Fix banner

This commit is contained in:
AJ Fontaine 2025-03-31 15:56:58 -04:00
parent cacd05b8b9
commit 41f7887a76

View File

@ -292,12 +292,12 @@ const timedEvents: TimedEvent[] = [
},
{
name: "April Fools 2025",
eventType: EventType.NO_TIMER_DISPLAY,
startDate: new Date(Date.UTC(2025, 3, 1)),
eventType: EventType.LUCK,
startDate: new Date(Date.UTC(2025, 2, 31)),
endDate: new Date(Date.UTC(2025, 3, 3)),
// bannerKey: "aprf25-",
// scale: 0.21,
// availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN"],
bannerKey: "aprf25",
scale: 0.21,
availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "es-MX", "pt-BR", "zh-CN"],
trainerShinyChance: 13107, // 13107/65536 = 1/5
music: [
["title", "title_afd"],
@ -572,11 +572,12 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
let key = this.event.bannerKey;
if (lang && this.event.availableLangs && this.event.availableLangs.length > 0) {
if (this.event.availableLangs.includes(lang)) {
key += lang;
key += "-" + lang;
} else {
key += "en";
key += "-en";
}
}
console.log(key);
console.log(this.event.bannerKey);
const padding = 5;
const showTimer = this.event.eventType !== EventType.NO_TIMER_DISPLAY;