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Use Splash move text from move triggers
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@ -1542,7 +1542,7 @@ export class SurviveDamageAttr extends ModifiedDamageAttr {
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export class SplashAttr extends MoveEffectAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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globalScene.queueMessage(i18next.t("battlerTags:splashLapse"));
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globalScene.queueMessage(i18next.t("moveTriggers:splash"));
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return true;
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}
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}
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