diff --git a/src/data/moves/move.ts b/src/data/moves/move.ts index 9b8703d6e85..df513cc2cc1 100644 --- a/src/data/moves/move.ts +++ b/src/data/moves/move.ts @@ -8618,12 +8618,14 @@ export function initMoves() { .condition((user, target, move) => !target.summonData?.illusion && !user.summonData?.illusion) // transforming from or into fusion pokemon causes various problems (such as crashes) .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies) - .ignoresProtect(), + .ignoresProtect() + .edgeCase(), new AttackMove(Moves.BUBBLE, PokemonType.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.DIZZY_PUNCH, PokemonType.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, 20, 0, 1) .attr(ConfuseAttr) + // Transforming should copy the target's rage fist hit count .punchingMove(), new StatusMove(Moves.SPORE, PokemonType.GRASS, 100, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP)