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greedent moves
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@ -232,7 +232,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
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isBoss: true,
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bossSegments: 3,
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shiny: false, // Shiny lock because of consistency issues between the different options
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moveSet: [Moves.THRASH, Moves.CRUNCH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS],
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moveSet: [Moves.THRASH, Moves.CRUNCH, Moves.BODY_PRESS, Moves.SLACK_OFF],
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modifierConfigs: bossModifierConfigs,
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tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
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mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
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