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All disable tests passing
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@ -2683,8 +2683,9 @@ export class MovePhase extends BattlePhase {
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if (!this.canMove()) {
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if (this.move.moveId && this.pokemon.isMoveDisabled(this.move.moveId)) {
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this.scene.queueMessage(`${this.move.getName()} is disabled!`);
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}
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if (this.pokemon.isActive(true) && this.move.ppUsed >= this.move.getMovePp()) { // if the move PP was reduced from Spite or otherwise, the move fails
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this.pokemon.pushMoveHistory({ move: this.move.moveId, result: MoveResult.FAIL, virtual: false });
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this.fail();
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} else if (this.pokemon.isActive(true) && this.move.ppUsed >= this.move.getMovePp()) { // if the move PP was reduced from Spite or otherwise, the move fails
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this.fail();
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this.showMoveText();
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this.showFailedText();
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@ -46,14 +46,13 @@ describe("Moves - Disable", () => {
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game.override.enemyAbility(Abilities.NONE);
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game.override.moveset([Moves.DISABLE, Moves.SPLASH, Moves.NONE, Moves.NONE]);
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game.override.enemyMoveset([Moves.SPLASH,Moves.NONE,Moves.NONE,Moves.NONE]);
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game.override.starterSpecies(Species.PIKACHU);
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game.override.enemySpecies(Species.SHUCKLE);
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});
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it("DISABLE fails if enemy has no move history", async() => {
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// Player goes first
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await game.startBattle([
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Species.PIKACHU,
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Species.SHUCKLE,
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]);
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await game.startBattle();
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expect(game.scene.getParty()[0].stats[Stat.SPD]).toBeGreaterThan(game.scene.getEnemyParty()[0].stats[Stat.SPD]);
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_useMove();
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@ -63,14 +62,14 @@ describe("Moves - Disable", () => {
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}, 20000);
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it("DISABLE works when user moves after enemy", async() => {
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await game.startBattle([
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Species.SHUCKLE,
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Species.PIKACHU,
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]);
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game.override.starterSpecies(Species.SHUCKLE);
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game.override.enemySpecies(Species.PIKACHU);
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await game.startBattle();
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expect(game.scene.getParty()[0].stats[Stat.SPD]).toBeLessThan(game.scene.getEnemyParty()[0].stats[Stat.SPD]);
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_useMove();
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await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(CommandPhase);
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await game.phaseInterceptor.to(CommandPhase);
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expect(game.scene.getParty()[0].getMoveHistory().at(0)!.move).toBe(Moves.DISABLE);
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expect(game.scene.getParty()[0].getMoveHistory().at(0)!.result).toBe(MoveResult.SUCCESS);
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@ -87,10 +86,7 @@ describe("Moves - Disable", () => {
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it("DISABLE interrupts target's move when user moves first", async() => {
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// Player goes first
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await game.startBattle([
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Species.PIKACHU,
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Species.SHUCKLE,
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]);
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await game.startBattle();
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_useMove(Moves.SPLASH);
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await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(CommandPhase);
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@ -102,11 +98,12 @@ describe("Moves - Disable", () => {
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_useMove(Moves.DISABLE);
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await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(CommandPhase);
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expect(game.scene.getPlayerPokemon()!.getMoveHistory().length === 2);
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expect(game.scene.getPlayerPokemon()!.getMoveHistory().length).toBe(2);
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expect(game.scene.getEnemyParty()[0].isMoveDisabled(Moves.SPLASH));
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expect(game.scene.getEnemyParty()[0].getMoveHistory().length === 2);
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expect(game.scene.getEnemyParty()[0].getLastXMoves().at(0)!.result).toBe(MoveResult.FAIL);
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expect(game.scene.getEnemyParty()[0].getLastXMoves().at(1)!.result).toBe(MoveResult.SUCCESS);
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expect(game.scene.getEnemyParty()[0].getMoveHistory().length).toBe(2);
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expect(game.scene.getEnemyParty()[0].getLastXMoves(2).at(0)!.result).toBe(MoveResult.FAIL);
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expect(game.scene.getEnemyParty()[0].getLastXMoves(2).at(1)!.result).toBe(MoveResult.SUCCESS);
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}, 20000);
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});
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