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Update src/phases/switch-summon-phase.ts
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@ -138,7 +138,6 @@ export class SwitchSummonPhase extends SummonPhase {
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return;
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}
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// await globalScene.time.delayedCall(2000 () => )
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if (this.switchType === SwitchType.BATON_PASS) {
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// If switching via baton pass, update opposing tags coming from the prior pokemon
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