implemented curious medicine

This commit is contained in:
Luc 2024-04-23 20:08:41 -04:00
parent e5f2b2c105
commit 4966531e3c

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@ -1268,6 +1268,28 @@ export class PostSummonAllyHealAbAttr extends PostSummonAbAttr {
}
}
export class PostSummonClearAllyStatsAbAttr extends PostSummonAbAttr {
constructor() {
super();
}
applyPostSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean {
const target = pokemon.getAlly();
if (target?.isActive(true)) {
for (let s = 0; s < target.summonData.battleStats.length; s++)
target.summonData.battleStats[s] = 0;
target.scene.queueMessage(getPokemonMessage(target, `'s stat changes\nwere eliminated!`));
return true;
}
return false;
}
}
export class DownloadAbAttr extends PostSummonAbAttr {
private enemyDef: integer;
private enemySpDef: integer;
@ -3099,7 +3121,8 @@ export function initAbilities() {
.attr(NoFusionAbilityAbAttr),
new Ability(Abilities.QUICK_DRAW, "Quick Draw (N)", "Enables the Pokémon to move first occasionally.", 8),
new Ability(Abilities.UNSEEN_FIST, "Unseen Fist (N)", "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", 8),
new Ability(Abilities.CURIOUS_MEDICINE, "Curious Medicine (N)", "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", 8),
new Ability(Abilities.CURIOUS_MEDICINE, "Curious Medicine", "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", 8)
.attr(PostSummonClearAllyStatsAbAttr),
new Ability(Abilities.TRANSISTOR, "Transistor", "Powers up Electric-type moves.", 8)
.attr(MoveTypePowerBoostAbAttr, Type.ELECTRIC),
new Ability(Abilities.DRAGONS_MAW, "Dragon's Maw", "Powers up Dragon-type moves.", 8)
@ -3207,7 +3230,8 @@ export function initAbilities() {
.attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS),
new Ability(Abilities.MINDS_EYE, "Mind's Eye (N)", "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", 9)
.ignorable(),
new Ability(Abilities.SUPERSWEET_SYRUP, "Supersweet Syrup (N)", "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", 9),
new Ability(Abilities.SUPERSWEET_SYRUP, "Supersweet Syrup", "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", 9)
.attr(PostSummonStatChangeAbAttr, BattleStat.EVA, -1, false),
new Ability(Abilities.HOSPITALITY, "Hospitality", "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", 9)
.attr(PostSummonAllyHealAbAttr, 4, true),
new Ability(Abilities.TOXIC_CHAIN, "Toxic Chain", "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", 9)