Merge branch 'beta' into misc/update-github-forms

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flx-sta 2024-09-10 09:10:58 -07:00 committed by GitHub
commit 39d6024f29
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6 changed files with 187 additions and 54 deletions

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@ -222,7 +222,7 @@ export class Egg {
let pokemonSpecies = getPokemonSpecies(this._species);
// Special condition to have Phione eggs also have a chance of generating Manaphy
if (this._species === Species.PHIONE) {
if (this._species === Species.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
pokemonSpecies = getPokemonSpecies(Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? Species.PHIONE : Species.MANAPHY);
}
@ -326,7 +326,8 @@ export class Egg {
break;
}
return Utils.randSeedInt(baseChance * Math.pow(2, 3 - this.tier)) ? Utils.randSeedInt(3) : 3;
const tierMultiplier = this.isManaphyEgg() ? 2 : Math.pow(2, 3 - this.tier);
return Utils.randSeedInt(baseChance * tierMultiplier) ? Utils.randSeedInt(3) : 3;
}
private getEggTierDefaultHatchWaves(eggTier?: EggTier): number {
@ -361,7 +362,12 @@ export class Egg {
* the species that was the legendary focus at the time
*/
if (this.isManaphyEgg()) {
const rand = Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE);
/**
* Adding a technicality to make unit tests easier: By making this check pass
* when Utils.randSeedInt(8) = 1, and by making the generatePlayerPokemon() species
* check pass when Utils.randSeedInt(8) = 0, we can tell them apart during tests.
*/
const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1);
return rand ? Species.PHIONE : Species.MANAPHY;
} else if (this.tier === EggTier.MASTER
&& this._sourceType === EggSourceType.GACHA_LEGENDARY) {

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@ -65,7 +65,7 @@ export class QuietFormChangePhase extends BattlePhase {
pokemonFormTintSprite.setVisible(false);
pokemonFormTintSprite.setTintFill(0xFFFFFF);
this.scene.playSound("PRSFX- Transform");
this.scene.playSound("battle_anims/PRSFX- Transform");
this.scene.tweens.add({
targets: pokemonTintSprite,

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@ -0,0 +1,118 @@
import { Egg } from "#app/data/egg";
import { EggSourceType } from "#app/enums/egg-source-types";
import { EggTier } from "#app/enums/egg-type";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Manaphy Eggs", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
const EGG_HATCH_COUNT: integer = 48;
let rngSweepProgress: number = 0;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
game = new GameManager(phaserGame);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.restoreAllMocks();
});
beforeEach(async () => {
await game.importData("src/test/utils/saves/everything.prsv");
/**
* In our tests, we will perform an "RNG sweep" by letting rngSweepProgress
* increase uniformly from 0 to 1 in order to get a uniform sample of the
* possible RNG outcomes. This will let us quickly and consistently find
* the probability of each RNG outcome.
*/
vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => {
return rngSweepProgress * (max - min) + min;
});
});
it("should have correct Manaphy rates and Rare Egg Move rates, from the egg gacha", () => {
const scene = game.scene;
let manaphyCount = 0;
let phioneCount = 0;
let rareEggMoveCount = 0;
for (let i = 0; i < EGG_HATCH_COUNT; i++) {
rngSweepProgress = (2 * i + 1) / (2 * EGG_HATCH_COUNT);
const newEgg = new Egg({ scene, tier: EggTier.COMMON, sourceType: EggSourceType.GACHA_SHINY, id: 204 });
const newHatch = newEgg.generatePlayerPokemon(scene);
if (newHatch.species.speciesId === Species.MANAPHY) {
manaphyCount++;
} else if (newHatch.species.speciesId === Species.PHIONE) {
phioneCount++;
}
if (newEgg.eggMoveIndex === 3) {
rareEggMoveCount++;
}
}
expect(manaphyCount + phioneCount).toBe(EGG_HATCH_COUNT);
expect(manaphyCount).toBe(1/8 * EGG_HATCH_COUNT);
expect(rareEggMoveCount).toBe(1/12 * EGG_HATCH_COUNT);
});
it("should have correct Manaphy rates and Rare Egg Move rates, from Phione species eggs", () => {
const scene = game.scene;
let manaphyCount = 0;
let phioneCount = 0;
let rareEggMoveCount = 0;
for (let i = 0; i < EGG_HATCH_COUNT; i++) {
rngSweepProgress = (2 * i + 1) / (2 * EGG_HATCH_COUNT);
const newEgg = new Egg({ scene, species: Species.PHIONE, sourceType: EggSourceType.SAME_SPECIES_EGG });
const newHatch = newEgg.generatePlayerPokemon(scene);
if (newHatch.species.speciesId === Species.MANAPHY) {
manaphyCount++;
} else if (newHatch.species.speciesId === Species.PHIONE) {
phioneCount++;
}
if (newEgg.eggMoveIndex === 3) {
rareEggMoveCount++;
}
}
expect(manaphyCount + phioneCount).toBe(EGG_HATCH_COUNT);
expect(manaphyCount).toBe(1/8 * EGG_HATCH_COUNT);
expect(rareEggMoveCount).toBe(1/6 * EGG_HATCH_COUNT);
});
it("should have correct Manaphy rates and Rare Egg Move rates, from Manaphy species eggs", () => {
const scene = game.scene;
let manaphyCount = 0;
let phioneCount = 0;
let rareEggMoveCount = 0;
for (let i = 0; i < EGG_HATCH_COUNT; i++) {
rngSweepProgress = (2 * i + 1) / (2 * EGG_HATCH_COUNT);
const newEgg = new Egg({ scene, species: Species.MANAPHY, sourceType: EggSourceType.SAME_SPECIES_EGG });
const newHatch = newEgg.generatePlayerPokemon(scene);
if (newHatch.species.speciesId === Species.MANAPHY) {
manaphyCount++;
} else if (newHatch.species.speciesId === Species.PHIONE) {
phioneCount++;
}
if (newEgg.eggMoveIndex === 3) {
rareEggMoveCount++;
}
}
expect(phioneCount).toBe(0);
expect(manaphyCount).toBe(EGG_HATCH_COUNT);
expect(rareEggMoveCount).toBe(1/6 * EGG_HATCH_COUNT);
});
});

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@ -29,8 +29,10 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
private summaryContainer: Phaser.GameObjects.Container;
/** container for the mini pokemon sprites */
private pokemonIconSpritesContainer: Phaser.GameObjects.Container;
/** container for the icons displayed alongside the mini icons (e.g. shiny, HA capsule) */
/** container for the icons displayed on top of the mini pokemon sprites (e.g. shiny, HA capsule) */
private pokemonIconsContainer: Phaser.GameObjects.Container;
/** container for the elements displayed behind the mini pokemon sprites (e.g. egg rarity bg) */
private pokemonBackgroundContainer: Phaser.GameObjects.Container;
/** hatch info container that displays the current pokemon / hatch (main element on left hand side) */
private infoContainer: PokemonHatchInfoContainer;
/** handles jumping animations for the pokemon sprite icons */
@ -71,15 +73,17 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
this.eggHatchBg.setOrigin(0, 0);
this.eggHatchContainer.add(this.eggHatchBg);
this.pokemonIconsContainer = this.scene.add.container(iconContainerX, iconContainerY);
this.pokemonIconSpritesContainer = this.scene.add.container(iconContainerX, iconContainerY);
this.summaryContainer.add(this.pokemonIconsContainer);
this.summaryContainer.add(this.pokemonIconSpritesContainer);
this.cursorObj = this.scene.add.image(0, 0, "select_cursor");
this.cursorObj.setOrigin(0, 0);
this.summaryContainer.add(this.cursorObj);
this.pokemonIconSpritesContainer = this.scene.add.container(iconContainerX, iconContainerY);
this.pokemonIconsContainer = this.scene.add.container(iconContainerX, iconContainerY);
this.pokemonBackgroundContainer = this.scene.add.container(iconContainerX, iconContainerY);
this.summaryContainer.add(this.pokemonBackgroundContainer);
this.summaryContainer.add(this.pokemonIconSpritesContainer);
this.summaryContainer.add(this.pokemonIconsContainer);
this.infoContainer = new PokemonHatchInfoContainer(this.scene, this.summaryContainer);
this.infoContainer.setup();
this.infoContainer.changeToEggSummaryLayout();
@ -95,6 +99,7 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
this.summaryContainer.setVisible(false);
this.pokemonIconSpritesContainer.removeAll(true);
this.pokemonIconsContainer.removeAll(true);
this.pokemonBackgroundContainer.removeAll(true);
this.eggHatchBg.setVisible(false);
this.getUi().hideTooltip();
// Note: Questions on garbage collection go to @frutescens
@ -164,25 +169,25 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
const offset = 2;
const rightSideX = 12;
const bg = this.scene.add.image(x+2, y+5, "passive_bg");
bg.setOrigin(0, 0);
bg.setScale(0.75);
bg.setVisible(true);
this.pokemonIconsContainer.add(bg);
const rarityBg = this.scene.add.image(x + 2, y + 5, "passive_bg");
rarityBg.setOrigin(0, 0);
rarityBg.setScale(0.75);
rarityBg.setVisible(true);
this.pokemonBackgroundContainer.add(rarityBg);
// set tint for passive bg
switch (getEggTierForSpecies(displayPokemon.species)) {
case EggTier.COMMON:
bg.setVisible(false);
rarityBg.setVisible(false);
break;
case EggTier.GREAT:
bg.setTint(0xabafff);
rarityBg.setTint(0xabafff);
break;
case EggTier.ULTRA:
bg.setTint(0xffffaa);
rarityBg.setTint(0xffffaa);
break;
case EggTier.MASTER:
bg.setTint(0xdfffaf);
rarityBg.setTint(0xdfffaf);
break;
}
const species = displayPokemon.species;
@ -192,35 +197,31 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
const isShiny = displayPokemon.shiny;
// set pokemon icon (and replace with base sprite if there is a mismatch)
const icon = this.scene.add.sprite(x - offset, y + offset, species.getIconAtlasKey(formIndex, isShiny, variant));
icon.setScale(0.5);
icon.setOrigin(0, 0);
icon.setFrame(species.getIconId(female, formIndex, isShiny, variant));
const pokemonIcon = this.scene.add.sprite(x - offset, y + offset, species.getIconAtlasKey(formIndex, isShiny, variant));
pokemonIcon.setScale(0.5);
pokemonIcon.setOrigin(0, 0);
pokemonIcon.setFrame(species.getIconId(female, formIndex, isShiny, variant));
if (icon.frame.name !== species.getIconId(female, formIndex, isShiny, variant)) {
if (pokemonIcon.frame.name !== species.getIconId(female, formIndex, isShiny, variant)) {
console.log(`${species.name}'s variant icon does not exist. Replacing with default.`);
icon.setTexture(species.getIconAtlasKey(formIndex, false, variant));
icon.setFrame(species.getIconId(female, formIndex, false, variant));
pokemonIcon.setTexture(species.getIconAtlasKey(formIndex, false, variant));
pokemonIcon.setFrame(species.getIconId(female, formIndex, false, variant));
}
this.pokemonIconSpritesContainer.add(icon);
this.iconAnimHandler.addOrUpdate(icon, PokemonIconAnimMode.NONE);
this.pokemonIconSpritesContainer.add(pokemonIcon);
const shiny = this.scene.add.image(x + rightSideX, y + offset * 2, "shiny_star_small");
shiny.setScale(0.5);
shiny.setVisible(displayPokemon.shiny);
shiny.setTint(getVariantTint(displayPokemon.variant));
this.pokemonIconsContainer.add(shiny);
const shinyIcon = this.scene.add.image(x + rightSideX, y + offset, "shiny_star_small");
shinyIcon.setOrigin(0, 0);
shinyIcon.setScale(0.5);
shinyIcon.setVisible(displayPokemon.shiny);
shinyIcon.setTint(getVariantTint(displayPokemon.variant));
this.pokemonIconsContainer.add(shinyIcon);
const ha = this.scene.add.image(x + rightSideX, y + 7, "ha_capsule");
ha.setScale(0.5);
ha.setVisible((displayPokemon.hasAbility(displayPokemon.species.abilityHidden)));
this.pokemonIconsContainer.add(ha);
const haIcon = this.scene.add.image(x + rightSideX, y + offset * 4, "ha_capsule");
haIcon.setOrigin(0, 0);
haIcon.setScale(0.5);
haIcon.setVisible(displayPokemon.abilityIndex === 2);
this.pokemonIconsContainer.add(haIcon);
const pb = this.scene.add.image(x + rightSideX, y + offset * 7, "icon_owned");
pb.setOrigin(0, 0);
pb.setScale(0.5);
// add animation for new unlocks (new catch or new shiny or new form)
const dexEntry = value.dexEntryBeforeUpdate;
const caughtAttr = dexEntry.caughtAttr;
const newShiny = BigInt(1 << (displayPokemon.shiny ? 1 : 0));
@ -228,17 +229,24 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
const newShinyOrVariant = ((newShiny & caughtAttr) === BigInt(0)) || ((newVariant & caughtAttr) === BigInt(0));
const newForm = (BigInt(1 << displayPokemon.formIndex) * DexAttr.DEFAULT_FORM & caughtAttr) === BigInt(0);
pb.setVisible(!caughtAttr || newForm);
if (!caughtAttr || newShinyOrVariant || newForm) {
this.iconAnimHandler.addOrUpdate(icon, PokemonIconAnimMode.PASSIVE);
}
this.pokemonIconsContainer.add(pb);
const pokeballIcon = this.scene.add.image(x + rightSideX, y + offset * 7, "icon_owned");
pokeballIcon.setOrigin(0, 0);
pokeballIcon.setScale(0.5);
pokeballIcon.setVisible(!caughtAttr || newForm);
this.pokemonIconsContainer.add(pokeballIcon);
const em = this.scene.add.image(x, y + offset, "icon_egg_move");
em.setOrigin(0, 0);
em.setScale(0.5);
em.setVisible(value.eggMoveUnlocked);
this.pokemonIconsContainer.add(em);
const eggMoveIcon = this.scene.add.image(x, y + offset, "icon_egg_move");
eggMoveIcon.setOrigin(0, 0);
eggMoveIcon.setScale(0.5);
eggMoveIcon.setVisible(value.eggMoveUnlocked);
this.pokemonIconsContainer.add(eggMoveIcon);
// add animation to the Pokemon sprite for new unlocks (new catch, new shiny or new form)
if (!caughtAttr || newShinyOrVariant || newForm) {
this.iconAnimHandler.addOrUpdate(pokemonIcon, PokemonIconAnimMode.PASSIVE);
} else {
this.iconAnimHandler.addOrUpdate(pokemonIcon, PokemonIconAnimMode.NONE);
}
});
this.setCursor(0);

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@ -262,7 +262,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
this.pokemonFormText.disableInteractive();
}
const abilityTextStyle = pokemon.abilityIndex === (pokemon.species.ability2 ? 2 : 1) ? TextStyle.MONEY : TextStyle.WINDOW;
const abilityTextStyle = pokemon.abilityIndex === 2 ? TextStyle.MONEY : TextStyle.WINDOW;
this.pokemonAbilityText.setText(pokemon.getAbility(true).name);
this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, this.scene.uiTheme));
this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, this.scene.uiTheme));

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@ -1724,7 +1724,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
}
});
ui.setMode(Mode.STARTER_SELECT);
this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, undefined);
this.setSpeciesDetails(this.lastSpecies);
this.scene.playSound("se/buy");
// if starterContainer exists, update the passive background
if (starterContainer) {