diff --git a/.github/workflows/deploy.yml b/.github/workflows/deploy.yml index aad509c3a7e..fcf0ec03a0a 100644 --- a/.github/workflows/deploy.yml +++ b/.github/workflows/deploy.yml @@ -28,11 +28,6 @@ jobs: ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts - name: Deploy build on server if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch - run: rsync -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }} - - name: Purge Cloudflare Cache - if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch - id: purge-cache - uses: NathanVaughn/actions-cloudflare-purge@v3.1.0 - with: - cf_auth: ${{ secrets.CLOUDFLARE_API_TOKEN }} - cf_zone: ${{ secrets.CLOUDFLARE_ZONE_ID }} + run: | + rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }} + ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json" diff --git a/index.html b/index.html index c05c1c0be92..bd316330a99 100644 --- a/index.html +++ b/index.html @@ -9,27 +9,27 @@ - - + + - - + + - - + + + \ No newline at end of file diff --git a/public/battle-anims/common-snap-trap.json b/public/battle-anims/common-snap-trap.json new file mode 100644 index 00000000000..d9b2cf0ab2d --- /dev/null +++ b/public/battle-anims/common-snap-trap.json @@ -0,0 +1,1208 @@ +{ + "id": 779, + "graphic": "PRAS- Elemental Fangs", + "frames": [ + [ + { + "x": 0, + "y": 0, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 0, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 2 + }, + { + "x": 128, + "y": -64, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 1, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 1 + }, + { + "x": 128, + "y": -95, + "zoomX": 100, + 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"visible": true, + "target": 0, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 2 + }, + { + "x": 128, + "y": -64, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 1, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 1 + } + ] + ], + "frameTimedEvents": { + "7": [ + { + "frameIndex": 7, + "resourceName": "metal.m4a", + "volume": 80, + "pitch": 100, + "eventType": "AnimTimedSoundEvent" + } + ], + "11": [ + { + "frameIndex": 11, + "resourceName": "PRSFX- Bite.wav", + "volume": 80, + "pitch": 100, + "eventType": "AnimTimedSoundEvent" + } + ] + }, + "position": 1, + "hue": 0 +} \ No newline at end of file diff --git a/public/exp-sprites.json b/public/exp-sprites.json index 2d71fc831fa..12ada72f917 100644 --- a/public/exp-sprites.json +++ b/public/exp-sprites.json @@ -1069,8 +1069,6 @@ "971", "972", "972", - "973", - "973", "974", "974", "975", @@ -2203,8 +2201,6 @@ "971b", "972b", "972b", - "973b", - "973b", "974b", "974b", "975b", @@ -3335,8 +3331,6 @@ "971sb", "972sb", "972sb", - "973sb", - "973sb", "974sb", "974sb", "975sb", @@ -4474,8 +4468,6 @@ "971s", "972s", "972s", - "973s", - "973s", "974s", "974s", "975s", diff --git a/public/images/pokemon/218.png b/public/images/pokemon/218.png index eeeb226e460..aeb9a35f9fe 100644 Binary files a/public/images/pokemon/218.png and b/public/images/pokemon/218.png differ diff --git a/public/images/pokemon/336.png b/public/images/pokemon/336.png index b17ede00243..5908f2b36a2 100644 Binary files a/public/images/pokemon/336.png and b/public/images/pokemon/336.png differ diff --git a/public/images/pokemon/exp/back/380-mega.png b/public/images/pokemon/exp/back/380-mega.png index 811231cbc3d..d865e64c373 100644 Binary files a/public/images/pokemon/exp/back/380-mega.png and b/public/images/pokemon/exp/back/380-mega.png differ diff --git a/public/images/pokemon/exp/back/381-mega.png b/public/images/pokemon/exp/back/381-mega.png index 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a/public/images/pokemon/variant/281.json b/public/images/pokemon/variant/281.json new file mode 100644 index 00000000000..fb2c33b2954 --- /dev/null +++ b/public/images/pokemon/variant/281.json @@ -0,0 +1,28 @@ +{ + "1": { + "84294a": "b80e2f", + "317b42": "89461a", + "101010": "101010", + "ff7b94": "ca2033", + "d64a73": "da3e4f", + "b5f794": "fff1c0", + "73bd73": "c08f44", + "8ce68c": "ebc984", + "ffffff": "f8efde", + "7384ad": "d59c80", + "cecee6": "ffc4a6" + }, + "2": { + "84294a": "9e2a7c", + "317b42": "242745", + "101010": "101010", + "ff7b94": "b035ae", + "d64a73": "d846c1", + "b5f794": "5b5790", + "73bd73": "282c5d", + "8ce68c": "3f427f", + "ffffff": "ffffff", + "7384ad": "7384ad", + "cecee6": "cecee6" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/303-mega_1.json b/public/images/pokemon/variant/282-mega_2.json similarity index 59% rename from public/images/pokemon/variant/back/303-mega_1.json rename to public/images/pokemon/variant/282-mega_2.json index 90f3e40d12c..ae3691cd8e7 100644 --- a/public/images/pokemon/variant/back/303-mega_1.json +++ b/public/images/pokemon/variant/282-mega_2.json @@ -1,11 +1,11 @@ { "textures": [ { - "image": "303-mega_1.png", + "image": "282-mega_2.png", "format": "RGBA8888", "size": { - "w": 71, - "h": 71 + "w": 75, + "h": 75 }, "scale": 1, "frames": [ @@ -14,20 +14,20 @@ "rotated": false, "trimmed": false, "sourceSize": { - "w": 71, - "h": 68 + "w": 67, + "h": 75 }, "spriteSourceSize": { "x": 0, "y": 0, - "w": 71, - "h": 68 + "w": 67, + "h": 75 }, "frame": { "x": 0, "y": 0, - "w": 71, - "h": 68 + "w": 67, + "h": 75 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:2d10e60122695a3f783df14c9a7935a1:d7b5ddc6da24f27369af566210d2b33b:766d7c57c0a0ceb3e322f87a608d6e58$" + "smartupdate": 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b/public/images/pokemon/variant/285.json @@ -0,0 +1,26 @@ +{ + "1": { + "73634a": "73634a", + "5a4a42": "5a4a42", + "efd6b5": "efc4b5", + "000000": "000000", + "c5a584": "c59584", + "94b57b": "b57bad", + "c5c594": "c394c5", + "849c7b": "9c7b9b", + "f7efd6": "f7efd6", + "526b42": "6b425f" + }, + "2": { + "73634a": "575370", + "5a4a42": "3e3651", + "efd6b5": "e3ded8", + "000000": "000000", + "c5a584": "b7ada2", + "94b57b": "3e6f96", + "c5c594": "6b9ab6", + "849c7b": "244162", + "f7efd6": "f7f2eb", + "526b42": "102141" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/286.json b/public/images/pokemon/variant/286.json new file mode 100644 index 00000000000..c1908f97269 --- /dev/null +++ b/public/images/pokemon/variant/286.json @@ -0,0 +1,32 @@ +{ + "1": { + "215231": "522147", + "84b573": "b573b2", + "639452": "945291", + "84213a": "842155", + "f7636b": "f763ca", + "000000": "000000", + "bd314a": "bd31b7", + "b59c7b": "b5857b", + "634a3a": "63573a", + "debd8c": 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00000000000..68558c7931b --- /dev/null +++ b/public/images/pokemon/variant/back/900.json @@ -0,0 +1,30 @@ +{ + "1": { + "080808": "080808", + "3a2e2f": "3a2e2f", + "6a5856": "6a5856", + "4d3d3e": "4d3d3e", + "96856d": "96856d", + "fcfcfc": "fcfcfc", + "2b1f22": "2b1f22", + "c8bdb7": "c8bdb7", + "6b563a": "221a69", + "af7845": "354da7", + "e2b561": "4b84d2", + "e3d1ae": "e3d1ae" + }, + "2": { + "080808": "080808", + "3a2e2f": "3a2e2f", + "6a5856": "424242", + "4d3d3e": "808080", + "96856d": "96856d", + "fcfcfc": "fcfcfc", + "2b1f22": "2b1f22", + "c8bdb7": "c8bdb7", + "6b563a": "a54200", + "af7845": "e68400", + "e2b561": "ffde00", + "e3d1ae": "e3d1ae" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/919.json b/public/images/pokemon/variant/back/919.json new file mode 100644 index 00000000000..0f7ecc24eab --- /dev/null +++ b/public/images/pokemon/variant/back/919.json @@ -0,0 +1,53 @@ +{ + "0": { + "2f323c": "1a1815", + "63738c": "4b453d", + "798aa2": 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--git a/public/images/pokemon/variant/back/920.json b/public/images/pokemon/variant/back/920.json new file mode 100644 index 00000000000..79b215090f3 --- /dev/null +++ b/public/images/pokemon/variant/back/920.json @@ -0,0 +1,50 @@ +{ + "0": { + "292829": "475316", + "0f0f0f": "0f0f0f", + "505050": "dbcf15", + "3c393c": "8e931a", + "e6ebef": "e6ebef", + "a59aa5": "a59aa5", + "ffffff": "ffffff", + "6b6d6b": "f6ea5f", + "607381": "444444", + "8e4815": "4d0517", + "424e59": "292929", + "f7a631": "c42929", + "ce6f0f": "8c0325", + "2d3639": "1d1d1d" + }, + "1": { + "292829": "1e391b", + "0f0f0f": "0f0f0f", + "505050": "529042", + "3c393c": "34642c", + "e6ebef": "e6ebef", + "a59aa5": "a59aa5", + "ffffff": "ffffff", + "6b6d6b": "6ea25e", + "607381": "919191", + "8e4815": "550927", + "424e59": "676974", + "f7a631": "c33c26", + "ce6f0f": "9b1515", + "2d3639": "4b4d5c" + }, + "2": { + "292829": "47132c", + "0f0f0f": "0f0f0f", + "505050": "b52828", + "3c393c": "791b2d", + "e6ebef": "e6ebef", + "a59aa5": "a59aa5", + "ffffff": "ffffff", + "6b6d6b": "df4747", + "607381": "858585", + "8e4815": "1c1936", + "424e59": "525252", + "f7a631": "2986c4", + "ce6f0f": "3a3476", + "2d3639": "3b3b3b" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/924.json b/public/images/pokemon/variant/back/924.json new file mode 100644 index 00000000000..9b2e1c7db20 --- /dev/null +++ b/public/images/pokemon/variant/back/924.json @@ -0,0 +1,35 @@ +{ + "0": { + "393a44": "344854", + "f9f9f9": "cddef1", + "b8b9c0": "9c89d2", + "0f0f0f": "0f0f0f", + "888b97": "5a6e8f", + "565765": "444561", + "567d9a": "755382", + "8ea9c6": "7575af", + "b8ccde": "a3a6ef" + }, + "1": { + "393a44": "3f0f0f", + "f9f9f9": "b39090", + "b8b9c0": "785e5e", + "0f0f0f": "0f0f0f", + "888b97": "6e4343", + "565765": "543131", + "567d9a": "a15d55", + "8ea9c6": "cb898b", + "b8ccde": "eaafb2" + }, + "2": { + "393a44": "27272e", + "f9f9f9": "757373", + "b8b9c0": "4b4b4d", + "0f0f0f": "0f0f0f", + "888b97": "3c3c3d", + "565765": "252526", + "567d9a": "471910", + "8ea9c6": "5e3e4c", + "b8ccde": "7a5b5d" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/925-four.json b/public/images/pokemon/variant/back/925-four.json new file mode 100644 index 00000000000..9b2e1c7db20 --- /dev/null +++ b/public/images/pokemon/variant/back/925-four.json @@ -0,0 +1,35 @@ +{ + "0": { + "393a44": "344854", + "f9f9f9": "cddef1", + "b8b9c0": "9c89d2", + "0f0f0f": "0f0f0f", + "888b97": "5a6e8f", + "565765": "444561", + "567d9a": "755382", + "8ea9c6": "7575af", + "b8ccde": "a3a6ef" + }, + "1": { + "393a44": "3f0f0f", + "f9f9f9": "b39090", + "b8b9c0": "785e5e", + "0f0f0f": "0f0f0f", + "888b97": "6e4343", + "565765": "543131", + "567d9a": "a15d55", + "8ea9c6": "cb898b", + "b8ccde": "eaafb2" + }, + "2": { + "393a44": "27272e", + "f9f9f9": "757373", + "b8b9c0": "4b4b4d", + "0f0f0f": "0f0f0f", + "888b97": "3c3c3d", + "565765": "252526", + "567d9a": "471910", + "8ea9c6": "5e3e4c", + "b8ccde": "7a5b5d" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/925-three.json b/public/images/pokemon/variant/back/925-three.json new file mode 100644 index 00000000000..9b2e1c7db20 --- /dev/null +++ b/public/images/pokemon/variant/back/925-three.json @@ -0,0 +1,35 @@ +{ + "0": { + "393a44": "344854", + "f9f9f9": "cddef1", + "b8b9c0": "9c89d2", + "0f0f0f": "0f0f0f", + "888b97": "5a6e8f", + "565765": "444561", + "567d9a": "755382", + "8ea9c6": "7575af", + "b8ccde": "a3a6ef" + }, + "1": { + "393a44": "3f0f0f", + "f9f9f9": "b39090", + "b8b9c0": "785e5e", + "0f0f0f": "0f0f0f", + "888b97": "6e4343", + "565765": "543131", + "567d9a": "a15d55", + "8ea9c6": "cb898b", + "b8ccde": "eaafb2" + }, + "2": { + "393a44": "27272e", + "f9f9f9": "757373", + "b8b9c0": "4b4b4d", + "0f0f0f": "0f0f0f", + "888b97": "3c3c3d", + "565765": "252526", + "567d9a": "471910", + "8ea9c6": "5e3e4c", + "b8ccde": "7a5b5d" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/967.json b/public/images/pokemon/variant/back/967.json index 3794b725634..7eab2cd96f5 100644 --- a/public/images/pokemon/variant/back/967.json +++ b/public/images/pokemon/variant/back/967.json @@ -14,5 +14,21 @@ "222328": "222328", "4b565c": "4b565c", "e2e9d7": "e2e9d7" + }, + "2": { + "384a35": "5d0c0c", + "b9b7b3": "c0ab8b", + "54654e": "942d22", + "1c2916": "43060b", + "0f0f0f": "0f0f0f", + "f16b32": "8c63d2", + "34453d": "45141d", + "607d6d": "6b2c31", + "75b07d": "a95d50", + "fcfcfc": "fcfcfc", + "323943": "502b2a", + "222328": "371516", + "4b565c": "815652", + "e2e9d7": "e9ddbb" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/back/973.json b/public/images/pokemon/variant/back/973.json index 3070d7f3ab5..6bb3f90575d 100644 --- a/public/images/pokemon/variant/back/973.json +++ b/public/images/pokemon/variant/back/973.json @@ -1,8 +1,8 @@ { "0": { - "be5c70": "aa8d8d", - "af3f5b": "905e5e", - "eb6d96": "d2bbbc", + "be5c70": "988282", + "af3f5b": "7c6364", + "eb6d96": "cfbbbc", "f596b0": "f0ddde", "645555": "404355", "e9e5ea": "e7e2e6", @@ -13,7 +13,7 @@ "bf964a": "d28011", "000000": "000000", "ffffff": "ffffff", - "852941": "724f51" + "852941": "60484a" }, "1": { "be5c70": "911b92", diff --git a/public/images/pokemon/variant/back/988.json b/public/images/pokemon/variant/back/988.json new file mode 100644 index 00000000000..7ef8e8d8902 --- /dev/null +++ b/public/images/pokemon/variant/back/988.json @@ -0,0 +1,34 @@ +{ + "1": { + "a93734": "2c9484", + "ed7e3d": "28d7bd", + "7b2000": "0b334c", + "d8a33f": "56e4ba", + "181820": "181820", + "efd165": "66e9c2", + "d1fd77": "e2fd77", + "7dc536": "d7d346", + "f04137": "17b79f", + "35384f": "35384f", + "f1f7f7": "f1f7f7", + "465175": "465175", + "a9a9ab": "92c9b9", + "359f8f": "23838b" + }, + "2": { + "a93734": "622b8b", + "ed7e3d": "b258c9", + "7b2000": "3d1759", + "d8a33f": "9d46a1", + "181820": "181820", + "efd165": "c273e0", + "d1fd77": "71d1fb", + 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Binary files a/public/images/pokemon_icons_8v.png and b/public/images/pokemon_icons_8v.png differ diff --git a/public/images/pokemon_icons_9v.json b/public/images/pokemon_icons_9v.json index 0e39461650b..091978f314a 100644 --- a/public/images/pokemon_icons_9v.json +++ b/public/images/pokemon_icons_9v.json @@ -4,11 +4,179 @@ "image": "pokemon_icons_9v.png", "format": "RGBA8888", "size": { - "w": 109, - "h": 109 + "w": 170, + "h": 170 }, "scale": 1, "frames": [ + { + "filename": "1001_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 0, + "w": 32, + "h": 30 + }, + "frame": { + "x": 0, + "y": 0, + "w": 32, + "h": 30 + } + }, + { + "filename": "1001_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 0, + "w": 32, + "h": 30 + }, + "frame": { + "x": 0, + "y": 30, + "w": 32, + "h": 30 + } + }, + { + "filename": "937_9", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 0, + "w": 31, + "h": 29 + }, + "frame": { + "x": 32, + "y": 0, + "w": 31, + "h": 29 + } + }, + { + "filename": "988_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 7, + "y": 0, + "w": 28, + "h": 30 + }, + "frame": { + "x": 0, + "y": 60, + "w": 28, + "h": 30 + } + }, + { + "filename": "988_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 7, + "y": 0, + "w": 28, + "h": 30 + }, + "frame": { + "x": 32, + "y": 29, + "w": 28, + "h": 30 + } + }, + { + "filename": "925-four_1", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 5, + "w": 31, + "h": 24 + }, + "frame": { + "x": 63, + "y": 0, + "w": 31, + "h": 24 + } + }, + { + "filename": "925-four_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 5, + "w": 31, + "h": 24 + }, + "frame": { + "x": 94, + "y": 0, + "w": 31, + "h": 24 + } + }, + { + "filename": "925-four_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 5, + "w": 31, + "h": 24 + }, + "frame": { + "x": 125, + "y": 0, + "w": 31, + "h": 24 + } + }, { "filename": "999_1", "rotated": false, @@ -25,7 +193,7 @@ }, "frame": { "x": 0, - "y": 0, + "y": 90, "w": 24, "h": 30 } @@ -46,11 +214,179 @@ }, "frame": { "x": 0, - "y": 30, + "y": 120, "w": 24, "h": 30 } }, + { + "filename": "924_1", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 7, + "w": 31, + "h": 22 + }, + "frame": { + "x": 63, + "y": 24, + "w": 31, + "h": 22 + } + }, + { + "filename": "924_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 7, + "w": 31, + "h": 22 + }, + "frame": { + "x": 94, + "y": 24, + "w": 31, + "h": 22 + } + }, + { + "filename": "924_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 7, + "w": 31, + "h": 22 + }, + "frame": { + "x": 125, + "y": 24, + "w": 31, + "h": 22 + } + }, + { + "filename": "925-three_1", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 7, + "w": 31, + "h": 22 + }, + "frame": { + "x": 60, + "y": 46, + "w": 31, + "h": 22 + } + }, + { + "filename": "925-three_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 7, + "w": 31, + "h": 22 + }, + "frame": { + "x": 91, + "y": 46, + "w": 31, + "h": 22 + } + }, + { + "filename": "925-three_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 7, + "w": 31, + "h": 22 + }, + "frame": { + "x": 122, + "y": 46, + "w": 31, + "h": 22 + } + }, + { + "filename": "973_1", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 11, + "y": 1, + "w": 17, + "h": 28 + }, + "frame": { + "x": 153, + "y": 46, + "w": 17, + "h": 28 + } + }, + { + "filename": "919_1", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 11, + "y": 12, + "w": 18, + "h": 17 + }, + "frame": { + "x": 0, + "y": 150, + "w": 18, + "h": 17 + } + }, { "filename": "999_3", "rotated": false, @@ -66,8 +402,8 @@ "h": 30 }, "frame": { - "x": 0, - "y": 60, + "x": 24, + "y": 90, "w": 24, "h": 30 } @@ -88,13 +424,55 @@ }, "frame": { "x": 24, - "y": 0, + "y": 120, "w": 24, "h": 29 } }, { - "filename": "1000_2", + "filename": "967_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 9, + "y": 8, + "w": 22, + "h": 21 + }, + "frame": { + "x": 24, + "y": 149, + "w": 22, + "h": 21 + } + }, + { + "filename": "967_3_GENERATED", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 9, + "y": 8, + "w": 22, + "h": 21 + }, + "frame": { + "x": 46, + "y": 149, + "w": 22, + "h": 21 + } + }, + { + "filename": "1004_2", "rotated": false, "trimmed": true, "sourceSize": { @@ -103,36 +481,15 @@ }, "spriteSourceSize": { "x": 8, - "y": 0, - "w": 24, - "h": 29 + "y": 7, + "w": 23, + "h": 22 }, "frame": { - "x": 48, - "y": 0, - "w": 24, - "h": 29 - } - }, - { - "filename": "1000_3", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 8, - "y": 0, - "w": 24, - "h": 29 - }, - "frame": { - "x": 72, - "y": 0, - "w": 24, - "h": 29 + "x": 28, + "y": 68, + "w": 23, + "h": 22 } }, { @@ -150,8 +507,8 @@ "h": 26 }, "frame": { - "x": 24, - "y": 29, + "x": 51, + "y": 68, "w": 26, "h": 26 } @@ -171,8 +528,8 @@ "h": 26 }, "frame": { - "x": 24, - "y": 55, + "x": 77, + "y": 68, "w": 26, "h": 26 } @@ -192,12 +549,180 @@ "h": 26 }, "frame": { - "x": 24, - "y": 81, + "x": 103, + "y": 68, "w": 26, "h": 26 } }, + { + "filename": "1000_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 0, + "w": 24, + "h": 29 + }, + "frame": { + "x": 129, + "y": 68, + "w": 24, + "h": 29 + } + }, + { + "filename": "973_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 11, + "y": 1, + "w": 17, + "h": 28 + }, + "frame": { + "x": 153, + "y": 74, + "w": 17, + "h": 28 + } + }, + { + "filename": "1000_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 0, + "w": 24, + "h": 29 + }, + "frame": { + "x": 48, + "y": 94, + "w": 24, + "h": 29 + } + }, + { + "filename": "936_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 9, + "y": 0, + "w": 22, + "h": 29 + }, + "frame": { + "x": 72, + "y": 94, + "w": 22, + "h": 29 + } + }, + { + "filename": "920_1", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 4, + "w": 24, + "h": 25 + }, + "frame": { + "x": 48, + "y": 123, + "w": 24, + "h": 25 + } + }, + { + "filename": "920_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 4, + "w": 24, + "h": 25 + }, + "frame": { + "x": 94, + "y": 94, + "w": 24, + "h": 25 + } + }, + { + "filename": "1004_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 7, + "w": 23, + "h": 22 + }, + "frame": { + "x": 68, + "y": 148, + "w": 23, + "h": 22 + } + }, + { + "filename": "920_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 4, + "w": 24, + "h": 25 + }, + "frame": { + "x": 72, + "y": 123, + "w": 24, + "h": 25 + } + }, { "filename": "962_1", "rotated": false, @@ -213,8 +738,8 @@ "h": 27 }, "frame": { - "x": 50, - "y": 29, + "x": 96, + "y": 119, "w": 21, "h": 27 } @@ -234,33 +759,12 @@ "h": 27 }, "frame": { - "x": 71, - "y": 29, + "x": 118, + "y": 97, "w": 21, "h": 27 } }, - { - "filename": "973_1", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 11, - "y": 1, - "w": 17, - "h": 28 - }, - "frame": { - "x": 92, - "y": 29, - "w": 17, - "h": 28 - } - }, { "filename": "962_3", "rotated": false, @@ -276,33 +780,12 @@ "h": 27 }, "frame": { - "x": 50, - "y": 56, + "x": 117, + "y": 124, "w": 21, "h": 27 } }, - { - "filename": "973_2", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 11, - "y": 1, - "w": 17, - "h": 28 - }, - "frame": { - "x": 71, - "y": 56, - "w": 17, - "h": 28 - } - }, { "filename": "973_3", "rotated": false, @@ -318,14 +801,14 @@ "h": 28 }, "frame": { - "x": 88, - "y": 57, + "x": 138, + "y": 124, "w": 17, "h": 28 } }, { - "filename": "967_2", + "filename": "935_3", "rotated": false, "trimmed": true, "sourceSize": { @@ -333,16 +816,58 @@ "h": 30 }, "spriteSourceSize": { - "x": 9, - "y": 8, - "w": 22, - "h": 21 + "x": 12, + "y": 6, + "w": 15, + "h": 23 }, "frame": { - "x": 50, - "y": 84, - "w": 22, - "h": 21 + "x": 155, + "y": 102, + "w": 15, + "h": 23 + } + }, + { + "filename": "919_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 11, + "y": 12, + "w": 18, + "h": 17 + }, + "frame": { + "x": 91, + "y": 148, + "w": 18, + "h": 17 + } + }, + { + "filename": "919_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 11, + "y": 12, + "w": 18, + "h": 17 + }, + "frame": { + "x": 109, + "y": 151, + "w": 18, + "h": 17 } } ] @@ -351,6 +876,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:9683a313d5ac18db632fb677a38ed11c:8e6ba9eced08bb11299aadeb742c10ba:3ec5c0bc286c296cfb7fa30a8b06f3da$" + "smartupdate": "$TexturePacker:SmartUpdate:38e8e8af90b8dd4ffa7ee5a93dfcbc61:f38f6e3dccdc524bf428ee48ce3b5a0b:3ec5c0bc286c296cfb7fa30a8b06f3da$" } } diff --git a/public/images/pokemon_icons_9v.png b/public/images/pokemon_icons_9v.png index 58b9b8b0c69..13afe79b353 100644 Binary files a/public/images/pokemon_icons_9v.png and b/public/images/pokemon_icons_9v.png differ diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 98c1fc83e48..3c869aaba87 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -21,6 +21,7 @@ import { ModifierPoolType, getDefaultModifierTypeForTier, getEnemyModifierTypesF import AbilityBar from './ui/ability-bar'; import { BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, IncrementMovePriorityAbAttr, applyAbAttrs, initAbilities } from './data/ability'; import { Abilities } from "./data/enums/abilities"; +import { allAbilities } from "./data/ability"; import Battle, { BattleType, FixedBattleConfig, fixedBattles } from './battle'; import { GameMode, GameModes, gameModes } from './game-mode'; import FieldSpritePipeline from './pipelines/field-sprite'; @@ -271,7 +272,7 @@ export default class BattleScene extends SceneBase { populateAnims(); - await fetch('./images/pokemon/variant/_masterlist.json').then(res => res.json()).then(v => Object.keys(v).forEach(k => variantData[k] = v[k])); + await this.cachedFetch('./images/pokemon/variant/_masterlist.json').then(res => res.json()).then(v => Object.keys(v).forEach(k => variantData[k] = v[k])); } create() { @@ -468,8 +469,8 @@ export default class BattleScene extends SceneBase { Promise.all([ Promise.all(loadPokemonAssets), - initCommonAnims().then(() => loadCommonAnimAssets(this, true)), - Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(this, defaultMoves, true)), + initCommonAnims(this).then(() => loadCommonAnimAssets(this, true)), + Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(this, m))).then(() => loadMoveAnimAssets(this, defaultMoves, true)), this.initStarterColors() ]).then(() => { this.pushPhase(new LoginPhase(this)); @@ -505,19 +506,29 @@ export default class BattleScene extends SceneBase { async initExpSprites(): Promise { if (expSpriteKeys.length) return; - fetch('./exp-sprites.json').then(res => res.json()).then(keys => { + this.cachedFetch('./exp-sprites.json').then(res => res.json()).then(keys => { if (Array.isArray(keys)) expSpriteKeys.push(...keys); Promise.resolve(); }); } + cachedFetch(url: string, init?: RequestInit): Promise { + const manifest = this.game['manifest']; + if (manifest) { + const timestamp = manifest[`/${url.replace('./', '')}`]; + if (timestamp) + url += `?t=${timestamp}`; + } + return fetch(url, init); + } + initStarterColors(): Promise { return new Promise(resolve => { if (starterColors) return resolve(); - fetch('./starter-colors.json').then(res => res.json()).then(sc => { + this.cachedFetch('./starter-colors.json').then(res => res.json()).then(sc => { starterColors = {}; Object.keys(sc).forEach(key => { starterColors[key] = sc[key]; @@ -798,6 +809,7 @@ export default class BattleScene extends SceneBase { const localizable: Localizable[] = [ ...allSpecies, ...allMoves, + ...allAbilities, ...Utils.getEnumValues(ModifierPoolType).map(mpt => getModifierPoolForType(mpt)).map(mp => Object.values(mp).flat().map(mt => mt.modifierType).filter(mt => 'localize' in mt).map(lpb => lpb as unknown as Localizable)).flat() ]; for (let item of localizable) @@ -893,7 +905,26 @@ export default class BattleScene extends SceneBase { //this.pushPhase(new TrainerMessageTestPhase(this, TrainerType.RIVAL, TrainerType.RIVAL_2, TrainerType.RIVAL_3, TrainerType.RIVAL_4, TrainerType.RIVAL_5, TrainerType.RIVAL_6)); if (!waveIndex && lastBattle) { - const isNewBiome = !(lastBattle.waveIndex % 10) || (this.gameMode.isDaily && lastBattle.waveIndex === 49); + let isNewBiome = !(lastBattle.waveIndex % 10) || ((this.gameMode.hasShortBiomes || this.gameMode.isDaily) && (lastBattle.waveIndex % 50) === 49); + if (!isNewBiome && this.gameMode.hasShortBiomes && (newWaveIndex % 10) < 9) { + let w = lastBattle.waveIndex - ((lastBattle.waveIndex % 10) - 1); + let biomeWaves = 1; + while (w < lastBattle.waveIndex) { + let wasNewBiome = false; + this.executeWithSeedOffset(() => { + wasNewBiome = !Utils.randSeedInt(6 - biomeWaves); + }, w << 4); + if (wasNewBiome) + biomeWaves = 1; + else + biomeWaves++; + w++; + } + + this.executeWithSeedOffset(() => { + isNewBiome = !Utils.randSeedInt(6 - biomeWaves); + }, lastBattle.waveIndex << 4); + } const resetArenaState = isNewBiome || this.currentBattle.battleType === BattleType.TRAINER || this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS; this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy()); this.trySpreadPokerus(); @@ -1957,9 +1988,27 @@ export default class BattleScene extends SceneBase { return (player ? this.modifiers : this.enemyModifiers).find(m => (modifierFilter as ModifierPredicate)(m)); } + applyShuffledModifiers(scene: BattleScene, modifierType: { new(...args: any[]): Modifier }, player: boolean = true, ...args: any[]): PersistentModifier[] { + let modifiers = (player ? this.modifiers : this.enemyModifiers).filter(m => m instanceof modifierType && m.shouldApply(args)); + scene.executeWithSeedOffset(() => { + const shuffleModifiers = mods => { + if (mods.length < 1) + return mods; + const rand = Math.floor(Utils.randSeedInt(mods.length)); + return [mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand))]; + }; + modifiers = shuffleModifiers(modifiers); + }, scene.currentBattle.turn << 4, scene.waveSeed); + return this.applyModifiersInternal(modifiers, player, args); + } + applyModifiers(modifierType: { new(...args: any[]): Modifier }, player: boolean = true, ...args: any[]): PersistentModifier[] { - const appliedModifiers: PersistentModifier[] = []; const modifiers = (player ? this.modifiers : this.enemyModifiers).filter(m => m instanceof modifierType && m.shouldApply(args)); + return this.applyModifiersInternal(modifiers, player, args); + } + + applyModifiersInternal(modifiers: PersistentModifier[], player: boolean, args: any[]): PersistentModifier[] { + const appliedModifiers: PersistentModifier[] = []; for (let modifier of modifiers) { if (modifier.apply(args)) { console.log('Applied', modifier.type.name, !player ? '(enemy)' : ''); diff --git a/src/data/ability.ts b/src/data/ability.ts index f0c68e5a054..99a59dec2f3 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -18,9 +18,12 @@ import { Moves } from "./enums/moves"; import { TerrainType } from "./terrain"; import { SpeciesFormChangeManualTrigger } from "./pokemon-forms"; import { Abilities } from "./enums/abilities"; +import i18next, { Localizable } from "#app/plugins/i18n.js"; -export class Ability { +export class Ability implements Localizable { public id: Abilities; + + private nameAppend: string; public name: string; public description: string; public generation: integer; @@ -29,13 +32,22 @@ export class Ability { public attrs: AbAttr[]; public conditions: AbAttrCondition[]; - constructor(id: Abilities, name: string, description: string, generation: integer) { + constructor(id: Abilities, generation: integer) { this.id = id; - this.name = name; - this.description = description; + + this.nameAppend = ''; this.generation = generation; this.attrs = []; this.conditions = []; + + this.localize(); + } + + localize(): void { + const i18nKey = Abilities[this.id].split('_').filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join('') as string; + + this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : ''; + this.description = this.id ? i18next.t(`ability:${i18nKey}.description`) as string : ''; } getAttrs(attrType: { new(...args: any[]): AbAttr }): AbAttr[] { @@ -76,6 +88,16 @@ export class Ability { return this; } + + partial(): this { + this.nameAppend += ' (P)'; + return this; + } + + unimplemented(): this { + this.nameAppend += ' (N)'; + return this; + } } type AbAttrApplyFunc = (attr: TAttr, passive: boolean) => boolean | Promise; @@ -1266,6 +1288,29 @@ export class PostSummonStatChangeAbAttr extends PostSummonAbAttr { } } +export class PostSummonAllyHealAbAttr extends PostSummonAbAttr { + private healRatio: number; + private showAnim: boolean; + + constructor(healRatio: number, showAnim: boolean = false) { + super(); + + this.healRatio = healRatio || 4; + this.showAnim = showAnim; + } + + applyPostSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean { + const target = pokemon.getAlly(); + if (target?.isActive(true)) { + target.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), + Math.max(Math.floor(pokemon.getMaxHp() / this.healRatio), 1), getPokemonMessage(target, ` drank down all the\nmatcha that ${pokemon.name} made!`), true, !this.showAnim)); + return true; + } + + return false; + } +} + export class DownloadAbAttr extends PostSummonAbAttr { private enemyDef: integer; private enemySpDef: integer; @@ -1792,7 +1837,7 @@ export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr } applyPostTerrainChange(pokemon: Pokemon, passive: boolean, terrain: TerrainType, args: any[]): boolean { - if (!this.terrainTypes.find(t => terrain === terrain)) + if (!this.terrainTypes.find(t => t === terrain)) return false; return pokemon.addTag(this.tagType, this.turnCount); @@ -1826,6 +1871,23 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr { } } +export class MoodyAbAttr extends PostTurnAbAttr { + constructor() { + super(true); + } + + applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean { + // TODO: Edge case of not choosing to buff or debuff a stat that's already maxed + let selectableStats = [BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD]; + let increaseStat = selectableStats[Utils.randInt(selectableStats.length)]; + selectableStats = selectableStats.filter(s => s !== increaseStat); + let decreaseStat = selectableStats[Utils.randInt(selectableStats.length)]; + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [increaseStat], 2)); + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [decreaseStat], -1)); + return true; + } +} + export class PostTurnStatChangeAbAttr extends PostTurnAbAttr { private stats: BattleStat[]; private levels: integer; @@ -2428,422 +2490,455 @@ function queueShowAbility(pokemon: Pokemon, passive: boolean): void { pokemon.scene.clearPhaseQueueSplice(); } -export const allAbilities = [ new Ability(Abilities.NONE, "-", "", 3) ]; +export const allAbilities = [ new Ability(Abilities.NONE, 3) ]; export function initAbilities() { allAbilities.push( - new Ability(Abilities.STENCH, "Stench", "By releasing stench when attacking, this Pokémon may cause the target to flinch.", 3) + new Ability(Abilities.STENCH, 3) .attr(PostAttackApplyBattlerTagAbAttr, false, (user, target, move) => !move.getMove().findAttr(attr => attr instanceof FlinchAttr) ? 10 : 0, BattlerTagType.FLINCHED), - new Ability(Abilities.DRIZZLE, "Drizzle", "The Pokémon makes it rain when it enters a battle.", 3) + new Ability(Abilities.DRIZZLE, 3) .attr(PostSummonWeatherChangeAbAttr, WeatherType.RAIN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.RAIN), - new Ability(Abilities.SPEED_BOOST, "Speed Boost", "Its Speed stat is boosted every turn.", 3) + new Ability(Abilities.SPEED_BOOST, 3) .attr(PostTurnStatChangeAbAttr, BattleStat.SPD, 1), - new Ability(Abilities.BATTLE_ARMOR, "Battle Armor", "Hard armor protects the Pokémon from critical hits.", 3) + new Ability(Abilities.BATTLE_ARMOR, 3) .attr(BlockCritAbAttr) .ignorable(), - new Ability(Abilities.STURDY, "Sturdy", "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", 3) + new Ability(Abilities.STURDY, 3) .attr(PreDefendFullHpEndureAbAttr) .attr(BlockOneHitKOAbAttr) .ignorable(), - new Ability(Abilities.DAMP, "Damp (N)", "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", 3) - .ignorable(), - new Ability(Abilities.LIMBER, "Limber", "Its limber body protects the Pokémon from paralysis.", 3) + new Ability(Abilities.DAMP, 3) + .ignorable() + .unimplemented(), + new Ability(Abilities.LIMBER, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.PARALYSIS) .ignorable(), - new Ability(Abilities.SAND_VEIL, "Sand Veil", "Boosts the Pokémon's evasiveness in a sandstorm.", 3) + new Ability(Abilities.SAND_VEIL, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.EVA, 1.2) .attr(BlockWeatherDamageAttr, WeatherType.SANDSTORM) .condition(getWeatherCondition(WeatherType.SANDSTORM)) .ignorable(), - new Ability(Abilities.STATIC, "Static", "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", 3) + new Ability(Abilities.STATIC, 3) .attr(PostDefendContactApplyStatusEffectAbAttr, 30, StatusEffect.PARALYSIS), - new Ability(Abilities.VOLT_ABSORB, "Volt Absorb", "Restores HP if hit by an Electric-type move instead of taking damage.", 3) + new Ability(Abilities.VOLT_ABSORB, 3) .attr(TypeImmunityHealAbAttr, Type.ELECTRIC) .ignorable(), - new Ability(Abilities.WATER_ABSORB, "Water Absorb", "Restores HP if hit by a Water-type move instead of taking damage.", 3) + new Ability(Abilities.WATER_ABSORB, 3) .attr(TypeImmunityHealAbAttr, Type.WATER) .ignorable(), - new Ability(Abilities.OBLIVIOUS, "Oblivious", "The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.", 3) + new Ability(Abilities.OBLIVIOUS, 3) .attr(BattlerTagImmunityAbAttr, BattlerTagType.INFATUATED) .ignorable(), - new Ability(Abilities.CLOUD_NINE, "Cloud Nine", "Eliminates the effects of weather.", 3) + new Ability(Abilities.CLOUD_NINE, 3) .attr(SuppressWeatherEffectAbAttr, true), - new Ability(Abilities.COMPOUND_EYES, "Compound Eyes", "The Pokémon's compound eyes boost its accuracy.", 3) + new Ability(Abilities.COMPOUND_EYES, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.ACC, 1.3), - new Ability(Abilities.INSOMNIA, "Insomnia", "The Pokémon is suffering from insomnia and cannot fall asleep.", 3) + new Ability(Abilities.INSOMNIA, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP) .attr(BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) .ignorable(), - new Ability(Abilities.COLOR_CHANGE, "Color Change", "The Pokémon's type becomes the type of the move used on it.", 3) + new Ability(Abilities.COLOR_CHANGE, 3) .attr(PostDefendTypeChangeAbAttr), - new Ability(Abilities.IMMUNITY, "Immunity", "The immune system of the Pokémon prevents it from getting poisoned.", 3) + new Ability(Abilities.IMMUNITY, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) .ignorable(), - new Ability(Abilities.FLASH_FIRE, "Flash Fire", "Powers up the Pokémon's Fire-type moves if it's hit by one.", 3) + new Ability(Abilities.FLASH_FIRE, 3) .attr(TypeImmunityAddBattlerTagAbAttr, Type.FIRE, BattlerTagType.FIRE_BOOST, 1, (pokemon: Pokemon) => !pokemon.status || pokemon.status.effect !== StatusEffect.FREEZE) .ignorable(), - new Ability(Abilities.SHIELD_DUST, "Shield Dust (N)", "This Pokémon's dust blocks the additional effects of attacks taken.", 3) - .ignorable(), - new Ability(Abilities.OWN_TEMPO, "Own Tempo", "This Pokémon has its own tempo, and that prevents it from becoming confused.", 3) + new Ability(Abilities.SHIELD_DUST, 3) + .ignorable() + .unimplemented(), + new Ability(Abilities.OWN_TEMPO, 3) .attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED) .ignorable(), - new Ability(Abilities.SUCTION_CUPS, "Suction Cups (N)", "This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.", 3) - .ignorable(), - new Ability(Abilities.INTIMIDATE, "Intimidate", "The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.", 3) + new Ability(Abilities.SUCTION_CUPS, 3) + .ignorable() + .unimplemented(), + new Ability(Abilities.INTIMIDATE, 3) .attr(PostSummonStatChangeAbAttr, BattleStat.ATK, -1), - new Ability(Abilities.SHADOW_TAG, "Shadow Tag", "This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.", 3) + new Ability(Abilities.SHADOW_TAG, 3) .attr(ArenaTrapAbAttr), - new Ability(Abilities.ROUGH_SKIN, "Rough Skin", "This Pokémon inflicts damage with its rough skin to the attacker on contact.", 3) + new Ability(Abilities.ROUGH_SKIN, 3) .attr(PostDefendContactDamageAbAttr, 8) .bypassFaint(), - new Ability(Abilities.WONDER_GUARD, "Wonder Guard", "Its mysterious power only lets supereffective moves hit the Pokémon.", 3) + new Ability(Abilities.WONDER_GUARD, 3) .attr(NonSuperEffectiveImmunityAbAttr) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .ignorable(), - new Ability(Abilities.LEVITATE, "Levitate", "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", 3) + new Ability(Abilities.LEVITATE, 3) .attr(TypeImmunityAbAttr, Type.GROUND, (pokemon: Pokemon) => !pokemon.getTag(BattlerTagType.IGNORE_FLYING) && !pokemon.scene.arena.getTag(ArenaTagType.GRAVITY) && !pokemon.getTag(BattlerTagType.GROUNDED)) .ignorable(), - new Ability(Abilities.EFFECT_SPORE, "Effect Spore", "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", 3) + new Ability(Abilities.EFFECT_SPORE, 3) .attr(PostDefendContactApplyStatusEffectAbAttr, 10, StatusEffect.POISON, StatusEffect.PARALYSIS, StatusEffect.SLEEP), - new Ability(Abilities.SYNCHRONIZE, "Synchronize (N)", "The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.", 3) - .attr(SyncEncounterNatureAbAttr), - new Ability(Abilities.CLEAR_BODY, "Clear Body", "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", 3) + new Ability(Abilities.SYNCHRONIZE, 3) + .attr(SyncEncounterNatureAbAttr) + .unimplemented(), + new Ability(Abilities.CLEAR_BODY, 3) .attr(ProtectStatAbAttr) .ignorable(), - new Ability(Abilities.NATURAL_CURE, "Natural Cure", "All status conditions heal when the Pokémon switches out.", 3) + new Ability(Abilities.NATURAL_CURE, 3) .attr(PreSwitchOutResetStatusAbAttr), - new Ability(Abilities.LIGHTNING_ROD, "Lightning Rod", "The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.", 3) + new Ability(Abilities.LIGHTNING_ROD, 3) .attr(RedirectTypeMoveAbAttr, Type.ELECTRIC) .attr(TypeImmunityStatChangeAbAttr, Type.ELECTRIC, BattleStat.SPATK, 1) .ignorable(), - new Ability(Abilities.SERENE_GRACE, "Serene Grace (N)", "Boosts the likelihood of additional effects occurring when attacking.", 3), - new Ability(Abilities.SWIFT_SWIM, "Swift Swim", "Boosts the Pokémon's Speed stat in rain.", 3) + new Ability(Abilities.SERENE_GRACE, 3) + .unimplemented(), + new Ability(Abilities.SWIFT_SWIM, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)), - new Ability(Abilities.CHLOROPHYLL, "Chlorophyll", "Boosts the Pokémon's Speed stat in harsh sunlight.", 3) + new Ability(Abilities.CHLOROPHYLL, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)), - new Ability(Abilities.ILLUMINATE, "Illuminate", "By illuminating its surroundings, the Pokémon raises the likelihood of meeting wild Pokémon and prevents its accuracy from being lowered.", 3) + new Ability(Abilities.ILLUMINATE, 3) .attr(ProtectStatAbAttr, BattleStat.ACC) .attr(DoubleBattleChanceAbAttr) .ignorable(), - new Ability(Abilities.TRACE, "Trace", "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", 3) + new Ability(Abilities.TRACE, 3) .attr(TraceAbAttr) .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.HUGE_POWER, "Huge Power", "Doubles the Pokémon's Attack stat.", 3) + new Ability(Abilities.HUGE_POWER, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 2), - new Ability(Abilities.POISON_POINT, "Poison Point", "Contact with the Pokémon may poison the attacker.", 3) + new Ability(Abilities.POISON_POINT, 3) .attr(PostDefendContactApplyStatusEffectAbAttr, 30, StatusEffect.POISON), - new Ability(Abilities.INNER_FOCUS, "Inner Focus", "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", 3) + new Ability(Abilities.INNER_FOCUS, 3) .attr(BattlerTagImmunityAbAttr, BattlerTagType.FLINCHED) .ignorable(), - new Ability(Abilities.MAGMA_ARMOR, "Magma Armor", "The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.", 3) + new Ability(Abilities.MAGMA_ARMOR, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.FREEZE) .ignorable(), - new Ability(Abilities.WATER_VEIL, "Water Veil", "The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.", 3) + new Ability(Abilities.WATER_VEIL, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.BURN) .ignorable(), - new Ability(Abilities.MAGNET_PULL, "Magnet Pull (N)", "Prevents Steel-type Pokémon from escaping using its magnetic force.", 3) + new Ability(Abilities.MAGNET_PULL, 3) /*.attr(ArenaTrapAbAttr) - .condition((pokemon: Pokemon) => pokemon.getOpponent()?.isOfType(Type.STEEL))*/, - new Ability(Abilities.SOUNDPROOF, "Soundproof", "Soundproofing gives the Pokémon full immunity to all sound-based moves.", 3) + .condition((pokemon: Pokemon) => pokemon.getOpponent()?.isOfType(Type.STEEL))*/ + .unimplemented(), + new Ability(Abilities.SOUNDPROOF, 3) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().hasFlag(MoveFlags.SOUND_BASED)) .ignorable(), - new Ability(Abilities.RAIN_DISH, "Rain Dish", "The Pokémon gradually regains HP in rain.", 3) + new Ability(Abilities.RAIN_DISH, 3) .attr(PostWeatherLapseHealAbAttr, 1, WeatherType.RAIN, WeatherType.HEAVY_RAIN), - new Ability(Abilities.SAND_STREAM, "Sand Stream", "The Pokémon summons a sandstorm when it enters a battle.", 3) + new Ability(Abilities.SAND_STREAM, 3) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SANDSTORM) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SANDSTORM), - new Ability(Abilities.PRESSURE, "Pressure", "By putting pressure on the opposing Pokémon, it raises their PP usage.", 3) + new Ability(Abilities.PRESSURE, 3) .attr(IncreasePpAbAttr) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is exerting its Pressure!')), - new Ability(Abilities.THICK_FAT, "Thick Fat", "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", 3) + new Ability(Abilities.THICK_FAT, 3) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.ICE, 0.5) .ignorable(), - new Ability(Abilities.EARLY_BIRD, "Early Bird", "The Pokémon awakens from sleep twice as fast as other Pokémon.", 3) + new Ability(Abilities.EARLY_BIRD, 3) .attr(ReduceStatusEffectDurationAbAttr, StatusEffect.SLEEP), - new Ability(Abilities.FLAME_BODY, "Flame Body", "Contact with the Pokémon may burn the attacker.", 3) + new Ability(Abilities.FLAME_BODY, 3) .attr(PostDefendContactApplyStatusEffectAbAttr, 30, StatusEffect.BURN), - new Ability(Abilities.RUN_AWAY, "Run Away", "Enables a sure getaway from wild Pokémon.", 3) + new Ability(Abilities.RUN_AWAY, 3) .attr(RunSuccessAbAttr), - new Ability(Abilities.KEEN_EYE, "Keen Eye", "Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.", 3) + new Ability(Abilities.KEEN_EYE, 3) .attr(ProtectStatAbAttr, BattleStat.ACC) .ignorable(), - new Ability(Abilities.HYPER_CUTTER, "Hyper Cutter", "The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.", 3) + new Ability(Abilities.HYPER_CUTTER, 3) .attr(ProtectStatAbAttr, BattleStat.ATK) .ignorable(), - new Ability(Abilities.PICKUP, "Pickup", "The Pokémon may pick up the item an opposing Pokémon held during a battle.", 3) + new Ability(Abilities.PICKUP, 3) .attr(PostBattleLootAbAttr), - new Ability(Abilities.TRUANT, "Truant", "The Pokémon can't use a move if it had used a move on the previous turn.", 3) + new Ability(Abilities.TRUANT, 3) .attr(PostSummonAddBattlerTagAbAttr, BattlerTagType.TRUANT, 1, false), - new Ability(Abilities.HUSTLE, "Hustle", "Boosts the Attack stat, but lowers accuracy.", 3) + new Ability(Abilities.HUSTLE, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5) .attr(BattleStatMultiplierAbAttr, BattleStat.ACC, 0.8), - new Ability(Abilities.CUTE_CHARM, "Cute Charm", "Contact with the Pokémon may cause infatuation.", 3) + new Ability(Abilities.CUTE_CHARM, 3) .attr(PostDefendContactApplyTagChanceAbAttr, 30, BattlerTagType.INFATUATED), - new Ability(Abilities.PLUS, "Plus (N)", "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", 3), - new Ability(Abilities.MINUS, "Minus (N)", "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", 3), - new Ability(Abilities.FORECAST, "Forecast (N)", "The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.", 3) + new Ability(Abilities.PLUS, 3) + .unimplemented(), + new Ability(Abilities.MINUS, 3) + .unimplemented(), + new Ability(Abilities.FORECAST, 3) .attr(UncopiableAbilityAbAttr) - .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.STICKY_HOLD, "Sticky Hold", "Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.", 3) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.STICKY_HOLD, 3) .attr(BlockItemTheftAbAttr) .bypassFaint() .ignorable(), - new Ability(Abilities.SHED_SKIN, "Shed Skin", "The Pokémon may heal its own status conditions by shedding its skin.", 3) + new Ability(Abilities.SHED_SKIN, 3) .conditionalAttr(pokemon => !Utils.randSeedInt(3), PostTurnResetStatusAbAttr), - new Ability(Abilities.GUTS, "Guts", "It's so gutsy that having a status condition boosts the Pokémon's Attack stat.", 3) + new Ability(Abilities.GUTS, 3) .attr(BypassBurnDamageReductionAbAttr) .conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5), - new Ability(Abilities.MARVEL_SCALE, "Marvel Scale", "The Pokémon's marvelous scales boost the Defense stat if it has a status condition.", 3) + new Ability(Abilities.MARVEL_SCALE, 3) .conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.DEF, 1.5) .ignorable(), - new Ability(Abilities.LIQUID_OOZE, "Liquid Ooze", "The oozed liquid has a strong stench, which damages attackers using any draining move.", 3) + new Ability(Abilities.LIQUID_OOZE, 3) .attr(ReverseDrainAbAttr), - new Ability(Abilities.OVERGROW, "Overgrow", "Powers up Grass-type moves when the Pokémon's HP is low.", 3) + new Ability(Abilities.OVERGROW, 3) .attr(LowHpMoveTypePowerBoostAbAttr, Type.GRASS), - new Ability(Abilities.BLAZE, "Blaze", "Powers up Fire-type moves when the Pokémon's HP is low.", 3) + new Ability(Abilities.BLAZE, 3) .attr(LowHpMoveTypePowerBoostAbAttr, Type.FIRE), - new Ability(Abilities.TORRENT, "Torrent", "Powers up Water-type moves when the Pokémon's HP is low.", 3) + new Ability(Abilities.TORRENT, 3) .attr(LowHpMoveTypePowerBoostAbAttr, Type.WATER), - new Ability(Abilities.SWARM, "Swarm", "Powers up Bug-type moves when the Pokémon's HP is low.", 3) + new Ability(Abilities.SWARM, 3) .attr(LowHpMoveTypePowerBoostAbAttr, Type.BUG), - new Ability(Abilities.ROCK_HEAD, "Rock Head", "Protects the Pokémon from recoil damage.", 3) + new Ability(Abilities.ROCK_HEAD, 3) .attr(BlockRecoilDamageAttr), - new Ability(Abilities.DROUGHT, "Drought", "Turns the sunlight harsh when the Pokémon enters a battle.", 3) + new Ability(Abilities.DROUGHT, 3) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY), - new Ability(Abilities.ARENA_TRAP, "Arena Trap", "Prevents opposing Pokémon from fleeing.", 3) + new Ability(Abilities.ARENA_TRAP, 3) .attr(ArenaTrapAbAttr), - new Ability(Abilities.VITAL_SPIRIT, "Vital Spirit", "The Pokémon is full of vitality, and that prevents it from falling asleep.", 3) + new Ability(Abilities.VITAL_SPIRIT, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP) .attr(BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) .ignorable(), - new Ability(Abilities.WHITE_SMOKE, "White Smoke", "The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.", 3) + new Ability(Abilities.WHITE_SMOKE, 3) .attr(ProtectStatAbAttr) .ignorable(), - new Ability(Abilities.PURE_POWER, "Pure Power", "Using its pure power, the Pokémon doubles its Attack stat.", 3) + new Ability(Abilities.PURE_POWER, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 2), - new Ability(Abilities.SHELL_ARMOR, "Shell Armor", "A hard shell protects the Pokémon from critical hits.", 3) + new Ability(Abilities.SHELL_ARMOR, 3) .attr(BlockCritAbAttr) .ignorable(), - new Ability(Abilities.AIR_LOCK, "Air Lock", "Eliminates the effects of weather.", 3) + new Ability(Abilities.AIR_LOCK, 3) .attr(SuppressWeatherEffectAbAttr, true), - new Ability(Abilities.TANGLED_FEET, "Tangled Feet", "Raises evasiveness if the Pokémon is confused.", 4) + new Ability(Abilities.TANGLED_FEET, 4) .conditionalAttr(pokemon => !!pokemon.getTag(BattlerTagType.CONFUSED), BattleStatMultiplierAbAttr, BattleStat.EVA, 2) .ignorable(), - new Ability(Abilities.MOTOR_DRIVE, "Motor Drive", "Boosts its Speed stat if hit by an Electric-type move instead of taking damage.", 4) + new Ability(Abilities.MOTOR_DRIVE, 4) .attr(TypeImmunityStatChangeAbAttr, Type.ELECTRIC, BattleStat.SPD, 1) .ignorable(), - new Ability(Abilities.RIVALRY, "Rivalry", "Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.", 4) + new Ability(Abilities.RIVALRY, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => user.gender !== Gender.GENDERLESS && target.gender !== Gender.GENDERLESS && user.gender === target.gender, 1.25) .attr(MovePowerBoostAbAttr, (user, target, move) => user.gender !== Gender.GENDERLESS && target.gender !== Gender.GENDERLESS && user.gender !== target.gender, 0.75), - new Ability(Abilities.STEADFAST, "Steadfast", "The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.", 4) + new Ability(Abilities.STEADFAST, 4) .attr(FlinchStatChangeAbAttr, BattleStat.SPD, 1), - new Ability(Abilities.SNOW_CLOAK, "Snow Cloak", "Boosts the Pokémon's evasiveness in snow.", 4) + new Ability(Abilities.SNOW_CLOAK, 4) .attr(BattleStatMultiplierAbAttr, BattleStat.EVA, 1.2) .attr(BlockWeatherDamageAttr, WeatherType.HAIL) .condition(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW)) .ignorable(), - new Ability(Abilities.GLUTTONY, "Gluttony", "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", 4) + new Ability(Abilities.GLUTTONY, 4) .attr(ReduceBerryUseThresholdAbAttr), - new Ability(Abilities.ANGER_POINT, "Anger Point", "The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.", 4) + new Ability(Abilities.ANGER_POINT, 4) .attr(PostDefendCritStatChangeAbAttr, BattleStat.ATK, 6), - new Ability(Abilities.UNBURDEN, "Unburden (N)", "Boosts the Speed stat if the Pokémon's held item is used or lost.", 4), - new Ability(Abilities.HEATPROOF, "Heatproof", "The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.", 4) + new Ability(Abilities.UNBURDEN, 4) + .unimplemented(), + new Ability(Abilities.HEATPROOF, 4) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .ignorable(), - new Ability(Abilities.SIMPLE, "Simple", "The stat changes the Pokémon receives are doubled.", 4) + new Ability(Abilities.SIMPLE, 4) .attr(StatChangeMultiplierAbAttr, 2) .ignorable(), - new Ability(Abilities.DRY_SKIN, "Dry Skin", "Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.", 4) + new Ability(Abilities.DRY_SKIN, 4) .attr(PostWeatherLapseDamageAbAttr, 2, WeatherType.SUNNY, WeatherType.HARSH_SUN) .attr(PostWeatherLapseHealAbAttr, 2, WeatherType.RAIN, WeatherType.HEAVY_RAIN) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 1.25) .attr(TypeImmunityHealAbAttr, Type.WATER) .ignorable(), - new Ability(Abilities.DOWNLOAD, "Download", "Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.", 4) + new Ability(Abilities.DOWNLOAD, 4) .attr(DownloadAbAttr), - new Ability(Abilities.IRON_FIST, "Iron Fist", "Powers up punching moves.", 4) + new Ability(Abilities.IRON_FIST, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PUNCHING_MOVE), 1.2), - new Ability(Abilities.POISON_HEAL, "Poison Heal (N)", "Restores HP if the Pokémon is poisoned instead of losing HP.", 4), - new Ability(Abilities.ADAPTABILITY, "Adaptability", "Powers up moves of the same type as the Pokémon.", 4) + new Ability(Abilities.POISON_HEAL, 4) + .unimplemented(), + new Ability(Abilities.ADAPTABILITY, 4) .attr(StabBoostAbAttr), - new Ability(Abilities.SKILL_LINK, "Skill Link", "Maximizes the number of times multistrike moves hit.", 4) + new Ability(Abilities.SKILL_LINK, 4) .attr(MaxMultiHitAbAttr), - new Ability(Abilities.HYDRATION, "Hydration", "Heals status conditions if it's raining.", 4) + new Ability(Abilities.HYDRATION, 4) .attr(PostTurnResetStatusAbAttr) .condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)), - new Ability(Abilities.SOLAR_POWER, "Solar Power", "Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.", 4) + new Ability(Abilities.SOLAR_POWER, 4) .attr(PostWeatherLapseDamageAbAttr, 2, WeatherType.SUNNY, WeatherType.HARSH_SUN) .attr(BattleStatMultiplierAbAttr, BattleStat.SPATK, 1.5) .condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)), - new Ability(Abilities.QUICK_FEET, "Quick Feet", "Boosts the Speed stat if the Pokémon has a status condition.", 4) + new Ability(Abilities.QUICK_FEET, 4) .conditionalAttr(pokemon => pokemon.status ? pokemon.status.effect === StatusEffect.PARALYSIS : false, BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.SPD, 1.5), - new Ability(Abilities.NORMALIZE, "Normalize", "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", 4) + new Ability(Abilities.NORMALIZE, 4) .attr(MoveTypeChangeAttr, Type.NORMAL, 1.2, (user, target, move) => move.id !== Moves.HIDDEN_POWER && move.id !== Moves.WEATHER_BALL && move.id !== Moves.NATURAL_GIFT && move.id !== Moves.JUDGMENT && move.id !== Moves.TECHNO_BLAST), - new Ability(Abilities.SNIPER, "Sniper (N)", "Powers up moves if they become critical hits when attacking.", 4), - new Ability(Abilities.MAGIC_GUARD, "Magic Guard", "The Pokémon only takes damage from attacks.", 4) + new Ability(Abilities.SNIPER, 4) + .unimplemented(), + new Ability(Abilities.MAGIC_GUARD, 4) .attr(BlockNonDirectDamageAbAttr), - new Ability(Abilities.NO_GUARD, "No Guard", "The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.", 4) + new Ability(Abilities.NO_GUARD, 4) .attr(AlwaysHitAbAttr) .attr(DoubleBattleChanceAbAttr), - new Ability(Abilities.STALL, "Stall (N)", "The Pokémon moves after all other Pokémon do.", 4), - new Ability(Abilities.TECHNICIAN, "Technician", "Powers up the Pokémon's weaker moves.", 4) + new Ability(Abilities.STALL, 4) + .unimplemented(), + new Ability(Abilities.TECHNICIAN, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => move.power <= 60, 1.5), - new Ability(Abilities.LEAF_GUARD, "Leaf Guard", "Prevents status conditions in harsh sunlight.", 4) + new Ability(Abilities.LEAF_GUARD, 4) .attr(StatusEffectImmunityAbAttr) .condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)) .ignorable(), - new Ability(Abilities.KLUTZ, "Klutz (N)", "The Pokémon can't use any held items.", 4), - new Ability(Abilities.MOLD_BREAKER, "Mold Breaker", "Moves can be used on the target regardless of its Abilities.", 4) + new Ability(Abilities.KLUTZ, 4) + .unimplemented(), + new Ability(Abilities.MOLD_BREAKER, 4) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' breaks the mold!')) .attr(MoveAbilityBypassAbAttr), - new Ability(Abilities.SUPER_LUCK, "Super Luck (P)", "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", 4) - .attr(BonusCritAbAttr), - new Ability(Abilities.AFTERMATH, "Aftermath", "Damages the attacker if it contacts the Pokémon with a finishing hit.", 4) + new Ability(Abilities.SUPER_LUCK, 4) + .attr(BonusCritAbAttr) + .partial(), + new Ability(Abilities.AFTERMATH, 4) .attr(PostFaintContactDamageAbAttr,4) .bypassFaint(), - new Ability(Abilities.ANTICIPATION, "Anticipation", "The Pokémon can sense an opposing Pokémon's dangerous moves.", 4) + new Ability(Abilities.ANTICIPATION, 4) .conditionalAttr(getAnticipationCondition(), PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' shuddered!')), - new Ability(Abilities.FOREWARN, "Forewarn (N)", "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", 4), - new Ability(Abilities.UNAWARE, "Unaware", "When attacking, the Pokémon ignores the target Pokémon's stat changes.", 4) + new Ability(Abilities.FOREWARN, 4) + .unimplemented(), + new Ability(Abilities.UNAWARE, 4) .attr(IgnoreOpponentStatChangesAbAttr) .ignorable(), - new Ability(Abilities.TINTED_LENS, "Tinted Lens", "The Pokémon can use \"not very effective\" moves to deal regular damage.", 4) + new Ability(Abilities.TINTED_LENS, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) <= 0.5, 2), - new Ability(Abilities.FILTER, "Filter", "Reduces the power of supereffective attacks taken.", 4) + new Ability(Abilities.FILTER, 4) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75) .ignorable(), - new Ability(Abilities.SLOW_START, "Slow Start", "For five turns, the Pokémon's Attack and Speed stats are halved.", 4) + new Ability(Abilities.SLOW_START, 4) .attr(PostSummonAddBattlerTagAbAttr, BattlerTagType.SLOW_START, 5), - new Ability(Abilities.SCRAPPY, "Scrappy (N)", "The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.", 4), - new Ability(Abilities.STORM_DRAIN, "Storm Drain", "Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.", 4) + new Ability(Abilities.SCRAPPY, 4) + .unimplemented(), + new Ability(Abilities.STORM_DRAIN, 4) .attr(RedirectTypeMoveAbAttr, Type.WATER) .attr(TypeImmunityStatChangeAbAttr, Type.WATER, BattleStat.SPATK, 1) .ignorable(), - new Ability(Abilities.ICE_BODY, "Ice Body", "The Pokémon gradually regains HP in snow.", 4) + new Ability(Abilities.ICE_BODY, 4) .attr(BlockWeatherDamageAttr, WeatherType.HAIL) .attr(PostWeatherLapseHealAbAttr, 1, WeatherType.HAIL, WeatherType.SNOW), - new Ability(Abilities.SOLID_ROCK, "Solid Rock", "Reduces the power of supereffective attacks taken.", 4) + new Ability(Abilities.SOLID_ROCK, 4) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75) .ignorable(), - new Ability(Abilities.SNOW_WARNING, "Snow Warning", "The Pokémon makes it snow when it enters a battle.", 4) + new Ability(Abilities.SNOW_WARNING, 4) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SNOW) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SNOW), - new Ability(Abilities.HONEY_GATHER, "Honey Gather (N)", "The Pokémon may gather Honey after a battle.", 4), - new Ability(Abilities.FRISK, "Frisk (N)", "When it enters a battle, the Pokémon can check an opposing Pokémon's held item.", 4), - new Ability(Abilities.RECKLESS, "Reckless", "Powers up moves that have recoil damage.", 4) + new Ability(Abilities.HONEY_GATHER, 4) + .unimplemented(), + new Ability(Abilities.FRISK, 4) + .unimplemented(), + new Ability(Abilities.RECKLESS, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => move.getAttrs(RecoilAttr).length && move.id !== Moves.STRUGGLE, 1.2), - new Ability(Abilities.MULTITYPE, "Multitype (N)", "Changes the Pokémon's type to match the Plate or Z-Crystal it holds.", 4) + new Ability(Abilities.MULTITYPE, 4) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) - .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.FLOWER_GIFT, "Flower Gift (P)", "Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.", 4) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.FLOWER_GIFT, 4) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.SPDEF, 1.5) .attr(UncopiableAbilityAbAttr) .attr(NoFusionAbilityAbAttr) - .ignorable(), - new Ability(Abilities.BAD_DREAMS, "Bad Dreams (N)", "Reduces the HP of sleeping opposing Pokémon.", 4), - new Ability(Abilities.PICKPOCKET, "Pickpocket", "Steals an item from an attacker that made direct contact.", 5) + .ignorable() + .partial(), + new Ability(Abilities.BAD_DREAMS, 4) + .unimplemented(), + new Ability(Abilities.PICKPOCKET, 5) .attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT)), - new Ability(Abilities.SHEER_FORCE, "Sheer Force (N)", "Removes additional effects to increase the power of moves when attacking.", 5), - new Ability(Abilities.CONTRARY, "Contrary", "Makes stat changes have an opposite effect.", 5) + new Ability(Abilities.SHEER_FORCE, 5) + .unimplemented(), + new Ability(Abilities.CONTRARY, 5) .attr(StatChangeMultiplierAbAttr, -1) .ignorable(), - new Ability(Abilities.UNNERVE, "Unnerve", "Unnerves opposing Pokémon and makes them unable to eat Berries.", 5) + new Ability(Abilities.UNNERVE, 5) .attr(PreventBerryUseAbAttr), - new Ability(Abilities.DEFIANT, "Defiant", "Boosts the Pokémon's Attack stat sharply when its stats are lowered.", 5) + new Ability(Abilities.DEFIANT, 5) .attr(PostStatChangeStatChangeAbAttr, (target, statsChanged, levels) => levels < 0, [BattleStat.ATK], 2), - new Ability(Abilities.DEFEATIST, "Defeatist", "Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.", 5) + new Ability(Abilities.DEFEATIST, 5) .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 0.5) .attr(BattleStatMultiplierAbAttr, BattleStat.SPATK, 0.5) .condition((pokemon) => pokemon.getHpRatio() <= 0.5), - new Ability(Abilities.CURSED_BODY, "Cursed Body (N)", "May disable a move used on the Pokémon.", 5), - new Ability(Abilities.HEALER, "Healer (N)", "Sometimes heals an ally's status condition.", 5), - new Ability(Abilities.FRIEND_GUARD, "Friend Guard (N)", "Reduces damage done to allies.", 5) - .ignorable(), - new Ability(Abilities.WEAK_ARMOR, "Weak Armor", "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", 5) + new Ability(Abilities.CURSED_BODY, 5) + .unimplemented(), + new Ability(Abilities.HEALER, 5) + .unimplemented(), + new Ability(Abilities.FRIEND_GUARD, 5) + .ignorable() + .unimplemented(), + new Ability(Abilities.WEAK_ARMOR, 5) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, BattleStat.DEF, -1) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, BattleStat.SPD, 2), - new Ability(Abilities.HEAVY_METAL, "Heavy Metal", "Doubles the Pokémon's weight.", 5) + new Ability(Abilities.HEAVY_METAL, 5) .attr(WeightMultiplierAbAttr, 2) .ignorable(), - new Ability(Abilities.LIGHT_METAL, "Light Metal", "Halves the Pokémon's weight.", 5) + new Ability(Abilities.LIGHT_METAL, 5) .attr(WeightMultiplierAbAttr, 0.5) .ignorable(), - new Ability(Abilities.MULTISCALE, "Multiscale", "Reduces the amount of damage the Pokémon takes while its HP is full.", 5) + new Ability(Abilities.MULTISCALE, 5) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getHpRatio() === 1, 0.5) .ignorable(), - new Ability(Abilities.TOXIC_BOOST, "Toxic Boost", "Powers up physical attacks when the Pokémon is poisoned.", 5) + new Ability(Abilities.TOXIC_BOOST, 5) .attr(MovePowerBoostAbAttr, (user, target, move) => move.category === MoveCategory.PHYSICAL && (user.status?.effect === StatusEffect.POISON || user.status?.effect === StatusEffect.TOXIC), 1.5), - new Ability(Abilities.FLARE_BOOST, "Flare Boost", "Powers up special attacks when the Pokémon is burned.", 5) + new Ability(Abilities.FLARE_BOOST, 5) .attr(MovePowerBoostAbAttr, (user, target, move) => move.category === MoveCategory.SPECIAL && user.status?.effect === StatusEffect.BURN, 1.5), - new Ability(Abilities.HARVEST, "Harvest (N)", "May create another Berry after one is used.", 5), - new Ability(Abilities.TELEPATHY, "Telepathy (N)", "Anticipates an ally's attack and dodges it.", 5) - .ignorable(), - new Ability(Abilities.MOODY, "Moody", "Raises one stat sharply and lowers another every turn.", 5) - .attr(PostTurnStatChangeAbAttr, BattleStat.RAND, 2) - .attr(PostTurnStatChangeAbAttr, BattleStat.RAND, -1), - new Ability(Abilities.OVERCOAT, "Overcoat", "Protects the Pokémon from things like sand, hail, and powder.", 5) + new Ability(Abilities.HARVEST, 5) + .unimplemented(), + new Ability(Abilities.TELEPATHY, 5) + .ignorable() + .unimplemented(), + new Ability(Abilities.MOODY, 5) + .attr(MoodyAbAttr), + new Ability(Abilities.OVERCOAT, 5) .attr(BlockWeatherDamageAttr) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().hasFlag(MoveFlags.POWDER_MOVE)) .ignorable(), - new Ability(Abilities.POISON_TOUCH, "Poison Touch", "May poison a target when the Pokémon makes contact.", 5) + new Ability(Abilities.POISON_TOUCH, 5) .attr(PostAttackContactApplyStatusEffectAbAttr, 30, StatusEffect.POISON), - new Ability(Abilities.REGENERATOR, "Regenerator", "Restores a little HP when withdrawn from battle.", 5) + new Ability(Abilities.REGENERATOR, 5) .attr(PreSwitchOutHealAbAttr), - new Ability(Abilities.BIG_PECKS, "Big Pecks", "Protects the Pokémon from Defense-lowering effects.", 5) + new Ability(Abilities.BIG_PECKS, 5) .attr(ProtectStatAbAttr, BattleStat.DEF) .ignorable(), - new Ability(Abilities.SAND_RUSH, "Sand Rush", "Boosts the Pokémon's Speed stat in a sandstorm.", 5) + new Ability(Abilities.SAND_RUSH, 5) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .attr(BlockWeatherDamageAttr, WeatherType.SANDSTORM) .condition(getWeatherCondition(WeatherType.SANDSTORM)), - new Ability(Abilities.WONDER_SKIN, "Wonder Skin (N)", "Makes status moves more likely to miss.", 5) - .ignorable(), - new Ability(Abilities.ANALYTIC, "Analytic (N)", "Boosts move power when the Pokémon moves last.", 5), - new Ability(Abilities.ILLUSION, "Illusion (N)", "Comes out disguised as the Pokémon in the party's last spot.", 5) + new Ability(Abilities.WONDER_SKIN, 5) + .ignorable() + .unimplemented(), + new Ability(Abilities.ANALYTIC, 5) + .unimplemented(), + new Ability(Abilities.ILLUSION, 5) .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr), - new Ability(Abilities.IMPOSTER, "Imposter", "The Pokémon transforms itself into the Pokémon it's facing.", 5) + .attr(UnswappableAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.IMPOSTER, 5) .attr(PostSummonTransformAbAttr) .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.INFILTRATOR, "Infiltrator (N)", "Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.", 5), - new Ability(Abilities.MUMMY, "Mummy", "Contact with the Pokémon changes the attacker's Ability to Mummy.", 5) + new Ability(Abilities.INFILTRATOR, 5) + .unimplemented(), + new Ability(Abilities.MUMMY, 5) .attr(PostDefendAbilityGiveAbAttr) .bypassFaint(), - new Ability(Abilities.MOXIE, "Moxie", "The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.", 5) + new Ability(Abilities.MOXIE, 5) .attr(PostVictoryStatChangeAbAttr, BattleStat.ATK, 1), - new Ability(Abilities.JUSTIFIED, "Justified", "Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.", 5) + new Ability(Abilities.JUSTIFIED, 5) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.DARK && move.category !== MoveCategory.STATUS, BattleStat.ATK, 1), - new Ability(Abilities.RATTLED, "Rattled (P)", "Intimidate or being hit by a Dark-, Ghost-, or Bug-type move will scare the Pokémon and boost its Speed stat.", 5) + new Ability(Abilities.RATTLED, 5) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS && (move.type === Type.DARK || move.type === Type.BUG || - move.type === Type.GHOST), BattleStat.SPD, 1), - new Ability(Abilities.MAGIC_BOUNCE, "Magic Bounce (N)", "Reflects status moves instead of getting hit by them.", 5) - .ignorable(), - new Ability(Abilities.SAP_SIPPER, "Sap Sipper", "Boosts the Attack stat if hit by a Grass-type move instead of taking damage.", 5) + move.type === Type.GHOST), BattleStat.SPD, 1) + .partial(), + new Ability(Abilities.MAGIC_BOUNCE, 5) + .ignorable() + .unimplemented(), + new Ability(Abilities.SAP_SIPPER, 5) .attr(TypeImmunityStatChangeAbAttr, Type.GRASS, BattleStat.ATK, 1) .ignorable(), - new Ability(Abilities.PRANKSTER, "Prankster", "Gives priority to a status move.", 5) + new Ability(Abilities.PRANKSTER, 5) .attr(IncrementMovePriorityAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS), - new Ability(Abilities.SAND_FORCE, "Sand Force", "Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.", 5) + new Ability(Abilities.SAND_FORCE, 5) .attr(MoveTypePowerBoostAbAttr, Type.ROCK, 1.3) .attr(MoveTypePowerBoostAbAttr, Type.GROUND, 1.3) .attr(MoveTypePowerBoostAbAttr, Type.STEEL, 1.3) .attr(BlockWeatherDamageAttr, WeatherType.SANDSTORM) .condition(getWeatherCondition(WeatherType.SANDSTORM)), - new Ability(Abilities.IRON_BARBS, "Iron Barbs", "Inflicts damage on the attacker upon contact with iron barbs.", 5) + new Ability(Abilities.IRON_BARBS, 5) .attr(PostDefendContactDamageAbAttr, 8) .bypassFaint(), - new Ability(Abilities.ZEN_MODE, "Zen Mode", "Changes the Pokémon's shape when HP is half or less.", 5) + new Ability(Abilities.ZEN_MODE, 5) .attr(PostBattleInitFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 1 : 0) .attr(PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 1 : 0) .attr(PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 1 : 0) @@ -2851,115 +2946,130 @@ export function initAbilities() { .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.VICTORY_STAR, "Victory Star (P)", "Boosts the accuracy of its allies and itself.", 5) - .attr(BattleStatMultiplierAbAttr, BattleStat.ACC, 1.1), - new Ability(Abilities.TURBOBLAZE, "Turboblaze", "Moves can be used on the target regardless of its Abilities.", 5) + new Ability(Abilities.VICTORY_STAR, 5) + .attr(BattleStatMultiplierAbAttr, BattleStat.ACC, 1.1) + .partial(), + new Ability(Abilities.TURBOBLAZE, 5) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is radiating a blazing aura!')) .attr(MoveAbilityBypassAbAttr), - new Ability(Abilities.TERAVOLT, "Teravolt", "Moves can be used on the target regardless of its Abilities.", 5) + new Ability(Abilities.TERAVOLT, 5) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is radiating a bursting aura!')) .attr(MoveAbilityBypassAbAttr), - new Ability(Abilities.AROMA_VEIL, "Aroma Veil (N)", "Protects itself and its allies from attacks that limit their move choices.", 6) - .ignorable(), - new Ability(Abilities.FLOWER_VEIL, "Flower Veil (N)", "Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.", 6) - .ignorable(), - new Ability(Abilities.CHEEK_POUCH, "Cheek Pouch (N)", "Restores HP as well when the Pokémon eats a Berry.", 6), - new Ability(Abilities.PROTEAN, "Protean (N)", "Changes the Pokémon's type to the type of the move it's about to use.", 6), - new Ability(Abilities.FUR_COAT, "Fur Coat", "Halves the damage from physical moves.", 6) + new Ability(Abilities.AROMA_VEIL, 6) + .ignorable() + .unimplemented(), + new Ability(Abilities.FLOWER_VEIL, 6) + .ignorable() + .unimplemented(), + new Ability(Abilities.CHEEK_POUCH, 6) + .unimplemented(), + new Ability(Abilities.PROTEAN, 6) + .unimplemented(), + new Ability(Abilities.FUR_COAT, 6) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, 0.5) .ignorable(), - new Ability(Abilities.MAGICIAN, "Magician", "The Pokémon steals the held item of a Pokémon it hits with a move.", 6) + new Ability(Abilities.MAGICIAN, 6) .attr(PostAttackStealHeldItemAbAttr), - new Ability(Abilities.BULLETPROOF, "Bulletproof", "Protects the Pokémon from some ball and bomb moves.", 6) + new Ability(Abilities.BULLETPROOF, 6) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().hasFlag(MoveFlags.BALLBOMB_MOVE)) .ignorable(), - new Ability(Abilities.COMPETITIVE, "Competitive", "Boosts the Sp. Atk stat sharply when a stat is lowered.", 6) + new Ability(Abilities.COMPETITIVE, 6) .attr(PostStatChangeStatChangeAbAttr, (target, statsChanged, levels) => levels < 0, [BattleStat.SPATK], 2), - new Ability(Abilities.STRONG_JAW, "Strong Jaw", "The Pokémon's strong jaw boosts the power of its biting moves.", 6) + new Ability(Abilities.STRONG_JAW, 6) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.BITING_MOVE), 1.5), - new Ability(Abilities.REFRIGERATE, "Refrigerate", "Normal-type moves become Ice-type moves. The power of those moves is boosted a little.", 6) + new Ability(Abilities.REFRIGERATE, 6) .attr(MoveTypeChangePowerMultiplierAbAttr, Type.NORMAL, Type.ICE, 1.2), - new Ability(Abilities.SWEET_VEIL, "Sweet Veil (P)", "Prevents itself and ally Pokémon from falling asleep.", 6) + new Ability(Abilities.SWEET_VEIL, 6) .attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP) .attr(BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) - .ignorable(), - new Ability(Abilities.STANCE_CHANGE, "Stance Change", "The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.", 6) + .ignorable() + .partial(), + new Ability(Abilities.STANCE_CHANGE, 6) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.GALE_WINGS, "Gale Wings", "Gives priority to Flying-type moves when the Pokémon's HP is full.", 6) + new Ability(Abilities.GALE_WINGS, 6) .attr(IncrementMovePriorityAbAttr, (pokemon, move) => pokemon.getHpRatio() === 1 && move.type === Type.FLYING), - new Ability(Abilities.MEGA_LAUNCHER, "Mega Launcher", "Powers up aura and pulse moves.", 6) + new Ability(Abilities.MEGA_LAUNCHER, 6) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PULSE_MOVE), 1.5), - new Ability(Abilities.GRASS_PELT, "Grass Pelt", "Boosts the Pokémon's Defense stat on Grassy Terrain.", 6) + new Ability(Abilities.GRASS_PELT, 6) .conditionalAttr(getTerrainCondition(TerrainType.GRASSY), BattleStatMultiplierAbAttr, BattleStat.DEF, 1.5) .ignorable(), - new Ability(Abilities.SYMBIOSIS, "Symbiosis (N)", "The Pokémon passes its item to an ally that has used up an item.", 6), - new Ability(Abilities.TOUGH_CLAWS, "Tough Claws", "Powers up moves that make direct contact.", 6) + new Ability(Abilities.SYMBIOSIS, 6) + .unimplemented(), + new Ability(Abilities.TOUGH_CLAWS, 6) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 1.3), - new Ability(Abilities.PIXILATE, "Pixilate", "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", 6) + new Ability(Abilities.PIXILATE, 6) .attr(MoveTypeChangePowerMultiplierAbAttr, Type.NORMAL, Type.FAIRY, 1.2), - new Ability(Abilities.GOOEY, "Gooey", "Contact with the Pokémon lowers the attacker's Speed stat.", 6) + new Ability(Abilities.GOOEY, 6) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), BattleStat.SPD, -1, false), - new Ability(Abilities.AERILATE, "Aerilate", "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", 6) + new Ability(Abilities.AERILATE, 6) .attr(MoveTypeChangePowerMultiplierAbAttr, Type.NORMAL, Type.FLYING, 1.2), - new Ability(Abilities.PARENTAL_BOND, "Parental Bond (N)", "Parent and child each attacks.", 6), - new Ability(Abilities.DARK_AURA, "Dark Aura", "Powers up each Pokémon's Dark-type moves.", 6) + new Ability(Abilities.PARENTAL_BOND, 6) + .unimplemented(), + new Ability(Abilities.DARK_AURA, 6) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is radiating a Dark Aura!')) .attr(FieldMoveTypePowerBoostAbAttr, Type.DARK, 4 / 3), - new Ability(Abilities.FAIRY_AURA, "Fairy Aura", "Powers up each Pokémon's Fairy-type moves.", 6) + new Ability(Abilities.FAIRY_AURA, 6) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is radiating a Fairy Aura!')) .attr(FieldMoveTypePowerBoostAbAttr, Type.FAIRY, 4 / 3), - new Ability(Abilities.AURA_BREAK, "Aura Break (N)", "The effects of \"Aura\" Abilities are reversed to lower the power of affected moves.", 6) - .ignorable(), - new Ability(Abilities.PRIMORDIAL_SEA, "Primordial Sea", "The Pokémon changes the weather to nullify Fire-type attacks.", 6) + new Ability(Abilities.AURA_BREAK, 6) + .ignorable() + .unimplemented(), + new Ability(Abilities.PRIMORDIAL_SEA, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HEAVY_RAIN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HEAVY_RAIN), - new Ability(Abilities.DESOLATE_LAND, "Desolate Land", "The Pokémon changes the weather to nullify Water-type attacks.", 6) + new Ability(Abilities.DESOLATE_LAND, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HARSH_SUN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HARSH_SUN), - new Ability(Abilities.DELTA_STREAM, "Delta Stream", "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", 6) + new Ability(Abilities.DELTA_STREAM, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.STRONG_WINDS) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.STRONG_WINDS), - new Ability(Abilities.STAMINA, "Stamina", "Boosts the Defense stat when hit by an attack.", 7) + new Ability(Abilities.STAMINA, 7) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattleStat.DEF, 1), - new Ability(Abilities.WIMP_OUT, "Wimp Out (N)", "The Pokémon cowardly switches out when its HP becomes half or less.", 7), - new Ability(Abilities.EMERGENCY_EXIT, "Emergency Exit (N)", "The Pokémon, sensing danger, switches out when its HP becomes half or less.", 7), - new Ability(Abilities.WATER_COMPACTION, "Water Compaction", "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", 7) + new Ability(Abilities.WIMP_OUT, 7) + .unimplemented(), + new Ability(Abilities.EMERGENCY_EXIT, 7) + .unimplemented(), + new Ability(Abilities.WATER_COMPACTION, 7) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.WATER, BattleStat.DEF, 2), - new Ability(Abilities.MERCILESS, "Merciless (N)", "The Pokémon's attacks become critical hits if the target is poisoned.", 7), - new Ability(Abilities.SHIELDS_DOWN, "Shields Down (P)", "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", 7) + new Ability(Abilities.MERCILESS, 7) + .unimplemented(), + new Ability(Abilities.SHIELDS_DOWN, 7) .attr(PostBattleInitFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) .attr(PostSummonFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) .attr(PostTurnFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) - .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.STAKEOUT, "Stakeout (N)", "Doubles the damage dealt to the target's replacement if the target switches out.", 7), - new Ability(Abilities.WATER_BUBBLE, "Water Bubble", "Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.", 7) + .attr(NoFusionAbilityAbAttr) + .partial(), + new Ability(Abilities.STAKEOUT, 7) + .unimplemented(), + new Ability(Abilities.WATER_BUBBLE, 7) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(MoveTypePowerBoostAbAttr, Type.WATER, 1) .attr(StatusEffectImmunityAbAttr, StatusEffect.BURN) .ignorable(), - new Ability(Abilities.STEELWORKER, "Steelworker", "Powers up Steel-type moves.", 7) + new Ability(Abilities.STEELWORKER, 7) .attr(MoveTypePowerBoostAbAttr, Type.STEEL), - new Ability(Abilities.BERSERK, "Berserk (N)", "Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.", 7), - new Ability(Abilities.SLUSH_RUSH, "Slush Rush", "Boosts the Pokémon's Speed stat in snow.", 7) + new Ability(Abilities.BERSERK, 7) + .unimplemented(), + new Ability(Abilities.SLUSH_RUSH, 7) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .condition(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW)), - new Ability(Abilities.LONG_REACH, "Long Reach", "The Pokémon uses its moves without making contact with the target.", 7) + new Ability(Abilities.LONG_REACH, 7) .attr(IgnoreContactAbAttr), - new Ability(Abilities.LIQUID_VOICE, "Liquid Voice", "All sound-based moves become Water-type moves.", 7) + new Ability(Abilities.LIQUID_VOICE, 7) .attr(MoveTypeChangeAttr, Type.WATER, 1, (user, target, move) => move.hasFlag(MoveFlags.SOUND_BASED)), - new Ability(Abilities.TRIAGE, "Triage", "Gives priority to a healing move.", 7) + new Ability(Abilities.TRIAGE, 7) .attr(IncrementMovePriorityAbAttr, (pokemon, move) => move.hasFlag(MoveFlags.TRIAGE_MOVE), 3), - new Ability(Abilities.GALVANIZE, "Galvanize", "Normal-type moves become Electric-type moves. The power of those moves is boosted a little.", 7) + new Ability(Abilities.GALVANIZE, 7) .attr(MoveTypeChangePowerMultiplierAbAttr, Type.NORMAL, Type.ELECTRIC, 1.2), - new Ability(Abilities.SURGE_SURFER, "Surge Surfer", "Doubles the Pokémon's Speed stat on Electric Terrain.", 7) + new Ability(Abilities.SURGE_SURFER, 7) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), BattleStatMultiplierAbAttr, BattleStat.SPD, 2), - new Ability(Abilities.SCHOOLING, "Schooling", "When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.", 7) + new Ability(Abilities.SCHOOLING, 7) .attr(PostBattleInitFormChangeAbAttr, p => p.level < 20 || p.getHpRatio() <= 0.25 ? 0 : 1) .attr(PostSummonFormChangeAbAttr, p => p.level < 20 || p.getHpRatio() <= 0.25 ? 0 : 1) .attr(PostTurnFormChangeAbAttr, p => p.level < 20 || p.getHpRatio() <= 0.25 ? 0 : 1) @@ -2967,7 +3077,7 @@ export function initAbilities() { .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.DISGUISE, "Disguise (P)", "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", 7) + new Ability(Abilities.DISGUISE, 7) .attr(DisguiseConfusionDamageInteractionAbAttr) .attr(PreDefendReceivedMoveNullifierAbAttr, (target, user, move) => target.battleData.abilityTriggered == false) .attr(PostDefendDisguiseAbAttr, (target, user, move) => target.battleData.abilityTriggered == false) @@ -2980,46 +3090,54 @@ export function initAbilities() { .attr(UnsuppressableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) .attr(NoFusionAbilityAbAttr) - .ignorable(), - new Ability(Abilities.BATTLE_BOND, "Battle Bond (N)", "Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.", 7) + .ignorable() + .partial(), + new Ability(Abilities.BATTLE_BOND, 7) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) - .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.POWER_CONSTRUCT, "Power Construct (N)", "Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.", 7) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.POWER_CONSTRUCT, 7) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) - .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.CORROSION, "Corrosion (N)", "The Pokémon can poison the target even if it's a Steel or Poison type.", 7), - new Ability(Abilities.COMATOSE, "Comatose (N)", "It's always drowsing and will never wake up. It can attack without waking up.", 7) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.CORROSION, 7) + .unimplemented(), + new Ability(Abilities.COMATOSE, 7) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.QUEENLY_MAJESTY, "Queenly Majesty", "Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.", 7) + .attr(UnsuppressableAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.QUEENLY_MAJESTY, 7) .attr(FieldPriorityMoveImmunityAbAttr) .ignorable(), - new Ability(Abilities.INNARDS_OUT, "Innards Out (N)", "Damages the attacker landing the finishing hit by the amount equal to its last HP.", 7), - new Ability(Abilities.DANCER, "Dancer (N)", "When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.", 7), - new Ability(Abilities.BATTERY, "Battery (N)", "Powers up ally Pokémon's special moves.", 7), - new Ability(Abilities.FLUFFY, "Fluffy", "Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.", 7) + new Ability(Abilities.INNARDS_OUT, 7) + .unimplemented(), + new Ability(Abilities.DANCER, 7) + .unimplemented(), + new Ability(Abilities.BATTERY, 7) + .unimplemented(), + new Ability(Abilities.FLUFFY, 7) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 0.5) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.type === Type.FIRE, 2) .ignorable(), - new Ability(Abilities.DAZZLING, "Dazzling", "Surprises the opposing Pokémon, making it unable to attack using priority moves.", 7) + new Ability(Abilities.DAZZLING, 7) .attr(FieldPriorityMoveImmunityAbAttr) .ignorable(), - new Ability(Abilities.SOUL_HEART, "Soul-Heart", "Boosts its Sp. Atk stat every time a Pokémon faints.", 7) + new Ability(Abilities.SOUL_HEART, 7) .attr(PostKnockOutStatChangeAbAttr, BattleStat.SPATK, 1), - new Ability(Abilities.TANGLING_HAIR, "Tangling Hair", "Contact with the Pokémon lowers the attacker's Speed stat.", 7) + new Ability(Abilities.TANGLING_HAIR, 7) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), BattleStat.SPD, -1, false), - new Ability(Abilities.RECEIVER, "Receiver", "The Pokémon copies the Ability of a defeated ally.", 7) + new Ability(Abilities.RECEIVER, 7) .attr(CopyFaintedAllyAbilityAbAttr) .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.POWER_OF_ALCHEMY, "Power of Alchemy", "The Pokémon copies the Ability of a defeated ally.", 7) + new Ability(Abilities.POWER_OF_ALCHEMY, 7) .attr(CopyFaintedAllyAbilityAbAttr) .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.BEAST_BOOST, "Beast Boost", "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", 7) + new Ability(Abilities.BEAST_BOOST, 7) .attr(PostVictoryStatChangeAbAttr, p => { const battleStats = Utils.getEnumValues(BattleStat).slice(0, -3).map(s => s as BattleStat); let highestBattleStat = 0; @@ -3033,240 +3151,282 @@ export function initAbilities() { }); return highestBattleStatIndex; }, 1), - new Ability(Abilities.RKS_SYSTEM, "RKS System (N)", "Changes the Pokémon's type to match the memory disc it holds.", 7) + new Ability(Abilities.RKS_SYSTEM, 7) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) - .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.ELECTRIC_SURGE, "Electric Surge", "Turns the ground into Electric Terrain when the Pokémon enters a battle.", 7) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.ELECTRIC_SURGE, 7) .attr(PostSummonTerrainChangeAbAttr, TerrainType.ELECTRIC) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC), - new Ability(Abilities.PSYCHIC_SURGE, "Psychic Surge", "Turns the ground into Psychic Terrain when the Pokémon enters a battle.", 7) + new Ability(Abilities.PSYCHIC_SURGE, 7) .attr(PostSummonTerrainChangeAbAttr, TerrainType.PSYCHIC) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.PSYCHIC), - new Ability(Abilities.MISTY_SURGE, "Misty Surge", "Turns the ground into Misty Terrain when the Pokémon enters a battle.", 7) + new Ability(Abilities.MISTY_SURGE, 7) .attr(PostSummonTerrainChangeAbAttr, TerrainType.MISTY) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.MISTY), - new Ability(Abilities.GRASSY_SURGE, "Grassy Surge", "Turns the ground into Grassy Terrain when the Pokémon enters a battle.", 7) + new Ability(Abilities.GRASSY_SURGE, 7) .attr(PostSummonTerrainChangeAbAttr, TerrainType.GRASSY) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.GRASSY), - new Ability(Abilities.FULL_METAL_BODY, "Full Metal Body", "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", 7) + new Ability(Abilities.FULL_METAL_BODY, 7) .attr(ProtectStatAbAttr), - new Ability(Abilities.SHADOW_SHIELD, "Shadow Shield", "Reduces the amount of damage the Pokémon takes while its HP is full.", 7) + new Ability(Abilities.SHADOW_SHIELD, 7) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getHpRatio() === 1, 0.5), - new Ability(Abilities.PRISM_ARMOR, "Prism Armor", "Reduces the power of supereffective attacks taken.", 7) + new Ability(Abilities.PRISM_ARMOR, 7) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75), - new Ability(Abilities.NEUROFORCE, "Neuroforce", "Powers up moves that are super effective.", 7) + new Ability(Abilities.NEUROFORCE, 7) .attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 1.25), - new Ability(Abilities.INTREPID_SWORD, "Intrepid Sword", "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", 8) + new Ability(Abilities.INTREPID_SWORD, 8) .attr(PostSummonStatChangeAbAttr, BattleStat.ATK, 1, true), - new Ability(Abilities.DAUNTLESS_SHIELD, "Dauntless Shield", "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", 8) + new Ability(Abilities.DAUNTLESS_SHIELD, 8) .attr(PostSummonStatChangeAbAttr, BattleStat.DEF, 1, true), - new Ability(Abilities.LIBERO, "Libero (N)", "Changes the Pokémon's type to the type of the move it's about to use.", 8), - new Ability(Abilities.BALL_FETCH, "Ball Fetch (N)", "The Pokémon will fetch the Poké Ball from the first failed throw of the battle.", 8), - new Ability(Abilities.COTTON_DOWN, "Cotton Down (N)", "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", 8), - new Ability(Abilities.PROPELLER_TAIL, "Propeller Tail (N)", "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", 8), - new Ability(Abilities.MIRROR_ARMOR, "Mirror Armor (N)", "Bounces back only the stat-lowering effects that the Pokémon receives.", 8) - .ignorable(), - new Ability(Abilities.GULP_MISSILE, "Gulp Missile (N)", "When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.", 8) + new Ability(Abilities.LIBERO, 8) + .unimplemented(), + new Ability(Abilities.BALL_FETCH, 8) + .unimplemented(), + new Ability(Abilities.COTTON_DOWN, 8) + .unimplemented(), + new Ability(Abilities.PROPELLER_TAIL, 8) + .unimplemented(), + new Ability(Abilities.MIRROR_ARMOR, 8) + .ignorable() + .unimplemented(), + new Ability(Abilities.GULP_MISSILE, 8) .attr(UnsuppressableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) - .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.STALWART, "Stalwart (N)", "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", 8), - new Ability(Abilities.STEAM_ENGINE, "Steam Engine", "Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move.", 8) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.STALWART, 8) + .unimplemented(), + new Ability(Abilities.STEAM_ENGINE, 8) .attr(PostDefendStatChangeAbAttr, (target, user, move) => (move.type === Type.FIRE || move.type === Type.WATER) && move.category !== MoveCategory.STATUS, BattleStat.SPD, 6), - new Ability(Abilities.PUNK_ROCK, "Punk Rock", "Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.", 8) + new Ability(Abilities.PUNK_ROCK, 8) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SOUND_BASED), 1.3) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.SOUND_BASED), 0.5) .ignorable(), - new Ability(Abilities.SAND_SPIT, "Sand Spit", "The Pokémon creates a sandstorm when it's hit by an attack.", 8) + new Ability(Abilities.SAND_SPIT, 8) .attr(PostDefendWeatherChangeAbAttr, WeatherType.SANDSTORM), - new Ability(Abilities.ICE_SCALES, "Ice Scales", "The Pokémon is protected by ice scales, which halve the damage taken from special moves.", 8) + new Ability(Abilities.ICE_SCALES, 8) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.SPECIAL, 0.5) .ignorable(), - new Ability(Abilities.RIPEN, "Ripen", "Ripens Berries and doubles their effect.", 8) + new Ability(Abilities.RIPEN, 8) .attr(DoubleBerryEffectAbAttr), - new Ability(Abilities.ICE_FACE, "Ice Face (N)", "The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.", 8) + new Ability(Abilities.ICE_FACE, 8) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) .attr(NoFusionAbilityAbAttr) - .ignorable(), - new Ability(Abilities.POWER_SPOT, "Power Spot (N)", "Just being next to the Pokémon powers up moves.", 8), - new Ability(Abilities.MIMICRY, "Mimicry (N)", "Changes the Pokémon's type depending on the terrain.", 8), - new Ability(Abilities.SCREEN_CLEANER, "Screen Cleaner (N)", "When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.", 8), - new Ability(Abilities.STEELY_SPIRIT, "Steely Spirit (N)", "Powers up ally Pokémon's Steel-type moves.", 8), - new Ability(Abilities.PERISH_BODY, "Perish Body (N)", "When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.", 8), - new Ability(Abilities.WANDERING_SPIRIT, "Wandering Spirit (P)", "The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.", 8) + .ignorable() + .unimplemented(), + new Ability(Abilities.POWER_SPOT, 8) + .unimplemented(), + new Ability(Abilities.MIMICRY, 8) + .unimplemented(), + new Ability(Abilities.SCREEN_CLEANER, 8) + .unimplemented(), + new Ability(Abilities.STEELY_SPIRIT, 8) + .unimplemented(), + new Ability(Abilities.PERISH_BODY, 8) + .unimplemented(), + new Ability(Abilities.WANDERING_SPIRIT, 8) .attr(PostDefendAbilitySwapAbAttr) - .bypassFaint(), - new Ability(Abilities.GORILLA_TACTICS, "Gorilla Tactics (N)", "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", 8), - new Ability(Abilities.NEUTRALIZING_GAS, "Neutralizing Gas (P)", "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", 8) + .bypassFaint() + .partial(), + new Ability(Abilities.GORILLA_TACTICS, 8) + .unimplemented(), + new Ability(Abilities.NEUTRALIZING_GAS, 8) .attr(SuppressFieldAbilitiesAbAttr) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.PASTEL_VEIL, "Pastel Veil", "Protects the Pokémon and its ally Pokémon from being poisoned.", 8) + .attr(NoTransformAbilityAbAttr) + .partial(), + new Ability(Abilities.PASTEL_VEIL, 8) .attr(StatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) .ignorable(), - new Ability(Abilities.HUNGER_SWITCH, "Hunger Switch", "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", 8) + new Ability(Abilities.HUNGER_SWITCH, 8) .attr(PostTurnFormChangeAbAttr, p => p.getFormKey ? 0 : 1) .attr(PostTurnFormChangeAbAttr, p => p.getFormKey ? 1 : 0) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.QUICK_DRAW, "Quick Draw (N)", "Enables the Pokémon to move first occasionally.", 8), - new Ability(Abilities.UNSEEN_FIST, "Unseen Fist (N)", "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", 8), - new Ability(Abilities.CURIOUS_MEDICINE, "Curious Medicine (N)", "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", 8), - new Ability(Abilities.TRANSISTOR, "Transistor", "Powers up Electric-type moves.", 8) + new Ability(Abilities.QUICK_DRAW, 8) + .unimplemented(), + new Ability(Abilities.UNSEEN_FIST, 8) + .unimplemented(), + new Ability(Abilities.CURIOUS_MEDICINE, 8) + .unimplemented(), + new Ability(Abilities.TRANSISTOR, 8) .attr(MoveTypePowerBoostAbAttr, Type.ELECTRIC), - new Ability(Abilities.DRAGONS_MAW, "Dragon's Maw", "Powers up Dragon-type moves.", 8) + new Ability(Abilities.DRAGONS_MAW, 8) .attr(MoveTypePowerBoostAbAttr, Type.DRAGON), - new Ability(Abilities.CHILLING_NEIGH, "Chilling Neigh", "When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.", 8) + new Ability(Abilities.CHILLING_NEIGH, 8) .attr(PostVictoryStatChangeAbAttr, BattleStat.ATK, 1), - new Ability(Abilities.GRIM_NEIGH, "Grim Neigh", "When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.", 8) + new Ability(Abilities.GRIM_NEIGH, 8) .attr(PostVictoryStatChangeAbAttr, BattleStat.SPATK, 1), - new Ability(Abilities.AS_ONE_GLASTRIER, "As One", "This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.", 8) + new Ability(Abilities.AS_ONE_GLASTRIER, 8) .attr(PreventBerryUseAbAttr) .attr(PostVictoryStatChangeAbAttr, BattleStat.ATK, 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.AS_ONE_SPECTRIER, "As One", "This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.", 8) + new Ability(Abilities.AS_ONE_SPECTRIER, 8) .attr(PreventBerryUseAbAttr) .attr(PostVictoryStatChangeAbAttr, BattleStat.SPATK, 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.LINGERING_AROMA, "Lingering Aroma", "Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.", 9) + new Ability(Abilities.LINGERING_AROMA, 9) .attr(PostDefendAbilityGiveAbAttr) .bypassFaint(), - new Ability(Abilities.SEED_SOWER, "Seed Sower", "Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.", 9) + new Ability(Abilities.SEED_SOWER, 9) .attr(PostDefendTerrainChangeAbAttr, TerrainType.GRASSY), - new Ability(Abilities.THERMAL_EXCHANGE, "Thermal Exchange", "Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.", 9) + new Ability(Abilities.THERMAL_EXCHANGE, 9) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.FIRE && move.category !== MoveCategory.STATUS, BattleStat.ATK, 1) .attr(StatusEffectImmunityAbAttr, StatusEffect.BURN) .ignorable(), - new Ability(Abilities.ANGER_SHELL, "Anger Shell (N)", "When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.", 9), - new Ability(Abilities.PURIFYING_SALT, "Purifying Salt", "The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.", 9) + new Ability(Abilities.ANGER_SHELL, 9) + .unimplemented(), + new Ability(Abilities.PURIFYING_SALT, 9) .attr(StatusEffectImmunityAbAttr) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.GHOST, 0.5) .ignorable(), - new Ability(Abilities.WELL_BAKED_BODY, "Well-Baked Body", "The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.", 9) + new Ability(Abilities.WELL_BAKED_BODY, 9) .attr(TypeImmunityStatChangeAbAttr, Type.FIRE, BattleStat.DEF, 2) .ignorable(), - new Ability(Abilities.WIND_RIDER, "Wind Rider (P)", "Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.", 9) + new Ability(Abilities.WIND_RIDER, 9) .attr(MoveImmunityStatChangeAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().hasFlag(MoveFlags.WIND_MOVE), BattleStat.ATK, 1) - .ignorable(), - new Ability(Abilities.GUARD_DOG, "Guard Dog (N)", "Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.", 9) - .ignorable(), - new Ability(Abilities.ROCKY_PAYLOAD, "Rocky Payload", "Powers up Rock-type moves.", 9) + .ignorable() + .partial(), + new Ability(Abilities.GUARD_DOG, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.ROCKY_PAYLOAD, 9) .attr(MoveTypePowerBoostAbAttr, Type.ROCK), - new Ability(Abilities.WIND_POWER, "Wind Power (P)", "The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.", 9) - .attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.hasFlag(MoveFlags.WIND_MOVE), BattlerTagType.CHARGED), - new Ability(Abilities.ZERO_TO_HERO, "Zero to Hero (N)", "The Pokémon transforms into its Hero Form when it switches out.", 9) + new Ability(Abilities.WIND_POWER, 9) + .attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.hasFlag(MoveFlags.WIND_MOVE), BattlerTagType.CHARGED) + .partial(), + new Ability(Abilities.ZERO_TO_HERO, 9) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) - .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.COMMANDER, "Commander (N)", "When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.", 9) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.COMMANDER, 9) .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr), - new Ability(Abilities.ELECTROMORPHOSIS, "Electromorphosis", "The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.", 9) + .attr(UnswappableAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.ELECTROMORPHOSIS, 9) .attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattlerTagType.CHARGED), - new Ability(Abilities.PROTOSYNTHESIS, "Protosynthesis", "Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.", 9) + new Ability(Abilities.PROTOSYNTHESIS, 9) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN), PostSummonAddBattlerTagAbAttr, BattlerTagType.PROTOSYNTHESIS, 0, true) .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.PROTOSYNTHESIS, 0, WeatherType.SUNNY, WeatherType.HARSH_SUN) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.QUARK_DRIVE, "Quark Drive", "Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.", 9) + new Ability(Abilities.QUARK_DRIVE, 9) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), PostSummonAddBattlerTagAbAttr, BattlerTagType.QUARK_DRIVE, 0, true) .attr(PostTerrainChangeAddBattlerTagAttr, BattlerTagType.QUARK_DRIVE, 0, TerrainType.ELECTRIC) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.GOOD_AS_GOLD, "Good as Gold (P)", "A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.", 9) + new Ability(Abilities.GOOD_AS_GOLD, 9) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().category === MoveCategory.STATUS) - .ignorable(), - new Ability(Abilities.VESSEL_OF_RUIN, "Vessel of Ruin (N)", "The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.", 9) - .ignorable(), - new Ability(Abilities.SWORD_OF_RUIN, "Sword of Ruin (N)", "The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.", 9) - .ignorable(), - new Ability(Abilities.TABLETS_OF_RUIN, "Tablets of Ruin (N)", "The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.", 9) - .ignorable(), - new Ability(Abilities.BEADS_OF_RUIN, "Beads of Ruin (N)", "The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.", 9) - .ignorable(), - new Ability(Abilities.ORICHALCUM_PULSE, "Orichalcum Pulse", "Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.", 9) + .ignorable() + .partial(), + new Ability(Abilities.VESSEL_OF_RUIN, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.SWORD_OF_RUIN, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.TABLETS_OF_RUIN, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.BEADS_OF_RUIN, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.ORICHALCUM_PULSE, 9) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.ATK, 4 / 3), - new Ability(Abilities.HADRON_ENGINE, "Hadron Engine", "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.", 9) + new Ability(Abilities.HADRON_ENGINE, 9) .attr(PostSummonTerrainChangeAbAttr, TerrainType.ELECTRIC) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), BattleStatMultiplierAbAttr, BattleStat.SPATK, 4 / 3), - new Ability(Abilities.OPPORTUNIST, "Opportunist (N)", "If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.", 9), - new Ability(Abilities.CUD_CHEW, "Cud Chew (N)", "When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.", 9), - new Ability(Abilities.SHARPNESS, "Sharpness", "Powers up slicing moves.", 9) + new Ability(Abilities.OPPORTUNIST, 9) + .unimplemented(), + new Ability(Abilities.CUD_CHEW, 9) + .unimplemented(), + new Ability(Abilities.SHARPNESS, 9) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5), - new Ability(Abilities.SUPREME_OVERLORD, "Supreme Overlord (N)", "When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.", 9), - new Ability(Abilities.COSTAR, "Costar (N)", "When the Pokémon enters a battle, it copies an ally's stat changes.", 9), - new Ability(Abilities.TOXIC_DEBRIS, "Toxic Debris", "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", 9) + new Ability(Abilities.SUPREME_OVERLORD, 9) + .unimplemented(), + new Ability(Abilities.COSTAR, 9) + .unimplemented(), + new Ability(Abilities.TOXIC_DEBRIS, 9) .attr(PostDefendApplyArenaTrapTagAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, ArenaTagType.TOXIC_SPIKES) .bypassFaint(), - new Ability(Abilities.ARMOR_TAIL, "Armor Tail", "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", 9) + new Ability(Abilities.ARMOR_TAIL, 9) .attr(FieldPriorityMoveImmunityAbAttr) .ignorable(), - new Ability(Abilities.EARTH_EATER, "Earth Eater", "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", 9) + new Ability(Abilities.EARTH_EATER, 9) .attr(TypeImmunityHealAbAttr, Type.GROUND) .ignorable(), - new Ability(Abilities.MYCELIUM_MIGHT, "Mycelium Might (P)", "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", 9) - .attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS), - new Ability(Abilities.MINDS_EYE, "Mind's Eye (N)", "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", 9) - .ignorable(), - new Ability(Abilities.SUPERSWEET_SYRUP, "Supersweet Syrup (N)", "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", 9), - new Ability(Abilities.HOSPITALITY, "Hospitality (N)", "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", 9), - new Ability(Abilities.TOXIC_CHAIN, "Toxic Chain", "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", 9) + new Ability(Abilities.MYCELIUM_MIGHT, 9) + .attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS) + .partial(), + new Ability(Abilities.MINDS_EYE, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.SUPERSWEET_SYRUP, 9) + .unimplemented(), + new Ability(Abilities.HOSPITALITY, 9) + .attr(PostSummonAllyHealAbAttr, 4, true), + new Ability(Abilities.TOXIC_CHAIN, 9) .attr(PostAttackApplyStatusEffectAbAttr, false, 30, StatusEffect.TOXIC), - new Ability(Abilities.EMBODY_ASPECT_TEAL, "Embody Aspect", "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.", 9) + new Ability(Abilities.EMBODY_ASPECT_TEAL, 9) .attr(PostBattleInitStatChangeAbAttr, BattleStat.SPD, 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, "Embody Aspect", "The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted.", 9) + new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9) .attr(PostBattleInitStatChangeAbAttr, BattleStat.SPDEF, 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, "Embody Aspect", "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.", 9) + new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9) .attr(PostBattleInitStatChangeAbAttr, BattleStat.ATK, 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, "Embody Aspect", "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.", 9) + new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9) .attr(PostBattleInitStatChangeAbAttr, BattleStat.DEF, 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.TERA_SHIFT, "Tera Shift", "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.", 9) + new Ability(Abilities.TERA_SHIFT, 9) .attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) .attr(NoFusionAbilityAbAttr), - new Ability(Abilities.TERA_SHELL, "Tera Shell (N)", "The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.", 9) + new Ability(Abilities.TERA_SHELL, 9) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .ignorable(), - new Ability(Abilities.TERAFORM_ZERO, "Teraform Zero (N)", "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.", 9) - .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr), - new Ability(Abilities.POISON_PUPPETEER, "Poison Puppeteer (N)", "Pokémon poisoned by Pecharunt's moves will also become confused.", 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.TERAFORM_ZERO, 9) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.POISON_PUPPETEER, 9) + .attr(UncopiableAbilityAbAttr) + .attr(UnswappableAbilityAbAttr) + .unimplemented(), ); } diff --git a/src/data/battle-anims.ts b/src/data/battle-anims.ts index e35914c941e..a5d3993f59f 100644 --- a/src/data/battle-anims.ts +++ b/src/data/battle-anims.ts @@ -78,6 +78,7 @@ export enum CommonAnim { CURSE, MAGMA_STORM, CLAMP, + SNAP_TRAP, THUNDER_CAGE, INFESTATION, ORDER_UP_CURLY, @@ -423,14 +424,14 @@ export const moveAnims = new Map() export const chargeAnims = new Map(); export const commonAnims = new Map(); -export function initCommonAnims(): Promise { +export function initCommonAnims(scene: BattleScene): Promise { return new Promise(resolve => { const commonAnimNames = Utils.getEnumKeys(CommonAnim); const commonAnimIds = Utils.getEnumValues(CommonAnim); const commonAnimFetches = []; for (let ca = 0; ca < commonAnimIds.length; ca++) { const commonAnimId = commonAnimIds[ca]; - commonAnimFetches.push(fetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, '-')}.json`) + commonAnimFetches.push(scene.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, '-')}.json`) .then(response => response.json()) .then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas)))); } @@ -438,7 +439,7 @@ export function initCommonAnims(): Promise { }); } -export function initMoveAnim(move: Moves): Promise { +export function initMoveAnim(scene: BattleScene, move: Moves): Promise { return new Promise(resolve => { if (moveAnims.has(move)) { if (moveAnims.get(move) !== null) @@ -459,7 +460,7 @@ export function initMoveAnim(move: Moves): Promise { const defaultMoveAnim = allMoves[move] instanceof AttackMove ? Moves.TACKLE : allMoves[move] instanceof SelfStatusMove ? Moves.FOCUS_ENERGY : Moves.TAIL_WHIP; const moveName = Moves[move].toLowerCase().replace(/\_/g, '-'); const fetchAnimAndResolve = (move: Moves) => { - fetch(`./battle-anims/${moveName}.json`) + scene.cachedFetch(`./battle-anims/${moveName}.json`) .then(response => { if (!response.ok) { console.error(`Could not load animation file for move '${moveName}'`, response.status, response.statusText); @@ -476,7 +477,7 @@ export function initMoveAnim(move: Moves): Promise { populateMoveAnim(move, ba); const chargeAttr = allMoves[move].getAttrs(ChargeAttr).find(() => true) as ChargeAttr || allMoves[move].getAttrs(DelayedAttackAttr).find(() => true) as DelayedAttackAttr; if (chargeAttr) - initMoveChargeAnim(chargeAttr.chargeAnim).then(() => resolve()); + initMoveChargeAnim(scene, chargeAttr.chargeAnim).then(() => resolve()); else resolve(); }); @@ -486,7 +487,7 @@ export function initMoveAnim(move: Moves): Promise { }); } -export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise { +export function initMoveChargeAnim(scene: BattleScene, chargeAnim: ChargeAnim): Promise { return new Promise(resolve => { if (chargeAnims.has(chargeAnim)) { if (chargeAnims.get(chargeAnim) !== null) @@ -501,7 +502,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise { } } else { chargeAnims.set(chargeAnim, null); - fetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, '-')}.json`) + scene.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, '-')}.json`) .then(response => response.json()) .then(ca => { if (Array.isArray(ca)) { @@ -797,7 +798,7 @@ export abstract class BattleAnim { let sprite: Phaser.GameObjects.Sprite; sprite = scene.addPokemonSprite(isUser ? user : target, 0, 0, spriteSource.texture, spriteSource.frame.name, true); [ 'spriteColors', 'fusionSpriteColors' ].map(k => sprite.pipelineData[k] = (isUser ? user : target).getSprite().pipelineData[k]); - sprite.setPipelineData('spriteKey', (isUser ? user : target).getSpriteKey()); + sprite.setPipelineData('spriteKey', (isUser ? user : target).getBattleSpriteKey()); sprite.setPipelineData('shiny', (isUser ? user : target).shiny); sprite.setPipelineData('variant', (isUser ? user : target).variant); sprite.setPipelineData('ignoreFieldPos', true); diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index 7d499fef2bf..55eaf87288a 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -146,6 +146,10 @@ export class FlinchedTag extends BattlerTag { applyAbAttrs(FlinchEffectAbAttr, pokemon, null); } + canAdd(pokemon: Pokemon): boolean { + return !pokemon.isMax(); + } + lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { super.lapse(pokemon, lapseType); @@ -376,6 +380,9 @@ export class EncoreTag extends BattlerTag { } canAdd(pokemon: Pokemon): boolean { + if (pokemon.isMax()) + return false; + const lastMoves = pokemon.getLastXMoves(1); if (!lastMoves.length) return false; @@ -615,6 +622,16 @@ export class MagmaStormTag extends DamagingTrapTag { } } +export class SnapTrapTag extends DamagingTrapTag { + constructor(turnCount: integer, sourceId: integer) { + super(BattlerTagType.SNAP_TRAP, CommonAnim.SNAP_TRAP, turnCount, Moves.SNAP_TRAP, sourceId); + } + + getTrapMessage(pokemon: Pokemon): string { + return getPokemonMessage(pokemon, ` got trapped\nby a snap trap!`); + } +} + export class ThunderCageTag extends DamagingTrapTag { constructor(turnCount: integer, sourceId: integer) { super(BattlerTagType.THUNDER_CAGE, CommonAnim.THUNDER_CAGE, turnCount, Moves.THUNDER_CAGE, sourceId); @@ -1104,6 +1121,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc return new SandTombTag(turnCount, sourceId); case BattlerTagType.MAGMA_STORM: return new MagmaStormTag(turnCount, sourceId); + case BattlerTagType.SNAP_TRAP: + return new SnapTrapTag(turnCount, sourceId); case BattlerTagType.THUNDER_CAGE: return new ThunderCageTag(turnCount, sourceId); case BattlerTagType.INFESTATION: diff --git a/src/data/biomes.ts b/src/data/biomes.ts index 4f5a4e5af64..d6e84bcbc7c 100644 --- a/src/data/biomes.ts +++ b/src/data/biomes.ts @@ -1844,7 +1844,7 @@ export const biomeTrainerPools: BiomeTrainerPools = { [BiomePoolTier.RARE]: [], [BiomePoolTier.SUPER_RARE]: [], [BiomePoolTier.ULTRA_RARE]: [], - [BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.KORRINA, TrainerType.BEA, TrainerType.MAYLENE ], + [BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.MAYLENE, TrainerType.KORRINA, TrainerType.BEA ], [BiomePoolTier.BOSS_RARE]: [], [BiomePoolTier.BOSS_SUPER_RARE]: [], [BiomePoolTier.BOSS_ULTRA_RARE]: [] diff --git a/src/data/egg-moves.ts b/src/data/egg-moves.ts index 55f57a025e8..91a78a9b276 100644 --- a/src/data/egg-moves.ts +++ b/src/data/egg-moves.ts @@ -5,199 +5,201 @@ import * as Utils from "../utils"; export const speciesEggMoves = { - [Species.BULBASAUR]: [ Moves.GIGA_DRAIN, Moves.SLUDGE_BOMB, Moves.WEATHER_BALL, Moves.STRENGTH_SAP ], - [Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.MORNING_SUN, Moves.SNARL, Moves.SACRED_FIRE ], - [Species.SQUIRTLE]: [ Moves.BODY_PRESS, Moves.FLIP_TURN, Moves.BOUNCY_BUBBLE, Moves.RECOVER ], - [Species.CATERPIE]: [ Moves.STRUGGLE_BUG, Moves.ELECTROWEB, Moves.STICKY_WEB, Moves.TAIL_GLOW ], - [Species.WEEDLE]: [ Moves.BUG_BITE, Moves.SWORDS_DANCE, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], - [Species.PIDGEY]: [ Moves.DUAL_WINGBEAT, Moves.COVET, Moves.U_TURN, Moves.BLEAKWIND_STORM ], - [Species.RATTATA]: [ Moves.TRAILBLAZE, Moves.POISON_FANG, Moves.JAW_LOCK, Moves.EXTREME_SPEED ], + [Species.BULBASAUR]: [ Moves.GIGA_DRAIN, Moves.SLUDGE_BOMB, Moves.EARTH_POWER, Moves.STRENGTH_SAP ], + [Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.EARTH_POWER, Moves.GLAIVE_RUSH ], + [Species.SQUIRTLE]: [ Moves.AURA_SPHERE, Moves.DARK_PULSE, Moves.BOUNCY_BUBBLE, Moves.ORIGIN_PULSE ], + [Species.CATERPIE]: [ Moves.EARTH_POWER, Moves.SILK_TRAP, Moves.STICKY_WEB, Moves.BLEAKWIND_STORM ], + [Species.WEEDLE]: [ Moves.DRILL_RUN, Moves.ROCK_BLAST, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], + [Species.PIDGEY]: [ Moves.HEAT_WAVE, Moves.FOCUS_BLAST, Moves.U_TURN, Moves.WILDBOLT_STORM ], + [Species.RATTATA]: [ Moves.HYPER_FANG, Moves.PSYCHIC_FANGS, Moves.FIRE_FANG, Moves.EXTREME_SPEED ], [Species.SPEAROW]: [ Moves.DUAL_WINGBEAT, Moves.SUCKER_PUNCH, Moves.PARTING_SHOT, Moves.HYPER_DRILL ], - [Species.EKANS]: [ Moves.POISON_TAIL, Moves.SCALE_SHOT, Moves.LEECH_LIFE, Moves.SHED_TAIL ], - [Species.SANDSHREW]: [ Moves.DRILL_RUN, Moves.SPIKY_SHIELD, Moves.SHORE_UP, Moves.SPIN_OUT ], - [Species.NIDORAN_F]: [ Moves.MUDDY_WATER, Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.METEOR_BEAM ], - [Species.NIDORAN_M]: [ Moves.KINGS_SHIELD, Moves.DRILL_RUN, Moves.BULK_UP, Moves.GLAIVE_RUSH ], - [Species.VULPIX]: [ Moves.BURNING_JEALOUSY, Moves.PSYCHIC, Moves.MORNING_SUN, Moves.TAIL_GLOW ], - [Species.ZUBAT]: [ Moves.CRUNCH, Moves.BRAVE_BIRD, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], - [Species.ODDISH]: [ Moves.POLLEN_PUFF, Moves.ACID_SPRAY, Moves.FLORAL_HEALING, Moves.SPORE ], - [Species.PARAS]: [ Moves.FIRST_IMPRESSION, Moves.DIRE_CLAW, Moves.CRABHAMMER, Moves.SHELL_SMASH ], - [Species.VENONAT]: [ Moves.TWIN_BEAM, Moves.SIGNAL_BEAM, Moves.TOXIC_SPIKES, Moves.POLLEN_PUFF ], - [Species.DIGLETT]: [ Moves.MUD_SHOT, Moves.HONE_CLAWS, Moves.TRIPLE_DIVE, Moves.POPULATION_BOMB ], + [Species.EKANS]: [ Moves.SHED_TAIL, Moves.DRAGON_DANCE, Moves.LEECH_LIFE, Moves.NOXIOUS_TORQUE ], + [Species.SANDSHREW]: [ Moves.DIRE_CLAW, Moves.SPIKY_SHIELD, Moves.SHORE_UP, Moves.PRECIPICE_BLADES ], + [Species.NIDORAN_F]: [ Moves.SCALD, Moves.SHORE_UP, Moves.CALM_MIND, Moves.BANEFUL_BUNKER ], + [Species.NIDORAN_M]: [ Moves.DARK_PULSE, Moves.SHORE_UP, Moves.CALM_MIND, Moves.KINGS_SHIELD ], + [Species.VULPIX]: [ Moves.MOONBLAST, Moves.PSYCHIC, Moves.MORNING_SUN, Moves.TAIL_GLOW ], + [Species.ZUBAT]: [ Moves.CRUNCH, Moves.DIRE_CLAW, Moves.SWORDS_DANCE, Moves.FLOATY_FALL ], + [Species.ODDISH]: [ Moves.POLLEN_PUFF, Moves.FIERY_DANCE, Moves.FLORAL_HEALING, Moves.SPORE ], + [Species.PARAS]: [ Moves.FIRST_IMPRESSION, Moves.DIRE_CLAW, Moves.CRABHAMMER, Moves.SAPPY_SEED ], + [Species.VENONAT]: [ Moves.TWIN_BEAM, Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.BLOOD_MOON ], + [Species.DIGLETT]: [ Moves.STRENGTH_SAP, Moves.SWORDS_DANCE, Moves.CLOSE_COMBAT, Moves.HEADLONG_RUSH ], [Species.MEOWTH]: [ Moves.COVET, Moves.HAPPY_HOUR, Moves.PARTING_SHOT, Moves.MAKE_IT_RAIN ], - [Species.PSYDUCK]: [ Moves.MYSTICAL_POWER, Moves.AQUA_STEP, Moves.PSYCHIC, Moves.MIND_BLOWN ], - [Species.MANKEY]: [ Moves.BEAT_UP, Moves.PLAY_ROUGH, Moves.TAUNT, Moves.CLOSE_COMBAT ], - [Species.GROWLITHE]: [ Moves.TRAILBLAZE, Moves.U_TURN, Moves.MORNING_SUN, Moves.V_CREATE ], - [Species.POLIWAG]: [ Moves.BOUNCY_BUBBLE, Moves.AURORA_BEAM, Moves.ZEN_HEADBUTT, Moves.SURGING_STRIKES ], - [Species.ABRA]: [ Moves.MYSTICAL_FIRE, Moves.HEX, Moves.MAGICAL_LEAF, Moves.MYSTICAL_POWER ], - [Species.MACHOP]: [ Moves.BULLET_PUNCH, Moves.KNOCK_OFF, Moves.COACHING, Moves.CLOSE_COMBAT ], - [Species.BELLSPROUT]: [ Moves.SUNNY_DAY, Moves.WEATHER_BALL, Moves.COIL, Moves.STRENGTH_SAP ], - [Species.TENTACOOL]: [ Moves.KNOCK_OFF, Moves.WHIRLPOOL, Moves.HAZE, Moves.MALIGNANT_CHAIN ], - [Species.GEODUDE]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.SHORE_UP, Moves.HEAD_SMASH ], - [Species.PONYTA]: [ Moves.HIGH_HORSEPOWER, Moves.TRAILBLAZE, Moves.MORNING_SUN, Moves.WILD_CHARGE ], - [Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.TELEPORT, Moves.TRICK_ROOM, Moves.EXPANDING_FORCE ], - [Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.BODY_PRESS, Moves.AUTOTOMIZE, Moves.STEEL_BEAM ], + [Species.PSYDUCK]: [ Moves.MYSTICAL_POWER, Moves.AQUA_STEP, Moves.AURA_SPHERE, Moves.MIND_BLOWN ], + [Species.MANKEY]: [ Moves.DRAIN_PUNCH, Moves.PLAY_ROUGH, Moves.METEOR_MASH, Moves.NO_RETREAT ], + [Species.GROWLITHE]: [ Moves.ZING_ZAP, Moves.PARTING_SHOT, Moves.MORNING_SUN, Moves.SACRED_FIRE ], + [Species.POLIWAG]: [ Moves.BOUNCY_BUBBLE, Moves.WILDBOLT_STORM, Moves.DRAIN_PUNCH, Moves.SURGING_STRIKES ], + [Species.ABRA]: [ Moves.MYSTICAL_FIRE, Moves.AURA_SPHERE, Moves.THUNDERBOLT, Moves.MYSTICAL_POWER ], + [Species.MACHOP]: [ Moves.BULLET_PUNCH, Moves.KNOCK_OFF, Moves.FLYING_PRESS, Moves.FISSURE ], + [Species.BELLSPROUT]: [ Moves.SOLAR_BLADE, Moves.WEATHER_BALL, Moves.FIRE_LASH, Moves.STRENGTH_SAP ], + [Species.TENTACOOL]: [ Moves.BANEFUL_BUNKER, Moves.STRENGTH_SAP, Moves.HAZE, Moves.MALIGNANT_CHAIN ], + [Species.GEODUDE]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.SHORE_UP, Moves.HEAD_SMASH ], + [Species.PONYTA]: [ Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.MORNING_SUN, Moves.VOLT_TACKLE ], + [Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.PARTING_SHOT, Moves.COSMIC_POWER, Moves.PSYSTRIKE ], + [Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.BODY_PRESS, Moves.ENERGY_BALL, Moves.THUNDERCLAP ], [Species.FARFETCHD]: [ Moves.BATON_PASS, Moves.SACRED_SWORD, Moves.ROOST, Moves.VICTORY_DANCE ], - [Species.DODUO]: [ Moves.HIGH_JUMP_KICK, Moves.PARTING_SHOT, Moves.BRAVE_BIRD, Moves.TRIPLE_ARROWS ], - [Species.SEEL]: [ Moves.FREEZE_DRY, Moves.CHILLING_WATER, Moves.ENCORE, Moves.RECOVER ], - [Species.GRIMER]: [ Moves.SHADOW_SNEAK, Moves.CURSE, Moves.CORROSIVE_GAS, Moves.PAIN_SPLIT ], + [Species.DODUO]: [ Moves.TRIPLE_AXEL, Moves.HEAD_CHARGE, Moves.BRAVE_BIRD, Moves.TRIPLE_ARROWS ], + [Species.SEEL]: [ Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.SLACK_OFF, Moves.BOUNCY_BUBBLE ], + [Species.GRIMER]: [ Moves.SHADOW_SNEAK, Moves.CURSE, Moves.STRENGTH_SAP, Moves.NOXIOUS_TORQUE ], [Species.SHELLDER]: [ Moves.BODY_PRESS, Moves.WATER_SHURIKEN, Moves.BANEFUL_BUNKER, Moves.RECOVER ], - [Species.GASTLY]: [ Moves.CLEAR_SMOG, Moves.NIGHT_DAZE, Moves.NASTY_PLOT, Moves.SPECTRAL_THIEF ], - [Species.ONIX]: [ Moves.SHORE_UP, Moves.DRAGON_TAIL, Moves.HEAD_SMASH, Moves.BODY_PRESS ], - [Species.DROWZEE]: [ Moves.DREAM_EATER, Moves.METRONOME, Moves.NIGHTMARE, Moves.SYNCHRONOISE ], - [Species.KRABBY]: [ Moves.CRUSH_GRIP, Moves.CEASELESS_EDGE, Moves.SHORE_UP, Moves.SHELL_SMASH ], - [Species.VOLTORB]: [ Moves.BUZZY_BUZZ, Moves.VOLT_SWITCH, Moves.MIMIC, Moves.SPIN_OUT ], - [Species.EXEGGCUTE]: [ Moves.PSYCHIC_NOISE, Moves.JUNGLE_HEALING, Moves.TRICK_ROOM, Moves.CHLOROBLAST ], - [Species.CUBONE]: [ Moves.SHADOW_BONE, Moves.BULLDOZE, Moves.PAIN_SPLIT, Moves.SKULL_BASH ], - [Species.LICKITUNG]: [ Moves.CURSE, Moves.STUFF_CHEEKS, Moves.RECYCLE, Moves.BELCH ], - [Species.KOFFING]: [ Moves.INFESTATION, Moves.PAIN_SPLIT, Moves.CORROSIVE_GAS, Moves.GUNK_SHOT ], - [Species.RHYHORN]: [ Moves.STOMPING_TANTRUM, Moves.IRON_HEAD, Moves.ROCK_POLISH, Moves.HEAD_SMASH ], - [Species.TANGELA]: [ Moves.STRENGTH_SAP, Moves.NATURE_POWER, Moves.LEECH_SEED, Moves.OCTOLOCK ], - [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.BREAKING_SWIPE, Moves.HAMMER_ARM, Moves.DOUBLE_EDGE ], - [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.AURORA_BEAM, Moves.SCALE_SHOT, Moves.CLANGOROUS_SOUL ], - [Species.GOLDEEN]: [ Moves.DRILL_RUN, Moves.FLIP_TURN, Moves.SMART_STRIKE, Moves.FISHIOUS_REND ], - [Species.STARYU]: [ Moves.METEOR_BEAM, Moves.BOUNCY_BUBBLE, Moves.CONFUSE_RAY, Moves.MYSTICAL_POWER ], - [Species.SCYTHER]: [ Moves.DUAL_WINGBEAT, Moves.NIGHT_SLASH, Moves.HONE_CLAWS, Moves.MIGHTY_CLEAVE ], + [Species.GASTLY]: [ Moves.FROST_BREATH, Moves.AURA_SPHERE, Moves.NASTY_PLOT, Moves.MALIGNANT_CHAIN ], + [Species.ONIX]: [ Moves.SHORE_UP, Moves.BODY_PRESS, Moves.HEAD_SMASH, Moves.SPIN_OUT ], + [Species.DROWZEE]: [ Moves.DREAM_EATER, Moves.RECOVER, Moves.NIGHTMARE, Moves.SPORE ], + [Species.KRABBY]: [ Moves.CRUSH_GRIP, Moves.LIQUIDATION, Moves.SHORE_UP, Moves.SHELL_SMASH ], + [Species.VOLTORB]: [ Moves.BUZZY_BUZZ, Moves.VOLT_SWITCH, Moves.ENERGY_BALL, Moves.NASTY_PLOT ], + [Species.EXEGGCUTE]: [ Moves.MYSTICAL_POWER, Moves.APPLE_ACID, Moves.TRICK_ROOM, Moves.FICKLE_BEAM ], + [Species.CUBONE]: [ Moves.HEAD_SMASH, Moves.WOOD_HAMMER, Moves.PAIN_SPLIT, Moves.VOLT_TACKLE ], + [Species.LICKITUNG]: [ Moves.BODY_SLAM, Moves.FIRE_LASH, Moves.GRAV_APPLE, Moves.MILK_DRINK ], + [Species.KOFFING]: [ Moves.SCALD, Moves.RECOVER, Moves.MOONBLAST, Moves.SEARING_SHOT ], + [Species.RHYHORN]: [ Moves.HIGH_HORSEPOWER, Moves.METEOR_MASH, Moves.WILD_CHARGE, Moves.HEAD_SMASH ], + [Species.TANGELA]: [ Moves.STRENGTH_SAP, Moves.INFESTATION, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], + [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.BREAKING_SWIPE, Moves.RETURN, Moves.SEISMIC_TOSS ], + [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.SPACIAL_REND, Moves.HURRICANE, Moves.DRAGON_ENERGY ], + [Species.GOLDEEN]: [ Moves.DRILL_RUN, Moves.FLIP_TURN, Moves.DRAGON_DANCE, Moves.FISHIOUS_REND ], + [Species.STARYU]: [ Moves.METEOR_BEAM, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MYSTICAL_POWER ], + [Species.SCYTHER]: [ Moves.DUAL_WINGBEAT, Moves.BUG_BITE, Moves.STORM_THROW, Moves.MIGHTY_CLEAVE ], [Species.PINSIR]: [ Moves.CRUSH_GRIP, Moves.LUNGE, Moves.CLOSE_COMBAT, Moves.EXTREME_SPEED ], - [Species.TAUROS]: [ Moves.HIGH_HORSEPOWER, Moves.TRAILBLAZE, Moves.SWORDS_DANCE, Moves.HEAD_CHARGE ], - [Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.BODY_SLAM, Moves.AGILITY, Moves.BOUNCE ], - [Species.LAPRAS]: [ Moves.SPARKLING_ARIA, Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.RELIC_SONG ], - [Species.EEVEE]: [ Moves.EXTREME_SPEED, Moves.NATURE_POWER, Moves.TIDY_UP, Moves.VEEVEE_VOLLEY ], + [Species.TAUROS]: [ Moves.HIGH_HORSEPOWER, Moves.FLARE_BLITZ, Moves.WAVE_CRASH, Moves.HEAD_CHARGE ], + [Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.LIQUIDATION, Moves.DRAGON_ASCENT ], + [Species.LAPRAS]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.RELIC_SONG ], + [Species.DITTO]: [ Moves.MIMIC, Moves.COPYCAT, Moves.ME_FIRST, Moves.METRONOME ], + [Species.EEVEE]: [ Moves.WISH, Moves.REVELATION_DANCE, Moves.VEEVEE_VOLLEY, Moves.CLANGOROUS_SOUL ], [Species.PORYGON]: [ Moves.PARABOLIC_CHARGE, Moves.AURA_SPHERE, Moves.TOPSY_TURVY, Moves.TECHNO_BLAST ], - [Species.OMANYTE]: [ Moves.SCALD, Moves.EERIE_SPELL, Moves.COSMIC_POWER, Moves.METEOR_BEAM ], - [Species.KABUTO]: [ Moves.CEASELESS_EDGE, Moves.STOMPING_TANTRUM, Moves.AQUA_CUTTER, Moves.MIGHTY_CLEAVE ], - [Species.AERODACTYL]: [ Moves.DUAL_WINGBEAT, Moves.ACCELEROCK, Moves.HONE_CLAWS, Moves.HEAD_SMASH ], + [Species.OMANYTE]: [ Moves.SCALD, Moves.EERIE_SPELL, Moves.POWER_GEM, Moves.STRENGTH_SAP ], + [Species.KABUTO]: [ Moves.CEASELESS_EDGE, Moves.DRILL_RUN, Moves.AQUA_CUTTER, Moves.MIGHTY_CLEAVE ], + [Species.AERODACTYL]: [ Moves.DUAL_WINGBEAT, Moves.SUPERCELL_SLAM, Moves.SWORDS_DANCE, Moves.MIGHTY_CLEAVE ], [Species.ARTICUNO]: [ Moves.FREEZING_GLARE, Moves.GLACIATE, Moves.AURORA_VEIL, Moves.BLEAKWIND_STORM ], [Species.ZAPDOS]: [ Moves.THUNDEROUS_KICK, Moves.PARABOLIC_CHARGE, Moves.SPIKY_SHIELD, Moves.BOLT_BEAK ], [Species.MOLTRES]: [ Moves.FIERY_WRATH, Moves.SCORCHING_SANDS, Moves.BURNING_BULWARK, Moves.ERUPTION ], - [Species.DRATINI]: [ Moves.SCALE_SHOT, Moves.AQUA_JET, Moves.WHIRLWIND, Moves.SHED_TAIL ], - [Species.MEWTWO]: [ Moves.PSYBLADE, Moves.POLTERGEIST, Moves.ARMOR_CANNON, Moves.PSYCHO_BOOST ], - [Species.MEW]: [ Moves.PSYSTRIKE, Moves.DECORATE, Moves.REVIVAL_BLESSING, Moves.SKETCH ], + [Species.DRATINI]: [ Moves.DRAGON_HAMMER, Moves.METEOR_MASH, Moves.DRAIN_PUNCH, Moves.FLOATY_FALL ], + [Species.MEWTWO]: [ Moves.PHOTON_GEYSER, Moves.MOONBLAST, Moves.PLASMA_FISTS, Moves.DOUBLE_IRON_BASH ], + [Species.MEW]: [ Moves.PHOTON_GEYSER, Moves.QUIVER_DANCE, Moves.VICTORY_DANCE, Moves.REVIVAL_BLESSING ], [Species.CHIKORITA]: [ Moves.ROCK_SLIDE, Moves.PLAY_ROUGH, Moves.DRAGON_DANCE, Moves.SAPPY_SEED ], - [Species.CYNDAQUIL]: [ Moves.EXTRASENSORY, Moves.SCORCHING_SANDS, Moves.FIERY_DANCE, Moves.NASTY_PLOT ], - [Species.TOTODILE]: [ Moves.AQUA_JET, Moves.DRAGON_DANCE, Moves.ICE_PUNCH, Moves.WAVE_CRASH ], - [Species.SENTRET]: [ Moves.TIDY_UP, Moves.TAIL_SLAP, Moves.ENCORE, Moves.EXTREME_SPEED ], - [Species.HOOTHOOT]: [ Moves.CALM_MIND, Moves.ESPER_WING, Moves.FREEZING_GLARE, Moves.OBLIVION_WING ], - [Species.LEDYBA]: [ Moves.FIRST_IMPRESSION, Moves.FLOATY_FALL, Moves.FLORAL_HEALING, Moves.METEOR_MASH ], - [Species.SPINARAK]: [ Moves.TWINEEDLE, Moves.NIGHT_SLASH, Moves.SILK_TRAP, Moves.BARB_BARRAGE ], - [Species.CHINCHOU]: [ Moves.PARABOLIC_CHARGE, Moves.BOUNCY_BUBBLE, Moves.SOAK, Moves.LUMINA_CRASH ], + [Species.CYNDAQUIL]: [ Moves.NASTY_PLOT, Moves.SCORCHING_SANDS, Moves.FIERY_DANCE, Moves.ELECTRO_DRIFT ], + [Species.TOTODILE]: [ Moves.THUNDER_PUNCH, Moves.DRAGON_DANCE, Moves.ICICLE_CRASH, Moves.FISHIOUS_REND ], + [Species.SENTRET]: [ Moves.TIDY_UP, Moves.COVET, Moves.NUZZLE, Moves.EXTREME_SPEED ], + [Species.HOOTHOOT]: [ Moves.CALM_MIND, Moves.ESPER_WING, Moves.BOOMBURST, Moves.OBLIVION_WING ], + [Species.LEDYBA]: [ Moves.FIRST_IMPRESSION, Moves.FLOATY_FALL, Moves.VICTORY_DANCE, Moves.DOUBLE_IRON_BASH ], + [Species.SPINARAK]: [ Moves.PARTING_SHOT, Moves.MEGAHORN, Moves.SILK_TRAP, Moves.STRENGTH_SAP ], + [Species.CHINCHOU]: [ Moves.PARABOLIC_CHARGE, Moves.BOUNCY_BUBBLE, Moves.VOLT_SWITCH, Moves.TAIL_GLOW ], [Species.PICHU]: [ Moves.ZIPPY_ZAP, Moves.SPLISHY_SPLASH, Moves.FLOATY_FALL, Moves.PIKA_PAPOW ], - [Species.CLEFFA]: [ Moves.DRAINING_KISS, Moves.POWER_GEM, Moves.WISH, Moves.SPARKLY_SWIRL ], - [Species.IGGLYBUFF]: [ Moves.DAZZLING_GLEAM, Moves.KNOCK_OFF, Moves.ENCORE, Moves.BOOMBURST ], + [Species.CLEFFA]: [ Moves.CALM_MIND, Moves.POWER_GEM, Moves.WISH, Moves.LIGHT_OF_RUIN ], + [Species.IGGLYBUFF]: [ Moves.MOONBLAST, Moves.APPLE_ACID, Moves.WISH, Moves.BOOMBURST ], [Species.TOGEPI]: [ Moves.EARTH_POWER, Moves.ROOST, Moves.MYSTICAL_FIRE, Moves.MOONBLAST ], - [Species.NATU]: [ Moves.AIR_CUTTER, Moves.ROOST, Moves.CALM_MIND, Moves.PSYCHO_BOOST ], - [Species.MAREEP]: [ Moves.AURORA_BEAM, Moves.AURA_SPHERE, Moves.EERIE_IMPULSE, Moves.TAIL_GLOW ], - [Species.HOPPIP]: [ Moves.AIR_SLASH, Moves.POLLEN_PUFF, Moves.QUIVER_DANCE, Moves.SEED_FLARE ], - [Species.AIPOM]: [ Moves.CRUSH_CLAW, Moves.BULLET_SEED, Moves.METRONOME, Moves.TAIL_SLAP ], - [Species.SUNKERN]: [ Moves.SPORE, Moves.SAPPY_SEED, Moves.MYSTICAL_FIRE, Moves.CHLOROBLAST ], - [Species.YANMA]: [ Moves.DUAL_WINGBEAT, Moves.LEECH_LIFE, Moves.PSYCHIC_NOISE, Moves.DRAGON_DANCE ], - [Species.WOOPER]: [ Moves.BODY_PRESS, Moves.ACID_SPRAY, Moves.STOCKPILE, Moves.RECOVER ], - [Species.MURKROW]: [ Moves.THIEF, Moves.TAUNT, Moves.PARTING_SHOT, Moves.BRAVE_BIRD ], - [Species.MISDREAVUS]: [ Moves.CALM_MIND, Moves.DRAINING_KISS, Moves.AURA_SPHERE, Moves.MOONGEIST_BEAM ], + [Species.NATU]: [ Moves.AEROBLAST, Moves.ROOST, Moves.CALM_MIND, Moves.PSYCHO_BOOST ], + [Species.MAREEP]: [ Moves.ICE_BEAM, Moves.AURA_SPHERE, Moves.DRAGON_ENERGY, Moves.TAIL_GLOW ], + [Species.HOPPIP]: [ Moves.AIR_SLASH, Moves.STRENGTH_SAP, Moves.QUIVER_DANCE, Moves.SEED_FLARE ], + [Species.AIPOM]: [ Moves.TIDY_UP, Moves.STORM_THROW, Moves.FAKE_OUT, Moves.CRUSH_GRIP ], + [Species.SUNKERN]: [ Moves.SPORE, Moves.WEATHER_BALL, Moves.FIERY_DANCE, Moves.HYDRO_STEAM ], + [Species.YANMA]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.PSYCHIC_NOISE, Moves.AEROBLAST ], + [Species.WOOPER]: [ Moves.BODY_PRESS, Moves.RECOVER, Moves.CURSE, Moves.SURGING_STRIKES ], + [Species.MURKROW]: [ Moves.THIEF, Moves.FLOATY_FALL, Moves.TIDY_UP, Moves.WICKED_BLOW ], + [Species.MISDREAVUS]: [ Moves.TAKE_HEART, Moves.DRAINING_KISS, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], [Species.UNOWN]: [ Moves.SECRET_POWER, Moves.COSMIC_POWER, Moves.ANCIENT_POWER, Moves.MYSTICAL_POWER ], - [Species.GIRAFARIG]: [ Moves.ALLY_SWITCH, Moves.DARK_PULSE, Moves.HELPING_HAND, Moves.BOOMBURST ], - [Species.PINECO]: [ Moves.COUNTER, Moves.LUNGE, Moves.PAIN_SPLIT, Moves.BODY_PRESS ], - [Species.DUNSPARCE]: [ Moves.DRAGON_PULSE, Moves.TAILWIND, Moves.STEALTH_ROCK, Moves.BLEAKWIND_STORM ], - [Species.GLIGAR]: [ Moves.FACADE, Moves.EARTHQUAKE, Moves.LEECH_LIFE, Moves.FLOATY_FALL ], - [Species.SNUBBULL]: [ Moves.COUNTER, Moves.PSYCHIC_FANGS, Moves.JAW_LOCK, Moves.RAGING_FURY ], - [Species.QWILFISH]: [ Moves.SCALE_SHOT, Moves.BANEFUL_BUNKER, Moves.NUZZLE, Moves.BARB_BARRAGE ], + [Species.GIRAFARIG]: [ Moves.MYSTICAL_POWER, Moves.NIGHT_DAZE, Moves.RECOVER, Moves.BOOMBURST ], + [Species.PINECO]: [ Moves.METAL_BURST, Moves.LUNGE, Moves.BODY_PRESS, Moves.SHORE_UP ], + [Species.DUNSPARCE]: [ Moves.BODY_SLAM, Moves.WICKED_TORQUE, Moves.BLAZING_TORQUE, Moves.EXTREME_SPEED ], + [Species.GLIGAR]: [ Moves.STONE_AXE, Moves.EARTHQUAKE, Moves.ROOST, Moves.FLOATY_FALL ], + [Species.SNUBBULL]: [ Moves.PARTING_SHOT, Moves.EARTHQUAKE, Moves.STUFF_CHEEKS, Moves.MAGICAL_TORQUE ], + [Species.QWILFISH]: [ Moves.BARB_BARRAGE, Moves.BANEFUL_BUNKER, Moves.NUZZLE, Moves.FISHIOUS_REND ], [Species.SHUCKLE]: [ Moves.COSMIC_POWER, Moves.ACCELEROCK, Moves.POWER_SHIFT, Moves.BODY_PRESS ], [Species.HERACROSS]: [ Moves.ROCK_BLAST, Moves.DRAIN_PUNCH, Moves.BULLET_SEED, Moves.FIRST_IMPRESSION ], - [Species.SNEASEL]: [ Moves.DIRE_CLAW, Moves.KOWTOW_CLEAVE, Moves.ICICLE_CRASH, Moves.GLACIAL_LANCE ], - [Species.TEDDIURSA]: [ Moves.SLACK_OFF, Moves.FACADE, Moves.BULK_UP, Moves.DIRE_CLAW ], - [Species.SLUGMA]: [ Moves.BODY_PRESS, Moves.EXPLOSION, Moves.SCORCHING_SANDS, Moves.ERUPTION ], - [Species.SWINUB]: [ Moves.MOUNTAIN_GALE, Moves.REVERSAL, Moves.HARD_PRESS, Moves.HEADLONG_RUSH ], - [Species.CORSOLA]: [ Moves.POWER_GEM, Moves.FREEZE_DRY, Moves.SPIKY_SHIELD, Moves.STRENGTH_SAP ], - [Species.REMORAID]: [ Moves.TWIN_BEAM, Moves.SNIPE_SHOT, Moves.OCTOLOCK, Moves.SEARING_SHOT ], - [Species.DELIBIRD]: [ Moves.GLACIATE, Moves.AURORA_VEIL, Moves.CHILLY_RECEPTION, Moves.BLEAKWIND_STORM ], - [Species.SKARMORY]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.IRON_HEAD, Moves.BEAK_BLAST ], - [Species.HOUNDOUR]: [ Moves.TEMPER_FLARE, Moves.DESTINY_BOND, Moves.PARTING_SHOT, Moves.FIERY_WRATH ], - [Species.PHANPY]: [ Moves.RECOVER, Moves.ROCK_POLISH, Moves.ICE_SHARD, Moves.HEADLONG_RUSH ], - [Species.STANTLER]: [ Moves.HORN_LEECH, Moves.HIGH_HORSEPOWER, Moves.HEAD_CHARGE, Moves.SWORDS_DANCE ], - [Species.TYROGUE]: [ Moves.MACH_PUNCH, Moves.RAPID_SPIN, Moves.TRIPLE_KICK, Moves.COLLISION_COURSE ], - [Species.SMOOCHUM]: [ Moves.HELPING_HAND, Moves.DRAINING_KISS, Moves.FREEZE_DRY, Moves.TAKE_HEART ], - [Species.ELEKID]: [ Moves.DRAIN_PUNCH, Moves.KNOCK_OFF, Moves.ICE_HAMMER, Moves.PLASMA_FISTS ], - [Species.MAGBY]: [ Moves.TEMPER_FLARE, Moves.SNIPE_SHOT, Moves.ZAP_CANNON, Moves.ARMOR_CANNON ], - [Species.MILTANK]: [ Moves.CRAFTY_SHIELD, Moves.CURSE, Moves.YAWN, Moves.HEADLONG_RUSH ], - [Species.RAIKOU]: [ Moves.THUNDERCLAP, Moves.AURA_SPHERE, Moves.MAGNET_RISE, Moves.WILDBOLT_STORM ], - [Species.ENTEI]: [ Moves.BURNING_BULWARK, Moves.RAGING_FURY, Moves.JAW_LOCK, Moves.PARTING_SHOT ], - [Species.SUICUNE]: [ Moves.FREEZE_DRY, Moves.AURORA_VEIL, Moves.HYDRO_STEAM, Moves.HURRICANE ], - [Species.LARVITAR]: [ Moves.DRAGON_DANCE, Moves.MOUNTAIN_GALE, Moves.MIGHTY_CLEAVE, Moves.RECOVER ], - [Species.LUGIA]: [ Moves.FREEZING_GLARE, Moves.EARTH_POWER, Moves.CHILLING_WATER, 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Moves.SPIKY_SHIELD, Moves.STRENGTH_SAP ], + [Species.REMORAID]: [ Moves.TWIN_BEAM, Moves.SNIPE_SHOT, Moves.SEARING_SHOT, Moves.ELECTRO_SHOT ], + [Species.DELIBIRD]: [ Moves.GLACIATE, Moves.ROCK_BLAST, Moves.CHILLY_RECEPTION, Moves.BLEAKWIND_STORM ], + [Species.SKARMORY]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.BEAK_BLAST ], + [Species.HOUNDOUR]: [ Moves.SEARING_SHOT, Moves.FIERY_WRATH, Moves.PARTING_SHOT, Moves.HYDRO_STEAM ], + [Species.PHANPY]: [ Moves.SHORE_UP, Moves.HEAD_SMASH, Moves.ICE_SHARD, Moves.VOLT_TACKLE ], + [Species.STANTLER]: [ Moves.HORN_LEECH, Moves.HIGH_JUMP_KICK, Moves.BULK_UP, Moves.HEAD_CHARGE ], + [Species.SMEARGLE]: [ Moves.BATON_PASS, Moves.BURNING_BULWARK, Moves.SALT_CURE, Moves.SPORE ], + [Species.TYROGUE]: [ Moves.MACH_PUNCH, Moves.WICKED_TORQUE, Moves.METEOR_MASH, Moves.COLLISION_COURSE ], + [Species.SMOOCHUM]: [ Moves.FREEZING_GLARE, Moves.AURA_SPHERE, Moves.FREEZE_DRY, Moves.TAKE_HEART ], + [Species.ELEKID]: [ Moves.DRAIN_PUNCH, 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[Species.REGISTEEL]: [ Moves.HARD_PRESS, Moves.HEAT_CRASH, Moves.RECOVER, Moves.GIGATON_HAMMER ], - [Species.LATIAS]: [ Moves.COSMIC_POWER, Moves.LUSTER_PURGE, Moves.DRAINING_KISS, Moves.DRAGON_ENERGY ], - [Species.LATIOS]: [ Moves.COSMIC_POWER, Moves.MIST_BALL, Moves.OBLIVION_WING, Moves.DRAGON_ENERGY ], - [Species.KYOGRE]: [ Moves.FREEZE_DRY, Moves.HURRICANE, Moves.THUNDER, Moves.FISHIOUS_REND ], - [Species.GROUDON]: [ Moves.STONE_AXE, Moves.SEARING_SHOT, Moves.BEHEMOTH_BASH, Moves.HEAT_CRASH ], - [Species.RAYQUAZA]: [ Moves.OBLIVION_WING, Moves.DRAGON_DARTS, Moves.SUPERCELL_SLAM, Moves.V_CREATE ], - [Species.JIRACHI]: [ Moves.IRON_HEAD, Moves.TRI_ATTACK, Moves.EERIE_SPELL, Moves.TAKE_HEART ], - [Species.DEOXYS]: [ Moves.CLOSE_COMBAT, Moves.METEOR_BEAM, Moves.NIGHT_DAZE, Moves.PHOTON_GEYSER ], + [Species.BELDUM]: [ Moves.PHOTON_GEYSER, Moves.RECOVER, Moves.SHIFT_GEAR, Moves.DOUBLE_IRON_BASH ], + [Species.REGIROCK]: [ Moves.STONE_AXE, Moves.BODY_PRESS, Moves.RECOVER, Moves.SALT_CURE ], + [Species.REGICE]: [ Moves.EARTH_POWER, Moves.COSMIC_POWER, Moves.RECOVER, Moves.FREEZE_DRY ], + [Species.REGISTEEL]: [ Moves.BODY_PRESS, Moves.HEAT_CRASH, Moves.RECOVER, Moves.GIGATON_HAMMER ], + [Species.LATIAS]: [ Moves.TAKE_HEART, Moves.SPARKLY_SWIRL, Moves.SCALD, Moves.DRAGON_ENERGY ], + [Species.LATIOS]: [ Moves.NASTY_PLOT, Moves.FIERY_DANCE, Moves.OBLIVION_WING, Moves.DRAGON_ENERGY ], + [Species.KYOGRE]: [ Moves.FREEZE_DRY, Moves.HURRICANE, Moves.THUNDER, Moves.RECOVER ], + [Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.SHORE_UP, Moves.SACRED_FIRE ], + [Species.RAYQUAZA]: [ Moves.OBLIVION_WING, Moves.DRAGON_DARTS, Moves.THOUSAND_ARROWS, Moves.V_CREATE ], + [Species.JIRACHI]: [ Moves.IRON_HEAD, Moves.FLOATY_FALL, Moves.ROCK_SLIDE, Moves.SHIFT_GEAR ], + [Species.DEOXYS]: [ Moves.COLLISION_COURSE, Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.LUMINA_CRASH ], [Species.TURTWIG]: [ Moves.SHELL_SMASH, Moves.SHELTER, Moves.BODY_PRESS, Moves.SAPPY_SEED ], [Species.CHIMCHAR]: [ Moves.SWORDS_DANCE, Moves.THUNDEROUS_KICK, Moves.ICE_PUNCH, Moves.SACRED_FIRE ], [Species.PIPLUP]: [ Moves.KINGS_SHIELD, Moves.FLASH_CANNON, Moves.ROOST, Moves.STEAM_ERUPTION ], @@ -332,43 +334,43 @@ export const speciesEggMoves = { [Species.KELDEO]: [ Moves.TACHYON_CUTTER, Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.STEAM_ERUPTION ], [Species.MELOETTA]: [ Moves.THUNDEROUS_KICK, Moves.QUIVER_DANCE, Moves.VICTORY_DANCE, Moves.BOOMBURST ], [Species.GENESECT]: [ Moves.AURA_SPHERE, Moves.U_TURN, Moves.SHIFT_GEAR, Moves.TAIL_GLOW ], - [Species.CHESPIN]: [ Moves.DRAIN_PUNCH, Moves.BELLY_DRUM, Moves.TAUNT, Moves.SAPPY_SEED ], - [Species.FENNEKIN]: [ Moves.DRAGON_PULSE, Moves.STRANGE_STEAM, Moves.HYPNOSIS, Moves.MYSTICAL_POWER ], - [Species.FROAKIE]: [ Moves.FAKE_OUT, Moves.ICY_WIND, Moves.FLIP_TURN, Moves.SURGING_STRIKES ], - [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.COVET, Moves.ENDEAVOR, Moves.HEADLONG_RUSH ], - [Species.FLETCHLING]: [ Moves.BLAZING_TORQUE, Moves.U_TURN, Moves.MIRROR_MOVE, Moves.BEAK_BLAST ], - [Species.SCATTERBUG]: [ Moves.LIFE_DEW, Moves.COSMIC_POWER, Moves.TAILWIND, Moves.DECORATE ], - [Species.LITLEO]: [ Moves.STOMPING_TANTRUM, Moves.BURN_UP, Moves.WILD_CHARGE, Moves.VICTORY_DANCE ], - [Species.FLABEBE]: [ Moves.DECORATE, Moves.FLOWER_TRICK, Moves.FLORAL_HEALING, Moves.GLITZY_GLOW ], - [Species.SKIDDO]: [ Moves.STOMPING_TANTRUM, Moves.GRASSY_GLIDE, Moves.GRASSY_TERRAIN, Moves.HEAD_SMASH ], - [Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.FAKE_OUT, Moves.ENDEAVOR, Moves.WICKED_BLOW ], - [Species.FURFROU]: [ Moves.POPULATION_BOMB, Moves.JAW_LOCK, Moves.FAKE_OUT, Moves.GIGA_IMPACT ], - [Species.ESPURR]: [ Moves.GLARE, Moves.DRAINING_KISS, Moves.TWIN_BEAM, Moves.PSYSTRIKE ], - [Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.PSYCHO_CUT, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], - [Species.SPRITZEE]: [ Moves.STRANGE_STEAM, Moves.FOUL_PLAY, Moves.LIFE_DEW, Moves.RELIC_SONG ], - [Species.SWIRLIX]: [ Moves.TEATIME, Moves.RECYCLE, Moves.SPIRIT_BREAK, Moves.BELLY_DRUM ], - [Species.INKAY]: [ Moves.KNOCK_OFF, Moves.LEECH_LIFE, Moves.PARTING_SHOT, Moves.HAMMER_ARM ], - [Species.BINACLE]: [ Moves.AQUA_CUTTER, Moves.ACCELEROCK, Moves.BULK_UP, Moves.MIGHTY_CLEAVE ], - [Species.SKRELP]: [ Moves.FREEZE_DRY, Moves.VENOSHOCK, Moves.CALM_MIND, Moves.DRAGON_ENERGY ], - [Species.CLAUNCHER]: [ Moves.DARK_PULSE, Moves.DRAGON_PULSE, Moves.TERRAIN_PULSE, Moves.ORIGIN_PULSE ], - [Species.HELIOPTILE]: [ Moves.OVERDRIVE, Moves.SOLAR_BEAM, Moves.SYNTHESIS, Moves.BOOMBURST ], - [Species.TYRUNT]: [ Moves.GLAIVE_RUSH, Moves.DRAGON_RUSH, Moves.BLAZING_TORQUE, Moves.HEADLONG_RUSH ], - [Species.AMAURA]: [ Moves.RECOVER, Moves.FREEZY_FROST, Moves.DRACO_METEOR, Moves.GEOMANCY ], - [Species.HAWLUCHA]: [ Moves.HIGH_JUMP_KICK, Moves.WILD_CHARGE, Moves.HARD_PRESS, Moves.BRAVE_BIRD ], - [Species.DEDENNE]: [ Moves.PLUCK, Moves.STUFF_CHEEKS, Moves.TEATIME, Moves.SPARKLY_SWIRL ], - [Species.CARBINK]: [ Moves.MOONBLAST, Moves.LIFE_DEW, Moves.IRON_DEFENSE, Moves.DIAMOND_STORM ], - [Species.GOOMY]: [ Moves.SHELTER, Moves.RECOVER, Moves.FLASH_CANNON, Moves.DRAGON_ENERGY ], - [Species.KLEFKI]: [ Moves.RAPID_SPIN, Moves.ENCORE, Moves.TAUNT, Moves.SWAGGER ], - [Species.PHANTUMP]: [ Moves.POLTERGEIST, Moves.GRASSY_GLIDE, Moves.HAZE, Moves.STRENGTH_SAP ], - [Species.PUMPKABOO]: [ Moves.SHADOW_CLAW, Moves.SAPPY_SEED, Moves.DIRE_CLAW, Moves.VICTORY_DANCE ], - [Species.BERGMITE]: [ Moves.MOUNTAIN_GALE, Moves.HARD_PRESS, Moves.BODY_PRESS, Moves.SHELTER ], - [Species.NOIBAT]: [ Moves.ESPER_WING, Moves.BUG_BUZZ, Moves.PARTING_SHOT, Moves.AEROBLAST ], - [Species.XERNEAS]: [ Moves.FLEUR_CANNON, Moves.LUMINA_CRASH, Moves.STRENGTH_SAP, Moves.REVIVAL_BLESSING ], - [Species.YVELTAL]: [ Moves.AURA_SPHERE, Moves.FIERY_WRATH, Moves.NASTY_PLOT, Moves.WICKED_BLOW ], - [Species.ZYGARDE]: [ Moves.RAPID_SPIN, Moves.SHED_TAIL, Moves.VICTORY_DANCE, Moves.DRAGON_ENERGY ], - [Species.DIANCIE]: [ Moves.DECORATE, Moves.COSMIC_POWER, Moves.EARTH_POWER, Moves.SPARKLY_SWIRL ], - [Species.HOOPA]: [ Moves.PSYCHIC_NOISE, Moves.TOPSY_TURVY, Moves.BATON_PASS, Moves.SPECTRAL_THIEF ], - [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.HYDRO_CANNON, Moves.BLAST_BURN, Moves.METEOR_BEAM ], + [Species.CHESPIN]: [ Moves.DRAIN_PUNCH, Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED ], + [Species.FENNEKIN]: [ Moves.BITTER_MALICE, Moves.MOONBLAST, Moves.THUNDERBOLT, Moves.TORCH_SONG ], + [Species.FROAKIE]: [ Moves.MOONBLAST, Moves.EARTH_POWER, Moves.TRIPLE_AXEL, Moves.SURGING_STRIKES ], + [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.RECYCLE, Moves.RETURN, Moves.EXTREME_SPEED ], + [Species.FLETCHLING]: [ Moves.DRILL_RUN, Moves.U_TURN, Moves.SUPERCELL_SLAM, Moves.TIDY_UP ], + [Species.SCATTERBUG]: [ Moves.MOONBLAST, Moves.POLLEN_PUFF, Moves.TAILWIND, Moves.FOCUS_BLAST ], + [Species.LITLEO]: [ Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.YAWN, Moves.TORCH_SONG ], + [Species.FLABEBE]: [ Moves.GLITZY_GLOW, Moves.MYSTICAL_FIRE, Moves.FLORAL_HEALING, Moves.TAKE_HEART ], + [Species.SKIDDO]: [ Moves.HIGH_HORSEPOWER, Moves.GRASSY_GLIDE, Moves.STONE_AXE, Moves.SAPPY_SEED ], + [Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.FAKE_OUT, Moves.BULLET_PUNCH, Moves.WICKED_BLOW ], + [Species.FURFROU]: [ Moves.TIDY_UP, Moves.CRUNCH, Moves.COVET, Moves.MULTI_ATTACK ], + [Species.ESPURR]: [ Moves.GLARE, Moves.MOONBLAST, Moves.FLAMETHROWER, Moves.PSYSTRIKE ], + [Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.POLTERGEIST, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], + [Species.SPRITZEE]: [ Moves.TRICK_ROOM, Moves.FOUL_PLAY, Moves.WISH, Moves.REVIVAL_BLESSING ], + [Species.SWIRLIX]: [ Moves.BELLY_DRUM, Moves.SUCKER_PUNCH, Moves.SPIRIT_BREAK, Moves.SIZZLY_SLIDE ], + [Species.INKAY]: [ Moves.POWER_TRIP, Moves.STORED_POWER, Moves.RECOVER, Moves.PSYCHO_BOOST ], + [Species.BINACLE]: [ Moves.ICE_SPINNER, Moves.ACCELEROCK, Moves.BULK_UP, Moves.MIGHTY_CLEAVE ], + [Species.SKRELP]: [ Moves.RECOVER, Moves.CORE_ENFORCER, Moves.CALM_MIND, Moves.MALIGNANT_CHAIN ], + [Species.CLAUNCHER]: [ Moves.SHELL_SMASH, Moves.ARMOR_CANNON, Moves.TERRAIN_PULSE, Moves.ORIGIN_PULSE ], + [Species.HELIOPTILE]: [ Moves.WEATHER_BALL, Moves.NASTY_PLOT, Moves.SHORE_UP, Moves.CLANGOROUS_SOUL ], + [Species.TYRUNT]: [ Moves.DRAGON_HAMMER, Moves.FLARE_BLITZ, Moves.VOLT_TACKLE, Moves.AXE_KICK ], + [Species.AMAURA]: [ Moves.RECOVER, Moves.AURORA_VEIL, Moves.POWER_GEM, Moves.GEOMANCY ], + [Species.HAWLUCHA]: [ Moves.DARKEST_LARIAT, Moves.HIGH_HORSEPOWER, Moves.SUPERCELL_SLAM, Moves.BRAVE_BIRD ], + [Species.DEDENNE]: [ Moves.SIZZLY_SLIDE, Moves.STUFF_CHEEKS, Moves.CALM_MIND, Moves.SPARKLY_SWIRL ], + [Species.CARBINK]: [ Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SPARKLY_SWIRL, Moves.DIAMOND_STORM ], + [Species.GOOMY]: [ Moves.SCALD, Moves.RECOVER, Moves.CALM_MIND, Moves.MAKE_IT_RAIN ], + [Species.KLEFKI]: [ Moves.COURT_CHANGE, Moves.ENCORE, Moves.TAUNT, Moves.TOPSY_TURVY ], + [Species.PHANTUMP]: [ Moves.POLTERGEIST, Moves.TRICK_ROOM, Moves.SYNTHESIS, Moves.SAPPY_SEED ], + [Species.PUMPKABOO]: [ Moves.POLTERGEIST, Moves.FIRE_LASH, Moves.DIRE_CLAW, Moves.SAPPY_SEED ], + [Species.BERGMITE]: [ Moves.STONE_AXE, Moves.METAL_BURST, Moves.BODY_PRESS, Moves.GLACIAL_LANCE ], + [Species.NOIBAT]: [ Moves.AEROBLAST, Moves.PSYCHIC_NOISE, Moves.NASTY_PLOT, Moves.CLANGING_SCALES ], + [Species.XERNEAS]: [ Moves.LIGHT_OF_RUIN, Moves.LUMINA_CRASH, Moves.STRENGTH_SAP, Moves.REVIVAL_BLESSING ], + [Species.YVELTAL]: [ Moves.NASTY_PLOT, Moves.FLOATY_FALL, Moves.IRON_HEAD, Moves.WICKED_BLOW ], + [Species.ZYGARDE]: [ Moves.DRAGON_HAMMER, Moves.SHORE_UP, Moves.HEAT_CRASH, Moves.POPULATION_BOMB ], + [Species.DIANCIE]: [ Moves.MAGICAL_TORQUE, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.GEOMANCY ], + [Species.HOOPA]: [ Moves.PHOTON_GEYSER, Moves.EARTH_POWER, Moves.BATON_PASS, Moves.TIDY_UP ], + [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.ENERGY_BALL, Moves.SEARING_SHOT ], [Species.ROWLET]: [ Moves.SNIPE_SHOT, Moves.POLTERGEIST, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ], [Species.LITTEN]: [ Moves.FAKE_OUT, Moves.PARTING_SHOT, Moves.SUCKER_PUNCH, Moves.SACRED_FIRE ], [Species.POPPLIO]: [ Moves.PSYCHIC_NOISE, Moves.BOUNCY_BUBBLE, Moves.ALLURING_VOICE, Moves.TORCH_SONG ], @@ -424,53 +426,53 @@ export const speciesEggMoves = { [Species.BLACEPHALON]: [ Moves.NASTY_PLOT, Moves.SEARING_SHOT, Moves.GIGA_DRAIN, Moves.ASTRAL_BARRAGE ], [Species.ZERAORA]: [ Moves.SWORDS_DANCE, Moves.TRIPLE_AXEL, Moves.BOLT_STRIKE, Moves.PYRO_BALL ], [Species.MELTAN]: [ Moves.BULLET_PUNCH, Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.RECOVER ], - [Species.GROOKEY]: [ Moves.JUNGLE_HEALING, Moves.CLOSE_COMBAT, Moves.BOOMBURST, Moves.BELLY_DRUM ], - [Species.SCORBUNNY]: [ Moves.EXTREME_SPEED, Moves.TROP_KICK, Moves.WILD_CHARGE, Moves.THUNDEROUS_KICK ], - [Species.SOBBLE]: [ Moves.SHELL_SIDE_ARM, Moves.FROST_BREATH, Moves.AURA_SPHERE, Moves.SURGING_STRIKES ], - [Species.SKWOVET]: [ Moves.RECYCLE, Moves.ROLLOUT, Moves.BODY_PRESS, Moves.HEAVY_SLAM ], - [Species.ROOKIDEE]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.IRON_HEAD, Moves.HEAVY_SLAM ], - [Species.BLIPBUG]: [ Moves.RECOVER, Moves.PSYCHIC_NOISE, Moves.NUZZLE, Moves.SPORE ], - [Species.NICKIT]: [ Moves.KNOCK_OFF, Moves.BURNING_JEALOUSY, Moves.PURSUIT, Moves.TIDY_UP ], - [Species.GOSSIFLEUR]: [ Moves.DECORATE, Moves.FLORAL_HEALING, Moves.FLOWER_TRICK, Moves.CHLOROBLAST ], - [Species.WOOLOO]: [ Moves.ROLLOUT, Moves.BOUNCE, Moves.ICE_BALL, Moves.BODY_PRESS ], - [Species.CHEWTLE]: [ Moves.FIRE_FANG, Moves.MEGAHORN, Moves.SHELL_SMASH, Moves.STONE_AXE ], - [Species.YAMPER]: [ Moves.ICE_FANG, Moves.HONE_CLAWS, Moves.TRAILBLAZE, Moves.ZIPPY_ZAP ], - [Species.ROLYCOLY]: [ Moves.STEAMROLLER, Moves.SPIN_OUT, Moves.BURN_UP, Moves.STEAM_ERUPTION ], - [Species.APPLIN]: [ Moves.DRAGON_CHEER, Moves.AROMATHERAPY, Moves.BUG_BITE, Moves.STRENGTH_SAP ], - [Species.SILICOBRA]: [ Moves.SANDSEAR_STORM, Moves.COIL, Moves.STONE_EDGE, Moves.POWER_WHIP ], - [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.STUFF_CHEEKS, Moves.ORDER_UP, Moves.WAVE_CRASH ], - [Species.ARROKUDA]: [ Moves.DRILL_PECK, Moves.PURSUIT, Moves.ICE_FANG, Moves.FILLET_AWAY ], - [Species.TOXEL]: [ Moves.NASTY_PLOT, Moves.BANEFUL_BUNKER, Moves.BRUTAL_SWING, Moves.TORCH_SONG ], - [Species.SIZZLIPEDE]: [ Moves.FLARE_BLITZ, Moves.SCALD, Moves.ATTACK_ORDER, Moves.BURNING_BULWARK ], - [Species.CLOBBOPUS]: [ Moves.WATERFALL, Moves.ACID_ARMOR, Moves.BODY_PRESS, Moves.SURGING_STRIKES ], - [Species.SINISTEA]: [ Moves.SCALD, Moves.TOXIC, Moves.SPARKLY_SWIRL, Moves.MATCHA_GOTCHA ], - [Species.HATENNA]: [ Moves.NASTY_PLOT, Moves.SPIRIT_BREAK, Moves.BITTER_MALICE, Moves.GLITZY_GLOW ], - [Species.IMPIDIMP]: [ Moves.ENCORE, Moves.PARTING_SHOT, Moves.CLOSE_COMBAT, Moves.BADDY_BAD ], - [Species.MILCERY]: [ Moves.MILK_DRINK, Moves.SYRUP_BOMB, Moves.EARTH_POWER, Moves.SPARKLY_SWIRL ], - [Species.FALINKS]: [ Moves.POPULATION_BOMB, Moves.BEAT_UP, Moves.SPIKY_SHIELD, Moves.COLLISION_COURSE ], - [Species.PINCURCHIN]: [ Moves.SPIKY_SHIELD, Moves.EARTH_POWER, Moves.TOXIC, Moves.BARB_BARRAGE ], - [Species.SNOM]: [ Moves.FLASH_CANNON, Moves.SURF, Moves.EARTH_POWER, Moves.ESPER_WING ], - [Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.ANCIENT_POWER, Moves.THUNDEROUS_KICK ], - [Species.EISCUE]: [ Moves.TRIPLE_AXEL, Moves.WAVE_CRASH, Moves.LOW_KICK, Moves.SHELL_SMASH ], - [Species.INDEEDEE]: [ Moves.HEAL_PULSE, Moves.HORN_LEECH, Moves.MOONBLAST, Moves.SPOTLIGHT ], - [Species.MORPEKO]: [ Moves.CLOSE_COMBAT, Moves.MILK_DRINK, Moves.TEMPER_FLARE, Moves.DOUBLE_SHOCK ], + [Species.GROOKEY]: [ Moves.HEADLONG_RUSH, Moves.CLOSE_COMBAT, Moves.GRASSY_GLIDE, Moves.BELLY_DRUM ], + [Species.SCORBUNNY]: [ Moves.HIGH_JUMP_KICK, Moves.SUPERCELL_SLAM, Moves.TRIPLE_AXEL, Moves.AQUA_STEP ], + [Species.SOBBLE]: [ Moves.AEROBLAST, Moves.FROST_BREATH, Moves.SEARING_SHOT, Moves.SURGING_STRIKES ], + [Species.SKWOVET]: [ Moves.RECYCLE, Moves.GRAV_APPLE, Moves.BODY_PRESS, Moves.SLACK_OFF ], + [Species.ROOKIDEE]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.IRON_HEAD, Moves.KINGS_SHIELD ], + [Species.BLIPBUG]: [ Moves.RECOVER, Moves.FREEZING_GLARE, Moves.SPORE, Moves.TAIL_GLOW ], + [Species.NICKIT]: [ Moves.KNOCK_OFF, Moves.BURNING_JEALOUSY, Moves.FALSE_SURRENDER, Moves.TIDY_UP ], + [Species.GOSSIFLEUR]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.PARTING_SHOT, Moves.SEED_FLARE ], + [Species.WOOLOO]: [ Moves.PSYSHIELD_BASH, Moves.HEAD_CHARGE, Moves.BODY_PRESS, Moves.HEAD_CHARGE ], + [Species.CHEWTLE]: [ Moves.FIRE_FANG, Moves.ACCELEROCK, Moves.SHELL_SMASH, Moves.WAVE_CRASH ], + [Species.YAMPER]: [ Moves.ICE_FANG, Moves.TIDY_UP, Moves.THUNDERCLAP, Moves.ZIPPY_ZAP ], + [Species.ROLYCOLY]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.WORK_UP, Moves.DIAMOND_STORM ], + [Species.APPLIN]: [ Moves.DRAGON_CHEER, Moves.PARTING_SHOT, Moves.FLOWER_TRICK, Moves.STRENGTH_SAP ], + [Species.SILICOBRA]: [ Moves.SHORE_UP, Moves.SHED_TAIL, Moves.STONE_EDGE, Moves.PRECIPICE_BLADES ], + [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.AQUA_JET, Moves.SCORCHING_SANDS, Moves.WAVE_CRASH ], + [Species.ARROKUDA]: [ Moves.THUNDER_FANG, Moves.KNOCK_OFF, Moves.ICE_FANG, Moves.FILLET_AWAY ], + [Species.TOXEL]: [ Moves.NASTY_PLOT, Moves.BANEFUL_BUNKER, Moves.SPARKLING_ARIA, Moves.TORCH_SONG ], + [Species.SIZZLIPEDE]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ], + [Species.CLOBBOPUS]: [ Moves.OBSTRUCT, Moves.NO_RETREAT, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ], + [Species.SINISTEA]: [ Moves.SCALD, Moves.TAKE_HEART, Moves.SPARKLY_SWIRL, Moves.MATCHA_GOTCHA ], + [Species.HATENNA]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.FIERY_WRATH, Moves.PSYSTRIKE ], + [Species.IMPIDIMP]: [ Moves.ENCORE, Moves.PARTING_SHOT, Moves.TOPSY_TURVY, Moves.WICKED_BLOW ], + [Species.MILCERY]: [ Moves.MOONBLAST, Moves.SYRUP_BOMB, Moves.EARTH_POWER, Moves.MILK_DRINK ], + [Species.FALINKS]: [ Moves.COMBAT_TORQUE, Moves.PSYSHIELD_BASH, Moves.SPIKY_SHIELD, Moves.POPULATION_BOMB ], + [Species.PINCURCHIN]: [ Moves.BANEFUL_BUNKER, Moves.FREEZE_DRY, Moves.STRENGTH_SAP, Moves.TRICK_ROOM ], + [Species.SNOM]: [ Moves.MOONBLAST, Moves.SURF, Moves.EARTH_POWER, Moves.FIERY_DANCE ], + [Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.SHORE_UP, Moves.ACCELEROCK ], + [Species.EISCUE]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.SHELL_SMASH, Moves.GLACIAL_LANCE ], + [Species.INDEEDEE]: [ Moves.MATCHA_GOTCHA, Moves.EXPANDING_FORCE, Moves.MOONBLAST, Moves.REVIVAL_BLESSING ], + [Species.MORPEKO]: [ Moves.GRAV_APPLE, Moves.OBSTRUCT, Moves.DARKEST_LARIAT, Moves.TIDY_UP ], [Species.CUFANT]: [ Moves.LIQUIDATION, Moves.HEAVY_SLAM, Moves.CLOSE_COMBAT, Moves.GIGATON_HAMMER ], - [Species.DRACOZOLT]: [ Moves.SUPERCELL_SLAM, Moves.DRAGON_HAMMER, Moves.BOLT_STRIKE, Moves.SHED_TAIL ], - [Species.ARCTOZOLT]: [ Moves.SUPERCELL_SLAM, Moves.ICE_SPINNER, Moves.FREEZE_SHOCK, Moves.GLACIAL_LANCE ], - [Species.DRACOVISH]: [ Moves.SCALD, Moves.DRAGON_HAMMER, Moves.DUAL_CHOP, Moves.TRAILBLAZE ], - [Species.ARCTOVISH]: [ Moves.SCALD, Moves.ICE_SPINNER, Moves.WAVE_CRASH, Moves.BEHEMOTH_BASH ], - [Species.DURALUDON]: [ Moves.FLAMETHROWER, Moves.DRAGON_HAMMER, Moves.EARTH_POWER, Moves.AUTOTOMIZE ], - [Species.DREEPY]: [ Moves.EXTREME_SPEED, Moves.TAILWIND, Moves.FLAME_CHARGE, Moves.DRAGON_ENERGY ], - [Species.ZACIAN]: [ Moves.SPIRIT_BREAK, Moves.PSYCHO_CUT, Moves.CEASELESS_EDGE, Moves.SECRET_SWORD ], - [Species.ZAMAZENTA]: [ Moves.PSYSHIELD_BASH, Moves.BODY_PRESS, Moves.SWORDS_DANCE, Moves.KINGS_SHIELD ], - [Species.KUBFU]: [ Moves.MAT_BLOCK, Moves.STORM_THROW, Moves.KNOCK_OFF, Moves.JET_PUNCH ], - [Species.ZARUDE]: [ Moves.ROTOTILLER, Moves.FLORAL_HEALING, Moves.HELPING_HAND, Moves.IVY_CUDGEL ], - [Species.REGIELEKI]: [ Moves.SOAK, Moves.THUNDERCLAP, Moves.CHILLING_WATER, Moves.ELECTRO_DRIFT ], - [Species.REGIDRAGO]: [ Moves.FLASH_CANNON, Moves.GLARE, Moves.HEAD_SMASH, Moves.ORIGIN_PULSE ], - [Species.GLASTRIER]: [ Moves.AGILITY, Moves.PSYCHIC_FANGS, Moves.TEMPER_FLARE, Moves.GLACIAL_LANCE ], - [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.PSYCHIC, Moves.GLARE, Moves.ASTRAL_BARRAGE ], - [Species.CALYREX]: [ Moves.POWER_GEM, Moves.ICE_BEAM, Moves.SHADOW_BALL, Moves.MALIGNANT_CHAIN ], - [Species.ENAMORUS]: [ Moves.SPIRIT_BREAK, Moves.TAKE_HEART, Moves.STORED_POWER, Moves.OVERHEAT ], + [Species.DRACOZOLT]: [ Moves.ICE_SPINNER, Moves.DRAGON_HAMMER, Moves.TEMPER_FLARE, Moves.DRAGON_DANCE ], + [Species.ARCTOZOLT]: [ Moves.SHIFT_GEAR, Moves.ICE_SPINNER, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], + [Species.DRACOVISH]: [ Moves.ICE_FANG, Moves.DRAGON_HAMMER, Moves.THUNDER_FANG, Moves.DRAGON_DANCE ], + [Species.ARCTOVISH]: [ Moves.SHIFT_GEAR, Moves.ICE_SPINNER, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], + [Species.DURALUDON]: [ Moves.FLAMETHROWER, Moves.RECOVER, Moves.EARTH_POWER, Moves.CALM_MIND ], + [Species.DREEPY]: [ Moves.EXTREME_SPEED, Moves.SPIRIT_BREAK, Moves.BLAZING_TORQUE, Moves.SPECTRAL_THIEF ], + [Species.ZACIAN]: [ Moves.MAGICAL_TORQUE, Moves.AQUA_CUTTER, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], + [Species.ZAMAZENTA]: [ Moves.PSYSHIELD_BASH, Moves.BODY_PRESS, Moves.BULK_UP, Moves.KINGS_SHIELD ], + [Species.KUBFU]: [ Moves.BULLET_PUNCH, Moves.DRAIN_PUNCH, Moves.JET_PUNCH, Moves.DRAGON_DANCE ], + [Species.ZARUDE]: [ Moves.VICTORY_DANCE, Moves.PARTING_SHOT, Moves.WICKED_BLOW, Moves.SAPPY_SEED ], + [Species.REGIELEKI]: [ Moves.NASTY_PLOT, Moves.ICE_BEAM, Moves.PARTING_SHOT, Moves.ELECTRO_DRIFT ], + [Species.REGIDRAGO]: [ Moves.METEOR_MASH, Moves.FLAMETHROWER, Moves.CALM_MIND, Moves.DRAGON_DARTS ], + [Species.GLASTRIER]: [ Moves.TRICK_ROOM, Moves.SLACK_OFF, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], + [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], + [Species.CALYREX]: [ Moves.KINGS_SHIELD, Moves.RECOVER, Moves.AURA_SPHERE, Moves.PHOTON_GEYSER ], + [Species.ENAMORUS]: [ Moves.AEROBLAST, Moves.TAKE_HEART, Moves.STORED_POWER, Moves.FLEUR_CANNON ], [Species.SPRIGATITO]: [ Moves.BLAZE_KICK, Moves.STRENGTH_SAP, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], [Species.FUECOCO]: [ Moves.COSMIC_POWER, Moves.SLACK_OFF, Moves.INFERNAL_PARADE, Moves.MOONGEIST_BEAM ], [Species.QUAXLY]: [ Moves.DRAGON_DANCE, Moves.ROOST, Moves.TROP_KICK, Moves.THUNDEROUS_KICK ], @@ -551,23 +553,23 @@ export const speciesEggMoves = { [Species.ALOLA_GEODUDE]: [ Moves.HIGH_HORSEPOWER, Moves.BULK_UP, Moves.STONE_AXE, Moves.EXTREME_SPEED ], [Species.ALOLA_GRIMER]: [ Moves.SUCKER_PUNCH, Moves.DIRE_CLAW, Moves.STRENGTH_SAP, Moves.SURGING_STRIKES ], [Species.ETERNAL_FLOETTE]: [ Moves.DECORATE, Moves.FORESTS_CURSE, Moves.POLLEN_PUFF, Moves.QUIVER_DANCE ], - [Species.GALAR_MEOWTH]: [ Moves.MAKE_IT_RAIN, Moves.KNOCK_OFF, Moves.TRAILBLAZE, Moves.BEHEMOTH_BASH ], - [Species.GALAR_PONYTA]: [ Moves.PURIFY, Moves.POISON_JAB, Moves.HORN_LEECH, Moves.PSYSTRIKE ], - [Species.GALAR_SLOWPOKE]: [ Moves.EERIE_SPELL, Moves.SPICY_EXTRACT, Moves.POISON_TAIL, Moves.PHOTON_GEYSER ], + [Species.GALAR_MEOWTH]: [ Moves.AQUA_CUTTER, Moves.KNOCK_OFF, Moves.BULLET_PUNCH, Moves.BEHEMOTH_BASH ], + [Species.GALAR_PONYTA]: [ Moves.SPIRIT_BREAK, Moves.EXTREME_SPEED, Moves.FLARE_BLITZ, Moves.PHOTON_GEYSER ], + [Species.GALAR_SLOWPOKE]: [ Moves.TRICK_ROOM, Moves.BADDY_BAD, Moves.MOONBLAST, Moves.PHOTON_GEYSER ], [Species.GALAR_FARFETCHD]: [ Moves.ROOST, Moves.SACRED_SWORD, Moves.KINGS_SHIELD, Moves.BEHEMOTH_BLADE ], - [Species.GALAR_ARTICUNO]: [ Moves.PSYSTRIKE, Moves.BLEAKWIND_STORM, Moves.ICE_BEAM, Moves.ESPER_WING ], - [Species.GALAR_ZAPDOS]: [ Moves.COLLISION_COURSE, Moves.FLOATY_FALL, Moves.KNOCK_OFF, Moves.BOLT_BEAK ], - [Species.GALAR_MOLTRES]: [ Moves.RUINATION, Moves.EXTRASENSORY, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], - [Species.GALAR_CORSOLA]: [ Moves.SHELL_SMASH, Moves.HORN_LEECH, Moves.COSMIC_POWER, Moves.MOONGEIST_BEAM ], - [Species.GALAR_ZIGZAGOON]: [ Moves.CEASELESS_EDGE, Moves.LUNGE, Moves.PARTING_SHOT, Moves.EXTREME_SPEED ], - [Species.GALAR_DARUMAKA]: [ Moves.ICE_SPINNER, Moves.TRAILBLAZE, Moves.DRAIN_PUNCH, Moves.FLARE_BLITZ ], - [Species.GALAR_YAMASK]: [ Moves.BULK_UP, Moves.GLARE, Moves.OUTRAGE, Moves.DIRE_CLAW ], - [Species.GALAR_STUNFISK]: [ Moves.SPIKY_SHIELD, Moves.JAW_LOCK, Moves.RECOVER, Moves.BEHEMOTH_BASH ], - [Species.HISUI_GROWLITHE]: [ Moves.TRAILBLAZE, Moves.HEAD_SMASH, Moves.MORNING_SUN, Moves.BURNING_BULWARK ], - [Species.HISUI_VOLTORB]: [ Moves.TRAILBLAZE, Moves.ELECTRO_SHOT, Moves.PARABOLIC_CHARGE, Moves.SEED_FLARE ], - [Species.HISUI_QWILFISH]: [ Moves.NUZZLE, Moves.SCALE_SHOT, Moves.SUPERSONIC, Moves.PARTING_SHOT ], - [Species.HISUI_SNEASEL]: [ Moves.DRAIN_PUNCH, Moves.BULLET_PUNCH, Moves.FAKE_OUT, Moves.VICTORY_DANCE ], - [Species.HISUI_ZORUA]: [ Moves.ALLURING_VOICE, Moves.GLARE, Moves.TORCH_SONG, Moves.TRANSFORM ], + [Species.GALAR_ARTICUNO]: [ Moves.AURA_SPHERE, Moves.BLEAKWIND_STORM, Moves.ICE_BEAM, Moves.PSYSTRIKE ], + [Species.GALAR_ZAPDOS]: [ Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.ROOST, Moves.BOLT_BEAK ], + [Species.GALAR_MOLTRES]: [ Moves.CALM_MIND, Moves.SLUDGE_BOMB, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], + [Species.GALAR_CORSOLA]: [ Moves.TRICK_ROOM, Moves.MOONBLAST, Moves.COSMIC_POWER, Moves.ASTRAL_BARRAGE ], + [Species.GALAR_ZIGZAGOON]: [ Moves.CEASELESS_EDGE, Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.EXTREME_SPEED ], + [Species.GALAR_DARUMAKA]: [ Moves.ICE_SPINNER, Moves.ENDURE, Moves.DRAIN_PUNCH, Moves.V_CREATE ], + [Species.GALAR_YAMASK]: [ Moves.STRENGTH_SAP, Moves.DIRE_CLAW, Moves.THOUSAND_WAVES, Moves.SPECTRAL_THIEF ], + [Species.GALAR_STUNFISK]: [ Moves.SPIKY_SHIELD, Moves.TRICK_ROOM, Moves.SHORE_UP, Moves.SALT_CURE ], + [Species.HISUI_GROWLITHE]: [ Moves.WOOD_HAMMER, Moves.HEAD_SMASH, Moves.VOLT_TACKLE, Moves.MORNING_SUN ], + [Species.HISUI_VOLTORB]: [ Moves.FROST_BREATH, Moves.NASTY_PLOT, Moves.PARABOLIC_CHARGE, Moves.SEED_FLARE ], + [Species.HISUI_QWILFISH]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.PARTING_SHOT, Moves.STRENGTH_SAP ], + [Species.HISUI_SNEASEL]: [ Moves.AXE_KICK, Moves.BULLET_PUNCH, Moves.ICE_SPINNER, Moves.VICTORY_DANCE ], + [Species.HISUI_ZORUA]: [ Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.PARTING_SHOT, Moves.BLOOD_MOON ], [Species.PALDEA_TAUROS]: [ Moves.NO_RETREAT, Moves.FLARE_BLITZ, Moves.WAVE_CRASH, Moves.THUNDEROUS_KICK ], [Species.PALDEA_WOOPER]: [ Moves.RECOVER, Moves.STONE_AXE, Moves.LEECH_SEED, Moves.BANEFUL_BUNKER ], [Species.BLOODMOON_URSALUNA]: [ Moves.GLARE, Moves.OBSTRUCT, Moves.PARTING_SHOT, Moves.MIND_BLOWN ] diff --git a/src/data/enums/battler-tag-type.ts b/src/data/enums/battler-tag-type.ts index 9c740ef4629..4d810b737aa 100644 --- a/src/data/enums/battler-tag-type.ts +++ b/src/data/enums/battler-tag-type.ts @@ -21,6 +21,7 @@ export enum BattlerTagType { CLAMP = "CLAMP", SAND_TOMB = "SAND_TOMB", MAGMA_STORM = "MAGMA_STORM", + SNAP_TRAP = "SNAP_TRAP", THUNDER_CAGE = "THUNDER_CAGE", INFESTATION = "INFESTATION", PROTECTED = "PROTECTED", diff --git a/src/data/move.ts b/src/data/move.ts index 79364fb41d0..4b80908ea54 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2301,6 +2301,14 @@ export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultipli } } +export class FlyingTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const multiplier = args[0] as Utils.NumberHolder; + multiplier.value *= target.getAttackTypeEffectiveness(Type.FLYING); + return true; + } +} + export class OneHitKOAccuracyAttr extends VariableAccuracyAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const accuracy = args[0] as Utils.NumberHolder; @@ -2390,7 +2398,7 @@ export class DisableMoveAttr extends MoveEffectAttr { getCondition(): MoveConditionFunc { return (user, target, move) => { - if (target.summonData.disabledMove) + if (target.summonData.disabledMove || target.isMax()) return false; const moveQueue = target.getLastXMoves(); @@ -2511,6 +2519,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr { case BattlerTagType.CLAMP: case BattlerTagType.SAND_TOMB: case BattlerTagType.MAGMA_STORM: + case BattlerTagType.SNAP_TRAP: case BattlerTagType.THUNDER_CAGE: case BattlerTagType.INFESTATION: return -3; @@ -2810,6 +2819,9 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { return new Promise(resolve => { + if (!this.user && target.isMax()) + return resolve(false); + // Check if the move category is not STATUS or if the switch out condition is not met if (move.category !== MoveCategory.STATUS && !this.getSwitchOutCondition()(user, target, move)) { //Apply effects before switch out i.e. poison point, flame body, etc @@ -3092,7 +3104,7 @@ export class RandomMoveAttr extends OverrideMoveEffectAttr { : [ moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ]; user.getMoveQueue().push({ move: moveId, targets: targets, ignorePP: true }); user.scene.unshiftPhase(new MovePhase(user.scene, user, targets, new PokemonMove(moveId, 0, 0, true), true)); - initMoveAnim(moveId).then(() => { + initMoveAnim(user.scene, moveId).then(() => { loadMoveAnimAssets(user.scene, [ moveId ], true) .then(() => resolve(true)); }); @@ -3235,7 +3247,7 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr { user.getMoveQueue().push({ move: moveId, targets: [target.getBattlerIndex()], ignorePP: true }); user.scene.unshiftPhase(new MovePhase(user.scene, user, [target.getBattlerIndex()], new PokemonMove(moveId, 0, 0, true), true)); - initMoveAnim(moveId).then(() => { + initMoveAnim(user.scene, moveId).then(() => { loadMoveAnimAssets(user.scene, [ moveId ], true) .then(() => resolve(true)); }); @@ -3573,6 +3585,8 @@ const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !user. const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.isBossImmune(); +const failOnMaxCondition: MoveConditionFunc = (user, target, move) => !target.isMax(); + export type MoveAttrFilter = (attr: MoveAttr) => boolean; function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { @@ -3808,7 +3822,8 @@ export function initMoves() { new AttackMove(Moves.SONIC_BOOM, Type.NORMAL, MoveCategory.SPECIAL, -1, 90, 20, -1, 0, 1) .attr(FixedDamageAttr, 20), new StatusMove(Moves.DISABLE, Type.NORMAL, 100, 20, -1, 0, 1) - .attr(DisableMoveAttr), + .attr(DisableMoveAttr) + .condition(failOnMaxCondition), new AttackMove(Moves.ACID, Type.POISON, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatChangeAttr, BattleStat.SPDEF, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), @@ -3844,7 +3859,8 @@ export function initMoves() { new AttackMove(Moves.SUBMISSION, Type.FIGHTING, MoveCategory.PHYSICAL, 80, 80, 20, -1, 0, 1) .attr(RecoilAttr), new AttackMove(Moves.LOW_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 20, -1, 0, 1) - .attr(WeightPowerAttr), + .attr(WeightPowerAttr) + .condition(failOnMaxCondition), new AttackMove(Moves.COUNTER, Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 20, -1, -5, 1) .attr(CounterDamageAttr, (move: Move) => move.category === MoveCategory.PHYSICAL, 2) .target(MoveTarget.ATTACKER), @@ -4306,6 +4322,7 @@ export function initMoves() { BattlerTagType.CLAMP, BattlerTagType.SAND_TOMB, BattlerTagType.MAGMA_STORM, + BattlerTagType.SNAP_TRAP, BattlerTagType.THUNDER_CAGE, BattlerTagType.SEEDED, BattlerTagType.INFESTATION @@ -4900,7 +4917,8 @@ export function initMoves() { .target(MoveTarget.ENEMY_SIDE), new AttackMove(Moves.GRASS_KNOT, Type.GRASS, MoveCategory.SPECIAL, -1, 100, 20, -1, 0, 4) .attr(WeightPowerAttr) - .makesContact(), + .makesContact() + .condition(failOnMaxCondition), new AttackMove(Moves.CHATTER, Type.FLYING, MoveCategory.SPECIAL, 65, 100, 20, 100, 0, 4) .attr(ConfuseAttr) .soundBased(), @@ -4995,7 +5013,8 @@ export function initMoves() { .attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true) .danceMove(), new AttackMove(Moves.HEAVY_SLAM, Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5) - .attr(CompareWeightPowerAttr), + .attr(CompareWeightPowerAttr) + .condition(failOnMaxCondition), new AttackMove(Moves.SYNCHRONOISE, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 5) .target(MoveTarget.ALL_NEAR_OTHERS) .partial(), @@ -5123,7 +5142,8 @@ export function initMoves() { .attr(StatChangeAttr, BattleStat.DEF, -1) .slicingMove(), new AttackMove(Moves.HEAT_CRASH, Type.FIRE, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5) - .attr(CompareWeightPowerAttr), + .attr(CompareWeightPowerAttr) + .condition(failOnMaxCondition), new AttackMove(Moves.LEAF_TORNADO, Type.GRASS, MoveCategory.SPECIAL, 65, 90, 10, 50, 0, 5) .attr(StatChangeAttr, BattleStat.ACC, -1), new AttackMove(Moves.STEAMROLLER, Type.BUG, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 5) @@ -5192,7 +5212,8 @@ export function initMoves() { .makesContact(false) .partial(), new AttackMove(Moves.FLYING_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 95, 10, -1, 0, 6) - .partial(), + .attr(FlyingTypeMultiplierAttr) + .condition(failOnGravityCondition), new StatusMove(Moves.MAT_BLOCK, Type.FIGHTING, -1, 10, -1, 0, 6) .unimplemented(), new AttackMove(Moves.BELCH, Type.POISON, MoveCategory.SPECIAL, 120, 90, 10, -1, 0, 6) @@ -5641,7 +5662,8 @@ export function initMoves() { new AttackMove(Moves.PIKA_PAPOW, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 20, -1, 0, 7) .attr(FriendshipPowerAttr), new AttackMove(Moves.BOUNCY_BUBBLE, Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, -1, 0, 7) - .attr(HitHealAttr), + .attr(HitHealAttr) + .triageMove(), new AttackMove(Moves.BUZZY_BUZZ, Type.ELECTRIC, MoveCategory.SPECIAL, 60, 100, 20, 100, 0, 7) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), new AttackMove(Moves.SIZZLY_SLIDE, Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 7) @@ -5774,7 +5796,7 @@ export function initMoves() { .attr(StatChangeAttr, BattleStat.SPD, -1) .makesContact(false), new AttackMove(Moves.SNAP_TRAP, Type.GRASS, MoveCategory.PHYSICAL, 35, 100, 15, 100, 0, 8) - .partial(), + .attr(TrapAttr, BattlerTagType.SNAP_TRAP), new AttackMove(Moves.PYRO_BALL, Type.FIRE, MoveCategory.PHYSICAL, 120, 90, 5, 10, 0, 8) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN) @@ -6137,6 +6159,7 @@ export function initMoves() { BattlerTagType.CLAMP, BattlerTagType.SAND_TOMB, BattlerTagType.MAGMA_STORM, + BattlerTagType.SNAP_TRAP, BattlerTagType.THUNDER_CAGE, BattlerTagType.SEEDED, BattlerTagType.INFESTATION diff --git a/src/data/pokemon-evolutions.ts b/src/data/pokemon-evolutions.ts index 68369389066..0c1dfe06ca1 100644 --- a/src/data/pokemon-evolutions.ts +++ b/src/data/pokemon-evolutions.ts @@ -625,6 +625,9 @@ export const pokemonEvolutions: PokemonEvolutions = { [Species.FINNEON]: [ new SpeciesEvolution(Species.LUMINEON, 31, null, null) ], + [Species.MANTYKE]: [ + new SpeciesEvolution(Species.MANTINE, 32, null, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.REMORAID].caughtAttr), SpeciesWildEvolutionDelay.MEDIUM) + ], [Species.SNOVER]: [ new SpeciesEvolution(Species.ABOMASNOW, 40, null, null) ], @@ -1341,9 +1344,6 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST)), SpeciesWildEvolutionDelay.MEDIUM), new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM) ], - [Species.MANTYKE]: [ - new SpeciesEvolution(Species.MANTINE, 1, null, new SpeciesEvolutionCondition(p => !!p.scene.getParty().find(p => p.species.speciesId === Species.REMORAID)), SpeciesWildEvolutionDelay.MEDIUM) - ], [Species.PANSAGE]: [ new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) ], diff --git a/src/data/pokemon-level-moves.ts b/src/data/pokemon-level-moves.ts index 51ddbb53d8a..10e57fcddb1 100644 --- a/src/data/pokemon-level-moves.ts +++ b/src/data/pokemon-level-moves.ts @@ -581,6 +581,23 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.METEOR_MASH ], [ 1, Moves.MOONBLAST ], [ 1, Moves.LIFE_DEW ], + [ 1, Moves.POUND ], + [ 1, Moves.GROWL ], + [ 1, Moves.SING ], + [ 1, Moves.DEFENSE_CURL ], + [ 1, Moves.SPLASH ], + [ 1, Moves.SWEET_KISS ], + [ 1, Moves.CHARM ], + [ 1, Moves.ENCORE ], + [ 1, Moves.MOONLIGHT ], + [ 1, Moves.FOLLOW_ME ], + [ 1, Moves.COSMIC_POWER ], + [ 1, Moves.GRAVITY ], + [ 1, Moves.HEALING_WISH ], + [ 1, Moves.COPYCAT ], + [ 1, Moves.AFTER_YOU ], + [ 1, Moves.STORED_POWER ], + [ 1, Moves.DISARMING_VOICE ], ], [Species.VULPIX]: [ [ 1, Moves.TAIL_WHIP ], @@ -600,9 +617,22 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 52, Moves.FIRE_BLAST ], ], [Species.NINETALES]: [ - [ 1, Moves.TAIL_WHIP ], [ 1, Moves.FLAMETHROWER ], + [ 1, Moves.TAIL_WHIP ], [ 1, Moves.QUICK_ATTACK ], + [ 1, Moves.DISABLE ], + [ 1, Moves.EMBER ], + [ 1, Moves.FIRE_SPIN ], + [ 1, Moves.CONFUSE_RAY ], + [ 1, Moves.FIRE_BLAST ], + [ 1, Moves.SPITE ], + [ 1, Moves.SAFEGUARD ], + [ 1, Moves.WILL_O_WISP ], + [ 1, Moves.IMPRISON ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.NASTY_PLOT ], + [ 1, Moves.INCINERATE ], + [ 1, Moves.INFERNO ], ], [Species.JIGGLYPUFF]: [ [ 1, Moves.POUND ], @@ -995,9 +1025,18 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.POLIWRATH]: [ [ 0, Moves.DYNAMIC_PUNCH ], - [ 1, Moves.BODY_SLAM ], [ 1, Moves.BUBBLE_BEAM ], + [ 1, Moves.BODY_SLAM ], [ 1, Moves.HYPNOSIS ], + [ 1, Moves.POUND ], + [ 1, Moves.DOUBLE_EDGE ], + [ 1, Moves.WATER_GUN ], + [ 1, Moves.HYDRO_PUMP ], + [ 1, Moves.BELLY_DRUM ], + [ 1, Moves.RAIN_DANCE ], + [ 1, Moves.MUD_SHOT ], + [ 1, Moves.EARTH_POWER ], + [ 1, Moves.CIRCLE_THROW ], ], [Species.ABRA]: [ [ 1, Moves.TELEPORT ], @@ -1121,9 +1160,14 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [Species.VICTREEBEL]: [ [ 0, Moves.LEAF_STORM ], [ 1, Moves.VINE_WHIP ], - [ 1, Moves.RAZOR_LEAF ], [ 1, Moves.SLEEP_POWDER ], [ 1, Moves.SWEET_SCENT ], + [ 1, Moves.RAZOR_LEAF ], + [ 1, Moves.STOCKPILE ], + [ 1, Moves.SWALLOW ], + [ 1, Moves.SPIT_UP ], + [ 1, Moves.GASTRO_ACID ], + [ 1, Moves.POWER_WHIP ], [ 44, Moves.LEAF_BLADE ], ], [Species.TENTACOOL]: [ @@ -1671,23 +1715,24 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.EXEGGUTOR]: [ [ 0, Moves.STOMP ], - [ 1, Moves.ABSORB ], + [ 1, Moves.SEED_BOMB ], + [ 1, Moves.PSYSHOCK ], + [ 1, Moves.WOOD_HAMMER ], + [ 1, Moves.LEAF_STORM ], [ 1, Moves.MEGA_DRAIN ], - [ 1, Moves.LEECH_SEED ], - [ 1, Moves.SOLAR_BEAM ], [ 1, Moves.CONFUSION ], + [ 1, Moves.SYNTHESIS ], + [ 1, Moves.BULLET_SEED ], + [ 1, Moves.GIGA_DRAIN ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.UPROAR ], + [ 1, Moves.WORRY_SEED ], + [ 1, Moves.SOLAR_BEAM ], + [ 1, Moves.ABSORB ], [ 1, Moves.HYPNOSIS ], [ 1, Moves.REFLECT ], - [ 1, Moves.GIGA_DRAIN ], - [ 1, Moves.SYNTHESIS ], - [ 1, Moves.UPROAR ], - [ 1, Moves.EXTRASENSORY ], - [ 1, Moves.BULLET_SEED ], - [ 1, Moves.WORRY_SEED ], - [ 1, Moves.SEED_BOMB ], - [ 1, Moves.LEAF_STORM ], - [ 1, Moves.WOOD_HAMMER ], - [ 1, Moves.PSYSHOCK ], + [ 1, Moves.LEECH_SEED ], + [ 1, Moves.GROWTH ], ], [Species.CUBONE]: [ [ 1, Moves.GROWL ], @@ -3107,10 +3152,20 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.POLITOED]: [ [ 0, Moves.BOUNCE ], - [ 1, Moves.POUND ], + [ 1, Moves.RAIN_DANCE ], [ 1, Moves.HYDRO_PUMP ], [ 1, Moves.BELLY_DRUM ], - [ 1, Moves.RAIN_DANCE ], + [ 1, Moves.POUND ], + [ 1, Moves.BODY_SLAM ], + [ 1, Moves.DOUBLE_EDGE ], + [ 1, Moves.WATER_GUN ], + [ 1, Moves.BUBBLE_BEAM ], + [ 1, Moves.HYPNOSIS ], + [ 1, Moves.PERISH_SONG ], + [ 1, Moves.SWAGGER ], + [ 1, Moves.HYPER_VOICE ], + [ 1, Moves.MUD_SHOT ], + [ 1, Moves.EARTH_POWER ], ], [Species.HOPPIP]: [ [ 1, Moves.TACKLE ], @@ -3336,13 +3391,15 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 60, Moves.QUASH ], ], [Species.SLOWKING]: [ - [ 1, Moves.TACKLE ], - [ 1, Moves.GROWL ], - [ 1, Moves.WATER_GUN ], - [ 1, Moves.CURSE ], - [ 1, Moves.SWAGGER ], [ 1, Moves.POWER_GEM ], [ 1, Moves.NASTY_PLOT ], + [ 1, Moves.SWAGGER ], + [ 1, Moves.TACKLE ], + [ 1, Moves.CURSE ], + [ 1, Moves.GROWL ], + [ 1, Moves.WATER_GUN ], + [ 1, Moves.FUTURE_SIGHT ], + [ 1, Moves.CHILLY_RECEPTION ], [ 9, Moves.YAWN ], [ 12, Moves.CONFUSION ], [ 15, Moves.DISABLE ], @@ -4559,9 +4616,22 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 64, Moves.HYDRO_PUMP ], ], [Species.LUDICOLO]: [ + [ 1, Moves.FAKE_OUT ], [ 1, Moves.BUBBLE_BEAM ], [ 1, Moves.RAIN_DANCE ], - [ 1, Moves.FAKE_OUT ], + [ 1, Moves.GROWL ], + [ 1, Moves.MIST ], + [ 1, Moves.WATER_GUN ], + [ 1, Moves.HYDRO_PUMP ], + [ 1, Moves.ABSORB ], + [ 1, Moves.MEGA_DRAIN ], + [ 1, Moves.FURY_SWIPES ], + [ 1, Moves.FLAIL ], + [ 1, Moves.KNOCK_OFF ], + [ 1, Moves.TEETER_DANCE ], + [ 1, Moves.ASTONISH ], + [ 1, Moves.ENERGY_BALL ], + [ 1, Moves.ZEN_HEADBUTT ], ], [Species.SEEDOT]: [ [ 1, Moves.TACKLE ], @@ -4601,10 +4671,27 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.SHIFTRY]: [ [ 0, Moves.LEAF_BLADE ], - [ 1, Moves.SUNNY_DAY ], [ 1, Moves.AIR_CUTTER ], - [ 1, Moves.PAYBACK ], [ 1, Moves.HURRICANE ], + [ 1, Moves.PAYBACK ], + [ 1, Moves.SUNNY_DAY ], + [ 1, Moves.WHIRLWIND ], + [ 1, Moves.TACKLE ], + [ 1, Moves.ABSORB ], + [ 1, Moves.MEGA_DRAIN ], + [ 1, Moves.GROWTH ], + [ 1, Moves.RAZOR_LEAF ], + [ 1, Moves.HARDEN ], + [ 1, Moves.EXPLOSION ], + [ 1, Moves.ROLLOUT ], + [ 1, Moves.SWAGGER ], + [ 1, Moves.SYNTHESIS ], + [ 1, Moves.BEAT_UP ], + [ 1, Moves.FAKE_OUT ], + [ 1, Moves.TORMENT ], + [ 1, Moves.ASTONISH ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.SUCKER_PUNCH ], ], [Species.TAILLOW]: [ [ 1, Moves.GROWL ], @@ -9594,21 +9681,21 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 48, Moves.LAST_RESORT ], ], [Species.CINCCINO]: [ + [ 0, Moves.TAIL_SLAP ], + [ 1, Moves.BULLET_SEED ], + [ 1, Moves.SING ], + [ 1, Moves.CHARM ], [ 1, Moves.POUND ], [ 1, Moves.SLAM ], - [ 1, Moves.SING ], [ 1, Moves.SWIFT ], - [ 1, Moves.CHARM ], [ 1, Moves.ENCORE ], [ 1, Moves.HELPING_HAND ], [ 1, Moves.HYPER_VOICE ], [ 1, Moves.TICKLE ], - [ 1, Moves.BULLET_SEED ], [ 1, Moves.ROCK_BLAST ], [ 1, Moves.LAST_RESORT ], [ 1, Moves.AFTER_YOU ], [ 1, Moves.ECHOED_VOICE ], - [ 1, Moves.TAIL_SLAP ], [ 1, Moves.BABY_DOLL_EYES ], ], [Species.GOTHITA]: [ @@ -12401,10 +12488,16 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.VIKAVOLT]: [ [ 0, Moves.THUNDERBOLT ], - [ 1, Moves.STRING_SHOT ], - [ 1, Moves.CRUNCH ], [ 1, Moves.CHARGE ], + [ 1, Moves.CRUNCH ], [ 1, Moves.DISCHARGE ], + [ 1, Moves.STRING_SHOT ], + [ 1, Moves.VISE_GRIP ], + [ 1, Moves.DIG ], + [ 1, Moves.MUD_SLAP ], + [ 1, Moves.IRON_DEFENSE ], + [ 1, Moves.X_SCISSOR ], + [ 1, Moves.BUG_BITE ], [ 15, Moves.BITE ], [ 23, Moves.SPARK ], [ 29, Moves.STICKY_WEB ], @@ -15579,9 +15672,13 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.CERULEDGE]: [ [ 0, Moves.SHADOW_CLAW ], - [ 1, Moves.LEER ], [ 1, Moves.EMBER ], + [ 1, Moves.LEER ], [ 1, Moves.ASTONISH ], + [ 1, Moves.NIGHT_SLASH ], + [ 1, Moves.SHADOW_SNEAK ], + [ 1, Moves.QUICK_GUARD ], + [ 1, Moves.SOLAR_BLADE ], [ 8, Moves.CLEAR_SMOG ], [ 12, Moves.FIRE_SPIN ], [ 16, Moves.WILL_O_WISP ], @@ -16859,6 +16956,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.SWEET_SCENT ], [ 1, Moves.RECYCLE ], [ 1, Moves.ASTONISH ], + [ 1, Moves.INFESTATION ], [ 4, Moves.DRAGON_TAIL ], [ 8, Moves.GROWTH ], [ 12, Moves.DRAGON_BREATH ], @@ -16985,6 +17083,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.SWEET_SCENT ], [ 1, Moves.RECYCLE ], [ 1, Moves.ASTONISH ], + [ 1, Moves.YAWN ], + [ 1, Moves.DOUBLE_HIT ], + [ 1, Moves.INFESTATION ], [ 4, Moves.DRAGON_TAIL ], [ 8, Moves.GROWTH ], [ 12, Moves.DRAGON_BREATH ], @@ -17178,10 +17279,25 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.ALOLA_SANDSLASH]: [ [ 0, Moves.ICICLE_SPEAR ], - [ 1, Moves.SWORDS_DANCE ], - [ 1, Moves.SLASH ], - [ 1, Moves.METAL_CLAW ], [ 1, Moves.ICICLE_CRASH ], + [ 1, Moves.METAL_CLAW ], + [ 1, Moves.SLASH ], + [ 1, Moves.SWORDS_DANCE ], + [ 1, Moves.SCRATCH ], + [ 1, Moves.MIST ], + [ 1, Moves.BLIZZARD ], + [ 1, Moves.DEFENSE_CURL ], + [ 1, Moves.SWIFT ], + [ 1, Moves.FURY_SWIPES ], + [ 1, Moves.POWDER_SNOW ], + [ 1, Moves.ROLLOUT ], + [ 1, Moves.FURY_CUTTER ], + [ 1, Moves.RAPID_SPIN ], + [ 1, Moves.IRON_DEFENSE ], + [ 1, Moves.GYRO_BALL ], + [ 1, Moves.METAL_BURST ], + [ 1, Moves.IRON_HEAD ], + [ 1, Moves.SNOWSCAPE ], ], [Species.ALOLA_VULPIX]: [ [ 1, Moves.TAIL_WHIP ], @@ -17202,10 +17318,22 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.ALOLA_NINETALES]: [ [ 0, Moves.DAZZLING_GLEAM ], - [ 1, Moves.TAIL_WHIP ], - [ 1, Moves.BLIZZARD ], [ 1, Moves.ICY_WIND ], [ 1, Moves.IMPRISON ], + [ 1, Moves.BLIZZARD ], + [ 1, Moves.TAIL_WHIP ], + [ 1, Moves.DISABLE ], + [ 1, Moves.MIST ], + [ 1, Moves.ICE_BEAM ], + [ 1, Moves.AURORA_BEAM ], + [ 1, Moves.CONFUSE_RAY ], + [ 1, Moves.SPITE ], + [ 1, Moves.POWDER_SNOW ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.NASTY_PLOT ], + [ 1, Moves.ICE_SHARD ], + [ 1, Moves.FREEZE_DRY ], + [ 1, Moves.AURORA_VEIL ], ], [Species.ALOLA_DIGLETT]: [ [ 1, Moves.SAND_ATTACK ], @@ -17365,23 +17493,24 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.ALOLA_EXEGGUTOR]: [ [ 0, Moves.DRAGON_HAMMER ], - [ 1, Moves.ABSORB ], + [ 1, Moves.SEED_BOMB ], + [ 1, Moves.PSYSHOCK ], + [ 1, Moves.WOOD_HAMMER ], + [ 1, Moves.LEAF_STORM ], [ 1, Moves.MEGA_DRAIN ], - [ 1, Moves.LEECH_SEED ], - [ 1, Moves.SOLAR_BEAM ], [ 1, Moves.CONFUSION ], + [ 1, Moves.SYNTHESIS ], + [ 1, Moves.BULLET_SEED ], + [ 1, Moves.GIGA_DRAIN ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.UPROAR ], + [ 1, Moves.WORRY_SEED ], + [ 1, Moves.SOLAR_BEAM ], + [ 1, Moves.ABSORB ], [ 1, Moves.HYPNOSIS ], [ 1, Moves.REFLECT ], - [ 1, Moves.GIGA_DRAIN ], - [ 1, Moves.SYNTHESIS ], - [ 1, Moves.UPROAR ], - [ 1, Moves.EXTRASENSORY ], - [ 1, Moves.BULLET_SEED ], - [ 1, Moves.WORRY_SEED ], - [ 1, Moves.SEED_BOMB ], - [ 1, Moves.LEAF_STORM ], - [ 1, Moves.WOOD_HAMMER ], - [ 1, Moves.PSYSHOCK ], + [ 1, Moves.LEECH_SEED ], + [ 1, Moves.GROWTH ], ], [Species.ALOLA_MAROWAK]: [ [ 0, Moves.SHADOW_BONE ], @@ -17634,13 +17763,16 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.GALAR_SLOWKING]: [ [ 0, Moves.EERIE_SPELL ], - [ 1, Moves.TACKLE ], - [ 1, Moves.GROWL ], - [ 1, Moves.ACID ], - [ 1, Moves.CURSE ], - [ 1, Moves.SWAGGER ], [ 1, Moves.POWER_GEM ], [ 1, Moves.NASTY_PLOT ], + [ 1, Moves.SWAGGER ], + [ 1, Moves.TACKLE ], + [ 1, Moves.CURSE ], + [ 1, Moves.GROWL ], + [ 1, Moves.ACID ], + [ 1, Moves.TOXIC ], + [ 1, Moves.FUTURE_SIGHT ], + [ 1, Moves.CHILLY_RECEPTION ], [ 9, Moves.YAWN ], [ 12, Moves.CONFUSION ], [ 15, Moves.DISABLE ], @@ -18111,10 +18243,11 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 40, Moves.EARTHQUAKE ], ], [Species.BLOODMOON_URSALUNA]: [ + [ 1, Moves.HEADLONG_RUSH ], [ 1, Moves.SCRATCH ], [ 1, Moves.LEER ], [ 1, Moves.LICK ], - [ 1, Moves.HEADLONG_RUSH ], + [ 1, Moves.MOONLIGHT ], [ 8, Moves.FURY_SWIPES ], [ 13, Moves.PAYBACK ], [ 17, Moves.HARDEN ], diff --git a/src/data/pokemon-species.ts b/src/data/pokemon-species.ts index 72850fb05ed..ceeca373b97 100644 --- a/src/data/pokemon-species.ts +++ b/src/data/pokemon-species.ts @@ -394,7 +394,7 @@ export abstract class PokemonSpeciesForm { return new Promise(resolve => { if (variantColorCache.hasOwnProperty(key)) return resolve(); - fetch(`./images/pokemon/variant/${spritePath}.json`).then(res => res.json()).then(c => { + scene.cachedFetch(`./images/pokemon/variant/${spritePath}.json`).then(res => res.json()).then(c => { variantColorCache[key] = c; resolve(); }); @@ -1782,7 +1782,7 @@ export function initSpecies() { new PokemonForm("Fancy Pattern", "fancy", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, ""), new PokemonForm("Poké Ball Pattern", "poke-ball", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, ""), ), - new PokemonSpecies(Species.SPEWPA, 6, false, false, false, "Scatterdust Pokémon", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.SPEWPA, 6, false, false, false, "Scatterdust Pokémon", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.SHED_SKIN, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Meadow Pattern", "meadow", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, ""), new PokemonForm("Icy Snow Pattern", "icy-snow", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, ""), new PokemonForm("Polar Pattern", "polar", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, ""), diff --git a/src/data/pokemon-stat.ts b/src/data/pokemon-stat.ts index 228d25a74ea..b22eaefe876 100644 --- a/src/data/pokemon-stat.ts +++ b/src/data/pokemon-stat.ts @@ -1,3 +1,5 @@ +import i18next from '../plugins/i18n'; + export enum Stat { HP = 0, ATK, @@ -11,22 +13,22 @@ export function getStatName(stat: Stat, shorten: boolean = false) { let ret: string; switch (stat) { case Stat.HP: - ret = !shorten ? 'Max. HP' : 'MaxHP'; + ret = !shorten ? i18next.t('pokemonStat:HP') : i18next.t('pokemonStat:HPshortened'); break; case Stat.ATK: - ret = !shorten ? 'Attack' : 'Atk'; + ret = !shorten ? i18next.t('pokemonStat:ATK') : i18next.t('pokemonStat:ATKshortened'); break; case Stat.DEF: - ret = !shorten ? 'Defense' : 'Def'; + ret = !shorten ? i18next.t('pokemonStat:DEF') : i18next.t('pokemonStat:DEFshortened'); break; case Stat.SPATK: - ret = !shorten ? 'Sp. Atk' : 'SpAtk'; + ret = !shorten ? i18next.t('pokemonStat:SPATK') : i18next.t('pokemonStat:SPATKshortened'); break; case Stat.SPDEF: - ret = !shorten ? 'Sp. Def' : 'SpDef'; + ret = !shorten ? i18next.t('pokemonStat:SPDEF') : i18next.t('pokemonStat:SPDEFshortened'); break; case Stat.SPD: - ret = !shorten ? 'Speed' : 'Spd'; + ret = !shorten ? i18next.t('pokemonStat:SPD') : i18next.t('pokemonStat:SPDshortened'); break; } return ret; diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 1e2b23d3213..c22a5eff50c 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -275,7 +275,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { loadAssets(ignoreOverride: boolean = true): Promise { return new Promise(resolve => { const moveIds = this.getMoveset().map(m => m.getMove().id); - Promise.allSettled(moveIds.map(m => initMoveAnim(m))) + Promise.allSettled(moveIds.map(m => initMoveAnim(this.scene, m))) .then(() => { loadMoveAnimAssets(this.scene, moveIds); this.getSpeciesForm().loadAssets(this.scene, this.getGender() === Gender.FEMALE, this.formIndex, this.shiny, this.variant); @@ -317,7 +317,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (variantSet && variantSet[this.variant] === 1) { if (variantColorCache.hasOwnProperty(key)) return resolve(); - fetch(`./images/pokemon/variant/${battleSpritePath}.json`).then(res => res.json()).then(c => { + this.scene.cachedFetch(`./images/pokemon/variant/${battleSpritePath}.json`).then(res => res.json()).then(c => { variantColorCache[key] = c; resolve(); }); @@ -1492,6 +1492,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.isBoss(); } + isMax(): boolean { + const maxForms = [SpeciesFormKey.GIGANTAMAX, SpeciesFormKey.GIGANTAMAX_RAPID, SpeciesFormKey.GIGANTAMAX_SINGLE, SpeciesFormKey.ETERNAMAX] as string[]; + return maxForms.includes(this.getFormKey()) || maxForms.includes(this.getFusionFormKey()); + } + addTag(tagType: BattlerTagType, turnCount: integer = 0, sourceMove?: Moves, sourceId?: integer): boolean { const existingTag = this.getTag(tagType); if (existingTag) { diff --git a/src/game-mode.ts b/src/game-mode.ts index f06c658266e..0ac3f0503f1 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -20,6 +20,7 @@ interface GameModeConfig { hasTrainers?: boolean; hasFixedBattles?: boolean; hasNoShop?: boolean; + hasShortBiomes?: boolean; hasRandomBiomes?: boolean; hasRandomBosses?: boolean; isSplicedOnly?: boolean; @@ -33,6 +34,7 @@ export class GameMode implements GameModeConfig { public hasTrainers: boolean; public hasFixedBattles: boolean; public hasNoShop: boolean; + public hasShortBiomes: boolean; public hasRandomBiomes: boolean; public hasRandomBosses: boolean; public isSplicedOnly: boolean; @@ -174,7 +176,7 @@ export class GameMode implements GameModeConfig { export const gameModes = Object.freeze({ [GameModes.CLASSIC]: new GameMode(GameModes.CLASSIC, { isClassic: true, hasTrainers: true, hasFixedBattles: true }), - [GameModes.ENDLESS]: new GameMode(GameModes.ENDLESS, { isEndless: true, hasRandomBiomes: true, hasRandomBosses: true }), - [GameModes.SPLICED_ENDLESS]: new GameMode(GameModes.SPLICED_ENDLESS, { isEndless: true, hasRandomBiomes: true, hasRandomBosses: true, isSplicedOnly: true }), + [GameModes.ENDLESS]: new GameMode(GameModes.ENDLESS, { isEndless: true, hasShortBiomes: true, hasRandomBosses: true }), + [GameModes.SPLICED_ENDLESS]: new GameMode(GameModes.SPLICED_ENDLESS, { isEndless: true, hasShortBiomes: true, hasRandomBosses: true, isSplicedOnly: true }), [GameModes.DAILY]: new GameMode(GameModes.DAILY, { isDaily: true, hasTrainers: true, hasNoShop: true }) }); \ No newline at end of file diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 74deaa5fdbd..38f82ff060e 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -19,12 +19,7 @@ export class LoadingScene extends SceneBase { } preload() { - const indexFile = Array.from(document.querySelectorAll('script')).map(s => s.src).find(s => /\/index/.test(s)); - if (indexFile) { - const buildIdMatch = /index\-(.*?)\.js$/.exec(indexFile); - if (buildIdMatch) - this.load['cacheBuster'] = buildIdMatch[1]; - } + this.load['manifest'] = this.game['manifest']; if (!isMobile()) this.load.video('intro_dark', 'images/intro_dark.mp4', true); diff --git a/src/locales/en/ability.ts b/src/locales/en/ability.ts new file mode 100644 index 00000000000..8360c0c08b6 --- /dev/null +++ b/src/locales/en/ability.ts @@ -0,0 +1,1244 @@ +import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; + +export const ability: AbilityTranslationEntries = { + stench: { + name: "Stench", + description: "By releasing stench when attacking, this Pokémon may cause the target to flinch.", + }, + drizzle: { + name: "Drizzle", + description: "The Pokémon makes it rain when it enters a battle.", + }, + speedBoost: { + name: "Speed Boost", + description: "Its Speed stat is boosted every turn.", + }, + battleArmor: { + name: "Battle Armor", + description: "Hard armor protects the Pokémon from critical hits.", + }, + sturdy: { + name: "Sturdy", + description: "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", + }, + damp: { + name: "Damp", + description: "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", + }, + limber: { + name: "Limber", + description: "Its limber body protects the Pokémon from paralysis.", + }, + sandVeil: { + name: "Sand Veil", + description: "Boosts the Pokémon's evasiveness in a sandstorm.", + }, + static: { + name: "Static", + description: "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", + }, + voltAbsorb: { + name: "Volt Absorb", + description: "Restores HP if hit by an Electric-type move instead of taking damage.", + }, + waterAbsorb: { + name: "Water Absorb", + description: "Restores HP if hit by a Water-type move instead of taking damage.", + }, + oblivious: { + name: "Oblivious", + description: "The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.", + }, + cloudNine: { + name: "Cloud Nine", + description: "Eliminates the effects of weather.", + }, + compoundEyes: { + name: "Compound Eyes", + description: "The Pokémon's compound eyes boost its accuracy.", + }, + insomnia: { + name: "Insomnia", + description: "The Pokémon is suffering from insomnia and cannot fall asleep.", + }, + colorChange: { + name: "Color Change", + description: "The Pokémon's type becomes the type of the move used on it.", + }, + immunity: { + name: "Immunity", + description: "The immune system of the Pokémon prevents it from getting poisoned.", + }, + flashFire: { + name: "Flash Fire", + description: "Powers up the Pokémon's Fire-type moves if it's hit by one.", + }, + shieldDust: { + name: "Shield Dust", + description: "This Pokémon's dust blocks the additional effects of attacks taken.", + }, + ownTempo: { + name: "Own Tempo", + description: "This Pokémon has its own tempo, and that prevents it from becoming confused.", + }, + suctionCups: { + name: "Suction Cups", + description: "This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.", + }, + intimidate: { + name: "Intimidate", + description: "The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.", + }, + shadowTag: { + name: "Shadow Tag", + description: "This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.", + }, + roughSkin: { + name: "Rough Skin", + description: "This Pokémon inflicts damage with its rough skin to the attacker on contact.", + }, + wonderGuard: { + name: "Wonder Guard", + description: "Its mysterious power only lets supereffective moves hit the Pokémon.", + }, + levitate: { + name: "Levitate", + description: "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", + }, + effectSpore: { + name: "Effect Spore", + description: "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", + }, + synchronize: { + name: "Synchronize", + description: "The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.", + }, + clearBody: { + name: "Clear Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + naturalCure: { + name: "Natural Cure", + description: "All status conditions heal when the Pokémon switches out.", + }, + lightningRod: { + name: "Lightning Rod", + description: "The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.", + }, + sereneGrace: { + name: "Serene Grace", + description: "Boosts the likelihood of additional effects occurring when attacking.", + }, + swiftSwim: { + name: "Swift Swim", + description: "Boosts the Pokémon's Speed stat in rain.", + }, + chlorophyll: { + name: "Chlorophyll", + description: "Boosts the Pokémon's Speed stat in harsh sunlight.", + }, + illuminate: { + name: "Illuminate", + description: "By illuminating its surroundings, the Pokémon raises the likelihood of meeting wild Pokémon and prevents its accuracy from being lowered.", + }, + trace: { + name: "Trace", + description: "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", + }, + hugePower: { + name: "Huge Power", + description: "Doubles the Pokémon's Attack stat.", + }, + poisonPoint: { + name: "Poison Point", + description: "Contact with the Pokémon may poison the attacker.", + }, + innerFocus: { + name: "Inner Focus", + description: "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", + }, + magmaArmor: { + name: "Magma Armor", + description: "The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.", + }, + waterVeil: { + name: "Water Veil", + description: "The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.", + }, + magnetPull: { + name: "Magnet Pull", + description: "Prevents Steel-type Pokémon from escaping using its magnetic force.", + }, + soundproof: { + name: "Soundproof", + description: "Soundproofing gives the Pokémon full immunity to all sound-based moves.", + }, + rainDish: { + name: "Rain Dish", + description: "The Pokémon gradually regains HP in rain.", + }, + sandStream: { + name: "Sand Stream", + description: "The Pokémon summons a sandstorm when it enters a battle.", + }, + pressure: { + name: "Pressure", + description: "By putting pressure on the opposing Pokémon, it raises their PP usage.", + }, + thickFat: { + name: "Thick Fat", + description: "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", + }, + earlyBird: { + name: "Early Bird", + description: "The Pokémon awakens from sleep twice as fast as other Pokémon.", + }, + flameBody: { + name: "Flame Body", + description: "Contact with the Pokémon may burn the attacker.", + }, + runAway: { + name: "Run Away", + description: "Enables a sure getaway from wild Pokémon.", + }, + keenEye: { + name: "Keen Eye", + description: "Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.", + }, + hyperCutter: { + name: "Hyper Cutter", + description: "The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.", + }, + pickup: { + name: "Pickup", + description: "The Pokémon may pick up the item an opposing Pokémon held during a battle.", + }, + truant: { + name: "Truant", + description: "The Pokémon can't use a move if it had used a move on the previous turn.", + }, + hustle: { + name: "Hustle", + description: "Boosts the Attack stat, but lowers accuracy.", + }, + cuteCharm: { + name: "Cute Charm", + description: "Contact with the Pokémon may cause infatuation.", + }, + plus: { + name: "Plus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + minus: { + name: "Minus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + forecast: { + name: "Forecast", + description: "The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.", + }, + stickyHold: { + name: "Sticky Hold", + description: "Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.", + }, + shedSkin: { + name: "Shed Skin", + description: "The Pokémon may heal its own status conditions by shedding its skin.", + }, + guts: { + name: "Guts", + description: "It's so gutsy that having a status condition boosts the Pokémon's Attack stat.", + }, + marvelScale: { + name: "Marvel Scale", + description: "The Pokémon's marvelous scales boost the Defense stat if it has a status condition.", + }, + liquidOoze: { + name: "Liquid Ooze", + description: "The oozed liquid has a strong stench, which damages attackers using any draining move.", + }, + overgrow: { + name: "Overgrow", + description: "Powers up Grass-type moves when the Pokémon's HP is low.", + }, + blaze: { + name: "Blaze", + description: "Powers up Fire-type moves when the Pokémon's HP is low.", + }, + torrent: { + name: "Torrent", + description: "Powers up Water-type moves when the Pokémon's HP is low.", + }, + swarm: { + name: "Swarm", + description: "Powers up Bug-type moves when the Pokémon's HP is low.", + }, + rockHead: { + name: "Rock Head", + description: "Protects the Pokémon from recoil damage.", + }, + drought: { + name: "Drought", + description: "Turns the sunlight harsh when the Pokémon enters a battle.", + }, + arenaTrap: { + name: "Arena Trap", + description: "Prevents opposing Pokémon from fleeing.", + }, + vitalSpirit: { + name: "Vital Spirit", + description: "The Pokémon is full of vitality, and that prevents it from falling asleep.", + }, + whiteSmoke: { + name: "White Smoke", + description: "The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.", + }, + purePower: { + name: "Pure Power", + description: "Using its pure power, the Pokémon doubles its Attack stat.", + }, + shellArmor: { + name: "Shell Armor", + description: "A hard shell protects the Pokémon from critical hits.", + }, + airLock: { + name: "Air Lock", + description: "Eliminates the effects of weather.", + }, + tangledFeet: { + name: "Tangled Feet", + description: "Raises evasiveness if the Pokémon is confused.", + }, + motorDrive: { + name: "Motor Drive", + description: "Boosts its Speed stat if hit by an Electric-type move instead of taking damage.", + }, + rivalry: { + name: "Rivalry", + description: "Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.", + }, + steadfast: { + name: "Steadfast", + description: "The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.", + }, + snowCloak: { + name: "Snow Cloak", + description: "Boosts the Pokémon's evasiveness in snow.", + }, + gluttony: { + name: "Gluttony", + description: "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", + }, + angerPoint: { + name: "Anger Point", + description: "The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.", + }, + unburden: { + name: "Unburden", + description: "Boosts the Speed stat if the Pokémon's held item is used or lost.", + }, + heatproof: { + name: "Heatproof", + description: "The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.", + }, + simple: { + name: "Simple", + description: "The stat changes the Pokémon receives are doubled.", + }, + drySkin: { + name: "Dry Skin", + description: "Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.", + }, + download: { + name: "Download", + description: "Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.", + }, + ironFist: { + name: "Iron Fist", + description: "Powers up punching moves.", + }, + poisonHeal: { + name: "Poison Heal", + description: "Restores HP if the Pokémon is poisoned instead of losing HP.", + }, + adaptability: { + name: "Adaptability", + description: "Powers up moves of the same type as the Pokémon.", + }, + skillLink: { + name: "Skill Link", + description: "Maximizes the number of times multistrike moves hit.", + }, + hydration: { + name: "Hydration", + description: "Heals status conditions if it's raining.", + }, + solarPower: { + name: "Solar Power", + description: "Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.", + }, + quickFeet: { + name: "Quick Feet", + description: "Boosts the Speed stat if the Pokémon has a status condition.", + }, + normalize: { + name: "Normalize", + description: "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", + }, + sniper: { + name: "Sniper", + description: "Powers up moves if they become critical hits when attacking.", + }, + magicGuard: { + name: "Magic Guard", + description: "The Pokémon only takes damage from attacks.", + }, + noGuard: { + name: "No Guard", + description: "The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.", + }, + stall: { + name: "Stall", + description: "The Pokémon moves after all other Pokémon do.", + }, + technician: { + name: "Technician", + description: "Powers up the Pokémon's weaker moves.", + }, + leafGuard: { + name: "Leaf Guard", + description: "Prevents status conditions in harsh sunlight.", + }, + klutz: { + name: "Klutz", + description: "The Pokémon can't use any held items.", + }, + moldBreaker: { + name: "Mold Breaker", + description: "Moves can be used on the target regardless of its Abilities.", + }, + superLuck: { + name: "Super Luck", + description: "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", + }, + aftermath: { + name: "Aftermath", + description: "Damages the attacker if it contacts the Pokémon with a finishing hit.", + }, + anticipation: { + name: "Anticipation", + description: "The Pokémon can sense an opposing Pokémon's dangerous moves.", + }, + forewarn: { + name: "Forewarn", + description: "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", + }, + unaware: { + name: "Unaware", + description: "When attacking, the Pokémon ignores the target Pokémon's stat changes.", + }, + tintedLens: { + name: "Tinted Lens", + description: 'The Pokémon can use "not very effective" moves to deal regular damage.', + }, + filter: { + name: "Filter", + description: "Reduces the power of supereffective attacks taken.", + }, + slowStart: { + name: "Slow Start", + description: "For five turns, the Pokémon's Attack and Speed stats are halved.", + }, + scrappy: { + name: "Scrappy", + description: "The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.", + }, + stormDrain: { + name: "Storm Drain", + description: "Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.", + }, + iceBody: { + name: "Ice Body", + description: "The Pokémon gradually regains HP in snow.", + }, + solidRock: { + name: "Solid Rock", + description: "Reduces the power of supereffective attacks taken.", + }, + snowWarning: { + name: "Snow Warning", + description: "The Pokémon makes it snow when it enters a battle.", + }, + honeyGather: { + name: "Honey Gather", + description: "The Pokémon may gather Honey after a battle.", + }, + frisk: { + name: "Frisk", + description: "When it enters a battle, the Pokémon can check an opposing Pokémon's held item.", + }, + reckless: { + name: "Reckless", + description: "Powers up moves that have recoil damage.", + }, + multitype: { + name: "Multitype", + description: "Changes the Pokémon's type to match the Plate or Z-Crystal it holds.", + }, + flowerGift: { + name: "Flower Gift", + description: "Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.", + }, + badDreams: { + name: "Bad Dreams", + description: "Reduces the HP of sleeping opposing Pokémon.", + }, + pickpocket: { + name: "Pickpocket", + description: "Steals an item from an attacker that made direct contact.", + }, + sheerForce: { + name: "Sheer Force", + description: "Removes additional effects to increase the power of moves when attacking.", + }, + contrary: { + name: "Contrary", + description: "Makes stat changes have an opposite effect.", + }, + unnerve: { + name: "Unnerve", + description: "Unnerves opposing Pokémon and makes them unable to eat Berries.", + }, + defiant: { + name: "Defiant", + description: "Boosts the Pokémon's Attack stat sharply when its stats are lowered.", + }, + defeatist: { + name: "Defeatist", + description: "Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.", + }, + cursedBody: { + name: "Cursed Body", + description: "May disable a move used on the Pokémon.", + }, + healer: { + name: "Healer", + description: "Sometimes heals an ally's status condition.", + }, + friendGuard: { + name: "Friend Guard", + description: "Reduces damage done to allies.", + }, + weakArmor: { + name: "Weak Armor", + description: "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", + }, + heavyMetal: { + name: "Heavy Metal", + description: "Doubles the Pokémon's weight.", + }, + lightMetal: { + name: "Light Metal", + description: "Halves the Pokémon's weight.", + }, + multiscale: { + name: "Multiscale", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + toxicBoost: { + name: "Toxic Boost", + description: "Powers up physical attacks when the Pokémon is poisoned.", + }, + flareBoost: { + name: "Flare Boost", + description: "Powers up special attacks when the Pokémon is burned.", + }, + harvest: { + name: "Harvest", + description: "May create another Berry after one is used.", + }, + telepathy: { + name: "Telepathy", + description: "Anticipates an ally's attack and dodges it.", + }, + moody: { + name: "Moody", + description: "Raises one stat sharply and lowers another every turn.", + }, + overcoat: { + name: "Overcoat", + description: "Protects the Pokémon from things like sand, hail, and powder.", + }, + poisonTouch: { + name: "Poison Touch", + description: "May poison a target when the Pokémon makes contact.", + }, + regenerator: { + name: "Regenerator", + description: "Restores a little HP when withdrawn from battle.", + }, + bigPecks: { + name: "Big Pecks", + description: "Protects the Pokémon from Defense-lowering effects.", + }, + sandRush: { + name: "Sand Rush", + description: "Boosts the Pokémon's Speed stat in a sandstorm.", + }, + wonderSkin: { + name: "Wonder Skin", + description: "Makes status moves more likely to miss.", + }, + analytic: { + name: "Analytic", + description: "Boosts move power when the Pokémon moves last.", + }, + illusion: { + name: "Illusion", + description: "Comes out disguised as the Pokémon in the party's last spot.", + }, + imposter: { + name: "Imposter", + description: "The Pokémon transforms itself into the Pokémon it's facing.", + }, + infiltrator: { + name: "Infiltrator", + description: "Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.", + }, + mummy: { + name: "Mummy", + description: "Contact with the Pokémon changes the attacker's Ability to Mummy.", + }, + moxie: { + name: "Moxie", + description: "The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.", + }, + justified: { + name: "Justified", + description: "Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.", + }, + rattled: { + name: "Rattled", + description: "Intimidate or being hit by a Dark-, Ghost-, or Bug-type move will scare the Pokémon and boost its Speed stat.", + }, + magicBounce: { + name: "Magic Bounce", + description: "Reflects status moves instead of getting hit by them.", + }, + sapSipper: { + name: "Sap Sipper", + description: "Boosts the Attack stat if hit by a Grass-type move instead of taking damage.", + }, + prankster: { + name: "Prankster", + description: "Gives priority to a status move.", + }, + sandForce: { + name: "Sand Force", + description: "Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.", + }, + ironBarbs: { + name: "Iron Barbs", + description: "Inflicts damage on the attacker upon contact with iron barbs.", + }, + zenMode: { + name: "Zen Mode", + description: "Changes the Pokémon's shape when HP is half or less.", + }, + victoryStar: { + name: "Victory Star", + description: "Boosts the accuracy of its allies and itself.", + }, + turboblaze: { + name: "Turboblaze", + description: "Moves can be used on the target regardless of its Abilities.", + }, + teravolt: { + name: "Teravolt", + description: "Moves can be used on the target regardless of its Abilities.", + }, + aromaVeil: { + name: "Aroma Veil", + description: "Protects itself and its allies from attacks that limit their move choices.", + }, + flowerVeil: { + name: "Flower Veil", + description: "Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.", + }, + cheekPouch: { + name: "Cheek Pouch", + description: "Restores HP as well when the Pokémon eats a Berry.", + }, + protean: { + name: "Protean", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + furCoat: { + name: "Fur Coat", + description: "Halves the damage from physical moves.", + }, + magician: { + name: "Magician", + description: "The Pokémon steals the held item of a Pokémon it hits with a move.", + }, + bulletproof: { + name: "Bulletproof", + description: "Protects the Pokémon from some ball and bomb moves.", + }, + competitive: { + name: "Competitive", + description: "Boosts the Sp. Atk stat sharply when a stat is lowered.", + }, + strongJaw: { + name: "Strong Jaw", + description: "The Pokémon's strong jaw boosts the power of its biting moves.", + }, + refrigerate: { + name: "Refrigerate", + description: "Normal-type moves become Ice-type moves. The power of those moves is boosted a little.", + }, + sweetVeil: { + name: "Sweet Veil", + description: "Prevents itself and ally Pokémon from falling asleep.", + }, + stanceChange: { + name: "Stance Change", + description: "The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.", + }, + galeWings: { + name: "Gale Wings", + description: "Gives priority to Flying-type moves when the Pokémon's HP is full.", + }, + megaLauncher: { + name: "Mega Launcher", + description: "Powers up aura and pulse moves.", + }, + grassPelt: { + name: "Grass Pelt", + description: "Boosts the Pokémon's Defense stat on Grassy Terrain.", + }, + symbiosis: { + name: "Symbiosis", + description: "The Pokémon passes its item to an ally that has used up an item.", + }, + toughClaws: { + name: "Tough Claws", + description: "Powers up moves that make direct contact.", + }, + pixilate: { + name: "Pixilate", + description: "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", + }, + gooey: { + name: "Gooey", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + aerilate: { + name: "Aerilate", + description: "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", + }, + parentalBond: { + name: "Parental Bond", + description: "Parent and child each attacks.", + }, + darkAura: { + name: "Dark Aura", + description: "Powers up each Pokémon's Dark-type moves.", + }, + fairyAura: { + name: "Fairy Aura", + description: "Powers up each Pokémon's Fairy-type moves.", + }, + auraBreak: { + name: "Aura Break", + description: 'The effects of "Aura" Abilities are reversed to lower the power of affected moves.', + }, + primordialSea: { + name: "Primordial Sea", + description: "The Pokémon changes the weather to nullify Fire-type attacks.", + }, + desolateLand: { + name: "Desolate Land", + description: "The Pokémon changes the weather to nullify Water-type attacks.", + }, + deltaStream: { + name: "Delta Stream", + description: "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", + }, + stamina: { + name: "Stamina", + description: "Boosts the Defense stat when hit by an attack.", + }, + wimpOut: { + name: "Wimp Out", + description: "The Pokémon cowardly switches out when its HP becomes half or less.", + }, + emergencyExit: { + name: "Emergency Exit", + description: "The Pokémon, sensing danger, switches out when its HP becomes half or less.", + }, + waterCompaction: { + name: "Water Compaction", + description: "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", + }, + merciless: { + name: "Merciless", + description: "The Pokémon's attacks become critical hits if the target is poisoned.", + }, + shieldsDown: { + name: "Shields Down", + description: "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", + }, + stakeout: { + name: "Stakeout", + description: "Doubles the damage dealt to the target's replacement if the target switches out.", + }, + waterBubble: { + name: "Water Bubble", + description: "Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.", + }, + steelworker: { + name: "Steelworker", + description: "Powers up Steel-type moves.", + }, + berserk: { + name: "Berserk", + description: "Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.", + }, + slushRush: { + name: "Slush Rush", + description: "Boosts the Pokémon's Speed stat in snow.", + }, + longReach: { + name: "Long Reach", + description: "The Pokémon uses its moves without making contact with the target.", + }, + liquidVoice: { + name: "Liquid Voice", + description: "All sound-based moves become Water-type moves.", + }, + triage: { + name: "Triage", + description: "Gives priority to a healing move.", + }, + galvanize: { + name: "Galvanize", + description: "Normal-type moves become Electric-type moves. The power of those moves is boosted a little.", + }, + surgeSurfer: { + name: "Surge Surfer", + description: "Doubles the Pokémon's Speed stat on Electric Terrain.", + }, + schooling: { + name: "Schooling", + description: "When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.", + }, + disguise: { + name: "Disguise", + description: "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", + }, + battleBond: { + name: "Battle Bond", + description: "Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.", + }, + powerConstruct: { + name: "Power Construct", + description: "Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.", + }, + corrosion: { + name: "Corrosion", + description: "The Pokémon can poison the target even if it's a Steel or Poison type.", + }, + comatose: { + name: "Comatose", + description: "It's always drowsing and will never wake up. It can attack without waking up.", + }, + queenlyMajesty: { + name: "Queenly Majesty", + description: "Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.", + }, + innardsOut: { + name: "Innards Out", + description: "Damages the attacker landing the finishing hit by the amount equal to its last HP.", + }, + dancer: { + name: "Dancer", + description: "When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.", + }, + battery: { + name: "Battery", + description: "Powers up ally Pokémon's special moves.", + }, + fluffy: { + name: "Fluffy", + description: "Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.", + }, + dazzling: { + name: "Dazzling", + description: "Surprises the opposing Pokémon, making it unable to attack using priority moves.", + }, + soulHeart: { + name: "Soul-Heart", + description: "Boosts its Sp. Atk stat every time a Pokémon faints.", + }, + tanglingHair: { + name: "Tangling Hair", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + receiver: { + name: "Receiver", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + powerOfAlchemy: { + name: "Power of Alchemy", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + beastBoost: { + name: "Beast Boost", + description: "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", + }, + rksSystem: { + name: "RKS System", + description: "Changes the Pokémon's type to match the memory disc it holds.", + }, + electricSurge: { + name: "Electric Surge", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle.", + }, + psychicSurge: { + name: "Psychic Surge", + description: "Turns the ground into Psychic Terrain when the Pokémon enters a battle.", + }, + mistySurge: { + name: "Misty Surge", + description: "Turns the ground into Misty Terrain when the Pokémon enters a battle.", + }, + grassySurge: { + name: "Grassy Surge", + description: "Turns the ground into Grassy Terrain when the Pokémon enters a battle.", + }, + fullMetalBody: { + name: "Full Metal Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + shadowShield: { + name: "Shadow Shield", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + prismArmor: { + name: "Prism Armor", + description: "Reduces the power of supereffective attacks taken.", + }, + neuroforce: { + name: "Neuroforce", + description: "Powers up moves that are super effective.", + }, + intrepidSword: { + name: "Intrepid Sword", + description: "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", + }, + dauntlessShield: { + name: "Dauntless Shield", + description: "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", + }, + libero: { + name: "Libero", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + ballFetch: { + name: "Ball Fetch", + description: "The Pokémon will fetch the Poké Ball from the first failed throw of the battle.", + }, + cottonDown: { + name: "Cotton Down", + description: "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", + }, + propellerTail: { + name: "Propeller Tail", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + mirrorArmor: { + name: "Mirror Armor", + description: "Bounces back only the stat-lowering effects that the Pokémon receives.", + }, + gulpMissile: { + name: "Gulp Missile", + description: "When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.", + }, + stalwart: { + name: "Stalwart", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + steamEngine: { + name: "Steam Engine", + description: "Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move.", + }, + punkRock: { + name: "Punk Rock", + description: "Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.", + }, + sandSpit: { + name: "Sand Spit", + description: "The Pokémon creates a sandstorm when it's hit by an attack.", + }, + iceScales: { + name: "Ice Scales", + description: "The Pokémon is protected by ice scales, which halve the damage taken from special moves.", + }, + ripen: { + name: "Ripen", + description: "Ripens Berries and doubles their effect.", + }, + iceFace: { + name: "Ice Face", + description: "The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.", + }, + powerSpot: { + name: "Power Spot", + description: "Just being next to the Pokémon powers up moves.", + }, + mimicry: { + name: "Mimicry", + description: "Changes the Pokémon's type depending on the terrain.", + }, + screenCleaner: { + name: "Screen Cleaner", + description: "When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.", + }, + steelySpirit: { + name: "Steely Spirit", + description: "Powers up ally Pokémon's Steel-type moves.", + }, + perishBody: { + name: "Perish Body", + description: "When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.", + }, + wanderingSpirit: { + name: "Wandering Spirit", + description: "The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.", + }, + gorillaTactics: { + name: "Gorilla Tactics", + description: "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", + }, + neutralizingGas: { + name: "Neutralizing Gas", + description: "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", + }, + pastelVeil: { + name: "Pastel Veil", + description: "Protects the Pokémon and its ally Pokémon from being poisoned.", + }, + hungerSwitch: { + name: "Hunger Switch", + description: "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", + }, + quickDraw: { + name: "Quick Draw", + description: "Enables the Pokémon to move first occasionally.", + }, + unseenFist: { + name: "Unseen Fist", + description: "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", + }, + curiousMedicine: { + name: "Curious Medicine", + description: "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", + }, + transistor: { + name: "Transistor", + description: "Powers up Electric-type moves.", + }, + dragonsMaw: { + name: "Dragon's Maw", + description: "Powers up Dragon-type moves.", + }, + chillingNeigh: { + name: "Chilling Neigh", + description: "When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.", + }, + grimNeigh: { + name: "Grim Neigh", + description: "When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.", + }, + asOneGlastrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.", + }, + asOneSpectrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.", + }, + lingeringAroma: { + name: "Lingering Aroma", + description: "Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.", + }, + seedSower: { + name: "Seed Sower", + description: "Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.", + }, + thermalExchange: { + name: "Thermal Exchange", + description: "Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.", + }, + angerShell: { + name: "Anger Shell", + description: "When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.", + }, + purifyingSalt: { + name: "Purifying Salt", + description: "The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.", + }, + wellBakedBody: { + name: "Well-Baked Body", + description: "The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.", + }, + windRider: { + name: "Wind Rider", + description: "Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.", + }, + guardDog: { + name: "Guard Dog", + description: "Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.", + }, + rockyPayload: { + name: "Rocky Payload", + description: "Powers up Rock-type moves.", + }, + windPower: { + name: "Wind Power", + description: "The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.", + }, + zeroToHero: { + name: "Zero to Hero", + description: "The Pokémon transforms into its Hero Form when it switches out.", + }, + commander: { + name: "Commander", + description: "When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.", + }, + electromorphosis: { + name: "Electromorphosis", + description: "The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.", + }, + protosynthesis: { + name: "Protosynthesis", + description: "Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.", + }, + quarkDrive: { + name: "Quark Drive", + description: "Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.", + }, + goodAsGold: { + name: "Good as Gold", + description: "A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.", + }, + vesselOfRuin: { + name: "Vessel of Ruin", + description: "The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.", + }, + swordOfRuin: { + name: "Sword of Ruin", + description: "The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.", + }, + tabletsOfRuin: { + name: "Tablets of Ruin", + description: "The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.", + }, + beadsOfRuin: { + name: "Beads of Ruin", + description: "The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.", + }, + orichalcumPulse: { + name: "Orichalcum Pulse", + description: "Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.", + }, + hadronEngine: { + name: "Hadron Engine", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.", + }, + opportunist: { + name: "Opportunist", + description: "If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.", + }, + cudChew: { + name: "Cud Chew", + description: "When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.", + }, + sharpness: { + name: "Sharpness", + description: "Powers up slicing moves.", + }, + supremeOverlord: { + name: "Supreme Overlord", + description: "When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.", + }, + costar: { + name: "Costar", + description: "When the Pokémon enters a battle, it copies an ally's stat changes.", + }, + toxicDebris: { + name: "Toxic Debris", + description: "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", + }, + armorTail: { + name: "Armor Tail", + description: "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", + }, + earthEater: { + name: "Earth Eater", + description: "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", + }, + myceliumMight: { + name: "Mycelium Might", + description: "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", + }, + mindsEye: { + name: "Mind's Eye", + description: "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", + }, + supersweetSyrup: { + name: "Supersweet Syrup", + description: "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", + }, + hospitality: { + name: "Hospitality", + description: "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", + }, + toxicChain: { + name: "Toxic Chain", + description: "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", + }, + embodyAspectTeal: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.", + }, + embodyAspectWellspring: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted.", + }, + embodyAspectHearthflame: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.", + }, + embodyAspectCornerstone: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.", + }, + teraShift: { + name: "Tera Shift", + description: "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.", + }, + teraShell: { + name: "Tera Shell", + description: "The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.", + }, + teraformZero: { + name: "Teraform Zero", + description: "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.", + }, + poisonPuppeteer: { + name: "Poison Puppeteer", + description: "Pokémon poisoned by Pecharunt's moves will also become confused.", + }, +} as const; diff --git a/src/locales/en/command-ui-handler.ts b/src/locales/en/command-ui-handler.ts new file mode 100644 index 00000000000..889c1378b08 --- /dev/null +++ b/src/locales/en/command-ui-handler.ts @@ -0,0 +1,9 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const commandUiHandler: SimpleTranslationEntries = { + "fight": "Fight", + "ball": "Ball", + "pokemon": "Pokémon", + "run": "Run", + "actionMessage": "What will\n{{pokemonName}} do?", +} as const; \ No newline at end of file diff --git a/src/locales/en/menu.ts b/src/locales/en/menu.ts index bc8e5b95447..22610268ad1 100644 --- a/src/locales/en/menu.ts +++ b/src/locales/en/menu.ts @@ -13,6 +13,22 @@ export const menu: SimpleTranslationEntries = { "newGame": "New Game", "selectGameMode": "Select a game mode.", "logInOrCreateAccount": "Log in or create an account to start. No email required!", + "username": "Username", + "password": "Password", + "login": "Login", + "register": "Register", + "emptyUsername": "Username must not be empty", + "invalidLoginUsername": "The provided username is invalid", + "invalidRegisterUsername": "Username must only contain letters, numbers, or underscores", + "invalidLoginPassword": "The provided password is invalid", + "invalidRegisterPassword": "Password must be 6 characters or longer", + "usernameAlreadyUsed": "The provided username is already in use", + "accountNonExistent": "The provided user does not exist", + "unmatchingPassword": "The provided password does not match", + "passwordNotMatchingConfirmPassword": "Password must match confirm password", + "confirmPassword": "Confirm Password", + "registrationAgeWarning": "By registering, you confirm you are of 13 years of age or older.", + "backToLogin": "Back to Login", "failedToLoadSaveData": "Failed to load save data. Please reload the page.\nIf this continues, please contact the administrator.", "sessionSuccess": "Session loaded successfully.", "failedToLoadSession": "Your session data could not be loaded.\nIt may be corrupted.", diff --git a/src/locales/en/pokemon-stat.ts b/src/locales/en/pokemon-stat.ts new file mode 100644 index 00000000000..7a209461b11 --- /dev/null +++ b/src/locales/en/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "Max. HP", + "HPshortened": "MaxHP", + "ATK": "Attack", + "ATKshortened": "Atk", + "DEF": "Defense", + "DEFshortened": "Def", + "SPATK": "Sp. Atk", + "SPATKshortened": "SpAtk", + "SPDEF": "Sp. Def", + "SPDEFshortened": "SpDef", + "SPD": "Speed", + "SPDshortened": "Spd" +} as const; \ No newline at end of file diff --git a/src/locales/es/ability.ts b/src/locales/es/ability.ts new file mode 100644 index 00000000000..3010a14d62e --- /dev/null +++ b/src/locales/es/ability.ts @@ -0,0 +1,1244 @@ +import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; + +export const ability: AbilityTranslationEntries = { + "stench": { + name: "Hedor", + description: "Puede amedrentar a un Pokémon al atacarlo debido al mal olor que emana." + }, + "drizzle": { + name: "Llovizna", + description: "Hace que llueva al entrar en combate." + }, + "speedBoost": { + name: "Impulso", + description: "Aumenta su Velocidad en cada turno." + }, + "battleArmor": { + name: "Armadura Batalla", + description: "La robusta coraza que lo protege bloquea los golpes críticos." + }, + "sturdy": { + name: "Robustez", + description: "El Pokémon no puede debilitarse de un solo golpe cuando tiene los PS al máximo. También evita los movimientos fulminantes." + }, + "damp": { + name: "Humedad", + description: "Aumenta la humedad del entorno y evita que se puedan utilizar movimientos explosivos, tales como Autodestrucción." + }, + "limber": { + name: "Flexibilidad", + description: "Evita ser paralizado gracias a la flexibilidad de su cuerpo." + }, + "sandVeil": { + name: "Velo Arena", + description: "Aumenta su Evasión durante las tormentas de arena." + }, + "static": { + name: "Elec. Estática", + description: "La electricidad estática que lo envuelve puede paralizar al Pokémon que lo ataque con un movimiento de contacto." + }, + "voltAbsorb": { + name: "Absorbe Elec", + description: "Si lo alcanza un movimiento de tipo Eléctrico, recupera PS en vez de sufrir daño." + }, + "waterAbsorb": { + name: "Absorbe Agua", + description: "Si lo alcanza un movimiento de tipo Agua, recupera PS en vez de sufrir daño." + }, + "oblivious": { + name: "Despiste", + description: "Su indiferencia evita que sea provocado, caiga presa del enamoramiento o sufra los efectos de Intimidación." + }, + "cloudNine": { + name: "Aclimatación", + description: "Anula todos los efectos del tiempo atmosférico." + }, + "compoundEyes": { + name: "Ojo Compuesto", + description: "Aumenta la precisión de sus movimientos." + }, + "insomnia": { + name: "Insomnio", + description: "Su resistencia al sueño le impide quedarse dormido." + }, + "colorChange": { + name: "Cambio Color", + description: "Adopta el tipo del último movimiento del que es blanco." + }, + "immunity": { + name: "Inmunidad", + description: "Su sistema inmunitario evita el envenenamiento." + }, + "flashFire": { + name: "Absorbe Fuego", + description: "Si lo alcanza algún movimiento de tipo Fuego, potencia sus propios movimientos de dicho tipo." + }, + "shieldDust": { + name: "Polvo Escudo", + description: "El polvo de escamas que lo envuelve lo protege de los efectos secundarios de los ataques recibidos." + }, + "ownTempo": { + name: "Ritmo Propio", + description: "Como le gusta hacer las cosas a su manera, no le afecta la confusión ni sufre los efectos de Intimidación." + }, + "suctionCups": { + name: "Ventosas", + description: "Sus ventosas se aferran al suelo, con lo cual anula movimientos y objetos que fuercen el cambio de Pokémon." + }, + "intimidate": { + name: "Intimidación", + description: "Al entrar en combate, amilana al rival de tal manera que reduce su Ataque." + }, + "shadowTag": { + name: "Sombra Trampa", + description: "Pisa la sombra del rival para impedir que huya o lo cambien por otro." + }, + "roughSkin": { + name: "Piel Tosca", + description: "Hiere con su piel áspera al Pokémon que lo ataque con un movimiento de contacto." + }, + "wonderGuard": { + name: "Superguarda", + description: "Gracias a un poder misterioso, solo le hacen daño los movimientos supereficaces." + }, + "levitate": { + name: "Levitación", + description: "Su capacidad de flotar sobre el suelo le proporciona inmunidad frente a los movimientos de tipo Tierra." + }, + "effectSpore": { + name: "Efecto Espora", + description: "Puede dormir, envenenar o paralizar al Pokémon que lo ataque con un movimiento de contacto." + }, + "synchronize": { + name: "Sincronía", + description: "Contagia el envenenamiento, las quemaduras o la parálisis al Pokémon que le cause ese estado." + }, + "clearBody": { + name: "Cuerpo Puro", + description: "Evita que se reduzcan sus características a causa de movimientos o habilidades de otros Pokémon." + }, + "naturalCure": { + name: "Cura Natural", + description: "Sus problemas de estado desaparecen cuando se retira del combate." + }, + "lightningRod": { + name: "Pararrayos", + description: "Atrae y neutraliza los movimientos de tipo Eléctrico, que además le aumentan el Ataque Especial." + }, + "sereneGrace": { + name: "Dicha", + description: "Aumenta la probabilidad de que los movimientos causen efectos secundarios." + }, + "swiftSwim": { + name: "Nado Rápido", + description: "Aumenta su Velocidad cuando llueve." + }, + "chlorophyll": { + name: "Clorofila", + description: "Aumenta su Velocidad cuando hace sol." + }, + "illuminate": { + name: "Iluminación", + description: "Al iluminar el entorno, evita que su Precisión se reduzca." + }, + "trace": { + name: "Calco", + description: "Copia la habilidad del rival al entrar en combate." + }, + "hugePower": { + name: "Potencia", + description: "Duplica la potencia de sus ataques físicos." + }, + "poisonPoint": { + name: "Punto Tóxico", + description: "Puede envenenar al Pokémon que lo ataque con un movimiento de contacto." + }, + "innerFocus": { + name: "Fuerza Mental", + description: "Gracias a su profunda concentración, no se amedrenta ante los ataques de otros Pokémon ni sufre los efectos de Intimidación." + }, + "magmaArmor": { + name: "Escudo Magma", + description: "Gracias al magma candente que lo envuelve, no puede ser congelado." + }, + "waterVeil": { + name: "Velo Agua", + description: "Evita las quemaduras gracias a la capa de agua que lo envuelve." + }, + "magnetPull": { + name: "Imán", + description: "Su magnetismo atrae a los Pokémon de tipo Acero y les impide huir o ser cambiados por otros." + }, + "soundproof": { + name: "Insonorizar", + description: "Su aislamiento acústico lo protege de movimientos que usan sonido." + }, + "rainDish": { + name: "Cura Lluvia", + description: "Recupera PS de forma gradual cuando llueve." + }, + "sandStream": { + name: "Chorro Arena", + description: "Crea una tormenta de arena al entrar en combate." + }, + "pressure": { + name: "Presión", + description: "Presiona al rival de tal manera que este consume más PP al usar sus movimientos." + }, + "thickFat": { + name: "Sebo", + description: "Gracias a la gruesa capa de grasa que lo protege, reduce a la mitad el daño que recibe de ataques de tipo Fuego o Hielo." + }, + "earlyBird": { + name: "Madrugar", + description: "Si se duerme, tardará la mitad de tiempo en despertarse." + }, + "flameBody": { + name: "Cuerpo Llama", + description: "Puede quemar al Pokémon que lo ataque con un movimiento de contacto." + }, + "runAway": { + name: "Fuga", + description: "Puede escapar de cualquier Pokémon salvaje." + }, + "keenEye": { + name: "Vista Lince", + description: "Su aguda vista evita que su Precisión se reduzca." + }, + "hyperCutter": { + name: "Corte Fuerte", + description: "Evita que otros Pokémon le reduzcan el Ataque." + }, + "pickup": { + name: "Recogida", + description: "Puede recoger objetos que otros Pokémon hayan usado, o bien aquellos que encuentre en plena aventura." + }, + "truant": { + name: "Pereza", + description: "Al ejecutar un movimiento, descansará en el turno siguiente." + }, + "hustle": { + name: "Entusiasmo", + description: "Aumenta su Ataque, pero reduce su Precisión." + }, + "cuteCharm": { + name: "Gran Encanto", + description: "Puede causar enamoramiento al Pokémon que lo ataque con un movimiento de contacto." + }, + "plus": { + name: "Más", + description: "Aumenta su Ataque Especial si un Pokémon aliado tiene la habilidad Más o la habilidad Menos." + }, + "minus": { + name: "Menos", + description: "Aumenta su Ataque Especial si un Pokémon aliado tiene la habilidad Más o la habilidad Menos." + }, + "forecast": { + name: "Predicción", + description: "Cambia a tipo Agua, Fuego o Hielo en función del tiempo atmosférico." + }, + "stickyHold": { + name: "Viscosidad", + description: "Los objetos se quedan pegados a su cuerpo, por lo que no pueden robárselos." + }, + "shedSkin": { + name: "Mudar", + description: "Puede curar sus problemas de estado al mudar la piel." + }, + "guts": { + name: "Agallas", + description: "Si sufre un problema de estado, se arma de valor y aumenta su Ataque." + }, + "marvelScale": { + name: "Escama Especial", + description: "Si sufre un problema de estado, sus escamas especiales reaccionan y aumenta su Defensa." + }, + "liquidOoze": { + name: "Viscosecreción", + description: "Exuda una secreción viscosa y tóxica de intenso hedor que hiere a quienes intentan drenarle PS." + }, + "overgrow": { + name: "Espesura", + description: "Potencia sus movimientos de tipo Planta cuando le quedan pocos PS." + }, + "blaze": { + name: "Mar Llamas", + description: "Potencia sus movimientos de tipo Fuego cuando le quedan pocos PS." + }, + "torrent": { + name: "Torrente", + description: "Potencia sus movimientos de tipo Agua cuando le quedan pocos PS." + }, + "swarm": { + name: "Enjambre", + description: "Potencia sus movimientos de tipo Bicho cuando le quedan pocos PS." + }, + "rockHead": { + name: "Cabeza Roca", + description: "No pierde PS al usar movimientos que también hieren al usuario." + }, + "drought": { + name: "Sequía", + description: "El tiempo pasa a ser soleado al entrar en combate." + }, + "arenaTrap": { + name: "Trampa Arena", + description: "Evita que el rival huya o sea cambiado por otro." + }, + "vitalSpirit": { + name: "Espíritu Vital", + description: "Su determinación le impide quedarse dormido." + }, + "whiteSmoke": { + name: "Humo Blanco", + description: "El humo blanco que lo protege evita que otros Pokémon le reduzcan las características." + }, + "purePower": { + name: "Energía Pura", + description: "Duplica la potencia de sus ataques físicos gracias al yoga." + }, + "shellArmor": { + name: "Caparazón", + description: "La robusta coraza que lo protege bloquea los golpes críticos." + }, + "airLock": { + name: "Esclusa de Aire", + description: "Neutraliza todos los efectos del tiempo atmosférico." + }, + "tangledFeet": { + name: "Tumbos", + description: "Aumenta su Evasión si está confuso." + }, + "motorDrive": { + name: "Electromotor", + description: "Si lo alcanza un movimiento de tipo Eléctrico, aumenta su Velocidad en vez de sufrir daño." + }, + "rivalry": { + name: "Rivalidad", + description: "Si el objetivo es del mismo sexo, su competitividad le lleva a infligir más daño. Si es del sexo contrario, en cambio, el daño será menor." + }, + "steadfast": { + name: "Impasible", + description: "Cada vez que se amedrenta, aumenta su Velocidad debido a su voluntad inquebrantable." + }, + "snowCloak": { + name: "Manto Níveo", + description: "Aumenta su Evasión cuando nieva." + }, + "gluttony": { + name: "Gula", + description: "Cuando sus PS se ven reducidos a la mitad, engulle la baya que normalmente solo se comería cuando le quedasen pocos PS." + }, + "angerPoint": { + name: "Irascible", + description: "Si recibe un golpe crítico, monta en cólera y su Ataque aumenta al máximo." + }, + "unburden": { + name: "Liviano", + description: "Aumenta su Velocidad si usa o pierde el objeto que lleva." + }, + "heatproof": { + name: "Ignífugo", + description: "Su cuerpo, resistente al calor, reduce a la mitad el daño recibido por movimientos de tipo Fuego." + }, + "simple": { + name: "Simple", + description: "Duplica los cambios en las características." + }, + "drySkin": { + name: "Piel Seca", + description: "Pierde PS si hace sol y los recupera si llueve o recibe un movimiento de tipo Agua. Los movimientos de tipo Fuego, por su parte, le hacen más daño de lo normal." + }, + "download": { + name: "Descarga", + description: "Compara la Defensa y la Defensa Especial del rival para ver cuál es inferior y aumenta su propio Ataque o Ataque Especial según sea lo más eficaz." + }, + "ironFist": { + name: "Puño Férreo", + description: "Aumenta la potencia de los movimientos con los puños." + }, + "poisonHeal": { + name: "Antídoto", + description: "Si resulta envenenado, recupera PS en vez de perderlos." + }, + "adaptability": { + name: "Adaptable", + description: "Potencia aún más los movimientos cuyo tipo coincida con el suyo." + }, + "skillLink": { + name: "Encadenado", + description: "Ejecuta siempre los movimientos de ataque múltiple con el número máximo de golpes." + }, + "hydration": { + name: "Hidratación", + description: "Cura los problemas de estado si está lloviendo." + }, + "solarPower": { + name: "Poder Solar", + description: "Si hace sol, aumenta su Ataque Especial, pero pierde PS en cada turno." + }, + "quickFeet": { + name: "Pies Rápidos", + description: "Aumenta su Velocidad si sufre problemas de estado." + }, + "normalize": { + name: "Normalidad", + description: "Hace que todos sus movimientos se vuelvan de tipo Normal y aumenta ligeramente su potencia." + }, + "sniper": { + name: "Francotirador", + description: "Potencia los golpes críticos que asesta aún más de lo normal." + }, + "magicGuard": { + name: "Muro Mágico", + description: "Solo recibe daño de ataques." + }, + "noGuard": { + name: "Indefenso", + description: "Al quedar ambos expuestos, tanto sus movimientos como los del Pokémon que lo ataque acertarán siempre." + }, + "stall": { + name: "Rezagado", + description: "Ejecuta su movimiento tras todos los demás." + }, + "technician": { + name: "Experto", + description: "Aumenta la potencia de sus movimientos débiles." + }, + "leafGuard": { + name: "Defensa Hoja", + description: "Evita los problemas de estado si hace sol." + }, + "klutz": { + name: "Zoquete", + description: "No puede usar objetos equipados." + }, + "moldBreaker": { + name: "Rompemoldes", + description: "Sus movimientos no se ven afectados por la habilidad del objetivo." + }, + "superLuck": { + name: "Afortunado", + description: "Su buena suerte aumenta la probabilidad de asestar golpes críticos." + }, + "aftermath": { + name: "Detonación", + description: "Daña al Pokémon que le ha dado el golpe de gracia con un movimiento de contacto." + }, + "anticipation": { + name: "Anticipación", + description: "Prevé los movimientos peligrosos del rival." + }, + "forewarn": { + name: "Alerta", + description: "Revela uno de los movimientos del rival al entrar en combate." + }, + "unaware": { + name: "Ignorante", + description: "Pasa por alto los cambios en las características de un Pokémon al atacarlo o recibir daño." + }, + "tintedLens": { + name: "Cromolente", + description: "Potencia los movimientos que no son muy eficaces, que infligen ahora un daño normal." + }, + "filter": { + name: "Filtro", + description: "Mitiga el daño que le infligen los movimientos supereficaces." + }, + "slowStart": { + name: "Inicio Lento", + description: "Reduce a la mitad su Ataque y su Velocidad durante cinco turnos." + }, + "scrappy": { + name: "Intrépido", + description: "Alcanza a Pokémon de tipo Fantasma con movimientos de tipo Normal o Lucha. Además, no sufre los efectos de Intimidación." + }, + "stormDrain": { + name: "Colector", + description: "Atrae y neutraliza los movimientos de tipo Agua, que además le aumentan el Ataque Especial." + }, + "iceBody": { + name: "Gélido", + description: "Recupera PS de forma gradual cuando nieva." + }, + "solidRock": { + name: "Roca Sólida", + description: "Mitiga el daño que le infligen los movimientos supereficaces." + }, + "snowWarning": { + name: "Nevada", + description: "Invoca una nevada al entrar en combate." + }, + "honeyGather": { + name: "Recogemiel", + description: "Puede que encuentre Miel una vez concluido el combate." + }, + "frisk": { + name: "Cacheo", + description: "Puede ver el objeto que lleva el rival al entrar en combate." + }, + "reckless": { + name: "Audaz", + description: "Potencia los movimientos que también dañan al usuario." + }, + "multitype": { + name: "Multitipo", + description: "Cambia su tipo al de la tabla que lleve." + }, + "flowerGift": { + name: "Don Floral", + description: "Si hace sol, aumenta su Ataque y su Defensa Especial, así como los de sus aliados." + }, + "badDreams": { + name: "Mal Sueño", + description: "Inflige daño a cualquier rival que esté dormido." + }, + "pickpocket": { + name: "Hurto", + description: "Roba el objeto del Pokémon que lo ataque con un movimiento de contacto." + }, + "sheerForce": { + name: "Potencia Bruta", + description: "Aumenta la potencia de sus movimientos en detrimento de los efectos secundarios, que se ven anulados." + }, + "contrary": { + name: "Respondón", + description: "Invierte los cambios en las características: bajan cuando les toca subir y suben cuando les toca bajar." + }, + "unnerve": { + name: "Nerviosismo", + description: "Pone nervioso al rival y le impide comer bayas." + }, + "defiant": { + name: "Competitivo", + description: "Aumenta mucho su Ataque cuando el rival le reduce cualquiera de sus características." + }, + "defeatist": { + name: "Flaqueza", + description: "Cuando sus PS se ven reducidos a la mitad, se cansa tanto que su Ataque y su Ataque Especial también se ven reducidos a la mitad." + }, + "cursedBody": { + name: "Cuerpo Maldito", + description: "Puede anular el movimiento usado en su contra." + }, + "healer": { + name: "Alma Cura", + description: "A veces cura los problemas de estado de un aliado." + }, + "friendGuard": { + name: "Compiescolta", + description: "Reduce el daño que sufren los aliados." + }, + "weakArmor": { + name: "Armadura Frágil", + description: "Al recibir daño de un ataque físico, se reduce su Defensa, pero aumenta mucho su Velocidad." + }, + "heavyMetal": { + name: "Metal Pesado", + description: "Duplica su peso." + }, + "lightMetal": { + name: "Metal Liviano", + description: "Reduce a la mitad su peso." + }, + "multiscale": { + name: "Multiescamas", + description: "Reduce el daño que sufre si sus PS están al máximo." + }, + "toxicBoost": { + name: "Ímpetu Tóxico", + description: "Aumenta la potencia de sus ataques físicos cuando está envenenado." + }, + "flareBoost": { + name: "Ímpetu Ardiente", + description: "Aumenta la potencia de sus ataques especiales cuando sufre quemaduras." + }, + "harvest": { + name: "Cosecha", + description: "Puede reutilizar varias veces una misma baya." + }, + "telepathy": { + name: "Telepatía", + description: "Elude los ataques de los aliados durante el combate." + }, + "moody": { + name: "Veleta", + description: "Aumenta mucho una característica en cada turno, pero reduce otra." + }, + "overcoat": { + name: "Funda", + description: "No recibe daño de las tormentas de arena ni sufre los efectos causados por polvos o esporas." + }, + "poisonTouch": { + name: "Toque Tóxico", + description: "Puede envenenar al Pokémon al que ataque con un movimiento de contacto." + }, + "regenerator": { + name: "Regeneración", + description: "Recupera unos pocos PS cuando se retira del combate." + }, + "bigPecks": { + name: "Sacapecho", + description: "Impide que otros Pokémon le reduzcan la Defensa." + }, + "sandRush": { + name: "Ímpetu Arena", + description: "Aumenta su Velocidad durante las tormentas de arena." + }, + "wonderSkin": { + name: "Piel Milagro", + description: "Presenta una mayor resistencia ante los movimientos de estado." + }, + "analytic": { + name: "Cálculo Final", + description: "Aumenta la potencia de su movimiento si es el último en atacar." + }, + "illusion": { + name: "Ilusión", + description: "Adopta el aspecto del último Pokémon del equipo al entrar en combate para desconcertar al rival." + }, + "imposter": { + name: "Impostor", + description: "Se transforma en el Pokémon que tiene enfrente." + }, + "infiltrator": { + name: "Allanamiento", + description: "Ataca sorteando las barreras o el sustituto del objetivo." + }, + "mummy": { + name: "Momia", + description: "Contagia la habilidad Momia al Pokémon que lo ataque con un movimiento de contacto." + }, + "moxie": { + name: "Autoestima", + description: "Al debilitar a un objetivo, su confianza se refuerza de tal manera que aumenta su Ataque." + }, + "justified": { + name: "Justiciero", + description: "Si lo alcanza un movimiento de tipo Siniestro, aumenta el Ataque debido a su integridad." + }, + "rattled": { + name: "Cobardía", + description: "Si lo alcanza un ataque de tipo Siniestro, Bicho o Fantasma, o si sufre los efectos de Intimidación, el miedo hace que aumente su Velocidad." + }, + "magicBounce": { + name: "Espejo Mágico", + description: "Puede devolver los movimientos de estado sin verse afectado por ellos." + }, + "sapSipper": { + name: "Herbívoro", + description: "Si lo alcanza un movimiento de tipo Planta, aumenta su Ataque en vez de sufrir daño." + }, + "prankster": { + name: "Bromista", + description: "Sus movimientos de estado tienen prioridad alta." + }, + "sandForce": { + name: "Poder Arena", + description: "Potencia los movimientos de tipo Tierra, Acero y Roca durante las tormentas de arena." + }, + "ironBarbs": { + name: "Punta Acero", + description: "Inflige daño con sus púas de acero al Pokémon que lo ataque con un movimiento de contacto." + }, + "zenMode": { + name: "Modo Daruma", + description: "Cambia de forma si sus PS se ven reducidos a la mitad o menos." + }, + "victoryStar": { + name: "Tinovictoria", + description: "Aumenta su Precisión y la de sus aliados." + }, + "turboblaze": { + name: "Turbollama", + description: "Sus movimientos no se ven afectados por la habilidad del objetivo." + }, + "teravolt": { + name: "Terravoltaje", + description: "Sus movimientos no se ven afectados por la habilidad del objetivo." + }, + "aromaVeil": { + name: "Velo Aroma", + description: "Se protege a sí mismo y a sus aliados de efectos que impiden usar movimientos." + }, + "flowerVeil": { + name: "Velo Flor", + description: "Evita que los Pokémon de tipo Planta aliados sufran problemas de estado o que les reduzcan sus características." + }, + "cheekPouch": { + name: "Carrillo", + description: "Recupera PS al comer cualquier baya." + }, + "protean": { + name: "Mutatipo", + description: "Al entrar en combate, cambia su tipo al del primer movimiento que va a usar." + }, + "furCoat": { + name: "Pelaje Recio", + description: "Reduce a la mitad el daño que recibe de ataques físicos." + }, + "magician": { + name: "Prestidigitador", + description: "Roba el objeto del Pokémon al que alcance con un movimiento." + }, + "bulletproof": { + name: "Antibalas", + description: "No le afectan las bombas ni algunos proyectiles." + }, + "competitive": { + name: "Tenacidad", + description: "Aumenta mucho su Ataque Especial cuando el rival le reduce cualquiera de sus características." + }, + "strongJaw": { + name: "Mandíbula Fuerte", + description: "Su robusta mandíbula le confiere una mordedura mucho más potente." + }, + "refrigerate": { + name: "Piel Helada", + description: "Convierte los movimientos de tipo Normal en tipo Hielo y aumenta ligeramente su potencia." + }, + "sweetVeil": { + name: "Velo Dulce", + description: "No cae dormido y evita también que sus aliados se duerman." + }, + "stanceChange": { + name: "Cambio Táctico", + description: "Adopta la Forma Filo al lanzar un ataque, o bien la Forma Escudo si usa el movimiento Escudo Real." + }, + "galeWings": { + name: "Alas Vendaval", + description: "Da prioridad a los movimientos de tipo Volador si sus PS están al máximo." + }, + "megaLauncher": { + name: "Megadisparador", + description: "Aumenta la potencia de algunos movimientos de pulsos y auras." + }, + "grassPelt": { + name: "Manto Frondoso", + description: "Aumenta su Defensa si hay un campo de hierba en el terreno de combate." + }, + "symbiosis": { + name: "Simbiosis", + description: "Pasa su objeto a un aliado cuando este use el suyo." + }, + "toughClaws": { + name: "Garra Dura", + description: "Aumenta la potencia de los movimientos de contacto." + }, + "pixilate": { + name: "Piel Feérica", + description: "Convierte los movimientos de tipo Normal en tipo Hada y aumenta ligeramente su potencia." + }, + "gooey": { + name: "Baba", + description: "Reduce la Velocidad del Pokémon que lo ataque con un movimiento de contacto." + }, + "aerilate": { + name: "Piel Celeste", + description: "Convierte los movimientos de tipo Normal en tipo Volador y aumenta ligeramente su potencia." + }, + "parentalBond": { + name: "Amor Filial", + description: "Une fuerzas con su cría y ataca dos veces." + }, + "darkAura": { + name: "Aura Oscura", + description: "Aumenta la potencia de los movimientos de tipo Siniestro de todos los Pokémon." + }, + "fairyAura": { + name: "Aura Feérica", + description: "Aumenta la potencia de los movimientos de tipo Hada de todos los Pokémon." + }, + "auraBreak": { + name: "Rompeaura", + description: "Invierte los efectos de las habilidades de auras, por lo que reduce la potencia de ciertos movimientos en vez de aumentarla." + }, + "primordialSea": { + name: "Mar del Albor", + description: "Altera el clima para anular los ataques de tipo Fuego." + }, + "desolateLand": { + name: "Tierra del Ocaso", + description: "Altera el clima para anular los ataques de tipo Agua." + }, + "deltaStream": { + name: "Ráfaga Delta", + description: "Altera el clima para anular las vulnerabilidades del tipo Volador." + }, + "stamina": { + name: "Firmeza", + description: "Aumenta su Defensa al recibir un ataque." + }, + "wimpOut": { + name: "Huida", + description: "Se asusta y abandona el terreno de combate cuando sus PS se ven reducidos a la mitad." + }, + "emergencyExit": { + name: "Retirada", + description: "Abandona el terreno de combate cuando sus PS se ven reducidos a la mitad para evitar males mayores." + }, + "waterCompaction": { + name: "Hidrorrefuerzo", + description: "Aumenta mucho su Defensa si lo alcanza un movimiento de tipo Agua." + }, + "merciless": { + name: "Ensañamiento", + description: "Hace que sus movimientos asesten siempre un golpe crítico si el objetivo está envenenado." + }, + "shieldsDown": { + name: "Escudo Limitado", + description: "Rompe su coraza cuando sus PS se ven reducidos a la mitad y adopta una forma ofensiva." + }, + "stakeout": { + name: "Vigilante", + description: "Si el objetivo de su ataque es sustituido por otro, duplica el daño que infligirá." + }, + "waterBubble": { + name: "Pompa", + description: "Reduce el daño que le provocan los movimientos de tipo Fuego y es inmune a las quemaduras." + }, + "steelworker": { + name: "Acero Templado", + description: "Potencia los movimientos de tipo Acero." + }, + "berserk": { + name: "Cólera", + description: "Aumenta su Ataque Especial si sus PS se ven reducidos a la mitad debido a algún ataque." + }, + "slushRush": { + name: "Quitanieves", + description: "Aumenta su Velocidad cuando nieva." + }, + "longReach": { + name: "Remoto", + description: "Puede usar cualquier movimiento sin entrar en contacto con su objetivo." + }, + "liquidVoice": { + name: "Voz Fluida", + description: "Hace que todos sus movimientos que usan sonido pasen a ser de tipo Agua." + }, + "triage": { + name: "Primer Auxilio", + description: "Da prioridad a los movimientos que restauran PS." + }, + "galvanize": { + name: "Piel Eléctrica", + description: "Convierte los movimientos de tipo Normal en tipo Eléctrico y aumenta ligeramente su potencia." + }, + "surgeSurfer": { + name: "Cola Surf", + description: "Duplica su Velocidad si hay un campo eléctrico en el terreno de combate." + }, + "schooling": { + name: "Banco", + description: "Forma bancos con sus congéneres cuando tiene muchos PS, lo cual le otorga más fuerza. Cuando le quedan pocos PS, el banco se dispersa." + }, + "disguise": { + name: "Disfraz", + description: "Puede eludir un ataque valiéndose de la tela que le cubre el cuerpo una vez por combate." + }, + "battleBond": { + name: "Fuerte Afecto", + description: "Al derrotar a un Pokémon, los vínculos con su Entrenador se refuerzan y aumentan su Ataque, su Ataque Especial y su Velocidad." + }, + "powerConstruct": { + name: "Agrupamiento", + description: "Cuando sus PS se ven reducidos a la mitad, las células se reagrupan y adopta su Forma Completa." + }, + "corrosion": { + name: "Corrosión", + description: "Puede envenenar incluso a Pokémon de tipo Acero o Veneno." + }, + "comatose": { + name: "Letargo Perenne", + description: "No despierta jamás de su profundo letargo e incluso ataca dormido." + }, + "queenlyMajesty": { + name: "Regia Presencia", + description: "Intimida al rival y le impide usar movimientos con prioridad contra él y sus aliados." + }, + "innardsOut": { + name: "Revés", + description: "Al caer debilitado, inflige al atacante un daño equivalente a los PS que le quedaran antes de recibir el golpe de gracia." + }, + "dancer": { + name: "Pareja de Baile", + description: "Puede copiar inmediatamente cualquier movimiento de baile que haya usado otro Pokémon presente en el combate." + }, + "battery": { + name: "Batería", + description: "Potencia los ataques especiales de los aliados." + }, + "fluffy": { + name: "Peluche", + description: "Reduce a la mitad el daño recibido por los movimientos de contacto, pero duplica el que le infligen los de tipo Fuego." + }, + "dazzling": { + name: "Cuerpo Vívido", + description: "Desconcierta al rival y le impide usar movimientos con prioridad contra él y sus aliados." + }, + "soulHeart": { + name: "Coránima", + description: "Aumenta su Ataque Especial cada vez que un Pokémon cae debilitado." + }, + "tanglingHair": { + name: "Rizos Rebeldes", + description: "Reduce la Velocidad del Pokémon que lo ataque con un movimiento de contacto." + }, + "receiver": { + name: "Receptor", + description: "Adquiere la habilidad de un aliado debilitado." + }, + "powerOfAlchemy": { + name: "Reacción Química", + description: "Reacciona copiando la habilidad de un aliado debilitado." + }, + "beastBoost": { + name: "Ultraimpulso", + description: "Al derrotar a un Pokémon, aumenta su característica más fuerte." + }, + "rksSystem": { + name: "Sistema Alfa", + description: "Cambia su tipo según el disco que lleve instalado." + }, + "electricSurge": { + name: "Electrogénesis", + description: "Crea un campo eléctrico al entrar en combate." + }, + "psychicSurge": { + name: "Psicogénesis", + description: "Crea un campo psíquico al entrar en combate." + }, + "mistySurge": { + name: "Nebulogénesis", + description: "Crea un campo de niebla al entrar en combate." + }, + "grassySurge": { + name: "Herbogénesis", + description: "Crea un campo de hierba al entrar en combate." + }, + "fullMetalBody": { + name: "Guardia Metálica", + description: "Evita que se reduzcan sus características a causa de movimientos o habilidades de otros Pokémon." + }, + "shadowShield": { + name: "Guardia Espectro", + description: "Reduce el daño que sufre si sus PS están al máximo." + }, + "prismArmor": { + name: "Armadura Prisma", + description: "Mitiga el daño que le infligen los movimientos supereficaces." + }, + "neuroforce": { + name: "Fuerza Cerebral", + description: "Potencia los ataques supereficaces." + }, + "intrepidSword": { + name: "Espada Indómita", + description: "Aumenta su Ataque al entrar en combate por primera vez." + }, + "dauntlessShield": { + name: "Escudo Recio", + description: "Aumenta su Defensa al entrar en combate por primera vez." + }, + "libero": { + name: "Líbero", + description: "Al entrar en combate, cambia su tipo al del primer movimiento que va a usar." + }, + "ballFetch": { + name: "Recogebolas", + description: "Si no lleva equipado ningún objeto, recupera la Poké Ball del primer intento de captura fallido." + }, + "cottonDown": { + name: "Pelusa", + description: "Al ser alcanzado por un ataque, suelta una pelusa de algodón que reduce la Velocidad de todos los demás Pokémon." + }, + "propellerTail": { + name: "Hélice Caudal", + description: "Ignora los efectos de las habilidades o los movimientos que permiten a un Pokémon centrar la atención sobre sí." + }, + "mirrorArmor": { + name: "Coraza Reflejo", + description: "Refleja los efectos que reducen las características." + }, + "gulpMissile": { + name: "Tragamisil", + description: "Tras usar Surf o Buceo, emerge con una presa en la boca. Al recibir daño, ataca escupiéndola." + }, + "stalwart": { + name: "Acérrimo", + description: "Ignora los efectos de las habilidades o los movimientos que permiten a un Pokémon centrar la atención sobre sí." + }, + "steamEngine": { + name: "Combustible", + description: "Si lo alcanza un movimiento de tipo Fuego o Agua, aumenta muchísimo su Velocidad." + }, + "punkRock": { + name: "Punk Rock", + description: "Potencia los movimientos que usan sonido y reduce a la mitad el daño que le infligen dichos movimientos." + }, + "sandSpit": { + name: "Expulsarena", + description: "Provoca una tormenta de arena al recibir un ataque." + }, + "iceScales": { + name: "Escama de Hielo", + description: "Las gélidas escamas que protegen su cuerpo reducen a la mitad el daño que le infligen los ataques especiales." + }, + "ripen": { + name: "Maduración", + description: "Hace madurar las bayas, por lo que duplica sus efectos." + }, + "iceFace": { + name: "Cara de Hielo", + description: "Absorbe el daño de un ataque físico con el hielo de la cabeza, tras lo cual cambia de forma. El hielo se regenerará la próxima vez que nieve." + }, + "powerSpot": { + name: "Fuente Energía", + description: "Potencia los movimientos de los Pokémon adyacentes." + }, + "mimicry": { + name: "Mimetismo", + description: "Cambia su tipo según el campo que haya en el terreno de combate." + }, + "screenCleaner": { + name: "Antibarrera", + description: "Anula los efectos de Pantalla de Luz, Reflejo y Velo Aurora tanto de rivales como de aliados al entrar en combate." + }, + "steelySpirit": { + name: "Alma Acerada", + description: "Potencia los movimientos de tipo Acero del Pokémon y sus aliados." + }, + "perishBody": { + name: "Cuerpo Mortal", + description: "Si lo alcanza un movimiento de contacto, se debilitará al cabo de 3 turnos, así como el atacante, a menos que abandonen el terreno de combate." + }, + "wanderingSpirit": { + name: "Alma Errante", + description: "Si lo alcanza un movimiento de contacto, intercambia su habilidad con la del atacante." + }, + "gorillaTactics": { + name: "Monotema", + description: "Aumenta su Ataque, pero solo puede usar el primer movimiento escogido." + }, + "neutralizingGas": { + name: "Gas Reactivo", + description: "Anula los efectos de las habilidades de los demás Pokémon presentes mientras esté en el terreno de combate." + }, + "pastelVeil": { + name: "Velo Pastel", + description: "Se protege a sí mismo y a sus aliados del envenenamiento." + }, + "hungerSwitch": { + name: "Mutapetito", + description: "Alterna entre su Forma Saciada y Forma Voraz al final de cada turno." + }, + "quickDraw": { + name: "Mano Rápida", + description: "A veces, puede atacar el primero." + }, + "unseenFist": { + name: "Puño Invisible", + description: "Si usa un movimiento de contacto, puede infligir daño al objetivo aunque este se proteja." + }, + "curiousMedicine": { + name: "Medicina Extraña", + description: "Al entrar en combate, rezuma una substancia medicinal por la caracola que revierte los cambios en las características de los aliados." + }, + "transistor": { + name: "Transistor", + description: "Potencia los movimientos de tipo Eléctrico." + }, + "dragonsMaw": { + name: "Mandíbula Dragón", + description: "Potencia los movimientos de tipo Dragón." + }, + "chillingNeigh": { + name: "Relincho Blanco", + description: "Al derrotar a un objetivo, emite un relincho gélido y aumenta su Ataque." + }, + "grimNeigh": { + name: "Relincho Negro", + description: "Al derrotar a un objetivo, emite un relincho aterrador y aumenta su Ataque Especial." + }, + "asOneGlastrier": { + name: "Unidad Ecuestre", + description: "El Pokémon tiene dos habilidades: Relincho Negro de Spectrier y Nerviosismo de Calyrex." + }, + "asOneSpectrier": { + name: "Unidad Ecuestre", + description: "El Pokémon tiene dos habilidades: Relincho Negro de Spectrier y Nerviosismo de Calyrex." + }, + "lingeringAroma": { + name: "Olor Persistente", + description: "Contagia la habilidad Olor Persistente al Pokémon que lo ataque con un movimiento de contacto." + }, + "seedSower": { + name: "Disemillar", + description: "Crea un campo de hierba al recibir un ataque." + }, + "thermalExchange": { + name: "Termoconversión", + description: "Evita las quemaduras y, si lo alcanza un movimiento de tipo Fuego, aumenta su Ataque." + }, + "angerShell": { + name: "Coraza Ira", + description: "Cuando un ataque reduce sus PS a la mitad, un arrebato de cólera reduce su Defensa y su Defensa Especial, pero aumenta su Ataque, su Ataque Especial y su Velocidad." + }, + "purifyingSalt": { + name: "Sal Purificadora", + description: "Su sal pura lo protege de los problemas de estado y reduce a la mitad el daño que recibe de ataques de tipo Fantasma." + }, + "wellBakedBody": { + name: "Cuerpo Horneado", + description: "Si lo alcanza un movimiento de tipo Fuego, aumenta mucho su Defensa en vez de sufrir daño." + }, + "windRider": { + name: "Surcavientos", + description: "Si sopla un Viento Afín o lo alcanza un movimiento que usa viento, aumenta su Ataque. Tampoco recibe daño de este último." + }, + "guardDog": { + name: "Perro Guardián", + description: "Aumenta su Ataque si sufre los efectos de Intimidación. También anula movimientos y objetos que fuercen el cambio de Pokémon." + }, + "rockyPayload": { + name: "Transportarrocas", + description: "Potencia los movimientos de tipo Roca." + }, + "windPower": { + name: "Energía Eólica", + description: "Su cuerpo se carga de electricidad si lo alcanza un movimiento que usa viento, lo que potencia su siguiente movimiento de tipo Eléctrico." + }, + "zeroToHero": { + name: "Cambio Heroico", + description: "Adopta la Forma Heroica cuando se retira del combate." + }, + "commander": { + name: "Comandar", + description: "Si al entrar en combate coincide con un Dondozo aliado, se cuela en el interior de su boca para tomar el control." + }, + "electromorphosis": { + name: "Dinamo", + description: "Su cuerpo se carga de electricidad al recibir daño, lo que potencia su siguiente movimiento de tipo Eléctrico." + }, + "protosynthesis": { + name: "Paleosíntesis", + description: "Si hace sol o lleva un tanque de Energía Potenciadora, aumenta su característica más alta." + }, + "quarkDrive": { + name: "Carga Cuark", + description: "Si hay un campo eléctrico en el terreno de combate o lleva un tanque de Energía Potenciadora, aumenta su característica más alta." + }, + "goodAsGold": { + name: "Cuerpo Áureo", + description: "Su robusto cuerpo de oro inoxidable lo hace inmune frente a movimientos de estado de otros Pokémon." + }, + "vesselOfRuin": { + name: "Caldero Debacle", + description: "Reduce el Ataque Especial de todos los demás Pokémon con el poder de su caldero maldito." + }, + "swordOfRuin": { + name: "Espada Debacle", + description: "Reduce la Defensa de todos los demás Pokémon con el poder de su espada maldita." + }, + "tabletsOfRuin": { + name: "Tablilla Debacle", + description: "Reduce el Ataque de todos los demás Pokémon con el poder de sus tablillas malditas." + }, + "beadsOfRuin": { + name: "Abalorio Debacle", + description: "Reduce la Defensa Especial de todos los demás Pokémon con el poder de sus abalorios malditos." + }, + "orichalcumPulse": { + name: "Latido Oricalco", + description: "El tiempo pasa a ser soleado cuando entra en combate. Si hace mucho sol, su Ataque aumenta gracias a su pulso primigenio." + }, + "hadronEngine": { + name: "Motor Hadrónico", + description: "Crea un campo eléctrico al entrar en combate. Si hay un campo eléctrico, su Ataque Especial aumenta gracias a su motor futurista." + }, + "opportunist": { + name: "Oportunista", + description: "Copia las mejoras en las características del rival, aprovechándose de la situación." + }, + "cudChew": { + name: "Rumia", + description: "Cuando ingiere una baya, la regurgita al final del siguiente turno y se la come por segunda vez." + }, + "sharpness": { + name: "Cortante", + description: "Aumenta la potencia de los movimientos cortantes." + }, + "supremeOverlord": { + name: "General Supremo", + description: "Al entrar en combate, su Ataque y su Ataque Especial aumentan un poco por cada miembro del equipo que haya sido derrotado hasta el momento." + }, + "costar": { + name: "Unísono", + description: "Al entrar en combate, copia los cambios en las características de su aliado." + }, + "toxicDebris": { + name: "Capa Tóxica", + description: "Al recibir daño de un ataque físico, lanza una trampa de púas tóxicas a los pies del rival." + }, + "armorTail": { + name: "Cola Armadura", + description: "La extraña cola que le envuelve la cabeza impide al rival usar movimientos con prioridad contra él y sus aliados." + }, + "earthEater": { + name: "Geofagia", + description: "Si lo alcanza un movimiento de tipo Tierra, recupera PS en vez de sufrir daño." + }, + "myceliumMight": { + name: "Poder Fúngico", + description: "El Pokémon siempre actúa con lentitud cuando usa movimientos de estado, pero estos no se ven afectados por la habilidad del objetivo." + }, + "mindsEye": { + name: "Ojo Mental", + description: "Alcanza a Pokémon de tipo Fantasma con movimientos de tipo Normal o Lucha. Su Precisión no se puede reducir e ignora los cambios en la Evasión del objetivo." + }, + "supersweetSyrup": { + name: "Néctar Dulce", + description: "Al entrar en combate por primera vez, esparce un aroma dulzón a néctar que reduce la Evasión del rival." + }, + "hospitality": { + name: "Hospitalidad", + description: "Al entrar en combate, restaura algunos PS de su aliado como muestra de hospitalidad." + }, + "toxicChain": { + name: "Cadena Tóxica", + description: "Gracias al poder de su cadena impregnada de toxinas, puede envenenar gravemente al Pokémon al que ataque." + }, + "embodyAspectTeal": { + name: "Evocarrecuerdos", + description: "Al evocar viejos recuerdos, el Pokémon hace brillar la Máscara Cimiento y aumenta su Defensa." + }, + "embodyAspectWellspring": { + name: "Evocarrecuerdos", + description: "Al evocar viejos recuerdos, el Pokémon hace brillar la Máscara Cimiento y aumenta su Defensa." + }, + "embodyAspectHearthflame": { + name: "Evocarrecuerdos", + description: "Al evocar viejos recuerdos, el Pokémon hace brillar la Máscara Cimiento y aumenta su Defensa." + }, + "embodyAspectCornerstone": { + name: "Evocarrecuerdos", + description: "Al evocar viejos recuerdos, el Pokémon hace brillar la Máscara Cimiento y aumenta su Defensa." + }, + "teraShift": { + name: "Teracambio", + description: "Al entrar en combate, adopta la Forma Teracristal tras absorber la energía de su alrededor." + }, + "teraShell": { + name: "Teracaparazón", + description: "Su caparazón encierra energía de todos los tipos. Gracias a ello, si sus PS están al máximo, el movimiento que lo alcance no será muy eficaz." + }, + "teraformZero": { + name: "Teraformación 0", + description: "Cuando Terapagos adopta la Forma Astral, anula todos los efectos del tiempo atmosférico y de los campos que haya en el terreno gracias a su poder oculto." + }, + "poisonPuppeteer": { + name: "Títere Tóxico", + description: "Los rivales que Pecharunt envenene con sus movimientos también sufrirán confusión." + } +} as const; diff --git a/src/locales/es/command-ui-handler.ts b/src/locales/es/command-ui-handler.ts new file mode 100644 index 00000000000..889c1378b08 --- /dev/null +++ b/src/locales/es/command-ui-handler.ts @@ -0,0 +1,9 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const commandUiHandler: SimpleTranslationEntries = { + "fight": "Fight", + "ball": "Ball", + "pokemon": "Pokémon", + "run": "Run", + "actionMessage": "What will\n{{pokemonName}} do?", +} as const; \ No newline at end of file diff --git a/src/locales/es/menu.ts b/src/locales/es/menu.ts new file mode 100644 index 00000000000..734219f2a16 --- /dev/null +++ b/src/locales/es/menu.ts @@ -0,0 +1,46 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +/** + * The menu namespace holds most miscellaneous text that isn't directly part of the game's + * contents or directly related to Pokemon data. This includes menu navigation, settings, + * account interactions, descriptive text, etc. + */ +export const menu: SimpleTranslationEntries = { + "cancel": "Cancelar", + "continue": "Continuar", + "dailyRun": "Reto diario (Beta)", + "loadGame": "Cargar partida", + "newGame": "Nueva partida", + "selectGameMode": "Elige un modo de juego.", + "logInOrCreateAccount": "Inicia sesión o crea una cuenta para empezar. ¡No se requiere correo electrónico!", + "failedToLoadSaveData": "No se ha podido cargar los datos guardados. Por favor, recarga la página.\nSi el fallo continúa, por favor contacta al administrador.", + "sessionSuccess": "Sesión cargada con éxito.", + "failedToLoadSession": "No se ha podido cargar los datos de tu sesión.\nPuede que estén corruptos.", + "boyOrGirl": "¿Eres un chico o una chica?", + "boy": "Chico", + "girl": "Chica", + "bossAppeared": "¡{{bossName}} te corta el paso!", + "trainerAppeared": "¡{{trainerName}}\n te desafía!", + "singleWildAppeared": "¡Un {{pokemonName}} salvaje te corta el paso!", + "multiWildAppeared": "¡Un {{pokemonName1}} y un {{pokemonName2}} salvajes\nte cortan el paso!", + "playerComeBack": "¡{{pokemonName}}, ven aquí!", + "trainerComeBack": "¡{{trainerName}} retira a {{pokemonName}} del combate!", + "playerGo": "¡Adelante, {{pokemonName}}!", + "trainerGo": "¡{{trainerName}} saca a {{pokemonName}}!", + "switchQuestion": "¿Quieres cambiar a\n{{pokemonName}}?", + "pokemon": "Pokémon", + "sendOutPokemon": "¡Adelante, {{pokemonName}}!", + "levelCapUp": "¡Se ha incrementado el\nnivel máximo a {{levelCap}}!", + "moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.", + "moveDisabled": "!No puede usar {{moveName}} porque ha sido anulado!", + "noPokeballForce": "Una fuerza misteriosa\nte impide usar Poké Balls.", + "noPokeballTrainer": "¡No puedes atrapar a los\nPokémon de los demás!", + "noPokeballMulti": "¡No se pueden lanzar Poké Balls\ncuando hay más de un Pokémon!", + "noPokeballStrong": "¡Este Pokémon es demasiado fuerte para ser capturado!\nNecesitas bajarle los PS primero!", + "noEscapeForce": "Una fuerza misteriosa\nte impide huir.", + "noEscapeTrainer": "¡No puedes huir de los\ncombates contra Entrenadores!", + "noEscapePokemon": "¡El movimiento {{moveName}} de {{pokemonName}} impide la huida!", + "escapeVerbSwitch": "cambiar", + "escapeVerbFlee": "huir", + "notDisabled": "¡El movimiento {{moveName}}\n ya no está anulado!", +} as const; \ No newline at end of file diff --git a/src/locales/es/move.ts b/src/locales/es/move.ts new file mode 100644 index 00000000000..08aea3b456f --- /dev/null +++ b/src/locales/es/move.ts @@ -0,0 +1,3812 @@ +import { MoveTranslationEntries } from "#app/plugins/i18n"; + +export const move: MoveTranslationEntries = { + pound: { + name: "Destructor", + effect: "Golpea al objetivo con las extremidades, la cola o similares.", + }, + karateChop: { + name: "Golpe Kárate", + effect: "Da un golpe cortante. Suele ser crítico.", + }, + doubleSlap: { + name: "Doble Bofetón", + effect: "Abofetea de dos a cinco veces seguidas.", + }, + cometPunch: { + name: "Puño Cometa", + effect: "Pega de dos a cinco veces seguidas.", + }, + megaPunch: { + name: "Megapuño", + effect: "Un puñetazo de gran potencia.", + }, + payDay: { + name: "Día de Pago", + effect: "Arroja monedas al objetivo y las recupera al final del combate.", + }, + firePunch: { + name: "Puño Fuego", + effect: "Puñetazo ardiente que puede causar quemaduras.", + }, + icePunch: { + name: "Puño Hielo", + effect: "Puñetazo helado que puede llegar a congelar.", + }, + thunderPunch: { + name: "Puño Trueno", + effect: "Puñetazo eléctrico que puede paralizar al adversario.", + }, + scratch: { + name: "Arañazo", + effect: "Araña con afiladas garras.", + }, + viseGrip: { + name: "Agarre", + effect: "Atenaza al objetivo y le inflige daño.", + }, + guillotine: { + name: "Guillotina", + effect: "Ataque cortante que debilita al oponente de un golpe si acierta.", + }, + razorWind: { + name: "Viento Cortante", + effect: "Primero se prepara y en el segundo turno ataca al oponente con ráfagas de viento cortante. Alta probabilidad de ser crítico.", + }, + swordsDance: { + name: "Danza Espada", + effect: "Baile frenético que aumenta mucho el Ataque.", + }, + cut: { + name: "Corte", + effect: "Corta al adversario con garras, guadañas, etc.", + }, + gust: { + name: "Tornado", + effect: "Crea un tornado con las alas y lo lanza contra el objetivo.", + }, + wingAttack: { + name: "Ataque Ala", + effect: "Extiende totalmente sus majestuosas alas para golpear al objetivo con ellas.", + }, + whirlwind: { + name: "Remolino", + effect: "Se lleva al objetivo, que es cambiado por otro Pokémon. Si es un Pokémon salvaje, acaba el combate.", + }, + fly: { + name: "Vuelo", + effect: "El usuario vuela en el primer turno y ataca en el segundo.", + }, + bind: { + name: "Atadura", + effect: "Ata y oprime de cuatro a cinco turnos.", + }, + slam: { + name: "Atizar", + effect: "Golpea con la cola o con lianas, por ejemplo, para causar daño al objetivo.", + }, + vineWhip: { + name: "Látigo Cepa", + effect: "Azota al objetivo con lianas delgadas y largas tan flexibles como látigos.", + }, + stomp: { + name: "Pisotón", + effect: "Tremendo pisotón que puede hacer que el objetivo se amedrente.", + }, + doubleKick: { + name: "Doble Patada", + effect: "Una patada doble. Golpea dos veces.", + }, + megaKick: { + name: "Megapatada", + effect: "Patada de extrema fuerza.", + }, + jumpKick: { + name: "Patada Salto", + effect: "Da un salto y pega una patada. Si falla, se lesiona.", + }, + rollingKick: { + name: "Patada Giro", + effect: "Da una patada rápida y circular. Puede hacer retroceder al objetivo.", + }, + sandAttack: { + name: "Ataque Arena", + effect: "Arroja arena a la cara y baja la Precisión.", + }, + headbutt: { + name: "Golpe Cabeza", + effect: "Potente cabezazo que puede amedrentar al objetivo.", + }, + hornAttack: { + name: "Cornada", + effect: "Ataca al objetivo con una cornada punzante.", + }, + furyAttack: { + name: "Ataque Furia", + effect: "Cornea al objetivo de dos a cinco veces.", + }, + hornDrill: { + name: "Perforador", + effect: "Ataque con un cuerno giratorio que fulmina al objetivo de un solo golpe si acierta.", + }, + tackle: { + name: "Placaje", + effect: "Embestida con todo el cuerpo.", + }, + bodySlam: { + name: "Golpe Cuerpo", + effect: "Salta sobre el objetivo con todo su peso y puede llegar a paralizarlo.", + }, + wrap: { + name: "Constricción", + effect: "Oprime al objetivo de cuatro a cinco turnos con lianas o con su cuerpo.", + }, + takeDown: { + name: "Derribo", + effect: "Carga desmedida que también hiere al agresor.", + }, + thrash: { + name: "Saña", + effect: "El usuario ataca enfurecido durante dos o tres turnos y, después, se queda confuso.", + }, + doubleEdge: { + name: "Doble Filo", + effect: "Ataque arriesgado que también hiere al agresor.", + }, + tailWhip: { + name: "Látigo", + effect: "Agita la cola para bajar la Defensa del equipo rival.", + }, + poisonSting: { + name: "Picotazo Veneno", + effect: "Lanza un aguijón tóxico que puede envenenar al objetivo.", + }, + twineedle: { + name: "Doble Ataque", + effect: "Pincha dos veces con dos espinas. Puede envenenar.", + }, + pinMissile: { + name: "Pin Misil", + effect: "Lanza finas púas que hieren de dos a cinco veces.", + }, + leer: { + name: "Malicioso", + effect: "Intimida a los rivales para bajar su Defensa.", + }, + bite: { + name: "Mordisco", + effect: "Un voraz bocado con dientes afilados que puede amedrentar al objetivo.", + }, + growl: { + name: "Gruñido", + effect: "Dulce gruñido que distrae al objetivo para que baje la guardia y reduce su Ataque.", + }, + roar: { + name: "Rugido", + effect: "Se lleva al objetivo, que es cambiado por otro Pokémon. Si es un Pokémon salvaje, acaba el combate.", + }, + sing: { + name: "Canto", + effect: "Cancioncilla que hace dormir profundamente al objetivo.", + }, + supersonic: { + name: "Supersónico", + effect: "El cuerpo del usuario emite unas ondas sónicas raras que confunden al objetivo.", + }, + sonicBoom: { + name: "Bomba Sónica", + effect: "Lanza ondas de choque que restan 20 PS al objetivo.", + }, + disable: { + name: "Anulación", + effect: "Desactiva el último movimiento del objetivo durante cuatro turnos.", + }, + acid: { + name: "Ácido", + effect: "Rocía al objetivo con un ácido corrosivo. Puede reducir la Defensa Especial.", + }, + ember: { + name: "Ascuas", + effect: "Ataca con llamas pequeñas que pueden causar quemaduras.", + }, + flamethrower: { + name: "Lanzallamas", + effect: "Ataca con una gran ráfaga de fuego que puede causar quemaduras.", + }, + mist: { + name: "Neblina", + effect: "Rodea de una niebla blanquecina al bando del usuario e impide que el rival reduzca sus características durante cinco turnos.", + }, + waterGun: { + name: "Pistola Agua", + effect: "Ataca disparando agua con gran potencia.", + }, + hydroPump: { + name: "Hidrobomba", + effect: "Lanza una gran masa de agua a presión para atacar.", + }, + surf: { + name: "Surf", + effect: "Inunda el terreno de combate con una ola gigante que golpea a los Pokémon adyacentes.", + }, + iceBeam: { + name: "Rayo Hielo", + effect: "Rayo de hielo que puede llegar a congelar.", + }, + blizzard: { + name: "Ventisca", + effect: "Tormenta de hielo que puede llegar a congelar.", + }, + psybeam: { + name: "Psicorrayo", + effect: "Extraño rayo que puede causar confusión.", + }, + bubbleBeam: { + name: "Rayo Burbuja", + effect: "Ráfaga de burbujas que puede reducir la Velocidad.", + }, + auroraBeam: { + name: "Rayo Aurora", + effect: "Rayo multicolor que puede reducir el Ataque.", + }, + hyperBeam: { + name: "Hiperrayo", + effect: "El usuario ataca al objetivo con un potente haz de luz, pero deberá descansar en el siguiente turno.", + }, + peck: { + name: "Picotazo", + effect: "Ensarta al objetivo con un cuerno o pico punzante.", + }, + drillPeck: { + name: "Pico Taladro", + effect: "Picotazo giratorio y perforador muy potente.", + }, + submission: { + name: "Sumisión", + effect: "El usuario se lanza al suelo con el oponente en brazos y también se hace un poco de daño.", + }, + lowKick: { + name: "Patada Baja", + effect: "Patada baja que derriba al objetivo. Cuanto más pesa este, más daño le causa.", + }, + counter: { + name: "Contraataque", + effect: "Devuelve un golpe físico por duplicado.", + }, + seismicToss: { + name: "Sísmico", + effect: "Aprovecha la gravedad para derribar al objetivo. Le resta tantos PS como nivel tenga el usuario.", + }, + strength: { + name: "Fuerza", + effect: "Ataca al objetivo golpeándolo con todas sus fuerzas.", + }, + absorb: { + name: "Absorber", + effect: "Un ataque que absorbe nutrientes. Quien lo usa recupera la mitad de los PS del daño que produce.", + }, + megaDrain: { + name: "Megaagotar", + effect: "Un ataque que absorbe nutrientes. Quien lo usa recupera la mitad de los PS del daño que produce.", + }, + leechSeed: { + name: "Drenadoras", + effect: "Planta semillas que absorben PS del objetivo en cada turno y que le sirven para recuperarse.", + }, + growth: { + name: "Desarrollo", + effect: "Hace que su cuerpo crezca a marchas forzadas con lo que aumenta su Ataque y Ataque Especial.", + }, + razorLeaf: { + name: "Hoja Afilada", + effect: "Corta con hojas afiladas. Un ataque que suele ser crítico.", + }, + solarBeam: { + name: "Rayo Solar", + effect: "El usuario absorbe luz en el primer turno y en el segundo lanza un potente rayo de energía.", + }, + poisonPowder: { + name: "Polvo Veneno", + effect: "Esparce polvo tóxico que envenena al objetivo.", + }, + stunSpore: { + name: "Paralizador", + effect: "Esparce polvo que paraliza al objetivo.", + }, + sleepPowder: { + name: "Somnífero", + effect: "Esparce polvo que duerme al objetivo.", + }, + petalDance: { + name: "Danza Pétalo", + effect: "Ataca al objetivo lanzando pétalos de dos a tres turnos y, al finalizar, el usuario se queda confuso.", + }, + stringShot: { + name: "Disparo Demora", + effect: "Lanza seda a los rivales y reduce mucho su Velocidad.", + }, + dragonRage: { + name: "Furia Dragón", + effect: "Ráfaga de furiosas ondas de choque que quitan 40 PS.", + }, + fireSpin: { + name: "Giro Fuego", + effect: "Un aro de fuego que atrapa al objetivo de cuatro a cinco turnos.", + }, + thunderShock: { + name: "Impactrueno", + effect: "Ataque eléctrico que puede paralizar al objetivo.", + }, + thunderbolt: { + name: "Rayo", + effect: "Potente ataque eléctrico que puede paralizar al objetivo.", + }, + thunderWave: { + name: "Onda Trueno", + effect: "Una ligera descarga que paraliza al objetivo.", + }, + thunder: { + name: "Trueno", + effect: "Un poderoso rayo que daña al objetivo y puede paralizarlo.", + }, + rockThrow: { + name: "Lanzarrocas", + effect: "Tira una pequeña roca al objetivo.", + }, + earthquake: { + name: "Terremoto", + effect: "Un terremoto que afecta a los Pokémon adyacentes.", + }, + fissure: { + name: "Fisura", + effect: "Abre una grieta en el suelo y mete al objetivo en ella. Fulmina al objetivo de un solo golpe si acierta.", + }, + dig: { + name: "Excavar", + effect: "El usuario cava durante el primer turno y ataca en el segundo.", + }, + toxic: { + name: "Tóxico", + effect: "Envenena gravemente al objetivo y causa un daño mayor en cada turno.", + }, + confusion: { + name: "Confusión", + effect: "Débil ataque telequinético que puede causar confusión.", + }, + psychic: { + name: "Psíquico", + effect: "Fuerte ataque telequinético que puede bajar la Defensa Especial del objetivo.", + }, + hypnosis: { + name: "Hipnosis", + effect: "Ataque hipnótico que hace dormir profundamente al objetivo.", + }, + meditate: { + name: "Meditación", + effect: "El usuario reposa y medita para potenciar el Ataque.", + }, + agility: { + name: "Agilidad", + effect: "Relaja el cuerpo para ganar mucha Velocidad.", + }, + quickAttack: { + name: "Ataque Rápido", + effect: "Ataque de una rapidez espeluznante. Este movimiento tiene prioridad alta.", + }, + rage: { + name: "Furia", + effect: "Al usarse, aumenta el Ataque del usuario cada vez que es golpeado.", + }, + teleport: { + name: "Teletransporte", + effect: "Permite al usuario cambiarse por otro Pokémon del equipo, si lo hay. Si un Pokémon salvaje usa este movimiento, huye del combate.", + }, + nightShade: { + name: "Tinieblas", + effect: "Produce un espejismo ante el objetivo, que pierde tantos PS como nivel tenga el usuario.", + }, + mimic: { + name: "Mimético", + effect: "Copia el último movimiento usado por el objetivo, y puede utilizarlo mientras esté en el combate.", + }, + screech: { + name: "Chirrido", + effect: "Alarido agudo que reduce mucho la Defensa del objetivo.", + }, + doubleTeam: { + name: "Doble Equipo", + effect: "Crea copias de sí mismo para mejorar la Evasión.", + }, + recover: { + name: "Recuperación", + effect: "Restaura hasta la mitad de los PS máximos.", + }, + harden: { + name: "Fortaleza", + effect: "Tensa la musculatura del usuario para aumentar la Defensa.", + }, + minimize: { + name: "Reducción", + effect: "El usuario mengua para aumentar mucho la Evasión.", + }, + smokescreen: { + name: "Pantalla de Humo", + effect: "Reduce la Precisión del objetivo con una nube de humo o tinta.", + }, + confuseRay: { + name: "Rayo Confuso", + effect: "Rayo siniestro que confunde al objetivo.", + }, + withdraw: { + name: "Refugio", + effect: "El usuario se resguarda en su coraza, por lo que le sube la Defensa.", + }, + defenseCurl: { + name: "Rizo Defensa", + effect: "Se enrosca para ocultar sus puntos débiles y aumentar la Defensa.", + }, + barrier: { + name: "Barrera", + effect: "Crea una barrera que aumenta mucho la Defensa.", + }, + lightScreen: { + name: "Pantalla de Luz", + effect: "Pared de luz que reduce durante cinco turnos el daño producido por los ataques especiales.", + }, + haze: { + name: "Niebla", + effect: "Neblina oscura que elimina los cambios en las características de todos los Pokémon en combate.", + }, + reflect: { + name: "Reflejo", + effect: "Pared de luz que reduce durante cinco turnos el daño producido por los ataques físicos.", + }, + focusEnergy: { + name: "Foco Energía", + effect: "Concentra energía para aumentar las posibilidades de asestar un golpe crítico.", + }, + bide: { + name: "Venganza", + effect: "Espera dos turnos para atacar con el doble de potencia del daño recibido.", + }, + metronome: { + name: "Metrónomo", + effect: "Mueve un dedo y estimula su cerebro para usar al azar casi cualquier movimiento.", + }, + mirrorMove: { + name: "Espejo", + effect: "Ataca al objetivo con el último movimiento que este haya usado.", + }, + selfDestruct: { + name: "Autodestrucción", + effect: "El atacante explota y hiere a los Pokémon adyacentes. El usuario se debilita de inmediato.", + }, + eggBomb: { + name: "Bomba Huevo", + effect: "Arroja un huevo enorme al objetivo con gran fuerza.", + }, + lick: { + name: "Lengüetazo", + effect: "Una lengua ataca al objetivo. Puede causar parálisis.", + }, + smog: { + name: "Polución", + effect: "Lanza un ataque con gases tóxicos que pueden llegar a envenenar.", + }, + sludge: { + name: "Residuos", + effect: "Arroja residuos al objetivo. Puede llegar a envenenar.", + }, + boneClub: { + name: "Hueso Palo", + effect: "Aporrea con un hueso. Puede hacer retroceder al objetivo.", + }, + fireBlast: { + name: "Llamarada", + effect: "Llama intensa que chamusca y puede causar quemaduras.", + }, + waterfall: { + name: "Cascada", + effect: "Embiste con un gran impulso y puede llegar a amedrentar al objetivo.", + }, + clamp: { + name: "Tenaza", + effect: "Atrapa y atenaza con fuerza durante cuatro o cinco turnos.", + }, + swift: { + name: "Meteoros", + effect: "Lanza rayos en forma de estrella que no fallan nunca.", + }, + skullBash: { + name: "Cabezazo", + effect: "El usuario se prepara y sube su Defensa en el primer turno y en el segundo arremete con un cabezazo.", + }, + spikeCannon: { + name: "Clavo Cañón", + effect: "Lanza finas púas que hieren de dos a cinco veces.", + }, + constrict: { + name: "Restricción", + effect: "Ataca con largos tentáculos o zarcillos que pueden bajar la Velocidad.", + }, + amnesia: { + name: "Amnesia", + effect: "El usuario olvida sus preocupaciones y aumenta mucho la Defensa Especial.", + }, + kinesis: { + name: "Kinético", + effect: "Dobla una cuchara para distraer al objetivo y reducir su Precisión.", + }, + softBoiled: { + name: "Ovocuración", + effect: "Restaura la mitad de los PS máximos del usuario.", + }, + highJumpKick: { + name: "Pat. Salto Alta", + effect: "El usuario salta muy alto y da un rodillazo. Si falla, se hará daño.", + }, + glare: { + name: "Deslumbrar", + effect: "Intimida y asusta al objetivo con la mirada para dejarlo paralizado.", + }, + dreamEater: { + name: "Comesueños", + effect: "Restaura al usuario la mitad del daño causado a un objetivo dormido.", + }, + poisonGas: { + name: "Gas Venenoso", + effect: "Lanza una nube de gas tóxico al objetivo. Produce envenenamiento.", + }, + barrage: { + name: "Bombardeo", + effect: "Arroja esferas al objetivo entre dos y cinco veces seguidas.", + }, + leechLife: { + name: "Chupavidas", + effect: "Restaura al usuario la mitad del daño causado al objetivo.", + }, + lovelyKiss: { + name: "Beso Amoroso", + effect: "Intimida al objetivo con una cara que asusta y le da un beso que lo deja dormido.", + }, + skyAttack: { + name: "Ataque Aéreo", + effect: "Ataca durante dos turnos y suele asestar un golpe crítico. También puede amedrentar al objetivo.", + }, + transform: { + name: "Transformación", + effect: "El usuario se transforma en una copia del objetivo, con los mismos movimientos.", + }, + bubble: { + name: "Burbuja", + effect: "Lanza burbujas a los contrincantes y puede reducir su Velocidad.", + }, + dizzyPunch: { + name: "Puño Mareo", + effect: "Rítmicos puñetazos que pueden causar confusión.", + }, + spore: { + name: "Espora", + effect: "Esparce esporas que inducen el sueño.", + }, + flash: { + name: "Destello", + effect: "Luz cegadora que baja la Precisión del objetivo.", + }, + psywave: { + name: "Psicoonda", + effect: "Ataque con una onda de energía de intensidad variable.", + }, + splash: { + name: "Salpicadura", + effect: "No tiene ningún efecto. Solo salpica.", + }, + acidArmor: { + name: "Armadura Ácida", + effect: "Transforma la estructura celular para hacerse líquido y aumenta mucho la Defensa.", + }, + crabhammer: { + name: "Martillazo", + effect: "Golpea con fuerza con una pinza enorme. Suele asestar un golpe crítico.", + }, + explosion: { + name: "Explosión", + effect: "El atacante causa una grandísima explosión y hiere a los Pokémon adyacentes. El usuario se debilita de inmediato.", + }, + furySwipes: { + name: "Golpes Furia", + effect: "Araña rápidamente de dos a cinco veces.", + }, + bonemerang: { + name: "Huesomerang", + effect: "Lanza un hueso a modo de bumerán que golpea dos veces.", + }, + rest: { + name: "Descanso", + effect: "Restaura todos los PS y cura todos los problemas de estado del usuario, que se duerme los dos turnos siguientes.", + }, + rockSlide: { + name: "Avalancha", + effect: "Lanza grandes pedruscos. Puede amedrentar al objetivo.", + }, + hyperFang: { + name: "Hipercolmillo", + effect: "Ataca con agudos colmillos. Puede amedrentar al objetivo.", + }, + sharpen: { + name: "Afilar", + effect: "El perfil del usuario se hace más afilado y su Ataque mejora.", + }, + conversion: { + name: "Conversión", + effect: "Cambia el tipo del usuario por el del primer movimiento en su lista.", + }, + triAttack: { + name: "Triataque", + effect: "Ataque con tres rayos de luz que puede paralizar, quemar o congelar al objetivo.", + }, + superFang: { + name: "Superdiente", + effect: "Asesta una dentellada con sus afilados incisivos que reduce a la mitad los PS del objetivo.", + }, + slash: { + name: "Cuchillada", + effect: "Ataca con cuchillas o con pinzas. Suele asestar un golpe crítico.", + }, + substitute: { + name: "Sustituto", + effect: "Utiliza parte de los PS propios para crear un sustituto que actúa como señuelo.", + }, + struggle: { + name: "Forcejeo", + effect: "Solo se usa como último recurso al acabarse los PP. Hiere un poco al agresor.", + }, + sketch: { + name: "Esquema", + effect: "Aprende de forma permanente el último movimiento utilizado por el objetivo. Es de un solo uso.", + }, + tripleKick: { + name: "Triple Patada", + effect: "Propina hasta tres patadas seguidas, la potencia de las cuales aumenta cada vez que acierta.", + }, + thief: { + name: "Ladrón", + effect: "El usuario ataca y tiene un 30% de robarle el objeto al objetivo.", + }, + spiderWeb: { + name: "Telaraña", + effect: "Enreda al objetivo para evitar que abandone el combate.", + }, + mindReader: { + name: "Telépata", + effect: "El usuario adivina los movimientos del objetivo para hacer que su siguiente ataque no falle.", + }, + nightmare: { + name: "Pesadilla", + effect: "El objetivo dormido sufre una pesadilla que le hace perder PS en cada turno.", + }, + flameWheel: { + name: "Rueda Fuego", + effect: "Ataca envuelto en fuego. Puede causar quemaduras.", + }, + snore: { + name: "Ronquido", + effect: "Fuerte ronquido que solo puede usarse dormido. Puede amedrentar al objetivo.", + }, + curse: { + name: "Maldición", + effect: "Un movimiento que tiene efectos distintos si el usuario es de tipo Fantasma o no.", + }, + flail: { + name: "Azote", + effect: "Ataque frenético. Cuantos menos PS tenga el usuario, más daño producirá.", + }, + conversion2: { + name: "Conversión2", + effect: "El usuario cambia de tipo para hacerse resistente al último tipo de movimiento usado por el objetivo.", + }, + aeroblast: { + name: "Aerochorro", + effect: "Lanza un chorro de aire que suele asestar un golpe crítico.", + }, + cottonSpore: { + name: "Esporagodón", + effect: "Adhiere esporas a los rivales para reducir mucho su Velocidad.", + }, + reversal: { + name: "Inversión", + effect: "Ataque desesperado que causa más daño cuantos menos PS tenga el usuario.", + }, + spite: { + name: "Rencor", + effect: "Da rienda suelta a su rencor para reducir 4 PP del último movimiento usado por el objetivo.", + }, + powderSnow: { + name: "Nieve Polvo", + effect: "Lanza nieve que puede llegar a congelar.", + }, + protect: { + name: "Protección", + effect: "Frena todos los ataques, pero puede fallar si se usa repetidamente.", + }, + machPunch: { + name: "Ultrapuño", + effect: "Puñetazo de velocidad fulminante. Este movimiento tiene prioridad alta.", + }, + scaryFace: { + name: "Cara Susto", + effect: "Asusta al objetivo para reducir mucho su Velocidad.", + }, + feintAttack: { + name: "Finta", + effect: "Engaña al objetivo para acercarse y dar un puñetazo que no falla.", + }, + sweetKiss: { + name: "Beso Dulce", + effect: "Da un beso con tal dulzura que causa confusión.", + }, + bellyDrum: { + name: "Tambor", + effect: "Reduce la mitad de los PS máximos para mejorar al máximo el Ataque.", + }, + sludgeBomb: { + name: "Bomba Lodo", + effect: "Arroja residuos al objetivo. Puede llegar a envenenar.", + }, + mudSlap: { + name: "Bofetón Lodo", + effect: "Echa lodo en la cara del objetivo para infligirle daño y reducir su Precisión.", + }, + octazooka: { + name: "Pulpocañón", + effect: "Dispara tinta a la cara. Puede bajar la Precisión.", + }, + spikes: { + name: "Púas", + effect: "Esparce púas alrededor del equipo rival que hieren a los Pokémon rivales que entran en combate.", + }, + zapCannon: { + name: "Electrocañón", + effect: "Dispara una descarga eléctrica que causa daño y parálisis.", + }, + foresight: { + name: "Profecía", + effect: "Permite atacar con cualquier movimiento a objetivos de tipo Fantasma y golpear a Pokémon evasivos.", + }, + destinyBond: { + name: "Mismo Destino", + effect: "Si el usuario se debilita por un ataque rival antes de usar otro movimiento, el Pokémon rival se debilitará también. Puede fallar si se usa repetidamente.", + }, + perishSong: { + name: "Canto Mortal", + effect: "Si un Pokémon escucha este canto y no es cambiado por otro en tres turnos, acaba debilitándose.", + }, + icyWind: { + name: "Viento Hielo", + effect: "Ataque con aire helado que reduce la Velocidad del objetivo.", + }, + detect: { + name: "Detección", + effect: "Frena todos los ataques, pero puede fallar si se usa repetidamente.", + }, + boneRush: { + name: "Ataque Óseo", + effect: "Hueso en ristre, aporrea al objetivo de dos a cinco veces.", + }, + lockOn: { + name: "Fijar Blanco", + effect: "Fija el blanco para que el siguiente ataque no falle.", + }, + outrage: { + name: "Enfado", + effect: "El usuario ataca enfurecido durante dos o tres turnos y, después, se queda confuso.", + }, + sandstorm: { + name: "Tormenta Arena", + effect: "Tormenta de arena que dura cinco turnos y hiere a todos, excepto a los de tipo Roca, Tierra y Acero, y aumenta la Defensa Especial de los de tipo Roca.", + }, + gigaDrain: { + name: "Gigadrenado", + effect: "Un ataque que absorbe nutrientes. Quien lo usa recupera la mitad de los PS del daño que produce.", + }, + endure: { + name: "Aguante", + effect: "Resiste cualquier ataque y deja al menos 1 PS. Puede fallar si se usa repetidamente.", + }, + charm: { + name: "Encanto", + effect: "Engatusa al objetivo y reduce mucho su Ataque.", + }, + rollout: { + name: "Rodar", + effect: "El atacante rueda contra el objetivo durante cinco turnos, cada vez con mayor fuerza.", + }, + falseSwipe: { + name: "Falso Tortazo", + effect: "Ataque moderado que no debilita al objetivo y le deja al menos 1 PS.", + }, + swagger: { + name: "Contoneo", + effect: "Provoca confusión en el objetivo, pero también sube mucho su Ataque.", + }, + milkDrink: { + name: "Batido", + effect: "Restaura la mitad de los PS máximos del usuario.", + }, + spark: { + name: "Chispa", + effect: "Ataque eléctrico que puede llegar a paralizar.", + }, + furyCutter: { + name: "Corte Furia", + effect: "Ataque con garras o guadaña que crece en intensidad si se usa repetidas veces.", + }, + steelWing: { + name: "Ala de Acero", + effect: "Alas macizas que golpean al objetivo y pueden subir la Defensa del usuario.", + }, + meanLook: { + name: "Mal de Ojo", + effect: "Mal de ojo que impide al objetivo huir del combate o ser cambiado por otro.", + }, + attract: { + name: "Atracción", + effect: "Si el objetivo es del sexo opuesto, se enamorará y bajará la posibilidad de que ataque.", + }, + sleepTalk: { + name: "Sonámbulo", + effect: "Mientras duerme, usa uno de sus movimientos elegido al azar.", + }, + healBell: { + name: "Cascabel Cura", + effect: "Tañido que cura los problemas de estado de todos los Pokémon del equipo.", + }, + return: { + name: "Retribución", + effect: "Cuanto mayor sea la amistad con el Entrenador, más poderoso será este ataque.", + }, + present: { + name: "Presente", + effect: "Quien lo usa ataca al objetivo dándole un regalo con una bomba trampa. Sin embargo, a veces restaura sus PS.", + }, + frustration: { + name: "Frustración", + effect: "Cuanto menor sea la amistad con el Entrenador, más poderoso será este ataque.", + }, + safeguard: { + name: "Velo Sagrado", + effect: "Un poder misterioso que protege de problemas de estado durante cinco turnos.", + }, + painSplit: { + name: "Divide Dolor", + effect: "Suma los PS del usuario a los del objetivo y los reparte a partes iguales.", + }, + sacredFire: { + name: "Fuego Sagrado", + effect: "Fuego místico de gran intensidad que puede causar quemaduras.", + }, + magnitude: { + name: "Magnitud", + effect: "Sacudida sísmica de intensidad variable que afecta a todos los Pokémon a su alrededor.", + }, + dynamicPunch: { + name: "Puño Dinámico", + effect: "Puñetazo con toda la fuerza concentrada. Causa confusión si atina.", + }, + megahorn: { + name: "Megacuerno", + effect: "Ensarta al objetivo con su imponente cuerno o cornamenta.", + }, + dragonBreath: { + name: "Dragoaliento", + effect: "Poderosa ráfaga de aliento que golpea al objetivo y puede paralizarlo.", + }, + batonPass: { + name: "Relevo", + effect: "Cambia el puesto con otro miembro del equipo y le pasa los cambios en las características.", + }, + encore: { + name: "Otra Vez", + effect: "El objetivo repite su último movimiento durante tres turnos.", + }, + pursuit: { + name: "Persecución", + effect: "Hace el doble de daño al objetivo que pide el relevo.", + }, + rapidSpin: { + name: "Giro Rápido", + effect: "Ataque giratorio que puede eliminar movimientos como Atadura, Constricción y Drenadoras. También aumenta la Velocidad del usuario.", + }, + sweetScent: { + name: "Dulce Aroma", + effect: "Un dulce aroma engatusa al objetivo, por lo que se reduce mucho su Evasión.", + }, + ironTail: { + name: "Cola Férrea", + effect: "Ataca con una cola férrea y puede reducir la Defensa del objetivo.", + }, + metalClaw: { + name: "Garra Metal", + effect: "Ataque con garras de acero que puede aumentar el Ataque del usuario.", + }, + vitalThrow: { + name: "Llave Vital", + effect: "El usuario ataca el último, pero no falla.", + }, + morningSun: { + name: "Sol Matinal", + effect: "Restaura PS del usuario. La cantidad varía según el tiempo que haga.", + }, + synthesis: { + name: "Síntesis", + effect: "Restaura PS del usuario. La cantidad varía según el tiempo que haga.", + }, + moonlight: { + name: "Luz Lunar", + effect: "Restaura PS del usuario. La cantidad varía según el tiempo que haga.", + }, + hiddenPower: { + name: "Poder Oculto", + effect: "Movimiento cuyo tipo varía en función del Pokémon que lo usa.", + }, + crossChop: { + name: "Tajo Cruzado", + effect: "Corte doble que suele propinar un golpe crítico.", + }, + twister: { + name: "Ciclón", + effect: "Crea un violento tornado para hacer trizas al objetivo. Puede amedrentarlo.", + }, + rainDance: { + name: "Danza Lluvia", + effect: "Genera una fuerte lluvia que refuerza los movimientos de tipo Agua durante cinco turnos y debilita los de tipo Fuego.", + }, + sunnyDay: { + name: "Día Soleado", + effect: "Hace que se intensifique el efecto del sol durante cinco turnos, lo que potencia los movimientos de tipo Fuego y debilita los de tipo Agua.", + }, + crunch: { + name: "Triturar", + effect: "Tritura con afilados colmillos y puede reducir la Defensa del objetivo.", + }, + mirrorCoat: { + name: "Manto Espejo", + effect: "Responde a un ataque especial ocasionando el doble del daño recibido.", + }, + psychUp: { + name: "Autosugestión", + effect: "El usuario se sume en un trance y copia cualquier cambio que haya en las características de su objetivo.", + }, + extremeSpeed: { + name: "Veloc. Extrema", + effect: "Ataque de una velocidad extrema. Este movimiento tiene prioridad alta.", + }, + ancientPower: { + name: "Poder Pasado", + effect: "Ataque prehistórico que puede subir todas las características.", + }, + shadowBall: { + name: "Bola Sombra", + effect: "Lanza una bola oscura que puede bajar la Defensa Especial del objetivo.", + }, + futureSight: { + name: "Premonición", + effect: "Concentra energía psíquica para golpear al objetivo dos turnos después.", + }, + rockSmash: { + name: "Golpe Roca", + effect: "Propina un gran puñetazo que puede reducir la Defensa del objetivo.", + }, + whirlpool: { + name: "Torbellino", + effect: "Una tromba de agua atrapa al objetivo durante cuatro o cinco turnos.", + }, + beatUp: { + name: "Paliza", + effect: "Ataque de todo el equipo Pokémon. Cuantos más haya, más veces se atacará.", + }, + fakeOut: { + name: "Sorpresa", + effect: "Amedrenta al objetivo con este movimiento de prioridad alta. Solo sirve en el primer turno.", + }, + uproar: { + name: "Alboroto", + effect: "Ataca de forma alborotada durante tres turnos. Mantiene despiertos a todos.", + }, + stockpile: { + name: "Reserva", + effect: "Acumula energía y sube la Defensa y la Defensa Especial. Puede utilizarse hasta tres veces.", + }, + spitUp: { + name: "Escupir", + effect: "Libera de una vez la energía acumulada con Reserva. La potencia del movimiento será proporcional a la cantidad de energía acumulada.", + }, + swallow: { + name: "Tragar", + effect: "Absorbe la energía acumulada con Reserva para recobrar salud. Cuanta más se haya acumulado, mayor será el número de PS que se recuperen.", + }, + heatWave: { + name: "Onda Ígnea", + effect: "Provoca un viento abrasador que puede quemar al objetivo.", + }, + hail: { + name: "Granizo", + effect: "Tormenta de granizo que dura cinco turnos. Hiere a todos los Pokémon excepto a los de tipo Hielo.", + }, + torment: { + name: "Tormento", + effect: "Atormenta y enfurece al objetivo, que no puede usar dos veces seguidas el mismo movimiento.", + }, + flatter: { + name: "Camelo", + effect: "Halaga al objetivo y lo confunde, pero también sube su Ataque Especial.", + }, + willOWisp: { + name: "Fuego Fatuo", + effect: "Siniestras llamas moradas que producen quemaduras.", + }, + memento: { + name: "Legado", + effect: "El usuario se debilita, pero baja mucho tanto el Ataque como el Ataque Especial del objetivo.", + }, + facade: { + name: "Imagen", + effect: "Si el usuario está quemado, paralizado o envenenado, ataca con el doble de potencia.", + }, + focusPunch: { + name: "Puño Certero", + effect: "Se concentra para dar un puñetazo. Falla si se sufre un golpe antes de su uso.", + }, + smellingSalts: { + name: "Estímulo", + effect: "Hace el doble de daño a objetivos paralizados, pero también cura la parálisis.", + }, + followMe: { + name: "Señuelo", + effect: "Llama la atención para concentrar todos los ataques de todos los del equipo rival hacia sí mismo.", + }, + naturePower: { + name: "Adaptación", + effect: "Usa el poder de la naturaleza para atacar. Su efecto varía según el entorno de combate.", + }, + charge: { + name: "Carga", + effect: "Recarga energía para potenciar el siguiente movimiento de tipo Eléctrico. También sube la Defensa Especial.", + }, + taunt: { + name: "Mofa", + effect: "Enfurece al objetivo para que solo use movimientos de ataque durante tres turnos.", + }, + helpingHand: { + name: "Refuerzo", + effect: "El usuario ayuda a un aliado reforzando la potencia de su ataque.", + }, + trick: { + name: "Truco", + effect: "Engaña al objetivo desprevenido e intercambia objetos.", + }, + rolePlay: { + name: "Imitación", + effect: "Imita al objetivo por completo y copia su habilidad.", + }, + wish: { + name: "Deseo", + effect: "Restaura en el siguiente turno la mitad de los PS máximos del usuario o se los pasa al Pokémon que lo sustituye.", + }, + assist: { + name: "Ayuda", + effect: "Usa un movimiento de un miembro del equipo elegido al azar.", + }, + ingrain: { + name: "Arraigo", + effect: "Echa raíces para recuperar PS en cada turno, pero impide el relevo.", + }, + superpower: { + name: "Fuerza Bruta", + effect: "Ataque de gran potencia, pero que reduce el Ataque y la Defensa del agresor.", + }, + magicCoat: { + name: "Capa Mágica", + effect: "Barrera capaz de devolver al agresor movimientos como Drenadoras y otros que alteran el estado o las características.", + }, + recycle: { + name: "Reciclaje", + effect: "Recicla y así recupera un objeto equipado de un solo uso que ya haya sido empleado durante el combate.", + }, + revenge: { + name: "Desquite", + effect: "Ataque que produce el doble de daño si el usuario resulta herido en el mismo turno.", + }, + brickBreak: { + name: "Demolición", + effect: "Potente ataque que también es capaz de destruir barreras como Pantalla de Luz y Reflejo.", + }, + yawn: { + name: "Bostezo", + effect: "Gran bostezo que induce el sueño en el objetivo en el siguiente turno.", + }, + knockOff: { + name: "Desarme", + effect: "Impide al objetivo usar el objeto que lleva durante el combate. La potencia del movimiento se multiplica si el objetivo lleva un objeto.", + }, + endeavor: { + name: "Esfuerzo", + effect: "Reduce los PS del objetivo para que igualen a los del atacante.", + }, + eruption: { + name: "Estallido", + effect: "Furia explosiva. Cuanto menor sea el número de PS del usuario, menos potencia tendrá el movimiento.", + }, + skillSwap: { + name: "Intercambio", + effect: "Usa el poder psíquico para intercambiar habilidades con el objetivo.", + }, + imprison: { + name: "Sellar", + effect: "Impide a los rivales usar movimientos conocidos por el usuario durante el combate.", + }, + refresh: { + name: "Alivio", + effect: "Descansa para curar parálisis, envenenamiento o quemaduras.", + }, + grudge: { + name: "Rabia", + effect: "Si el usuario se debilita al recibir un ataque, todos los PP de este último ataque serán eliminados.", + }, + snatch: { + name: "Robo", + effect: "Roba el efecto de los movimientos de curación o de cambio de características que se usen.", + }, + secretPower: { + name: "Daño Secreto", + effect: "Ataque cuyos efectos secundarios varían según el entorno de combate.", + }, + dive: { + name: "Buceo", + effect: "El usuario se sumerge en el primer turno y ataca en el segundo.", + }, + armThrust: { + name: "Empujón", + effect: "Fuertes empujones que golpean de dos a cinco veces seguidas.", + }, + camouflage: { + name: "Camuflaje", + effect: "Modifica el tipo del Pokémon según el terreno de combate donde esté.", + }, + tailGlow: { + name: "Luminicola", + effect: "Se concentra en una ráfaga de luz que sube muchísimo el Ataque Especial.", + }, + lusterPurge: { + name: "Resplandor", + effect: "Fogonazo de luz que inflige daño al objetivo y puede reducir su Defensa Especial.", + }, + mistBall: { + name: "Bola Neblina", + effect: "Bola de plumas neblinosas que inflige daño al objetivo y puede reducir su Ataque Especial.", + }, + featherDance: { + name: "Danza Pluma", + effect: "Envuelve al objetivo con un manto de plumas para reducir mucho su Ataque.", + }, + teeterDance: { + name: "Danza Caos", + effect: "Danza histérica que confunde a los Pokémon que están alrededor del usuario.", + }, + blazeKick: { + name: "Patada Ígnea", + effect: "Patada que suele ser un golpe crítico y puede causar quemaduras.", + }, + mudSport: { + name: "Chapoteo Lodo", + effect: "El usuario esparce lodo a su alrededor, lo que debilita los movimientos de tipo Eléctrico durante cinco turnos.", + }, + iceBall: { + name: "Bola Hielo", + effect: "El atacante rueda contra el objetivo durante cinco turnos, cada vez con mayor fuerza.", + }, + needleArm: { + name: "Brazo Pincho", + effect: "Pega con brazos de pinchos y puede hacer retroceder al objetivo.", + }, + slackOff: { + name: "Relajo", + effect: "El usuario se relaja y restaura la mitad de sus PS máximos.", + }, + hyperVoice: { + name: "Vozarrón", + effect: "Grito desgarrador que inflige daño al objetivo.", + }, + poisonFang: { + name: "Colmillo Veneno", + effect: "Mordedura con colmillos venenosos que inflige daño al objetivo y puede envenenarlo gravemente.", + }, + crushClaw: { + name: "Garra Brutal", + effect: "Hace trizas al objetivo con garras afiladas y puede reducir su Defensa.", + }, + blastBurn: { + name: "Anillo Ígneo", + effect: "Calcina al objetivo con una explosión de fuego. El usuario deberá descansar en el siguiente turno.", + }, + hydroCannon: { + name: "Hidrocañón", + effect: "Ataca al objetivo con un cañonazo de agua. El usuario deberá descansar en el siguiente turno.", + }, + meteorMash: { + name: "Puño Meteoro", + effect: "Puñetazo que impacta como un meteorito y puede subir el Ataque del agresor.", + }, + astonish: { + name: "Impresionar", + effect: "Lanza un grito tan tremendo que impresiona y puede amedrentar al objetivo.", + }, + weatherBall: { + name: "Meteorobola", + effect: "El tipo y fuerza del ataque varían según el tiempo que haga.", + }, + aromatherapy: { + name: "Aromaterapia", + effect: "Cura todos los problemas de estado del equipo con un suave aroma.", + }, + fakeTears: { + name: "Llanto Falso", + effect: "Lágrimas de cocodrilo que bajan mucho la Defensa Especial del objetivo.", + }, + airCutter: { + name: "Aire Afilado", + effect: "Viento cortante que azota. Suele ser un golpe crítico.", + }, + overheat: { + name: "Sofoco", + effect: "Ataque en toda regla que baja mucho el Ataque Especial de quien lo usa.", + }, + odorSleuth: { + name: "Rastreo", + effect: "Permite atacar con cualquier movimiento a objetivos de tipo Fantasma y golpear a Pokémon evasivos.", + }, + rockTomb: { + name: "Tumba Rocas", + effect: "Tira rocas que detienen al objetivo y bajan su Velocidad.", + }, + silverWind: { + name: "Viento Plata", + effect: "Fuerte viento con polvo de escamas. Puede subir todas las características de quien lo usa.", + }, + metalSound: { + name: "Eco Metálico", + effect: "Horrible chirrido metálico que reduce mucho la Defensa Especial del objetivo.", + }, + grassWhistle: { + name: "Silbato", + effect: "Agradable melodía que adormece al objetivo.", + }, + tickle: { + name: "Cosquillas", + effect: "Hace reír al objetivo para bajar su Ataque y Defensa.", + }, + cosmicPower: { + name: "Masa Cósmica", + effect: "Sube la Defensa y la Defensa Especial propias con energía mística.", + }, + waterSpout: { + name: "Salpicar", + effect: "Chorro de agua. Cuantos menos PS tenga el usuario, menos potencia tendrá el movimiento.", + }, + signalBeam: { + name: "Rayo Señal", + effect: "Ataca con un rayo de luz siniestro. Puede confundir al objetivo.", + }, + shadowPunch: { + name: "Puño Sombra", + effect: "Puñetazo procedente de las sombras que no falla nunca.", + }, + extrasensory: { + name: "Paranormal", + effect: "Emite una energía muy extraña que puede amedrentar al objetivo.", + }, + skyUppercut: { + name: "Gancho Alto", + effect: "Gancho ascendente de gran ímpetu.", + }, + sandTomb: { + name: "Bucle Arena", + effect: "Enreda al objetivo en un remolino de arena de cuatro a cinco turnos.", + }, + sheerCold: { + name: "Frío Polar", + effect: "Debilita al objetivo de un solo golpe. Si lo usa un Pokémon que no sea de tipo Hielo, es difícil que acierte.", + }, + muddyWater: { + name: "Agua Lodosa", + effect: "Ataque con agua lodosa que puede reducir la Precisión del objetivo.", + }, + bulletSeed: { + name: "Semilladora", + effect: "Dispara rápido de dos a cinco ráfagas de semillas de manera consecutiva.", + }, + aerialAce: { + name: "Golpe Aéreo", + effect: "Desconcierta al objetivo con movimientos muy rápidos antes de cercenarlo. No falla nunca.", + }, + icicleSpear: { + name: "Carámbano", + effect: "Ataca lanzando de dos a cinco ráfagas consecutivas de carámbanos.", + }, + ironDefense: { + name: "Defensa Férrea", + effect: "Fortalece el cuerpo como si fuera de hierro y sube mucho la Defensa.", + }, + block: { + name: "Bloqueo", + effect: "Le corta el paso al objetivo para que no pueda escapar.", + }, + howl: { + name: "Aullido", + effect: "Aullido que sube el ánimo y aumenta el Ataque del equipo.", + }, + dragonClaw: { + name: "Garra Dragón", + effect: "Araña al objetivo con garras afiladas.", + }, + frenzyPlant: { + name: "Planta Feroz", + effect: "Golpea con una enorme planta. El usuario deberá descansar en el siguiente turno.", + }, + bulkUp: { + name: "Corpulencia", + effect: "Robustece el cuerpo para subir el Ataque y la Defensa.", + }, + bounce: { + name: "Bote", + effect: "El usuario bota en el primer turno y golpea al objetivo en el segundo y puede llegar a paralizarlo.", + }, + mudShot: { + name: "Disparo Lodo", + effect: "El usuario ataca lanzando una bola de lodo al objetivo que también reduce su Velocidad.", + }, + poisonTail: { + name: "Cola Veneno", + effect: "Puede envenenar y dar un golpe crítico.", + }, + covet: { + name: "Antojo", + effect: "Se acerca con ternura al objetivo y tiene un 30% de posibilidades de robar el objeto que lleve.", + }, + voltTackle: { + name: "Placaje Eléc", + effect: "Quien lo usa electrifica su cuerpo para luego atacar. Se hiere mucho a sí mismo, pero puede paralizar al objetivo.", + }, + magicalLeaf: { + name: "Hoja Mágica", + effect: "Esparce extrañas hojas que persiguen al objetivo. No falla nunca.", + }, + waterSport: { + name: "Hidrochorro", + effect: "El usuario se empapa en agua, lo que debilita los movimientos de tipo Fuego durante cinco turnos.", + }, + calmMind: { + name: "Paz Mental", + effect: "Aumenta la concentración y calma el espíritu para subir el Ataque Especial y la Defensa Especial.", + }, + leafBlade: { + name: "Hoja Aguda", + effect: "Acuchilla con una hoja fina. Suele dar un golpe crítico.", + }, + dragonDance: { + name: "Danza Dragón", + effect: "Danza mística que sube el Ataque y la Velocidad.", + }, + rockBlast: { + name: "Pedrada", + effect: "Lanza pedruscos al objetivo de dos a cinco veces consecutivas.", + }, + shockWave: { + name: "Onda Voltio", + effect: "Ataque eléctrico muy rápido que no falla nunca.", + }, + waterPulse: { + name: "Hidropulso", + effect: "Ataca con una potente onda de agua. Puede confundir al objetivo.", + }, + doomDesire: { + name: "Deseo Oculto", + effect: "Ataca al objetivo con innumerables haces de luz dos turnos después de haber usado el movimiento.", + }, + psychoBoost: { + name: "Psicoataque", + effect: "Ataque en toda regla que baja mucho el Ataque Especial de quien lo usa.", + }, + roost: { + name: "Respiro", + effect: "Aterriza sobre la superficie para descansar. Recupera hasta la mitad del total de sus PS.", + }, + gravity: { + name: "Gravedad", + effect: "Durante cinco turnos, se anulan los movimientos que alzan el vuelo y los Pokémon de tipo Volador o que levitan son vulnerables a movimientos de tipo Tierra.", + }, + miracleEye: { + name: "Gran Ojo", + effect: "Permite atacar con cualquier movimiento a objetivos de tipo Siniestro y golpear a Pokémon evasivos.", + }, + wakeUpSlap: { + name: "Espabila", + effect: "Inflige gran daño a objetivos dormidos. Sin embargo, los bofetones también los despiertan.", + }, + hammerArm: { + name: "Machada", + effect: "Un terrible puño golpea al contrincante, pero la Velocidad del usuario se ve reducida.", + }, + gyroBall: { + name: "Giro Bola", + effect: "Embiste al objetivo con un potente ataque giratorio. Cuanto más lento es el usuario, más daño causa.", + }, + healingWish: { + name: "Deseo Cura", + effect: "El usuario se debilita, pero cura los problemas de estado del Pokémon que lo sustituye y restaura sus PS.", + }, + brine: { + name: "Salmuera", + effect: "Si al objetivo le queda la mitad o menos de sus PS, el ataque será el doble de fuerte.", + }, + naturalGift: { + name: "Don Natural", + effect: "La baya que lleva presta su fuerza para atacar. El tipo de ataque y su fuerza dependen de la baya.", + }, + feint: { + name: "Amago", + effect: "Permite golpear a objetivos que han utilizado movimientos como Protección o Detección y anula sus efectos.", + }, + pluck: { + name: "Picoteo", + effect: "Picotea al objetivo. Si este sostiene una baya, la picotea también y obtiene sus efectos.", + }, + tailwind: { + name: "Viento Afín", + effect: "Crea un fuerte remolino que aumenta la Velocidad de los Pokémon de tu equipo durante cuatro turnos.", + }, + acupressure: { + name: "Acupresión", + effect: "Aplica presión en puntos clave del cuerpo para aumentar mucho una característica al azar.", + }, + metalBurst: { + name: "Represión Metal", + effect: "Devuelve al rival el último ataque recibido, pero con mucha más fuerza.", + }, + uTurn: { + name: "Ida y Vuelta", + effect: "Tras atacar, el usuario da paso a toda prisa a otro Pokémon del equipo.", + }, + closeCombat: { + name: "A Bocajarro", + effect: "Lucha abiertamente contra el objetivo sin protegerse. También reduce la Defensa y la Defensa Especial del usuario.", + }, + payback: { + name: "Vendetta", + effect: "El usuario contraataca con el doble de fuerza si el objetivo usa un movimiento antes.", + }, + assurance: { + name: "Buena Baza", + effect: "Si el objetivo ya ha sufrido daño en ese turno, la fuerza del ataque se duplica.", + }, + embargo: { + name: "Embargo", + effect: "Impide al objetivo usar el objeto que lleva durante cinco turnos. Su Entrenador tampoco puede usar objetos con él.", + }, + fling: { + name: "Lanzamiento", + effect: "El usuario lanza contra el objetivo el objeto que lleva. La potencia del movimiento y su efecto varían según el objeto.", + }, + psychoShift: { + name: "Psicocambio", + effect: "Usa su poder mental para transferir al objetivo sus problemas de estado.", + }, + trumpCard: { + name: "As Oculto", + effect: "Cuantos menos PP tenga el movimiento, mayor será la fuerza para atacar.", + }, + healBlock: { + name: "Anticura", + effect: "Impide al objetivo usar movimientos, habilidades y objetos equipados que recuperan PS durante cinco turnos.", + }, + wringOut: { + name: "Estrujón", + effect: "Estruja con fuerza al objetivo. Cuantos más PS tenga el objetivo, más fuerza tendrá el ataque.", + }, + powerTrick: { + name: "Truco Fuerza", + effect: "El usuario emplea su poder mental para intercambiar su Ataque y su Defensa.", + }, + gastroAcid: { + name: "Bilis", + effect: "El usuario arroja sus jugos biliares al objetivo, lo que anula el efecto de la habilidad en uso.", + }, + luckyChant: { + name: "Conjuro", + effect: "Lanza al cielo un conjuro que protege a todo su equipo de golpes críticos.", + }, + meFirst: { + name: "Yo Primero", + effect: "Se adelanta al movimiento que pretende usar el objetivo y lo lanza antes con más fuerza. Si el usuario es más lento, falla.", + }, + copycat: { + name: "Copión", + effect: "Imita el movimiento usado justo antes. El movimiento falla si no se ha usado aún ninguno.", + }, + powerSwap: { + name: "Cambiafuerza", + effect: "El usuario emplea su poder mental para intercambiar los cambios en el Ataque y el Ataque Especial con el objetivo.", + }, + guardSwap: { + name: "Cambiadefensa", + effect: "El usuario emplea su poder mental para intercambiar los cambios en la Defensa y la Defensa Especial con el objetivo.", + }, + punishment: { + name: "Castigo", + effect: "La fuerza del ataque aumenta cuanto más se ha fortalecido el objetivo con cambios de características.", + }, + lastResort: { + name: "Última Baza", + effect: "Este movimiento solo puede utilizarse tras haber usado al menos una vez todos los demás conocidos por el Pokémon.", + }, + worrySeed: { + name: "Abatidoras", + effect: "Planta una semilla en el objetivo que le causa pesar. Sustituye la habilidad del objetivo por Insomnio y le impide dormirse.", + }, + suckerPunch: { + name: "Golpe Bajo", + effect: "Permite atacar con prioridad. Falla si el objetivo no está preparando ningún ataque.", + }, + toxicSpikes: { + name: "Púas Tóxicas", + effect: "Lanza una trampa de púas tóxicas a los pies del objetivo que envenena a los rivales que entran en combate.", + }, + heartSwap: { + name: "Cambiaalmas", + effect: "Usa la fuerza mental para intercambiar con el objetivo los cambios en las características.", + }, + aquaRing: { + name: "Acua Aro", + effect: "El usuario se cubre con un manto de agua. Recupera algunos PS en cada turno.", + }, + magnetRise: { + name: "Levitón", + effect: "Levita gracias a un campo magnético generado por electricidad durante cinco turnos.", + }, + flareBlitz: { + name: "Envite Ígneo", + effect: "El Pokémon se cubre de llamas y carga contra el objetivo, aunque él también recibe daño. Puede quemar.", + }, + forcePalm: { + name: "Palmeo", + effect: "Ataca al objetivo con una onda de choque y puede llegar a paralizarlo.", + }, + auraSphere: { + name: "Esfera Aural", + effect: "Libera, desde su interior, una inmensa descarga de aura. Es infalible.", + }, + rockPolish: { + name: "Pulimento", + effect: "Reduce la resistencia puliendo su cuerpo. Aumenta mucho la Velocidad.", + }, + poisonJab: { + name: "Puya Nociva", + effect: "Pincha al objetivo con un tentáculo o brazo envenenado. Puede llegar a envenenar al objetivo.", + }, + darkPulse: { + name: "Pulso Umbrío", + effect: "Libera una horrible aura llena de malos pensamientos que puede amedrentar al objetivo.", + }, + nightSlash: { + name: "Tajo Umbrío", + effect: "Ataca al objetivo a la primera oportunidad. Suele ser crítico.", + }, + aquaTail: { + name: "Acua Cola", + effect: "Ataca agitando la cola como si fuera una ola rabiosa en una tormenta devastadora.", + }, + seedBomb: { + name: "Bomba Germen", + effect: "Lanza al objetivo una descarga de semillas explosivas desde arriba.", + }, + airSlash: { + name: "Tajo Aéreo", + effect: "Ataca con un viento afilado que incluso corta el aire. También puede amedrentar al objetivo.", + }, + xScissor: { + name: "Tijera X", + effect: "Cruza las guadañas o las garras para atacar al objetivo como si fueran unas tijeras.", + }, + bugBuzz: { + name: "Zumbido", + effect: "El usuario crea una onda sónica dañina moviendo su cuerpo que también puede disminuir la Defensa Especial del objetivo.", + }, + dragonPulse: { + name: "Pulso Dragón", + effect: "Abre mucho la boca y libera una onda de choque con la que ataca al objetivo.", + }, + dragonRush: { + name: "Carga Dragón", + effect: "Ataca de forma brutal mientras intimida al objetivo. Puede amedrentarlo.", + }, + powerGem: { + name: "Joya de Luz", + effect: "Ataca con un rayo de luz que centellea como si lo formaran miles de joyas.", + }, + drainPunch: { + name: "Puño Drenaje", + effect: "Un golpe que drena energía. El Pokémon recupera la mitad de los PS arrebatados al objetivo.", + }, + vacuumWave: { + name: "Onda Vacío", + effect: "Gira los puños y libera una onda de vacío contra el objetivo. Este movimiento tiene prioridad alta.", + }, + focusBlast: { + name: "Onda Certera", + effect: "Agudiza la concentración mental y libera su poder. Puede reducir la Defensa Especial del objetivo.", + }, + energyBall: { + name: "Energibola", + effect: "Aúna fuerzas de la naturaleza y libera su ataque. Puede reducir la Defensa Especial del objetivo.", + }, + braveBird: { + name: "Pájaro Osado", + effect: "Pliega sus alas y ataca con un vuelo rasante. El Pokémon que lo usa también resulta seriamente dañado.", + }, + earthPower: { + name: "Tierra Viva", + effect: "La tierra a los pies del objetivo erupciona violentamente. Puede reducir la Defensa Especial del objetivo.", + }, + switcheroo: { + name: "Trapicheo", + effect: "Intercambia con el objetivo los objetos que llevan tan rápido que es imposible verlo a simple vista.", + }, + gigaImpact: { + name: "Gigaimpacto", + effect: "El usuario carga contra el objetivo con toda la fuerza que tiene y descansa en el siguiente turno.", + }, + nastyPlot: { + name: "Maquinación", + effect: "Estimula su cerebro pensando en cosas malas. Aumenta mucho el Ataque Especial.", + }, + bulletPunch: { + name: "Puño Bala", + effect: "Ataca con fuertes puñetazos tan rápidos como proyectiles. Este movimiento tiene prioridad alta.", + }, + avalanche: { + name: "Alud", + effect: "Este ataque inflige el doble de daño a un objetivo que haya golpeado al usuario en ese mismo turno.", + }, + iceShard: { + name: "Esquirla Helada", + effect: "Crea esquirlas de hielo y las lanza a gran velocidad. Este movimiento tiene prioridad alta.", + }, + shadowClaw: { + name: "Garra Umbría", + effect: "Ataca con una garra afilada hecha de sombras. Suele ser crítico.", + }, + thunderFang: { + name: "Colmillo Rayo", + effect: "El usuario muerde al objetivo con colmillos electrificados y puede hacer que se amedrente o se paralice.", + }, + iceFang: { + name: "Colmillo Hielo", + effect: "El usuario muerde al objetivo con colmillos helados y puede hacer que se amedrente o se congele.", + }, + fireFang: { + name: "Colmillo Ígneo", + effect: "El usuario muerde al objetivo con colmillos en llamas y puede hacer que se amedrente o sufra quemaduras.", + }, + shadowSneak: { + name: "Sombra Vil", + effect: "Extiende su sombra y ataca al objetivo por la espalda. Este movimiento tiene prioridad alta.", + }, + mudBomb: { + name: "Bomba Fango", + effect: "Ataca lanzando una compacta bola de fango. Puede bajar la Precisión del objetivo.", + }, + psychoCut: { + name: "Psicocorte", + effect: "Ataca al objetivo con cuchillas formadas por energía psíquica. Suele ser crítico.", + }, + zenHeadbutt: { + name: "Cabezazo Zen", + effect: "Concentra su energía psíquica en la cabeza para golpear. Puede hacer que el objetivo se amedrente.", + }, + mirrorShot: { + name: "Disparo Espejo", + effect: "El usuario libera un haz de energía desde su pulido cuerpo. Puede bajar la Precisión.", + }, + flashCannon: { + name: "Foco Resplandor", + effect: "El usuario concentra toda la luz del cuerpo y la libera. Puede bajar la Defensa Especial del objetivo.", + }, + rockClimb: { + name: "Treparrocas", + effect: "Ataca con una gran embestida. Puede confundir al objetivo.", + }, + defog: { + name: "Despejar", + effect: "Potente viento que barre los efectos de movimientos como Reflejo o Pantalla de Luz usados por el objetivo. También reduce su Evasión.", + }, + trickRoom: { + name: "Espacio Raro", + effect: "Crea un espacio misterioso en el que los Pokémon lentos se mueven primero durante cinco turnos.", + }, + dracoMeteor: { + name: "Cometa Draco", + effect: "Hace que grandes cometas caigan del cielo sobre el objetivo. Baja mucho el Ataque Especial del que lo usa.", + }, + discharge: { + name: "Chispazo", + effect: "Una deslumbradora onda eléctrica afecta a los Pokémon que hay combatiendo alrededor. Puede paralizar.", + }, + lavaPlume: { + name: "Humareda", + effect: "Un infierno de llamas daña a los Pokémon adyacentes en combate. Puede causar quemaduras.", + }, + leafStorm: { + name: "Lluevehojas", + effect: "Envuelve al objetivo con una lluvia de hojas afiladas, pero reduce mucho su Ataque Especial.", + }, + powerWhip: { + name: "Latigazo", + effect: "El usuario agita violentamente sus lianas o tentáculos para golpear al objetivo.", + }, + rockWrecker: { + name: "Romperrocas", + effect: "Lanza una piedra enorme contra el objetivo. El usuario deberá descansar en el siguiente turno.", + }, + crossPoison: { + name: "Veneno X", + effect: "Tajo que puede envenenar al objetivo. Suele ser crítico.", + }, + gunkShot: { + name: "Lanzamugre", + effect: "Lanza contra el objetivo basura asquerosa y puede envenenarlo.", + }, + ironHead: { + name: "Cabeza de Hierro", + effect: "Ataca con su cabeza dura como el hierro. Puede hacer que el objetivo se amedrente.", + }, + magnetBomb: { + name: "Bomba Imán", + effect: "Lanza unas bombas de hierro que se pegan al adversario. No se puede esquivar.", + }, + stoneEdge: { + name: "Roca Afilada", + effect: "Clava piedras muy afiladas al objetivo. Suele ser crítico.", + }, + captivate: { + name: "Seducción", + effect: "Si el objetivo es del sexo opuesto, queda embelesado y baja mucho su Ataque Especial.", + }, + stealthRock: { + name: "Trampa Rocas", + effect: "Una trampa de rocas que flota en el aire y daña a los objetivos que entran en combate.", + }, + grassKnot: { + name: "Hierba Lazo", + effect: "Enreda al objetivo con hierba y lo derriba. Cuanto más pesado es el objetivo, más potencia tiene el movimiento.", + }, + chatter: { + name: "Cháchara", + effect: "Ataca con una onda de sonido muy ruidosa compuesta por palabras y confunde al objetivo.", + }, + judgment: { + name: "Sentencia", + effect: "Emite incontables haces de luz. El tipo del movimiento varía según la tabla que lleve el usuario.", + }, + bugBite: { + name: "Picadura", + effect: "Pica al objetivo. Si el objetivo lleva una baya, el usuario se la come y se beneficia de su efecto.", + }, + chargeBeam: { + name: "Rayo Carga", + effect: "Lanza un rayo eléctrico contra el objetivo. Puede subir el Ataque Especial de quien lo usa.", + }, + woodHammer: { + name: "Mazazo", + effect: "Arremete contra el objetivo con su robusto cuerpo. El usuario se hiere seriamente a sí mismo.", + }, + aquaJet: { + name: "Acua Jet", + effect: "Ataque de una rapidez espeluznante. Este movimiento tiene prioridad alta.", + }, + attackOrder: { + name: "Al Ataque", + effect: "El usuario llama a sus súbditos para que ataquen al objetivo. Suele ser crítico.", + }, + defendOrder: { + name: "A Defender", + effect: "El usuario llama a sus súbditos para que formen un escudo viviente. Sube la Defensa y la Defensa Especial.", + }, + healOrder: { + name: "Auxilio", + effect: "El usuario llama a sus súbditos para que lo curen. Recupera hasta la mitad de los PS máximos.", + }, + headSmash: { + name: "Testarazo", + effect: "El usuario arriesga su vida y lanza un cabezazo con toda su fuerza. El agresor resulta seriamente dañado.", + }, + doubleHit: { + name: "Doble Golpe", + effect: "Golpea al objetivo dos veces seguidas con la cola u otras partes de su cuerpo.", + }, + roarOfTime: { + name: "Distorsión", + effect: "Ataca al objetivo usando tal energía que el tiempo se distorsiona. El usuario deberá descansar en el siguiente turno.", + }, + spacialRend: { + name: "Corte Vacío", + effect: "Desgarra al objetivo y el espacio a su alrededor. Suele ser crítico.", + }, + lunarDance: { + name: "Danza Lunar", + effect: "El usuario se debilita, pero el Pokémon que lo sustituye recupera su estado, los PS y los PP.", + }, + crushGrip: { + name: "Agarrón", + effect: "Estruja al objetivo con gran fuerza. Cuantos más PS le queden al objetivo, más fuerte será el ataque.", + }, + magmaStorm: { + name: "Lluvia Ígnea", + effect: "El objetivo queda atrapado en una tormenta de fuego que dura de cuatro a cinco turnos.", + }, + darkVoid: { + name: "Brecha Negra", + effect: "El objetivo es enviado a un mundo de tinieblas que lo hace dormir.", + }, + seedFlare: { + name: "Fulgor Semilla", + effect: "Una onda de choque se libera del cuerpo. Puede bajar mucho la Defensa Especial del objetivo.", + }, + ominousWind: { + name: "Viento Aciago", + effect: "Produce un viento horripilante. Puede subir de golpe todas las características del usuario.", + }, + shadowForce: { + name: "Golpe Umbrío", + effect: "En el primer turno, desaparece. En el segundo, golpea al objetivo aunque se esté protegiendo.", + }, + honeClaws: { + name: "Afilagarras", + effect: "El usuario se afila las garras para aumentar su Ataque y su Precisión.", + }, + wideGuard: { + name: "Vasta Guardia", + effect: "Bloquea los ataques de objetivo múltiple lanzados contra el bando del usuario durante un turno.", + }, + guardSplit: { + name: "Isoguardia", + effect: "El usuario emplea sus poderes para hacer la media de su Defensa y su Defensa Especial con las del objetivo y compartirlas.", + }, + powerSplit: { + name: "Isofuerza", + effect: "El usuario emplea sus poderes para hacer la media de su Ataque y su Ataque Especial con los del objetivo y compartirlos.", + }, + wonderRoom: { + name: "Zona Extraña", + effect: "Crea un espacio misterioso donde se intercambian la Defensa y la Defensa Especial de todos los Pokémon durante cinco turnos.", + }, + psyshock: { + name: "Psicocarga", + effect: "Crea una onda psíquica que causa daño físico al objetivo.", + }, + venoshock: { + name: "Carga Tóxica", + effect: "Cubre al objetivo con un líquido venenoso. La potencia del movimiento se duplica si este ya está envenenado.", + }, + autotomize: { + name: "Aligerar", + effect: "El usuario se desprende de partes prescindibles de su cuerpo para hacerse más ligero y aumentar mucho su Velocidad.", + }, + ragePowder: { + name: "Polvo Ira", + effect: "Usa un polvo que enerva a los rivales y hace que centren en el usuario su atención y sus movimientos.", + }, + telekinesis: { + name: "Telequinesis", + effect: "El usuario emplea su poder mental para hacer flotar al objetivo, y lo convierte en un blanco fácil durante tres turnos.", + }, + magicRoom: { + name: "Zona Mágica", + effect: "Crea un espacio misterioso que inutiliza todos los objetos de los Pokémon durante cinco turnos.", + }, + smackDown: { + name: "Antiaéreo", + effect: "Ataca lanzando una piedra o un proyectil. Si el objetivo está en el aire, lo estrella contra el suelo.", + }, + stormThrow: { + name: "Llave Corsé", + effect: "Lanza un golpe devastador. Siempre asesta un golpe crítico.", + }, + flameBurst: { + name: "Pirotecnia", + effect: "Golpea al objetivo con una llamarada que afecta también a los Pokémon adyacentes.", + }, + sludgeWave: { + name: "Onda Tóxica", + effect: "Una onda tóxica que daña a los Pokémon de alrededor. Puede envenenar.", + }, + quiverDance: { + name: "Danza Aleteo", + effect: "Danza mística que aumenta el Ataque Especial, la Defensa Especial y la Velocidad.", + }, + heavySlam: { + name: "Cuerpo Pesado", + effect: "El usuario golpea con todo su cuerpo. Cuanto mayor sea su peso comparado con el del objetivo, mayor será la potencia del movimiento.", + }, + synchronoise: { + name: "Sincrorruido", + effect: "Una extraña onda que daña a todos los Pokémon adyacentes del mismo tipo que el que la ejecuta.", + }, + electroBall: { + name: "Bola Voltio", + effect: "Lanza una bola eléctrica. Cuanto mayor sea la Velocidad del usuario en comparación con la del objetivo, mayor será la potencia del movimiento.", + }, + soak: { + name: "Empapar", + effect: "Potente lluvia que transforma al objetivo en un Pokémon de tipo Agua.", + }, + flameCharge: { + name: "Nitrocarga", + effect: "Llamas que golpean al objetivo y aumentan la Velocidad del atacante.", + }, + coil: { + name: "Enrosque", + effect: "El usuario se concentra, lo que le permite aumentar su Ataque, Defensa y Precisión.", + }, + lowSweep: { + name: "Puntapié", + effect: "Ataque rápido dirigido a los pies del objetivo que le hace perder Velocidad.", + }, + acidSpray: { + name: "Bomba Ácida", + effect: "Ataca con un líquido corrosivo que reduce mucho la Defensa Especial del objetivo.", + }, + foulPlay: { + name: "Juego Sucio", + effect: "El usuario emplea la fuerza del objetivo para atacarlo. Cuanto mayor es el Ataque del objetivo, más daño provoca.", + }, + simpleBeam: { + name: "Onda Simple", + effect: "Lanza una onda psíquica que hace que la habilidad del objetivo pase a ser Simple.", + }, + entrainment: { + name: "Danza Amiga", + effect: "Una extraña danza que induce al objetivo a imitarla y cambia su habilidad por la misma que la del usuario.", + }, + afterYou: { + name: "Cede Paso", + effect: "Si el usuario es el más rápido, permite al objetivo usar un movimiento justo tras él, adelantándose a Pokémon más rápidos.", + }, + round: { + name: "Canon", + effect: "Un canto que ataca al objetivo. Cuantos más Pokémon lo usan, más aumenta de potencia.", + }, + echoedVoice: { + name: "Eco Voz", + effect: "Un susurro que aumenta de potencia conforme el usuario y otros Pokémon lo van utilizando.", + }, + chipAway: { + name: "Guardia Baja", + effect: "Un ataque que busca los puntos débiles del objetivo y puede causarle daño aunque cambien sus características.", + }, + clearSmog: { + name: "Niebla Clara", + effect: "Ataca al objetivo con una singular bola de lodo que elimina cualquier cambio en sus características.", + }, + storedPower: { + name: "Poder Reserva", + effect: "Acumula poder para golpear. Cuanto más suban las características del usuario, mayor será el daño.", + }, + quickGuard: { + name: "Anticipo", + effect: "Se protege a sí mismo y a sus aliados de movimientos con prioridad.", + }, + allySwitch: { + name: "Cambio de Banda", + effect: "Extraño poder que intercambia la posición del usuario con la de un aliado sobre el terreno de combate.", + }, + scald: { + name: "Escaldar", + effect: "Ataca arrojando agua hirviendo al objetivo. Puede causar quemaduras.", + }, + shellSmash: { + name: "Rompecoraza", + effect: "El usuario rompe su coraza y baja su Defensa y Defensa Especial, pero aumenta mucho su Ataque, Ataque Especial y Velocidad.", + }, + healPulse: { + name: "Pulso Cura", + effect: "Una onda curativa restaura la mitad de los PS máximos del objetivo.", + }, + hex: { + name: "Infortunio", + effect: "Ataque que causa un gran daño a los objetivos que sufren problemas de estado.", + }, + skyDrop: { + name: "Caída Libre", + effect: "Primer turno: lanza al objetivo al aire. Segundo turno: lo hace caer. Mientras está en el aire, no lo deja moverse.", + }, + shiftGear: { + name: "Cambio de Marcha", + effect: "Al hacer girar los engranajes, el usuario mejora su Ataque y aumenta mucho su Velocidad.", + }, + circleThrow: { + name: "Llave Giro", + effect: "Lanza por los aires al objetivo y hace que salga otro Pokémon. Si es uno salvaje, acaba el combate.", + }, + incinerate: { + name: "Calcinación", + effect: "Llamas que golpean al objetivo. Si este lleva una baya o ciertos objetos, se quemarán y ya no se podrán usar.", + }, + quash: { + name: "Último Lugar", + effect: "Consigue que el objetivo sea el último en moverse.", + }, + acrobatics: { + name: "Acróbata", + effect: "Golpea ágilmente. Si el usuario no porta ningún objeto, el objetivo resulta seriamente dañado.", + }, + reflectType: { + name: "Clonatipo", + effect: "Cambia el tipo del Pokémon al mismo tipo que el del objetivo.", + }, + retaliate: { + name: "Represalia", + effect: "Venga a los amigos caídos. Si en el turno anterior han derrotado a alguno, la potencia del ataque aumentará.", + }, + finalGambit: { + name: "Sacrificio", + effect: "El usuario se sacrifica causándole un daño al objetivo equivalente a sus propios PS perdidos.", + }, + bestow: { + name: "Ofrenda", + effect: "Entrega el objeto que lleva al objetivo en caso de que este no tenga ninguno.", + }, + inferno: { + name: "Infierno", + effect: "Ataca con una gran ráfaga de fuego que causa quemaduras.", + }, + waterPledge: { + name: "Voto Agua", + effect: "Ataca con columnas de agua. Combinado con Voto Fuego, crea un arcoíris y aumenta su potencia.", + }, + firePledge: { + name: "Voto Fuego", + effect: "Ataca con columnas de fuego. Combinado con Voto Planta, crea un mar de llamas y aumenta su potencia.", + }, + grassPledge: { + name: "Voto Planta", + effect: "Ataca con columnas de hojas. Combinado con Voto Agua, crea un pantano y aumenta su potencia.", + }, + voltSwitch: { + name: "Voltiocambio", + effect: "Tras atacar, el usuario da paso a toda prisa a otro Pokémon del equipo.", + }, + struggleBug: { + name: "Estoicismo", + effect: "El usuario opone resistencia y ataca a los oponentes. También reduce su Ataque Especial.", + }, + bulldoze: { + name: "Terratemblor", + effect: "Sacudida sísmica que afecta a los Pokémon adyacentes y también reduce su Velocidad.", + }, + frostBreath: { + name: "Vaho Gélido", + effect: "Quien lo usa ataca lanzando un aliento gélido. Siempre asesta un golpe crítico.", + }, + dragonTail: { + name: "Cola Dragón", + effect: "Ataca al objetivo y lo obliga a cambiarse por otro Pokémon. Si es uno salvaje, acaba el combate.", + }, + workUp: { + name: "Avivar", + effect: "Quien lo usa se concentra y potencia su Ataque y su Ataque Especial.", + }, + electroweb: { + name: "Electrotela", + effect: "Atrapa y ataca a los objetivos con una telaraña eléctrica. También reduce su Velocidad.", + }, + wildCharge: { + name: "Voltio Cruel", + effect: "Carga eléctrica muy potente que también hiere ligeramente a quien la usa.", + }, + drillRun: { + name: "Taladradora", + effect: "El usuario golpea usando su cuerpo como un taladro. Suele ser crítico.", + }, + dualChop: { + name: "Golpe Bis", + effect: "Golpea dos veces seguidas con las partes más recias de su cuerpo.", + }, + heartStamp: { + name: "Arrumaco", + effect: "El usuario despista al objetivo con gestos adorables y aprovecha la ocasión para asestarle un golpe tremendo que puede hacerlo retroceder.", + }, + hornLeech: { + name: "Asta Drenaje", + effect: "Un golpe que drena energía. El Pokémon recupera la mitad de los PS arrebatados al objetivo.", + }, + sacredSword: { + name: "Espada Santa", + effect: "El usuario ataca con una espada, ignorando cualquier cambio en las características del objetivo.", + }, + razorShell: { + name: "Concha Filo", + effect: "Una afilada vieira ataca al objetivo. También puede hacer disminuir su Defensa.", + }, + heatCrash: { + name: "Golpe Calor", + effect: "El usuario ataca con su cuerpo ardiente. Cuanto mayor sea su peso comparado con el del objetivo, más daño causará.", + }, + leafTornado: { + name: "Ciclón de Hojas", + effect: "Tritura con afiladas hojas y puede bajar la Precisión del objetivo.", + }, + steamroller: { + name: "Rodillo de Púas", + effect: "El usuario se hace una bola y arrolla al objetivo con su cuerpo. Puede hacerlo retroceder.", + }, + cottonGuard: { + name: "Rizo Algodón", + effect: "Cubre al Pokémon con una madeja protectora. Aumenta muchísimo la Defensa.", + }, + nightDaze: { + name: "Pulso Noche", + effect: "Ataca al objetivo con una onda siniestra. Puede bajar su Precisión.", + }, + psystrike: { + name: "Onda Mental", + effect: "Crea una onda psíquica que causa daño físico al objetivo.", + }, + tailSlap: { + name: "Plumerazo", + effect: "Golpea con la cola de dos a cinco veces seguidas.", + }, + hurricane: { + name: "Vendaval", + effect: "Golpea al objetivo con un fuerte torbellino que envuelve al rival y puede confundirlo.", + }, + headCharge: { + name: "Ariete", + effect: "Propina un tremendo cabezazo. También daña al usuario un poco.", + }, + gearGrind: { + name: "Rueda Doble", + effect: "Rota dos engranajes de hierro sobre el objetivo. Golpea dos veces.", + }, + searingShot: { + name: "Bomba Ígnea", + effect: "Un infierno de llamas daña a los Pokémon adyacentes en combate. Puede causar quemaduras.", + }, + technoBlast: { + name: "Tecno Shock", + effect: "Ataca al objetivo con un gran láser. El tipo del ataque lo determina el cartucho que porta el usuario.", + }, + relicSong: { + name: "Canto Arcaico", + effect: "Ataca conmoviendo al objetivo con un antiguo canto. Puede dormirlo.", + }, + secretSword: { + name: "Sable Místico", + effect: "Ensarta al objetivo con un largo cuerno dotado de un poder místico que provoca daño físico.", + }, + glaciate: { + name: "Mundo Gélido", + effect: "Ataque con aire helado que baja la Velocidad del objetivo.", + }, + boltStrike: { + name: "Ataque Fulgor", + effect: "Ataca envolviéndose de una gran carga eléctrica y embistiendo al objetivo con ella. Puede paralizar.", + }, + blueFlare: { + name: "Llama Azul", + effect: "Ataca con una bella pero potente llama azul que rodea al objetivo. Puede causar quemaduras.", + }, + fieryDance: { + name: "Danza Llama", + effect: "Envuelve en llamas y daña al objetivo. Puede aumentar el Ataque Especial de quien lo usa.", + }, + freezeShock: { + name: "Rayo Gélido", + effect: "El usuario carga un bloque de hielo con electricidad en el primer turno y ataca con él en el segundo. Puede paralizar.", + }, + iceBurn: { + name: "Llama Gélida", + effect: "Ataca al objetivo en el segundo turno rodeándolo de un aire gélido. Puede causar quemaduras.", + }, + snarl: { + name: "Alarido", + effect: "Chillido desagradable que reduce el Ataque Especial del objetivo.", + }, + icicleCrash: { + name: "Chuzos", + effect: "Lanza grandes carámbanos. Puede amedrentar al objetivo.", + }, + vCreate: { + name: "V de Fuego", + effect: "Golpea con una V de llamas al objetivo. Baja la Defensa, la Defensa Especial y la Velocidad de quien lo usa.", + }, + fusionFlare: { + name: "Llama Fusión", + effect: "Ataca con una llamarada gigantesca. Aumenta su potencia si es influenciada por una gran energía eléctrica.", + }, + fusionBolt: { + name: "Rayo Fusión", + effect: "Ataca con una enorme descarga eléctrica. Aumenta su potencia si es influenciada por una gigantesca llamarada.", + }, + flyingPress: { + name: "Plancha Voladora", + effect: "El usuario se lanza sobre su objetivo. Este movimiento es de tipo Lucha y tipo Volador al mismo tiempo.", + }, + matBlock: { + name: "Escudo Tatami", + effect: "El usuario usa un tatami para escudarse de los ataques enemigos. Protege también a los aliados. No funciona contra movimientos de estado.", + }, + belch: { + name: "Eructo", + effect: "El usuario causa daño a su objetivo lanzándole un eructo. Para poder utilizar este movimiento, tiene que haberse comido una baya equipada.", + }, + rototiller: { + name: "Fertilizante", + effect: "Labra la tierra haciendo que sea más fácil cultivarla y consigue que aumente el Ataque y el Ataque Especial de los Pokémon de tipo Planta.", + }, + stickyWeb: { + name: "Red Viscosa", + effect: "Coloca una red pegajosa alrededor del objetivo que reduce la Velocidad de los rivales que entran en combate.", + }, + fellStinger: { + name: "Aguijón Letal", + effect: "Si se derrota al objetivo utilizando este movimiento, aumenta muchísimo el Ataque del usuario.", + }, + phantomForce: { + name: "Golpe Fantasma", + effect: "El usuario desaparece en el primer turno y ataca a su objetivo en el segundo. Permite acertar aunque el objetivo esté protegiéndose.", + }, + trickOrTreat: { + name: "Halloween", + effect: "Invita al objetivo a celebrar Halloween, lo que añade el tipo Fantasma a los tipos de este.", + }, + nobleRoar: { + name: "Rugido de Guerra", + effect: "Intimida a su oponente con un rugido de guerra, lo que hace que disminuyan tanto su Ataque como su Ataque Especial.", + }, + ionDeluge: { + name: "Cortina Plasma", + effect: "El Pokémon disemina partículas con carga eléctrica que convierten los movimientos de tipo Normal en tipo Eléctrico.", + }, + parabolicCharge: { + name: "Carga Parábola", + effect: "Inflige daño a los Pokémon adyacentes. El usuario absorbe la mitad del daño producido para restaurar sus propios PS.", + }, + forestsCurse: { + name: "Condena Silvana", + effect: "El objetivo es presa de la maldición del bosque, por lo que pasa a ser un Pokémon de tipo Planta, además de conservar sus tipos habituales.", + }, + petalBlizzard: { + name: "Tormenta Floral", + effect: "El usuario desata un intenso vendaval de pétalos que daña a los Pokémon a su alrededor.", + }, + freezeDry: { + name: "Liofilización", + effect: "Enfría súbitamente al objetivo e incluso puede congelarlo. Es supereficaz contra Pokémon de tipo Agua.", + }, + disarmingVoice: { + name: "Voz Cautivadora", + effect: "Obnubila al objetivo con su fascinante voz y le provoca daños emocionales. No falla nunca.", + }, + partingShot: { + name: "Última Palabra", + effect: "El usuario se cambia por otro Pokémon de su equipo, pero antes amedrenta a su oponente y hace que disminuyan su Ataque y Ataque Especial.", + }, + topsyTurvy: { + name: "Reversión", + effect: "Invierte por completo los cambios en las características del objetivo.", + }, + drainingKiss: { + name: "Beso Drenaje", + effect: "El usuario absorbe PS del objetivo con un beso y restaura su propia energía en una cantidad igual o superior a la mitad del daño infligido.", + }, + craftyShield: { + name: "Truco Defensa", + effect: "Usa unos misteriosos poderes para protegerse a sí mismo y a sus aliados de movimientos de estado, pero no de otro tipo de ataques.", + }, + flowerShield: { + name: "Defensa Floral", + effect: "Aumenta la Defensa de todos los Pokémon de tipo Planta que hay en el combate usando unos misteriosos poderes.", + }, + grassyTerrain: { + name: "Campo de Hierba", + effect: "Durante cinco turnos, se potencian los movimientos de tipo Planta y los Pokémon que están en contacto con el suelo recuperan PS en cada turno.", + }, + mistyTerrain: { + name: "Campo de Niebla", + effect: "Durante cinco turnos, los Pokémon que están en el suelo no sufren problemas de estado y se reduce a la mitad el daño de los movimientos de tipo Dragón.", + }, + electrify: { + name: "Electrificación", + effect: "Si el objetivo queda electrificado antes de usar un movimiento, este será de tipo Eléctrico.", + }, + playRough: { + name: "Carantoña", + effect: "El Pokémon que lo usa le hace cucamonas al objetivo y lo ataca. Puede disminuir el Ataque del objetivo.", + }, + fairyWind: { + name: "Viento Feérico", + effect: "El Pokémon que lo usa desata un vendaval feérico que arremete contra el objetivo.", + }, + moonblast: { + name: "Fuerza Lunar", + effect: "Invoca el poder de la luna para atacar al objetivo. Puede reducir su Ataque Especial.", + }, + boomburst: { + name: "Estruendo", + effect: "Ataca a todos los Pokémon a su alrededor con una potentísima onda sonora.", + }, + fairyLock: { + name: "Cerrojo Feérico", + effect: "Consigue que ningún Pokémon pueda huir ni ser cambiado por otro en el siguiente turno echando un cerrojo.", + }, + kingsShield: { + name: "Escudo Real", + effect: "El usuario adopta una postura defensiva y se protege de cualquier daño. Reduce el Ataque de cualquier Pokémon con el que entre en contacto.", + }, + playNice: { + name: "Camaradería", + effect: "Se hace amigo de su objetivo y consigue que a este se le quiten las ganas de combatir, lo que reduce su Ataque.", + }, + confide: { + name: "Confidencia", + effect: "Hace que el objetivo pierda la concentración contándole un secreto y reduce su Ataque Especial.", + }, + diamondStorm: { + name: "Torm. Diamantes", + effect: "Desata un devastador vendaval de diamantes para dañar a los oponentes. Puede aumentar mucho la Defensa del usuario.", + }, + steamEruption: { + name: "Chorro de Vapor", + effect: "Envuelve al objetivo con vapor extremadamente caliente que puede causar quemaduras.", + }, + hyperspaceHole: { + name: "Paso Dimensional", + effect: "El usuario aparece junto al rival usando un agujero dimensional y le asesta un golpe que movimientos como Protección o Detección no pueden evitar.", + }, + waterShuriken: { + name: "Shuriken de Agua", + effect: "Golpea al objetivo de dos a cinco veces seguidas con estrellas arrojadizas hechas de mucosidad. Este movimiento tiene prioridad alta.", + }, + mysticalFire: { + name: "Llama Embrujada", + effect: "El usuario lanza por la boca una singular llama a gran temperatura con la que ataca a su objetivo y reduce su Ataque Especial.", + }, + spikyShield: { + name: "Barrera Espinosa", + effect: "Protege al usuario de ataques e inflige daño a quien se los lance si entra en contacto con él.", + }, + aromaticMist: { + name: "Niebla Aromática", + effect: "Consigue aumentar la Defensa Especial de un Pokémon de su equipo con una fragancia misteriosa.", + }, + eerieImpulse: { + name: "Onda Anómala", + effect: "El usuario irradia unas raras ondas que, al alcanzar al objetivo, reducen mucho su Ataque Especial.", + }, + venomDrench: { + name: "Trampa Venenosa", + effect: "Impregna a su objetivo con un líquido venenoso que disminuye el Ataque, el Ataque Especial y la Velocidad. Solo afecta a Pokémon ya envenenados.", + }, + powder: { + name: "Polvo Explosivo", + effect: "Esparce un polvo sobre el objetivo. Si este usa un movimiento de tipo Fuego en el mismo turno, el polvo explota y le inflige daño.", + }, + geomancy: { + name: "Geocontrol", + effect: "Concentra energía durante el primer turno, de forma que su Velocidad, Ataque Especial y Defensa Especial aumenten mucho en el segundo.", + }, + magneticFlux: { + name: "Aura Magnética", + effect: "Manipula el campo magnético y logra aumentar la Defensa y la Defensa Especial de los Pokémon aliados que cuenten con las habilidades Más y Menos.", + }, + happyHour: { + name: "Paga Extra", + effect: "Al usar este movimiento, se duplica el dinero recibido tras el combate.", + }, + electricTerrain: { + name: "Campo Eléctrico", + effect: "Durante cinco turnos, se potencian los movimientos de tipo Eléctrico y los Pokémon que están en contacto con el suelo no pueden quedarse dormidos.", + }, + dazzlingGleam: { + name: "Brillo Mágico", + effect: "Inflige daño al objetivo con una potente luz.", + }, + celebrate: { + name: "Celebración", + effect: "El Pokémon te felicita en un día muy especial para ti.", + }, + holdHands: { + name: "Manos Juntas", + effect: "El usuario le da la mano a un aliado y ambos se sienten muy felices.", + }, + babyDollEyes: { + name: "Ojitos Tiernos", + effect: "Lanza una mirada al objetivo con ojos acaramelados, con lo que logra que su Ataque se reduzca. Este movimiento tiene prioridad alta.", + }, + nuzzle: { + name: "Moflete Estático", + effect: "El usuario frota sus mofletes cargados de electricidad contra el objetivo y consigue paralizarlo.", + }, + holdBack: { + name: "Clemencia", + effect: "El usuario se contiene a la hora de atacar y deja al objetivo con al menos 1 PS.", + }, + infestation: { + name: "Acoso", + effect: "Hostiga al objetivo durante cuatro o cinco turnos e impide que pueda huir o ser cambiado por otro mientras tanto.", + }, + powerUpPunch: { + name: "Puño Incremento", + effect: "Cada vez que golpea a un oponente se endurecen sus puños. Si acierta al objetivo, el Ataque del usuario aumenta.", + }, + oblivionWing: { + name: "Ala Mortífera", + effect: "El usuario absorbe energía del objetivo y aumenta sus PS en una cantidad igual o superior a la mitad del daño infligido.", + }, + thousandArrows: { + name: "Mil Flechas", + effect: "Acierta incluso a Pokémon que estén en el aire y los hace caer al suelo.", + }, + thousandWaves: { + name: "Mil Temblores", + effect: "El usuario genera ondas sísmicas que se propagan por el suelo y sacuden al objetivo. Los Pokémon alcanzados no podrán huir del combate ni ser cambiados por otros.", + }, + landsWrath: { + name: "Fuerza Telúrica", + effect: "Acumula energía de la corteza terrestre y la concentra contra los oponentes, dañándolos.", + }, + lightOfRuin: { + name: "Luz Aniquiladora", + effect: "El usuario emplea el poder de la Flor Eterna para lanzar un potente rayo de luz, pero sufre bastante daño al hacerlo.", + }, + originPulse: { + name: "Pulso Primigenio", + effect: "Ataca al objetivo con una infinidad de rayos de luz azulada.", + }, + precipiceBlades: { + name: "Filo del Abismo", + effect: "Hace que el poder latente de la tierra se manifieste en forma de hojas afiladas y ataca al objetivo con ellas.", + }, + dragonAscent: { + name: "Ascenso Draco", + effect: "El usuario se precipita desde el cielo a una velocidad de vértigo para atacar al objetivo, pero hace que bajen la Defensa y la Defensa Especial del usuario.", + }, + hyperspaceFury: { + name: "Cerco Dimensión", + effect: "Ataca al objetivo con una ráfaga de golpes que pasan por alto los efectos de movimientos como Protección o Detección. Baja la Defensa del usuario.", + }, + breakneckBlitzPhysical: { + name: "Carrera Arrolladora", + effect: "El usuario emplea el Poder Z para coger carrerilla y arremeter contra el objetivo con gran fuerza. Su potencia depende de la del movimiento original.", + }, + breakneckBlitzSpecial: { + name: "Carrera Arrolladora", + effect: "Dummy data", + }, + allOutPummelingPhysical: { + name: "Ráfaga Demoledora", + effect: "Emplea el Poder Z para lanzar una sarta de golpes demoledores contra el objetivo. Su potencia depende de la del movimiento original.", + }, + allOutPummelingSpecial: { + name: "Ráfaga Demoledora", + effect: "Dummy data", + }, + supersonicSkystrikePhysical: { + name: "Picado Supersónico", + effect: "El usuario emplea el Poder Z para volar muy alto y abalanzarse en picado sobre el objetivo. Su potencia depende de la del movimiento original.", + }, + supersonicSkystrikeSpecial: { + name: "Picado Supersónico", + effect: "Dummy data", + }, + acidDownpourPhysical: { + name: "Diluvio Corrosivo", + effect: "El usuario emplea el Poder Z para crear una ciénaga venenosa en la que sumerge al objetivo. Su potencia depende de la del movimiento original.", + }, + acidDownpourSpecial: { + name: "Diluvio Corrosivo", + effect: "Dummy data", + }, + tectonicRagePhysical: { + name: "Barrena Telúrica", + effect: "Emplea el Poder Z para abrir una profunda grieta en el suelo que se traga al oponente. Su potencia depende de la del movimiento original.", + }, + tectonicRageSpecial: { + name: "Barrena Telúrica", + effect: "Dummy data", + }, + continentalCrushPhysical: { + name: "Aplastamiento Gigalítico", + effect: "El usuario emplea el Poder Z para crear una montaña rocosa con la que aplasta al objetivo. Su potencia depende de la del movimiento original.", + }, + continentalCrushSpecial: { + name: "Aplastamiento Gigalítico", + effect: "Dummy data", + }, + savageSpinOutPhysical: { + name: "Guadaña Sedosa", + effect: "Emplea el Poder Z para encerrar a su oponente en un capullo contra el que arremete con fuerza. Su potencia depende de la del movimiento original.", + }, + savageSpinOutSpecial: { + name: "Guadaña Sedosa", + effect: "Dummy data", + }, + neverEndingNightmarePhysical: { + name: "Presa Espectral", + effect: "El usuario emplea el Poder Z para invocar a unos espectros encolerizados que apresan al objetivo. Su potencia depende de la del movimiento original.", + }, + neverEndingNightmareSpecial: { + name: "Presa Espectral", + effect: "Dummy data", + }, + corkscrewCrashPhysical: { + name: "Hélice Trepanadora", + effect: "El usuario emplea el Poder Z para girar a toda velocidad y perforar al objetivo. Su potencia depende de la del movimiento original.", + }, + corkscrewCrashSpecial: { + name: "Hélice Trepanadora", + effect: "Dummy data", + }, + infernoOverdrivePhysical: { + name: "Hecatombe Pírica", + effect: "El usuario emplea el Poder Z para lanzar una enorme llamarada con la que calcina a su objetivo. Su potencia depende de la del movimiento original.", + }, + infernoOverdriveSpecial: { + name: "Hecatombe Pírica", + effect: "Dummy data", + }, + hydroVortexPhysical: { + name: "Hidrovórtice Abisal", + effect: "El usuario emplea el Poder Z para crear un potente torbellino de agua que engulle al objetivo. Su potencia depende de la del movimiento original.", + }, + hydroVortexSpecial: { + name: "Hidrovórtice Abisal", + effect: "Dummy data", + }, + bloomDoomPhysical: { + name: "Megatón Floral", + effect: "Emplea el Poder Z para concentrar la energía de la vegetación que lo rodea y atacar al objetivo. Su potencia depende de la del movimiento original.", + }, + bloomDoomSpecial: { + name: "Megatón Floral", + effect: "Dummy data", + }, + gigavoltHavocPhysical: { + name: "Gigavoltio Destructor", + effect: "El usuario emplea el Poder Z para generar una fuerte descarga eléctrica con la que electrocuta al objetivo. Su potencia depende de la del movimiento original.", + }, + gigavoltHavocSpecial: { + name: "Gigavoltio Destructor", + effect: "Dummy data", + }, + shatteredPsychePhysical: { + name: "Disruptor Psíquico", + effect: "Emplea el Poder Z para manipular la mente del objetivo, infligiéndole un daño ingente. Su potencia depende de la del movimiento original.", + }, + shatteredPsycheSpecial: { + name: "Disruptor Psíquico", + effect: "Dummy data", + }, + subzeroSlammerPhysical: { + name: "Crioaliento Despiadado", + effect: "Emplea el Poder Z para lanzar un rayo de hielo que baja la temperatura de golpe y congela al objetivo. Su potencia depende de la del movimiento original.", + }, + subzeroSlammerSpecial: { + name: "Crioaliento Despiadado", + effect: "Dummy data", + }, + devastatingDrakePhysical: { + name: "Dracoaliento Devastador", + effect: "El usuario emplea el Poder Z para materializar su aura y golpear al objetivo. Su potencia depende de la del movimiento original.", + }, + devastatingDrakeSpecial: { + name: "Dracoaliento Devastador", + effect: "Dummy data", + }, + blackHoleEclipsePhysical: { + name: "Agujero Negro Aniquilador", + effect: "El usuario emplea el Poder Z para generar un agujero negro que absorbe al objetivo. Su potencia depende de la del movimiento original.", + }, + blackHoleEclipseSpecial: { + name: "Agujero Negro Aniquilador", + effect: "Dummy data", + }, + twinkleTacklePhysical: { + name: "Arrumaco Sideral", + effect: "El usuario emplea el Poder Z para crear una dimensión fascinante que deja al rival a su merced. Su potencia depende de la del movimiento original.", + }, + twinkleTackleSpecial: { + name: "Arrumaco Sideral", + effect: "Dummy data", + }, + catastropika: { + name: "Pikavoltio Letal", + effect: "Pikachu emplea el Poder Z para acumular una gran cantidad de electricidad en su cuerpo y arremeter contra el objetivo.", + }, + shoreUp: { + name: "Recogearena", + effect: "Restaura la mitad de los PS máximos del usuario. Durante las tormentas de arena, restaura aún más PS.", + }, + firstImpression: { + name: "Escaramuza", + effect: "Movimiento de gran potencia que solo puede usarse en el turno en que el usuario sale al combate.", + }, + banefulBunker: { + name: "Búnker", + effect: "Protege de los ataques y, al mismo tiempo, envenena al Pokémon que use un movimiento de contacto contra el usuario.", + }, + spiritShackle: { + name: "Puntada Sombría", + effect: "Ataca al oponente y, al mismo tiempo, fija su sombra al terreno para impedir su huida.", + }, + darkestLariat: { + name: "Lariat Oscuro", + effect: "Gira sobre sí mismo y golpea al oponente con ambos brazos. Ignora los cambios en las características del objetivo.", + }, + sparklingAria: { + name: "Aria Burbuja", + effect: "Libera burbujas al cantar. Este movimiento cura las quemaduras de los Pokémon que reciban daño.", + }, + iceHammer: { + name: "Martillo Hielo", + effect: "Un terrible puño golpea al contrincante, pero la Velocidad del usuario se ve reducida.", + }, + floralHealing: { + name: "Cura Floral", + effect: "Restaura la mitad de los PS máximos del objetivo. Es más efectivo cuando se usa en conjunción con Campo de Hierba.", + }, + highHorsepower: { + name: "Fuerza Equina", + effect: "Asesta un golpe devastador usando todo su cuerpo.", + }, + strengthSap: { + name: "Absorbefuerza", + effect: "Restaura una cantidad de PS equivalente al valor de Ataque del rival, que además verá reducida esta característica.", + }, + solarBlade: { + name: "Cuchilla Solar", + effect: "El usuario dedica un turno a absorber energía lumínica y concentrarla en forma de cuchilla con la que ataca al rival en el siguiente turno.", + }, + leafage: { + name: "Follaje", + effect: "Ataca al objetivo lanzando hojas.", + }, + spotlight: { + name: "Foco", + effect: "Convierte a uno de los Pokémon que están combatiendo en el foco de atención, de modo que todos los ataques se dirijan hacia él.", + }, + toxicThread: { + name: "Hilo Venenoso", + effect: "Ataca al objetivo con hilillos venenosos que reducen su Velocidad y lo envenenan.", + }, + laserFocus: { + name: "Aguzar", + effect: "El usuario se concentra para que el siguiente ataque propine un golpe crítico.", + }, + gearUp: { + name: "Piñón Auxiliar", + effect: "Cambia de marcha y logra aumentar el Ataque y el Ataque Especial de los Pokémon aliados que cuenten con las habilidades Más y Menos.", + }, + throatChop: { + name: "Golpe Mordaza", + effect: "Inflige al rival un dolor tan abrumador que le impide utilizar durante dos turnos ataques que se sirven del sonido.", + }, + pollenPuff: { + name: "Bola de Polen", + effect: "Ataca al objetivo con una bola explosiva. Si esta alcanza a un aliado, le hará recuperar PS.", + }, + anchorShot: { + name: "Anclaje", + effect: "Ataca lanzando un ancla al objetivo, que queda atrapado y no puede huir ni ser cambiado por otro.", + }, + psychicTerrain: { + name: "Campo Psíquico", + effect: "Durante cinco turnos, se potencian los movimientos de tipo Psíquico y los Pokémon que están en el suelo quedan protegidos contra movimientos con prioridad.", + }, + lunge: { + name: "Plancha", + effect: "Ataca al objetivo abalanzándose sobre él con todas sus fuerzas y reduce su Ataque.", + }, + fireLash: { + name: "Látigo Ígneo", + effect: "Golpea al objetivo con un látigo incandescente y reduce su Defensa.", + }, + powerTrip: { + name: "Chulería", + effect: "Ataca al oponente presumiendo de su fuerza. Cuanto más hayan subido las características del usuario, mayor será el daño.", + }, + burnUp: { + name: "Llama Final", + effect: "Utiliza hasta el último resquicio de llamas de su cuerpo para infligir un grave daño al objetivo. Tras el ataque, el usuario deja de ser de tipo Fuego.", + }, + speedSwap: { + name: "Cambiavelocidad", + effect: "Intercambia su Velocidad por la del objetivo.", + }, + smartStrike: { + name: "Cuerno Certero", + effect: "El usuario ensarta al objetivo con su afilada cornamenta. No falla nunca.", + }, + purify: { + name: "Purificación", + effect: "Cura los problemas de estado del Pokémon rival y a cambio recupera PS propios.", + }, + revelationDance: { + name: "Danza Despertar", + effect: "Ataque que consiste en un baile muy enérgico. El tipo de este ataque se corresponde con el del Pokémon que lo ejecuta.", + }, + coreEnforcer: { + name: "Núcleo Castigo", + effect: "Inflige daño al rival, y si este ya ha hecho uso de algún movimiento, pierde su habilidad.", + }, + tropKick: { + name: "Patada Tropical", + effect: "Lanza una patada con la fuerza del trópico que golpea al objetivo y reduce su Ataque.", + }, + instruct: { + name: "Mandato", + effect: "Fuerza al objetivo a repetir inmediatamente su último movimiento.", + }, + beakBlast: { + name: "Pico Cañón", + effect: "Primero aumenta la temperatura de su pico y luego ejecuta un ataque. Quema al rival si este le propina un ataque físico mientras está calentando el pico.", + }, + clangingScales: { + name: "Fragor Escamas", + effect: "Frota todas las escamas de su cuerpo para crear un fuerte sonido con el que ataca. Cuando el ataque termina, su Defensa se ve reducida.", + }, + dragonHammer: { + name: "Martillo Dragón", + effect: "Usa el cuerpo como un martillo para abalanzarse sobre su rival y causarle daño.", + }, + brutalSwing: { + name: "Giro Vil", + effect: "Hace pivotar su cuerpo para causar daño a los Pokémon adyacentes.", + }, + auroraVeil: { + name: "Velo Aurora", + effect: "Reduce el daño de los ataques físicos y especiales durante cinco turnos. Solo puede usarse cuando está nevando.", + }, + sinisterArrowRaid: { + name: "Aluvión de Flechas Sombrías", + effect: "Decidueye usa el Poder Z para proyectar multitud de flechas potentísimas que atraviesan a su oponente.", + }, + maliciousMoonsault: { + name: "Hiperplancha Oscura", + effect: "Incineroar refuerza sus músculos con el Poder Z para golpear con todas sus fuerzas a su oponente.", + }, + oceanicOperetta: { + name: "Sinfonía de la Diva Marina", + effect: "Primarina invoca ingentes cantidades de agua con el Poder Z para atacar con gran potencia a su rival.", + }, + guardianOfAlola: { + name: "Cólera del Guardián", + effect: "Los Pokémon Dios Nativo canalizan la energía de Alola gracias al Poder Z y atacan con gran fuerza a sus rivales reduciendo un gran porcentaje de sus PS.", + }, + soulStealing7StarStrike: { + name: "Constelación Robaalmas", + effect: "Cuando Marshadow obtiene el Poder Z, lanza una potente y continua oleada de puñetazos y patadas con la que castiga a su rival.", + }, + stokedSparksurfer: { + name: "Surfeo Galvánico", + effect: "Cuando un Raichu de Alola obtiene el Poder Z, lanza un potente ataque contra su enemigo y lo deja paralizado.", + }, + pulverizingPancake: { + name: "Arrojo Intempestivo", + effect: "Gracias al Poder Z, Snorlax puede mover su enorme cuerpo con gran agilidad y determinación, cargando sobre el oponente con todas sus fuerzas.", + }, + extremeEvoboost: { + name: "Novena Potencia", + effect: "Cuando Eevee obtiene el Poder Z, toma prestada la energía de sus amigos evolucionados para potenciar enormemente sus características.", + }, + genesisSupernova: { + name: "Supernova Original", + effect: "Mew usa el Poder Z para realizar un potente ataque contra su adversario y crear un Campo Psíquico sobre el terreno.", + }, + shellTrap: { + name: "Coraza Trampa", + effect: "El caparazón del Pokémon se convierte en una trampa. Si lo alcanza un ataque físico, la trampa estalla y los rivales sufren daño.", + }, + fleurCannon: { + name: "Cañón Floral", + effect: "El usuario emite un potente rayo, pero su Ataque Especial se reduce mucho.", + }, + psychicFangs: { + name: "Psicocolmillo", + effect: "Ataca a sus rivales con poderes psíquicos que además destruyen barreras como Pantalla de Luz y Reflejo.", + }, + stompingTantrum: { + name: "Pataleta", + effect: "Usa la frustración como revulsivo para atacar. La potencia de Pataleta se duplica si el usuario ha fallado el último movimiento usado.", + }, + shadowBone: { + name: "Hueso Sombrío", + effect: "Ataca golpeando con un hueso poseído por un espíritu. Puede reducir la Defensa del objetivo.", + }, + accelerock: { + name: "Roca Veloz", + effect: "El usuario se lanza contra el objetivo a gran velocidad. Este movimiento tiene prioridad alta.", + }, + liquidation: { + name: "Hidroariete", + effect: "Ataca golpeando gracias a la fuerza del agua. También puede reducir la Defensa del objetivo.", + }, + prismaticLaser: { + name: "Láser Prisma", + effect: "El usuario utiliza un prisma para emitir un rayo de gran potencia, pero deberá descansar en el siguiente turno.", + }, + spectralThief: { + name: "Robasombra", + effect: "El usuario se esconde en la sombra del objetivo y lo ataca tras robarle las mejoras en sus características.", + }, + sunsteelStrike: { + name: "Meteoimpacto", + effect: "Ataca al objetivo con la potencia de un meteoro, ignorando su habilidad.", + }, + moongeistBeam: { + name: "Rayo Umbrío", + effect: "Ataca con un rayo misterioso que ignora la habilidad del objetivo.", + }, + tearfulLook: { + name: "Ojos Llorosos", + effect: "Mira al objetivo con ojos llorosos para hacerle perder su espíritu combativo y reduce su Ataque y Ataque Especial.", + }, + zingZap: { + name: "Electropunzada", + effect: "Se lanza contra el objetivo y le suelta una potente descarga eléctrica que puede hacer que se amedrente.", + }, + naturesMadness: { + name: "Furia Natural", + effect: "Golpea al objetivo con la furia de la naturaleza y reduce sus PS a la mitad.", + }, + multiAttack: { + name: "Multiataque", + effect: "El Pokémon se rodea de una potente energía con la que golpea al rival. El tipo del movimiento depende del disco que lleva el usuario.", + }, + tenMillionVoltThunderbolt: { + name: "Gigarrayo Fulminante", + effect: "Los Pikachu con gorra acumulan una carga eléctrica descomunal gracias al Poder Z y la lanzan contra el objetivo. Suele ser crítico.", + }, + mindBlown: { + name: "Cabeza Sorpresa", + effect: "El usuario hace explotar su cabeza para atacar a los Pokémon adyacentes, aunque también se hiere a sí mismo.", + }, + plasmaFists: { + name: "Puños Plasma", + effect: "El usuario ataca con puños cargados de electricidad. Convierte los movimientos de tipo Normal en movimientos de tipo Eléctrico.", + }, + photonGeyser: { + name: "Géiser Fotónico", + effect: "El usuario ataca con una gran columna de luz. Compara sus valores de Ataque y Ataque Especial para infligir daño con el más alto de los dos.", + }, + lightThatBurnsTheSky: { + name: "Fotodestrucción Apocalíptica", + effect: "Necrozma escoge la característica que tenga el valor más alto entre el Ataque y el Ataque Especial para infligir daño, ignorando la habilidad del objetivo.", + }, + searingSunrazeSmash: { + name: "Embestida Solar", + effect: "Solgaleo ataca con toda su fuerza tras imbuirse del Poder Z. Este movimiento ignora la habilidad del objetivo.", + }, + menacingMoonrazeMaelstrom: { + name: "Deflagración Lunar", + effect: "Lunala ataca con toda su fuerza tras imbuirse del Poder Z. Este movimiento ignora la habilidad del objetivo.", + }, + letsSnuggleForever: { + name: "Somanta Amistosa", + effect: "Mimikyu ataca con toda su fuerza tras imbuirse del Poder Z y asesta una lluvia de golpes.", + }, + splinteredStormshards: { + name: "Tempestad Rocosa", + effect: "Lycanroc ataca con toda su fuerza tras imbuirse del Poder Z y neutraliza el campo que esté activo.", + }, + clangorousSoulblaze: { + name: "Estruendo Implacable", + effect: "Kommo-o ataca con toda su fuerza al objetivo tras imbuirse del Poder Z. Además, potencia sus propias características.", + }, + zippyZap: { + name: "Pikaturbo", + effect: "Ataque eléctrico a la velocidad del rayo. Este movimiento tiene prioridad alta y propina golpes críticos.", + }, + splishySplash: { + name: "Salpikasurf", + effect: "Golpea al adversario con una ola gigante electrificada, que también puede paralizarlo.", + }, + floatyFall: { + name: "Pikapicado", + effect: "El usuario se suspende en el aire para, a continuación, abalanzarse súbitamente sobre el rival. Puede hacer retroceder al objetivo.", + }, + pikaPapow: { + name: "Pikatormenta", + effect: "Lanza una descarga eléctrica infalible que resulta más potente cuanto mayor es el cariño que siente Pikachu hacia su Entrenador.", + }, + bouncyBubble: { + name: "Vapodrenaje", + effect: "Ataca lanzando proyectiles de agua y recupera una cantidad de PS equivalente a la mitad del daño causado.", + }, + buzzyBuzz: { + name: "Joltioparálisis", + effect: "Lanza una potente descarga eléctrica sobre el rival y lo deja paralizado.", + }, + sizzlySlide: { + name: "Flarembestida", + effect: "Tras envolver su cuerpo en llamas, el usuario arrolla con fuerza al rival y le provoca quemaduras.", + }, + glitzyGlow: { + name: "Espeaura", + effect: "Envuelve al rival con ondas psíquicas y alza un extraño muro que debilita los ataques especiales del adversario.", + }, + baddyBad: { + name: "Umbreozona", + effect: "Lanza un ataque haciendo gala de su faceta más umbría y alza un extraño muro que mitiga los ataques físicos del adversario.", + }, + sappySeed: { + name: "Leafitobombas", + effect: "Hace brotar un tallo gigante que bombardea al rival con unas semillas que le drenan PS en cada turno.", + }, + freezyFrost: { + name: "Glaceoprisma", + effect: "Ataca al rival con negros cristales de niebla congelada. Revierte los cambios en las características de todos los Pokémon presentes.", + }, + sparklySwirl: { + name: "Sylveotornado", + effect: "Ataca al rival envolviéndolo en un remolino de aroma asfixiante. Cura a los aliados de cualquier problema de estado.", + }, + veeveeVolley: { + name: "Eevimpacto", + effect: "Un placaje infalible que resulta más potente cuanto mayor es el cariño que siente Eevee hacia su Entrenador.", + }, + doubleIronBash: { + name: "Ferropuño Doble", + effect: "Usando la tuerca del pecho como eje, gira sobre sí mismo y golpea con los brazos dos veces seguidas. Puede amedrentar al rival.", + }, + maxGuard: { + name: "Maxibarrera", + effect: "Frena todos los ataques, pero puede fallar si se usa repetidamente.", + }, + dynamaxCannon: { + name: "Cañón Dinamax", + effect: "El usuario ataca emitiendo un rayo desde su núcleo. El daño infligido se duplica si el objetivo supera el nivel 200.", + }, + snipeShot: { + name: "Disparo Certero", + effect: "Permite atacar al objetivo seleccionado ignorando las habilidades o movimientos que permiten a un Pokémon centrar la atención sobre sí.", + }, + jawLock: { + name: "Presa Maxilar", + effect: "Impide que tanto el atacante como el defensor puedan huir o ser cambiados por otros hasta que uno de ellos se debilite o abandone el terreno de combate.", + }, + stuffCheeks: { + name: "Atiborramiento", + effect: "El usuario ingiere la baya que lleva equipada para aumentar mucho su Defensa.", + }, + noRetreat: { + name: "Bastión Final", + effect: "El usuario aumenta todas sus características, pero ya no puede huir ni ser cambiado por otro.", + }, + tarShot: { + name: "Alquitranazo", + effect: "Cubre al objetivo de un alquitrán pegajoso que reduce su Velocidad y lo vuelve débil contra el fuego.", + }, + magicPowder: { + name: "Polvo Mágico", + effect: "Cubre al objetivo con unos polvos mágicos que le hacen adquirir el tipo Psíquico.", + }, + dragonDarts: { + name: "Dracoflechas", + effect: "El usuario ataca propulsando a ambos Dreepy. En caso de haber dos adversarios, cada Dreepy golpea a su propio objetivo por separado.", + }, + teatime: { + name: "Hora del Té", + effect: "El usuario invita a tomar el té a todos los presentes en el terreno de combate, lo que hace que ingieran las bayas que lleven equipadas.", + }, + octolock: { + name: "Octopresa", + effect: "Retiene al objetivo e impide que pueda huir o ser cambiado por otro, a la vez que reduce su Defensa y su Defensa Especial cada turno.", + }, + boltBeak: { + name: "Electropico", + effect: "El usuario ensarta al objetivo con su pico cargado de electricidad. Si ataca en primer lugar, la potencia del movimiento se duplica.", + }, + fishiousRend: { + name: "Branquibocado", + effect: "El usuario agarra al objetivo con sus duras branquias. En caso de atacar antes que este último, la potencia del movimiento se duplica.", + }, + courtChange: { + name: "Cambio de Cancha", + effect: "Extraño poder que intercambia los efectos en el terreno de combate de ambos bandos.", + }, + maxFlare: { + name: "Maxignición", + effect: "Ataque de tipo Fuego ejecutado por un Pokémon Dinamax. Hace que se intensifique el efecto del sol durante cinco turnos.", + }, + maxFlutterby: { + name: "Maxinsecto", + effect: "Ataque de tipo Bicho ejecutado por un Pokémon Dinamax. Reduce el Ataque Especial del objetivo.", + }, + maxLightning: { + name: "Maxitormenta", + effect: "Ataque de tipo Eléctrico ejecutado por un Pokémon Dinamax. Crea un campo eléctrico durante cinco turnos.", + }, + maxStrike: { + name: "Maxiataque", + effect: "Ataque de tipo Normal ejecutado por un Pokémon Dinamax. Reduce la Velocidad del objetivo.", + }, + maxKnuckle: { + name: "Maxipuño", + effect: "Ataque de tipo Lucha ejecutado por un Pokémon Dinamax. Aumenta el Ataque de tu bando.", + }, + maxPhantasm: { + name: "Maxiespectro", + effect: "Ataque de tipo Fantasma ejecutado por un Pokémon Dinamax. Reduce la Defensa del objetivo.", + }, + maxHailstorm: { + name: "Maxihelada", + effect: "Ataque de tipo Hielo ejecutado por un Pokémon Dinamax. Crea una tormenta de granizo que dura cinco turnos.", + }, + maxOoze: { + name: "Maxiácido", + effect: "Ataque de tipo Veneno ejecutado por un Pokémon Dinamax. Aumenta el Ataque Especial de tu bando.", + }, + maxGeyser: { + name: "Maxichorro", + effect: "Ataque de tipo Agua ejecutado por un Pokémon Dinamax. Desata un aguacero que dura cinco turnos.", + }, + maxAirstream: { + name: "Maxiciclón", + effect: "Ataque de tipo Volador ejecutado por un Pokémon Dinamax. Aumenta la Velocidad de tu bando.", + }, + maxStarfall: { + name: "Maxiestela", + effect: "Ataque de tipo Hada ejecutado por un Pokémon Dinamax. Crea un campo de niebla durante cinco turnos.", + }, + maxWyrmwind: { + name: "Maxidraco", + effect: "Ataque de tipo Dragón ejecutado por un Pokémon Dinamax. Reduce el Ataque del objetivo.", + }, + maxMindstorm: { + name: "Maxionda", + effect: "Ataque de tipo Psíquico ejecutado por un Pokémon Dinamax. Crea un campo psíquico durante cinco turnos.", + }, + maxRockfall: { + name: "Maxilito", + effect: "Ataque de tipo Roca ejecutado por un Pokémon Dinamax. Levanta una tormenta de arena que dura cinco turnos.", + }, + maxQuake: { + name: "Maxitemblor", + effect: "Ataque de tipo Tierra ejecutado por un Pokémon Dinamax. Aumenta la Defensa Especial de tu bando.", + }, + maxDarkness: { + name: "Maxisombra", + effect: "Ataque de tipo Siniestro ejecutado por un Pokémon Dinamax. Reduce la Defensa Especial del objetivo.", + }, + maxOvergrowth: { + name: "Maxiflora", + effect: "Ataque de tipo Planta ejecutado por un Pokémon Dinamax. Crea un campo de hierba durante cinco turnos.", + }, + maxSteelspike: { + name: "Maximetal", + effect: "Ataque de tipo Acero ejecutado por un Pokémon Dinamax. Aumenta la Defensa de tu bando.", + }, + clangorousSoul: { + name: "Estruendo Escama", + effect: "Utiliza parte de los PS propios para subir sus características.", + }, + bodyPress: { + name: "Plancha Corporal", + effect: "El usuario usa el cuerpo para lanzar su ataque e infligir un daño directamente proporcional a su Defensa.", + }, + decorate: { + name: "Decoración", + effect: "Aumenta mucho el Ataque y el Ataque Especial del objetivo al decorarlo.", + }, + drumBeating: { + name: "Batería Asalto", + effect: "El usuario controla un tocón mediante la percusión y al atacar reduce la Velocidad del objetivo.", + }, + snapTrap: { + name: "Cepo", + effect: "Cepo que atrapa al objetivo durante cuatro o cinco turnos y le causa daño mientras se encuentra preso.", + }, + pyroBall: { + name: "Balón Ígneo", + effect: "El usuario prende una pequeña piedra para crear una bola de fuego con la que ataca al objetivo. Puede causar quemaduras.", + }, + behemothBlade: { + name: "Tajo Supremo", + effect: "El usuario se convierte en una espada gigante para rebanar con vigor al objetivo.", + }, + behemothBash: { + name: "Embate Supremo", + effect: "El usuario se convierte en un escudo gigante para golpear con vigor al objetivo.", + }, + auraWheel: { + name: "Rueda Aural", + effect: "La energía que acumula en las mejillas le sirve para atacar y aumentar su Velocidad. Este movimiento cambia de tipo según la forma que adopte Morpeko.", + }, + breakingSwipe: { + name: "Vasto Impacto", + effect: "El usuario sacude violentamente su enorme cola para golpear al objetivo y reducir su Ataque a la par.", + }, + branchPoke: { + name: "Punzada Rama", + effect: "Ataca pinchando al objetivo con una rama afilada.", + }, + overdrive: { + name: "Amplificador", + effect: "El usuario rasguea la guitarra o el bajo para generar enormes vibraciones de intensa reverberación con las que ataca al objetivo.", + }, + appleAcid: { + name: "Ácido Málico", + effect: "Ataca al objetivo con el fluido corrosivo que desprende una manzana ácida, lo que también reduce la Defensa Especial de este.", + }, + gravApple: { + name: "Fuerza G", + effect: "El usuario ataca haciendo caer una manzana desde gran altura. Reduce la Defensa del objetivo.", + }, + spiritBreak: { + name: "Choque Anímico", + effect: "El usuario ataca al objetivo con tal ímpetu que acaba minando su moral y, en consecuencia, reduce su Ataque Especial.", + }, + strangeSteam: { + name: "Cautivapor", + effect: "Desprende un humo con el que ataca al objetivo, que puede acabar confundido.", + }, + lifeDew: { + name: "Gota Vital", + effect: "Vierte un agua misteriosa y balsámica que restaura tanto sus propios PS como los de aquellos aliados presentes en el terreno de combate.", + }, + obstruct: { + name: "Obstrucción", + effect: "Frena todos los ataques, pero puede fallar si se usa repetidamente. Reduce mucho la Defensa de quien ejecute un movimiento de contacto contra el usuario.", + }, + falseSurrender: { + name: "Irreverencia", + effect: "El usuario finge hacer una reverencia y aprovecha la ocasión para ensartar al objetivo con su cabello alborotado. No falla nunca.", + }, + meteorAssault: { + name: "Asalto Estelar", + effect: "El usuario agita violentamente su grueso puerro para atacar, pero el mareo que le provocan las sacudidas le obliga a descansar en el siguiente turno.", + }, + eternabeam: { + name: "Rayo Infinito", + effect: "Este es el mayor ataque de Eternatus una vez adquirida su forma original. No puede moverse en el turno siguiente.", + }, + steelBeam: { + name: "Metaláser", + effect: "Utiliza el acero de su cuerpo para disparar un potente rayo. El usuario se hiere a sí mismo.", + }, + expandingForce: { + name: "Vasta Fuerza", + effect: "El usuario ataca al objetivo con sus poderes psíquicos. Cuando se usa en conjunción con un campo psíquico, aumenta su potencia e inflige daño a todos los rivales.", + }, + steelRoller: { + name: "Allanador Férreo", + effect: "El usuario lanza su ataque y destruye el campo activo en el terreno de combate, y falla si no hay ninguno en ese momento.", + }, + scaleShot: { + name: "Ráfaga Escamas", + effect: "Lanza escamas al objetivo de dos a cinco veces seguidas. Aumenta la Velocidad del usuario, pero reduce su Defensa.", + }, + meteorBeam: { + name: "Rayo Meteórico", + effect: "El usuario dedica el primer turno a aumentar su Ataque Especial acumulando energía cósmica y lanza su ofensiva contra el objetivo en el segundo.", + }, + shellSideArm: { + name: "Moluscañón", + effect: "El usuario lanza un ataque físico o especial en función de cuál inflija más daño. Puede envenenar al objetivo.", + }, + mistyExplosion: { + name: "Bruma Explosiva", + effect: "El usuario ataca a todos a su alrededor, pero se debilita de inmediato. La potencia del movimiento aumenta si el terreno está cubierto por un campo de niebla.", + }, + grassyGlide: { + name: "Fitoimpulso", + effect: "Ataca al objetivo deslizándose sobre el terreno de combate. Este movimiento tiene prioridad alta cuando el terreno está cubierto por un campo de hierba.", + }, + risingVoltage: { + name: "Alto Voltaje", + effect: "Ataca con una descarga eléctrica que surge del terreno de combate. La potencia del movimiento se duplica si el rival se ve afectado por un campo eléctrico.", + }, + terrainPulse: { + name: "Pulso de Campo", + effect: "El usuario ataca aprovechando la energía del campo activo, que determina tanto el tipo como la potencia del movimiento.", + }, + skitterSmack: { + name: "Golpe Rastrero", + effect: "Ataca al objetivo por la espalda de forma subrepticia y, además, reduce su Ataque Especial.", + }, + burningJealousy: { + name: "Envidia Ardiente", + effect: "Ataca al objetivo con la energía generada por la envidia y causa quemaduras a los Pokémon cuyas características hayan aumentado en ese turno.", + }, + lashOut: { + name: "Desahogo", + effect: "Ataca al rival presa de la rabia. Si el usuario ha sufrido una reducción de características en ese turno, la potencia del movimiento se duplica.", + }, + poltergeist: { + name: "Poltergeist", + effect: "El usuario ataca utilizando el objeto que lleva el rival. Si no tiene ninguno equipado, el movimiento falla.", + }, + corrosiveGas: { + name: "Gas Corrosivo", + effect: "El usuario libera un gas cáustico que envuelve a todos los que se encuentren alrededor y derrite por completo los objetos que lleven equipados.", + }, + coaching: { + name: "Motivación", + effect: "El usuario imparte indicaciones precisas a sus aliados, que ven aumentados su Ataque y su Defensa.", + }, + flipTurn: { + name: "Viraje", + effect: "Tras atacar, el usuario da paso a toda prisa a otro Pokémon del equipo.", + }, + tripleAxel: { + name: "Triple Axel", + effect: "Propina hasta tres patadas seguidas, la potencia de las cuales aumenta cada vez que acierta.", + }, + dualWingbeat: { + name: "Ala Bis", + effect: "Ataca al adversario golpeándolo dos veces con las alas.", + }, + scorchingSands: { + name: "Arenas Ardientes", + effect: "Ataca al objetivo arrojándole arena a temperaturas muy elevadas. Puede causar quemaduras.", + }, + jungleHealing: { + name: "Cura Selvática", + effect: "Al entrar en plena armonía con la selva, el usuario cura problemas de estado y restaura PS no solo de sí mismo, sino también de los aliados presentes en el terreno.", + }, + wickedBlow: { + name: "Golpe Oscuro", + effect: "Golpe devastador que requiere un absoluto dominio de las artes siniestras. Siempre asesta un golpe crítico.", + }, + surgingStrikes: { + name: "Azote Torrencial", + effect: "El usuario, dominador absoluto del líquido elemento, golpea hasta tres veces con movimientos fluidos. Siempre asesta un golpe crítico.", + }, + thunderCage: { + name: "Electrojaula", + effect: "El objetivo queda atrapado en una jaula electrificada que permanece en el terreno de cuatro a cinco turnos.", + }, + dragonEnergy: { + name: "Dracoenergía", + effect: "El usuario convierte su fuerza vital en una energía con la que ataca al objetivo. Cuantos menos PS tenga el usuario, menor será la potencia del movimiento.", + }, + freezingGlare: { + name: "Mirada Heladora", + effect: "A través de sus ojos emite poderes psíquicos con los que ataca al objetivo, al que puede llegar a congelar.", + }, + fieryWrath: { + name: "Furia Candente", + effect: "El usuario convierte su ira en un aura flamígera para lanzar su ataque. Puede amedrentar al objetivo.", + }, + thunderousKick: { + name: "Patada Relámpago", + effect: "El usuario desconcierta al objetivo con movimientos centelleantes y le propina una patada que, además, reduce su Defensa.", + }, + glacialLance: { + name: "Lanza Glacial", + effect: "El usuario ataca al objetivo lanzándole un carámbano de hielo envuelto en una ventisca.", + }, + astralBarrage: { + name: "Orbes Espectro", + effect: "El usuario ataca al objetivo lanzándole una ingente cantidad de pequeños fantasmas.", + }, + eerieSpell: { + name: "Conjuro Funesto", + effect: "El usuario ataca con un poder psíquico de inmensa potencia y elimina 3 PP del último movimiento que haya usado el objetivo.", + }, + direClaw: { + name: "Garra Nociva", + effect: "Ataca al objetivo con unas garras letales que pueden envenenarlo, paralizarlo o dormirlo.", + }, + psyshieldBash: { + name: "Asalto Barrera", + effect: "El usuario ataca envuelto en una energía psíquica que además aumenta su Defensa.", + }, + powerShift: { + name: "Cambiapoder", + effect: "Intercambia su Ataque por su Defensa.", + }, + stoneAxe: { + name: "Hachazo Pétreo", + effect: "Ataca con un hacha de piedra y, al hacerlo, se desprenden fragmentos que rodean al objetivo.", + }, + springtideStorm: { + name: "Ciclón Primavera", + effect: "Desata una tormenta de amor y odio con la que envuelve y ataca al objetivo. También puede reducir su Ataque.", + }, + mysticalPower: { + name: "Poder Místico", + effect: "Ataca desatando un misterioso poder, que también aumenta su Ataque Especial.", + }, + ragingFury: { + name: "Erupción de Ira", + effect: "El usuario ataca con unas violentas llamas de dos a tres turnos seguidos y, después, se queda confuso.", + }, + waveCrash: { + name: "Envite Acuático", + effect: "El usuario se envuelve en agua y embiste contra el objetivo, pero también se hiere seriamente a sí mismo.", + }, + chloroblast: { + name: "Clorofiláser", + effect: "El usuario concentra clorofila y la dispara en forma de rayo, pero también se hiere a sí mismo.", + }, + mountainGale: { + name: "Viento Carámbano", + effect: "Ataca con unos carámbanos grandes como icebergs que pueden amedrentar al objetivo.", + }, + victoryDance: { + name: "Danza Triunfal", + effect: "Ejecuta una danza frenética que invoca la victoria y aumenta el Ataque, la Defensa y la Velocidad.", + }, + headlongRush: { + name: "Arremetida", + effect: "El usuario arremete con todas sus fuerzas, pero se reducen su Defensa y su Defensa Especial.", + }, + barbBarrage: { + name: "Mil Púas Tóxicas", + effect: "Dispara un sinfín de púas tóxicas que pueden envenenar al objetivo. La potencia del movimiento se duplica si este ya está envenenado.", + }, + esperWing: { + name: "Ala Aural", + effect: "Corta con unas alas imbuidas de aura. Suele asestar un golpe crítico y aumenta la Velocidad del usuario.", + }, + bitterMalice: { + name: "Rencor Reprimido", + effect: "Ataca al objetivo sometiéndolo a su frío rencor y reduce su Ataque.", + }, + shelter: { + name: "Retracción", + effect: "La piel del usuario se vuelve dura como un escudo de acero, lo que aumenta mucho su Defensa.", + }, + tripleArrows: { + name: "Triple Flecha", + effect: "Propina un talonazo y lanza tres flechas. Suele asestar un golpe crítico y puede reducir la Defensa del objetivo o amedrentarlo.", + }, + infernalParade: { + name: "Marcha Espectral", + effect: "Lanza innumerables bolas de fuego al objetivo que pueden causar quemaduras. La potencia del movimiento se duplica si este ya sufre un problema de estado.", + }, + ceaselessEdge: { + name: "Tajo Metralla", + effect: "Ataca con una espada de conchas y, al hacerlo, se esparcen fragmentos a modo de metralla a los pies del objetivo.", + }, + bleakwindStorm: { + name: "Vendaval Gélido", + effect: "Ataca con un viento muy frío que estremece el cuerpo y la mente y que, además, puede reducir la Velocidad del objetivo.", + }, + wildboltStorm: { + name: "Electormenta", + effect: "Invoca una tormenta eléctrica que ataca al objetivo con fuertes vientos y relámpagos y puede paralizarlo.", + }, + sandsearStorm: { + name: "Simún de Arena", + effect: "Ataca al objetivo envolviéndolo en unas arenas tórridas y un fuerte vendaval que pueden causar quemaduras.", + }, + lunarBlessing: { + name: "Plegaria Lunar", + effect: "Dedica una oración a la luna creciente que restaura los PS y cura los problemas de estado del bando del usuario.", + }, + takeHeart: { + name: "Bálsamo Osado", + effect: "El usuario se envalentona y se cura de los problemas de estado. Además, aumenta su Ataque Especial y su Defensa Especial.", + }, + gMaxWildfire: { + name: "Gigallamarada", + effect: "Ataque de tipo Fuego ejecutado por un Charizard Gigamax. Inflige daño durante cuatro turnos.", + }, + gMaxBefuddle: { + name: "Gigaestupor", + effect: "Ataque de tipo Bicho ejecutado por un Butterfree Gigamax. Envenena, paraliza o duerme al objetivo.", + }, + gMaxVoltCrash: { + name: "Gigatronada", + effect: "Ataque de tipo Eléctrico ejecutado por un Pikachu Gigamax. Paraliza al objetivo.", + }, + gMaxGoldRush: { + name: "Gigamonedas", + effect: "Ataque de tipo Normal ejecutado por un Meowth Gigamax. Confunde al objetivo y aumenta la recompensa recibida tras el combate.", + }, + gMaxChiStrike: { + name: "Gigapuñición", + effect: "Ataque de tipo Lucha ejecutado por un Machamp Gigamax. Aumenta las posibilidades de que el usuario y sus aliados asesten un golpe crítico.", + }, + gMaxTerror: { + name: "Gigaaparición", + effect: "Ataque de tipo Fantasma ejecutado por un Gengar Gigamax. Impide que el objetivo sea cambiado por otro.", + }, + gMaxResonance: { + name: "Gigamelodía", + effect: "Ataque de tipo Hielo ejecutado por un Lapras Gigamax. Reduce el daño recibido durante cinco turnos.", + }, + gMaxCuddle: { + name: "Gigaternura", + effect: "Ataque de tipo Normal ejecutado por un Eevee Gigamax. Hace que el objetivo se enamore.", + }, + gMaxReplenish: { + name: "Gigarreciclaje", + effect: "Ataque de tipo Normal ejecutado por un Snorlax Gigamax. Restaura las bayas que se hayan consumido.", + }, + gMaxMalodor: { + name: "Gigapestilencia", + effect: "Ataque de tipo Veneno ejecutado por un Garbodor Gigamax. Envenena al objetivo.", + }, + gMaxStonesurge: { + name: "Gigatrampa Rocas", + effect: "Ataque de tipo Agua ejecutado por un Drednaw Gigamax. Esparce rocas afiladas por el terreno de combate.", + }, + gMaxWindRage: { + name: "Gigahuracán", + effect: "Ataque de tipo Volador ejecutado por un Corviknight Gigamax. Es capaz de destruir barreras como las creadas por Pantalla de Luz y Reflejo.", + }, + gMaxStunShock: { + name: "Gigadescarga", + effect: "Ataque de tipo Eléctrico ejecutado por un Toxtricity Gigamax. Envenena o paraliza al objetivo.", + }, + gMaxFinale: { + name: "Gigacolofón", + effect: "Ataque de tipo Hada ejecutado por un Alcremie Gigamax. Restaura los PS de tu bando.", + }, + gMaxDepletion: { + name: "Gigadesgaste", + effect: "Ataque de tipo Dragón ejecutado por un Duraludon Gigamax. Reduce PP del último movimiento usado por el objetivo.", + }, + gMaxGravitas: { + name: "Gigabóveda", + effect: "Ataque de tipo Psíquico ejecutado por un Orbeetle Gigamax. Intensifica la fuerza de gravedad durante cinco turnos.", + }, + gMaxVolcalith: { + name: "Gigarroca Ígnea", + effect: "Ataque de tipo Roca ejecutado por un Coalossal Gigamax. Inflige daño durante cuatro turnos.", + }, + gMaxSandblast: { + name: "Gigapolvareda", + effect: "Ataque de tipo Tierra ejecutado por un Sandaconda Gigamax. Enreda al objetivo en un remolino de arena de cuatro a cinco turnos.", + }, + gMaxSnooze: { + name: "Gigasopor", + effect: "Ataque de tipo Siniestro ejecutado por un Grimmsnarl Gigamax. Induce al sueño al objetivo en el siguiente turno.", + }, + gMaxTartness: { + name: "Gigacorrosión", + effect: "Ataque de tipo Planta ejecutado por un Flapple Gigamax. Reduce la Evasión del objetivo.", + }, + gMaxSweetness: { + name: "Giganéctar", + effect: "Ataque de tipo Planta ejecutado por un Appletun Gigamax. Cura los problemas de estado de tu bando.", + }, + gMaxSmite: { + name: "Gigacastigo", + effect: "Ataque de tipo Hada ejecutado por un Hatterene Gigamax. Confunde al objetivo.", + }, + gMaxSteelsurge: { + name: "Gigatrampa Acero", + effect: "Ataque de tipo Acero ejecutado por un Copperajah Gigamax. Esparce púas de acero por el terreno de combate.", + }, + gMaxMeltdown: { + name: "Gigafundido", + effect: "Ataque de tipo Acero ejecutado por un Melmetal Gigamax. Impide al objetivo usar el mismo movimiento dos veces seguidas.", + }, + gMaxFoamBurst: { + name: "Gigaespuma", + effect: "Ataque de tipo Agua ejecutado por un Kingler Gigamax. Reduce mucho la Velocidad del objetivo.", + }, + gMaxCentiferno: { + name: "Gigacienfuegos", + effect: "Ataque de tipo Fuego ejecutado por un Centiskorch Gigamax. Un aro de fuego atrapa al objetivo de cuatro a cinco turnos.", + }, + gMaxVineLash: { + name: "Gigalianas", + effect: "Ataque de tipo Planta ejecutado por un Venusaur Gigamax. Inflige daño durante cuatro turnos.", + }, + gMaxCannonade: { + name: "Gigacañonazo", + effect: "Ataque de tipo Agua ejecutado por un Blastoise Gigamax. Inflige daño durante cuatro turnos.", + }, + gMaxDrumSolo: { + name: "Gigarredoble", + effect: "Ataque de tipo Planta ejecutado por un Rillaboom Gigamax. Ignora la habilidad del objetivo.", + }, + gMaxFireball: { + name: "Gigaesfera Ígnea", + effect: "Ataque de tipo Fuego ejecutado por un Cinderace Gigamax. Ignora la habilidad del objetivo.", + }, + gMaxHydrosnipe: { + name: "Gigadisparo", + effect: "Ataque de tipo Agua ejecutado por un Inteleon Gigamax. Ignora la habilidad del objetivo.", + }, + gMaxOneBlow: { + name: "Gigagolpe Brusco", + effect: "Ataque de tipo Siniestro ejecutado por un Urshifu Gigamax. Propina un único golpe que acierta al objetivo aunque haya usado Maxibarrera.", + }, + gMaxRapidFlow: { + name: "Gigagolpe Fluido", + effect: "Ataque de tipo Agua ejecutado por un Urshifu Gigamax. Propina golpes sucesivos que aciertan al objetivo aunque haya usado Maxibarrera.", + }, + teraBlast: { + name: "Teraexplosión", + effect: "Si el usuario se ha teracristalizado, ataca con la energía de su teratipo. Compara sus valores de Ataque y Ataque Especial para infligir daño con el más alto de los dos.", + }, + silkTrap: { + name: "Telatrampa", + effect: "Tiende una trampa sedosa que protege al usuario de los ataques al tiempo que reduce la Velocidad de cualquier Pokémon con el que entre en contacto.", + }, + axeKick: { + name: "Patada Hacha", + effect: "Lanza una patada al aire para, acto seguido, golpear con el talón. Si falla, se hiere a sí mismo. Puede confundir al objetivo.", + }, + lastRespects: { + name: "Homenaje Póstumo", + effect: "Ataca para vengar a sus compañeros caídos y aplacar su desazón. Cuantos más miembros del equipo se hayan debilitado, mayor será la potencia del movimiento.", + }, + luminaCrash: { + name: "Fotocolisión", + effect: "Ataca proyectando una extraña luz que afecta a la mente. Reduce mucho la Defensa Especial del objetivo.", + }, + orderUp: { + name: "Oído Cocina", + effect: "Ataca con porte gallardo. Si lleva un Tatsugiri en la boca, aumenta una de sus características en función de la forma de este último.", + }, + jetPunch: { + name: "Puño Jet", + effect: "Se envuelve el puño con un torrente y propina un golpe a tal velocidad que resulta casi imperceptible. Este movimiento tiene prioridad alta.", + }, + spicyExtract: { + name: "Extracto Picante", + effect: "Libera un extracto extraordinariamente picante que aumenta mucho el Ataque del objetivo, pero también reduce mucho su Defensa.", + }, + spinOut: { + name: "Quemarrueda", + effect: "Inflige daño al objetivo ejerciendo presión sobre sus extremidades y girando violentamente sobre sí. Reduce mucho la Velocidad del usuario.", + }, + populationBomb: { + name: "Proliferación", + effect: "Los congéneres del usuario se agrupan y ejecutan un ataque conjunto que golpea al objetivo de una a diez veces seguidas.", + }, + iceSpinner: { + name: "Pirueta Helada", + effect: "Se recubre las extremidades con una fina capa de hielo y se abalanza sobre el objetivo girando sobre sí. Destruye el campo activo en el terreno de combate.", + }, + glaiveRush: { + name: "Asalto Espadón", + effect: "Embiste de forma temeraria con todo el cuerpo. Los ataques que reciba antes de su siguiente turno no fallarán y causarán el doble de daño.", + }, + revivalBlessing: { + name: "Plegaria Vital", + effect: "Pronuncia una benévola oración que revive a un Pokémon del equipo que se haya debilitado y restaura la mitad de sus PS máximos.", + }, + saltCure: { + name: "Salazón", + effect: "Deja en salazón al objetivo, que pierde PS cada turno. Afecta especialmente a Pokémon de tipo Acero y tipo Agua.", + }, + tripleDive: { + name: "Triple Inmersión", + effect: "Ejecuta una inmersión triple en perfecta sincronía que golpea al objetivo con salpicaduras de agua tres veces seguidas.", + }, + mortalSpin: { + name: "Giro Mortífero", + effect: "Ataque giratorio que envenena al objetivo y anula los efectos de movimientos como Atadura, Constricción y Drenadoras.", + }, + doodle: { + name: "Decalcomanía", + effect: "Calca la esencia misma del objetivo para atribuir su habilidad a sí mismo y a sus aliados.", + }, + filletAway: { + name: "Deslome", + effect: "Aumenta mucho el Ataque, el Ataque Especial y la Velocidad del usuario a costa de parte de sus PS.", + }, + kowtowCleave: { + name: "Genufendiente", + effect: "Se postra en ademán de reverencia para hacer que el objetivo baje la guardia y aprovecha el descuido para atacar. No falla nunca.", + }, + flowerTrick: { + name: "Truco Floral", + effect: "Ataca al objetivo lanzándole un ramo de flores trucado. No falla nunca y siempre asesta un golpe crítico.", + }, + torchSong: { + name: "Canto Ardiente", + effect: "Expele tórridas llamaradas como si entonara una canción y abrasa al objetivo con ellas. Aumenta el Ataque Especial del usuario.", + }, + aquaStep: { + name: "Danza Acuática", + effect: "Juguetea con el objetivo mientras ejecuta una elegante y fluida danza y le inflige daño. Aumenta la Velocidad del usuario.", + }, + ragingBull: { + name: "Furia Taurina", + effect: "Embiste con tremenda fiereza. Este movimiento cambia de tipo en función de la variedad del usuario y es capaz de destruir barreras como Pantalla de Luz y Reflejo.", + }, + makeItRain: { + name: "Fiebre Dorada", + effect: "El usuario ataca arrojando una generosa cantidad de monedas, pero su Ataque Especial se ve reducido. Al finalizar el combate, las recupera en forma de ganancias.", + }, + psyblade: { + name: "Psicohojas", + effect: "El usuario rebana al objetivo con una espada inmaterial. Cuando se usa en conjunción con un campo eléctrico, la potencia del movimiento aumenta un 50 %.", + }, + hydroSteam: { + name: "Hidrovapor", + effect: "Vierte agua hirviendo sobre el objetivo. Cuando hace sol, la potencia del movimiento aumenta un 50 % en lugar de reducirse.", + }, + ruination: { + name: "Calamidad", + effect: "Provoca una catástrofe devastadora que reduce a la mitad los PS del objetivo.", + }, + collisionCourse: { + name: "Nitrochoque", + effect: "El usuario choca contra el suelo mientras se transforma y provoca una explosión primigenia. La potencia del movimiento aumenta si el ataque es supereficaz.", + }, + electroDrift: { + name: "Electroderrape", + effect: "Se abalanza sobre el objetivo mientras se transforma y lo atraviesa con electricidad futurista. La potencia del movimiento aumenta si el ataque es supereficaz.", + }, + shedTail: { + name: "Autotomía", + effect: "El usuario se cambia por otro Pokémon del equipo, pero antes utiliza parte de los PS propios para crear un sustituto para su relevo.", + }, + chillyReception: { + name: "Fría Acogida", + effect: "El usuario se cambia por otro Pokémon del equipo, pero antes cuenta un chiste que tiene una acogida tan fría que hace que nieve durante cinco turnos.", + }, + tidyUp: { + name: "Limpieza General", + effect: "Efectúa una limpieza a fondo que anula los efectos de Púas, Trampa Rocas, Red Viscosa, Púas Tóxicas y Sustituto. Aumenta el Ataque y la Velocidad del usuario.", + }, + snowscape: { + name: "Paisaje Nevado", + effect: "Desata una nevada que dura cinco turnos y aumenta la Defensa de los Pokémon de tipo Hielo.", + }, + pounce: { + name: "Brinco", + effect: "Ataca abalanzándose sobre el objetivo y le reduce la Velocidad.", + }, + trailblaze: { + name: "Abrecaminos", + effect: "Ataca de pronto como si saltara desde la hierba alta. El usuario se mueve con gran agilidad y aumenta su Velocidad.", + }, + chillingWater: { + name: "Agua Fría", + effect: "Ataca al objetivo rociándolo con un agua gélida y desalentadora que reduce su Ataque.", + }, + hyperDrill: { + name: "Hipertaladro", + effect: "El usuario hace rotar la parte puntiaguda de su cuerpo a gran velocidad para atacar al objetivo. Pasa por alto los efectos de movimientos como Protección o Detección.", + }, + twinBeam: { + name: "Láser Doble", + effect: "Ataca emitiendo dos misteriosos haces lumínicos por los ojos que infligen daño dos veces seguidas.", + }, + rageFist: { + name: "Puño Furia", + effect: "Convierte su rabia en energía para atacar. Cuantos más golpes haya recibido el usuario, mayor será la potencia del movimiento.", + }, + armorCannon: { + name: "Cañón Armadura", + effect: "Se deshace de su armadura y arroja las partes al objetivo cuales proyectiles ardientes. Reduce la Defensa y la Defensa Especial del usuario.", + }, + bitterBlade: { + name: "Espada Lamento", + effect: "Imbuye la punta de su espada con su desazón por el mundo y asesta una estocada llena de rencor. El usuario recupera la mitad de los PS del daño que produce.", + }, + doubleShock: { + name: "Electropalmas", + effect: "Libera toda la electricidad de su cuerpo para lanzar un ataque devastador. Tras ejecutar el movimiento, el usuario deja de ser de tipo Eléctrico.", + }, + gigatonHammer: { + name: "Martillo Colosal", + effect: "El usuario se ayuda de su propio peso corporal para propinar un golpe con un enorme martillo. Este movimiento no puede usarse dos veces seguidas.", + }, + comeuppance: { + name: "Resarcimiento", + effect: "Devuelve al rival el último ataque recibido, pero con mucha más fuerza.", + }, + aquaCutter: { + name: "Tajo Acuático", + effect: "Expele agua a presión con la que corta al objetivo como si de una hoja se tratara. Suele asestar un golpe crítico.", + }, + blazingTorque: { + name: "Pirochoque", + effect: "The user revs their blazing engine into the target. This may also leave the target with a burn.", + }, + wickedTorque: { + name: "Ominochoque", + effect: "The user revs their engine into the target with malicious intent. This may put the target to sleep.", + }, + noxiousTorque: { + name: "Ponzochoque", + effect: "The user revs their poisonous engine into the target. This may also poison the target.", + }, + combatTorque: { + name: "Pugnachoque", + effect: "The user revs their engine forcefully into the target. This may also leave the target with paralysis.", + }, + magicalTorque: { + name: "Feerichoque", + effect: "The user revs their fae-like engine into the target. This may also confuse the target.", + }, + bloodMoon: { + name: "Luna Roja", + effect: "Ataca canalizando toda su fuerza y proyectándola a través de una luna llena de color rojo intenso. Este movimiento no puede usarse dos veces seguidas.", + }, + matchaGotcha: { + name: "Cañón Batidor", + effect: "Rocía al objetivo con té recién batido y recupera la mitad de los PS del daño que produce. Puede causar quemaduras.", + }, + syrupBomb: { + name: "Bomba Caramelo", + effect: "Impregna al objetivo con una explosión de su viscoso néctar y lo carameliza, lo que hace que su Velocidad se reduzca progresivamente durante tres turnos.", + }, + ivyCudgel: { + name: "Garrote Liana", + effect: "Golpea con un garrote que forma enrollando su liana. El tipo del movimiento varía según la máscara que lleve puesta el usuario. Suele asestar un golpe crítico.", + }, + electroShot: { + name: "Electrorrayo", + effect: "Acumula electricidad y aumenta su Ataque Especial en el primer turno y dispara una descarga de alto voltaje en el segundo. Si llueve, puede atacar en el primer turno.", + }, + teraStarstorm: { + name: "Teraclúster", + effect: "Ataca al objetivo irradiando el poder de sus cristales. Si Terapagos usa este movimiento en su Forma Astral, inflige daño a todos los rivales.", + }, + fickleBeam: { + name: "Láser Veleidoso", + effect: "Ataca disparando un haz de luz. En ocasiones, el resto de sus cabezas se unen al ataque. Cuando esto sucede, la potencia del movimiento se duplica.", + }, + burningBulwark: { + name: "Llama Protectora", + effect: "Emplea su ardiente pelaje para protegerse de los ataques y causarle quemaduras al atacante si este usa un movimiento de contacto.", + }, + thunderclap: { + name: "Relámpago Súbito", + effect: "Invoca un rayo que cae sobre el objetivo antes de que este pueda realizar cualquier acción. Falla si el objetivo no está preparando ningún ataque.", + }, + mightyCleave: { + name: "Filo Potente", + effect: "Rebana al objetivo con la luz que ha acumulado en la testa. Permite acertar aunque el objetivo esté protegiéndose.", + }, + tachyonCutter: { + name: "Tajo Taquión", + effect: "Lanza una ráfaga de cuchillas formadas por partículas contra el objetivo y le inflige daño dos veces seguidas. No falla nunca.", + }, + hardPress: { + name: "Prensa Metálica", + effect: "Oprime con los brazos o las pinzas. Cuantos más PS le queden al objetivo, mayor será la potencia del movimiento.", + }, + dragonCheer: { + name: "Bramido Dragón", + effect: "Bramido de dragón que sube la moral de los aliados y aumenta sus probabilidades de asestar un golpe crítico. Es especialmente efectivo con aliados de tipo Dragón.", + }, + alluringVoice: { + name: "Canto Encantador", + effect: "Ataca con un canto angelical y, si las características del objetivo han aumentado en ese turno, lo deja confuso.", + }, + temperFlare: { + name: "Cólera Ardiente", + effect: "Arremete contra el objetivo tras dejarse llevar por la ira. Su potencia se duplica si el movimiento del usuario falló en el turno anterior.", + }, + supercellSlam: { + name: "Plancha Voltaica", + effect: "El usuario electrifica su cuerpo y salta en plancha sobre el objetivo. Si falla, se hiere a sí mismo.", + }, + psychicNoise: { + name: "Psicorruido", + effect: "Ataca emitiendo una onda sonora desagradable que impide al objetivo usar movimientos, habilidades y objetos equipados que recuperan PS durante dos turnos.", + }, + upperHand: { + name: "Palma Rauda", + effect: "Se anticipa al objetivo golpeándolo rápidamente con la palma y lo amedrenta. Falla si el objetivo no está preparando un movimiento de prioridad alta.", + }, + malignantChain: { + name: "Cadena Virulenta", + effect: "Apresa al objetivo con una cadena hecha de ponzoña que le inocula toxinas para minarle las fuerzas. Puede envenenar gravemente.", + }, +} as const; diff --git a/src/locales/es/pokeball.ts b/src/locales/es/pokeball.ts new file mode 100644 index 00000000000..03f4131b8f7 --- /dev/null +++ b/src/locales/es/pokeball.ts @@ -0,0 +1,10 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokeball: SimpleTranslationEntries = { + "pokeBall": "Poké Ball", + "greatBall": "Super Ball", + "ultraBall": "Ultra Ball", + "rogueBall": "Rogue Ball", + "masterBall": "Master Ball", + "luxuryBall": "Lujo Ball", +} as const; \ No newline at end of file diff --git a/src/locales/es/pokemon-stat.ts b/src/locales/es/pokemon-stat.ts new file mode 100644 index 00000000000..7a209461b11 --- /dev/null +++ b/src/locales/es/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "Max. HP", + "HPshortened": "MaxHP", + "ATK": "Attack", + "ATKshortened": "Atk", + "DEF": "Defense", + "DEFshortened": "Def", + "SPATK": "Sp. Atk", + "SPATKshortened": "SpAtk", + "SPDEF": "Sp. Def", + "SPDEFshortened": "SpDef", + "SPD": "Speed", + "SPDshortened": "Spd" +} as const; \ No newline at end of file diff --git a/src/locales/es/pokemon.ts b/src/locales/es/pokemon.ts new file mode 100644 index 00000000000..09be8894eb4 --- /dev/null +++ b/src/locales/es/pokemon.ts @@ -0,0 +1,1086 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemon: SimpleTranslationEntries = { + "bulbasaur": "Bulbasaur", + "ivysaur": "Ivysaur", + "venusaur": "Venusaur", + "charmander": "Charmander", + "charmeleon": "Charmeleon", + "charizard": "Charizard", + "squirtle": "Squirtle", + "wartortle": "Wartortle", + "blastoise": "Blastoise", + "caterpie": "Caterpie", + "metapod": "Metapod", + "butterfree": "Butterfree", + "weedle": "Weedle", + "kakuna": "Kakuna", + "beedrill": "Beedrill", + "pidgey": "Pidgey", + "pidgeotto": "Pidgeotto", + "pidgeot": "Pidgeot", + "rattata": "Rattata", + "raticate": "Raticate", + "spearow": "Spearow", + "fearow": "Fearow", + "ekans": "Ekans", + "arbok": "Arbok", + "pikachu": "Pikachu", + "raichu": "Raichu", + "sandshrew": "Sandshrew", + "sandslash": "Sandslash", + "nidoran_f": "Nidoran♀", + "nidorina": "Nidorina", + "nidoqueen": "Nidoqueen", + "nidoran_m": "Nidoran♂", + "nidorino": "Nidorino", + "nidoking": "Nidoking", + "clefairy": "Clefairy", + "clefable": "Clefable", + "vulpix": "Vulpix", + "ninetales": "Ninetales", + "jigglypuff": "Jigglypuff", + "wigglytuff": "Wigglytuff", + "zubat": "Zubat", + "golbat": "Golbat", + "oddish": "Oddish", + "gloom": "Gloom", + "vileplume": "Vileplume", + "paras": "Paras", + "parasect": "Parasect", + "venonat": "Venonat", + "venomoth": "Venomoth", + "diglett": "Diglett", + "dugtrio": "Dugtrio", + "meowth": "Meowth", + "persian": "Persian", + "psyduck": "Psyduck", + "golduck": "Golduck", + "mankey": "Mankey", + "primeape": "Primeape", + "growlithe": "Growlithe", + "arcanine": "Arcanine", + "poliwag": "Poliwag", + "poliwhirl": "Poliwhirl", + "poliwrath": "Poliwrath", + "abra": "Abra", + "kadabra": "Kadabra", + "alakazam": "Alakazam", + "machop": "Machop", + "machoke": "Machoke", + "machamp": "Machamp", + "bellsprout": "Bellsprout", + "weepinbell": "Weepinbell", + "victreebel": "Victreebel", + "tentacool": "Tentacool", + "tentacruel": "Tentacruel", + "geodude": "Geodude", + "graveler": "Graveler", + "golem": "Golem", + "ponyta": "Ponyta", + "rapidash": "Rapidash", + "slowpoke": "Slowpoke", + "slowbro": "Slowbro", + "magnemite": "Magnemite", + "magneton": "Magneton", + "farfetchd": "Farfetch'd", + "doduo": "Doduo", + "dodrio": "Dodrio", + "seel": "Seel", + "dewgong": "Dewgong", + "grimer": "Grimer", + "muk": "Muk", + "shellder": "Shellder", + "cloyster": "Cloyster", + "gastly": "Gastly", + "haunter": "Haunter", + "gengar": "Gengar", + "onix": "Onix", + "drowzee": "Drowzee", + "hypno": "Hypno", + "krabby": "Krabby", + "kingler": "Kingler", + "voltorb": "Voltorb", + "electrode": "Electrode", + "exeggcute": "Exeggcute", + "exeggutor": "Exeggutor", + "cubone": "Cubone", + "marowak": "Marowak", + "hitmonlee": "Hitmonlee", + "hitmonchan": "Hitmonchan", + "lickitung": "Lickitung", + "koffing": "Koffing", + "weezing": "Weezing", + "rhyhorn": "Rhyhorn", + "rhydon": "Rhydon", + "chansey": "Chansey", + "tangela": "Tangela", + "kangaskhan": "Kangaskhan", + "horsea": "Horsea", + "seadra": "Seadra", + "goldeen": "Goldeen", + "seaking": "Seaking", + "staryu": "Staryu", + "starmie": "Starmie", + "mr_mime": "Mr. Mime", + "scyther": "Scyther", + "jynx": "Jynx", + "electabuzz": "Electabuzz", + "magmar": "Magmar", + "pinsir": "Pinsir", + "tauros": "Tauros", + "magikarp": "Magikarp", + "gyarados": "Gyarados", + "lapras": "Lapras", + "ditto": "Ditto", + "eevee": "Eevee", + "vaporeon": "Vaporeon", + "jolteon": "Jolteon", + "flareon": "Flareon", + "porygon": "Porygon", + "omanyte": "Omanyte", + "omastar": "Omastar", + "kabuto": "Kabuto", + "kabutops": "Kabutops", + "aerodactyl": "Aerodactyl", + "snorlax": "Snorlax", + "articuno": "Articuno", + "zapdos": "Zapdos", + "moltres": "Moltres", + "dratini": "Dratini", + "dragonair": "Dragonair", + "dragonite": "Dragonite", + "mewtwo": "Mewtwo", + "mew": "Mew", + "chikorita": "Chikorita", + "bayleef": "Bayleef", + "meganium": "Meganium", + "cyndaquil": "Cyndaquil", + "quilava": "Quilava", + "typhlosion": "Typhlosion", + "totodile": "Totodile", + "croconaw": "Croconaw", + "feraligatr": "Feraligatr", + "sentret": "Sentret", + "furret": "Furret", + "hoothoot": "Hoothoot", + "noctowl": "Noctowl", + "ledyba": "Ledyba", + "ledian": "Ledian", + "spinarak": "Spinarak", + "ariados": "Ariados", + "crobat": "Crobat", + "chinchou": "Chinchou", + "lanturn": "Lanturn", + "pichu": "Pichu", + "cleffa": "Cleffa", + "igglybuff": "Igglybuff", + "togepi": "Togepi", + "togetic": "Togetic", + "natu": "Natu", + "xatu": "Xatu", + "mareep": "Mareep", + "flaaffy": "Flaaffy", + "ampharos": "Ampharos", + "bellossom": "Bellossom", + "marill": "Marill", + "azumarill": "Azumarill", + "sudowoodo": "Sudowoodo", + "politoed": "Politoed", + "hoppip": "Hoppip", + "skiploom": "Skiploom", + "jumpluff": "Jumpluff", + "aipom": "Aipom", + "sunkern": "Sunkern", + "sunflora": "Sunflora", + "yanma": "Yanma", + "wooper": "Wooper", + "quagsire": "Quagsire", + "espeon": "Espeon", + "umbreon": "Umbreon", + "murkrow": "Murkrow", + "slowking": "Slowking", + "misdreavus": "Misdreavus", + "unown": "Unown", + "wobbuffet": "Wobbuffet", + "girafarig": "Girafarig", + "pineco": "Pineco", + "forretress": "Forretress", + "dunsparce": "Dunsparce", + "gligar": "Gligar", + "steelix": "Steelix", + "snubbull": "Snubbull", + "granbull": "Granbull", + "qwilfish": "Qwilfish", + "scizor": "Scizor", + "shuckle": "Shuckle", + "heracross": "Heracross", + "sneasel": "Sneasel", + "teddiursa": "Teddiursa", + "ursaring": "Ursaring", + "slugma": "Slugma", + "magcargo": "Magcargo", + "swinub": "Swinub", + "piloswine": "Piloswine", + "corsola": "Corsola", + "remoraid": "Remoraid", + "octillery": "Octillery", + "delibird": "Delibird", + "mantine": "Mantine", + "skarmory": "Skarmory", + "houndour": "Houndour", + "houndoom": "Houndoom", + "kingdra": "Kingdra", + "phanpy": "Phanpy", + "donphan": "Donphan", + "porygon2": "Porygon2", + "stantler": "Stantler", + "smeargle": "Smeargle", + "tyrogue": "Tyrogue", + "hitmontop": "Hitmontop", + "smoochum": "Smoochum", + "elekid": "Elekid", + "magby": "Magby", + "miltank": "Miltank", + "blissey": "Blissey", + "raikou": "Raikou", + "entei": "Entei", + "suicune": "Suicune", + "larvitar": "Larvitar", + "pupitar": "Pupitar", + "tyranitar": "Tyranitar", + "lugia": "Lugia", + "ho_oh": "Ho-Oh", + "celebi": "Celebi", + "treecko": "Treecko", + "grovyle": "Grovyle", + "sceptile": "Sceptile", + "torchic": "Torchic", + "combusken": "Combusken", + "blaziken": "Blaziken", + "mudkip": "Mudkip", + "marshtomp": "Marshtomp", + "swampert": "Swampert", + "poochyena": "Poochyena", + "mightyena": "Mightyena", + "zigzagoon": "Zigzagoon", + "linoone": "Linoone", + "wurmple": "Wurmple", + "silcoon": "Silcoon", + "beautifly": "Beautifly", + "cascoon": "Cascoon", + "dustox": "Dustox", + "lotad": "Lotad", + "lombre": "Lombre", + "ludicolo": "Ludicolo", + "seedot": "Seedot", + "nuzleaf": "Nuzleaf", + "shiftry": "Shiftry", + "taillow": "Taillow", + "swellow": "Swellow", + "wingull": "Wingull", + "pelipper": "Pelipper", + "ralts": "Ralts", + "kirlia": "Kirlia", + "gardevoir": "Gardevoir", + "surskit": "Surskit", + "masquerain": "Masquerain", + "shroomish": "Shroomish", + "breloom": "Breloom", + "slakoth": "Slakoth", + "vigoroth": "Vigoroth", + "slaking": "Slaking", + "nincada": "Nincada", + "ninjask": "Ninjask", + "shedinja": "Shedinja", + "whismur": "Whismur", + "loudred": "Loudred", + "exploud": "Exploud", + "makuhita": "Makuhita", + "hariyama": "Hariyama", + "azurill": "Azurill", + "nosepass": "Nosepass", + "skitty": "Skitty", + "delcatty": "Delcatty", + "sableye": "Sableye", + "mawile": "Mawile", + "aron": "Aron", + "lairon": "Lairon", + "aggron": "Aggron", + "meditite": "Meditite", + "medicham": "Medicham", + "electrike": "Electrike", + "manectric": "Manectric", + "plusle": "Plusle", + "minun": "Minun", + "volbeat": "Volbeat", + "illumise": "Illumise", + "roselia": "Roselia", + "gulpin": "Gulpin", + "swalot": "Swalot", + "carvanha": "Carvanha", + "sharpedo": "Sharpedo", + "wailmer": "Wailmer", + "wailord": "Wailord", + "numel": "Numel", + "camerupt": "Camerupt", + "torkoal": "Torkoal", + "spoink": "Spoink", + "grumpig": "Grumpig", + "spinda": "Spinda", + "trapinch": "Trapinch", + "vibrava": "Vibrava", + "flygon": "Flygon", + "cacnea": "Cacnea", + "cacturne": "Cacturne", + "swablu": "Swablu", + "altaria": "Altaria", + "zangoose": "Zangoose", + "seviper": "Seviper", + "lunatone": "Lunatone", + "solrock": "Solrock", + "barboach": "Barboach", + "whiscash": "Whiscash", + "corphish": "Corphish", + "crawdaunt": "Crawdaunt", + "baltoy": "Baltoy", + "claydol": "Claydol", + "lileep": "Lileep", + "cradily": "Cradily", + "anorith": "Anorith", + "armaldo": "Armaldo", + "feebas": "Feebas", + "milotic": "Milotic", + "castform": "Castform", + "kecleon": "Kecleon", + "shuppet": "Shuppet", + "banette": "Banette", + "duskull": "Duskull", + "dusclops": "Dusclops", + "tropius": "Tropius", + "chimecho": "Chimecho", + "absol": "Absol", + "wynaut": "Wynaut", + "snorunt": "Snorunt", + "glalie": "Glalie", + "spheal": "Spheal", + "sealeo": "Sealeo", + "walrein": "Walrein", + "clamperl": "Clamperl", + "huntail": "Huntail", + "gorebyss": "Gorebyss", + "relicanth": "Relicanth", + "luvdisc": "Luvdisc", + "bagon": "Bagon", + "shelgon": "Shelgon", + "salamence": "Salamence", + "beldum": "Beldum", + "metang": "Metang", + "metagross": "Metagross", + "regirock": "Regirock", + "regice": "Regice", + "registeel": "Registeel", + "latias": "Latias", + "latios": "Latios", + "kyogre": "Kyogre", + "groudon": "Groudon", + "rayquaza": "Rayquaza", + "jirachi": "Jirachi", + "deoxys": "Deoxys", + "turtwig": "Turtwig", + "grotle": "Grotle", + "torterra": "Torterra", + "chimchar": "Chimchar", + "monferno": "Monferno", + "infernape": "Infernape", + "piplup": "Piplup", + "prinplup": "Prinplup", + "empoleon": "Empoleon", + "starly": "Starly", + "staravia": "Staravia", + "staraptor": "Staraptor", + "bidoof": "Bidoof", + "bibarel": "Bibarel", + "kricketot": "Kricketot", + "kricketune": "Kricketune", + "shinx": "Shinx", + "luxio": "Luxio", + "luxray": "Luxray", + "budew": "Budew", + "roserade": "Roserade", + "cranidos": "Cranidos", + "rampardos": "Rampardos", + "shieldon": "Shieldon", + "bastiodon": "Bastiodon", + "burmy": "Burmy", + "wormadam": "Wormadam", + "mothim": "Mothim", + "combee": "Combee", + "vespiquen": "Vespiquen", + "pachirisu": "Pachirisu", + "buizel": "Buizel", + "floatzel": "Floatzel", + "cherubi": "Cherubi", + "cherrim": "Cherrim", + "shellos": "Shellos", + "gastrodon": "Gastrodon", + "ambipom": "Ambipom", + "drifloon": "Drifloon", + "drifblim": "Drifblim", + "buneary": "Buneary", + "lopunny": "Lopunny", + "mismagius": "Mismagius", + "honchkrow": "Honchkrow", + "glameow": "Glameow", + "purugly": "Purugly", + "chingling": "Chingling", + "stunky": "Stunky", + "skuntank": "Skuntank", + "bronzor": "Bronzor", + "bronzong": "Bronzong", + "bonsly": "Bonsly", + "mime_jr": "Mime Jr.", + "happiny": "Happiny", + "chatot": "Chatot", + "spiritomb": "Spiritomb", + "gible": "Gible", + "gabite": "Gabite", + "garchomp": "Garchomp", + "munchlax": "Munchlax", + "riolu": "Riolu", + "lucario": "Lucario", + "hippopotas": "Hippopotas", + "hippowdon": "Hippowdon", + "skorupi": "Skorupi", + "drapion": "Drapion", + "croagunk": "Croagunk", + "toxicroak": "Toxicroak", + "carnivine": "Carnivine", + "finneon": "Finneon", + "lumineon": "Lumineon", + "mantyke": "Mantyke", + "snover": "Snover", + "abomasnow": "Abomasnow", + "weavile": "Weavile", + "magnezone": "Magnezone", + "lickilicky": "Lickilicky", + "rhyperior": "Rhyperior", + "tangrowth": "Tangrowth", + "electivire": "Electivire", + "magmortar": "Magmortar", + "togekiss": "Togekiss", + "yanmega": "Yanmega", + "leafeon": "Leafeon", + "glaceon": "Glaceon", + "gliscor": "Gliscor", + "mamoswine": "Mamoswine", + "porygon_z": "Porygon-Z", + "gallade": "Gallade", + "probopass": "Probopass", + "dusknoir": "Dusknoir", + "froslass": "Froslass", + "rotom": "Rotom", + "uxie": "Uxie", + "mesprit": "Mesprit", + "azelf": "Azelf", + "dialga": "Dialga", + "palkia": "Palkia", + "heatran": "Heatran", + "regigigas": "Regigigas", + "giratina": "Giratina", + "cresselia": "Cresselia", + "phione": "Phione", + "manaphy": "Manaphy", + "darkrai": "Darkrai", + "shaymin": "Shaymin", + "arceus": "Arceus", + "victini": "Victini", + "snivy": "Snivy", + "servine": "Servine", + "serperior": "Serperior", + "tepig": "Tepig", + "pignite": "Pignite", + "emboar": "Emboar", + "oshawott": "Oshawott", + "dewott": "Dewott", + "samurott": "Samurott", + "patrat": "Patrat", + "watchog": "Watchog", + "lillipup": "Lillipup", + "herdier": "Herdier", + "stoutland": "Stoutland", + "purrloin": "Purrloin", + "liepard": "Liepard", + "pansage": "Pansage", + "simisage": "Simisage", + "pansear": "Pansear", + "simisear": "Simisear", + "panpour": "Panpour", + "simipour": "Simipour", + "munna": "Munna", + "musharna": "Musharna", + "pidove": "Pidove", + "tranquill": "Tranquill", + "unfezant": "Unfezant", + "blitzle": "Blitzle", + "zebstrika": "Zebstrika", + "roggenrola": "Roggenrola", + "boldore": "Boldore", + "gigalith": "Gigalith", + "woobat": "Woobat", + "swoobat": "Swoobat", + "drilbur": "Drilbur", + "excadrill": "Excadrill", + "audino": "Audino", + "timburr": "Timburr", + "gurdurr": "Gurdurr", + "conkeldurr": "Conkeldurr", + "tympole": "Tympole", + "palpitoad": "Palpitoad", + "seismitoad": "Seismitoad", + "throh": "Throh", + "sawk": "Sawk", + "sewaddle": "Sewaddle", + "swadloon": "Swadloon", + "leavanny": "Leavanny", + "venipede": "Venipede", + "whirlipede": "Whirlipede", + "scolipede": "Scolipede", + "cottonee": "Cottonee", + "whimsicott": "Whimsicott", + "petilil": "Petilil", + "lilligant": "Lilligant", + "basculin": "Basculin", + "sandile": "Sandile", + "krokorok": "Krokorok", + "krookodile": "Krookodile", + "darumaka": "Darumaka", + "darmanitan": "Darmanitan", + "maractus": "Maractus", + "dwebble": "Dwebble", + "crustle": "Crustle", + "scraggy": "Scraggy", + "scrafty": "Scrafty", + "sigilyph": "Sigilyph", + "yamask": "Yamask", + "cofagrigus": "Cofagrigus", + "tirtouga": "Tirtouga", + "carracosta": "Carracosta", + "archen": "Archen", + "archeops": "Archeops", + "trubbish": "Trubbish", + "garbodor": "Garbodor", + "zorua": "Zorua", + "zoroark": "Zoroark", + "minccino": "Minccino", + "cinccino": "Cinccino", + "gothita": "Gothita", + "gothorita": "Gothorita", + "gothitelle": "Gothitelle", + "solosis": "Solosis", + "duosion": "Duosion", + "reuniclus": "Reuniclus", + "ducklett": "Ducklett", + "swanna": "Swanna", + "vanillite": "Vanillite", + "vanillish": "Vanillish", + "vanilluxe": "Vanilluxe", + "deerling": "Deerling", + "sawsbuck": "Sawsbuck", + "emolga": "Emolga", + "karrablast": "Karrablast", + "escavalier": "Escavalier", + "foongus": "Foongus", + "amoonguss": "Amoonguss", + "frillish": "Frillish", + "jellicent": "Jellicent", + "alomomola": "Alomomola", + "joltik": "Joltik", + "galvantula": "Galvantula", + "ferroseed": "Ferroseed", + "ferrothorn": "Ferrothorn", + "klink": "Klink", + "klang": "Klang", + "klinklang": "Klinklang", + "tynamo": "Tynamo", + "eelektrik": "Eelektrik", + "eelektross": "Eelektross", + "elgyem": "Elgyem", + "beheeyem": "Beheeyem", + "litwick": "Litwick", + "lampent": "Lampent", + "chandelure": "Chandelure", + "axew": "Axew", + "fraxure": "Fraxure", + "haxorus": "Haxorus", + "cubchoo": "Cubchoo", + "beartic": "Beartic", + "cryogonal": "Cryogonal", + "shelmet": "Shelmet", + "accelgor": "Accelgor", + "stunfisk": "Stunfisk", + "mienfoo": "Mienfoo", + "mienshao": "Mienshao", + "druddigon": "Druddigon", + "golett": "Golett", + "golurk": "Golurk", + "pawniard": "Pawniard", + "bisharp": "Bisharp", + "bouffalant": "Bouffalant", + "rufflet": "Rufflet", + "braviary": "Braviary", + "vullaby": "Vullaby", + "mandibuzz": "Mandibuzz", + "heatmor": "Heatmor", + "durant": "Durant", + "deino": "Deino", + "zweilous": "Zweilous", + "hydreigon": "Hydreigon", + "larvesta": "Larvesta", + "volcarona": "Volcarona", + "cobalion": "Cobalion", + "terrakion": "Terrakion", + "virizion": "Virizion", + "tornadus": "Tornadus", + "thundurus": "Thundurus", + "reshiram": "Reshiram", + "zekrom": "Zekrom", + "landorus": "Landorus", + "kyurem": "Kyurem", + "keldeo": "Keldeo", + "meloetta": "Meloetta", + "genesect": "Genesect", + "chespin": "Chespin", + "quilladin": "Quilladin", + "chesnaught": "Chesnaught", + "fennekin": "Fennekin", + "braixen": "Braixen", + "delphox": "Delphox", + "froakie": "Froakie", + "frogadier": "Frogadier", + "greninja": "Greninja", + "bunnelby": "Bunnelby", + "diggersby": "Diggersby", + "fletchling": "Fletchling", + "fletchinder": "Fletchinder", + "talonflame": "Talonflame", + "scatterbug": "Scatterbug", + "spewpa": "Spewpa", + "vivillon": "Vivillon", + "litleo": "Litleo", + "pyroar": "Pyroar", + "flabebe": "Flabébé", + "floette": "Floette", + "florges": "Florges", + "skiddo": "Skiddo", + "gogoat": "Gogoat", + "pancham": "Pancham", + "pangoro": "Pangoro", + "furfrou": "Furfrou", + "espurr": "Espurr", + "meowstic": "Meowstic", + "honedge": "Honedge", + "doublade": "Doublade", + "aegislash": "Aegislash", + "spritzee": "Spritzee", + "aromatisse": "Aromatisse", + "swirlix": "Swirlix", + "slurpuff": "Slurpuff", + "inkay": "Inkay", + "malamar": "Malamar", + "binacle": "Binacle", + "barbaracle": "Barbaracle", + "skrelp": "Skrelp", + "dragalge": "Dragalge", + "clauncher": "Clauncher", + "clawitzer": "Clawitzer", + "helioptile": "Helioptile", + "heliolisk": "Heliolisk", + "tyrunt": "Tyrunt", + "tyrantrum": "Tyrantrum", + "amaura": "Amaura", + "aurorus": "Aurorus", + "sylveon": "Sylveon", + "hawlucha": "Hawlucha", + "dedenne": "Dedenne", + "carbink": "Carbink", + "goomy": "Goomy", + "sliggoo": "Sliggoo", + "goodra": "Goodra", + "klefki": "Klefki", + "phantump": "Phantump", + "trevenant": "Trevenant", + "pumpkaboo": "Pumpkaboo", + "gourgeist": "Gourgeist", + "bergmite": "Bergmite", + "avalugg": "Avalugg", + "noibat": "Noibat", + "noivern": "Noivern", + "xerneas": "Xerneas", + "yveltal": "Yveltal", + "zygarde": "Zygarde", + "diancie": "Diancie", + "hoopa": "Hoopa", + "volcanion": "Volcanion", + "rowlet": "Rowlet", + "dartrix": "Dartrix", + "decidueye": "Decidueye", + "litten": "Litten", + "torracat": "Torracat", + "incineroar": "Incineroar", + "popplio": "Popplio", + "brionne": "Brionne", + "primarina": "Primarina", + "pikipek": "Pikipek", + "trumbeak": "Trumbeak", + "toucannon": "Toucannon", + "yungoos": "Yungoos", + "gumshoos": "Gumshoos", + "grubbin": "Grubbin", + "charjabug": "Charjabug", + "vikavolt": "Vikavolt", + "crabrawler": "Crabrawler", + "crabominable": "Crabominable", + "oricorio": "Oricorio", + "cutiefly": "Cutiefly", + "ribombee": "Ribombee", + "rockruff": "Rockruff", + "lycanroc": "Lycanroc", + "wishiwashi": "Wishiwashi", + "mareanie": "Mareanie", + "toxapex": "Toxapex", + "mudbray": "Mudbray", + "mudsdale": "Mudsdale", + "dewpider": "Dewpider", + "araquanid": "Araquanid", + "fomantis": "Fomantis", + "lurantis": "Lurantis", + "morelull": "Morelull", + "shiinotic": "Shiinotic", + "salandit": "Salandit", + "salazzle": "Salazzle", + "stufful": "Stufful", + "bewear": "Bewear", + "bounsweet": "Bounsweet", + "steenee": "Steenee", + "tsareena": "Tsareena", + "comfey": "Comfey", + "oranguru": "Oranguru", + "passimian": "Passimian", + "wimpod": "Wimpod", + "golisopod": "Golisopod", + "sandygast": "Sandygast", + "palossand": "Palossand", + "pyukumuku": "Pyukumuku", + "type_null": "Type: Null", + "silvally": "Silvally", + "minior": "Minior", + "komala": "Komala", + "turtonator": "Turtonator", + "togedemaru": "Togedemaru", + "mimikyu": "Mimikyu", + "bruxish": "Bruxish", + "drampa": "Drampa", + "dhelmise": "Dhelmise", + "jangmo_o": "Jangmo-o", + "hakamo_o": "Hakamo-o", + "kommo_o": "Kommo-o", + "tapu_koko": "Tapu Koko", + "tapu_lele": "Tapu Lele", + "tapu_bulu": "Tapu Bulu", + "tapu_fini": "Tapu Fini", + "cosmog": "Cosmog", + "cosmoem": "Cosmoem", + "solgaleo": "Solgaleo", + "lunala": "Lunala", + "nihilego": "Nihilego", + "buzzwole": "Buzzwole", + "pheromosa": "Pheromosa", + "xurkitree": "Xurkitree", + "celesteela": "Celesteela", + "kartana": "Kartana", + "guzzlord": "Guzzlord", + "necrozma": "Necrozma", + "magearna": "Magearna", + "marshadow": "Marshadow", + "poipole": "Poipole", + "naganadel": "Naganadel", + "stakataka": "Stakataka", + "blacephalon": "Blacephalon", + "zeraora": "Zeraora", + "meltan": "Meltan", + "melmetal": "Melmetal", + "grookey": "Grookey", + "thwackey": "Thwackey", + "rillaboom": "Rillaboom", + "scorbunny": "Scorbunny", + "raboot": "Raboot", + "cinderace": "Cinderace", + "sobble": "Sobble", + "drizzile": "Drizzile", + "inteleon": "Inteleon", + "skwovet": "Skwovet", + "greedent": "Greedent", + "rookidee": "Rookidee", + "corvisquire": "Corvisquire", + "corviknight": "Corviknight", + "blipbug": "Blipbug", + "dottler": "Dottler", + "orbeetle": "Orbeetle", + "nickit": "Nickit", + "thievul": "Thievul", + "gossifleur": "Gossifleur", + "eldegoss": "Eldegoss", + "wooloo": "Wooloo", + "dubwool": "Dubwool", + "chewtle": "Chewtle", + "drednaw": "Drednaw", + "yamper": "Yamper", + "boltund": "Boltund", + "rolycoly": "Rolycoly", + "carkol": "Carkol", + "coalossal": "Coalossal", + "applin": "Applin", + "flapple": "Flapple", + "appletun": "Appletun", + "silicobra": "Silicobra", + "sandaconda": "Sandaconda", + "cramorant": "Cramorant", + "arrokuda": "Arrokuda", + "barraskewda": "Barraskewda", + "toxel": "Toxel", + "toxtricity": "Toxtricity", + "sizzlipede": "Sizzlipede", + "centiskorch": "Centiskorch", + "clobbopus": "Clobbopus", + "grapploct": "Grapploct", + "sinistea": "Sinistea", + "polteageist": "Polteageist", + "hatenna": "Hatenna", + "hattrem": "Hattrem", + "hatterene": "Hatterene", + "impidimp": "Impidimp", + "morgrem": "Morgrem", + "grimmsnarl": "Grimmsnarl", + "obstagoon": "Obstagoon", + "perrserker": "Perrserker", + "cursola": "Cursola", + "sirfetchd": "Sirfetch'd", + "mr_rime": "Mr. Rime", + "runerigus": "Runerigus", + "milcery": "Milcery", + "alcremie": "Alcremie", + "falinks": "Falinks", + "pincurchin": "Pincurchin", + "snom": "Snom", + "frosmoth": "Frosmoth", + "stonjourner": "Stonjourner", + "eiscue": "Eiscue", + "indeedee": "Indeedee", + "morpeko": "Morpeko", + "cufant": "Cufant", + "copperajah": "Copperajah", + "dracozolt": "Dracozolt", + "arctozolt": "Arctozolt", + "dracovish": "Dracovish", + "arctovish": "Arctovish", + "duraludon": "Duraludon", + "dreepy": "Dreepy", + "drakloak": "Drakloak", + "dragapult": "Dragapult", + "zacian": "Zacian", + "zamazenta": "Zamazenta", + "eternatus": "Eternatus", + "kubfu": "Kubfu", + "urshifu": "Urshifu", + "zarude": "Zarude", + "regieleki": "Regieleki", + "regidrago": "Regidrago", + "glastrier": "Glastrier", + "spectrier": "Spectrier", + "calyrex": "Calyrex", + "wyrdeer": "Wyrdeer", + "kleavor": "Kleavor", + "ursaluna": "Ursaluna", + "basculegion": "Basculegion", + "sneasler": "Sneasler", + "overqwil": "Overqwil", + "enamorus": "Enamorus", + "sprigatito": "Sprigatito", + "floragato": "Floragato", + "meowscarada": "Meowscarada", + "fuecoco": "Fuecoco", + "crocalor": "Crocalor", + "skeledirge": "Skeledirge", + "quaxly": "Quaxly", + "quaxwell": "Quaxwell", + "quaquaval": "Quaquaval", + "lechonk": "Lechonk", + "oinkologne": "Oinkologne", + "tarountula": "Tarountula", + "spidops": "Spidops", + "nymble": "Nymble", + "lokix": "Lokix", + "pawmi": "Pawmi", + "pawmo": "Pawmo", + "pawmot": "Pawmot", + "tandemaus": "Tandemaus", + "maushold": "Maushold", + "fidough": "Fidough", + "dachsbun": "Dachsbun", + "smoliv": "Smoliv", + "dolliv": "Dolliv", + "arboliva": "Arboliva", + "squawkabilly": "Squawkabilly", + "nacli": "Nacli", + "naclstack": "Naclstack", + "garganacl": "Garganacl", + "charcadet": "Charcadet", + "armarouge": "Armarouge", + "ceruledge": "Ceruledge", + "tadbulb": "Tadbulb", + "bellibolt": "Bellibolt", + "wattrel": "Wattrel", + "kilowattrel": "Kilowattrel", + "maschiff": "Maschiff", + "mabosstiff": "Mabosstiff", + "shroodle": "Shroodle", + "grafaiai": "Grafaiai", + "bramblin": "Bramblin", + "brambleghast": "Brambleghast", + "toedscool": "Toedscool", + "toedscruel": "Toedscruel", + "klawf": "Klawf", + "capsakid": "Capsakid", + "scovillain": "Scovillain", + "rellor": "Rellor", + "rabsca": "Rabsca", + "flittle": "Flittle", + "espathra": "Espathra", + "tinkatink": "Tinkatink", + "tinkatuff": "Tinkatuff", + "tinkaton": "Tinkaton", + "wiglett": "Wiglett", + "wugtrio": "Wugtrio", + "bombirdier": "Bombirdier", + "finizen": "Finizen", + "palafin": "Palafin", + "varoom": "Varoom", + "revavroom": "Revavroom", + "cyclizar": "Cyclizar", + "orthworm": "Orthworm", + "glimmet": "Glimmet", + "glimmora": "Glimmora", + "greavard": "Greavard", + "houndstone": "Houndstone", + "flamigo": "Flamigo", + "cetoddle": "Cetoddle", + "cetitan": "Cetitan", + "veluza": "Veluza", + "dondozo": "Dondozo", + "tatsugiri": "Tatsugiri", + "annihilape": "Annihilape", + "clodsire": "Clodsire", + "farigiraf": "Farigiraf", + "dudunsparce": "Dudunsparce", + "kingambit": "Kingambit", + "great_tusk": "Great Tusk", + "scream_tail": "Scream Tail", + "brute_bonnet": "Brute Bonnet", + "flutter_mane": "Flutter Mane", + "slither_wing": "Slither Wing", + "sandy_shocks": "Sandy Shocks", + "iron_treads": "Iron Treads", + "iron_bundle": "Iron Bundle", + "iron_hands": "Iron Hands", + "iron_jugulis": "Iron Jugulis", + "iron_moth": "Iron Moth", + "iron_thorns": "Iron Thorns", + "frigibax": "Frigibax", + "arctibax": "Arctibax", + "baxcalibur": "Baxcalibur", + "gimmighoul": "Gimmighoul", + "gholdengo": "Gholdengo", + "wo_chien": "Wo-Chien", + "chien_pao": "Chien-Pao", + "ting_lu": "Ting-Lu", + "chi_yu": "Chi-Yu", + "roaring_moon": "Roaring Moon", + "iron_valiant": "Iron Valiant", + "koraidon": "Koraidon", + "miraidon": "Miraidon", + "walking_wake": "Walking Wake", + "iron_leaves": "Iron Leaves", + "dipplin": "Dipplin", + "poltchageist": "Poltchageist", + "sinistcha": "Sinistcha", + "okidogi": "Okidogi", + "munkidori": "Munkidori", + "fezandipiti": "Fezandipiti", + "ogerpon": "Ogerpon", + "archaludon": "Archaludon", + "hydrapple": "Hydrapple", + "gouging_fire": "Gouging Fire", + "raging_bolt": "Raging Bolt", + "iron_boulder": "Iron Boulder", + "iron_crown": "Iron Crown", + "terapagos": "Terapagos", + "pecharunt": "Pecharunt", + "alola_rattata": "Rattata", + "alola_raticate": "Raticate", + "alola_raichu": "Raichu", + "alola_sandshrew": "Sandshrew", + "alola_sandslash": "Sandslash", + "alola_vulpix": "Vulpix", + "alola_ninetales": "Ninetales", + "alola_diglett": "Diglett", + "alola_dugtrio": "Dugtrio", + "alola_meowth": "Meowth", + "alola_persian": "Persian", + "alola_geodude": "Geodude", + "alola_graveler": "Graveler", + "alola_golem": "Golem", + "alola_grimer": "Grimer", + "alola_muk": "Muk", + "alola_exeggutor": "Exeggutor", + "alola_marowak": "Marowak", + "eternal_floette": "Floette", + "galar_meowth": "Meowth", + "galar_ponyta": "Ponyta", + "galar_rapidash": "Rapidash", + "galar_slowpoke": "Slowpoke", + "galar_slowbro": "Slowbro", + "galar_farfetchd": "Farfetch'd", + "galar_weezing": "Weezing", + "galar_mr_mime": "Mr. Mime", + "galar_articuno": "Articuno", + "galar_zapdos": "Zapdos", + "galar_moltres": "Moltres", + "galar_slowking": "Slowking", + "galar_corsola": "Corsola", + "galar_zigzagoon": "Zigzagoon", + "galar_linoone": "Linoone", + "galar_darumaka": "Darumaka", + "galar_darmanitan": "Darmanitan", + "galar_yamask": "Yamask", + "galar_stunfisk": "Stunfisk", + "hisui_growlithe": "Growlithe", + "hisui_arcanine": "Arcanine", + "hisui_voltorb": "Voltorb", + "hisui_electrode": "Electrode", + "hisui_typhlosion": "Typhlosion", + "hisui_qwilfish": "Qwilfish", + "hisui_sneasel": "Sneasel", + "hisui_samurott": "Samurott", + "hisui_lilligant": "Lilligant", + "hisui_zorua": "Zorua", + "hisui_zoroark": "Zoroark", + "hisui_braviary": "Braviary", + "hisui_sliggoo": "Sliggoo", + "hisui_goodra": "Goodra", + "hisui_avalugg": "Avalugg", + "hisui_decidueye": "Decidueye", + "paldea_tauros": "Tauros", + "paldea_wooper": "Wooper", + "bloodmoon_ursaluna": "Ursaluna", +} as const; \ No newline at end of file diff --git a/src/locales/fr/ability.ts b/src/locales/fr/ability.ts new file mode 100644 index 00000000000..8360c0c08b6 --- /dev/null +++ b/src/locales/fr/ability.ts @@ -0,0 +1,1244 @@ +import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; + +export const ability: AbilityTranslationEntries = { + stench: { + name: "Stench", + description: "By releasing stench when attacking, this Pokémon may cause the target to flinch.", + }, + drizzle: { + name: "Drizzle", + description: "The Pokémon makes it rain when it enters a battle.", + }, + speedBoost: { + name: "Speed Boost", + description: "Its Speed stat is boosted every turn.", + }, + battleArmor: { + name: "Battle Armor", + description: "Hard armor protects the Pokémon from critical hits.", + }, + sturdy: { + name: "Sturdy", + description: "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", + }, + damp: { + name: "Damp", + description: "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", + }, + limber: { + name: "Limber", + description: "Its limber body protects the Pokémon from paralysis.", + }, + sandVeil: { + name: "Sand Veil", + description: "Boosts the Pokémon's evasiveness in a sandstorm.", + }, + static: { + name: "Static", + description: "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", + }, + voltAbsorb: { + name: "Volt Absorb", + description: "Restores HP if hit by an Electric-type move instead of taking damage.", + }, + waterAbsorb: { + name: "Water Absorb", + description: "Restores HP if hit by a Water-type move instead of taking damage.", + }, + oblivious: { + name: "Oblivious", + description: "The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.", + }, + cloudNine: { + name: "Cloud Nine", + description: "Eliminates the effects of weather.", + }, + compoundEyes: { + name: "Compound Eyes", + description: "The Pokémon's compound eyes boost its accuracy.", + }, + insomnia: { + name: "Insomnia", + description: "The Pokémon is suffering from insomnia and cannot fall asleep.", + }, + colorChange: { + name: "Color Change", + description: "The Pokémon's type becomes the type of the move used on it.", + }, + immunity: { + name: "Immunity", + description: "The immune system of the Pokémon prevents it from getting poisoned.", + }, + flashFire: { + name: "Flash Fire", + description: "Powers up the Pokémon's Fire-type moves if it's hit by one.", + }, + shieldDust: { + name: "Shield Dust", + description: "This Pokémon's dust blocks the additional effects of attacks taken.", + }, + ownTempo: { + name: "Own Tempo", + description: "This Pokémon has its own tempo, and that prevents it from becoming confused.", + }, + suctionCups: { + name: "Suction Cups", + description: "This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.", + }, + intimidate: { + name: "Intimidate", + description: "The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.", + }, + shadowTag: { + name: "Shadow Tag", + description: "This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.", + }, + roughSkin: { + name: "Rough Skin", + description: "This Pokémon inflicts damage with its rough skin to the attacker on contact.", + }, + wonderGuard: { + name: "Wonder Guard", + description: "Its mysterious power only lets supereffective moves hit the Pokémon.", + }, + levitate: { + name: "Levitate", + description: "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", + }, + effectSpore: { + name: "Effect Spore", + description: "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", + }, + synchronize: { + name: "Synchronize", + description: "The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.", + }, + clearBody: { + name: "Clear Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + naturalCure: { + name: "Natural Cure", + description: "All status conditions heal when the Pokémon switches out.", + }, + lightningRod: { + name: "Lightning Rod", + description: "The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.", + }, + sereneGrace: { + name: "Serene Grace", + description: "Boosts the likelihood of additional effects occurring when attacking.", + }, + swiftSwim: { + name: "Swift Swim", + description: "Boosts the Pokémon's Speed stat in rain.", + }, + chlorophyll: { + name: "Chlorophyll", + description: "Boosts the Pokémon's Speed stat in harsh sunlight.", + }, + illuminate: { + name: "Illuminate", + description: "By illuminating its surroundings, the Pokémon raises the likelihood of meeting wild Pokémon and prevents its accuracy from being lowered.", + }, + trace: { + name: "Trace", + description: "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", + }, + hugePower: { + name: "Huge Power", + description: "Doubles the Pokémon's Attack stat.", + }, + poisonPoint: { + name: "Poison Point", + description: "Contact with the Pokémon may poison the attacker.", + }, + innerFocus: { + name: "Inner Focus", + description: "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", + }, + magmaArmor: { + name: "Magma Armor", + description: "The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.", + }, + waterVeil: { + name: "Water Veil", + description: "The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.", + }, + magnetPull: { + name: "Magnet Pull", + description: "Prevents Steel-type Pokémon from escaping using its magnetic force.", + }, + soundproof: { + name: "Soundproof", + description: "Soundproofing gives the Pokémon full immunity to all sound-based moves.", + }, + rainDish: { + name: "Rain Dish", + description: "The Pokémon gradually regains HP in rain.", + }, + sandStream: { + name: "Sand Stream", + description: "The Pokémon summons a sandstorm when it enters a battle.", + }, + pressure: { + name: "Pressure", + description: "By putting pressure on the opposing Pokémon, it raises their PP usage.", + }, + thickFat: { + name: "Thick Fat", + description: "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", + }, + earlyBird: { + name: "Early Bird", + description: "The Pokémon awakens from sleep twice as fast as other Pokémon.", + }, + flameBody: { + name: "Flame Body", + description: "Contact with the Pokémon may burn the attacker.", + }, + runAway: { + name: "Run Away", + description: "Enables a sure getaway from wild Pokémon.", + }, + keenEye: { + name: "Keen Eye", + description: "Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.", + }, + hyperCutter: { + name: "Hyper Cutter", + description: "The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.", + }, + pickup: { + name: "Pickup", + description: "The Pokémon may pick up the item an opposing Pokémon held during a battle.", + }, + truant: { + name: "Truant", + description: "The Pokémon can't use a move if it had used a move on the previous turn.", + }, + hustle: { + name: "Hustle", + description: "Boosts the Attack stat, but lowers accuracy.", + }, + cuteCharm: { + name: "Cute Charm", + description: "Contact with the Pokémon may cause infatuation.", + }, + plus: { + name: "Plus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + minus: { + name: "Minus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + forecast: { + name: "Forecast", + description: "The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.", + }, + stickyHold: { + name: "Sticky Hold", + description: "Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.", + }, + shedSkin: { + name: "Shed Skin", + description: "The Pokémon may heal its own status conditions by shedding its skin.", + }, + guts: { + name: "Guts", + description: "It's so gutsy that having a status condition boosts the Pokémon's Attack stat.", + }, + marvelScale: { + name: "Marvel Scale", + description: "The Pokémon's marvelous scales boost the Defense stat if it has a status condition.", + }, + liquidOoze: { + name: "Liquid Ooze", + description: "The oozed liquid has a strong stench, which damages attackers using any draining move.", + }, + overgrow: { + name: "Overgrow", + description: "Powers up Grass-type moves when the Pokémon's HP is low.", + }, + blaze: { + name: "Blaze", + description: "Powers up Fire-type moves when the Pokémon's HP is low.", + }, + torrent: { + name: "Torrent", + description: "Powers up Water-type moves when the Pokémon's HP is low.", + }, + swarm: { + name: "Swarm", + description: "Powers up Bug-type moves when the Pokémon's HP is low.", + }, + rockHead: { + name: "Rock Head", + description: "Protects the Pokémon from recoil damage.", + }, + drought: { + name: "Drought", + description: "Turns the sunlight harsh when the Pokémon enters a battle.", + }, + arenaTrap: { + name: "Arena Trap", + description: "Prevents opposing Pokémon from fleeing.", + }, + vitalSpirit: { + name: "Vital Spirit", + description: "The Pokémon is full of vitality, and that prevents it from falling asleep.", + }, + whiteSmoke: { + name: "White Smoke", + description: "The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.", + }, + purePower: { + name: "Pure Power", + description: "Using its pure power, the Pokémon doubles its Attack stat.", + }, + shellArmor: { + name: "Shell Armor", + description: "A hard shell protects the Pokémon from critical hits.", + }, + airLock: { + name: "Air Lock", + description: "Eliminates the effects of weather.", + }, + tangledFeet: { + name: "Tangled Feet", + description: "Raises evasiveness if the Pokémon is confused.", + }, + motorDrive: { + name: "Motor Drive", + description: "Boosts its Speed stat if hit by an Electric-type move instead of taking damage.", + }, + rivalry: { + name: "Rivalry", + description: "Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.", + }, + steadfast: { + name: "Steadfast", + description: "The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.", + }, + snowCloak: { + name: "Snow Cloak", + description: "Boosts the Pokémon's evasiveness in snow.", + }, + gluttony: { + name: "Gluttony", + description: "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", + }, + angerPoint: { + name: "Anger Point", + description: "The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.", + }, + unburden: { + name: "Unburden", + description: "Boosts the Speed stat if the Pokémon's held item is used or lost.", + }, + heatproof: { + name: "Heatproof", + description: "The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.", + }, + simple: { + name: "Simple", + description: "The stat changes the Pokémon receives are doubled.", + }, + drySkin: { + name: "Dry Skin", + description: "Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.", + }, + download: { + name: "Download", + description: "Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.", + }, + ironFist: { + name: "Iron Fist", + description: "Powers up punching moves.", + }, + poisonHeal: { + name: "Poison Heal", + description: "Restores HP if the Pokémon is poisoned instead of losing HP.", + }, + adaptability: { + name: "Adaptability", + description: "Powers up moves of the same type as the Pokémon.", + }, + skillLink: { + name: "Skill Link", + description: "Maximizes the number of times multistrike moves hit.", + }, + hydration: { + name: "Hydration", + description: "Heals status conditions if it's raining.", + }, + solarPower: { + name: "Solar Power", + description: "Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.", + }, + quickFeet: { + name: "Quick Feet", + description: "Boosts the Speed stat if the Pokémon has a status condition.", + }, + normalize: { + name: "Normalize", + description: "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", + }, + sniper: { + name: "Sniper", + description: "Powers up moves if they become critical hits when attacking.", + }, + magicGuard: { + name: "Magic Guard", + description: "The Pokémon only takes damage from attacks.", + }, + noGuard: { + name: "No Guard", + description: "The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.", + }, + stall: { + name: "Stall", + description: "The Pokémon moves after all other Pokémon do.", + }, + technician: { + name: "Technician", + description: "Powers up the Pokémon's weaker moves.", + }, + leafGuard: { + name: "Leaf Guard", + description: "Prevents status conditions in harsh sunlight.", + }, + klutz: { + name: "Klutz", + description: "The Pokémon can't use any held items.", + }, + moldBreaker: { + name: "Mold Breaker", + description: "Moves can be used on the target regardless of its Abilities.", + }, + superLuck: { + name: "Super Luck", + description: "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", + }, + aftermath: { + name: "Aftermath", + description: "Damages the attacker if it contacts the Pokémon with a finishing hit.", + }, + anticipation: { + name: "Anticipation", + description: "The Pokémon can sense an opposing Pokémon's dangerous moves.", + }, + forewarn: { + name: "Forewarn", + description: "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", + }, + unaware: { + name: "Unaware", + description: "When attacking, the Pokémon ignores the target Pokémon's stat changes.", + }, + tintedLens: { + name: "Tinted Lens", + description: 'The Pokémon can use "not very effective" moves to deal regular damage.', + }, + filter: { + name: "Filter", + description: "Reduces the power of supereffective attacks taken.", + }, + slowStart: { + name: "Slow Start", + description: "For five turns, the Pokémon's Attack and Speed stats are halved.", + }, + scrappy: { + name: "Scrappy", + description: "The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.", + }, + stormDrain: { + name: "Storm Drain", + description: "Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.", + }, + iceBody: { + name: "Ice Body", + description: "The Pokémon gradually regains HP in snow.", + }, + solidRock: { + name: "Solid Rock", + description: "Reduces the power of supereffective attacks taken.", + }, + snowWarning: { + name: "Snow Warning", + description: "The Pokémon makes it snow when it enters a battle.", + }, + honeyGather: { + name: "Honey Gather", + description: "The Pokémon may gather Honey after a battle.", + }, + frisk: { + name: "Frisk", + description: "When it enters a battle, the Pokémon can check an opposing Pokémon's held item.", + }, + reckless: { + name: "Reckless", + description: "Powers up moves that have recoil damage.", + }, + multitype: { + name: "Multitype", + description: "Changes the Pokémon's type to match the Plate or Z-Crystal it holds.", + }, + flowerGift: { + name: "Flower Gift", + description: "Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.", + }, + badDreams: { + name: "Bad Dreams", + description: "Reduces the HP of sleeping opposing Pokémon.", + }, + pickpocket: { + name: "Pickpocket", + description: "Steals an item from an attacker that made direct contact.", + }, + sheerForce: { + name: "Sheer Force", + description: "Removes additional effects to increase the power of moves when attacking.", + }, + contrary: { + name: "Contrary", + description: "Makes stat changes have an opposite effect.", + }, + unnerve: { + name: "Unnerve", + description: "Unnerves opposing Pokémon and makes them unable to eat Berries.", + }, + defiant: { + name: "Defiant", + description: "Boosts the Pokémon's Attack stat sharply when its stats are lowered.", + }, + defeatist: { + name: "Defeatist", + description: "Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.", + }, + cursedBody: { + name: "Cursed Body", + description: "May disable a move used on the Pokémon.", + }, + healer: { + name: "Healer", + description: "Sometimes heals an ally's status condition.", + }, + friendGuard: { + name: "Friend Guard", + description: "Reduces damage done to allies.", + }, + weakArmor: { + name: "Weak Armor", + description: "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", + }, + heavyMetal: { + name: "Heavy Metal", + description: "Doubles the Pokémon's weight.", + }, + lightMetal: { + name: "Light Metal", + description: "Halves the Pokémon's weight.", + }, + multiscale: { + name: "Multiscale", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + toxicBoost: { + name: "Toxic Boost", + description: "Powers up physical attacks when the Pokémon is poisoned.", + }, + flareBoost: { + name: "Flare Boost", + description: "Powers up special attacks when the Pokémon is burned.", + }, + harvest: { + name: "Harvest", + description: "May create another Berry after one is used.", + }, + telepathy: { + name: "Telepathy", + description: "Anticipates an ally's attack and dodges it.", + }, + moody: { + name: "Moody", + description: "Raises one stat sharply and lowers another every turn.", + }, + overcoat: { + name: "Overcoat", + description: "Protects the Pokémon from things like sand, hail, and powder.", + }, + poisonTouch: { + name: "Poison Touch", + description: "May poison a target when the Pokémon makes contact.", + }, + regenerator: { + name: "Regenerator", + description: "Restores a little HP when withdrawn from battle.", + }, + bigPecks: { + name: "Big Pecks", + description: "Protects the Pokémon from Defense-lowering effects.", + }, + sandRush: { + name: "Sand Rush", + description: "Boosts the Pokémon's Speed stat in a sandstorm.", + }, + wonderSkin: { + name: "Wonder Skin", + description: "Makes status moves more likely to miss.", + }, + analytic: { + name: "Analytic", + description: "Boosts move power when the Pokémon moves last.", + }, + illusion: { + name: "Illusion", + description: "Comes out disguised as the Pokémon in the party's last spot.", + }, + imposter: { + name: "Imposter", + description: "The Pokémon transforms itself into the Pokémon it's facing.", + }, + infiltrator: { + name: "Infiltrator", + description: "Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.", + }, + mummy: { + name: "Mummy", + description: "Contact with the Pokémon changes the attacker's Ability to Mummy.", + }, + moxie: { + name: "Moxie", + description: "The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.", + }, + justified: { + name: "Justified", + description: "Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.", + }, + rattled: { + name: "Rattled", + description: "Intimidate or being hit by a Dark-, Ghost-, or Bug-type move will scare the Pokémon and boost its Speed stat.", + }, + magicBounce: { + name: "Magic Bounce", + description: "Reflects status moves instead of getting hit by them.", + }, + sapSipper: { + name: "Sap Sipper", + description: "Boosts the Attack stat if hit by a Grass-type move instead of taking damage.", + }, + prankster: { + name: "Prankster", + description: "Gives priority to a status move.", + }, + sandForce: { + name: "Sand Force", + description: "Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.", + }, + ironBarbs: { + name: "Iron Barbs", + description: "Inflicts damage on the attacker upon contact with iron barbs.", + }, + zenMode: { + name: "Zen Mode", + description: "Changes the Pokémon's shape when HP is half or less.", + }, + victoryStar: { + name: "Victory Star", + description: "Boosts the accuracy of its allies and itself.", + }, + turboblaze: { + name: "Turboblaze", + description: "Moves can be used on the target regardless of its Abilities.", + }, + teravolt: { + name: "Teravolt", + description: "Moves can be used on the target regardless of its Abilities.", + }, + aromaVeil: { + name: "Aroma Veil", + description: "Protects itself and its allies from attacks that limit their move choices.", + }, + flowerVeil: { + name: "Flower Veil", + description: "Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.", + }, + cheekPouch: { + name: "Cheek Pouch", + description: "Restores HP as well when the Pokémon eats a Berry.", + }, + protean: { + name: "Protean", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + furCoat: { + name: "Fur Coat", + description: "Halves the damage from physical moves.", + }, + magician: { + name: "Magician", + description: "The Pokémon steals the held item of a Pokémon it hits with a move.", + }, + bulletproof: { + name: "Bulletproof", + description: "Protects the Pokémon from some ball and bomb moves.", + }, + competitive: { + name: "Competitive", + description: "Boosts the Sp. Atk stat sharply when a stat is lowered.", + }, + strongJaw: { + name: "Strong Jaw", + description: "The Pokémon's strong jaw boosts the power of its biting moves.", + }, + refrigerate: { + name: "Refrigerate", + description: "Normal-type moves become Ice-type moves. The power of those moves is boosted a little.", + }, + sweetVeil: { + name: "Sweet Veil", + description: "Prevents itself and ally Pokémon from falling asleep.", + }, + stanceChange: { + name: "Stance Change", + description: "The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.", + }, + galeWings: { + name: "Gale Wings", + description: "Gives priority to Flying-type moves when the Pokémon's HP is full.", + }, + megaLauncher: { + name: "Mega Launcher", + description: "Powers up aura and pulse moves.", + }, + grassPelt: { + name: "Grass Pelt", + description: "Boosts the Pokémon's Defense stat on Grassy Terrain.", + }, + symbiosis: { + name: "Symbiosis", + description: "The Pokémon passes its item to an ally that has used up an item.", + }, + toughClaws: { + name: "Tough Claws", + description: "Powers up moves that make direct contact.", + }, + pixilate: { + name: "Pixilate", + description: "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", + }, + gooey: { + name: "Gooey", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + aerilate: { + name: "Aerilate", + description: "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", + }, + parentalBond: { + name: "Parental Bond", + description: "Parent and child each attacks.", + }, + darkAura: { + name: "Dark Aura", + description: "Powers up each Pokémon's Dark-type moves.", + }, + fairyAura: { + name: "Fairy Aura", + description: "Powers up each Pokémon's Fairy-type moves.", + }, + auraBreak: { + name: "Aura Break", + description: 'The effects of "Aura" Abilities are reversed to lower the power of affected moves.', + }, + primordialSea: { + name: "Primordial Sea", + description: "The Pokémon changes the weather to nullify Fire-type attacks.", + }, + desolateLand: { + name: "Desolate Land", + description: "The Pokémon changes the weather to nullify Water-type attacks.", + }, + deltaStream: { + name: "Delta Stream", + description: "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", + }, + stamina: { + name: "Stamina", + description: "Boosts the Defense stat when hit by an attack.", + }, + wimpOut: { + name: "Wimp Out", + description: "The Pokémon cowardly switches out when its HP becomes half or less.", + }, + emergencyExit: { + name: "Emergency Exit", + description: "The Pokémon, sensing danger, switches out when its HP becomes half or less.", + }, + waterCompaction: { + name: "Water Compaction", + description: "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", + }, + merciless: { + name: "Merciless", + description: "The Pokémon's attacks become critical hits if the target is poisoned.", + }, + shieldsDown: { + name: "Shields Down", + description: "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", + }, + stakeout: { + name: "Stakeout", + description: "Doubles the damage dealt to the target's replacement if the target switches out.", + }, + waterBubble: { + name: "Water Bubble", + description: "Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.", + }, + steelworker: { + name: "Steelworker", + description: "Powers up Steel-type moves.", + }, + berserk: { + name: "Berserk", + description: "Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.", + }, + slushRush: { + name: "Slush Rush", + description: "Boosts the Pokémon's Speed stat in snow.", + }, + longReach: { + name: "Long Reach", + description: "The Pokémon uses its moves without making contact with the target.", + }, + liquidVoice: { + name: "Liquid Voice", + description: "All sound-based moves become Water-type moves.", + }, + triage: { + name: "Triage", + description: "Gives priority to a healing move.", + }, + galvanize: { + name: "Galvanize", + description: "Normal-type moves become Electric-type moves. The power of those moves is boosted a little.", + }, + surgeSurfer: { + name: "Surge Surfer", + description: "Doubles the Pokémon's Speed stat on Electric Terrain.", + }, + schooling: { + name: "Schooling", + description: "When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.", + }, + disguise: { + name: "Disguise", + description: "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", + }, + battleBond: { + name: "Battle Bond", + description: "Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.", + }, + powerConstruct: { + name: "Power Construct", + description: "Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.", + }, + corrosion: { + name: "Corrosion", + description: "The Pokémon can poison the target even if it's a Steel or Poison type.", + }, + comatose: { + name: "Comatose", + description: "It's always drowsing and will never wake up. It can attack without waking up.", + }, + queenlyMajesty: { + name: "Queenly Majesty", + description: "Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.", + }, + innardsOut: { + name: "Innards Out", + description: "Damages the attacker landing the finishing hit by the amount equal to its last HP.", + }, + dancer: { + name: "Dancer", + description: "When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.", + }, + battery: { + name: "Battery", + description: "Powers up ally Pokémon's special moves.", + }, + fluffy: { + name: "Fluffy", + description: "Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.", + }, + dazzling: { + name: "Dazzling", + description: "Surprises the opposing Pokémon, making it unable to attack using priority moves.", + }, + soulHeart: { + name: "Soul-Heart", + description: "Boosts its Sp. Atk stat every time a Pokémon faints.", + }, + tanglingHair: { + name: "Tangling Hair", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + receiver: { + name: "Receiver", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + powerOfAlchemy: { + name: "Power of Alchemy", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + beastBoost: { + name: "Beast Boost", + description: "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", + }, + rksSystem: { + name: "RKS System", + description: "Changes the Pokémon's type to match the memory disc it holds.", + }, + electricSurge: { + name: "Electric Surge", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle.", + }, + psychicSurge: { + name: "Psychic Surge", + description: "Turns the ground into Psychic Terrain when the Pokémon enters a battle.", + }, + mistySurge: { + name: "Misty Surge", + description: "Turns the ground into Misty Terrain when the Pokémon enters a battle.", + }, + grassySurge: { + name: "Grassy Surge", + description: "Turns the ground into Grassy Terrain when the Pokémon enters a battle.", + }, + fullMetalBody: { + name: "Full Metal Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + shadowShield: { + name: "Shadow Shield", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + prismArmor: { + name: "Prism Armor", + description: "Reduces the power of supereffective attacks taken.", + }, + neuroforce: { + name: "Neuroforce", + description: "Powers up moves that are super effective.", + }, + intrepidSword: { + name: "Intrepid Sword", + description: "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", + }, + dauntlessShield: { + name: "Dauntless Shield", + description: "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", + }, + libero: { + name: "Libero", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + ballFetch: { + name: "Ball Fetch", + description: "The Pokémon will fetch the Poké Ball from the first failed throw of the battle.", + }, + cottonDown: { + name: "Cotton Down", + description: "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", + }, + propellerTail: { + name: "Propeller Tail", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + mirrorArmor: { + name: "Mirror Armor", + description: "Bounces back only the stat-lowering effects that the Pokémon receives.", + }, + gulpMissile: { + name: "Gulp Missile", + description: "When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.", + }, + stalwart: { + name: "Stalwart", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + steamEngine: { + name: "Steam Engine", + description: "Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move.", + }, + punkRock: { + name: "Punk Rock", + description: "Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.", + }, + sandSpit: { + name: "Sand Spit", + description: "The Pokémon creates a sandstorm when it's hit by an attack.", + }, + iceScales: { + name: "Ice Scales", + description: "The Pokémon is protected by ice scales, which halve the damage taken from special moves.", + }, + ripen: { + name: "Ripen", + description: "Ripens Berries and doubles their effect.", + }, + iceFace: { + name: "Ice Face", + description: "The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.", + }, + powerSpot: { + name: "Power Spot", + description: "Just being next to the Pokémon powers up moves.", + }, + mimicry: { + name: "Mimicry", + description: "Changes the Pokémon's type depending on the terrain.", + }, + screenCleaner: { + name: "Screen Cleaner", + description: "When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.", + }, + steelySpirit: { + name: "Steely Spirit", + description: "Powers up ally Pokémon's Steel-type moves.", + }, + perishBody: { + name: "Perish Body", + description: "When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.", + }, + wanderingSpirit: { + name: "Wandering Spirit", + description: "The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.", + }, + gorillaTactics: { + name: "Gorilla Tactics", + description: "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", + }, + neutralizingGas: { + name: "Neutralizing Gas", + description: "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", + }, + pastelVeil: { + name: "Pastel Veil", + description: "Protects the Pokémon and its ally Pokémon from being poisoned.", + }, + hungerSwitch: { + name: "Hunger Switch", + description: "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", + }, + quickDraw: { + name: "Quick Draw", + description: "Enables the Pokémon to move first occasionally.", + }, + unseenFist: { + name: "Unseen Fist", + description: "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", + }, + curiousMedicine: { + name: "Curious Medicine", + description: "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", + }, + transistor: { + name: "Transistor", + description: "Powers up Electric-type moves.", + }, + dragonsMaw: { + name: "Dragon's Maw", + description: "Powers up Dragon-type moves.", + }, + chillingNeigh: { + name: "Chilling Neigh", + description: "When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.", + }, + grimNeigh: { + name: "Grim Neigh", + description: "When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.", + }, + asOneGlastrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.", + }, + asOneSpectrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.", + }, + lingeringAroma: { + name: "Lingering Aroma", + description: "Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.", + }, + seedSower: { + name: "Seed Sower", + description: "Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.", + }, + thermalExchange: { + name: "Thermal Exchange", + description: "Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.", + }, + angerShell: { + name: "Anger Shell", + description: "When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.", + }, + purifyingSalt: { + name: "Purifying Salt", + description: "The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.", + }, + wellBakedBody: { + name: "Well-Baked Body", + description: "The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.", + }, + windRider: { + name: "Wind Rider", + description: "Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.", + }, + guardDog: { + name: "Guard Dog", + description: "Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.", + }, + rockyPayload: { + name: "Rocky Payload", + description: "Powers up Rock-type moves.", + }, + windPower: { + name: "Wind Power", + description: "The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.", + }, + zeroToHero: { + name: "Zero to Hero", + description: "The Pokémon transforms into its Hero Form when it switches out.", + }, + commander: { + name: "Commander", + description: "When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.", + }, + electromorphosis: { + name: "Electromorphosis", + description: "The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.", + }, + protosynthesis: { + name: "Protosynthesis", + description: "Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.", + }, + quarkDrive: { + name: "Quark Drive", + description: "Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.", + }, + goodAsGold: { + name: "Good as Gold", + description: "A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.", + }, + vesselOfRuin: { + name: "Vessel of Ruin", + description: "The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.", + }, + swordOfRuin: { + name: "Sword of Ruin", + description: "The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.", + }, + tabletsOfRuin: { + name: "Tablets of Ruin", + description: "The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.", + }, + beadsOfRuin: { + name: "Beads of Ruin", + description: "The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.", + }, + orichalcumPulse: { + name: "Orichalcum Pulse", + description: "Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.", + }, + hadronEngine: { + name: "Hadron Engine", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.", + }, + opportunist: { + name: "Opportunist", + description: "If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.", + }, + cudChew: { + name: "Cud Chew", + description: "When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.", + }, + sharpness: { + name: "Sharpness", + description: "Powers up slicing moves.", + }, + supremeOverlord: { + name: "Supreme Overlord", + description: "When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.", + }, + costar: { + name: "Costar", + description: "When the Pokémon enters a battle, it copies an ally's stat changes.", + }, + toxicDebris: { + name: "Toxic Debris", + description: "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", + }, + armorTail: { + name: "Armor Tail", + description: "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", + }, + earthEater: { + name: "Earth Eater", + description: "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", + }, + myceliumMight: { + name: "Mycelium Might", + description: "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", + }, + mindsEye: { + name: "Mind's Eye", + description: "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", + }, + supersweetSyrup: { + name: "Supersweet Syrup", + description: "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", + }, + hospitality: { + name: "Hospitality", + description: "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", + }, + toxicChain: { + name: "Toxic Chain", + description: "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", + }, + embodyAspectTeal: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.", + }, + embodyAspectWellspring: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted.", + }, + embodyAspectHearthflame: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.", + }, + embodyAspectCornerstone: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.", + }, + teraShift: { + name: "Tera Shift", + description: "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.", + }, + teraShell: { + name: "Tera Shell", + description: "The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.", + }, + teraformZero: { + name: "Teraform Zero", + description: "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.", + }, + poisonPuppeteer: { + name: "Poison Puppeteer", + description: "Pokémon poisoned by Pecharunt's moves will also become confused.", + }, +} as const; diff --git a/src/locales/fr/command-ui-handler.ts b/src/locales/fr/command-ui-handler.ts new file mode 100644 index 00000000000..1b3d01d2c4f --- /dev/null +++ b/src/locales/fr/command-ui-handler.ts @@ -0,0 +1,9 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const commandUiHandler: SimpleTranslationEntries = { + "fight": "Attaque", + "ball": "Ball", + "pokemon": "Pokémon", + "run": "Fuite", + "actionMessage": "Que doit faire\n{{pokemonName}} ?", +} as const; \ No newline at end of file diff --git a/src/locales/fr/menu.ts b/src/locales/fr/menu.ts index aa4ae17cd1c..b05e7e6940d 100644 --- a/src/locales/fr/menu.ts +++ b/src/locales/fr/menu.ts @@ -8,17 +8,33 @@ export const menu: SimpleTranslationEntries = { "newGame": "Nouvelle partie", "selectGameMode": "Sélectionnez un mode de jeu.", "logInOrCreateAccount": "Connectez-vous ou créez un compte pour commencer. Aucun e-mail requis !", + "username": "Nom d'utilisateur", + "password": "Mot de passe", + "login": "Connexion", + "register": "S'inscrire", + "emptyUsername": "Le nom d'utilisateur est manquant", + "invalidLoginUsername": "Le nom d'utilisateur n'est pas valide", + "invalidRegisterUsername": "Le nom d'utilisateur ne doit contenir que\ndes lettres, chiffres ou traits bas", + "invalidLoginPassword": "Le mot de passe n'est pas valide", + "invalidRegisterPassword": "Le mot de passe doit contenir 6 caractères ou plus", + "usernameAlreadyUsed": "Le nom d'utilisateur est déjà utilisé", + "accountNonExistent": "Le nom d'utilisateur n'existe pas", + "unmatchingPassword": "Le mot de passe n'est pas correct", + "passwordNotMatchingConfirmPassword": "Les mots de passe ne correspondent pas", + "confirmPassword": "Confirmer le MDP", + "registrationAgeWarning": "Vous confirmez en vous inscrivant que vous avez 13 ans ou plus.", + "backToLogin": "Retour", "failedToLoadSaveData": "Échec du chargement des données. Veuillez recharger la page.\nSi cela continue, veuillez contacter l'administrateur.", "sessionSuccess": "Session chargée avec succès.", "failedToLoadSession": "Vos données de session n'ont pas pu être chargées.\nElles pourraient être corrompues.", "boyOrGirl": "Es-tu un garçon ou une fille ?", "boy": "Garçon", "girl": "Fille", - "bossAppeared": "Un {{bossName}} est apparaît.", + "bossAppeared": "Un {{bossName}} apparaît.", "trainerAppeared": "Un combat est lancé\npar {{trainerName}} !", - "singleWildAppeared": "Un {{pokemonName}} sauvage apparaît!", + "singleWildAppeared": "Un {{pokemonName}} sauvage apparaît !", "multiWildAppeared": "Un {{pokemonName1}} et un {{pokemonName2}}\nsauvages apparaissent !", - "playerComeBack": "{{pokemonName}}, on change!\nReviens !", + "playerComeBack": "{{pokemonName}}, on change !\nReviens !", "trainerComeBack": "{{trainerName}} retire {{pokemonName}} !", "playerGo": "{{pokemonName}} ! Go !", "trainerGo": "{{pokemonName}} est envoyé par\n{{trainerName}} !", @@ -27,7 +43,7 @@ export const menu: SimpleTranslationEntries = { "sendOutPokemon": "{{pokemonName}} ! Go !", "levelCapUp": "La limite de niveau\na été augmentée à {{levelCap}} !", "moveNotImplemented": "{{moveName}} n'est pas encore implémenté et ne peut pas être sélectionné.", - "moveDisabled": "{{moveName}} est désactivé !", + "moveDisabled": "{{moveName}} est sous entrave !", "noPokeballForce": "Une force mystérieuse\nempêche l'utilisation des Poké Balls.", "noPokeballTrainer": "Le Dresseur détourne la Ball\nVoler, c'est mal !", "noPokeballMulti": "Impossible ! On ne peut pas viser\nquand il y a deux Pokémon!", @@ -37,5 +53,5 @@ export const menu: SimpleTranslationEntries = { "noEscapePokemon": "{{moveName}} de {{pokemonName}}\nempêche {{escapeVerb}} !", "escapeVerbSwitch": "le changement", "escapeVerbFlee": "la fuite", - "notDisabled": "{{moveName}} n'est plus désactivé !", + "notDisabled": "{{moveName}} n'est plus sous entrave !", } as const; \ No newline at end of file diff --git a/src/locales/fr/pokemon-stat.ts b/src/locales/fr/pokemon-stat.ts new file mode 100644 index 00000000000..3ab39f0af23 --- /dev/null +++ b/src/locales/fr/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "PV", + "HPshortened": "PV", + "ATK": "Attaque", + "ATKshortened": "Atq", + "DEF": "Défense", + "DEFshortened": "Déf", + "SPATK": "Atq. Spé", + "SPATKshortened": "AtqSp", + "SPDEF": "Déf. Spé", + "SPDEFshortened": "DéfSp", + "SPD": "Vitesse", + "SPDshortened": "Vit" +} as const; \ No newline at end of file diff --git a/src/locales/fr/pokemon.ts b/src/locales/fr/pokemon.ts index 09be8894eb4..fa543852b19 100644 --- a/src/locales/fr/pokemon.ts +++ b/src/locales/fr/pokemon.ts @@ -1,382 +1,382 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const pokemon: SimpleTranslationEntries = { - "bulbasaur": "Bulbasaur", - "ivysaur": "Ivysaur", - "venusaur": "Venusaur", - "charmander": "Charmander", - "charmeleon": "Charmeleon", - "charizard": "Charizard", - "squirtle": "Squirtle", - "wartortle": "Wartortle", - "blastoise": "Blastoise", - "caterpie": "Caterpie", - "metapod": "Metapod", - "butterfree": "Butterfree", - "weedle": "Weedle", - "kakuna": "Kakuna", - "beedrill": "Beedrill", - "pidgey": "Pidgey", - "pidgeotto": "Pidgeotto", - "pidgeot": "Pidgeot", + "bulbasaur": "Bulbizarre", + "ivysaur": "Herbizarre", + "venusaur": "Florizarre", + "charmander": "Salamèche", + "charmeleon": "Reptincel", + "charizard": "Dracaufeu", + "squirtle": "Carapuce", + "wartortle": "Carabaffe", + "blastoise": "Tortank", + "caterpie": "Chenipan", + "metapod": "Chrysacier", + "butterfree": "Papilusion", + "weedle": "Aspicot", + "kakuna": "Coconfort", + "beedrill": "Dardargnan", + "pidgey": "Roucool", + "pidgeotto": "Roucoups", + "pidgeot": "Roucarnage", "rattata": "Rattata", - "raticate": "Raticate", - "spearow": "Spearow", - "fearow": "Fearow", - "ekans": "Ekans", + "raticate": "Rattatac", + "spearow": "Piafabec", + "fearow": "Rapasdepic", + "ekans": "Abo", "arbok": "Arbok", "pikachu": "Pikachu", "raichu": "Raichu", - "sandshrew": "Sandshrew", - "sandslash": "Sandslash", + "sandshrew": "Sabelette", + "sandslash": "Sablaireau", "nidoran_f": "Nidoran♀", "nidorina": "Nidorina", "nidoqueen": "Nidoqueen", "nidoran_m": "Nidoran♂", "nidorino": "Nidorino", "nidoking": "Nidoking", - "clefairy": "Clefairy", - "clefable": "Clefable", - "vulpix": "Vulpix", - "ninetales": "Ninetales", - "jigglypuff": "Jigglypuff", - "wigglytuff": "Wigglytuff", - "zubat": "Zubat", - "golbat": "Golbat", - "oddish": "Oddish", - "gloom": "Gloom", - "vileplume": "Vileplume", + "clefairy": "Mélofée", + "clefable": "Mélodelfe", + "vulpix": "Goupix", + "ninetales": "Feunard", + "jigglypuff": "Rondoudou", + "wigglytuff": "Grodoudou", + "zubat": "Nosferapti", + "golbat": "Nosferalto", + "oddish": "Mystherbe", + "gloom": "Ortide", + "vileplume": "Rafflesia", "paras": "Paras", "parasect": "Parasect", - "venonat": "Venonat", - "venomoth": "Venomoth", - "diglett": "Diglett", - "dugtrio": "Dugtrio", - "meowth": "Meowth", + "venonat": "Mimitoss", + "venomoth": "Aéromite", + "diglett": "Taupiqueur", + "dugtrio": "Triopikeur", + "meowth": "Miaouss", "persian": "Persian", - "psyduck": "Psyduck", - "golduck": "Golduck", - "mankey": "Mankey", - "primeape": "Primeape", - "growlithe": "Growlithe", - "arcanine": "Arcanine", - "poliwag": "Poliwag", - "poliwhirl": "Poliwhirl", - "poliwrath": "Poliwrath", + "psyduck": "Psykokwak", + "golduck": "Akwakwak", + "mankey": "Férosinge", + "primeape": "Colossinge", + "growlithe": "Caninos", + "arcanine": "Arcanin", + "poliwag": "Ptitard", + "poliwhirl": "Têtarte", + "poliwrath": "Tartard", "abra": "Abra", "kadabra": "Kadabra", "alakazam": "Alakazam", - "machop": "Machop", - "machoke": "Machoke", - "machamp": "Machamp", - "bellsprout": "Bellsprout", - "weepinbell": "Weepinbell", - "victreebel": "Victreebel", + "machop": "Machoc", + "machoke": "Machopeur", + "machamp": "Mackogneur", + "bellsprout": "Chétiflor", + "weepinbell": "Boustiflor", + "victreebel": "Empiflor", "tentacool": "Tentacool", "tentacruel": "Tentacruel", - "geodude": "Geodude", - "graveler": "Graveler", - "golem": "Golem", + "geodude": "Racaillou", + "graveler": "Gravalanche", + "golem": "Grolem", "ponyta": "Ponyta", - "rapidash": "Rapidash", - "slowpoke": "Slowpoke", - "slowbro": "Slowbro", - "magnemite": "Magnemite", - "magneton": "Magneton", - "farfetchd": "Farfetch'd", + "rapidash": "Galopa", + "slowpoke": "Ramoloss", + "slowbro": "Flagadoss", + "magnemite": "Magnéti", + "magneton": "Magnéton", + "farfetchd": "Canarticho", "doduo": "Doduo", "dodrio": "Dodrio", - "seel": "Seel", - "dewgong": "Dewgong", - "grimer": "Grimer", - "muk": "Muk", - "shellder": "Shellder", - "cloyster": "Cloyster", - "gastly": "Gastly", - "haunter": "Haunter", - "gengar": "Gengar", + "seel": "Otaria", + "dewgong": "Lamantine", + "grimer": "Tadmorv", + "muk": "Grotadmorv", + "shellder": "Kokiyas", + "cloyster": "Crustabri", + "gastly": "Fantominus", + "haunter": "Spectrum", + "gengar": "Ectoplasma", "onix": "Onix", - "drowzee": "Drowzee", - "hypno": "Hypno", + "drowzee": "Soporifik", + "hypno": "Hypnomade", "krabby": "Krabby", - "kingler": "Kingler", - "voltorb": "Voltorb", - "electrode": "Electrode", - "exeggcute": "Exeggcute", - "exeggutor": "Exeggutor", - "cubone": "Cubone", - "marowak": "Marowak", - "hitmonlee": "Hitmonlee", - "hitmonchan": "Hitmonchan", - "lickitung": "Lickitung", - "koffing": "Koffing", - "weezing": "Weezing", - "rhyhorn": "Rhyhorn", - "rhydon": "Rhydon", - "chansey": "Chansey", - "tangela": "Tangela", - "kangaskhan": "Kangaskhan", - "horsea": "Horsea", - "seadra": "Seadra", - "goldeen": "Goldeen", - "seaking": "Seaking", - "staryu": "Staryu", - "starmie": "Starmie", - "mr_mime": "Mr. Mime", - "scyther": "Scyther", - "jynx": "Jynx", - "electabuzz": "Electabuzz", + "kingler": "Krabboss", + "voltorb": "Voltorbe", + "electrode": "Électrode", + "exeggcute": "Noeunoeuf", + "exeggutor": "Noadkoko", + "cubone": "Osselait", + "marowak": "Ossatueur", + "hitmonlee": "Kicklee", + "hitmonchan": "Tygnon", + "lickitung": "Excelangue", + "koffing": "Smogo", + "weezing": "Smogogo", + "rhyhorn": "Rhinocorne", + "rhydon": "Rhinoféros", + "chansey": "Leveinard", + "tangela": "Saquedeneu", + "kangaskhan": "Kangourex", + "horsea": "Hypotrempe", + "seadra": "Hypocéan", + "goldeen": "Poissirène", + "seaking": "Poissoroy", + "staryu": "Stari", + "starmie": "Staross", + "mr_mime": "M. Mime", + "scyther": "Insécateur", + "jynx": "Lippoutou", + "electabuzz": "Élektek", "magmar": "Magmar", - "pinsir": "Pinsir", + "pinsir": "Scarabrute", "tauros": "Tauros", - "magikarp": "Magikarp", - "gyarados": "Gyarados", - "lapras": "Lapras", - "ditto": "Ditto", - "eevee": "Eevee", - "vaporeon": "Vaporeon", - "jolteon": "Jolteon", - "flareon": "Flareon", + "magikarp": "Magicarpe", + "gyarados": "Léviator", + "lapras": "Lokhlass", + "ditto": "Métamorph", + "eevee": "Évoli", + "vaporeon": "Aquali", + "jolteon": "Voltali", + "flareon": "Pyroli", "porygon": "Porygon", - "omanyte": "Omanyte", - "omastar": "Omastar", + "omanyte": "Amonita", + "omastar": "Amonistar", "kabuto": "Kabuto", "kabutops": "Kabutops", - "aerodactyl": "Aerodactyl", - "snorlax": "Snorlax", - "articuno": "Articuno", - "zapdos": "Zapdos", - "moltres": "Moltres", - "dratini": "Dratini", - "dragonair": "Dragonair", - "dragonite": "Dragonite", + "aerodactyl": "Ptéra", + "snorlax": "Ronflex", + "articuno": "Artikodin", + "zapdos": "Électhor", + "moltres": "Sulfura", + "dratini": "Minidraco", + "dragonair": "Draco", + "dragonite": "Dracolosse", "mewtwo": "Mewtwo", "mew": "Mew", - "chikorita": "Chikorita", - "bayleef": "Bayleef", - "meganium": "Meganium", - "cyndaquil": "Cyndaquil", - "quilava": "Quilava", + "chikorita": "Germignon", + "bayleef": "Macronium", + "meganium": "Méganium", + "cyndaquil": "Héricendre", + "quilava": "Feurisson", "typhlosion": "Typhlosion", - "totodile": "Totodile", - "croconaw": "Croconaw", - "feraligatr": "Feraligatr", - "sentret": "Sentret", - "furret": "Furret", + "totodile": "Kaiminus", + "croconaw": "Crocrodil", + "feraligatr": "Aligatueur", + "sentret": "Fouinette", + "furret": "Fouinar", "hoothoot": "Hoothoot", - "noctowl": "Noctowl", - "ledyba": "Ledyba", - "ledian": "Ledian", - "spinarak": "Spinarak", - "ariados": "Ariados", - "crobat": "Crobat", - "chinchou": "Chinchou", + "noctowl": "Noarfang", + "ledyba": "Coxy", + "ledian": "Coxyclaque", + "spinarak": "Mimigal", + "ariados": "Migalos", + "crobat": "Nostenfer", + "chinchou": "Loupio", "lanturn": "Lanturn", "pichu": "Pichu", - "cleffa": "Cleffa", - "igglybuff": "Igglybuff", + "cleffa": "Mélo", + "igglybuff": "Toudoudou", "togepi": "Togepi", "togetic": "Togetic", "natu": "Natu", "xatu": "Xatu", - "mareep": "Mareep", - "flaaffy": "Flaaffy", - "ampharos": "Ampharos", - "bellossom": "Bellossom", + "mareep": "Wattouat", + "flaaffy": "Lainergie", + "ampharos": "Pharamp", + "bellossom": "Joliflor", "marill": "Marill", "azumarill": "Azumarill", - "sudowoodo": "Sudowoodo", - "politoed": "Politoed", - "hoppip": "Hoppip", - "skiploom": "Skiploom", - "jumpluff": "Jumpluff", - "aipom": "Aipom", - "sunkern": "Sunkern", - "sunflora": "Sunflora", + "sudowoodo": "Simularbre", + "politoed": "Tarpaud", + "hoppip": "Granivol", + "skiploom": "Floravol", + "jumpluff": "Cotovol", + "aipom": "Capumain", + "sunkern": "Tournegrin", + "sunflora": "Héliatronc", "yanma": "Yanma", - "wooper": "Wooper", - "quagsire": "Quagsire", - "espeon": "Espeon", - "umbreon": "Umbreon", - "murkrow": "Murkrow", - "slowking": "Slowking", - "misdreavus": "Misdreavus", - "unown": "Unown", - "wobbuffet": "Wobbuffet", + "wooper": "Axoloto", + "quagsire": "Maraiste", + "espeon": "Mentali", + "umbreon": "Noctali", + "murkrow": "Cornèbre", + "slowking": "Roigada", + "misdreavus": "Feuforêve", + "unown": "Zarbi", + "wobbuffet": "Qulbutoké", "girafarig": "Girafarig", - "pineco": "Pineco", - "forretress": "Forretress", - "dunsparce": "Dunsparce", - "gligar": "Gligar", + "pineco": "Pomdepik", + "forretress": "Foretress", + "dunsparce": "Insolourdo", + "gligar": "Scorplane", "steelix": "Steelix", "snubbull": "Snubbull", "granbull": "Granbull", "qwilfish": "Qwilfish", - "scizor": "Scizor", - "shuckle": "Shuckle", - "heracross": "Heracross", - "sneasel": "Sneasel", + "scizor": "Cizayox", + "shuckle": "Caratroc", + "heracross": "Scarhino", + "sneasel": "Farfuret", "teddiursa": "Teddiursa", "ursaring": "Ursaring", - "slugma": "Slugma", - "magcargo": "Magcargo", - "swinub": "Swinub", - "piloswine": "Piloswine", - "corsola": "Corsola", - "remoraid": "Remoraid", + "slugma": "Limagma", + "magcargo": "Volcaropod", + "swinub": "Marcacrin", + "piloswine": "Cochignon", + "corsola": "Corayon", + "remoraid": "Rémoraid", "octillery": "Octillery", - "delibird": "Delibird", - "mantine": "Mantine", - "skarmory": "Skarmory", - "houndour": "Houndour", - "houndoom": "Houndoom", - "kingdra": "Kingdra", + "delibird": "Cadoizo", + "mantine": "Démanta", + "skarmory": "Airmure", + "houndour": "Malosse", + "houndoom": "Démolosse", + "kingdra": "Hyporoi", "phanpy": "Phanpy", "donphan": "Donphan", "porygon2": "Porygon2", - "stantler": "Stantler", - "smeargle": "Smeargle", - "tyrogue": "Tyrogue", - "hitmontop": "Hitmontop", - "smoochum": "Smoochum", - "elekid": "Elekid", + "stantler": "Cerfrousse", + "smeargle": "Queulorior", + "tyrogue": "Debugant", + "hitmontop": "Kapoera", + "smoochum": "Lippouti", + "elekid": "Élekid", "magby": "Magby", - "miltank": "Miltank", - "blissey": "Blissey", + "miltank": "Écrémeuh", + "blissey": "Leuphorie", "raikou": "Raikou", "entei": "Entei", "suicune": "Suicune", - "larvitar": "Larvitar", - "pupitar": "Pupitar", - "tyranitar": "Tyranitar", + "larvitar": "Embrylex", + "pupitar": "Ymphect", + "tyranitar": "Tyranocif", "lugia": "Lugia", "ho_oh": "Ho-Oh", "celebi": "Celebi", - "treecko": "Treecko", - "grovyle": "Grovyle", - "sceptile": "Sceptile", - "torchic": "Torchic", - "combusken": "Combusken", - "blaziken": "Blaziken", - "mudkip": "Mudkip", - "marshtomp": "Marshtomp", - "swampert": "Swampert", - "poochyena": "Poochyena", - "mightyena": "Mightyena", - "zigzagoon": "Zigzagoon", - "linoone": "Linoone", - "wurmple": "Wurmple", - "silcoon": "Silcoon", - "beautifly": "Beautifly", - "cascoon": "Cascoon", - "dustox": "Dustox", - "lotad": "Lotad", + "treecko": "Arcko", + "grovyle": "Massko", + "sceptile": "Jungko", + "torchic": "Poussifeu", + "combusken": "Galifeu", + "blaziken": "Braségali", + "mudkip": "Gobou", + "marshtomp": "Flobio", + "swampert": "Laggron", + "poochyena": "Medhyèna", + "mightyena": "Grahyèna", + "zigzagoon": "Zigzaton", + "linoone": "Linéon", + "wurmple": "Chenipotte", + "silcoon": "Armulys", + "beautifly": "Charmillon", + "cascoon": "Blindalys", + "dustox": "Papinox", + "lotad": "Nénupiot", "lombre": "Lombre", "ludicolo": "Ludicolo", - "seedot": "Seedot", - "nuzleaf": "Nuzleaf", - "shiftry": "Shiftry", - "taillow": "Taillow", - "swellow": "Swellow", - "wingull": "Wingull", - "pelipper": "Pelipper", - "ralts": "Ralts", + "seedot": "Grainipiot", + "nuzleaf": "Pifeuil", + "shiftry": "Tengalice", + "taillow": "Nirondelle", + "swellow": "Hélédelle", + "wingull": "Goélise", + "pelipper": "Békipan", + "ralts": "Tarsal", "kirlia": "Kirlia", "gardevoir": "Gardevoir", - "surskit": "Surskit", - "masquerain": "Masquerain", - "shroomish": "Shroomish", - "breloom": "Breloom", - "slakoth": "Slakoth", + "surskit": "Arakdo", + "masquerain": "Maskadra", + "shroomish": "Balignon", + "breloom": "Chapignon", + "slakoth": "Parecool", "vigoroth": "Vigoroth", - "slaking": "Slaking", - "nincada": "Nincada", + "slaking": "Monaflèmit", + "nincada": "Ningale", "ninjask": "Ninjask", - "shedinja": "Shedinja", - "whismur": "Whismur", - "loudred": "Loudred", - "exploud": "Exploud", + "shedinja": "Munja", + "whismur": "Chuchmur", + "loudred": "Ramboum", + "exploud": "Brouhabam", "makuhita": "Makuhita", "hariyama": "Hariyama", "azurill": "Azurill", - "nosepass": "Nosepass", + "nosepass": "Tarinor", "skitty": "Skitty", "delcatty": "Delcatty", - "sableye": "Sableye", - "mawile": "Mawile", - "aron": "Aron", - "lairon": "Lairon", - "aggron": "Aggron", - "meditite": "Meditite", - "medicham": "Medicham", - "electrike": "Electrike", - "manectric": "Manectric", - "plusle": "Plusle", - "minun": "Minun", - "volbeat": "Volbeat", - "illumise": "Illumise", - "roselia": "Roselia", - "gulpin": "Gulpin", - "swalot": "Swalot", + "sableye": "Ténéfix", + "mawile": "Mysdibule", + "aron": "Galekid", + "lairon": "Galegon", + "aggron": "Galeking", + "meditite": "Méditika", + "medicham": "Charmina", + "electrike": "Dynavolt", + "manectric": "Élecsprint", + "plusle": "Posipi", + "minun": "Négapi", + "volbeat": "Muciole", + "illumise": "Lumivole", + "roselia": "Rosélia", + "gulpin": "Gloupti", + "swalot": "Avaltout", "carvanha": "Carvanha", "sharpedo": "Sharpedo", "wailmer": "Wailmer", "wailord": "Wailord", - "numel": "Numel", - "camerupt": "Camerupt", - "torkoal": "Torkoal", + "numel": "Chamallot", + "camerupt": "Camérupt", + "torkoal": "Chartor", "spoink": "Spoink", - "grumpig": "Grumpig", + "grumpig": "Groret", "spinda": "Spinda", - "trapinch": "Trapinch", - "vibrava": "Vibrava", - "flygon": "Flygon", + "trapinch": "Kraknoix", + "vibrava": "Vibraninf", + "flygon": "Libégon", "cacnea": "Cacnea", "cacturne": "Cacturne", - "swablu": "Swablu", + "swablu": "Tylton", "altaria": "Altaria", - "zangoose": "Zangoose", - "seviper": "Seviper", - "lunatone": "Lunatone", - "solrock": "Solrock", - "barboach": "Barboach", - "whiscash": "Whiscash", - "corphish": "Corphish", - "crawdaunt": "Crawdaunt", - "baltoy": "Baltoy", - "claydol": "Claydol", - "lileep": "Lileep", - "cradily": "Cradily", + "zangoose": "Mangriff", + "seviper": "Séviper", + "lunatone": "Séléroc", + "solrock": "Solaroc", + "barboach": "Barloche", + "whiscash": "Barbicha", + "corphish": "Écrapince", + "crawdaunt": "Colhomard", + "baltoy": "Balbuto", + "claydol": "Kaorine", + "lileep": "Lilia", + "cradily": "Vacilys", "anorith": "Anorith", "armaldo": "Armaldo", - "feebas": "Feebas", - "milotic": "Milotic", - "castform": "Castform", + "feebas": "Barpau", + "milotic": "Milobellus", + "castform": "Morphéo", "kecleon": "Kecleon", - "shuppet": "Shuppet", - "banette": "Banette", - "duskull": "Duskull", - "dusclops": "Dusclops", + "shuppet": "Polichombr", + "banette": "Branette", + "duskull": "Skelénox", + "dusclops": "Téraclope", "tropius": "Tropius", - "chimecho": "Chimecho", + "chimecho": "Éoko", "absol": "Absol", - "wynaut": "Wynaut", - "snorunt": "Snorunt", - "glalie": "Glalie", - "spheal": "Spheal", - "sealeo": "Sealeo", - "walrein": "Walrein", - "clamperl": "Clamperl", - "huntail": "Huntail", - "gorebyss": "Gorebyss", + "wynaut": "Okéoké", + "snorunt": "Stalgamin", + "glalie": "Oniglali", + "spheal": "Obalie", + "sealeo": "Phogleur", + "walrein": "Kaimorse", + "clamperl": "Coquiperl", + "huntail": "Serpang", + "gorebyss": "Rosabyss", "relicanth": "Relicanth", - "luvdisc": "Luvdisc", - "bagon": "Bagon", - "shelgon": "Shelgon", - "salamence": "Salamence", - "beldum": "Beldum", - "metang": "Metang", - "metagross": "Metagross", + "luvdisc": "Lovdisc", + "bagon": "Draby", + "shelgon": "Drackhaus", + "salamence": "Drattak", + "beldum": "Terhal", + "metang": "Métang", + "metagross": "Métalosse", "regirock": "Regirock", "regice": "Regice", "registeel": "Registeel", @@ -387,102 +387,102 @@ export const pokemon: SimpleTranslationEntries = { "rayquaza": "Rayquaza", "jirachi": "Jirachi", "deoxys": "Deoxys", - "turtwig": "Turtwig", - "grotle": "Grotle", + "turtwig": "Tortipouss", + "grotle": "Boskara", "torterra": "Torterra", - "chimchar": "Chimchar", - "monferno": "Monferno", - "infernape": "Infernape", - "piplup": "Piplup", - "prinplup": "Prinplup", - "empoleon": "Empoleon", - "starly": "Starly", - "staravia": "Staravia", - "staraptor": "Staraptor", - "bidoof": "Bidoof", - "bibarel": "Bibarel", - "kricketot": "Kricketot", - "kricketune": "Kricketune", - "shinx": "Shinx", + "chimchar": "Ouisticram", + "monferno": "Chimpenfeu", + "infernape": "Simiabraz", + "piplup": "Tiplouf", + "prinplup": "Prinplouf", + "empoleon": "Pingoléon", + "starly": "Étourmi", + "staravia": "Étourvol", + "staraptor": "Étouraptor", + "bidoof": "Keunotor", + "bibarel": "Castorno", + "kricketot": "Crikzik", + "kricketune": "Mélokrik", + "shinx": "Lixy", "luxio": "Luxio", "luxray": "Luxray", - "budew": "Budew", + "budew": "Rozbouton", "roserade": "Roserade", - "cranidos": "Cranidos", - "rampardos": "Rampardos", - "shieldon": "Shieldon", + "cranidos": "Kranidos", + "rampardos": "Charkos", + "shieldon": "Dinoclier", "bastiodon": "Bastiodon", - "burmy": "Burmy", - "wormadam": "Wormadam", - "mothim": "Mothim", - "combee": "Combee", - "vespiquen": "Vespiquen", + "burmy": "Cheniti", + "wormadam": "Cheniselle", + "mothim": "Papilord", + "combee": "Apitrini", + "vespiquen": "Apireine", "pachirisu": "Pachirisu", - "buizel": "Buizel", - "floatzel": "Floatzel", - "cherubi": "Cherubi", - "cherrim": "Cherrim", - "shellos": "Shellos", - "gastrodon": "Gastrodon", - "ambipom": "Ambipom", - "drifloon": "Drifloon", - "drifblim": "Drifblim", - "buneary": "Buneary", - "lopunny": "Lopunny", - "mismagius": "Mismagius", - "honchkrow": "Honchkrow", - "glameow": "Glameow", - "purugly": "Purugly", - "chingling": "Chingling", - "stunky": "Stunky", - "skuntank": "Skuntank", - "bronzor": "Bronzor", - "bronzong": "Bronzong", - "bonsly": "Bonsly", + "buizel": "Mustébouée", + "floatzel": "Mustéflott", + "cherubi": "Ceribou", + "cherrim": "Ceriflor", + "shellos": "Sancoki", + "gastrodon": "Tritosor", + "ambipom": "Capidextre", + "drifloon": "Baudrive", + "drifblim": "Grodrive", + "buneary": "Laporeille", + "lopunny": "Lockpin", + "mismagius": "Magirêve", + "honchkrow": "Corboss", + "glameow": "Chaglam", + "purugly": "Chaffreux", + "chingling": "Korillon", + "stunky": "Moufouette", + "skuntank": "Moufflair", + "bronzor": "Archéomire", + "bronzong": "Archéodong", + "bonsly": "Manzaï", "mime_jr": "Mime Jr.", - "happiny": "Happiny", - "chatot": "Chatot", + "happiny": "Ptiravi", + "chatot": "Pijako", "spiritomb": "Spiritomb", - "gible": "Gible", - "gabite": "Gabite", - "garchomp": "Garchomp", - "munchlax": "Munchlax", + "gible": "Griknot", + "gabite": "Carmache", + "garchomp": "Carchacrok", + "munchlax": "Goinfrex", "riolu": "Riolu", "lucario": "Lucario", "hippopotas": "Hippopotas", - "hippowdon": "Hippowdon", - "skorupi": "Skorupi", - "drapion": "Drapion", - "croagunk": "Croagunk", - "toxicroak": "Toxicroak", - "carnivine": "Carnivine", - "finneon": "Finneon", - "lumineon": "Lumineon", - "mantyke": "Mantyke", - "snover": "Snover", - "abomasnow": "Abomasnow", - "weavile": "Weavile", - "magnezone": "Magnezone", - "lickilicky": "Lickilicky", - "rhyperior": "Rhyperior", - "tangrowth": "Tangrowth", - "electivire": "Electivire", - "magmortar": "Magmortar", + "hippowdon": "Hippodocus", + "skorupi": "Rapion", + "drapion": "Drascore", + "croagunk": "Cradopaud", + "toxicroak": "Coatox", + "carnivine": "Vortente", + "finneon": "Écayon", + "lumineon": "Luminéon", + "mantyke": "Babimanta", + "snover": "Blizzi", + "abomasnow": "Blizzaroi", + "weavile": "Dimoret", + "magnezone": "Magnézone", + "lickilicky": "Coudlangue", + "rhyperior": "Rhinastoc", + "tangrowth": "Bouldeneu", + "electivire": "Élekable", + "magmortar": "Maganon", "togekiss": "Togekiss", "yanmega": "Yanmega", - "leafeon": "Leafeon", - "glaceon": "Glaceon", - "gliscor": "Gliscor", - "mamoswine": "Mamoswine", + "leafeon": "Phyllali", + "glaceon": "Givrali", + "gliscor": "Scorvol", + "mamoswine": "Mammochon", "porygon_z": "Porygon-Z", - "gallade": "Gallade", - "probopass": "Probopass", - "dusknoir": "Dusknoir", - "froslass": "Froslass", - "rotom": "Rotom", - "uxie": "Uxie", - "mesprit": "Mesprit", - "azelf": "Azelf", + "gallade": "Gallame", + "probopass": "Tarinorme", + "dusknoir": "Noctunoir", + "froslass": "Momartik", + "rotom": "Motisma", + "uxie": "Créhelf", + "mesprit": "Créfollet", + "azelf": "Créfadet", "dialga": "Dialga", "palkia": "Palkia", "heatran": "Heatran", @@ -495,592 +495,592 @@ export const pokemon: SimpleTranslationEntries = { "shaymin": "Shaymin", "arceus": "Arceus", "victini": "Victini", - "snivy": "Snivy", - "servine": "Servine", - "serperior": "Serperior", - "tepig": "Tepig", - "pignite": "Pignite", - "emboar": "Emboar", - "oshawott": "Oshawott", - "dewott": "Dewott", - "samurott": "Samurott", - "patrat": "Patrat", - "watchog": "Watchog", - "lillipup": "Lillipup", - "herdier": "Herdier", - "stoutland": "Stoutland", - "purrloin": "Purrloin", - "liepard": "Liepard", - "pansage": "Pansage", - "simisage": "Simisage", - "pansear": "Pansear", - "simisear": "Simisear", - "panpour": "Panpour", - "simipour": "Simipour", + "snivy": "Vipélierre", + "servine": "Lianaja", + "serperior": "Majaspic", + "tepig": "Gruikui", + "pignite": "Grotichon", + "emboar": "Roitiflam", + "oshawott": "Moustillon", + "dewott": "Mateloutre", + "samurott": "Clamiral", + "patrat": "Ratentif", + "watchog": "Miradar", + "lillipup": "Ponchiot", + "herdier": "Ponchien", + "stoutland": "Mastouffe", + "purrloin": "Chacripan", + "liepard": "Léopardus", + "pansage": "Feuillajou", + "simisage": "Feuiloutan", + "pansear": "Flamajou", + "simisear": "Flamoutan", + "panpour": "Flotajou", + "simipour": "Flotoutan", "munna": "Munna", - "musharna": "Musharna", - "pidove": "Pidove", - "tranquill": "Tranquill", - "unfezant": "Unfezant", - "blitzle": "Blitzle", - "zebstrika": "Zebstrika", - "roggenrola": "Roggenrola", - "boldore": "Boldore", - "gigalith": "Gigalith", - "woobat": "Woobat", - "swoobat": "Swoobat", - "drilbur": "Drilbur", - "excadrill": "Excadrill", - "audino": "Audino", - "timburr": "Timburr", - "gurdurr": "Gurdurr", - "conkeldurr": "Conkeldurr", - "tympole": "Tympole", - "palpitoad": "Palpitoad", - "seismitoad": "Seismitoad", - "throh": "Throh", - "sawk": "Sawk", - "sewaddle": "Sewaddle", - "swadloon": "Swadloon", - "leavanny": "Leavanny", - "venipede": "Venipede", - "whirlipede": "Whirlipede", - "scolipede": "Scolipede", - "cottonee": "Cottonee", - "whimsicott": "Whimsicott", - "petilil": "Petilil", - "lilligant": "Lilligant", - "basculin": "Basculin", - "sandile": "Sandile", - "krokorok": "Krokorok", - "krookodile": "Krookodile", - "darumaka": "Darumaka", - "darmanitan": "Darmanitan", - "maractus": "Maractus", - "dwebble": "Dwebble", - "crustle": "Crustle", - "scraggy": "Scraggy", - "scrafty": "Scrafty", - "sigilyph": "Sigilyph", - "yamask": "Yamask", - "cofagrigus": "Cofagrigus", - "tirtouga": "Tirtouga", - "carracosta": "Carracosta", - "archen": "Archen", - "archeops": "Archeops", - "trubbish": "Trubbish", - "garbodor": "Garbodor", + "musharna": "Mushana", + "pidove": "Poichigeon", + "tranquill": "Colombeau", + "unfezant": "Déflaisan", + "blitzle": "Zébibron", + "zebstrika": "Zéblitz", + "roggenrola": "Nodulithe", + "boldore": "Géolithe", + "gigalith": "Gigalithe", + "woobat": "Chovsourir", + "swoobat": "Rhinolove", + "drilbur": "Rototaupe", + "excadrill": "Minotaupe", + "audino": "Nanméouïe", + "timburr": "Charpenti", + "gurdurr": "Ouvrifier", + "conkeldurr": "Bétochef", + "tympole": "Tritonde", + "palpitoad": "Batracné", + "seismitoad": "Crapustule", + "throh": "Judokrak", + "sawk": "Karaclée", + "sewaddle": "Larveyette", + "swadloon": "Couverdure", + "leavanny": "Manternel", + "venipede": "Venipatte", + "whirlipede": "Scobolide", + "scolipede": "Brutapode", + "cottonee": "Doudouvet", + "whimsicott": "Farfaduvet", + "petilil": "Chlorobule", + "lilligant": "Fragilady", + "basculin": "Bargantua", + "sandile": "Mascaïman", + "krokorok": "Escroco", + "krookodile": "Crocorible", + "darumaka": "Darumarond", + "darmanitan": "Darumacho", + "maractus": "Maracachi", + "dwebble": "Crabicoque", + "crustle": "Crabaraque", + "scraggy": "Baggiguane", + "scrafty": "Baggaïd", + "sigilyph": "Cryptéro", + "yamask": "Tutafeh", + "cofagrigus": "Tutankafer", + "tirtouga": "Carapagos", + "carracosta": "Mégapagos", + "archen": "Arkéapti", + "archeops": "Aéroptéryx", + "trubbish": "Miamiasme", + "garbodor": "Miasmax", "zorua": "Zorua", "zoroark": "Zoroark", - "minccino": "Minccino", - "cinccino": "Cinccino", - "gothita": "Gothita", - "gothorita": "Gothorita", - "gothitelle": "Gothitelle", - "solosis": "Solosis", - "duosion": "Duosion", - "reuniclus": "Reuniclus", - "ducklett": "Ducklett", - "swanna": "Swanna", - "vanillite": "Vanillite", - "vanillish": "Vanillish", - "vanilluxe": "Vanilluxe", - "deerling": "Deerling", - "sawsbuck": "Sawsbuck", + "minccino": "Chinchidou", + "cinccino": "Pasmilla", + "gothita": "Scrutella", + "gothorita": "Mesmérella", + "gothitelle": "Sidérella", + "solosis": "Nucléos", + "duosion": "Méios", + "reuniclus": "Symbios", + "ducklett": "Couaneton", + "swanna": "Lakmécygne", + "vanillite": "Sorbébé", + "vanillish": "Sorboul", + "vanilluxe": "Sorbouboul", + "deerling": "Vivaldaim", + "sawsbuck": "Haydaim", "emolga": "Emolga", - "karrablast": "Karrablast", - "escavalier": "Escavalier", - "foongus": "Foongus", - "amoonguss": "Amoonguss", - "frillish": "Frillish", - "jellicent": "Jellicent", - "alomomola": "Alomomola", - "joltik": "Joltik", - "galvantula": "Galvantula", - "ferroseed": "Ferroseed", - "ferrothorn": "Ferrothorn", - "klink": "Klink", - "klang": "Klang", - "klinklang": "Klinklang", - "tynamo": "Tynamo", - "eelektrik": "Eelektrik", - "eelektross": "Eelektross", - "elgyem": "Elgyem", - "beheeyem": "Beheeyem", - "litwick": "Litwick", - "lampent": "Lampent", - "chandelure": "Chandelure", - "axew": "Axew", - "fraxure": "Fraxure", - "haxorus": "Haxorus", - "cubchoo": "Cubchoo", - "beartic": "Beartic", - "cryogonal": "Cryogonal", - "shelmet": "Shelmet", - "accelgor": "Accelgor", - "stunfisk": "Stunfisk", - "mienfoo": "Mienfoo", - "mienshao": "Mienshao", - "druddigon": "Druddigon", - "golett": "Golett", - "golurk": "Golurk", - "pawniard": "Pawniard", - "bisharp": "Bisharp", - "bouffalant": "Bouffalant", - "rufflet": "Rufflet", - "braviary": "Braviary", - "vullaby": "Vullaby", - "mandibuzz": "Mandibuzz", - "heatmor": "Heatmor", - "durant": "Durant", - "deino": "Deino", - "zweilous": "Zweilous", - "hydreigon": "Hydreigon", - "larvesta": "Larvesta", - "volcarona": "Volcarona", - "cobalion": "Cobalion", - "terrakion": "Terrakion", - "virizion": "Virizion", - "tornadus": "Tornadus", - "thundurus": "Thundurus", + "karrablast": "Carabing", + "escavalier": "Lançargot", + "foongus": "Trompignon", + "amoonguss": "Gaulet", + "frillish": "Viskuse", + "jellicent": "Moyade", + "alomomola": "Mamanbo", + "joltik": "Statitik", + "galvantula": "Mygavolt", + "ferroseed": "Grindur", + "ferrothorn": "Noacier", + "klink": "Tic", + "klang": "Clic", + "klinklang": "Cliticlic", + "tynamo": "Anchwatt", + "eelektrik": "Lampéroie", + "eelektross": "Ohmassacre", + "elgyem": "Lewsor", + "beheeyem": "Neitram", + "litwick": "Funécire", + "lampent": "Mélancolux", + "chandelure": "Lugulabre", + "axew": "Coupenotte", + "fraxure": "Incisache", + "haxorus": "Tranchodon", + "cubchoo": "Polarhume", + "beartic": "Polagriffe", + "cryogonal": "Hexagel", + "shelmet": "Escargaume", + "accelgor": "Limaspeed", + "stunfisk": "Limonde", + "mienfoo": "Kungfouine", + "mienshao": "Shaofouine", + "druddigon": "Drakkarmin", + "golett": "Gringolem", + "golurk": "Golemastoc", + "pawniard": "Scalpion", + "bisharp": "Scalproie", + "bouffalant": "Frison", + "rufflet": "Furaiglon", + "braviary": "Gueriaigle", + "vullaby": "Vostourno", + "mandibuzz": "Vaututrice", + "heatmor": "Aflamanoir", + "durant": "Fermite", + "deino": "Solochi", + "zweilous": "Diamat", + "hydreigon": "Trioxhydre", + "larvesta": "Pyronille", + "volcarona": "Pyrax", + "cobalion": "Cobaltium", + "terrakion": "Terrakium", + "virizion": "Viridium", + "tornadus": "Boréas", + "thundurus": "Fulguris", "reshiram": "Reshiram", "zekrom": "Zekrom", - "landorus": "Landorus", + "landorus": "Démétéros", "kyurem": "Kyurem", "keldeo": "Keldeo", "meloetta": "Meloetta", "genesect": "Genesect", - "chespin": "Chespin", - "quilladin": "Quilladin", - "chesnaught": "Chesnaught", - "fennekin": "Fennekin", - "braixen": "Braixen", - "delphox": "Delphox", - "froakie": "Froakie", - "frogadier": "Frogadier", - "greninja": "Greninja", - "bunnelby": "Bunnelby", - "diggersby": "Diggersby", - "fletchling": "Fletchling", - "fletchinder": "Fletchinder", - "talonflame": "Talonflame", - "scatterbug": "Scatterbug", - "spewpa": "Spewpa", - "vivillon": "Vivillon", - "litleo": "Litleo", - "pyroar": "Pyroar", + "chespin": "Marisson", + "quilladin": "Boguérisse", + "chesnaught": "Blindépique", + "fennekin": "Feunnec", + "braixen": "Roussil", + "delphox": "Goupelin", + "froakie": "Grenousse", + "frogadier": "Croâporal", + "greninja": "Amphinobi", + "bunnelby": "Sapereau", + "diggersby": "Excavarenne", + "fletchling": "Passerouge", + "fletchinder": "Braisillon", + "talonflame": "Flambusard", + "scatterbug": "Lépidonille", + "spewpa": "Pérégrain", + "vivillon": "Prismillon", + "litleo": "Hélionceau", + "pyroar": "Némélios", "flabebe": "Flabébé", "floette": "Floette", "florges": "Florges", - "skiddo": "Skiddo", - "gogoat": "Gogoat", - "pancham": "Pancham", - "pangoro": "Pangoro", - "furfrou": "Furfrou", - "espurr": "Espurr", - "meowstic": "Meowstic", - "honedge": "Honedge", - "doublade": "Doublade", - "aegislash": "Aegislash", - "spritzee": "Spritzee", - "aromatisse": "Aromatisse", - "swirlix": "Swirlix", - "slurpuff": "Slurpuff", - "inkay": "Inkay", - "malamar": "Malamar", - "binacle": "Binacle", - "barbaracle": "Barbaracle", - "skrelp": "Skrelp", - "dragalge": "Dragalge", - "clauncher": "Clauncher", - "clawitzer": "Clawitzer", - "helioptile": "Helioptile", - "heliolisk": "Heliolisk", - "tyrunt": "Tyrunt", - "tyrantrum": "Tyrantrum", - "amaura": "Amaura", - "aurorus": "Aurorus", - "sylveon": "Sylveon", - "hawlucha": "Hawlucha", + "skiddo": "Cabriolaine", + "gogoat": "Chevroum", + "pancham": "Pandespiègle", + "pangoro": "Pandarbare", + "furfrou": "Couafarel", + "espurr": "Psystigri", + "meowstic": "Mistigrix", + "honedge": "Monorpale", + "doublade": "Dimoclès", + "aegislash": "Exagide", + "spritzee": "Fluvetin", + "aromatisse": "Cocotine", + "swirlix": "Sucroquin", + "slurpuff": "Cupcanaille", + "inkay": "Sepiatop", + "malamar": "Sepiatroce", + "binacle": "Opermine", + "barbaracle": "Golgopathe", + "skrelp": "Venalgue", + "dragalge": "Kravarech", + "clauncher": "Flingouste", + "clawitzer": "Gamblast", + "helioptile": "Galvaran", + "heliolisk": "Iguolta", + "tyrunt": "Ptyranidur", + "tyrantrum": "Rexillius", + "amaura": "Amagara", + "aurorus": "Dragmara", + "sylveon": "Nymphali", + "hawlucha": "Brutalibré", "dedenne": "Dedenne", - "carbink": "Carbink", - "goomy": "Goomy", - "sliggoo": "Sliggoo", - "goodra": "Goodra", - "klefki": "Klefki", - "phantump": "Phantump", - "trevenant": "Trevenant", - "pumpkaboo": "Pumpkaboo", - "gourgeist": "Gourgeist", - "bergmite": "Bergmite", - "avalugg": "Avalugg", - "noibat": "Noibat", - "noivern": "Noivern", + "carbink": "Strassie", + "goomy": "Mucuscule", + "sliggoo": "Colimucus", + "goodra": "Muplodocus", + "klefki": "Trousselin", + "phantump": "Brocélôme", + "trevenant": "Desséliande", + "pumpkaboo": "Pitrouille", + "gourgeist": "Banshitrouye", + "bergmite": "Grelaçon", + "avalugg": "Séracrawl", + "noibat": "Sonistrelle", + "noivern": "Bruyverne", "xerneas": "Xerneas", "yveltal": "Yveltal", "zygarde": "Zygarde", "diancie": "Diancie", "hoopa": "Hoopa", "volcanion": "Volcanion", - "rowlet": "Rowlet", - "dartrix": "Dartrix", - "decidueye": "Decidueye", - "litten": "Litten", - "torracat": "Torracat", - "incineroar": "Incineroar", - "popplio": "Popplio", - "brionne": "Brionne", - "primarina": "Primarina", - "pikipek": "Pikipek", - "trumbeak": "Trumbeak", - "toucannon": "Toucannon", - "yungoos": "Yungoos", - "gumshoos": "Gumshoos", - "grubbin": "Grubbin", - "charjabug": "Charjabug", - "vikavolt": "Vikavolt", - "crabrawler": "Crabrawler", + "rowlet": "Brindibou", + "dartrix": "Efflèche", + "decidueye": "Archéduc", + "litten": "Flamiaou", + "torracat": "Matoufeu", + "incineroar": "Félinferno", + "popplio": "Otaquin", + "brionne": "Otarlette", + "primarina": "Oratoria", + "pikipek": "Picassaut", + "trumbeak": "Piclairon", + "toucannon": "Bazoucan", + "yungoos": "Manglouton", + "gumshoos": "Argouste", + "grubbin": "Larvibule", + "charjabug": "Chrysapile", + "vikavolt": "Lucanon", + "crabrawler": "Crabagarre", "crabominable": "Crabominable", - "oricorio": "Oricorio", - "cutiefly": "Cutiefly", - "ribombee": "Ribombee", - "rockruff": "Rockruff", - "lycanroc": "Lycanroc", - "wishiwashi": "Wishiwashi", - "mareanie": "Mareanie", - "toxapex": "Toxapex", - "mudbray": "Mudbray", - "mudsdale": "Mudsdale", - "dewpider": "Dewpider", - "araquanid": "Araquanid", - "fomantis": "Fomantis", - "lurantis": "Lurantis", - "morelull": "Morelull", - "shiinotic": "Shiinotic", - "salandit": "Salandit", - "salazzle": "Salazzle", - "stufful": "Stufful", - "bewear": "Bewear", - "bounsweet": "Bounsweet", - "steenee": "Steenee", - "tsareena": "Tsareena", - "comfey": "Comfey", - "oranguru": "Oranguru", - "passimian": "Passimian", - "wimpod": "Wimpod", - "golisopod": "Golisopod", - "sandygast": "Sandygast", - "palossand": "Palossand", - "pyukumuku": "Pyukumuku", - "type_null": "Type: Null", - "silvally": "Silvally", - "minior": "Minior", - "komala": "Komala", - "turtonator": "Turtonator", + "oricorio": "Plumeline", + "cutiefly": "Bombydou", + "ribombee": "Rubombelle", + "rockruff": "Rocabot", + "lycanroc": "Lougaroc", + "wishiwashi": "Froussardine", + "mareanie": "Vorastérie", + "toxapex": "Prédastérie", + "mudbray": "Tiboudet", + "mudsdale": "Bourrinos", + "dewpider": "Araqua", + "araquanid": "Tarenbulle", + "fomantis": "Mimantis", + "lurantis": "Floramantis", + "morelull": "Spododo", + "shiinotic": "Lampignon", + "salandit": "Tritox", + "salazzle": "Malamandre", + "stufful": "Nounourson", + "bewear": "Chelours", + "bounsweet": "Croquine", + "steenee": "Candine", + "tsareena": "Sucreine", + "comfey": "Guérilande", + "oranguru": "Gouroutan", + "passimian": "Quatermac", + "wimpod": "Sovkipou", + "golisopod": "Sarmuraï", + "sandygast": "Bacabouh", + "palossand": "Trépassable", + "pyukumuku": "Concombaffe", + "type_null": "Type:0", + "silvally": "Silvallié", + "minior": "Météno", + "komala": "Dodoala", + "turtonator": "Boumata", "togedemaru": "Togedemaru", - "mimikyu": "Mimikyu", - "bruxish": "Bruxish", - "drampa": "Drampa", - "dhelmise": "Dhelmise", - "jangmo_o": "Jangmo-o", - "hakamo_o": "Hakamo-o", - "kommo_o": "Kommo-o", - "tapu_koko": "Tapu Koko", - "tapu_lele": "Tapu Lele", - "tapu_bulu": "Tapu Bulu", - "tapu_fini": "Tapu Fini", + "mimikyu": "Mimiqui", + "bruxish": "Denticrisse", + "drampa": "Draïeul", + "dhelmise": "Sinistrail", + "jangmo_o": "Bébécaille", + "hakamo_o": "Écaïd", + "kommo_o": "Ékaïser", + "tapu_koko": "Tokorico", + "tapu_lele": "Tokopiyon", + "tapu_bulu": "Tokotoro", + "tapu_fini": "Tokopisco", "cosmog": "Cosmog", - "cosmoem": "Cosmoem", + "cosmoem": "Cosmovum", "solgaleo": "Solgaleo", "lunala": "Lunala", - "nihilego": "Nihilego", - "buzzwole": "Buzzwole", - "pheromosa": "Pheromosa", - "xurkitree": "Xurkitree", - "celesteela": "Celesteela", - "kartana": "Kartana", - "guzzlord": "Guzzlord", + "nihilego": "Zéroïd", + "buzzwole": "Mouscoto", + "pheromosa": "Cancrelove", + "xurkitree": "Câblifère", + "celesteela": "Bamboiselle", + "kartana": "Katagami", + "guzzlord": "Engloutyran", "necrozma": "Necrozma", "magearna": "Magearna", "marshadow": "Marshadow", - "poipole": "Poipole", - "naganadel": "Naganadel", - "stakataka": "Stakataka", - "blacephalon": "Blacephalon", + "poipole": "Vémini", + "naganadel": "Mandrillon", + "stakataka": "Ama-Ama", + "blacephalon": "Pierroteknik", "zeraora": "Zeraora", "meltan": "Meltan", "melmetal": "Melmetal", - "grookey": "Grookey", - "thwackey": "Thwackey", - "rillaboom": "Rillaboom", - "scorbunny": "Scorbunny", - "raboot": "Raboot", - "cinderace": "Cinderace", - "sobble": "Sobble", - "drizzile": "Drizzile", - "inteleon": "Inteleon", - "skwovet": "Skwovet", - "greedent": "Greedent", - "rookidee": "Rookidee", - "corvisquire": "Corvisquire", - "corviknight": "Corviknight", - "blipbug": "Blipbug", - "dottler": "Dottler", - "orbeetle": "Orbeetle", - "nickit": "Nickit", - "thievul": "Thievul", - "gossifleur": "Gossifleur", - "eldegoss": "Eldegoss", - "wooloo": "Wooloo", - "dubwool": "Dubwool", - "chewtle": "Chewtle", - "drednaw": "Drednaw", - "yamper": "Yamper", - "boltund": "Boltund", - "rolycoly": "Rolycoly", - "carkol": "Carkol", - "coalossal": "Coalossal", - "applin": "Applin", - "flapple": "Flapple", - "appletun": "Appletun", - "silicobra": "Silicobra", - "sandaconda": "Sandaconda", - "cramorant": "Cramorant", - "arrokuda": "Arrokuda", - "barraskewda": "Barraskewda", - "toxel": "Toxel", - "toxtricity": "Toxtricity", - "sizzlipede": "Sizzlipede", - "centiskorch": "Centiskorch", - "clobbopus": "Clobbopus", - "grapploct": "Grapploct", - "sinistea": "Sinistea", - "polteageist": "Polteageist", - "hatenna": "Hatenna", - "hattrem": "Hattrem", - "hatterene": "Hatterene", - "impidimp": "Impidimp", - "morgrem": "Morgrem", - "grimmsnarl": "Grimmsnarl", - "obstagoon": "Obstagoon", - "perrserker": "Perrserker", - "cursola": "Cursola", - "sirfetchd": "Sirfetch'd", - "mr_rime": "Mr. Rime", - "runerigus": "Runerigus", - "milcery": "Milcery", - "alcremie": "Alcremie", - "falinks": "Falinks", - "pincurchin": "Pincurchin", - "snom": "Snom", - "frosmoth": "Frosmoth", - "stonjourner": "Stonjourner", - "eiscue": "Eiscue", - "indeedee": "Indeedee", + "grookey": "Ouistempo", + "thwackey": "Badabouin", + "rillaboom": "Gorythmic", + "scorbunny": "Flambino", + "raboot": "Lapyro", + "cinderace": "Pyrobut", + "sobble": "Larméléon", + "drizzile": "Arrozard", + "inteleon": "Lézargus", + "skwovet": "Rongourmand", + "greedent": "Rongrigou", + "rookidee": "Minisange", + "corvisquire": "Bleuseille", + "corviknight": "Corvaillus", + "blipbug": "Larvadar", + "dottler": "Coléodôme", + "orbeetle": "Astronelle", + "nickit": "Goupilou", + "thievul": "Roublenard", + "gossifleur": "Tournicoton", + "eldegoss": "Blancoton", + "wooloo": "Moumouton", + "dubwool": "Moumouflon", + "chewtle": "Khélocrok", + "drednaw": "Torgamord", + "yamper": "Voltoutou", + "boltund": "Fulgudog", + "rolycoly": "Charbi", + "carkol": "Wagomine", + "coalossal": "Monthracite", + "applin": "Verpom", + "flapple": "Pomdrapi", + "appletun": "Dratatin", + "silicobra": "Dunaja", + "sandaconda": "Dunaconda", + "cramorant": "Nigosier", + "arrokuda": "Embrochet", + "barraskewda": "Hastacuda", + "toxel": "Toxizap", + "toxtricity": "Salarsen", + "sizzlipede": "Grillepattes", + "centiskorch": "Scolocendre", + "clobbopus": "Poulpaf", + "grapploct": "Krakos", + "sinistea": "Théffroi", + "polteageist": "Polthégeist", + "hatenna": "Bibichut", + "hattrem": "Chapotus", + "hatterene": "Sorcilence", + "impidimp": "Grimalin", + "morgrem": "Fourbelin", + "grimmsnarl": "Angoliath", + "obstagoon": "Ixon", + "perrserker": "Berserkatt", + "cursola": "Corayôme", + "sirfetchd": "Palarticho", + "mr_rime": "M. Glaquette", + "runerigus": "Tutétékri", + "milcery": "Crèmy", + "alcremie": "Charmilly", + "falinks": "Hexadron", + "pincurchin": "Wattapik", + "snom": "Frissonille", + "frosmoth": "Beldeneige", + "stonjourner": "Dolman", + "eiscue": "Bekaglaçon", + "indeedee": "Wimessir", "morpeko": "Morpeko", - "cufant": "Cufant", - "copperajah": "Copperajah", - "dracozolt": "Dracozolt", - "arctozolt": "Arctozolt", - "dracovish": "Dracovish", - "arctovish": "Arctovish", - "duraludon": "Duraludon", - "dreepy": "Dreepy", - "drakloak": "Drakloak", - "dragapult": "Dragapult", + "cufant": "Charibari", + "copperajah": "Pachyradjah", + "dracozolt": "Galvagon", + "arctozolt": "Galvagla", + "dracovish": "Hydragon", + "arctovish": "Hydragla", + "duraludon": "Duralugon", + "dreepy": "Fantyrm", + "drakloak": "Dispareptil", + "dragapult": "Lanssorien", "zacian": "Zacian", "zamazenta": "Zamazenta", - "eternatus": "Eternatus", - "kubfu": "Kubfu", - "urshifu": "Urshifu", + "eternatus": "Éthernatos", + "kubfu": "Wushours", + "urshifu": "Shifours", "zarude": "Zarude", "regieleki": "Regieleki", "regidrago": "Regidrago", - "glastrier": "Glastrier", - "spectrier": "Spectrier", - "calyrex": "Calyrex", - "wyrdeer": "Wyrdeer", - "kleavor": "Kleavor", - "ursaluna": "Ursaluna", - "basculegion": "Basculegion", - "sneasler": "Sneasler", - "overqwil": "Overqwil", - "enamorus": "Enamorus", - "sprigatito": "Sprigatito", - "floragato": "Floragato", - "meowscarada": "Meowscarada", - "fuecoco": "Fuecoco", - "crocalor": "Crocalor", - "skeledirge": "Skeledirge", - "quaxly": "Quaxly", - "quaxwell": "Quaxwell", - "quaquaval": "Quaquaval", - "lechonk": "Lechonk", - "oinkologne": "Oinkologne", - "tarountula": "Tarountula", - "spidops": "Spidops", - "nymble": "Nymble", - "lokix": "Lokix", - "pawmi": "Pawmi", - "pawmo": "Pawmo", - "pawmot": "Pawmot", - "tandemaus": "Tandemaus", - "maushold": "Maushold", - "fidough": "Fidough", - "dachsbun": "Dachsbun", - "smoliv": "Smoliv", - "dolliv": "Dolliv", + "glastrier": "Blizzeval", + "spectrier": "Spectreval", + "calyrex": "Sylveroy", + "wyrdeer": "Cerbyllin", + "kleavor": "Hachécateur", + "ursaluna": "Ursaking", + "basculegion": "Paragruel", + "sneasler": "Farfurex", + "overqwil": "Qwilpik", + "enamorus": "Amovénus", + "sprigatito": "Poussacha", + "floragato": "Matourgeon", + "meowscarada": "Miascarade", + "fuecoco": "Chochodile", + "crocalor": "Crocogril", + "skeledirge": "Flâmigator", + "quaxly": "Coiffeton", + "quaxwell": "Canarbello", + "quaquaval": "Palmaval", + "lechonk": "Gourmelet", + "oinkologne": "Fragroin", + "tarountula": "Tissenboule", + "spidops": "Filentrappe", + "nymble": "Lilliterelle", + "lokix": "Gambex", + "pawmi": "Pohm", + "pawmo": "Pohmotte", + "pawmot": "Pohmarmotte", + "tandemaus": "Compagnol", + "maushold": "Famignol", + "fidough": "Pâtachiot", + "dachsbun": "Briochien", + "smoliv": "Olivini", + "dolliv": "Olivado", "arboliva": "Arboliva", - "squawkabilly": "Squawkabilly", - "nacli": "Nacli", - "naclstack": "Naclstack", - "garganacl": "Garganacl", - "charcadet": "Charcadet", - "armarouge": "Armarouge", - "ceruledge": "Ceruledge", - "tadbulb": "Tadbulb", - "bellibolt": "Bellibolt", - "wattrel": "Wattrel", - "kilowattrel": "Kilowattrel", - "maschiff": "Maschiff", - "mabosstiff": "Mabosstiff", - "shroodle": "Shroodle", - "grafaiai": "Grafaiai", - "bramblin": "Bramblin", - "brambleghast": "Brambleghast", - "toedscool": "Toedscool", - "toedscruel": "Toedscruel", - "klawf": "Klawf", - "capsakid": "Capsakid", - "scovillain": "Scovillain", - "rellor": "Rellor", - "rabsca": "Rabsca", - "flittle": "Flittle", - "espathra": "Espathra", - "tinkatink": "Tinkatink", - "tinkatuff": "Tinkatuff", - "tinkaton": "Tinkaton", - "wiglett": "Wiglett", - "wugtrio": "Wugtrio", - "bombirdier": "Bombirdier", - "finizen": "Finizen", - "palafin": "Palafin", - "varoom": "Varoom", - "revavroom": "Revavroom", - "cyclizar": "Cyclizar", - "orthworm": "Orthworm", - "glimmet": "Glimmet", - "glimmora": "Glimmora", - "greavard": "Greavard", - "houndstone": "Houndstone", - "flamigo": "Flamigo", - "cetoddle": "Cetoddle", - "cetitan": "Cetitan", - "veluza": "Veluza", - "dondozo": "Dondozo", - "tatsugiri": "Tatsugiri", - "annihilape": "Annihilape", - "clodsire": "Clodsire", + "squawkabilly": "Tapatoès", + "nacli": "Selutin", + "naclstack": "Amassel", + "garganacl": "Gigansel", + "charcadet": "Charbambin", + "armarouge": "Carmadura", + "ceruledge": "Malvalame", + "tadbulb": "Têtampoule", + "bellibolt": "Ampibidou", + "wattrel": "Zapétrel", + "kilowattrel": "Fulgulairo", + "maschiff": "Grondogue", + "mabosstiff": "Dogrino", + "shroodle": "Gribouraigne", + "grafaiai": "Tag-Tag", + "bramblin": "Virovent", + "brambleghast": "Virevorreur", + "toedscool": "Terracool", + "toedscruel": "Terracruel", + "klawf": "Craparoi", + "capsakid": "Pimito", + "scovillain": "Scovilain", + "rellor": "Léboulérou", + "rabsca": "Bérasca", + "flittle": "Flotillon", + "espathra": "Cléopsytra", + "tinkatink": "Forgerette", + "tinkatuff": "Forgella", + "tinkaton": "Forgelina", + "wiglett": "Taupikeau", + "wugtrio": "Triopikeau", + "bombirdier": "Lestombaile", + "finizen": "Dofin", + "palafin": "Superdofin", + "varoom": "Vrombi", + "revavroom": "Vrombotor", + "cyclizar": "Motorizard", + "orthworm": "Ferdeter", + "glimmet": "Germéclat", + "glimmora": "Floréclat", + "greavard": "Toutombe", + "houndstone": "Tomberro", + "flamigo": "Flamenroule", + "cetoddle": "Piétacé", + "cetitan": "Balbalèze", + "veluza": "Délestin", + "dondozo": "Oyacata", + "tatsugiri": "Nigirigon", + "annihilape": "Courrousinge", + "clodsire": "Terraiste", "farigiraf": "Farigiraf", - "dudunsparce": "Dudunsparce", - "kingambit": "Kingambit", - "great_tusk": "Great Tusk", - "scream_tail": "Scream Tail", - "brute_bonnet": "Brute Bonnet", - "flutter_mane": "Flutter Mane", - "slither_wing": "Slither Wing", - "sandy_shocks": "Sandy Shocks", - "iron_treads": "Iron Treads", - "iron_bundle": "Iron Bundle", - "iron_hands": "Iron Hands", - "iron_jugulis": "Iron Jugulis", - "iron_moth": "Iron Moth", - "iron_thorns": "Iron Thorns", - "frigibax": "Frigibax", - "arctibax": "Arctibax", - "baxcalibur": "Baxcalibur", - "gimmighoul": "Gimmighoul", - "gholdengo": "Gholdengo", - "wo_chien": "Wo-Chien", - "chien_pao": "Chien-Pao", - "ting_lu": "Ting-Lu", - "chi_yu": "Chi-Yu", - "roaring_moon": "Roaring Moon", - "iron_valiant": "Iron Valiant", + "dudunsparce": "Deusolourdo", + "kingambit": "Scalpereur", + "great_tusk": "Fort-Ivoire", + "scream_tail": "Hurle-Queue", + "brute_bonnet": "Fongus-Furie", + "flutter_mane": "Flotte-Mèche", + "slither_wing": "Rampe-Ailes", + "sandy_shocks": "Pelage-Sablé", + "iron_treads": "Roue-de-Fer", + "iron_bundle": "Hotte-de-Fer", + "iron_hands": "Paume-de-Fer", + "iron_jugulis": "Têtes-de-Fer", + "iron_moth": "Mite-de-Fer", + "iron_thorns": "Épine-de-Fer", + "frigibax": "Frigodo", + "arctibax": "Cryodo", + "baxcalibur": "Glaivodo", + "gimmighoul": "Mordudor", + "gholdengo": "Gromago", + "wo_chien": "Chongjian", + "chien_pao": "Baojian", + "ting_lu": "Dinglu", + "chi_yu": "Yuyu", + "roaring_moon": "Rugit-Lune", + "iron_valiant": "Garde-de-Fer", "koraidon": "Koraidon", "miraidon": "Miraidon", - "walking_wake": "Walking Wake", - "iron_leaves": "Iron Leaves", - "dipplin": "Dipplin", + "walking_wake": "Serpente-Eau", + "iron_leaves": "Vert-de-Fer", + "dipplin": "Pomdramour", "poltchageist": "Poltchageist", - "sinistcha": "Sinistcha", - "okidogi": "Okidogi", - "munkidori": "Munkidori", - "fezandipiti": "Fezandipiti", + "sinistcha": "Théffroyable", + "okidogi": "Félicanis", + "munkidori": "Fortusimia", + "fezandipiti": "Favianos", "ogerpon": "Ogerpon", - "archaludon": "Archaludon", - "hydrapple": "Hydrapple", - "gouging_fire": "Gouging Fire", - "raging_bolt": "Raging Bolt", - "iron_boulder": "Iron Boulder", - "iron_crown": "Iron Crown", + "archaludon": "Pondralugon", + "hydrapple": "Pomdorochi", + "gouging_fire": "Feu-Perçant", + "raging_bolt": "Ire-Foudre", + "iron_boulder": "Roc-de-Fer", + "iron_crown": "Chef-de-Fer", "terapagos": "Terapagos", - "pecharunt": "Pecharunt", + "pecharunt": "Pêchaminus", "alola_rattata": "Rattata", - "alola_raticate": "Raticate", + "alola_raticate": "Rattatac", "alola_raichu": "Raichu", - "alola_sandshrew": "Sandshrew", - "alola_sandslash": "Sandslash", - "alola_vulpix": "Vulpix", - "alola_ninetales": "Ninetales", - "alola_diglett": "Diglett", - "alola_dugtrio": "Dugtrio", - "alola_meowth": "Meowth", + "alola_sandshrew": "Sabelette", + "alola_sandslash": "Sablaireau", + "alola_vulpix": "Goupix", + "alola_ninetales": "Feunard", + "alola_diglett": "Taupiqueur", + "alola_dugtrio": "Triopikeur", + "alola_meowth": "Miaouss", "alola_persian": "Persian", - "alola_geodude": "Geodude", - "alola_graveler": "Graveler", - "alola_golem": "Golem", - "alola_grimer": "Grimer", - "alola_muk": "Muk", - "alola_exeggutor": "Exeggutor", - "alola_marowak": "Marowak", + "alola_geodude": "Racaillou", + "alola_graveler": "Gravalanch", + "alola_golem": "Grolem", + "alola_grimer": "Tadmorv", + "alola_muk": "Grotadmorv", + "alola_exeggutor": "Noadkoko", + "alola_marowak": "Ossatueur", "eternal_floette": "Floette", - "galar_meowth": "Meowth", + "galar_meowth": "Miaouss", "galar_ponyta": "Ponyta", - "galar_rapidash": "Rapidash", - "galar_slowpoke": "Slowpoke", - "galar_slowbro": "Slowbro", - "galar_farfetchd": "Farfetch'd", - "galar_weezing": "Weezing", - "galar_mr_mime": "Mr. Mime", - "galar_articuno": "Articuno", - "galar_zapdos": "Zapdos", - "galar_moltres": "Moltres", - "galar_slowking": "Slowking", - "galar_corsola": "Corsola", - "galar_zigzagoon": "Zigzagoon", - "galar_linoone": "Linoone", - "galar_darumaka": "Darumaka", - "galar_darmanitan": "Darmanitan", - "galar_yamask": "Yamask", - "galar_stunfisk": "Stunfisk", - "hisui_growlithe": "Growlithe", - "hisui_arcanine": "Arcanine", - "hisui_voltorb": "Voltorb", - "hisui_electrode": "Electrode", + "galar_rapidash": "Galopa", + "galar_slowpoke": "Ramoloss", + "galar_slowbro": "Flagadoss", + "galar_farfetchd": "Canarticho", + "galar_weezing": "Smogogo", + "galar_mr_mime": "M. Mime", + "galar_articuno": "Artikodin", + "galar_zapdos": "Électhor", + "galar_moltres": "Sulfura", + "galar_slowking": "Roigada", + "galar_corsola": "Corayon", + "galar_zigzagoon": "Zigzaton", + "galar_linoone": "Linéon", + "galar_darumaka": "Darumarond", + "galar_darmanitan": "Darumacho", + "galar_yamask": "Tutafeh", + "galar_stunfisk": "Limonde", + "hisui_growlithe": "Caninos", + "hisui_arcanine": "Arcanin", + "hisui_voltorb": "Voltorbe", + "hisui_electrode": "Électrode", "hisui_typhlosion": "Typhlosion", "hisui_qwilfish": "Qwilfish", - "hisui_sneasel": "Sneasel", - "hisui_samurott": "Samurott", - "hisui_lilligant": "Lilligant", + "hisui_sneasel": "Farfuret", + "hisui_samurott": "Clamiral", + "hisui_lilligant": "Fragilady", "hisui_zorua": "Zorua", "hisui_zoroark": "Zoroark", - "hisui_braviary": "Braviary", - "hisui_sliggoo": "Sliggoo", - "hisui_goodra": "Goodra", - "hisui_avalugg": "Avalugg", - "hisui_decidueye": "Decidueye", + "hisui_braviary": "Gueriaigle", + "hisui_sliggoo": "Colimucus", + "hisui_goodra": "Muplodocus", + "hisui_avalugg": "Séracrawl", + "hisui_decidueye": "Archéduc", "paldea_tauros": "Tauros", - "paldea_wooper": "Wooper", - "bloodmoon_ursaluna": "Ursaluna", + "paldea_wooper": "Axoloto", + "bloodmoon_ursaluna": "Ursaking", } as const; \ No newline at end of file diff --git a/src/locales/it/pokemon-stat.ts b/src/locales/it/pokemon-stat.ts new file mode 100644 index 00000000000..7a209461b11 --- /dev/null +++ b/src/locales/it/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "Max. HP", + "HPshortened": "MaxHP", + "ATK": "Attack", + "ATKshortened": "Atk", + "DEF": "Defense", + "DEFshortened": "Def", + "SPATK": "Sp. Atk", + "SPATKshortened": "SpAtk", + "SPDEF": "Sp. Def", + "SPDEFshortened": "SpDef", + "SPD": "Speed", + "SPDshortened": "Spd" +} as const; \ No newline at end of file diff --git a/src/main.ts b/src/main.ts index 13aa5076ff4..6a00693fc71 100644 --- a/src/main.ts +++ b/src/main.ts @@ -76,7 +76,21 @@ Phaser.GameObjects.Rectangle.prototype.setPositionRelative = setPositionRelative document.fonts.load('16px emerald').then(() => document.fonts.load('10px pkmnems')); -const game = new Phaser.Game(config); -game.sound.pauseOnBlur = false; +let game; + +const startGame = () => { + game = new Phaser.Game(config); + game.sound.pauseOnBlur = false; +}; + +fetch('/manifest.json') + .then(res => res.json()) + .then(jsonResponse => { + startGame(); + game['manifest'] = jsonResponse.manifest; + }).catch(() => { + // Manifest not found (likely local build) + startGame(); + }); export default game; diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 9e9ce1de1a0..76ab3bd5f78 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -190,7 +190,7 @@ export class PokemonHpRestoreModifierType extends PokemonModifierType { protected healStatus: boolean; constructor(name: string, restorePoints: integer, restorePercent: integer, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string) { - super(name, restorePoints ? `Restore ${restorePoints} HP or ${restorePercent}% HP for one Pokémon, whichever is higher` : `Fully restores HP for one Pokémon${healStatus ? ' and heals any status ailment ' : ''}`, + super(name, restorePoints ? `Restores ${restorePoints} HP or ${restorePercent}% HP for one Pokémon, whichever is higher` : `Fully restores HP for one Pokémon${healStatus ? ' and heals any status ailment' : ''}`, newModifierFunc || ((_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, this.healStatus, false)), selectFilter || ((pokemon: PlayerPokemon) => { if (!pokemon.hp || (pokemon.hp >= pokemon.getMaxHp() && (!this.healStatus || !pokemon.status))) @@ -213,7 +213,7 @@ export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { return null; }), iconImage, 'revive'); - this.description = `Revive one Pokémon and restore ${restorePercent}% HP`; + this.description = `Revives one Pokémon and restores ${restorePercent}% HP`; this.selectFilter = (pokemon: PlayerPokemon) => { if (pokemon.hp) return PartyUiHandler.NoEffectMessage; @@ -224,7 +224,7 @@ export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { export class PokemonStatusHealModifierType extends PokemonModifierType { constructor(name: string) { - super(name, `Heal any status ailment for one Pokémon`, + super(name, `Heals any status ailment for one Pokémon`, ((_type, args) => new Modifiers.PokemonStatusHealModifier(this, (args[0] as PlayerPokemon).id)), ((pokemon: PlayerPokemon) => { if (!pokemon.hp || !pokemon.status) @@ -249,7 +249,7 @@ export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { protected restorePoints: integer; constructor(name: string, restorePoints: integer, iconImage?: string) { - super(name, `Restore ${restorePoints > -1 ? restorePoints : 'all'} PP for one Pokémon move`, (_type, args) => new Modifiers.PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), + super(name, `Restores ${restorePoints > -1 ? restorePoints : 'all'} PP for one Pokémon move`, (_type, args) => new Modifiers.PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { @@ -266,7 +266,7 @@ export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { protected restorePoints: integer; constructor(name: string, restorePoints: integer, iconImage?: string) { - super(name, `Restore ${restorePoints > -1 ? restorePoints : 'all'} PP for all of one Pokémon's moves`, (_type, args) => new Modifiers.PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), + super(name, `Restores ${restorePoints > -1 ? restorePoints : 'all'} PP for all of one Pokémon's moves`, (_type, args) => new Modifiers.PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), (pokemon: PlayerPokemon) => { if (!pokemon.getMoveset().filter(m => m.ppUsed).length) return PartyUiHandler.NoEffectMessage; @@ -281,7 +281,7 @@ export class PokemonPpUpModifierType extends PokemonMoveModifierType { protected upPoints: integer; constructor(name: string, upPoints: integer, iconImage?: string) { - super(name, `Permanently increase PP for one Pokémon move by ${upPoints} for every 5 maximum PP (maximum 3)`, (_type, args) => new Modifiers.PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints), + super(name, `Permanently increases PP for one Pokémon move by ${upPoints} for every 5 maximum PP (maximum 3)`, (_type, args) => new Modifiers.PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { @@ -425,14 +425,14 @@ export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType i export class PokemonLevelIncrementModifierType extends PokemonModifierType { constructor(name: string, iconImage?: string) { - super(name, `Increase a Pokémon\'s level by 1`, (_type, args) => new Modifiers.PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id), + super(name, `Increases a Pokémon\'s level by 1`, (_type, args) => new Modifiers.PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id), (_pokemon: PlayerPokemon) => null, iconImage); } } export class AllPokemonLevelIncrementModifierType extends ModifierType { constructor(name: string, iconImage?: string) { - super(name, `Increase all party members' level by 1`, (_type, _args) => new Modifiers.PokemonLevelIncrementModifier(this, -1), iconImage); + super(name, `Increases all party members' level by 1`, (_type, _args) => new Modifiers.PokemonLevelIncrementModifier(this, -1), iconImage); } } @@ -469,7 +469,7 @@ export class PokemonBaseStatBoosterModifierType extends PokemonHeldItemModifierT class AllPokemonFullHpRestoreModifierType extends ModifierType { constructor(name: string, description?: string, newModifierFunc?: NewModifierFunc, iconImage?: string) { - super(name, description || `Restore 100% HP for all Pokémon`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false)), iconImage); + super(name, description || `Restores 100% HP for all Pokémon`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false)), iconImage); } } @@ -514,13 +514,13 @@ export class PokemonFriendshipBoosterModifierType extends PokemonHeldItemModifie export class PokemonMoveAccuracyBoosterModifierType extends PokemonHeldItemModifierType { constructor(name: string, amount: integer, iconImage?: string, group?: string, soundName?: string) { - super(name, `Increases move accuracy by ${amount} (up to 100)`, (_type, args) => new Modifiers.PokemonMoveAccuracyBoosterModifier(this, (args[0] as Pokemon).id, amount), iconImage, group, soundName); + super(name, `Increases move accuracy by ${amount} (maximum 100)`, (_type, args) => new Modifiers.PokemonMoveAccuracyBoosterModifier(this, (args[0] as Pokemon).id, amount), iconImage, group, soundName); } } export class PokemonMultiHitModifierType extends PokemonHeldItemModifierType { constructor(name: string, iconImage?: string) { - super(name, `Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively`, (type, args) => new Modifiers.PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id), iconImage); + super(name, `Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively.`, (type, args) => new Modifiers.PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id), iconImage); } } @@ -586,7 +586,7 @@ export class FormChangeItemModifierType extends PokemonModifierType implements G export class FusePokemonModifierType extends PokemonModifierType { constructor(name: string, iconImage?: string) { - super(name, 'Combines two Pokémon (transfers ability, splits base stats and types, shares move pool)', (_type, args) => new Modifiers.FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id), + super(name, 'Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)', (_type, args) => new Modifiers.FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (pokemon.isFusion()) return PartyUiHandler.NoEffectMessage; @@ -716,13 +716,13 @@ export class TerastallizeModifierType extends PokemonHeldItemModifierType implem export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType { constructor(name: string, chancePercent: integer, iconImage?: string, group?: string, soundName?: string) { - super(name, `Upon attacking, there is a ${chancePercent}% chance the foe's held item will be stolen`, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName); + super(name, `Upon attacking, there is a ${chancePercent}% chance the foe's held item will be stolen.`, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName); } } export class TurnHeldItemTransferModifierType extends PokemonHeldItemModifierType { constructor(name: string, iconImage?: string, group?: string, soundName?: string) { - super(name, 'Every turn, the holder acquires one held item from the foe', (type, args) => new Modifiers.TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), iconImage, group, soundName); + super(name, 'Every turn, the holder acquires one held item from the foe.', (type, args) => new Modifiers.TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), iconImage, group, soundName); } } @@ -772,9 +772,9 @@ export const modifierTypes = { RARE_EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(true), FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(), - MEGA_BRACELET: () => new ModifierType('Mega Bracelet', 'Mega stones become available', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)), - DYNAMAX_BAND: () => new ModifierType('Dynamax Band', 'Max Mushrooms become available', (type, _args) => new Modifiers.GigantamaxAccessModifier(type)), - TERA_ORB: () => new ModifierType('Tera Orb', 'Tera Shards become available', (type, _args) => new Modifiers.TerastallizeAccessModifier(type)), + MEGA_BRACELET: () => new ModifierType('Mega Bracelet', 'Mega Stones become available.', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)), + DYNAMAX_BAND: () => new ModifierType('Dynamax Band', 'Max Mushrooms become available.', (type, _args) => new Modifiers.GigantamaxAccessModifier(type)), + TERA_ORB: () => new ModifierType('Tera Orb', 'Tera Shards become available.', (type, _args) => new Modifiers.TerastallizeAccessModifier(type)), MAP: () => new ModifierType('Map', 'Allows you to choose your destination at a crossroads', (type, _args) => new Modifiers.MapModifier(type)), @@ -873,12 +873,12 @@ export const modifierTypes = { MEMORY_MUSHROOM: () => new RememberMoveModifierType('Memory Mushroom', 'Recall one Pokémon\'s forgotten move', 'big_mushroom'), - EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points', + EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points.', (type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'), - EXP_BALANCE: () => new ModifierType('EXP. Balance', 'Weighs EXP. Points received from battles towards lower leveled party members', + EXP_BALANCE: () => new ModifierType('EXP. Balance', 'Weighs EXP. Points received from battles towards lower-leveled party members', (type, _args) => new Modifiers.ExpBalanceModifier(type)), - OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP', + OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP.', (type, _args) => new Modifiers.MultipleParticipantExpBonusModifier(type)), EXP_CHARM: () => new ExpBoosterModifierType('EXP. Charm', 25), @@ -898,7 +898,7 @@ export const modifierTypes = { AMULET_COIN: () => new ModifierType('Amulet Coin', 'Increases money rewards by 20%', (type, _args) => new Modifiers.MoneyMultiplierModifier(type)), GOLDEN_PUNCH: () => new PokemonHeldItemModifierType('Golden Punch', 'Grants 50% of damage inflicted as money', (type, args) => new Modifiers.DamageMoneyRewardModifier(type, (args[0] as Pokemon).id)), - COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive 10% of your money in interest', (type, _args) => new Modifiers.MoneyInterestModifier(type)), + COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive 10% of your money in interest.', (type, _args) => new Modifiers.MoneyInterestModifier(type)), LOCK_CAPSULE: () => new ModifierType('Lock Capsule', 'Allows you to lock item rarities when rerolling items', (type, _args) => new Modifiers.LockModifierTiersModifier(type), 'lock_capsule'), @@ -907,7 +907,7 @@ export const modifierTypes = { MULTI_LENS: () => new PokemonMultiHitModifierType('Multi Lens', 'zoom_lens'), - HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 10% (excludes revives)', + HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 1.1), 'healing_charm'), CANDY_JAR: () => new ModifierType('Candy Jar', 'Increases the number of levels added by Rare Candy items by 1', (type, _args) => new Modifiers.LevelIncrementBoosterModifier(type)), @@ -928,8 +928,8 @@ export const modifierTypes = { BATON: () => new PokemonHeldItemModifierType('Baton', 'Allows passing along effects when switching Pokémon, which also bypasses traps', (type, args) => new Modifiers.SwitchEffectTransferModifier(type, (args[0] as Pokemon).id), 'stick'), - SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), - ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a hidden ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)), + SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being Shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), + ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a Hidden Ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)), IV_SCANNER: () => new ModifierType('IV Scanner', 'Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first.', (type, _args) => new Modifiers.IvScannerModifier(type), 'scanner'), @@ -944,8 +944,8 @@ export const modifierTypes = { GOLDEN_POKEBALL: () => new ModifierType(`Golden ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle', (type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold', null, 'pb_bounce_1'), - ENEMY_DAMAGE_BOOSTER: () => new ModifierType('Damage Token', 'Increases damage by 10%', (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 10), 'wl_item_drop'), - ENEMY_DAMAGE_REDUCTION: () => new ModifierType('Protection Token', 'Reduces incoming damage by 5%', (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 5), 'wl_guard_spec'), + ENEMY_DAMAGE_BOOSTER: () => new ModifierType('Damage Token', 'Increases damage by 5%', (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 5), 'wl_item_drop'), + ENEMY_DAMAGE_REDUCTION: () => new ModifierType('Protection Token', 'Reduces incoming damage by 2.5%', (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 2.5), 'wl_guard_spec'), //ENEMY_SUPER_EFFECT_BOOSTER: () => new ModifierType('Type Advantage Token', 'Increases damage of super effective attacks by 30%', (type, _args) => new Modifiers.EnemySuperEffectiveDamageBoosterModifier(type, 30), 'wl_custom_super_effective'), ENEMY_HEAL: () => new ModifierType('Recovery Token', 'Heals 3% of max HP every turn', (type, _args) => new Modifiers.EnemyTurnHealModifier(type, 3), 'wl_potion'), ENEMY_ATTACK_POISON_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Poison Token', 10, StatusEffect.POISON, 'wl_antidote'), @@ -954,7 +954,7 @@ export const modifierTypes = { ENEMY_ATTACK_FREEZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Freeze Token', 10, StatusEffect.FREEZE, 'wl_ice_heal'), ENEMY_ATTACK_BURN_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Burn Token', 10, StatusEffect.BURN, 'wl_burn_heal'), ENEMY_STATUS_EFFECT_HEAL_CHANCE: () => new ModifierType('Full Heal Token', 'Adds a 10% chance every turn to heal a status condition', (type, _args) => new Modifiers.EnemyStatusEffectHealChanceModifier(type, 10), 'wl_full_heal'), - ENEMY_ENDURE_CHANCE: () => new EnemyEndureChanceModifierType('Endure Token', 5, 'wl_reset_urge'), + ENEMY_ENDURE_CHANCE: () => new EnemyEndureChanceModifierType('Endure Token', 2.5, 'wl_reset_urge'), ENEMY_FUSED_CHANCE: () => new ModifierType('Fusion Token', 'Adds a 1% chance that a wild Pokémon will be a fusion', (type, _args) => new Modifiers.EnemyFusionChanceModifier(type, 1), 'wl_custom_spliced'), }; diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index ca6ef0c7519..941c72e9d1d 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -1957,7 +1957,7 @@ abstract class EnemyDamageMultiplierModifier extends EnemyPersistentModifier { export class EnemyDamageBoosterModifier extends EnemyDamageMultiplierModifier { constructor(type: ModifierType, boostPercent: number, stackCount?: integer) { //super(type, 1 + ((boostPercent || 10) * 0.01), stackCount); - super(type, 1.1, stackCount); // Hardcode multiplier temporarily + super(type, 1.05, stackCount); // Hardcode multiplier temporarily } match(modifier: Modifier): boolean { @@ -1980,7 +1980,7 @@ export class EnemyDamageBoosterModifier extends EnemyDamageMultiplierModifier { export class EnemyDamageReducerModifier extends EnemyDamageMultiplierModifier { constructor(type: ModifierType, reductionPercent: number, stackCount?: integer) { //super(type, 1 - ((reductionPercent || 5) * 0.01), stackCount); - super(type, 0.95, stackCount); // Hardcode multiplier temporarily + super(type, 0.975, stackCount); // Hardcode multiplier temporarily } match(modifier: Modifier): boolean { @@ -2112,7 +2112,7 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier { constructor(type: ModifierType, chancePercent: number, stackCount?: integer) { super(type, stackCount); - this.chance = (chancePercent || 5) / 100; + this.chance = (chancePercent || 2.5) / 100; } match(modifier: Modifier) { diff --git a/src/phases.ts b/src/phases.ts index 038907d9400..3b3d3e7d94c 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -1049,7 +1049,8 @@ export class SelectBiomePhase extends BattlePhase { }; if ((this.scene.gameMode.isClassic && this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex + 9)) - || (this.scene.gameMode.isDaily && this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex))) + || (this.scene.gameMode.isDaily && this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) + || (this.scene.gameMode.hasShortBiomes && !(this.scene.currentBattle.waveIndex % 50))) setNextBiome(Biome.END); else if (this.scene.gameMode.hasRandomBiomes) setNextBiome(this.generateNextBiome()); @@ -1086,8 +1087,10 @@ export class SelectBiomePhase extends BattlePhase { }); } else setNextBiome(biomes[Utils.randSeedInt(biomes.length)]); - } else + } else if (biomeLinks.hasOwnProperty(currentBiome)) setNextBiome(biomeLinks[currentBiome] as Biome); + else + setNextBiome(this.generateNextBiome()); } generateNextBiome(): Biome { @@ -1182,7 +1185,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { } if (this.player) { - this.scene.ui.showText(`Go! ${this.getPokemon().name}!`); + this.scene.ui.showText(i18next.t('menu:playerGo', {pokemonName: this.getPokemon().name})); if (this.player) this.scene.pbTray.hide(); this.scene.trainer.setTexture(`trainer_${this.scene.gameData.gender === PlayerGender.FEMALE ? 'f' : 'm'}_back_pb`); @@ -2447,7 +2450,7 @@ export class MoveEffectPhase extends PokemonPhase { user, target, this.move.getMove()).then(() => { return Utils.executeIf(!target.isFainted() || target.canApplyAbility(), () => applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move, hitResult).then(() => { if (!user.isPlayer() && this.move.getMove() instanceof AttackMove) - user.scene.applyModifiers(EnemyAttackStatusEffectChanceModifier, false, target); + user.scene.applyShuffledModifiers(this.scene, EnemyAttackStatusEffectChanceModifier, false, target); })).then(() => { applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move, hitResult).then(() => { if (this.move.getMove() instanceof AttackMove) @@ -2610,7 +2613,7 @@ export class MoveAnimTestPhase extends BattlePhase { } else if (player) console.log(Moves[moveId]); - initMoveAnim(moveId).then(() => { + initMoveAnim(this.scene, moveId).then(() => { loadMoveAnimAssets(this.scene, [ moveId ], true) .then(() => { new MoveAnim(moveId, player ? this.scene.getPlayerPokemon() : this.scene.getEnemyPokemon(), (player !== (allMoves[moveId] instanceof SelfStatusMove) ? this.scene.getEnemyPokemon() : this.scene.getPlayerPokemon()).getBattlerIndex()).play(this.scene, () => { @@ -2662,11 +2665,20 @@ export class StatChangePhase extends PokemonPhase { start() { const pokemon = this.getPokemon(); - if (!pokemon.isActive(true)) - return this.end(); + let random = false; const allStats = Utils.getEnumValues(BattleStat); - const filteredStats = this.stats.map(s => s !== BattleStat.RAND ? s : allStats[pokemon.randSeedInt(BattleStat.SPD + 1)]).filter(stat => { + if (this.stats.length === 1 && this.stats[0] === BattleStat.RAND) { + this.stats[0] = this.getRandomStat(); + random = true; + } + + this.aggregateStatChanges(random); + + if (!pokemon.isActive(true)) + return this.end(); + + const filteredStats = this.stats.map(s => s !== BattleStat.RAND ? s : this.getRandomStat()).filter(stat => { const cancelled = new Utils.BooleanHolder(false); if (!this.selfTarget && this.levels < 0) @@ -2747,11 +2759,62 @@ export class StatChangePhase extends PokemonPhase { end(); } + getRandomStat(): BattleStat { + const allStats = Utils.getEnumValues(BattleStat); + return allStats[this.getPokemon().randSeedInt(BattleStat.SPD + 1)]; + } + + aggregateStatChanges(random: boolean = false): void { + const isAccEva = [ BattleStat.ACC, BattleStat.EVA ].some(s => this.stats.includes(s)); + let existingPhase: StatChangePhase; + if (this.stats.length === 1) { + while ((existingPhase = (this.scene.findPhase(p => p instanceof StatChangePhase && p.battlerIndex === this.battlerIndex && p.stats.length === 1 + && (p.stats[0] === this.stats[0] || (random && p.stats[0] === BattleStat.RAND)) + && p.selfTarget === this.selfTarget && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatChangePhase))) { + if (existingPhase.stats[0] === BattleStat.RAND) { + existingPhase.stats[0] = this.getRandomStat(); + if (existingPhase.stats[0] !== this.stats[0]) + continue; + } + this.levels += existingPhase.levels; + + if (!this.scene.tryRemovePhase(p => p === existingPhase)) + break; + } + } + while ((existingPhase = (this.scene.findPhase(p => p instanceof StatChangePhase && p.battlerIndex === this.battlerIndex && p.selfTarget === this.selfTarget + && ([ BattleStat.ACC, BattleStat.EVA ].some(s => p.stats.includes(s)) === isAccEva) + && p.levels === this.levels && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatChangePhase))) { + this.stats.push(...existingPhase.stats); + if (!this.scene.tryRemovePhase(p => p === existingPhase)) + break; + } + } + getStatChangeMessages(stats: BattleStat[], levels: integer, relLevels: integer[]): string[] { const messages: string[] = []; - - for (let s = 0; s < stats.length; s++) - messages.push(getPokemonMessage(this.getPokemon(), `'s ${getBattleStatName(stats[s])} ${getBattleStatLevelChangeDescription(Math.abs(relLevels[s]), levels >= 1)}!`)); + + const relLevelStatIndexes = {}; + for (let rl = 0; rl < relLevels.length; rl++) { + const relLevel = relLevels[rl]; + if (!relLevelStatIndexes[relLevel]) + relLevelStatIndexes[relLevel] = []; + relLevelStatIndexes[relLevel].push(rl); + } + + Object.keys(relLevelStatIndexes).forEach(rl => { + const relLevelStats = stats.filter((_, i) => relLevelStatIndexes[rl].includes(i)); + let statsFragment = ''; + + if (relLevelStats.length > 1) { + statsFragment = relLevelStats.length >= 5 + ? 'stats' + : `${relLevelStats.slice(0, -1).map(s => getBattleStatName(s)).join(', ')}, and ${getBattleStatName(relLevelStats[relLevelStats.length - 1])}`; + } else + statsFragment = getBattleStatName(relLevelStats[0]); + messages.push(getPokemonMessage(this.getPokemon(), `'s ${statsFragment} ${getBattleStatLevelChangeDescription(Math.abs(parseInt(rl)), levels >= 1)}!`)); + }); + return messages; } } @@ -3217,8 +3280,8 @@ export class VictoryPhase extends PokemonPhase { this.scene.pushPhase(new BattleEndPhase(this.scene)); if (this.scene.currentBattle.battleType === BattleType.TRAINER) this.scene.pushPhase(new TrainerVictoryPhase(this.scene)); - this.scene.pushPhase(new EggLapsePhase(this.scene)); if (this.scene.gameMode.isEndless || !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) { + this.scene.pushPhase(new EggLapsePhase(this.scene)); if (this.scene.currentBattle.waveIndex % 10) this.scene.pushPhase(new SelectModifierPhase(this.scene)); else if (this.scene.gameMode.isDaily) { @@ -3672,7 +3735,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { if (emptyMoveIndex > -1) { pokemon.setMove(emptyMoveIndex, this.moveId); - initMoveAnim(this.moveId).then(() => { + initMoveAnim(this.scene, this.moveId).then(() => { loadMoveAnimAssets(this.scene, [ this.moveId ], true) .then(() => { this.scene.ui.setMode(messageMode).then(() => { diff --git a/src/plugins/cache-busted-loader-plugin.ts b/src/plugins/cache-busted-loader-plugin.ts index e1ee78709df..449c99454c2 100644 --- a/src/plugins/cache-busted-loader-plugin.ts +++ b/src/plugins/cache-busted-loader-plugin.ts @@ -1,26 +1,29 @@ -let cacheBuster = ''; - -const ignoredFiles = [ 'intro_dark' ]; +let manifest: object; export default class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin { constructor(scene: Phaser.Scene) { super(scene) } - get cacheBuster() { - return cacheBuster + get manifest() { + return manifest; } - set cacheBuster(version) { - cacheBuster = version + set manifest(manifestObj: object) { + manifest = manifestObj; } addFile(file): void { if (!Array.isArray(file)) file = [ file ]; - if (!ignoredFiles.includes(file?.key) && cacheBuster) - file.forEach(item => item.url += '?v=' + cacheBuster); + file.forEach(item => { + if (manifest) { + const timestamp = manifest[`/${item.url.replace(/\/\//g, '/')}` ]; + if (timestamp) + item.url += `?t=${timestamp}`; + } + }); super.addFile(file); } diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index daf2231c1b6..a69f441d895 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -1,21 +1,39 @@ import i18next from 'i18next'; import { menu as enMenu } from '../locales/en/menu'; +import { menu as esMenu } from '../locales/es/menu'; import { menu as itMenu } from '../locales/it/menu'; import { menu as frMenu } from '../locales/fr/menu'; import { move as enMove } from '../locales/en/move'; +import { move as esMove } from '../locales/es/move'; import { move as frMove } from '../locales/fr/move'; +import { ability as enAbility } from '../locales/en/ability'; +import { ability as esAbility } from '../locales/es/ability'; +import { ability as frAbility } from '../locales/fr/ability'; + import { pokeball as enPokeball } from '../locales/en/pokeball'; +import { pokeball as esPokeball } from '../locales/es/pokeball'; import { pokeball as frPokeball } from '../locales/fr/pokeball'; import { pokemon as enPokemon } from '../locales/en/pokemon'; +import { pokemon as esPokemon } from '../locales/es/pokemon'; import { pokemon as frPokemon } from '../locales/fr/pokemon'; +import { pokemonStat as enPokemonStat } from '../locales/en/pokemon-stat'; +import { pokemonStat as esPokemonStat } from '../locales/es/pokemon-stat'; +import { pokemonStat as frPokemonStat } from '../locales/fr/pokemon-stat'; +import { pokemonStat as itPokemonStat } from '../locales/it/pokemon-stat'; + +import { commandUiHandler as enCommandUiHandler } from '../locales/en/command-ui-handler'; +import { commandUiHandler as esCommandUiHandler } from '../locales/es/command-ui-handler'; +import { commandUiHandler as frCommandUiHandler } from '../locales/fr/command-ui-handler'; + export interface SimpleTranslationEntries { [key: string]: string } + export interface MoveTranslationEntry { name: string, effect: string @@ -25,6 +43,15 @@ export interface MoveTranslationEntries { [key: string]: MoveTranslationEntry } +export interface AbilityTranslationEntry { + name: string, + description: string +} + +export interface AbilityTranslationEntries { + [key: string]: AbilityTranslationEntry +} + export interface Localizable { localize(): void; } @@ -60,18 +87,34 @@ export function initI18n(): void { en: { menu: enMenu, move: enMove, + ability: enAbility, pokeball: enPokeball, pokemon: enPokemon, + pokemonStat: enPokemonStat, + commandUiHandler: enCommandUiHandler, }, - it: { - menu: itMenu, + es: { + menu: esMenu, + move: esMove, + ability: esAbility, + pokeball: esPokeball, + pokemon: esPokemon, + pokemonStat: esPokemonStat, + commandUiHandler: esCommandUiHandler, }, fr: { menu: frMenu, move: frMove, + ability: frAbility, pokeball: frPokeball, pokemon: frPokemon, - } + pokemonStat: frPokemonStat, + commandUiHandler: frCommandUiHandler, + }, + it: { + menu: itMenu, + pokemonStat: itPokemonStat, + }, }, }); } @@ -82,8 +125,11 @@ declare module 'i18next' { resources: { menu: typeof enMenu; move: typeof enMove; + ability: typeof enAbility; pokeball: typeof enPokeball; pokemon: typeof enPokemon; + pokemonStat: typeof enPokemonStat; + commandUiHandler: typeof enCommandUiHandler; }; } } diff --git a/src/scene-base.ts b/src/scene-base.ts index 1098788c42e..a990492f57b 100644 --- a/src/scene-base.ts +++ b/src/scene-base.ts @@ -5,25 +5,35 @@ export class SceneBase extends Phaser.Scene { super(config); } + getCachedUrl(url: string): string { + const manifest = this.game['manifest']; + if (manifest) { + const timestamp = manifest[`/${url}`]; + if (timestamp) + url += `?t=${timestamp}`; + } + return url; + } + loadImage(key: string, folder: string, filename?: string) { if (!filename) filename = `${key}.png`; - this.load.image(key, `images/${folder}/${filename}`); + this.load.image(key, this.getCachedUrl(`images/${folder}/${filename}`)); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); - this.load.image(`${key}_legacy`, `images/${folder}/${filename}`); + this.load.image(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`)); } } loadSpritesheet(key: string, folder: string, size: integer, filename?: string) { if (!filename) filename = `${key}.png`; - this.load.spritesheet(key, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size }); + this.load.spritesheet(key, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size }); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); - this.load.spritesheet(`${key}_legacy`, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size }); + this.load.spritesheet(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size }); } } @@ -32,11 +42,11 @@ export class SceneBase extends Phaser.Scene { filenameRoot = key; if (folder) folder += '/'; - this.load.atlas(key, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`); + this.load.atlas(key, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`)); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); - this.load.atlas(`${key}_legacy`, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`); + this.load.atlas(`${key}_legacy`, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`)); } } @@ -49,14 +59,13 @@ export class SceneBase extends Phaser.Scene { folder += '/'; if (!Array.isArray(filenames)) filenames = [ filenames ]; - for (let f of filenames as string[]) { - this.load.audio(key, `audio/se/${folder}${f}`); - } + for (let f of filenames as string[]) + this.load.audio(key, this.getCachedUrl(`audio/se/${folder}${f}`)); } loadBgm(key: string, filename?: string) { if (!filename) filename = `${key}.mp3`; - this.load.audio(key, `audio/bgm/${filename}`); + this.load.audio(key, this.getCachedUrl(`audio/bgm/${filename}`)); } } \ No newline at end of file diff --git a/src/system/game-data.ts b/src/system/game-data.ts index 0c176e446d9..5e572f25760 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -272,7 +272,7 @@ export class GameData { const systemData = JSON.stringify(data, (k: any, v: any) => typeof v === 'bigint' ? v <= maxIntAttrValue ? Number(v) : v.toString() : v); if (!bypassLogin) { - Utils.apiPost(`savedata/update?datatype=${GameDataType.SYSTEM}`, systemData) + Utils.apiPost(`savedata/update?datatype=${GameDataType.SYSTEM}`, systemData, undefined, true) .then(response => response.text()) .then(error => { this.scene.ui.savingIcon.hide(); @@ -347,7 +347,8 @@ export class GameData { } else { if ([ '1.0.0', '1.0.1' ].includes(systemData.gameVersion)) this.migrateStarterAbilities(systemData); - this.fixVariantData(systemData); + //this.fixVariantData(systemData); + this.fixStarterData(systemData); // Migrate ability starter data if empty for caught species Object.keys(systemData.starterData).forEach(sd => { if (systemData.dexData[sd].caughtAttr && !systemData.starterData[sd].abilityAttr) @@ -550,7 +551,7 @@ export class GameData { const sessionData = this.getSessionSaveData(scene); if (!bypassLogin) { - Utils.apiPost(`savedata/update?datatype=${GameDataType.SESSION}&slot=${scene.sessionSlotId}`, JSON.stringify(sessionData)) + Utils.apiPost(`savedata/update?datatype=${GameDataType.SESSION}&slot=${scene.sessionSlotId}`, JSON.stringify(sessionData), undefined, true) .then(response => response.text()) .then(error => { if (error) { @@ -751,7 +752,7 @@ export class GameData { if (success !== null && !success) return resolve([false, false]); const sessionData = this.getSessionSaveData(scene); - Utils.apiPost(`savedata/clear?slot=${slotId}`, JSON.stringify(sessionData)).then(response => { + Utils.apiPost(`savedata/clear?slot=${slotId}`, JSON.stringify(sessionData), undefined, true).then(response => { if (response.ok) loggedInUser.lastSessionSlot = -1; return response.json(); @@ -911,7 +912,7 @@ export class GameData { updateUserInfo().then(success => { if (!success) return displayError(`Could not contact the server. Your ${dataName} data could not be imported.`); - Utils.apiPost(`savedata/update?datatype=${dataType}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ''}`, dataStr) + Utils.apiPost(`savedata/update?datatype=${dataType}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ''}`, dataStr, undefined, true) .then(response => response.text()) .then(error => { if (error) { @@ -984,7 +985,7 @@ export class GameData { moveset: null, eggMoves: 0, candyCount: 0, - abilityAttr: 0, + abilityAttr: defaultStarterSpecies.includes(speciesId) ? AbilityAttr.ABILITY_1 : 0, passiveAttr: 0, valueReduction: 0 }; @@ -1291,4 +1292,9 @@ export class GameData { } } } + + fixStarterData(systemData: SystemSaveData): void { + for (let starterId of defaultStarterSpecies) + systemData.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1; + } } \ No newline at end of file diff --git a/src/system/settings.ts b/src/system/settings.ts index bc302543a13..7c3da55670e 100644 --- a/src/system/settings.ts +++ b/src/system/settings.ts @@ -176,6 +176,10 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer) label: 'English', handler: () => changeLocaleHandler('en') }, + { + label: 'Spanish', + handler: () => changeLocaleHandler('es') + }, { label: 'French', handler: () => changeLocaleHandler('fr') diff --git a/src/ui/command-ui-handler.ts b/src/ui/command-ui-handler.ts index c0fdd43fa84..b8223694b4c 100644 --- a/src/ui/command-ui-handler.ts +++ b/src/ui/command-ui-handler.ts @@ -4,6 +4,7 @@ import { addTextObject, TextStyle } from "./text"; import PartyUiHandler, { PartyUiMode } from "./party-ui-handler"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; +import i18next from '../plugins/i18n'; export enum Command { FIGHT = 0, @@ -25,7 +26,12 @@ export default class CommandUiHandler extends UiHandler { setup() { const ui = this.getUi(); - const commands = [ 'Fight', 'Ball', 'Pokémon', 'Run' ]; + const commands = [ + i18next.t('commandUiHandler:fight'), + i18next.t('commandUiHandler:ball'), + i18next.t('commandUiHandler:pokemon'), + i18next.t('commandUiHandler:run') + ]; this.commandsContainer = this.scene.add.container(216, -38.7); this.commandsContainer.setVisible(false); @@ -55,7 +61,7 @@ export default class CommandUiHandler extends UiHandler { messageHandler.commandWindow.setVisible(true); messageHandler.movesWindowContainer.setVisible(false); messageHandler.message.setWordWrapWidth(1110); - messageHandler.showText(`What will\n${commandPhase.getPokemon().name} do?`, 0); + messageHandler.showText(i18next.t('commandUiHandler:actionMessage', {pokemonName: commandPhase.getPokemon().name}), 0); this.setCursor(this.getCursor()); return true; diff --git a/src/ui/fight-ui-handler.ts b/src/ui/fight-ui-handler.ts index 8ca6ab6e3d0..1f37c9d01f1 100644 --- a/src/ui/fight-ui-handler.ts +++ b/src/ui/fight-ui-handler.ts @@ -6,12 +6,14 @@ import { Mode } from "./ui"; import UiHandler from "./ui-handler"; import * as Utils from "../utils"; import { CommandPhase } from "../phases"; +import { MoveCategory } from "#app/data/move.js"; export default class FightUiHandler extends UiHandler { private movesContainer: Phaser.GameObjects.Container; private typeIcon: Phaser.GameObjects.Sprite; private ppText: Phaser.GameObjects.Text; private cursorObj: Phaser.GameObjects.Image; + private moveCategoryIcon: Phaser.GameObjects.Sprite; protected fieldIndex: integer = 0; protected cursor2: integer = 0; @@ -26,10 +28,15 @@ export default class FightUiHandler extends UiHandler { this.movesContainer = this.scene.add.container(18, -38.7); ui.add(this.movesContainer); - this.typeIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 33, -31, 'types', 'unknown'); + this.typeIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 41, -31, 'types', 'unknown'); this.typeIcon.setVisible(false); ui.add(this.typeIcon); + this.moveCategoryIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 19, -31, 'categories', 'physical'); + this.moveCategoryIcon.setVisible(false); + ui.add(this.moveCategoryIcon); + + this.ppText = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 18, -15.5, ' / ', TextStyle.WINDOW); this.ppText.setOrigin(1, 0.5); this.ppText.setVisible(false); @@ -120,16 +127,19 @@ export default class FightUiHandler extends UiHandler { if (hasMove) { const pokemonMove = moveset[cursor]; - this.typeIcon.setTexture('types', Type[pokemonMove.getMove().type].toLowerCase()); + this.typeIcon.setTexture('types', Type[pokemonMove.getMove().type].toLowerCase()).setScale(0.65); + this.moveCategoryIcon.setTexture('categories', MoveCategory[pokemonMove.getMove().category].toLowerCase()).setScale(0.8); const maxPP = pokemonMove.getMovePp(); const pp = maxPP - pokemonMove.ppUsed; + this.ppText.setText(`${Utils.padInt(pp, 2, ' ')}/${Utils.padInt(maxPP, 2, ' ')}`); } this.typeIcon.setVisible(hasMove); this.ppText.setVisible(hasMove); + this.moveCategoryIcon.setVisible(hasMove); this.cursorObj.setPosition(13 + (cursor % 2 === 1 ? 100 : 0), -31 + (cursor >= 2 ? 15 : 0)); @@ -151,6 +161,7 @@ export default class FightUiHandler extends UiHandler { this.clearMoves(); this.typeIcon.setVisible(false); this.ppText.setVisible(false); + this.moveCategoryIcon.setVisible(false); this.eraseCursor(); } diff --git a/src/ui/form-modal-ui-handler.ts b/src/ui/form-modal-ui-handler.ts index 3e326322c17..ec5f4147c58 100644 --- a/src/ui/form-modal-ui-handler.ts +++ b/src/ui/form-modal-ui-handler.ts @@ -5,6 +5,7 @@ import { TextStyle, addTextInputObject, addTextObject } from "./text"; import { WindowVariant, addWindow } from "./ui-theme"; import InputText from "phaser3-rex-plugins/plugins/inputtext"; import * as Utils from "../utils"; +import i18next from '../plugins/i18n'; export interface FormModalConfig extends ModalConfig { errorMessage?: string; @@ -55,7 +56,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler { const inputBg = addWindow(this.scene, 0, 0, 80, 16, false, false, 0, 0, WindowVariant.XTHIN); - const isPassword = field.includes('Password'); + const isPassword = field.includes(i18next.t("menu:password")) || field.includes(i18next.t("menu:confirmPassword")); const input = addTextInputObject(this.scene, 4, -2, 440, 116, TextStyle.TOOLTIP_CONTENT, { type: isPassword ? 'password' : 'text', maxLength: isPassword ? 64 : 16 }); input.setOrigin(0, 0); diff --git a/src/ui/login-form-ui-handler.ts b/src/ui/login-form-ui-handler.ts index ce6a28b5290..f77efcad260 100644 --- a/src/ui/login-form-ui-handler.ts +++ b/src/ui/login-form-ui-handler.ts @@ -2,14 +2,15 @@ import { FormModalUiHandler } from "./form-modal-ui-handler"; import { ModalConfig } from "./modal-ui-handler"; import * as Utils from "../utils"; import { Mode } from "./ui"; +import i18next from '../plugins/i18n'; export default class LoginFormUiHandler extends FormModalUiHandler { getModalTitle(config?: ModalConfig): string { - return 'Login'; + return i18next.t('menu:login'); } getFields(config?: ModalConfig): string[] { - return [ 'Username', 'Password' ]; + return [ i18next.t('menu:username'), i18next.t('menu:password') ]; } getWidth(config?: ModalConfig): number { @@ -21,7 +22,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { } getButtonLabels(config?: ModalConfig): string[] { - return [ 'Log In', 'Register' ]; + return [ i18next.t('menu:login'), i18next.t('menu:register') ]; } getReadableErrorMessage(error: string): string { @@ -30,13 +31,13 @@ export default class LoginFormUiHandler extends FormModalUiHandler { error = error.slice(0, colonIndex); switch (error) { case 'invalid username': - return 'The provided username is invalid'; + return i18next.t('menu:invalidLoginUsername'); case 'invalid password': - return 'The provided password is invalid'; + return i18next.t('menu:invalidLoginPassword'); case 'account doesn\'t exist': - return 'The provided user does not exist'; + return i18next.t('menu:accountNonExistent'); case 'password doesn\'t match': - return 'The provided password does not match'; + return i18next.t('menu:unmatchingPassword'); } return super.getReadableErrorMessage(error); @@ -57,12 +58,8 @@ export default class LoginFormUiHandler extends FormModalUiHandler { this.scene.ui.playError(); }; if (!this.inputs[0].text) - return onFail('Username must not be empty'); - const contentType = 'application/x-www-form-urlencoded'; - const headers = { - 'Content-Type': contentType, - }; - fetch(`${Utils.apiUrl}/account/login`, { method: 'POST', headers: headers, body: `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}` }) + return onFail(i18next.t('menu:emptyUsername')); + Utils.apiPost(`account/login`, `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, 'application/x-www-form-urlencoded') .then(response => { if (!response.ok) return response.text(); diff --git a/src/ui/menu-ui-handler.ts b/src/ui/menu-ui-handler.ts index 8b2c5646903..16af6b15d96 100644 --- a/src/ui/menu-ui-handler.ts +++ b/src/ui/menu-ui-handler.ts @@ -307,7 +307,7 @@ export default class MenuUiHandler extends MessageUiHandler { case MenuOptions.LOG_OUT: success = true; const doLogout = () => { - Utils.apiPost('account/logout').then(res => { + Utils.apiPost('account/logout', undefined, undefined, true).then(res => { if (!res.ok) console.error(`Log out failed (${res.status}: ${res.statusText})`); Utils.setCookie(Utils.sessionIdKey, ''); diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 6b4cf30b0df..1bd44bfd3c4 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -285,13 +285,13 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { ui.showText(options[this.cursor].modifierTypeOption.type.getDescription(this.scene)); } else if (!cursor) { this.cursorObj.setPosition(6, this.lockRarityButtonContainer.visible ? -72 : -60); - ui.showText('Spend money to reroll your item options'); + ui.showText('Spend money to reroll your item options.'); } else if (cursor === 1) { this.cursorObj.setPosition((this.scene.game.canvas.width / 6) - 50, -60); - ui.showText('Transfer a held item from one Pokémon to another'); + ui.showText('Transfer a held item from one Pokémon to another.'); } else { this.cursorObj.setPosition(6, -60); - ui.showText('Lock item rarities on reroll (affects reroll cost)'); + ui.showText('Lock item rarities on reroll (affects reroll cost).'); } return ret; diff --git a/src/ui/pokemon-info-container.ts b/src/ui/pokemon-info-container.ts index f8a39beac6c..c11552c72bb 100644 --- a/src/ui/pokemon-info-container.ts +++ b/src/ui/pokemon-info-container.ts @@ -128,9 +128,8 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { } else this.pokemonGenderText.setVisible(false); - const ability = pokemon.getAbility(true); - const abilityTextStyle = ability.id === pokemon.getSpeciesForm().abilityHidden ? TextStyle.MONEY : TextStyle.WINDOW; - this.pokemonAbilityText.setText(ability.name); + const abilityTextStyle = pokemon.abilityIndex === (pokemon.species.ability2 ? 2 : 1) ? TextStyle.MONEY : TextStyle.WINDOW; + this.pokemonAbilityText.setText(pokemon.getAbility(true).name); this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, this.scene.uiTheme)); this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, this.scene.uiTheme)); diff --git a/src/ui/registration-form-ui-handler.ts b/src/ui/registration-form-ui-handler.ts index d15df22bd85..f5ff8c218b4 100644 --- a/src/ui/registration-form-ui-handler.ts +++ b/src/ui/registration-form-ui-handler.ts @@ -3,14 +3,15 @@ import { ModalConfig } from "./modal-ui-handler"; import * as Utils from "../utils"; import { Mode } from "./ui"; import { TextStyle, addTextObject } from "./text"; +import i18next from '../plugins/i18n'; export default class RegistrationFormUiHandler extends FormModalUiHandler { getModalTitle(config?: ModalConfig): string { - return 'Register'; + return i18next.t('menu:register'); } getFields(config?: ModalConfig): string[] { - return [ 'Username', 'Password', 'Confirm Password' ]; + return [ i18next.t('menu:username'), i18next.t('menu:password'), i18next.t('menu:confirmPassword') ]; } getWidth(config?: ModalConfig): number { @@ -26,7 +27,7 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { } getButtonLabels(config?: ModalConfig): string[] { - return [ 'Register', 'Back to Login' ]; + return [ i18next.t('menu:register'), i18next.t('menu:backToLogin') ]; } getReadableErrorMessage(error: string): string { @@ -35,11 +36,11 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { error = error.slice(0, colonIndex); switch (error) { case 'invalid username': - return 'Username must only contain letters, numbers, or underscores'; + return i18next.t('menu:invalidRegisterUsername'); case 'invalid password': - return 'Password must be 6 characters or longer'; + return i18next.t('menu:invalidRegisterPassword'); case 'failed to add account record': - return 'The provided username is already in use'; + return i18next.t('menu:usernameAlreadyUsed'); } return super.getReadableErrorMessage(error); @@ -48,7 +49,7 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { setup(): void { super.setup(); - const label = addTextObject(this.scene, 10, 87, 'By registering, you confirm you are of 13 years of age or older.', TextStyle.TOOLTIP_CONTENT, { fontSize: '42px' }); + const label = addTextObject(this.scene, 10, 87, i18next.t('menu:registrationAgeWarning'), TextStyle.TOOLTIP_CONTENT, { fontSize: '42px' }); this.modalContainer.add(label); } @@ -68,20 +69,16 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { this.scene.ui.playError(); }; if (!this.inputs[0].text) - return onFail('Username must not be empty'); + return onFail(i18next.t('menu:emptyUsername')); if (!this.inputs[1].text) return onFail(this.getReadableErrorMessage('invalid password')); if (this.inputs[1].text !== this.inputs[2].text) - return onFail('Password must match confirm password'); - const contentType = 'application/x-www-form-urlencoded'; - const headers = { - 'Content-Type': contentType, - }; - fetch(`${Utils.apiUrl}/account/register`, { method: 'POST', headers: headers, body: `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}` }) + return onFail(i18next.t('menu:passwordNotMatchingConfirmPassword')); + Utils.apiPost(`account/register`, `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, 'application/x-www-form-urlencoded') .then(response => response.text()) .then(response => { if (!response) { - fetch(`${Utils.apiUrl}/account/login`, { method: 'POST', headers: headers, body: `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}` }) + Utils.apiPost(`account/login`, `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, 'application/x-www-form-urlencoded') .then(response => { if (!response.ok) return response.text(); diff --git a/src/ui/save-slot-select-ui-handler.ts b/src/ui/save-slot-select-ui-handler.ts index 21865045141..181b0643cb9 100644 --- a/src/ui/save-slot-select-ui-handler.ts +++ b/src/ui/save-slot-select-ui-handler.ts @@ -7,10 +7,9 @@ import { addWindow } from "./ui-theme"; import * as Utils from "../utils"; import PokemonData from "../system/pokemon-data"; import { PokemonHeldItemModifier } from "../modifier/modifier"; -import { TitlePhase } from "../phases"; import MessageUiHandler from "./message-ui-handler"; -const sessionSlotCount = 3; +const sessionSlotCount = 5; export enum SaveSlotUiMode { LOAD, @@ -30,8 +29,12 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { private uiMode: SaveSlotUiMode; private saveSlotSelectCallback: SaveSlotSelectCallback; + private scrollCursor: integer = 0; + private cursorObj: Phaser.GameObjects.NineSlice; + private sessionSlotsContainerInitialY: number; + constructor(scene: BattleScene) { super(scene, Mode.SAVE_SLOT); } @@ -47,7 +50,9 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { loadSessionBg.setOrigin(0, 0); this.saveSlotSelectContainer.add(loadSessionBg); - this.sessionSlotsContainer = this.scene.add.container(8, -this.scene.game.canvas.height / 6 + 8); + this.sessionSlotsContainerInitialY = -this.scene.game.canvas.height / 6 + 8; + + this.sessionSlotsContainer = this.scene.add.container(8, this.sessionSlotsContainerInitialY); this.saveSlotSelectContainer.add(this.sessionSlotsContainer); this.saveSlotSelectMessageBoxContainer = this.scene.add.container(0, 0); @@ -76,6 +81,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { this.saveSlotSelectContainer.setVisible(true); this.populateSessionSlots(); + this.setScrollCursor(0); this.setCursor(0); return true; @@ -90,13 +96,14 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { if (button === Button.ACTION || button === Button.CANCEL) { const originalCallback = this.saveSlotSelectCallback; if (button === Button.ACTION) { - if (this.uiMode === SaveSlotUiMode.LOAD && !this.sessionSlots[this.cursor].hasData) + const cursor = this.cursor + this.scrollCursor; + if (this.uiMode === SaveSlotUiMode.LOAD && !this.sessionSlots[cursor].hasData) error = true; else { switch (this.uiMode) { case SaveSlotUiMode.LOAD: this.saveSlotSelectCallback = null; - originalCallback(this.cursor); + originalCallback(cursor); break; case SaveSlotUiMode.SAVE: const saveAndCallback = () => { @@ -105,16 +112,16 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { ui.revertMode(); ui.showText(null, 0); ui.setMode(Mode.MESSAGE); - originalCallback(this.cursor); + originalCallback(cursor); }; - if (this.sessionSlots[this.cursor].hasData) { + if (this.sessionSlots[cursor].hasData) { ui.showText('Overwrite the data in the selected slot?', null, () => { ui.setOverlayMode(Mode.CONFIRM, () => saveAndCallback(), () => { ui.revertMode(); ui.showText(null, 0); }, false, 0, 19, 2000); }); - } else if (this.sessionSlots[this.cursor].hasData === false) + } else if (this.sessionSlots[cursor].hasData === false) saveAndCallback(); else return false; @@ -130,10 +137,16 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { } else { switch (button) { case Button.UP: - success = this.setCursor(this.cursor ? this.cursor - 1 : 0); + if (this.cursor) + success = this.setCursor(this.cursor - 1); + else if (this.scrollCursor) + success = this.setScrollCursor(this.scrollCursor - 1); break; case Button.DOWN: - success = this.setCursor(this.cursor < sessionSlotCount - 1 ? this.cursor + 1 : 2); + if (this.cursor < 2) + success = this.setCursor(this.cursor + 1); + else if (this.scrollCursor < sessionSlotCount - 3) + success = this.setScrollCursor(this.scrollCursor + 1); break; } } @@ -178,7 +191,24 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { this.cursorObj.setOrigin(0, 0); this.sessionSlotsContainer.add(this.cursorObj); } - this.cursorObj.setPosition(4, 4 + cursor * 56); + this.cursorObj.setPosition(4, 4 + (cursor + this.scrollCursor) * 56); + + return changed; + } + + setScrollCursor(scrollCursor: integer): boolean { + let changed = scrollCursor !== this.scrollCursor; + + if (changed) { + this.scrollCursor = scrollCursor; + this.setCursor(this.cursor); + this.scene.tweens.add({ + targets: this.sessionSlotsContainer, + y: this.sessionSlotsContainerInitialY - 56 * scrollCursor, + duration: Utils.fixedInt(325), + ease: 'Sine.easeInOut' + }); + } return changed; } diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index fc1d76e7e0c..369dcf44f7a 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -1464,7 +1464,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const ability = this.lastSpecies.getAbility(abilityIndex); this.pokemonAbilityText.setText(allAbilities[ability].name); - const isHidden = ability === this.lastSpecies.abilityHidden; + const isHidden = abilityIndex === (this.lastSpecies.ability2 ? 2 : 1); this.pokemonAbilityText.setColor(this.getTextColor(!isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD)); this.pokemonAbilityText.setShadowColor(this.getTextColor(!isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD, true)); diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index 0fdd7606cd6..35a469317c1 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -342,6 +342,12 @@ export default class SummaryUiHandler extends UiHandler { case Button.DOWN: success = this.setCursor(this.moveCursor < 4 ? this.moveCursor + 1 : 0); break; + case Button.LEFT: + this.moveSelect = false; + this.setCursor(Page.STATS); + this.hideMoveEffect(); + success = true; + break; } } } else { @@ -358,6 +364,8 @@ export default class SummaryUiHandler extends UiHandler { switch (button) { case Button.UP: case Button.DOWN: + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) + break; const isDown = button === Button.DOWN; const party = this.scene.getParty(); const partyMemberIndex = party.indexOf(this.pokemon); @@ -368,10 +376,18 @@ export default class SummaryUiHandler extends UiHandler { } break; case Button.LEFT: + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) + break; if (this.cursor) success = this.setCursor(this.cursor - 1); break; case Button.RIGHT: + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) { + this.setCursor(Page.MOVES); + this.moveSelect = true; + success = true; + break; + } if (this.cursor < pages.length - 1) success = this.setCursor(this.cursor + 1); break; @@ -387,11 +403,11 @@ export default class SummaryUiHandler extends UiHandler { return success || error; } - setCursor(cursor: integer): boolean { + setCursor(cursor: integer, overrideChanged: boolean = false): boolean { let changed: boolean; if (this.moveSelect) { - changed = this.moveCursor !== cursor; + changed = overrideChanged || this.moveCursor !== cursor; if (changed) { this.moveCursor = cursor; @@ -449,7 +465,6 @@ export default class SummaryUiHandler extends UiHandler { }); } }); - if (this.selectedMoveIndex > -1) { if (!this.selectedMoveCursorObj) { this.selectedMoveCursorObj = this.scene.add.sprite(-2, 0, 'summary_moves_cursor', 'select'); @@ -482,8 +497,15 @@ export default class SummaryUiHandler extends UiHandler { x: forward ? '-=214' : '+=214', duration: 250, onComplete: () => { - if (forward) - this.populatePageContainer(this.summaryPageContainer); + if (forward){ + this.populatePageContainer(this.summaryPageContainer); + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) { + this.moveCursorObj = null; + this.extraMoveRowContainer.setVisible(true); + this.setCursor(0, true); + this.showMoveEffect(); + } + } else this.summaryPageTransitionContainer.x -= 214; this.summaryPageTransitionContainer.setVisible(false); @@ -699,6 +721,7 @@ export default class SummaryUiHandler extends UiHandler { this.extraMoveRowContainer.add(extraRowText); if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) { + this.extraMoveRowContainer.setVisible(true); const newMoveTypeIcon = this.scene.add.sprite(0, 0, 'types', Type[this.newMove.type].toLowerCase()); newMoveTypeIcon.setOrigin(0, 1); this.extraMoveRowContainer.add(newMoveTypeIcon); diff --git a/src/utils.ts b/src/utils.ts index 3cbbfd84263..c90633ca371 100644 --- a/src/utils.ts +++ b/src/utils.ts @@ -212,7 +212,8 @@ export function executeIf(condition: boolean, promiseFunc: () => Promise): export const sessionIdKey = 'pokerogue_sessionId'; export const isLocal = window.location.hostname === 'localhost'; export const serverUrl = isLocal ? 'http://localhost:8001' : ''; -export const apiUrl = isLocal ? serverUrl : 'api'; +export const apiUrl = isLocal ? serverUrl : 'https://api.pokerogue.net'; +export const fallbackApiUrl = isLocal ? serverUrl : 'api'; export function setCookie(cName: string, cValue: string): void { const expiration = new Date(); @@ -233,7 +234,7 @@ export function getCookie(cName: string): string { return ''; } -export function apiFetch(path: string, authed: boolean = false): Promise { +export function apiFetch(path: string, authed: boolean = false, fallback: boolean = false): Promise { return new Promise((resolve, reject) => { const request = {}; if (authed) { @@ -241,24 +242,40 @@ export function apiFetch(path: string, authed: boolean = false): Promise resolve(response)) - .catch(err => reject(err)); + fetch(`${!fallback ? apiUrl : fallbackApiUrl}/${path}`, request) + .then(response => { + if (!response.ok && response.status === 404 && !fallback) + return apiFetch(path, authed, true).then(res => resolve(res)); + resolve(response); + }) + .catch(err => { + if (fallback) + reject(err); + else + apiFetch(path, authed, true).then(res => resolve(res)); + }); }); } -export function apiPost(path: string, data?: any, contentType: string = 'application/json'): Promise { +export function apiPost(path: string, data?: any, contentType: string = 'application/json', authed: boolean = false, fallback: boolean = false): Promise { return new Promise((resolve, reject) => { const headers = { 'Accept': contentType, 'Content-Type': contentType, }; - const sId = getCookie(sessionIdKey); - if (sId) - headers['Authorization'] = sId; - fetch(`${apiUrl}/${path}`, { method: 'POST', headers: headers, body: data }) + if (authed) { + const sId = getCookie(sessionIdKey); + if (sId) + headers['Authorization'] = sId; + } + fetch(`${!fallback ? apiUrl : fallbackApiUrl}/${path}`, { method: 'POST', headers: headers, body: data }) .then(response => resolve(response)) - .catch(err => reject(err)); + .catch(err => { + if (fallback) + reject(err); + else + apiPost(path, data, contentType, authed, true).then(res => resolve(res)); + }); }); }