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Add missing .unimplemented()
to some Max- and Z-Moves
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27c5a0a7c2
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@ -10290,25 +10290,32 @@ export function initMoves() {
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.target(MoveTarget.USER_SIDE),
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/* Unused */
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new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
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.unimplemented()
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.makesContact(false)
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.edgeCase(), // I assume it's because the user needs spirit shackle and decidueye
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new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
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.unimplemented()
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.attr(AlwaysHitMinimizeAttr)
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.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
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.edgeCase(), // I assume it's because it needs darkest lariat and incineroar
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new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
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.unimplemented()
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.edgeCase(), // I assume it's because it needs sparkling aria and primarina
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new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
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.unimplemented(),
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new AttackMove(Moves.SOUL_STEALING_7_STAR_STRIKE, Type.GHOST, MoveCategory.PHYSICAL, 195, -1, 1, -1, 0, 7)
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.unimplemented(),
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new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7)
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.unimplemented()
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.edgeCase(), // I assume it's because it needs thunderbolt and Alola Raichu
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new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7)
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.unimplemented()
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.edgeCase(), // I assume it's because it needs giga impact and snorlax
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new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, -1, 0, 7)
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.unimplemented()
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.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true),
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new AttackMove(Moves.GENESIS_SUPERNOVA, Type.PSYCHIC, MoveCategory.SPECIAL, 185, -1, 1, 100, 0, 7)
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.unimplemented()
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.attr(TerrainChangeAttr, TerrainType.PSYCHIC),
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/* End Unused */
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new AttackMove(Moves.SHELL_TRAP, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, -3, 7)
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@ -10348,6 +10355,7 @@ export function initMoves() {
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.attr(FormChangeItemTypeAttr),
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/* Unused */
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new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
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.unimplemented()
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.edgeCase(), // I assume it's because it needs thunderbolt and pikachu in a cap
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/* End Unused */
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new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7)
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@ -10362,18 +10370,24 @@ export function initMoves() {
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.ignoresAbilities(),
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/* Unused */
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new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
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.unimplemented()
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.attr(PhotonGeyserCategoryAttr)
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.ignoresAbilities(),
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new AttackMove(Moves.SEARING_SUNRAZE_SMASH, Type.STEEL, MoveCategory.PHYSICAL, 200, -1, 1, -1, 0, 7)
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.unimplemented()
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.ignoresAbilities(),
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new AttackMove(Moves.MENACING_MOONRAZE_MAELSTROM, Type.GHOST, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
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.unimplemented()
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.ignoresAbilities(),
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new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
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.unimplemented()
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.edgeCase(), // I assume it needs play rough and mimikyu
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new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
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.unimplemented()
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.attr(ClearTerrainAttr)
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.makesContact(false),
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new AttackMove(Moves.CLANGOROUS_SOULBLAZE, Type.DRAGON, MoveCategory.SPECIAL, 185, -1, 1, 100, 0, 7)
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.unimplemented()
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.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true, { firstTargetOnly: true })
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.soundBased()
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.target(MoveTarget.ALL_NEAR_ENEMIES)
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@ -10415,6 +10429,7 @@ export function initMoves() {
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.punchingMove(),
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/* Unused */
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new SelfStatusMove(Moves.MAX_GUARD, Type.NORMAL, -1, 10, -1, 4, 8)
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.unimplemented()
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.attr(ProtectAttr)
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.condition(failIfLastCondition),
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/* End Unused */
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