Fix speed tie breaking things in tera shell test

This commit is contained in:
innerthunder 2024-08-30 11:54:26 -07:00
parent 5f20240a6e
commit 47add76da3

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@ -96,7 +96,7 @@ describe("Abilities - Tera Shell", () => {
async () => { async () => {
game.override.enemyMoveset(Array(4).fill(Moves.DRAGON_RAGE)); game.override.enemyMoveset(Array(4).fill(Moves.DRAGON_RAGE));
await game.startBattle([Species.SNORLAX]); await game.startBattle([Species.CHARIZARD]);
const playerPokemon = game.scene.getPlayerPokemon()!; const playerPokemon = game.scene.getPlayerPokemon()!;
vi.spyOn(playerPokemon, "apply"); vi.spyOn(playerPokemon, "apply");