents.filter((te) => te.eventType === EventType.SHINY && this.isActive(te)); const shinyEvents = timedEvents.filter((te) => te.eventType === EventType.SHINY && this.isActive(te));
@ -120,6 +112,68 @@ export class TimedEventManager {
getEventBannerFilename(): string { getEventBannerFilename(): string {
return timedEvents.find((te: TimedEvent) => this.isActive(te))?.bannerKey ?? ""; return timedEvents.find((te: TimedEvent) => this.isActive(te))?.bannerKey ?? "";
} }
getEventEncounters(): EventEncounter[] {
const ret: EventEncounter[] = [];
timedEvents.filter((te) => this.isActive(te)).map((te) => {
if (!isNullOrUndefined(te.uncommonBreedEncounters)) {
ret.push(...te.uncommonBreedEncounters);
}
});
return ret;
}
/**
* For events that change the classic candy friendship multiplier
* @returns The highest classic friendship multiplier among the active events, or the default CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER
*/
getClassicFriendshipMultiplier(): number {
let multiplier = CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER;
const classicFriendshipEvents = timedEvents.filter((te) => this.isActive(te));
classicFriendshipEvents.forEach((fe) => {
if (!isNullOrUndefined(fe.classicFriendshipMultiplier) && fe.classicFriendshipMultiplier > multiplier) {
multiplier = fe.classicFriendshipMultiplier;
}
});
return multiplier;
}
/**
* For events where defeated bosses (Gym Leaders, E4 etc) give out Voucher Plus even if they were defeated before
* @returns Whether vouchers should be upgraded
*/
getUpgradeUnlockedVouchers(): boolean {
return timedEvents.some((te) => this.isActive(te) && (te.upgradeUnlockedVouchers ?? false));
}
/**
* For events where Delibirdy gives extra items
* @returns list of ids of {@linkcode ModifierType}s that Delibirdy hands out as a bonus
*/
getDelibirdyBuff(): string[] {
const ret: string[] = [];
timedEvents.filter((te) => this.isActive(te)).map((te) => {
if (!isNullOrUndefined(te.delibirdyBuff)) {
ret.push(...te.delibirdyBuff);
}
});
return ret;
}
/**
* For events where there's a set weather for town biome (other biomes are hard)
* @returns Event weathers for town
*/
getWeather(): WeatherPoolEntry[] {
const ret: WeatherPoolEntry[] = [];
timedEvents.filter((te) => this.isActive(te)).map((te) => {
if (!isNullOrUndefined(te.weather)) {
ret.push(...te.weather);
}
});
return ret;
}
} }
export class TimedEventDisplay extends Phaser.GameObjects.Container { export class TimedEventDisplay extends Phaser.GameObjects.Container {