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Address formatting
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@ -86,8 +86,7 @@ type TyrogueMove = Moves.LOW_SWEEP | Moves.MACH_PUNCH | Moves.RAPID_SPIN;
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export type EvolutionLevel = [species: Species, level: number];
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enum EvoCondKey {
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NONE,
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FRIENDSHIP,
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FRIENDSHIP = 1,
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TIME,
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MOVE,
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MOVE_TYPE,
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@ -119,7 +118,7 @@ type EvolutionConditionData =
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{key: EvoCondKey.NATURE, nature: Nature[]} |
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{key: EvoCondKey.WEATHER, weather: WeatherType[]} |
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{key: EvoCondKey.TYROGUE, move: TyrogueMove} |
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{key: EvoCondKey.SHEDINJA | EvoCondKey.NONE}
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{key: EvoCondKey.SHEDINJA}
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;
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export class SpeciesEvolutionCondition {
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@ -162,10 +161,10 @@ export class SpeciesEvolutionCondition {
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case EvoCondKey.RECOIL_DAMAGE_COUNT:
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return i18next.t("pokemonEvolutions:recoil");
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case EvoCondKey.HELD_ITEM:
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return i18next.t("pokemonEvolutions:heldItem");
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return i18next.t(`pokemonEvolutions:heldItem.${cond.itemKey}`);
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}
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}).filter(s => !isNullOrUndefined(s)); // Filter out stringless conditions
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return str.join(i18next.t("pokemonEvolutions:connector"));
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return str.join(i18next.t("pokemonEvolutions:connector")); // A comma or something of the sort
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}
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public conditionsFulfilled(pokemon: Pokemon): boolean {
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@ -790,15 +790,8 @@ export class MoveEffectPhase extends PokemonPhase {
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globalScene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger);
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// Increment evo counter for Primeape and Stantler
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if (
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(user.isPlayer() &&
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((user.hasSpecies(Species.PRIMEAPE) && this.move.id === Moves.RAGE_FIST) ||
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(user.hasSpecies(Species.STANTLER) && this.move.id === Moves.PSYSHIELD_BASH)))) {
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const modifier = (this.move.id === Moves.RAGE_FIST ?
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modifierTypes.EVOLUTION_TRACKER_PRIMEAPE().withIdFromFunc(modifierTypes.EVOLUTION_TRACKER_PRIMEAPE) :
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modifierTypes.EVOLUTION_TRACKER_STANTLER().withIdFromFunc(modifierTypes.EVOLUTION_TRACKER_STANTLER))
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.newModifier(user) as EvoTrackerMoveUseModifier;
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globalScene.addModifier(modifier);
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if (user.isPlayer()) {
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this.incrementMoveUseEvoCounters(user);
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}
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// Multi-hit check for Wimp Out/Emergency Exit
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@ -808,6 +801,23 @@ export class MoveEffectPhase extends PokemonPhase {
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}
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}
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/**
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* Increments evolution tracker stack for "Use move X times" evolutions, namely Primeape and Stantler
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* @param user {@linkcode Pokemon} the move's user
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*/
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incrementMoveUseEvoCounters(user: Pokemon) {
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// Increment evo counter for Primeape and Stantler
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if (
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((user.hasSpecies(Species.PRIMEAPE) && this.move.id === Moves.RAGE_FIST) ||
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(user.hasSpecies(Species.STANTLER) && this.move.id === Moves.PSYSHIELD_BASH))) {
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const modifier = (this.move.id === Moves.RAGE_FIST ?
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modifierTypes.EVOLUTION_TRACKER_PRIMEAPE().withIdFromFunc(modifierTypes.EVOLUTION_TRACKER_PRIMEAPE) :
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modifierTypes.EVOLUTION_TRACKER_STANTLER().withIdFromFunc(modifierTypes.EVOLUTION_TRACKER_STANTLER))
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.newModifier(user) as EvoTrackerMoveUseModifier;
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globalScene.addModifier(modifier); // Adds modifier or increments existing stack
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}
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}
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/**
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* Sub-method of for {@linkcode applyMoveEffects} that applies damage to the target.
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*
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