Attempted fix for double battles tera UI bug

This commit is contained in:
Xavion3 2025-02-05 01:36:45 +11:00
parent 4a5f819b29
commit 47ce834b20

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@ -176,7 +176,7 @@ export default class CommandUiHandler extends UiHandler {
canTera(): boolean {
const hasTeraMod = !!globalScene.getModifiers(TerastallizeAccessModifier).length;
const currentTeras = globalScene.arena.playerTerasUsed;
const plannedTera = globalScene.currentBattle.preTurnCommands[0]?.command === Command.TERA ? 1 : 0;
const plannedTera = globalScene.currentBattle.preTurnCommands[0]?.command === Command.TERA && this.fieldIndex === 1 ? 1 : 0;
return hasTeraMod && (currentTeras + plannedTera) < 1;
}