Merge branch 'beta' into refactor-ability-file

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Wlowscha 2025-04-15 16:06:59 +02:00 committed by GitHub
commit 3fe07194c8
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3 changed files with 25 additions and 27 deletions

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@ -116,7 +116,6 @@ export class TrainerConfig {
public modifierRewardFuncs: ModifierTypeFunc[] = []; public modifierRewardFuncs: ModifierTypeFunc[] = [];
public partyTemplates: TrainerPartyTemplate[]; public partyTemplates: TrainerPartyTemplate[];
public partyTemplateFunc: PartyTemplateFunc; public partyTemplateFunc: PartyTemplateFunc;
public eventRewardFuncs: ModifierTypeFunc[] = [];
public partyMemberFuncs: PartyMemberFuncs = {}; public partyMemberFuncs: PartyMemberFuncs = {};
public speciesPools: TrainerTierPools; public speciesPools: TrainerTierPools;
public speciesFilter: PokemonSpeciesFilter; public speciesFilter: PokemonSpeciesFilter;
@ -517,16 +516,6 @@ export class TrainerConfig {
// return ret; // return ret;
// } // }
/**
* Sets eventRewardFuncs to the active event rewards for the specified wave
* @param wave Associated with {@linkcode getFixedBattleEventRewards}
* @returns this
*/
setEventModifierRewardFuncs(wave: number): TrainerConfig {
this.eventRewardFuncs = timedEventManager.getFixedBattleEventRewards(wave).map(r => modifierTypes[r]);
return this;
}
setModifierRewardFuncs(...modifierTypeFuncs: (() => ModifierTypeFunc)[]): TrainerConfig { setModifierRewardFuncs(...modifierTypeFuncs: (() => ModifierTypeFunc)[]): TrainerConfig {
this.modifierRewardFuncs = modifierTypeFuncs.map(func => () => { this.modifierRewardFuncs = modifierTypeFuncs.map(func => () => {
const modifierTypeFunc = func(); const modifierTypeFunc = func();
@ -1329,7 +1318,16 @@ export const trainerConfigs: TrainerConfigs = {
[TrainerPoolTier.RARE]: [Species.BELLOSSOM, Species.HITMONTOP, Species.MIME_JR, Species.ORICORIO], [TrainerPoolTier.RARE]: [Species.BELLOSSOM, Species.HITMONTOP, Species.MIME_JR, Species.ORICORIO],
[TrainerPoolTier.SUPER_RARE]: [Species.QUAXLY, Species.JANGMO_O], [TrainerPoolTier.SUPER_RARE]: [Species.QUAXLY, Species.JANGMO_O],
}), }),
[TrainerType.DEPOT_AGENT]: new TrainerConfig(++t).setMoneyMultiplier(1.45).setEncounterBgm(TrainerType.CLERK), [TrainerType.DEPOT_AGENT]: new TrainerConfig(++t)
.setMoneyMultiplier(1.45)
.setEncounterBgm(TrainerType.CLERK)
.setPartyTemplates(
trainerPartyTemplates.TWO_AVG,
trainerPartyTemplates.THREE_WEAK,
trainerPartyTemplates.THREE_AVG,
trainerPartyTemplates.FOUR_WEAK,
)
.setSpeciesFilter(s => s.isOfType(PokemonType.GROUND)),
[TrainerType.DOCTOR]: new TrainerConfig(++t) [TrainerType.DOCTOR]: new TrainerConfig(++t)
.setHasGenders("Nurse", "lass") .setHasGenders("Nurse", "lass")
.setHasDouble("Medical Team") .setHasDouble("Medical Team")
@ -1380,7 +1378,6 @@ export const trainerConfigs: TrainerConfigs = {
Species.CHINCHOU, Species.CHINCHOU,
Species.CORSOLA, Species.CORSOLA,
Species.WAILMER, Species.WAILMER,
Species.BARBOACH,
Species.CLAMPERL, Species.CLAMPERL,
Species.LUVDISC, Species.LUVDISC,
Species.MANTYKE, Species.MANTYKE,
@ -3692,7 +3689,6 @@ export const trainerConfigs: TrainerConfigs = {
() => modifierTypes.SUPER_EXP_CHARM, () => modifierTypes.SUPER_EXP_CHARM,
() => modifierTypes.EXP_SHARE, () => modifierTypes.EXP_SHARE,
) )
.setEventModifierRewardFuncs(8)
.setPartyMemberFunc( .setPartyMemberFunc(
0, 0,
getRandomPartyMemberFunc( getRandomPartyMemberFunc(
@ -3760,7 +3756,6 @@ export const trainerConfigs: TrainerConfigs = {
.setMixedBattleBgm("battle_rival") .setMixedBattleBgm("battle_rival")
.setPartyTemplates(trainerPartyTemplates.RIVAL_2) .setPartyTemplates(trainerPartyTemplates.RIVAL_2)
.setModifierRewardFuncs(() => modifierTypes.EXP_SHARE) .setModifierRewardFuncs(() => modifierTypes.EXP_SHARE)
.setEventModifierRewardFuncs(25)
.setPartyMemberFunc( .setPartyMemberFunc(
0, 0,
getRandomPartyMemberFunc( getRandomPartyMemberFunc(

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@ -26,12 +26,6 @@ export class TrainerVictoryPhase extends BattlePhase {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierRewardFunc)); globalScene.unshiftPhase(new ModifierRewardPhase(modifierRewardFunc));
} }
if (timedEventManager.isEventActive()) {
for (const rewardFunc of globalScene.currentBattle.trainer?.config.eventRewardFuncs!) {
globalScene.unshiftPhase(new ModifierRewardPhase(rewardFunc));
}
}
const trainerType = globalScene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct? const trainerType = globalScene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct?
// Validate Voucher for boss trainers // Validate Voucher for boss trainers
if (vouchers.hasOwnProperty(TrainerType[trainerType])) { if (vouchers.hasOwnProperty(TrainerType[trainerType])) {

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@ -13,6 +13,7 @@ import { SelectModifierPhase } from "./select-modifier-phase";
import { TrainerVictoryPhase } from "./trainer-victory-phase"; import { TrainerVictoryPhase } from "./trainer-victory-phase";
import { handleMysteryEncounterVictory } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { handleMysteryEncounterVictory } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { timedEventManager } from "#app/global-event-manager";
export class VictoryPhase extends PokemonPhase { export class VictoryPhase extends PokemonPhase {
/** If true, indicates that the phase is intended for EXP purposes only, and not to continue a battle to next phase */ /** If true, indicates that the phase is intended for EXP purposes only, and not to continue a battle to next phase */
@ -53,12 +54,20 @@ export class VictoryPhase extends PokemonPhase {
} }
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) { if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
globalScene.pushPhase(new EggLapsePhase()); globalScene.pushPhase(new EggLapsePhase());
if ( if (globalScene.gameMode.isClassic) {
globalScene.gameMode.isClassic && switch (globalScene.currentBattle.waveIndex) {
globalScene.currentBattle.waveIndex === ClassicFixedBossWaves.EVIL_BOSS_2 case ClassicFixedBossWaves.RIVAL_1:
) { case ClassicFixedBossWaves.RIVAL_2:
// Should get Lock Capsule on 165 before shop phase so it can be used in the rewards shop // Get event modifiers for this wave
globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.LOCK_CAPSULE)); timedEventManager
.getFixedBattleEventRewards(globalScene.currentBattle.waveIndex)
.map(r => globalScene.pushPhase(new ModifierRewardPhase(modifierTypes[r])));
break;
case ClassicFixedBossWaves.EVIL_BOSS_2:
// Should get Lock Capsule on 165 before shop phase so it can be used in the rewards shop
globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.LOCK_CAPSULE));
break;
}
} }
if (globalScene.currentBattle.waveIndex % 10) { if (globalScene.currentBattle.waveIndex % 10) {
globalScene.pushPhase(new SelectModifierPhase(undefined, undefined, this.getFixedBattleCustomModifiers())); globalScene.pushPhase(new SelectModifierPhase(undefined, undefined, this.getFixedBattleCustomModifiers()));