Merge branch 'pagefaultgames:main' into IndigoDiskLearnsets

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Benjamin Odom 2024-05-04 20:10:53 -05:00 committed by GitHub
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20 changed files with 2227 additions and 2033 deletions

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@ -2104,6 +2104,13 @@ export class StatChangeMultiplierAbAttr extends AbAttr {
} }
} }
export class StatChangeCopyAbAttr extends AbAttr {
apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise<boolean> {
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, (args[0] as BattleStat[]), (args[1] as integer), true, false, false));
return true;
}
}
export class BypassBurnDamageReductionAbAttr extends AbAttr { export class BypassBurnDamageReductionAbAttr extends AbAttr {
constructor() { constructor() {
super(false); super(false);
@ -3484,7 +3491,7 @@ export function initAbilities() {
.attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC)
.conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), BattleStatMultiplierAbAttr, BattleStat.SPATK, 4 / 3), .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), BattleStatMultiplierAbAttr, BattleStat.SPATK, 4 / 3),
new Ability(Abilities.OPPORTUNIST, 9) new Ability(Abilities.OPPORTUNIST, 9)
.unimplemented(), .attr(StatChangeCopyAbAttr),
new Ability(Abilities.CUD_CHEW, 9) new Ability(Abilities.CUD_CHEW, 9)
.unimplemented(), .unimplemented(),
new Ability(Abilities.SHARPNESS, 9) new Ability(Abilities.SHARPNESS, 9)

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@ -115,7 +115,7 @@ export const speciesEggMoves = {
[Species.PHANPY]: [ Moves.SHORE_UP, Moves.HEAD_SMASH, Moves.MOUNTAIN_GALE, Moves.VOLT_TACKLE ], [Species.PHANPY]: [ Moves.SHORE_UP, Moves.HEAD_SMASH, Moves.MOUNTAIN_GALE, Moves.VOLT_TACKLE ],
[Species.STANTLER]: [ Moves.HORN_LEECH, Moves.HIGH_JUMP_KICK, Moves.BULK_UP, Moves.HEAD_CHARGE ], [Species.STANTLER]: [ Moves.HORN_LEECH, Moves.HIGH_JUMP_KICK, Moves.BULK_UP, Moves.HEAD_CHARGE ],
[Species.SMEARGLE]: [ Moves.BATON_PASS, Moves.BURNING_BULWARK, Moves.SALT_CURE, Moves.SPORE ], [Species.SMEARGLE]: [ Moves.BATON_PASS, Moves.BURNING_BULWARK, Moves.SALT_CURE, Moves.SPORE ],
[Species.TYROGUE]: [ Moves.MACH_PUNCH, Moves.WICKED_TORQUE, Moves.METEOR_MASH, Moves.COLLISION_COURSE ], [Species.TYROGUE]: [ Moves.VICTORY_DANCE, Moves.WICKED_TORQUE, Moves.METEOR_MASH, Moves.COLLISION_COURSE ],
[Species.SMOOCHUM]: [ Moves.EXPANDING_FORCE, Moves.AURA_SPHERE, Moves.FREEZY_FROST, Moves.TAKE_HEART ], [Species.SMOOCHUM]: [ Moves.EXPANDING_FORCE, Moves.AURA_SPHERE, Moves.FREEZY_FROST, Moves.TAKE_HEART ],
[Species.ELEKID]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.ICE_HAMMER, Moves.PLASMA_FISTS ], [Species.ELEKID]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.ICE_HAMMER, Moves.PLASMA_FISTS ],
[Species.MAGBY]: [ Moves.STORED_POWER, Moves.EARTH_POWER, Moves.ARMOR_CANNON, Moves.FLEUR_CANNON ], [Species.MAGBY]: [ Moves.STORED_POWER, Moves.EARTH_POWER, Moves.ARMOR_CANNON, Moves.FLEUR_CANNON ],

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@ -2216,6 +2216,36 @@ export class VariableMoveTypeAttr extends MoveAttr {
} }
} }
export class TechnoBlastTypeAttr extends VariableMoveTypeAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.GENESECT)) {
const form = user.species.speciesId === Species.GENESECT ? user.formIndex : user.fusionSpecies.formIndex;
const type = (args[0] as Utils.IntegerHolder);
switch (form) {
case 1: // Shock Drive
type.value = Type.ELECTRIC;
break;
case 2: // Burn Drive
type.value = Type.FIRE;
break;
case 3: // Chill Drive
type.value = Type.ICE;
break;
case 4: // Douse Drive
type.value = Type.WATER;
break;
default:
type.value = Type.NORMAL;
break;
}
return true;
}
return false;
}
}
export class AuraWheelTypeAttr extends VariableMoveTypeAttr { export class AuraWheelTypeAttr extends VariableMoveTypeAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.MORPEKO)) { if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.MORPEKO)) {
@ -3707,6 +3737,22 @@ export class LastResortAttr extends MoveAttr {
} }
} }
export class VariableTargetAttr extends MoveAttr {
private targetChangeFunc: (user: Pokemon, target: Pokemon, move: Move) => number;
constructor(targetChange: (user: Pokemon, target: Pokemon, move: Move) => number) {
super();
this.targetChangeFunc = targetChange;
}
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const targetVal = args[0] as Utils.NumberHolder;
targetVal.value = this.targetChangeFunc(user, target, move);
return true;
}
}
const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY); const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY);
const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.isBossImmune(); const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.isBossImmune();
@ -3787,7 +3833,10 @@ export type MoveTargetSet = {
} }
export function getMoveTargets(user: Pokemon, move: Moves): MoveTargetSet { export function getMoveTargets(user: Pokemon, move: Moves): MoveTargetSet {
const moveTarget = move ? allMoves[move].moveTarget : move === undefined ? MoveTarget.NEAR_ENEMY : []; const variableTarget = new Utils.NumberHolder(0);
user.getOpponents().forEach(p => applyMoveAttrs(VariableTargetAttr, user, p, allMoves[move], variableTarget));
const moveTarget = allMoves[move].getAttrs(VariableTargetAttr).length ? variableTarget.value : move ? allMoves[move].moveTarget : move === undefined ? MoveTarget.NEAR_ENEMY : [];
const opponents = user.getOpponents(); const opponents = user.getOpponents();
let set: Pokemon[] = []; let set: Pokemon[] = [];
@ -4717,8 +4766,7 @@ export function initMoves() {
.attr(StatusEffectAttr, StatusEffect.SLEEP) .attr(StatusEffectAttr, StatusEffect.SLEEP)
.soundBased(), .soundBased(),
new StatusMove(Moves.TICKLE, Type.NORMAL, 100, 20, -1, 0, 3) new StatusMove(Moves.TICKLE, Type.NORMAL, 100, 20, -1, 0, 3)
.attr(StatChangeAttr, BattleStat.ATK, -1) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF ], -1),
.attr(StatChangeAttr, BattleStat.DEF, -1),
new SelfStatusMove(Moves.COSMIC_POWER, Type.PSYCHIC, -1, 20, -1, 0, 3) new SelfStatusMove(Moves.COSMIC_POWER, Type.PSYCHIC, -1, 20, -1, 0, 3)
.attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], 1, true), .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], 1, true),
new AttackMove(Moves.WATER_SPOUT, Type.WATER, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 3) new AttackMove(Moves.WATER_SPOUT, Type.WATER, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 3)
@ -5315,7 +5363,7 @@ export function initMoves() {
.ballBombMove() .ballBombMove()
.target(MoveTarget.ALL_NEAR_OTHERS), .target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.TECHNO_BLAST, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 5) new AttackMove(Moves.TECHNO_BLAST, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 5)
.partial(), .attr(TechnoBlastTypeAttr),
new AttackMove(Moves.RELIC_SONG, Type.NORMAL, MoveCategory.SPECIAL, 75, 100, 10, 10, 0, 5) new AttackMove(Moves.RELIC_SONG, Type.NORMAL, MoveCategory.SPECIAL, 75, 100, 10, 10, 0, 5)
.attr(StatusEffectAttr, StatusEffect.SLEEP) .attr(StatusEffectAttr, StatusEffect.SLEEP)
.soundBased() .soundBased()
@ -5758,8 +5806,7 @@ export function initMoves() {
.ignoresAbilities() .ignoresAbilities()
.partial(), .partial(),
new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, 100, 0, 7) new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, 100, 0, 7)
.attr(StatChangeAttr, BattleStat.ATK, -1) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], -1),
.attr(StatChangeAttr, BattleStat.SPATK, -1),
new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7) new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7)
.attr(FlinchAttr), .attr(FlinchAttr),
new AttackMove(Moves.NATURES_MADNESS, Type.FAIRY, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 7) new AttackMove(Moves.NATURES_MADNESS, Type.FAIRY, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 7)
@ -5938,8 +5985,7 @@ export function initMoves() {
new AttackMove(Moves.BODY_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8) new AttackMove(Moves.BODY_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8)
.attr(DefAtkAttr), .attr(DefAtkAttr),
new StatusMove(Moves.DECORATE, Type.FAIRY, -1, 15, 100, 0, 8) new StatusMove(Moves.DECORATE, Type.FAIRY, -1, 15, 100, 0, 8)
.attr(StatChangeAttr, BattleStat.ATK, 2) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], 2),
.attr(StatChangeAttr, BattleStat.SPATK, 2),
new AttackMove(Moves.DRUM_BEATING, Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 8) new AttackMove(Moves.DRUM_BEATING, Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 8)
.attr(StatChangeAttr, BattleStat.SPD, -1) .attr(StatChangeAttr, BattleStat.SPD, -1)
.makesContact(false), .makesContact(false),
@ -5989,7 +6035,8 @@ export function initMoves() {
new AttackMove(Moves.STEEL_BEAM, Type.STEEL, MoveCategory.SPECIAL, 140, 95, 5, -1, 0, 8) new AttackMove(Moves.STEEL_BEAM, Type.STEEL, MoveCategory.SPECIAL, 140, 95, 5, -1, 0, 8)
.attr(HalfSacrificialAttr), .attr(HalfSacrificialAttr),
new AttackMove(Moves.EXPANDING_FORCE, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 8) new AttackMove(Moves.EXPANDING_FORCE, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 8)
.partial(), .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? 1.5 : 1)
.attr(VariableTargetAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? 6 : 3),
new AttackMove(Moves.STEEL_ROLLER, Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, -1, 0, 8) new AttackMove(Moves.STEEL_ROLLER, Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, -1, 0, 8)
.attr(ClearTerrainAttr) .attr(ClearTerrainAttr)
.condition((user, target, move) => !!user.scene.arena.terrain), .condition((user, target, move) => !!user.scene.arena.terrain),

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@ -82,7 +82,11 @@ export enum FormChangeItem {
SHADOW_REINS_OF_UNITY, SHADOW_REINS_OF_UNITY,
WELLSPRING_MASK, WELLSPRING_MASK,
HEARTHFLAME_MASK, HEARTHFLAME_MASK,
CORNERSTONE_MASK CORNERSTONE_MASK,
SHOCK_DRIVE,
BURN_DRIVE,
CHILL_DRIVE,
DOUSE_DRIVE
} }
export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean; export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean;
@ -542,6 +546,12 @@ export const pokemonFormChanges: PokemonFormChanges = {
new SpeciesFormChange(Species.MELOETTA, 'pirouette', 'aria', new SpeciesFormChangePostMoveTrigger(Moves.RELIC_SONG), true), new SpeciesFormChange(Species.MELOETTA, 'pirouette', 'aria', new SpeciesFormChangePostMoveTrigger(Moves.RELIC_SONG), true),
new SpeciesFormChange(Species.MELOETTA, 'pirouette', 'aria', new SpeciesFormChangeActiveTrigger(false), true) new SpeciesFormChange(Species.MELOETTA, 'pirouette', 'aria', new SpeciesFormChangeActiveTrigger(false), true)
], ],
[Species.GENESECT]: [
new SpeciesFormChange(Species.GENESECT, '', 'shock', new SpeciesFormChangeItemTrigger(FormChangeItem.SHOCK_DRIVE)),
new SpeciesFormChange(Species.GENESECT, '', 'burn', new SpeciesFormChangeItemTrigger(FormChangeItem.BURN_DRIVE)),
new SpeciesFormChange(Species.GENESECT, '', 'chill', new SpeciesFormChangeItemTrigger(FormChangeItem.CHILL_DRIVE)),
new SpeciesFormChange(Species.GENESECT, '', 'douse', new SpeciesFormChangeItemTrigger(FormChangeItem.DOUSE_DRIVE))
],
[Species.GRENINJA]: [ [Species.GRENINJA]: [
new SpeciesFormChange(Species.GRENINJA, 'battle-bond', 'ash', new SpeciesFormChangeManualTrigger(), true), new SpeciesFormChange(Species.GRENINJA, 'battle-bond', 'ash', new SpeciesFormChangeManualTrigger(), true),
new SpeciesFormChange(Species.GRENINJA, 'ash', 'battle-bond', new SpeciesFormChangeManualTrigger(), true) new SpeciesFormChange(Species.GRENINJA, 'ash', 'battle-bond', new SpeciesFormChangeManualTrigger(), true)

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@ -31,6 +31,8 @@ export class LoadingScene extends SceneBase {
this.loadAtlas('bg', 'ui'); this.loadAtlas('bg', 'ui');
this.loadImage('command_fight_labels', 'ui'); this.loadImage('command_fight_labels', 'ui');
this.loadAtlas('prompt', 'ui'); this.loadAtlas('prompt', 'ui');
this.loadImage('candy', 'ui');
this.loadImage('candy_overlay', 'ui');
this.loadImage('cursor', 'ui'); this.loadImage('cursor', 'ui');
this.loadImage('cursor_reverse', 'ui'); this.loadImage('cursor_reverse', 'ui');
for (let wv of Utils.getEnumValues(WindowVariant)) { for (let wv of Utils.getEnumValues(WindowVariant)) {

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@ -9,7 +9,7 @@ export const battle: SimpleTranslationEntries = {
"trainerComeBack": "{{trainerName}} retire {{pokemonName}} !", "trainerComeBack": "{{trainerName}} retire {{pokemonName}} !",
"playerGo": "{{pokemonName}} ! Go !", "playerGo": "{{pokemonName}} ! Go !",
"trainerGo": "{{pokemonName}} est envoyé par\n{{trainerName}} !", "trainerGo": "{{pokemonName}} est envoyé par\n{{trainerName}} !",
"switchQuestion": "Voulez-vous changer\n{{pokemonName}} ?", "switchQuestion": "Voulez-vous changer\nvotre {{pokemonName}} ?",
"trainerDefeated": `Vous avez battu\n{{trainerName}} !`, "trainerDefeated": `Vous avez battu\n{{trainerName}} !`,
"pokemonCaught": "Vous avez attrapé {{pokemonName}} !", "pokemonCaught": "Vous avez attrapé {{pokemonName}} !",
"pokemon": "Pokémon", "pokemon": "Pokémon",

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@ -1151,7 +1151,7 @@ const enemyBuffModifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_FREEZE_CHANCE, 2), new WeightedModifierType(modifierTypes.ENEMY_ATTACK_FREEZE_CHANCE, 2),
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 2), new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 2),
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10), new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10),
new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 10000), new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 5),
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1) new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1)
].map(m => { m.setTier(ModifierTier.COMMON); return m; }), ].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
[ModifierTier.GREAT]: [ [ModifierTier.GREAT]: [
@ -1162,12 +1162,12 @@ const enemyBuffModifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1) new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1)
].map(m => { m.setTier(ModifierTier.GREAT); return m; }), ].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
[ModifierTier.ULTRA]: [ [ModifierTier.ULTRA]: [
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 10),
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5), new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 10),
new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5), new WeightedModifierType(modifierTypes.ENEMY_HEAL, 10),
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10),
new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 10),
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 300) new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 5)
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
[ModifierTier.ROGUE]: [ ].map(m => { m.setTier(ModifierTier.ROGUE); return m; }), [ModifierTier.ROGUE]: [ ].map(m => { m.setTier(ModifierTier.ROGUE); return m; }),
[ModifierTier.MASTER]: [ ].map(m => { m.setTier(ModifierTier.MASTER); return m; }) [ModifierTier.MASTER]: [ ].map(m => { m.setTier(ModifierTier.MASTER); return m; })

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@ -2,7 +2,7 @@ import BattleScene, { bypassLogin, startingWave } from "./battle-scene";
import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./field/pokemon"; import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./field/pokemon";
import * as Utils from './utils'; import * as Utils from './utils';
import { Moves } from "./data/enums/moves"; import { Moves } from "./data/enums/moves";
import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveEffectAttr, MoveFlags, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr, RechargeAttr, PreMoveMessageAttr, HealStatusEffectAttr, IgnoreOpponentStatChangesAttr, NoEffectAttr, FixedDamageAttr, OneHitKOAccuracyAttr, ForceSwitchOutAttr } from "./data/move"; import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveEffectAttr, MoveFlags, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr, RechargeAttr, PreMoveMessageAttr, HealStatusEffectAttr, IgnoreOpponentStatChangesAttr, NoEffectAttr, FixedDamageAttr, OneHitKOAccuracyAttr, ForceSwitchOutAttr, VariableTargetAttr } from "./data/move";
import { Mode } from './ui/ui'; import { Mode } from './ui/ui';
import { Command } from "./ui/command-ui-handler"; import { Command } from "./ui/command-ui-handler";
import { Stat } from "./data/pokemon-stat"; import { Stat } from "./data/pokemon-stat";
@ -30,7 +30,7 @@ import { Weather, WeatherType, getRandomWeatherType, getTerrainBlockMessage, get
import { TempBattleStat } from "./data/temp-battle-stat"; import { TempBattleStat } from "./data/temp-battle-stat";
import { ArenaTagSide, ArenaTrapTag, MistTag, TrickRoomTag } from "./data/arena-tag"; import { ArenaTagSide, ArenaTrapTag, MistTag, TrickRoomTag } from "./data/arena-tag";
import { ArenaTagType } from "./data/enums/arena-tag-type"; import { ArenaTagType } from "./data/enums/arena-tag-type";
import { CheckTrappedAbAttr, IgnoreOpponentStatChangesAbAttr, PostAttackAbAttr, PostBattleAbAttr, PostDefendAbAttr, PostSummonAbAttr, PostTurnAbAttr, PostWeatherLapseAbAttr, PreSwitchOutAbAttr, PreWeatherDamageAbAttr, ProtectStatAbAttr, RedirectMoveAbAttr, RunSuccessAbAttr, StatChangeMultiplierAbAttr, SuppressWeatherEffectAbAttr, SyncEncounterNatureAbAttr, applyAbAttrs, applyCheckTrappedAbAttrs, applyPostAttackAbAttrs, applyPostBattleAbAttrs, applyPostDefendAbAttrs, applyPostSummonAbAttrs, applyPostTurnAbAttrs, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreSwitchOutAbAttrs, applyPreWeatherEffectAbAttrs, BattleStatMultiplierAbAttr, applyBattleStatMultiplierAbAttrs, IncrementMovePriorityAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr, applyPostBattleInitAbAttrs, PostBattleInitAbAttr, BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, PostBiomeChangeAbAttr, applyPostFaintAbAttrs, PostFaintAbAttr, IncreasePpAbAttr, PostStatChangeAbAttr, applyPostStatChangeAbAttrs, AlwaysHitAbAttr, PreventBerryUseAbAttr } from "./data/ability"; import { CheckTrappedAbAttr, IgnoreOpponentStatChangesAbAttr, PostAttackAbAttr, PostBattleAbAttr, PostDefendAbAttr, PostSummonAbAttr, PostTurnAbAttr, PostWeatherLapseAbAttr, PreSwitchOutAbAttr, PreWeatherDamageAbAttr, ProtectStatAbAttr, RedirectMoveAbAttr, RunSuccessAbAttr, StatChangeMultiplierAbAttr, SuppressWeatherEffectAbAttr, SyncEncounterNatureAbAttr, applyAbAttrs, applyCheckTrappedAbAttrs, applyPostAttackAbAttrs, applyPostBattleAbAttrs, applyPostDefendAbAttrs, applyPostSummonAbAttrs, applyPostTurnAbAttrs, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreSwitchOutAbAttrs, applyPreWeatherEffectAbAttrs, BattleStatMultiplierAbAttr, applyBattleStatMultiplierAbAttrs, IncrementMovePriorityAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr, applyPostBattleInitAbAttrs, PostBattleInitAbAttr, BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, PostBiomeChangeAbAttr, applyPostFaintAbAttrs, PostFaintAbAttr, IncreasePpAbAttr, PostStatChangeAbAttr, applyPostStatChangeAbAttrs, AlwaysHitAbAttr, PreventBerryUseAbAttr, StatChangeCopyAbAttr } from "./data/ability";
import { Unlockables, getUnlockableName } from "./system/unlockables"; import { Unlockables, getUnlockableName } from "./system/unlockables";
import { getBiomeKey } from "./field/arena"; import { getBiomeKey } from "./field/arena";
import { BattleType, BattlerIndex, TurnCommand } from "./battle"; import { BattleType, BattlerIndex, TurnCommand } from "./battle";
@ -2400,7 +2400,7 @@ export class MoveEffectPhase extends PokemonPhase {
const targetHitChecks = Object.fromEntries(targets.map(p => [ p.getBattlerIndex(), this.hitCheck(p) ])); const targetHitChecks = Object.fromEntries(targets.map(p => [ p.getBattlerIndex(), this.hitCheck(p) ]));
const activeTargets = targets.map(t => t.isActive(true)); const activeTargets = targets.map(t => t.isActive(true));
if (!activeTargets.length || (!this.move.getMove().isMultiTarget() && !targetHitChecks[this.targets[0]])) { if (!activeTargets.length || (!this.move.getMove().getAttrs(VariableTargetAttr).length && !this.move.getMove().isMultiTarget() && !targetHitChecks[this.targets[0]])) {
user.turnData.hitCount = 1; user.turnData.hitCount = 1;
user.turnData.hitsLeft = 1; user.turnData.hitsLeft = 1;
if (activeTargets.length) { if (activeTargets.length) {
@ -2661,8 +2661,9 @@ export class StatChangePhase extends PokemonPhase {
private levels: integer; private levels: integer;
private showMessage: boolean; private showMessage: boolean;
private ignoreAbilities: boolean; private ignoreAbilities: boolean;
private canBeCopied: boolean;
constructor(scene: BattleScene, battlerIndex: BattlerIndex, selfTarget: boolean, stats: BattleStat[], levels: integer, showMessage: boolean = true, ignoreAbilities: boolean = false) { constructor(scene: BattleScene, battlerIndex: BattlerIndex, selfTarget: boolean, stats: BattleStat[], levels: integer, showMessage: boolean = true, ignoreAbilities: boolean = false, canBeCopied: boolean = true) {
super(scene, battlerIndex); super(scene, battlerIndex);
this.selfTarget = selfTarget; this.selfTarget = selfTarget;
@ -2670,6 +2671,7 @@ export class StatChangePhase extends PokemonPhase {
this.levels = levels; this.levels = levels;
this.showMessage = showMessage; this.showMessage = showMessage;
this.ignoreAbilities = ignoreAbilities; this.ignoreAbilities = ignoreAbilities;
this.canBeCopied = canBeCopied;
} }
start() { start() {
@ -2717,6 +2719,10 @@ export class StatChangePhase extends PokemonPhase {
for (let stat of filteredStats) for (let stat of filteredStats)
pokemon.summonData.battleStats[stat] = Math.max(Math.min(pokemon.summonData.battleStats[stat] + levels.value, 6), -6); pokemon.summonData.battleStats[stat] = Math.max(Math.min(pokemon.summonData.battleStats[stat] + levels.value, 6), -6);
if (levels.value > 0 && this.canBeCopied)
for (let opponent of pokemon.getOpponents())
applyAbAttrs(StatChangeCopyAbAttr, opponent, null, this.stats, levels.value);
applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget); applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget);
pokemon.updateInfo(); pokemon.updateInfo();
@ -4344,7 +4350,7 @@ export class SelectModifierPhase extends BattlePhase {
const isMoveModifier = modifierType instanceof PokemonMoveModifierType; const isMoveModifier = modifierType instanceof PokemonMoveModifierType;
const isTmModifier = modifierType instanceof TmModifierType; const isTmModifier = modifierType instanceof TmModifierType;
const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType; const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType;
const isPpRestoreModifier = modifierType instanceof PokemonPpRestoreModifierType; const isPpRestoreModifier = (modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType);
const partyUiMode = isMoveModifier ? PartyUiMode.MOVE_MODIFIER const partyUiMode = isMoveModifier ? PartyUiMode.MOVE_MODIFIER
: isTmModifier ? PartyUiMode.TM_MODIFIER : isTmModifier ? PartyUiMode.TM_MODIFIER
: isRememberMoveModifier ? PartyUiMode.REMEMBER_MOVE_MODIFIER : isRememberMoveModifier ? PartyUiMode.REMEMBER_MOVE_MODIFIER

View File

@ -1,8 +1,10 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button, starterColors } from "../battle-scene";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./ui-handler"; import UiHandler from "./ui-handler";
import * as Utils from "../utils"; import * as Utils from "../utils";
import { PlayerPokemon } from "../field/pokemon"; import { PlayerPokemon } from "../field/pokemon";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from '../data/pokemon-species';
import { argbFromRgba } from "@material/material-color-utilities";
import { Type, getTypeRgb } from "../data/type"; import { Type, getTypeRgb } from "../data/type";
import { TextStyle, addBBCodeTextObject, addTextObject, getBBCodeFrag, getTextColor } from "./text"; import { TextStyle, addBBCodeTextObject, addTextObject, getBBCodeFrag, getTextColor } from "./text";
import Move, { MoveCategory } from "../data/move"; import Move, { MoveCategory } from "../data/move";
@ -44,6 +46,9 @@ export default class SummaryUiHandler extends UiHandler {
private genderText: Phaser.GameObjects.Text; private genderText: Phaser.GameObjects.Text;
private shinyIcon: Phaser.GameObjects.Image; private shinyIcon: Phaser.GameObjects.Image;
private fusionShinyIcon: Phaser.GameObjects.Image; private fusionShinyIcon: Phaser.GameObjects.Image;
private candyShadow: Phaser.GameObjects.Sprite;
private candyIcon: Phaser.GameObjects.Sprite;
private candyOverlay: Phaser.GameObjects.Sprite;
private statusContainer: Phaser.GameObjects.Container; private statusContainer: Phaser.GameObjects.Container;
private status: Phaser.GameObjects.Image; private status: Phaser.GameObjects.Image;
private summaryPageContainer: Phaser.GameObjects.Container; private summaryPageContainer: Phaser.GameObjects.Container;
@ -136,6 +141,20 @@ export default class SummaryUiHandler extends UiHandler {
this.pokeball.setOrigin(0, 1); this.pokeball.setOrigin(0, 1);
this.summaryContainer.add(this.pokeball); this.summaryContainer.add(this.pokeball);
this.candyShadow = this.scene.add.sprite(13, -140, 'candy');
this.candyShadow.setTint(0x141414)
this.candyShadow.setScale(0.8);
this.candyShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains);
this.summaryContainer.add(this.candyShadow);
this.candyIcon = this.scene.add.sprite(13, -140, 'candy');
this.candyIcon.setScale(0.8);
this.summaryContainer.add(this.candyIcon);
this.candyOverlay = this.scene.add.sprite(13, -140, 'candy_overlay');
this.candyOverlay.setScale(0.8);
this.summaryContainer.add(this.candyOverlay);
this.levelText = addTextObject(this.scene, 36, -17, '', TextStyle.SUMMARY_ALT); this.levelText = addTextObject(this.scene, 36, -17, '', TextStyle.SUMMARY_ALT);
this.levelText.setOrigin(0, 1); this.levelText.setOrigin(0, 1);
this.summaryContainer.add(this.levelText); this.summaryContainer.add(this.levelText);
@ -222,6 +241,10 @@ export default class SummaryUiHandler extends UiHandler {
this.shinyOverlay.setVisible(this.pokemon.isShiny()); this.shinyOverlay.setVisible(this.pokemon.isShiny());
const colorScheme = starterColors[this.pokemon.species.getRootSpeciesId()];
this.candyIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[0])));
this.candyOverlay.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1])));
this.numberText.setText(Utils.padInt(this.pokemon.species.speciesId, 4)); this.numberText.setText(Utils.padInt(this.pokemon.species.speciesId, 4));
this.numberText.setColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD)); this.numberText.setColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD));
this.numberText.setShadowColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD, true)); this.numberText.setShadowColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD, true));
@ -251,6 +274,21 @@ export default class SummaryUiHandler extends UiHandler {
this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
} }
var currentFriendship = this.scene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].friendship;
if (!currentFriendship || currentFriendship === undefined)
currentFriendship = 0;
const friendshipCap = getStarterValueFriendshipCap(speciesStarters[this.pokemon.species.getRootSpeciesId()]);
const candyCropY = 16 - (16 * (currentFriendship / friendshipCap));
if (this.candyShadow.visible) {
this.candyShadow.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${currentFriendship}/${friendshipCap}`, true));
this.candyShadow.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
this.candyIcon.setCrop(0,candyCropY,16, 16);
this.candyOverlay.setCrop(0,candyCropY,16, 16);
const doubleShiny = isFusion && this.pokemon.shiny && this.pokemon.fusionShiny; const doubleShiny = isFusion && this.pokemon.shiny && this.pokemon.fusionShiny;
const baseVariant = !doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant; const baseVariant = !doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant;