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Add form name to evolution screen
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@ -270,7 +270,7 @@ export class EvolutionPhase extends Phase {
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globalScene.playSoundWithoutBgm("evolution_fanfare");
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globalScene.playSoundWithoutBgm("evolution_fanfare");
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evolvedPokemon.destroy();
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evolvedPokemon.destroy();
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globalScene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: this.preEvolvedPokemonName, evolvedPokemonName: this.pokemon.name }), null, () => this.end(), null, true, Utils.fixedInt(4000));
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globalScene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: this.preEvolvedPokemonName, evolvedPokemonName: this.pokemon.species.getExpandedSpeciesName() }), null, () => this.end(), null, true, Utils.fixedInt(4000));
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globalScene.time.delayedCall(Utils.fixedInt(4250), () => globalScene.playBgm());
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globalScene.time.delayedCall(Utils.fixedInt(4250), () => globalScene.playBgm());
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});
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});
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});
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});
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