mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-24 00:09:31 +02:00
Clean Up & Organize Version Migration
This commit is contained in:
parent
dad81f3631
commit
3cc0232cae
@ -44,7 +44,7 @@ import { WeatherType } from "#app/enums/weather-type";
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import { TerrainType } from "#app/data/terrain";
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import { TerrainType } from "#app/data/terrain";
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import { ReloadSessionPhase } from "#app/phases/reload-session-phase";
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import { ReloadSessionPhase } from "#app/phases/reload-session-phase";
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import { RUN_HISTORY_LIMIT } from "#app/ui/run-history-ui-handler";
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import { RUN_HISTORY_LIMIT } from "#app/ui/run-history-ui-handler";
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import { applySessionDataPatches, applySettingsDataPatches, applySystemDataPatches } from "./version-converter";
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import { SessionVersionConverter, SettingsVersionConverter, SystemVersionConverter } from "./version_migration/version_converter";
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import { MysteryEncounterSaveData } from "../data/mystery-encounters/mystery-encounter-save-data";
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import { MysteryEncounterSaveData } from "../data/mystery-encounters/mystery-encounter-save-data";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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@ -463,7 +463,7 @@ export class GameData {
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localStorage.setItem(lsItemKey, "");
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localStorage.setItem(lsItemKey, "");
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}
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}
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applySystemDataPatches(systemData);
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new SystemVersionConverter(systemData, systemData.gameVersion);
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this.trainerId = systemData.trainerId;
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this.trainerId = systemData.trainerId;
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this.secretId = systemData.secretId;
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this.secretId = systemData.secretId;
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@ -838,7 +838,7 @@ export class GameData {
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const settings = JSON.parse(localStorage.getItem("settings")!); // TODO: is this bang correct?
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const settings = JSON.parse(localStorage.getItem("settings")!); // TODO: is this bang correct?
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applySettingsDataPatches(settings);
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new SettingsVersionConverter(settings);
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for (const setting of Object.keys(settings)) {
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for (const setting of Object.keys(settings)) {
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setSetting(this.scene, setting, settings[setting]);
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setSetting(this.scene, setting, settings[setting]);
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@ -1270,7 +1270,7 @@ export class GameData {
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return v;
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return v;
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}) as SessionSaveData;
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}) as SessionSaveData;
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applySessionDataPatches(sessionData);
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new SessionVersionConverter(sessionData, sessionData.gameVersion);
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return sessionData;
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return sessionData;
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}
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}
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@ -1,141 +0,0 @@
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import { allSpecies } from "#app/data/pokemon-species";
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import { AbilityAttr, defaultStarterSpecies, DexAttr, SessionSaveData, SystemSaveData } from "./game-data";
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import { SettingKeys } from "./settings/settings";
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const LATEST_VERSION = "1.0.5";
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export function applySessionDataPatches(data: SessionSaveData) {
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const curVersion = data.gameVersion;
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if (curVersion !== LATEST_VERSION) {
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switch (curVersion) {
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case "1.0.0":
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case "1.0.1":
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case "1.0.2":
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case "1.0.3":
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case "1.0.4":
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// --- PATCHES ---
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// Fix Battle Items, Vitamins, and Lures
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data.modifiers.forEach((m) => {
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if (m.className === "PokemonBaseStatModifier") {
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m.className = "BaseStatModifier";
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} else if (m.className === "PokemonResetNegativeStatStageModifier") {
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m.className = "ResetNegativeStatStageModifier";
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} else if (m.className === "TempBattleStatBoosterModifier") {
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m.className = "TempStatStageBoosterModifier";
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m.typeId = "TEMP_STAT_STAGE_BOOSTER";
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// Migration from TempBattleStat to Stat
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const newStat = m.typePregenArgs[0] + 1;
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m.typePregenArgs[0] = newStat;
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// From [ stat, battlesLeft ] to [ stat, maxBattles, battleCount ]
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m.args = [ newStat, 5, m.args[1] ];
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} else if (m.className === "DoubleBattleChanceBoosterModifier" && m.args.length === 1) {
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let maxBattles: number;
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switch (m.typeId) {
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case "MAX_LURE":
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maxBattles = 30;
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break;
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case "SUPER_LURE":
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maxBattles = 15;
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break;
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default:
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maxBattles = 10;
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break;
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}
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// From [ battlesLeft ] to [ maxBattles, battleCount ]
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m.args = [ maxBattles, m.args[0] ];
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}
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});
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data.enemyModifiers.forEach((m) => {
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if (m.className === "PokemonBaseStatModifier") {
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m.className = "BaseStatModifier";
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} else if (m.className === "PokemonResetNegativeStatStageModifier") {
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m.className = "ResetNegativeStatStageModifier";
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}
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});
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}
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data.gameVersion = LATEST_VERSION;
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}
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}
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export function applySystemDataPatches(data: SystemSaveData) {
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const curVersion = data.gameVersion;
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if (curVersion !== LATEST_VERSION) {
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switch (curVersion) {
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case "1.0.0":
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case "1.0.1":
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case "1.0.2":
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case "1.0.3":
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case "1.0.4":
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// --- LEGACY PATCHES ---
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if (data.starterData) {
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// Migrate ability starter data if empty for caught species
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Object.keys(data.starterData).forEach(sd => {
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if (data.dexData[sd]?.caughtAttr && (data.starterData[sd] && !data.starterData[sd].abilityAttr)) {
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data.starterData[sd].abilityAttr = 1;
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}
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});
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}
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// Fix Legendary Stats
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if (data.gameStats && (data.gameStats.legendaryPokemonCaught !== undefined && data.gameStats.subLegendaryPokemonCaught === undefined)) {
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data.gameStats.subLegendaryPokemonSeen = 0;
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data.gameStats.subLegendaryPokemonCaught = 0;
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data.gameStats.subLegendaryPokemonHatched = 0;
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allSpecies.filter(s => s.subLegendary).forEach(s => {
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const dexEntry = data.dexData[s.speciesId];
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data.gameStats.subLegendaryPokemonSeen += dexEntry.seenCount;
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data.gameStats.legendaryPokemonSeen = Math.max(data.gameStats.legendaryPokemonSeen - dexEntry.seenCount, 0);
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data.gameStats.subLegendaryPokemonCaught += dexEntry.caughtCount;
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data.gameStats.legendaryPokemonCaught = Math.max(data.gameStats.legendaryPokemonCaught - dexEntry.caughtCount, 0);
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data.gameStats.subLegendaryPokemonHatched += dexEntry.hatchedCount;
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data.gameStats.legendaryPokemonHatched = Math.max(data.gameStats.legendaryPokemonHatched - dexEntry.hatchedCount, 0);
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});
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data.gameStats.subLegendaryPokemonSeen = Math.max(data.gameStats.subLegendaryPokemonSeen, data.gameStats.subLegendaryPokemonCaught);
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data.gameStats.legendaryPokemonSeen = Math.max(data.gameStats.legendaryPokemonSeen, data.gameStats.legendaryPokemonCaught);
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data.gameStats.mythicalPokemonSeen = Math.max(data.gameStats.mythicalPokemonSeen, data.gameStats.mythicalPokemonCaught);
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}
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// --- PATCHES ---
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// Fix Starter Data
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for (const starterId of defaultStarterSpecies) {
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if (data.starterData[starterId]?.abilityAttr) {
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data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1;
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}
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if (data.dexData[starterId]?.caughtAttr) {
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data.dexData[starterId].caughtAttr |= DexAttr.FEMALE;
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}
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}
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}
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data.gameVersion = LATEST_VERSION;
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}
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}
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export function applySettingsDataPatches(settings: Object) {
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const curVersion = settings.hasOwnProperty("gameVersion") ? settings["gameVersion"] : "1.0.0";
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if (curVersion !== LATEST_VERSION) {
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switch (curVersion) {
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case "1.0.0":
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case "1.0.1":
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case "1.0.2":
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case "1.0.3":
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case "1.0.4":
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// --- PATCHES ---
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// Fix Reward Cursor Target
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if (settings.hasOwnProperty("REROLL_TARGET") && !settings.hasOwnProperty(SettingKeys.Shop_Cursor_Target)) {
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settings[SettingKeys.Shop_Cursor_Target] = settings["REROLL_TARGET"];
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delete settings["REROLL_TARGET"];
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localStorage.setItem("settings", JSON.stringify(settings));
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}
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}
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// Note that the current game version will be written at `saveSettings`
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}
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}
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61
src/system/version_migration/v1_0_4/session_migrators.ts
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61
src/system/version_migration/v1_0_4/session_migrators.ts
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import { SessionSaveData } from "../../game-data";
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/**
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* Converts old lapsing modifiers (battle items, lures, and Dire Hit) and
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* other miscellaneous modifiers (vitamins, White Herb) to any new class
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* names and/or change in reload arguments.
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* @param data {@linkcode SessionSaveData}
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*/
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export function migrateModifiers(data: SessionSaveData) {
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data.modifiers.forEach((m) => {
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if (m.className === "PokemonBaseStatModifier") {
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m.className = "BaseStatModifier";
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} else if (m.className === "PokemonResetNegativeStatStageModifier") {
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m.className = "ResetNegativeStatStageModifier";
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} else if (m.className === "TempBattleStatBoosterModifier") {
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const maxBattles = 5;
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// Dire Hit no longer a part of the TempBattleStatBoosterModifierTypeGenerator
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if (m.typeId !== "DIRE_HIT") {
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m.className = "TempStatStageBoosterModifier";
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m.typeId = "TEMP_STAT_STAGE_BOOSTER";
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// Migration from TempBattleStat to Stat
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const newStat = m.typePregenArgs[0] + 1;
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m.typePregenArgs[0] = newStat;
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// From [ stat, battlesLeft ] to [ stat, maxBattles, battleCount ]
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m.args = [ newStat, maxBattles, Math.min(m.args[1], maxBattles) ];
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} else {
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m.className = "TempCritBoosterModifier";
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m.typePregenArgs = [];
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// From [ stat, battlesLeft ] to [ maxBattles, battleCount ]
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m.args = [ maxBattles, Math.min(m.args[1], maxBattles) ];
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}
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} else if (m.className === "DoubleBattleChanceBoosterModifier" && m.args.length === 1) {
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let maxBattles: number;
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switch (m.typeId) {
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case "MAX_LURE":
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maxBattles = 30;
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break;
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case "SUPER_LURE":
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maxBattles = 15;
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break;
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default:
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maxBattles = 10;
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break;
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}
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// From [ battlesLeft ] to [ maxBattles, battleCount ]
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m.args = [ maxBattles, m.args[0] ];
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}
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});
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data.enemyModifiers.forEach((m) => {
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if (m.className === "PokemonBaseStatModifier") {
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m.className = "BaseStatModifier";
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} else if (m.className === "PokemonResetNegativeStatStageModifier") {
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m.className = "ResetNegativeStatStageModifier";
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}
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});
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}
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14
src/system/version_migration/v1_0_4/settings_migrators.ts
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14
src/system/version_migration/v1_0_4/settings_migrators.ts
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import { SettingKeys } from "../../settings/settings";
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/**
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* Migrate from "REROLL_TARGET" property to {@linkcode
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* SettingKeys.Shop_Cursor_Target}.
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* @param data the `settings` object
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*/
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export function fixRerollTarget(data: Object) {
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if (data.hasOwnProperty("REROLL_TARGET") && !data.hasOwnProperty(SettingKeys.Shop_Cursor_Target)) {
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data[SettingKeys.Shop_Cursor_Target] = data["REROLL_TARGET"];
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delete data["REROLL_TARGET"];
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localStorage.setItem("settings", JSON.stringify(data));
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}
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}
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56
src/system/version_migration/v1_0_4/system_migrators.ts
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56
src/system/version_migration/v1_0_4/system_migrators.ts
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import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData } from "../../game-data";
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import { allSpecies } from "../../../data/pokemon-species";
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/**
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* Migrate ability starter data if empty for caught species
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* @param data {@linkcode SystemSaveData}
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*/
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export function migrateAbilityData(data: SystemSaveData) {
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if (data.starterData && data.dexData) {
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// Migrate ability starter data if empty for caught species
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Object.keys(data.starterData).forEach(sd => {
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if (data.dexData[sd]?.caughtAttr && (data.starterData[sd] && !data.starterData[sd].abilityAttr)) {
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data.starterData[sd].abilityAttr = 1;
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}
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});
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}
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}
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/**
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* Populate legendary Pokémon statistics if they are missing
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* @param data {@linkcode SystemSaveData}
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*/
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export function fixLegendaryStats(data: SystemSaveData) {
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if (data.gameStats && (data.gameStats.legendaryPokemonCaught !== undefined && data.gameStats.subLegendaryPokemonCaught === undefined)) {
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data.gameStats.subLegendaryPokemonSeen = 0;
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data.gameStats.subLegendaryPokemonCaught = 0;
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data.gameStats.subLegendaryPokemonHatched = 0;
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allSpecies.filter(s => s.subLegendary).forEach(s => {
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const dexEntry = data.dexData[s.speciesId];
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data.gameStats.subLegendaryPokemonSeen += dexEntry.seenCount;
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data.gameStats.legendaryPokemonSeen = Math.max(data.gameStats.legendaryPokemonSeen - dexEntry.seenCount, 0);
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data.gameStats.subLegendaryPokemonCaught += dexEntry.caughtCount;
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data.gameStats.legendaryPokemonCaught = Math.max(data.gameStats.legendaryPokemonCaught - dexEntry.caughtCount, 0);
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data.gameStats.subLegendaryPokemonHatched += dexEntry.hatchedCount;
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data.gameStats.legendaryPokemonHatched = Math.max(data.gameStats.legendaryPokemonHatched - dexEntry.hatchedCount, 0);
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});
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data.gameStats.subLegendaryPokemonSeen = Math.max(data.gameStats.subLegendaryPokemonSeen, data.gameStats.subLegendaryPokemonCaught);
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data.gameStats.legendaryPokemonSeen = Math.max(data.gameStats.legendaryPokemonSeen, data.gameStats.legendaryPokemonCaught);
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data.gameStats.mythicalPokemonSeen = Math.max(data.gameStats.mythicalPokemonSeen, data.gameStats.mythicalPokemonCaught);
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}
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}
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/**
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* Unlock all starters' first ability and female gender option
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* @param data {@linkcode SystemSaveData}
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*/
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export function fixStarterData(data: SystemSaveData) {
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for (const starterId of defaultStarterSpecies) {
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if (data.starterData[starterId]?.abilityAttr) {
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data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1;
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}
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if (data.dexData[starterId]?.caughtAttr) {
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data.dexData[starterId].caughtAttr |= DexAttr.FEMALE;
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}
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}
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}
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100
src/system/version_migration/version_converter.ts
Normal file
100
src/system/version_migration/version_converter.ts
Normal file
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import { SessionSaveData, SystemSaveData } from "../game-data";
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import { version } from "../../../package.json";
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// --- v1.0.4 (and below) PATCHES --- //
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import * as v1_0_4SessionData from "./v1_0_4/session_migrators";
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import * as v1_0_4SystemData from "./v1_0_4/system_migrators";
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import * as v1_0_4SettingsData from "./v1_0_4/settings_migrators";
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||||||
|
|
||||||
|
const LATEST_VERSION = version.split(".").map(value => parseInt(value));
|
||||||
|
|
||||||
|
export abstract class VersionConverter {
|
||||||
|
constructor(data: any, gameVersion: string) {
|
||||||
|
const curVersion = gameVersion.split(".").map(value => parseInt(value));
|
||||||
|
if (!curVersion.every((value, index) => value === LATEST_VERSION[index])) {
|
||||||
|
this.applyPatches(data, curVersion);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
callMigrators(data: any, migrationObject: Object) {
|
||||||
|
const migrators = Object.values(migrationObject);
|
||||||
|
for (const migrate of migrators) {
|
||||||
|
migrate(data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
abstract applyPatches(data: any, curVersion: number[]): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export class SessionVersionConverter extends VersionConverter {
|
||||||
|
constructor(data: SessionSaveData, gameVersion: string) {
|
||||||
|
super(data, gameVersion);
|
||||||
|
}
|
||||||
|
|
||||||
|
applyPatches(data: SessionSaveData, curVersion: number[]): void {
|
||||||
|
const [ curMajor, curMinor, curPatch ] = curVersion;
|
||||||
|
|
||||||
|
switch (curMajor) {
|
||||||
|
case 1:
|
||||||
|
switch (curMinor) {
|
||||||
|
case 0:
|
||||||
|
if (curPatch <= 4) {
|
||||||
|
console.log("Applying v1.0.4 session data migration!");
|
||||||
|
this.callMigrators(data, v1_0_4SessionData);
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
}
|
||||||
|
console.log(`Session data successfully migrated to v${version}!`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export class SystemVersionConverter extends VersionConverter {
|
||||||
|
constructor(data: SystemSaveData, gameVersion: string) {
|
||||||
|
super(data, gameVersion);
|
||||||
|
}
|
||||||
|
|
||||||
|
applyPatches(data: SystemSaveData, curVersion: number[]): void {
|
||||||
|
const [ curMajor, curMinor, curPatch ] = curVersion;
|
||||||
|
|
||||||
|
switch (curMajor) {
|
||||||
|
case 1:
|
||||||
|
switch (curMinor) {
|
||||||
|
case 0:
|
||||||
|
if (curPatch <= 4) {
|
||||||
|
console.log("Applying v1.0.4 system data migraton!");
|
||||||
|
this.callMigrators(data, v1_0_4SystemData);
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
}
|
||||||
|
console.log(`System data successfully migrated to v${version}!`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export class SettingsVersionConverter extends VersionConverter {
|
||||||
|
constructor(data: SystemSaveData) {
|
||||||
|
const gameVersion = data.hasOwnProperty("gameVersion") ? data["gameVersion"] : "1.0.0";
|
||||||
|
super(data, gameVersion);
|
||||||
|
}
|
||||||
|
|
||||||
|
applyPatches(data: Object, curVersion: number[]): void {
|
||||||
|
const [ curMajor, curMinor, curPatch ] = curVersion;
|
||||||
|
|
||||||
|
switch (curMajor) {
|
||||||
|
case 1:
|
||||||
|
switch (curMinor) {
|
||||||
|
case 0:
|
||||||
|
if (curPatch <= 4) {
|
||||||
|
console.log("Applying v1.0.4 settings data migraton!");
|
||||||
|
this.callMigrators(data, v1_0_4SettingsData);
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
}
|
||||||
|
console.log(`System data successfully migrated to v${version}!`);
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user