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Extract enums to their own file in #enums
This commit is contained in:
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@ -11,7 +11,10 @@ import { BattlerTagLapseType, GroundedTag } from "./battler-tags";
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import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect";
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import { Gender } from "./gender";
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import type Move from "./moves/move";
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import { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./moves/move";
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import { AttackMove, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./moves/move";
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import { MoveFlags } from "#enums/MoveFlags";
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import { MoveTarget } from "#enums/MoveTarget";
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import { MoveCategory } from "#enums/MoveCategory";
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import type { ArenaTrapTag, SuppressAbilitiesTag } from "./arena-tag";
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import { ArenaTagSide } from "./arena-tag";
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import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier";
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@ -2,7 +2,9 @@ import { globalScene } from "#app/global-scene";
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import type { Arena } from "#app/field/arena";
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import { PokemonType } from "#enums/type";
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import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
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import { MoveCategory, allMoves, MoveTarget } from "#app/data/moves/move";
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import { allMoves } from "#app/data/moves/move";
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import { MoveTarget } from "#enums/MoveTarget";
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import { MoveCategory } from "#enums/MoveCategory";
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import { getPokemonNameWithAffix } from "#app/messages";
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import type Pokemon from "#app/field/pokemon";
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import { HitResult, PokemonMove } from "#app/field/pokemon";
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@ -3,10 +3,10 @@ import {
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AttackMove,
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BeakBlastHeaderAttr,
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DelayedAttackAttr,
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MoveFlags,
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SelfStatusMove,
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allMoves,
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} from "./moves/move";
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import { MoveFlags } from "#enums/MoveFlags";
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import type Pokemon from "../field/pokemon";
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import {
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type nil,
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@ -14,10 +14,10 @@ import {
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applyMoveAttrs,
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ConsecutiveUseDoublePowerAttr,
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HealOnAllyAttr,
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MoveCategory,
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MoveFlags,
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StatusCategoryOnAllyAttr
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} from "#app/data/moves/move";
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import { MoveFlags } from "#enums/MoveFlags";
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import { MoveCategory } from "#enums/MoveCategory";
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import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms";
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import { getStatusEffectHealText } from "#app/data/status-effect";
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import { TerrainType } from "#app/data/terrain";
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@ -120,89 +120,11 @@ import { LoadMoveAnimPhase } from "#app/phases/load-move-anim-phase";
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import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
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import { MoveAnimPhase } from "#app/phases/move-anim-phase";
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import { loggedInUser } from "#app/account";
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export enum MoveCategory {
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PHYSICAL,
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SPECIAL,
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STATUS
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}
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export enum MoveTarget {
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_the_user Moves that target the User} */
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USER,
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OTHER,
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ALL_OTHERS,
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NEAR_OTHER,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_adjacent_Pok%C3%A9mon Moves that target all adjacent Pokemon} */
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ALL_NEAR_OTHERS,
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NEAR_ENEMY,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_adjacent_foes Moves that target all adjacent foes} */
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ALL_NEAR_ENEMIES,
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RANDOM_NEAR_ENEMY,
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ALL_ENEMIES,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Counterattacks Counterattacks} */
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ATTACKER,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_one_adjacent_ally Moves that target one adjacent ally} */
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NEAR_ALLY,
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ALLY,
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USER_OR_NEAR_ALLY,
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USER_AND_ALLIES,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_Pok%C3%A9mon Moves that target all Pokemon} */
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ALL,
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USER_SIDE,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Entry_hazard-creating_moves Entry hazard-creating moves} */
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ENEMY_SIDE,
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BOTH_SIDES,
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PARTY,
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CURSE
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}
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export enum MoveFlags {
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NONE = 0,
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MAKES_CONTACT = 1 << 0,
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IGNORE_PROTECT = 1 << 1,
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/**
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* Sound-based moves have the following effects:
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* - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
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* - Pokemon affected by {@linkcode Moves.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
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* - Sound-based moves used by a Pokemon with {@linkcode Abilities.LIQUID_VOICE Liquid Voice} become Water-type moves.
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* - Sound-based moves used by a Pokemon with {@linkcode Abilities.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
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* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode Moves.SUBSTITUTE Substitute}.
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*
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* cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move
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*/
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SOUND_BASED = 1 << 2,
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HIDE_USER = 1 << 3,
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HIDE_TARGET = 1 << 4,
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BITING_MOVE = 1 << 5,
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PULSE_MOVE = 1 << 6,
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PUNCHING_MOVE = 1 << 7,
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SLICING_MOVE = 1 << 8,
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/**
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* Indicates a move should be affected by {@linkcode Abilities.RECKLESS}
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* @see {@linkcode Move.recklessMove()}
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*/
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RECKLESS_MOVE = 1 << 9,
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/** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */
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BALLBOMB_MOVE = 1 << 10,
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/** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */
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POWDER_MOVE = 1 << 11,
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/** Indicates a move should trigger {@linkcode Abilities.DANCER} */
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DANCE_MOVE = 1 << 12,
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/** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */
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WIND_MOVE = 1 << 13,
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/** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */
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TRIAGE_MOVE = 1 << 14,
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IGNORE_ABILITIES = 1 << 15,
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/** Enables all hits of a multi-hit move to be accuracy checked individually */
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CHECK_ALL_HITS = 1 << 16,
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/** Indicates a move is able to bypass its target's Substitute (if the target has one) */
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IGNORE_SUBSTITUTE = 1 << 17,
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/** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */
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REDIRECT_COUNTER = 1 << 18,
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/** Indicates a move is able to be reflected by {@linkcode Abilities.MAGIC_BOUNCE} and {@linkcode Moves.MAGIC_COAT} */
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REFLECTABLE = 1 << 19,
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}
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import { MoveCategory } from "#enums/MoveCategory";
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import { MoveTarget } from "#enums/MoveTarget";
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import { MoveFlags } from "#enums/MoveFlags";
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import { MoveEffectTrigger } from "#enums/MoveEffectTrigger";
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import { MultiHitType } from "#enums/MultiHitType";
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type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
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type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean;
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@ -1201,14 +1123,6 @@ export abstract class MoveAttr {
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}
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}
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export enum MoveEffectTrigger {
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PRE_APPLY,
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POST_APPLY,
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HIT,
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/** Triggers one time after all target effects have applied */
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POST_TARGET,
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}
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interface MoveEffectAttrOptions {
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/**
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* Defines when this effect should trigger in the move's effect order
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@ -1920,14 +1834,6 @@ export class AddSubstituteAttr extends MoveEffectAttr {
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}
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}
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export enum MultiHitType {
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_2,
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_2_TO_5,
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_3,
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_10,
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BEAT_UP,
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}
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/**
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* Heals the user or target by {@linkcode healRatio} depending on the value of {@linkcode selfTarget}
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* @extends MoveEffectAttr
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@ -31,7 +31,7 @@ import { BerryType } from "#enums/berry-type";
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import { BattlerIndex } from "#app/battle";
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import { Moves } from "#enums/moves";
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import { EncounterBattleAnim } from "#app/data/battle-anims";
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import { MoveCategory } from "#app/data/moves/move";
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import { MoveCategory } from "#enums/MoveCategory";
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import { CustomPokemonData } from "#app/data/custom-pokemon-data";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
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import { EncounterAnim } from "#enums/encounter-anims";
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@ -1,4 +1,4 @@
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import { MoveCategory } from "#app/data/moves/move";
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import { MoveCategory } from "#enums/MoveCategory";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
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@ -1,7 +1,8 @@
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import { PokemonFormChangeItemModifier } from "../modifier/modifier";
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import type Pokemon from "../field/pokemon";
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import { StatusEffect } from "#enums/status-effect";
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import { MoveCategory, allMoves } from "./moves/move";
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import { allMoves } from "./moves/move";
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import { MoveCategory } from "#enums/MoveCategory";
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import type { Constructor, nil } from "#app/utils";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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5
src/enums/MoveCategory.ts
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5
src/enums/MoveCategory.ts
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@ -0,0 +1,5 @@
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export enum MoveCategory {
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PHYSICAL,
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SPECIAL,
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STATUS
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}
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7
src/enums/MoveEffectTrigger.ts
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7
src/enums/MoveEffectTrigger.ts
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@ -0,0 +1,7 @@
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export enum MoveEffectTrigger {
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PRE_APPLY,
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POST_APPLY,
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HIT,
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/** Triggers one time after all target effects have applied */
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POST_TARGET
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}
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46
src/enums/MoveFlags.ts
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46
src/enums/MoveFlags.ts
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@ -0,0 +1,46 @@
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export enum MoveFlags {
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NONE = 0,
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MAKES_CONTACT = 1 << 0,
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IGNORE_PROTECT = 1 << 1,
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/**
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* Sound-based moves have the following effects:
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* - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
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* - Pokemon affected by {@linkcode Moves.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
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* - Sound-based moves used by a Pokemon with {@linkcode Abilities.LIQUID_VOICE Liquid Voice} become Water-type moves.
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* - Sound-based moves used by a Pokemon with {@linkcode Abilities.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
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* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode Moves.SUBSTITUTE Substitute}.
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*
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* cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move
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*/
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SOUND_BASED = 1 << 2,
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HIDE_USER = 1 << 3,
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HIDE_TARGET = 1 << 4,
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BITING_MOVE = 1 << 5,
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PULSE_MOVE = 1 << 6,
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PUNCHING_MOVE = 1 << 7,
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SLICING_MOVE = 1 << 8,
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/**
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* Indicates a move should be affected by {@linkcode Abilities.RECKLESS}
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* @see {@linkcode Move.recklessMove()}
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*/
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RECKLESS_MOVE = 1 << 9,
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/** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */
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BALLBOMB_MOVE = 1 << 10,
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/** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */
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POWDER_MOVE = 1 << 11,
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/** Indicates a move should trigger {@linkcode Abilities.DANCER} */
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DANCE_MOVE = 1 << 12,
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/** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */
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WIND_MOVE = 1 << 13,
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/** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */
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TRIAGE_MOVE = 1 << 14,
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IGNORE_ABILITIES = 1 << 15,
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/** Enables all hits of a multi-hit move to be accuracy checked individually */
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CHECK_ALL_HITS = 1 << 16,
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/** Indicates a move is able to bypass its target's Substitute (if the target has one) */
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IGNORE_SUBSTITUTE = 1 << 17,
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/** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */
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REDIRECT_COUNTER = 1 << 18,
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/** Indicates a move is able to be reflected by {@linkcode Abilities.MAGIC_BOUNCE} and {@linkcode Moves.MAGIC_COAT} */
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REFLECTABLE = 1 << 19
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}
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29
src/enums/MoveTarget.ts
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29
src/enums/MoveTarget.ts
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@ -0,0 +1,29 @@
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export enum MoveTarget {
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_the_user Moves that target the User} */
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USER,
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OTHER,
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ALL_OTHERS,
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NEAR_OTHER,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_adjacent_Pok%C3%A9mon Moves that target all adjacent Pokemon} */
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ALL_NEAR_OTHERS,
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NEAR_ENEMY,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_adjacent_foes Moves that target all adjacent foes} */
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ALL_NEAR_ENEMIES,
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RANDOM_NEAR_ENEMY,
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ALL_ENEMIES,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Counterattacks Counterattacks} */
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ATTACKER,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_one_adjacent_ally Moves that target one adjacent ally} */
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NEAR_ALLY,
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ALLY,
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USER_OR_NEAR_ALLY,
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USER_AND_ALLIES,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_Pok%C3%A9mon Moves that target all Pokemon} */
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ALL,
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USER_SIDE,
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/** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Entry_hazard-creating_moves Entry hazard-creating moves} */
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ENEMY_SIDE,
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BOTH_SIDES,
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PARTY,
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CURSE
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}
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7
src/enums/MultiHitType.ts
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7
src/enums/MultiHitType.ts
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export enum MultiHitType {
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_2,
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_2_TO_5,
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_3,
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_10,
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BEAT_UP
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}
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@ -15,7 +15,6 @@ import {
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FixedDamageAttr,
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VariableAtkAttr,
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allMoves,
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MoveCategory,
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TypelessAttr,
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CritOnlyAttr,
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getMoveTargets,
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@ -36,11 +35,12 @@ import {
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SacrificialAttrOnHit,
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OneHitKOAccuracyAttr,
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RespectAttackTypeImmunityAttr,
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MoveTarget,
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CombinedPledgeStabBoostAttr,
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VariableMoveTypeChartAttr,
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HpSplitAttr
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} from "#app/data/moves/move";
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import { MoveTarget } from "#enums/MoveTarget";
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import { MoveCategory } from "#enums/MoveCategory";
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import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
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import { default as PokemonSpecies, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
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import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
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@ -35,11 +35,7 @@ import {
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getMoveTargets,
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HitsTagAttr,
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MissEffectAttr,
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MoveCategory,
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MoveEffectAttr,
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MoveEffectTrigger,
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MoveFlags,
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MoveTarget,
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MultiHitAttr,
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NoEffectAttr,
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OneHitKOAttr,
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@ -47,6 +43,10 @@ import {
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ToxicAccuracyAttr,
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VariableTargetAttr,
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} from "#app/data/moves/move";
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import { MoveEffectTrigger } from "#enums/MoveEffectTrigger";
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import { MoveFlags } from "#enums/MoveFlags";
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import { MoveTarget } from "#enums/MoveTarget";
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import { MoveCategory } from "#enums/MoveCategory";
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import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
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import { PokemonType } from "#enums/type";
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import { PokemonMove } from "#app/field/pokemon";
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@ -23,10 +23,10 @@ import {
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DelayedAttackAttr,
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frenzyMissFunc,
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HealStatusEffectAttr,
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MoveFlags,
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PreMoveMessageAttr,
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PreUseInterruptAttr,
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} from "#app/data/moves/move";
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import { MoveFlags } from "#enums/MoveFlags";
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import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms";
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import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect";
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import { PokemonType } from "#enums/type";
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@ -7,7 +7,7 @@ import { Command } from "./command-ui-handler";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import * as Utils from "../utils";
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import { MoveCategory } from "#app/data/moves/move";
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import { MoveCategory } from "#enums/MoveCategory";
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import i18next from "i18next";
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import { Button } from "#enums/buttons";
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import type { PokemonMove } from "#app/field/pokemon";
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@ -4,7 +4,7 @@ import { TextStyle, addTextObject } from "./text";
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import { addWindow } from "./ui-theme";
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import * as Utils from "../utils";
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import type Move from "../data/moves/move";
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import { MoveCategory } from "../data/moves/move";
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import { MoveCategory } from "#enums/MoveCategory";
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import { PokemonType } from "#enums/type";
|
||||
import i18next from "i18next";
|
||||
|
||||
|
@ -10,7 +10,7 @@ import { getTypeRgb } from "#app/data/type";
|
||||
import { PokemonType } from "#enums/type";
|
||||
import { TextStyle, addBBCodeTextObject, addTextObject, getBBCodeFrag } from "#app/ui/text";
|
||||
import type Move from "#app/data/moves/move";
|
||||
import { MoveCategory } from "#app/data/moves/move";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
import { getPokeballAtlasKey } from "#app/data/pokeball";
|
||||
import { getGenderColor, getGenderSymbol } from "#app/data/gender";
|
||||
import { getLevelRelExp, getLevelTotalExp } from "#app/data/exp";
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { allMoves, MultiHitAttr, MultiHitType } from "#app/data/moves/move";
|
||||
import { allMoves, MultiHitAttr } from "#app/data/moves/move";
|
||||
import { MultiHitType } from "#enums/MultiHitType";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -6,7 +6,8 @@ import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allMoves, MoveCategory } from "#app/data/moves/move";
|
||||
import { allMoves } from "#app/data/moves/move";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
|
||||
describe("Moves - Friend Guard", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -1,5 +1,6 @@
|
||||
import type BattleScene from "#app/battle-scene";
|
||||
import { allMoves, MoveCategory } from "#app/data/moves/move";
|
||||
import { allMoves } from "#app/data/moves/move";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
|
Loading…
Reference in New Issue
Block a user