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update tests
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@ -1,4 +1,5 @@
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import { BattlerIndex } from "#app/battle.js";
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import { BattlerIndex } from "#app/battle.js";
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import { Type } from "#app/data/type.js";
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import { Moves } from "#app/enums/moves.js";
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import { Moves } from "#app/enums/moves.js";
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import { Species } from "#app/enums/species.js";
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import { Species } from "#app/enums/species.js";
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import { Stat } from "#app/enums/stat.js";
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import { Stat } from "#app/enums/stat.js";
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@ -30,7 +31,7 @@ describe("Moves - Tar Shot", () => {
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset(SPLASH_ONLY)
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.enemyMoveset(SPLASH_ONLY)
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.enemySpecies(Species.TANGELA)
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.enemySpecies(Species.TANGELA)
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.enemyLevel(10)
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.enemyLevel(1000)
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.moveset([Moves.TAR_SHOT, Moves.FIRE_PUNCH])
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.moveset([Moves.TAR_SHOT, Moves.FIRE_PUNCH])
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.disableCrits();
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.disableCrits();
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});
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});
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@ -40,7 +41,6 @@ describe("Moves - Tar Shot", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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const enemy = game.scene.getEnemyPokemon()!;
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vi.spyOn(enemy, "getMaxHp").mockReturnValue(1000);
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vi.spyOn(enemy, "getMoveEffectiveness");
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vi.spyOn(enemy, "getMoveEffectiveness");
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game.move.select(Moves.TAR_SHOT);
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game.move.select(Moves.TAR_SHOT);
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@ -62,7 +62,6 @@ describe("Moves - Tar Shot", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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const enemy = game.scene.getEnemyPokemon()!;
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vi.spyOn(enemy, "getMaxHp").mockReturnValue(1000);
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vi.spyOn(enemy, "getMoveEffectiveness");
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vi.spyOn(enemy, "getMoveEffectiveness");
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game.move.select(Moves.TAR_SHOT);
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game.move.select(Moves.TAR_SHOT);
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@ -85,4 +84,50 @@ describe("Moves - Tar Shot", () => {
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await game.phaseInterceptor.to("MoveEndPhase");
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(enemy.getMoveEffectiveness).toHaveReturnedWith(4);
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expect(enemy.getMoveEffectiveness).toHaveReturnedWith(4);
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}, TIMEOUT);
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}, TIMEOUT);
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it("does not double the effectiveness of Fire-type moves against a Pokémon that is Terastallized", async () => {
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game.override.enemyHeldItems([{ name: "TERA_SHARD", type: Type.GRASS }]).enemySpecies(Species.SPRIGATITO);
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await game.classicMode.startBattle([Species.PIKACHU]);
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const enemy = game.scene.getEnemyPokemon()!;
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vi.spyOn(enemy, "getMoveEffectiveness");
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game.move.select(Moves.TAR_SHOT);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(enemy.getStatStage(Stat.SPD)).toBe(-1);
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await game.toNextTurn();
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game.move.select(Moves.FIRE_PUNCH);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2);
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}, TIMEOUT);
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it("doubles the effectiveness of Fire-type moves against a Pokémon that is already under the effects of Tar Shot before it Terastallized", async () => {
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game.override.enemySpecies(Species.SPRIGATITO);
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await game.classicMode.startBattle([Species.PIKACHU]);
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const enemy = game.scene.getEnemyPokemon()!;
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vi.spyOn(enemy, "getMoveEffectiveness");
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game.move.select(Moves.TAR_SHOT);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(enemy.getStatStage(Stat.SPD)).toBe(-1);
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await game.toNextTurn();
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game.override.enemyHeldItems([{ name: "TERA_SHARD", type: Type.GRASS }]);
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game.move.select(Moves.FIRE_PUNCH);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(enemy.getMoveEffectiveness).toHaveReturnedWith(4);
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}, TIMEOUT);
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});
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});
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