mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-08 01:12:17 +02:00
renamed damage variables
This commit is contained in:
parent
86eede603b
commit
4652132314
@ -2250,7 +2250,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
|
||||
const { cancelled, result, damage } = this.getAttackDamage(source, move, false, isCritical, false);
|
||||
const { cancelled, result, damage: dmg } = this.getAttackDamage(source, move, false, isCritical, false);
|
||||
|
||||
const typeBoost = source.findTag(t => t instanceof TypeBoostTag && t.boostedType === source.getMoveType(move)) as TypeBoostTag;
|
||||
if (typeBoost?.oneUse) {
|
||||
@ -2270,8 +2270,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return result;
|
||||
}
|
||||
|
||||
this.turnData.damageTaken += damage;
|
||||
|
||||
if (isCritical) {
|
||||
this.scene.queueMessage(i18next.t("battle:hitResultCriticalHit"));
|
||||
}
|
||||
@ -2281,8 +2279,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
const isOneHitKo = result === HitResult.ONE_HIT_KO;
|
||||
|
||||
if (damage) {
|
||||
if (!this.isPlayer() && damage >= this.hp) {
|
||||
if (dmg) {
|
||||
if (!this.isPlayer() && dmg >= this.hp) {
|
||||
this.scene.applyModifiers(EnemyEndureChanceModifier, false, this);
|
||||
}
|
||||
|
||||
@ -2290,21 +2288,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* We explicitly require to ignore the faint phase here, as we want to show the messages
|
||||
* about the critical hit and the super effective/not very effective messages before the faint phase.
|
||||
*/
|
||||
const updatedDamage = this.damageAndUpdate(damage, result as DamageResult, isCritical, isOneHitKo, isOneHitKo, true);
|
||||
const damage = this.damageAndUpdate(dmg, result as DamageResult, isCritical, isOneHitKo, isOneHitKo, true);
|
||||
|
||||
if (source.isPlayer()) {
|
||||
this.scene.validateAchvs(DamageAchv, updatedDamage);
|
||||
if (updatedDamage > this.scene.gameData.gameStats.highestDamage) {
|
||||
this.scene.gameData.gameStats.highestDamage = updatedDamage;
|
||||
this.scene.validateAchvs(DamageAchv, damage);
|
||||
if (damage > this.scene.gameData.gameStats.highestDamage) {
|
||||
this.scene.gameData.gameStats.highestDamage = damage;
|
||||
}
|
||||
}
|
||||
source.turnData.damageDealt += updatedDamage;
|
||||
source.turnData.currDamageDealt = updatedDamage;
|
||||
source.turnData.damageDealt += damage;
|
||||
source.turnData.currDamageDealt = damage;
|
||||
this.turnData.damageTaken += damage;
|
||||
this.battleData.hitCount++;
|
||||
const attackResult = { move: move.id, result: result as DamageResult, damage: updatedDamage, critical: isCritical, sourceId: source.id, sourceBattlerIndex: source.getBattlerIndex() };
|
||||
const attackResult = { move: move.id, result: result as DamageResult, damage: damage, critical: isCritical, sourceId: source.id, sourceBattlerIndex: source.getBattlerIndex() };
|
||||
this.turnData.attacksReceived.unshift(attackResult);
|
||||
if (source.isPlayer() && !this.isPlayer()) {
|
||||
this.scene.applyModifiers(DamageMoneyRewardModifier, true, source, updatedDamage);
|
||||
this.scene.applyModifiers(DamageMoneyRewardModifier, true, source, damage);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2330,7 +2329,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.resetSummonData();
|
||||
}
|
||||
|
||||
if (damage) {
|
||||
if (dmg) {
|
||||
destinyTag?.lapse(source, BattlerTagLapseType.CUSTOM);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user