[i18n] Replace hardcoded messages for Data import (#6795)

* localize confirm import message

* localize error messages
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Fabi 2025-11-28 08:43:06 +01:00 committed by GitHub
parent c945a1b3f9
commit 4522e9e593
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@ -1446,71 +1446,58 @@ export class GameData {
globalScene.ui.showText(error, null, () => globalScene.ui.showText("", 0), fixedInt(1500));
if (!valid) {
return globalScene.ui.showText(
`Your ${dataName} data could not be loaded. It may be corrupted.`,
null,
() => globalScene.ui.showText("", 0),
fixedInt(1500),
);
return displayError(i18next.t("menuUiHandler:importCorrupt", { dataName }));
}
globalScene.ui.showText(
`Your ${dataName} data will be overridden and the page will reload. Proceed?`,
null,
() => {
globalScene.ui.setOverlayMode(
UiMode.CONFIRM,
() => {
localStorage.setItem(dataKey, encrypt(dataStr, bypassLogin));
globalScene.ui.showText(i18next.t("menuUiHandler:confirmImport", { dataName }), null, () => {
globalScene.ui.setOverlayMode(
UiMode.CONFIRM,
() => {
localStorage.setItem(dataKey, encrypt(dataStr, bypassLogin));
if (!bypassLogin && dataType < GameDataType.SETTINGS) {
updateUserInfo().then(success => {
if (!success[0]) {
return displayError(
`Could not contact the server. Your ${dataName} data could not be imported.`,
);
if (!bypassLogin && dataType < GameDataType.SETTINGS) {
updateUserInfo().then(success => {
if (!success[0]) {
return displayError(i18next.t("menuUiHandler:importNoServer", { dataName }));
}
const { trainerId, secretId } = this;
let updatePromise: Promise<string | null>;
if (dataType === GameDataType.SESSION) {
updatePromise = pokerogueApi.savedata.session.update(
{
slot: slotId,
trainerId,
secretId,
clientSessionId,
},
dataStr,
);
} else {
updatePromise = pokerogueApi.savedata.system.update(
{ trainerId, secretId, clientSessionId },
dataStr,
);
}
updatePromise.then(error => {
if (error) {
console.error(error);
return displayError(i18next.t("menuUiHandler:importError", { dataName }));
}
const { trainerId, secretId } = this;
let updatePromise: Promise<string | null>;
if (dataType === GameDataType.SESSION) {
updatePromise = pokerogueApi.savedata.session.update(
{
slot: slotId,
trainerId,
secretId,
clientSessionId,
},
dataStr,
);
} else {
updatePromise = pokerogueApi.savedata.system.update(
{ trainerId, secretId, clientSessionId },
dataStr,
);
}
updatePromise.then(error => {
if (error) {
console.error(error);
return displayError(
`An error occurred while updating ${dataName} data. Please contact the administrator.`,
);
}
window.location.reload();
});
window.location.reload();
});
} else {
window.location.reload();
}
},
() => {
globalScene.ui.revertMode();
globalScene.ui.showText("", 0);
},
false,
-98,
);
},
);
});
} else {
window.location.reload();
}
},
() => {
globalScene.ui.revertMode();
globalScene.ui.showText("", 0);
},
false,
-98,
);
});
};
})((e.target as any).files[0]);