Add tests for skill swap

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Dean 2025-01-18 11:30:35 -08:00
parent 34d2919586
commit 4171ecd513

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import { Stat } from "#app/enums/stat";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Skill Swap", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.SPLASH, Moves.SKILL_SWAP ])
.ability(Abilities.BALL_FETCH)
.battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("should swap the two abilities", async () => {
game.override.ability(Abilities.ADAPTABILITY);
await game.classicMode.startBattle([ Species.FEEBAS ]);
game.move.select(Moves.SKILL_SWAP);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getPlayerPokemon()?.getAbility().id).toBe(Abilities.BALL_FETCH);
expect(game.scene.getEnemyPokemon()?.getAbility().id).toBe(Abilities.ADAPTABILITY);
});
it("should activate post-summon abilities", async () => {
game.override.ability(Abilities.INTIMIDATE);
await game.classicMode.startBattle([ Species.FEEBAS ]);
game.move.select(Moves.SKILL_SWAP);
await game.phaseInterceptor.to("BerryPhase");
// player atk should be -1 after opponent gains intimidate and it activates
expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(-1);
});
});