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https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-20 06:19:29 +02:00
Revised logic in tryTransferHeldItemModifier
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@ -105,7 +105,7 @@ export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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const DEBUG_RNG = false;
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const DEBUG_RNG = false;
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const OPP_IVS_OVERRIDE_VALIDATED : integer[] = (
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const OPP_IVS_OVERRIDE_VALIDATED: integer[] = (
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Array.isArray(Overrides.OPP_IVS_OVERRIDE) ?
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Array.isArray(Overrides.OPP_IVS_OVERRIDE) ?
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Overrides.OPP_IVS_OVERRIDE :
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Overrides.OPP_IVS_OVERRIDE :
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new Array(6).fill(Overrides.OPP_IVS_OVERRIDE)
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new Array(6).fill(Overrides.OPP_IVS_OVERRIDE)
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@ -117,18 +117,18 @@ const expSpriteKeys: string[] = [];
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export let starterColors: StarterColors;
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export let starterColors: StarterColors;
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interface StarterColors {
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interface StarterColors {
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[key: string]: [string, string]
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[key: string]: [string, string]
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}
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}
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export interface PokeballCounts {
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export interface PokeballCounts {
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[pb: string]: integer;
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[pb: string]: integer;
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}
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}
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export type AnySound = Phaser.Sound.WebAudioSound | Phaser.Sound.HTML5AudioSound | Phaser.Sound.NoAudioSound;
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export type AnySound = Phaser.Sound.WebAudioSound | Phaser.Sound.HTML5AudioSound | Phaser.Sound.NoAudioSound;
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export interface InfoToggle {
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export interface InfoToggle {
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toggleInfo(force?: boolean): void;
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toggleInfo(force?: boolean): void;
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isActive(): boolean;
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isActive(): boolean;
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}
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}
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export default class BattleScene extends SceneBase {
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export default class BattleScene extends SceneBase {
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@ -342,7 +342,7 @@ export default class BattleScene extends SceneBase {
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if (variant) {
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if (variant) {
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atlasPath = atlasPath.replace("variant/", "");
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atlasPath = atlasPath.replace("variant/", "");
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}
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}
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this.load.atlas(key, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.png`, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.json`);
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this.load.atlas(key, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.png`, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.json`);
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}
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}
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async preload() {
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async preload() {
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@ -1420,7 +1420,7 @@ export default class BattleScene extends SceneBase {
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}
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}
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return 0;
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return 0;
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case Species.GIMMIGHOUL:
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case Species.GIMMIGHOUL:
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// Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs
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// Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs
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if (this.gameMode.hasMysteryEncounters) {
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if (this.gameMode.hasMysteryEncounters) {
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return 1; // Wandering form
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return 1; // Wandering form
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} else {
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} else {
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@ -1649,7 +1649,7 @@ export default class BattleScene extends SceneBase {
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const isBoss = !(this.currentBattle.waveIndex % 10);
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const isBoss = !(this.currentBattle.waveIndex % 10);
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const biomeString: string = getBiomeName(this.arena.biomeType);
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const biomeString: string = getBiomeName(this.arena.biomeType);
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this.fieldUI.moveAbove(this.biomeWaveText, this.luckText);
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this.fieldUI.moveAbove(this.biomeWaveText, this.luckText);
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this.biomeWaveText.setText( biomeString + " - " + this.currentBattle.waveIndex.toString());
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this.biomeWaveText.setText(biomeString + " - " + this.currentBattle.waveIndex.toString());
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this.biomeWaveText.setColor(!isBoss ? "#ffffff" : "#f89890");
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this.biomeWaveText.setColor(!isBoss ? "#ffffff" : "#f89890");
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this.biomeWaveText.setShadowColor(!isBoss ? "#636363" : "#984038");
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this.biomeWaveText.setShadowColor(!isBoss ? "#636363" : "#984038");
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this.biomeWaveText.setVisible(true);
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this.biomeWaveText.setVisible(true);
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@ -1955,8 +1955,8 @@ export default class BattleScene extends SceneBase {
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case "heal":
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case "heal":
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case "evolution":
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case "evolution":
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case "evolution_fanfare":
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case "evolution_fanfare":
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// These sounds are loaded in as BGM, but played as sound effects
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// These sounds are loaded in as BGM, but played as sound effects
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// When these sounds are updated in updateVolume(), they are treated as BGM however because they are placed in the BGM Cache through being called by playSoundWithoutBGM()
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// When these sounds are updated in updateVolume(), they are treated as BGM however because they are placed in the BGM Cache through being called by playSoundWithoutBGM()
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config["volume"] *= (this.masterVolume * this.bgmVolume);
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config["volume"] *= (this.masterVolume * this.bgmVolume);
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break;
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break;
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case "battle_anims":
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case "battle_anims":
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@ -1968,7 +1968,7 @@ export default class BattleScene extends SceneBase {
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}
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}
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break;
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break;
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case "ui":
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case "ui":
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//As of, right now this applies to the "select", "menu_open", "error" sound effects
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//As of, right now this applies to the "select", "menu_open", "error" sound effects
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config["volume"] *= (this.masterVolume * this.uiVolume);
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config["volume"] *= (this.masterVolume * this.uiVolume);
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break;
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break;
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case "se":
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case "se":
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@ -2584,63 +2584,68 @@ export default class BattleScene extends SceneBase {
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return new Promise(resolve => {
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return new Promise(resolve => {
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const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null;
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const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null;
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const cancelled = new Utils.BooleanHolder(false);
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const cancelled = new Utils.BooleanHolder(false);
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Utils.executeIf(!!source && source.isPlayer() !== target.isPlayer(), () => applyAbAttrs(BlockItemTheftAbAttr, source! /* checked in condition*/, cancelled)).then(() => {
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if (source && source.isPlayer() !== target.isPlayer()) {
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// Prevents transfer of Mini Black Hole from opponent to player / player to opponent
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//Check for abilities like Sticky Hold that prevent item transfer between player and opponent
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cancelled.value = itemModifier instanceof TurnHeldItemTransferModifier ? true : false;
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applyAbAttrs(BlockItemTheftAbAttr, source, cancelled).then(() => {
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if (cancelled.value) {
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// Check to prevent player-to-opponent/opponent-to-player MBH transfer
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return resolve(false);
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if (!cancelled.value) {
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}
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cancelled.value = itemModifier instanceof TurnHeldItemTransferModifier;
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const newItemModifier = itemModifier.clone() as PokemonHeldItemModifier;
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}
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newItemModifier.pokemonId = target.id;
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if (cancelled.value) {
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const matchingModifier = target.scene.findModifier(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).matchType(itemModifier) && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier;
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let removeOld = true;
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if (matchingModifier) {
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const maxStackCount = matchingModifier.getMaxStackCount(target.scene);
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if (matchingModifier.stackCount >= maxStackCount) {
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return resolve(false);
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return resolve(false);
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}
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}
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const countTaken = Math.min(transferQuantity, itemModifier.stackCount, maxStackCount - matchingModifier.stackCount);
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});
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itemModifier.stackCount -= countTaken;
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}
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newItemModifier.stackCount = matchingModifier.stackCount + countTaken;
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const newItemModifier = itemModifier.clone() as PokemonHeldItemModifier;
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removeOld = !itemModifier.stackCount;
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newItemModifier.pokemonId = target.id;
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} else {
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const matchingModifier = target.scene.findModifier(m => m instanceof PokemonHeldItemModifier
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const countTaken = Math.min(transferQuantity, itemModifier.stackCount);
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&& (m as PokemonHeldItemModifier).matchType(itemModifier) && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier;
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itemModifier.stackCount -= countTaken;
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let removeOld = true;
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newItemModifier.stackCount = countTaken;
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if (matchingModifier) {
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const maxStackCount = matchingModifier.getMaxStackCount(target.scene);
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if (matchingModifier.stackCount >= maxStackCount) {
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return resolve(false);
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}
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}
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const countTaken = Math.min(transferQuantity, itemModifier.stackCount, maxStackCount - matchingModifier.stackCount);
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itemModifier.stackCount -= countTaken;
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newItemModifier.stackCount = matchingModifier.stackCount + countTaken;
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removeOld = !itemModifier.stackCount;
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removeOld = !itemModifier.stackCount;
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if (!removeOld || !source || this.removeModifier(itemModifier, !source.isPlayer())) {
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} else {
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const addModifier = () => {
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const countTaken = Math.min(transferQuantity, itemModifier.stackCount);
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if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
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itemModifier.stackCount -= countTaken;
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if (target.isPlayer()) {
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newItemModifier.stackCount = countTaken;
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this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => {
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}
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if (source && itemLost) {
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removeOld = !itemModifier.stackCount;
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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if (!removeOld || !source || this.removeModifier(itemModifier, !source.isPlayer())) {
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}
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const addModifier = () => {
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resolve(true);
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if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
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});
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if (target.isPlayer()) {
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} else {
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this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => {
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this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => {
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if (source && itemLost) {
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if (source && itemLost) {
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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}
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}
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resolve(true);
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resolve(true);
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});
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});
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}
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} else {
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} else {
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resolve(false);
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this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => {
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if (source && itemLost) {
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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}
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resolve(true);
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});
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}
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}
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};
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if (source && source.isPlayer() !== target.isPlayer() && !ignoreUpdate) {
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this.updateModifiers(source.isPlayer(), instant).then(() => addModifier());
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} else {
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} else {
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addModifier();
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resolve(false);
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}
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}
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return;
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};
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if (source && source.isPlayer() !== target.isPlayer() && !ignoreUpdate) {
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this.updateModifiers(source.isPlayer(), instant).then(() => addModifier());
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} else {
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addModifier();
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}
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}
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resolve(false);
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return;
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});
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}
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resolve(false);
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});
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});
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}
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}
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