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Removed array.fill
in moveset overrides
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parent
9ee4c48712
commit
3bb8a04c45
@ -26,7 +26,7 @@ describe("Abilities - Aura Break", () => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("single")
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.moveset([Moves.MOONBLAST, Moves.DARK_PULSE, Moves.MOONBLAST, Moves.DARK_PULSE])
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.moveset([Moves.MOONBLAST, Moves.DARK_PULSE])
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.enemyMoveset(Moves.SPLASH)
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.enemyAbility(Abilities.AURA_BREAK)
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.enemySpecies(Species.SHUCKLE);
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@ -66,10 +66,7 @@ describe("Abilities - Synchronize", () => {
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});
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it("does not trigger when Pokemon is statused by Toxic Spikes", async () => {
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game.override
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.ability(Abilities.SYNCHRONIZE)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset(Array(4).fill(Moves.TOXIC_SPIKES));
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game.override.ability(Abilities.SYNCHRONIZE).enemyAbility(Abilities.BALL_FETCH).enemyMoveset(Moves.TOXIC_SPIKES);
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await game.classicMode.startBattle([Species.FEEBAS, Species.MILOTIC]);
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@ -26,7 +26,7 @@ describe("Moves - Chilly Reception", () => {
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game.override
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.battleStyle("single")
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.moveset([Moves.CHILLY_RECEPTION, Moves.SNOWSCAPE])
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.enemyMoveset(Array(4).fill(Moves.SPLASH))
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.enemyMoveset(Moves.SPLASH)
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.enemyAbility(Abilities.BALL_FETCH)
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.ability(Abilities.BALL_FETCH);
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});
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@ -69,10 +69,7 @@ describe("Moves - Chilly Reception", () => {
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// enemy uses another move and weather doesn't change
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it("check case - enemy not selecting chilly reception doesn't change weather ", async () => {
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game.override
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.battleStyle("single")
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.enemyMoveset([Moves.CHILLY_RECEPTION, Moves.TACKLE])
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.moveset(Array(4).fill(Moves.SPLASH));
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game.override.battleStyle("single").enemyMoveset([Moves.CHILLY_RECEPTION, Moves.TACKLE]).moveset(Moves.SPLASH);
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await game.classicMode.startBattle([Species.SLOWKING, Species.MEOWTH]);
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@ -87,7 +84,7 @@ describe("Moves - Chilly Reception", () => {
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game.override
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.battleStyle("single")
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.startingWave(8)
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.enemyMoveset(Array(4).fill(Moves.CHILLY_RECEPTION))
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.enemyMoveset(Moves.CHILLY_RECEPTION)
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.enemySpecies(Species.MAGIKARP)
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.moveset([Moves.SPLASH, Moves.THUNDERBOLT]);
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@ -119,7 +119,7 @@ describe("Moves - Powder", () => {
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});
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it("should not prevent the target from thawing out with Flame Wheel", async () => {
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game.override.enemyMoveset(Array(4).fill(Moves.FLAME_WHEEL)).enemyStatusEffect(StatusEffect.FREEZE);
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game.override.enemyMoveset(Moves.FLAME_WHEEL).enemyStatusEffect(StatusEffect.FREEZE);
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await game.classicMode.startBattle([Species.CHARIZARD]);
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@ -198,7 +198,7 @@ describe("Moves - Powder", () => {
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});
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it("should cancel Revelation Dance if it becomes a Fire-type move", async () => {
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game.override.enemySpecies(Species.CHARIZARD).enemyMoveset(Array(4).fill(Moves.REVELATION_DANCE));
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game.override.enemySpecies(Species.CHARIZARD).enemyMoveset(Moves.REVELATION_DANCE);
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await game.classicMode.startBattle([Species.CHARIZARD]);
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@ -212,7 +212,7 @@ describe("Moves - Powder", () => {
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});
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it("should cancel Shell Trap and damage the target, even if the move would fail", async () => {
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game.override.enemyMoveset(Array(4).fill(Moves.SHELL_TRAP));
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game.override.enemyMoveset(Moves.SHELL_TRAP);
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await game.classicMode.startBattle([Species.CHARIZARD]);
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@ -23,11 +23,11 @@ describe("Moves - Throat Chop", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset(Array(4).fill(Moves.GROWL))
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.moveset(Moves.GROWL)
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.battleStyle("single")
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.ability(Abilities.BALL_FETCH)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset(Array(4).fill(Moves.THROAT_CHOP))
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.enemyMoveset(Moves.THROAT_CHOP)
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.enemySpecies(Species.MAGIKARP);
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});
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