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Modify custom starters and added boss, biome and luck custom seed overrides
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@ -5,10 +5,10 @@ import type { PokemonSpeciesForm } from "#data/pokemon-species";
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import { PokemonSpecies } from "#data/pokemon-species";
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import { BiomeId } from "#enums/biome-id";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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import type { SpeciesId } from "#enums/species-id";
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import { SpeciesId } from "#enums/species-id";
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import { PlayerPokemon } from "#field/pokemon";
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import type { Starter } from "#ui/starter-select-ui-handler";
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import { randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
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import { isNullOrUndefined, randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
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import { getEnumValues } from "#utils/enums";
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import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
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@ -26,21 +26,15 @@ export function fetchDailyRunSeed(): Promise<string | null> {
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}
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export function getDailyRunStarters(seed: string): Starter[] {
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const starters: Starter[] = [];
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let starters: Starter[] = [];
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globalScene.executeWithSeedOffset(
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() => {
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const startingLevel = globalScene.gameMode.getStartingLevel();
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if (/\d{18}$/.test(seed)) {
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for (let s = 0; s < 3; s++) {
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const offset = 6 + s * 6;
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const starterSpeciesForm = getPokemonSpeciesForm(
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Number.parseInt(seed.slice(offset, offset + 4)) as SpeciesId,
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Number.parseInt(seed.slice(offset + 4, offset + 6)),
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);
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starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel));
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}
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const eventStarters = getDailyEventSeedStarters(seed);
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if (!isNullOrUndefined(eventStarters)) {
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starters = eventStarters;
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return;
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}
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@ -145,6 +139,11 @@ const dailyBiomeWeights: BiomeWeights = {
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};
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export function getDailyStartingBiome(): BiomeId {
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const eventBiome = getDailyEventSeedBiome(globalScene.seed);
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if (!isNullOrUndefined(eventBiome)) {
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return eventBiome;
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}
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const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
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let totalWeight = 0;
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@ -169,3 +168,123 @@ export function getDailyStartingBiome(): BiomeId {
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// TODO: should this use `randSeedItem`?
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return biomes[randSeedInt(biomes.length)];
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}
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/**
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* If this is Daily Mode and the seed is longer than a default seed then it has been modified and could contain a custom event seed.
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* Default seeds are always 24 characters.
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* @returns True if it is a Daily Event Seed.
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*/
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export function isDailyEventSeed(seed: string): boolean {
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return globalScene.gameMode.isDaily && seed.length > 24;
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}
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/**
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* Expects the seed to contain: /starters\d{18}/
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* Where each Starter is 4 digits for the SpeciesId and 2 digits for the FormIndex
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* @returns An {@linkcode Starter[]} containing the starters or null if no valid match.
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*/
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export function getDailyEventSeedStarters(seed: string): Starter[] | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const starters: Starter[] = [];
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const match = /starters(\d{4})(\d{2})(\d{4})(\d{2})(\d{4})(\d{2})/g.exec(seed);
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if (match && match.length === 7) {
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for (let i = 1; i < match.length; i += 2) {
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const speciesId = Number.parseInt(match[i]) as SpeciesId;
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const formIndex = Number.parseInt(match[i + 1]);
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if (!Object.values(SpeciesId).includes(speciesId)) {
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// Incorrect event seed, abort.
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return null;
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}
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const starterForm = getPokemonSpeciesForm(speciesId, formIndex);
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const startingLevel = globalScene.gameMode.getStartingLevel();
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const starter = getDailyRunStarter(starterForm, startingLevel);
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starters.push(starter);
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}
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return starters;
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}
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return null;
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}
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/**
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* Expects the seed to contain: /boss\d{4}/
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* Where the boss is 4 digits for the SpeciesId.
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* Currently does not support form index.
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* @returns A {@linkcode PokemonSpecies} containing the boss species or null if no valid match.
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*/
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export function getDailyEventSeedBoss(seed: string): PokemonSpecies | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const match = /boss(\d{4})/g.exec(seed);
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if (match && match.length === 2) {
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const speciesId = Number.parseInt(match[1]) as SpeciesId;
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if (!Object.values(SpeciesId).includes(speciesId)) {
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// Incorrect event seed, abort.
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return null;
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}
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const species = getPokemonSpecies(speciesId);
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return species;
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}
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return null;
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}
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/**
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* Expects the seed to contain: /biome\d{2}/ or /biome\d{2}/
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* Where the biome is 2 digits for the BiomeId.
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* @returns A {@linkcode DailyEventSeedBiome} containing the Biome or null if no valid match.
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*/
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export function getDailyEventSeedBiome(seed: string): BiomeId | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const match = /biome(\d{2})/g.exec(seed);
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if (match && match.length === 2) {
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const startingBiome = Number.parseInt(match[1]) as BiomeId;
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if (!Object.values(BiomeId).includes(startingBiome)) {
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// Incorrect event seed, abort.
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return null;
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}
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return startingBiome;
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}
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return null;
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}
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/**
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* Expects the seed to contain: /luck\d{2}/
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* Where the Luck has 2 digits for the number.
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* @returns A {@linkcode number} representing the Daily Luck value or null if no valid match.
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*/
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export function getDailyEventSeedLuck(seed: string): number | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const match = /luck(\d{2})/g.exec(seed);
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if (match && match.length === 2) {
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const luck = Number.parseInt(match[1]);
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if (luck < 0 || luck > 14) {
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// Incorrect event seed, abort.
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return null;
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}
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return luck;
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}
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return null;
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}
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@ -3,7 +3,7 @@ import { CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES, CLASSIC_MODE_MYSTERY_ENCOUNTER_
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import { globalScene } from "#app/global-scene";
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import Overrides from "#app/overrides";
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import { allChallenges, type Challenge, copyChallenge } from "#data/challenge";
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import { getDailyStartingBiome } from "#data/daily-run";
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import { getDailyEventSeedBoss, getDailyStartingBiome } from "#data/daily-run";
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import { allSpecies } from "#data/data-lists";
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import type { PokemonSpecies } from "#data/pokemon-species";
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import { BiomeId } from "#enums/biome-id";
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@ -211,6 +211,11 @@ export class GameMode implements GameModeConfig {
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getOverrideSpecies(waveIndex: number): PokemonSpecies | null {
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if (this.isDaily && this.isWaveFinal(waveIndex)) {
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const eventBoss = getDailyEventSeedBoss(globalScene.seed);
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if (!isNullOrUndefined(eventBoss)) {
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return eventBoss;
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}
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const allFinalBossSpecies = allSpecies.filter(
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s =>
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(s.subLegendary || s.legendary || s.mythical) &&
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@ -6,6 +6,7 @@ import Overrides from "#app/overrides";
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import { EvolutionItem, pokemonEvolutions } from "#balance/pokemon-evolutions";
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import { tmPoolTiers, tmSpecies } from "#balance/tms";
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import { getBerryEffectDescription, getBerryName } from "#data/berry";
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import { getDailyEventSeedLuck } from "#data/daily-run";
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import { allMoves, modifierTypes } from "#data/data-lists";
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import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers";
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import { getNatureName, getNatureStatMultiplier } from "#data/nature";
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@ -2921,6 +2922,12 @@ export function getPartyLuckValue(party: Pokemon[]): number {
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const DailyLuck = new NumberHolder(0);
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globalScene.executeWithSeedOffset(
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() => {
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const eventLuck = getDailyEventSeedLuck(globalScene.seed);
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if (!isNullOrUndefined(eventLuck)) {
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DailyLuck.value = eventLuck;
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return;
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}
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DailyLuck.value = randSeedInt(15); // Random number between 0 and 14
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},
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0,
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@ -2928,6 +2935,7 @@ export function getPartyLuckValue(party: Pokemon[]): number {
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);
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return DailyLuck.value;
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}
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const eventSpecies = timedEventManager.getEventLuckBoostedSpecies();
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const luck = Phaser.Math.Clamp(
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party
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