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fix
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@ -491,7 +491,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (move)
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applyMoveAttrs(IgnoreOpponentStatChangesAttr, this, opponent, move, statLevel);
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}
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if (move)
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if (this.isPlayer())
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this.scene.applyModifiers(TempBattleStatBoosterModifier, this.isPlayer(), battleStat as integer as TempBattleStat, statLevel);
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const statValue = new Utils.NumberHolder(this.getStat(stat));
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