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Added comment questioning whether applyabattrs is needed for the second mon in doubles battles
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@ -24,6 +24,7 @@ export class AttemptRunPhase extends PokemonPhase {
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applyAbAttrs("RunSuccessAbAttr", playerField[0], null, false, escapeChance);
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//TODO: needed?
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if (globalScene.currentBattle.double) {
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applyAbAttrs("RunSuccessAbAttr", playerField[1], null, false, escapeChance);
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}
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