From 39760a8514fc0db644e9232cd3cab3ce94f149d6 Mon Sep 17 00:00:00 2001 From: Lugiad Date: Sat, 6 Sep 2025 11:08:33 +0200 Subject: [PATCH] [UI/UX] [Localization] Battle & Party UI translation (#6482) --- public/images/ui/legacy/numbers_alt.png | Bin 237 -> 0 bytes public/images/ui/legacy/numbers_red_alt.png | Bin 237 -> 0 bytes public/images/ui/legacy/overlay_lv.png | Bin 114 -> 0 bytes public/images/ui/legacy/overlay_lv_alt.png | Bin 129 -> 0 bytes public/images/ui/legacy/party_slot_hp_bar.png | Bin 169 -> 140 bytes .../ui/legacy/party_slot_overlay_lv_alt.png | Bin 124 -> 0 bytes public/images/ui/legacy/pbinfo_enemy_boss.png | Bin 331 -> 299 bytes public/images/ui/legacy/pbinfo_enemy_mini.png | Bin 308 -> 274 bytes public/images/ui/legacy/pbinfo_player.png | Bin 355 -> 318 bytes .../images/ui/legacy/pbinfo_player_mini.png | Bin 309 -> 292 bytes public/images/ui/legacy/pbinfo_stat.png | Bin 232 -> 0 bytes .../ca/battle_ui/overlay_exp_label_ca.png | Bin 0 -> 116 bytes .../ca/battle_ui/overlay_hp_label_boss_ca.png | Bin 0 -> 169 bytes .../ca/battle_ui/overlay_hp_label_ca.png | Bin 0 -> 149 bytes .../ca/battle_ui/overlay_lv_ca.png | Bin 0 -> 124 bytes .../ca/battle_ui/pbinfo_stat_ca.json | 209 ++++++++++++++++++ .../ca/battle_ui/pbinfo_stat_ca.png | Bin 0 -> 288 bytes .../ca/party_ui/party_slot_overlay_hp_ca.png | Bin 0 -> 146 bytes .../ca/party_ui/party_slot_overlay_lv_ca.png | Bin 0 -> 125 bytes .../da/battle_ui/overlay_exp_label_da.png | Bin 0 -> 120 bytes .../da/battle_ui/overlay_hp_label_boss_da.png | Bin 0 -> 169 bytes .../da/battle_ui/overlay_hp_label_da.png | Bin 0 -> 146 bytes .../da/battle_ui/overlay_lv_da.png | Bin 0 -> 111 bytes .../da/battle_ui/pbinfo_stat_da.json | 209 ++++++++++++++++++ .../da/battle_ui/pbinfo_stat_da.png | Bin 0 -> 236 bytes .../da/party_ui/party_slot_overlay_hp_da.png | Bin 0 -> 144 bytes .../da/party_ui/party_slot_overlay_lv_da.png} | Bin .../de/battle_ui/overlay_exp_label_de.png | Bin 0 -> 120 bytes .../de/battle_ui/overlay_hp_label_boss_de.png | Bin 0 -> 169 bytes .../de/battle_ui/overlay_hp_label_de.png | Bin 0 -> 149 bytes .../de/battle_ui/overlay_lv_de.png | Bin 0 -> 111 bytes .../de/battle_ui/pbinfo_stat_de.json | 209 ++++++++++++++++++ .../de/battle_ui/pbinfo_stat_de.png | Bin 0 -> 240 bytes .../de/party_ui/party_slot_overlay_hp_de.png | Bin 0 -> 145 bytes .../de/party_ui/party_slot_overlay_lv_de.png | Bin 0 -> 112 bytes .../en/battle_ui/overlay_exp_label.png | Bin 0 -> 1401 bytes .../en/battle_ui/overlay_hp_label.png | Bin 0 -> 146 bytes .../en/battle_ui/overlay_hp_label_boss.png | Bin 0 -> 169 bytes .../text_images/en/battle_ui/overlay_lv.png | Bin 0 -> 111 bytes .../en/battle_ui}/pbinfo_stat.json | 0 .../text_images/en/battle_ui/pbinfo_stat.png | Bin 0 -> 236 bytes .../en/party_ui/party_slot_overlay_hp.png | Bin 0 -> 144 bytes .../en/party_ui/party_slot_overlay_lv.png | Bin 0 -> 112 bytes .../battle_ui/overlay_exp_label_es-ES.png | Bin 0 -> 116 bytes .../battle_ui/overlay_hp_label_boss_es-ES.png | Bin 0 -> 159 bytes .../battle_ui/overlay_hp_label_es-ES.png | Bin 0 -> 149 bytes .../es-ES/battle_ui/overlay_lv_es-ES.png | Bin 0 -> 124 bytes .../es-ES/battle_ui/pbinfo_stat_es_ES.json | 209 ++++++++++++++++++ .../es-ES/battle_ui/pbinfo_stat_es_ES.png | Bin 0 -> 285 bytes .../party_ui/party_slot_overlay_hp_es-ES.png | Bin 0 -> 146 bytes .../party_ui/party_slot_overlay_lv_es-ES.png | Bin 0 -> 125 bytes .../battle_ui/overlay_exp_label_es-MX.png | Bin 0 -> 116 bytes .../battle_ui/overlay_hp_label_boss_es-MX.png | Bin 0 -> 159 bytes .../battle_ui/overlay_hp_label_es-MX.png | Bin 0 -> 149 bytes .../es-MX/battle_ui/overlay_lv_es-MX.png | Bin 0 -> 124 bytes .../es-MX/battle_ui/pbinfo_stat_es_MX.json | 209 ++++++++++++++++++ .../es-MX/battle_ui/pbinfo_stat_es_MX.png | Bin 0 -> 285 bytes .../party_ui/party_slot_overlay_hp_es-MX.png | Bin 0 -> 146 bytes .../party_ui/party_slot_overlay_lv_es-MX.png | Bin 0 -> 125 bytes .../fr/battle_ui/overlay_exp_label_fr.png | Bin 0 -> 1401 bytes .../fr/battle_ui/overlay_hp_label_boss_fr.png | Bin 0 -> 169 bytes .../fr/battle_ui/overlay_hp_label_fr.png | Bin 0 -> 147 bytes .../fr/battle_ui/overlay_lv_fr.png | Bin 0 -> 124 bytes .../fr/battle_ui/pbinfo_stat_fr.json | 209 ++++++++++++++++++ .../fr/battle_ui/pbinfo_stat_fr.png | Bin 0 -> 273 bytes .../fr/party_ui/party_slot_overlay_hp_fr.png | Bin 0 -> 148 bytes .../fr/party_ui/party_slot_overlay_lv_fr.png | Bin 0 -> 119 bytes .../it/battle_ui/overlay_exp_label_it.png | Bin 0 -> 120 bytes .../it/battle_ui/overlay_hp_label_boss_it.png | Bin 0 -> 169 bytes .../it/battle_ui/overlay_hp_label_it.png | Bin 0 -> 149 bytes .../it/battle_ui/overlay_lv_it.png | Bin 0 -> 117 bytes .../it/battle_ui/pbinfo_stat_it.json | 209 ++++++++++++++++++ .../it/battle_ui/pbinfo_stat_it.png | Bin 0 -> 267 bytes .../it/party_ui/party_slot_overlay_hp_it.png | Bin 0 -> 146 bytes .../it/party_ui/party_slot_overlay_lv_it.png | Bin 0 -> 111 bytes .../ja/battle_ui/overlay_exp_label_ja.png | Bin 0 -> 1401 bytes .../ja/battle_ui/overlay_hp_label_boss_ja.png | Bin 0 -> 169 bytes .../ja/battle_ui/overlay_hp_label_ja.png | Bin 0 -> 146 bytes .../ja/battle_ui/overlay_lv_ja.png | Bin 0 -> 111 bytes .../ja/battle_ui/pbinfo_stat_ja.json | 209 ++++++++++++++++++ .../ja/battle_ui/pbinfo_stat_ja.png | Bin 0 -> 236 bytes .../ja/party_ui/party_slot_overlay_hp_ja.png | Bin 0 -> 144 bytes .../ja/party_ui/party_slot_overlay_lv_ja.png | Bin 0 -> 112 bytes .../ko/battle_ui/overlay_exp_label_ko.png | Bin 0 -> 1401 bytes .../ko/battle_ui/overlay_hp_label_boss_ko.png | Bin 0 -> 169 bytes .../ko/battle_ui/overlay_hp_label_ko.png | Bin 0 -> 146 bytes .../ko/battle_ui/overlay_lv_ko.png | Bin 0 -> 111 bytes .../ko/battle_ui/pbinfo_stat_ko.json | 209 ++++++++++++++++++ .../ko/battle_ui/pbinfo_stat_ko.png | Bin 0 -> 236 bytes .../ko/party_ui/party_slot_overlay_hp_ko.png | Bin 0 -> 144 bytes .../ko/party_ui/party_slot_overlay_lv_ko.png | Bin 0 -> 112 bytes .../battle_ui/overlay_exp_label_pt-BR.png | Bin 0 -> 116 bytes .../battle_ui/overlay_hp_label_boss_pt-BR.png | Bin 0 -> 169 bytes .../battle_ui/overlay_hp_label_pt-BR.png | Bin 0 -> 149 bytes .../pt-BR/battle_ui/overlay_lv_pt-BR.png | Bin 0 -> 124 bytes .../pt-BR/battle_ui/pbinfo_stat_pt-BR.json | 209 ++++++++++++++++++ .../pt-BR/battle_ui/pbinfo_stat_pt-BR.png | Bin 0 -> 282 bytes .../party_ui/party_slot_overlay_hp_pt-BR.png | Bin 0 -> 146 bytes .../party_ui/party_slot_overlay_lv_pt-BR.png | Bin 0 -> 125 bytes .../ro/battle_ui/overlay_exp_label_ro.png | Bin 0 -> 1401 bytes .../ro/battle_ui/overlay_hp_label_boss_ro.png | Bin 0 -> 169 bytes .../ro/battle_ui/overlay_hp_label_ro.png | Bin 0 -> 146 bytes .../ro/battle_ui/overlay_lv_ro.png | Bin 0 -> 111 bytes .../ro/battle_ui/pbinfo_stat_ro.json | 209 ++++++++++++++++++ .../ro/battle_ui/pbinfo_stat_ro.png | Bin 0 -> 236 bytes .../ro/party_ui/party_slot_overlay_hp_ro.png | Bin 0 -> 144 bytes .../ro/party_ui/party_slot_overlay_lv_ro.png | Bin 0 -> 112 bytes .../ru/battle_ui/overlay_exp_label_ru.png | Bin 0 -> 129 bytes .../ru/battle_ui/overlay_hp_label_boss_ru.png | Bin 0 -> 170 bytes .../ru/battle_ui/overlay_hp_label_ru.png | Bin 0 -> 150 bytes .../ru/battle_ui/overlay_lv_ru.png | Bin 0 -> 138 bytes .../ru/battle_ui/pbinfo_stat_ru.json | 209 ++++++++++++++++++ .../ru/battle_ui/pbinfo_stat_ru.png | Bin 0 -> 286 bytes .../ru/party_ui/party_slot_overlay_hp_ru.png | Bin 0 -> 145 bytes .../ru/party_ui/party_slot_overlay_lv_ru.png | Bin 0 -> 137 bytes .../tl/battle_ui/overlay_exp_label_tl.png | Bin 0 -> 1401 bytes .../tl/battle_ui/overlay_hp_label_boss_tl.png | Bin 0 -> 169 bytes .../tl/battle_ui/overlay_hp_label_tl.png | Bin 0 -> 146 bytes .../tl/battle_ui/overlay_lv_tl.png | Bin 0 -> 111 bytes .../tl/battle_ui/pbinfo_stat_tl.json | 209 ++++++++++++++++++ .../tl/battle_ui/pbinfo_stat_tl.png | Bin 0 -> 236 bytes .../tl/party_ui/party_slot_overlay_hp_tl.png | Bin 0 -> 144 bytes .../tl/party_ui/party_slot_overlay_lv_tl.png | Bin 0 -> 112 bytes .../tr/battle_ui/overlay_exp_label_tr.png | Bin 0 -> 129 bytes .../tr/battle_ui/overlay_hp_label_boss_tr.png | Bin 0 -> 169 bytes .../tr/battle_ui/overlay_hp_label_tr.png | Bin 0 -> 147 bytes .../tr/battle_ui/overlay_lv_tr.png | Bin 0 -> 137 bytes .../tr/battle_ui/pbinfo_stat_tr.json | 209 ++++++++++++++++++ .../tr/battle_ui/pbinfo_stat_tr.png | Bin 0 -> 236 bytes .../tr/party_ui/party_slot_overlay_hp_tr.png | Bin 0 -> 147 bytes .../tr/party_ui/party_slot_overlay_lv_tr.png | Bin 0 -> 146 bytes .../battle_ui/overlay_exp_label_zh-CN.png | Bin 0 -> 1401 bytes .../battle_ui/overlay_hp_label_boss_zh-CN.png | Bin 0 -> 169 bytes .../battle_ui/overlay_hp_label_zh-CN.png | Bin 0 -> 146 bytes .../zh-CN/battle_ui/overlay_lv_zh-CN.png | Bin 0 -> 111 bytes .../zh-CN/battle_ui/pbinfo_stat_zh-CN.json | 209 ++++++++++++++++++ .../zh-CN/battle_ui/pbinfo_stat_zh-CN.png | Bin 0 -> 236 bytes .../party_ui/party_slot_overlay_hp_zh-CN.png | Bin 0 -> 144 bytes .../party_ui/party_slot_overlay_lv_zh-CN.png | Bin 0 -> 112 bytes .../battle_ui/overlay_exp_label_zh-TW.png | Bin 0 -> 1401 bytes .../battle_ui/overlay_hp_label_boss_zh-TW.png | Bin 0 -> 169 bytes .../battle_ui/overlay_hp_label_zh-TW.png | Bin 0 -> 146 bytes .../zh-TW/battle_ui/overlay_lv_zh-TW.png | Bin 0 -> 111 bytes .../zh-TW/battle_ui/pbinfo_stat_zh-TW.json | 209 ++++++++++++++++++ .../zh-TW/battle_ui/pbinfo_stat_zh-TW.png | Bin 0 -> 236 bytes .../party_ui/party_slot_overlay_hp_zh-TW.png | Bin 0 -> 144 bytes .../party_ui/party_slot_overlay_lv_zh-TW.png | Bin 0 -> 112 bytes public/images/ui/overlay_lv.png | Bin 129 -> 0 bytes public/images/ui/party_slot_hp_bar.png | Bin 160 -> 139 bytes public/images/ui/pbinfo_enemy_boss.png | Bin 290 -> 252 bytes public/images/ui/pbinfo_enemy_mini.png | Bin 275 -> 251 bytes public/images/ui/pbinfo_player.png | Bin 344 -> 285 bytes public/images/ui/pbinfo_player_mini.png | Bin 276 -> 253 bytes public/images/ui/pbinfo_stat.png | Bin 277 -> 0 bytes .../ca/battle_ui/overlay_exp_label_ca.png | Bin 0 -> 126 bytes .../ca/battle_ui/overlay_hp_label_boss_ca.png | Bin 0 -> 148 bytes .../ca/battle_ui/overlay_hp_label_ca.png | Bin 0 -> 147 bytes .../ca/battle_ui/overlay_lv_ca.png | Bin 0 -> 124 bytes .../ca/battle_ui/pbinfo_stat_ca.json | 209 ++++++++++++++++++ .../ca/battle_ui/pbinfo_stat_ca.png | Bin 0 -> 298 bytes .../ca/party_ui/party_slot_overlay_hp_ca.png | Bin 0 -> 131 bytes .../ca/party_ui/party_slot_overlay_lv_ca.png | Bin 0 -> 127 bytes .../da/battle_ui/overlay_exp_label_da.png | Bin 0 -> 125 bytes .../da/battle_ui/overlay_hp_label_boss_da.png | Bin 0 -> 148 bytes .../da/battle_ui/overlay_hp_label_da.png | Bin 0 -> 127 bytes .../da/battle_ui/overlay_lv_da.png | Bin 0 -> 123 bytes .../da/battle_ui/pbinfo_stat_da.json | 209 ++++++++++++++++++ .../da/battle_ui/pbinfo_stat_da.png | Bin 0 -> 278 bytes .../da/party_ui/party_slot_overlay_hp_da.png | Bin 0 -> 127 bytes .../da/party_ui/party_slot_overlay_lv_da.png} | Bin .../de/battle_ui/overlay_exp_label_de.png | Bin 0 -> 125 bytes .../de/battle_ui/overlay_hp_label_boss_de.png | Bin 0 -> 148 bytes .../de/battle_ui/overlay_hp_label_de.png | Bin 0 -> 150 bytes .../de/battle_ui/overlay_lv_de.png | Bin 0 -> 123 bytes .../de/battle_ui/pbinfo_stat_de.json | 209 ++++++++++++++++++ .../de/battle_ui/pbinfo_stat_de.png | Bin 0 -> 269 bytes .../de/party_ui/party_slot_overlay_hp_de.png | Bin 0 -> 128 bytes .../de/party_ui/party_slot_overlay_lv_de.png | Bin 0 -> 124 bytes .../en/battle_ui/overlay_exp_label.png | Bin 0 -> 126 bytes .../en/battle_ui/overlay_hp_label.png | Bin 0 -> 127 bytes .../en/battle_ui/overlay_hp_label_boss.png | Bin 0 -> 148 bytes .../text_images/en/battle_ui/overlay_lv.png | Bin 0 -> 123 bytes .../en/battle_ui}/pbinfo_stat.json | 0 .../text_images/en/battle_ui/pbinfo_stat.png | Bin 0 -> 278 bytes .../en/party_ui/party_slot_overlay_hp.png | Bin 0 -> 127 bytes .../en/party_ui/party_slot_overlay_lv.png | Bin 0 -> 124 bytes .../battle_ui/overlay_exp_label_es-ES.png | Bin 0 -> 126 bytes .../battle_ui/overlay_hp_label_boss_es-ES.png | Bin 0 -> 171 bytes .../battle_ui/overlay_hp_label_es-ES.png | Bin 0 -> 147 bytes .../es-ES/battle_ui/overlay_lv_es-ES.png | Bin 0 -> 124 bytes .../es-ES/battle_ui/pbinfo_stat_es-ES.json | 209 ++++++++++++++++++ .../es-ES/battle_ui/pbinfo_stat_es-ES.png | Bin 0 -> 295 bytes .../party_ui/party_slot_overlay_hp_es-ES.png | Bin 0 -> 131 bytes .../party_ui/party_slot_overlay_lv_es-ES.png | Bin 0 -> 127 bytes .../battle_ui/overlay_exp_label_es-MX.png | Bin 0 -> 126 bytes .../battle_ui/overlay_hp_label_boss_es-MX.png | Bin 0 -> 171 bytes .../battle_ui/overlay_hp_label_es-MX.png | Bin 0 -> 147 bytes .../es-MX/battle_ui/overlay_lv_es-MX.png | Bin 0 -> 124 bytes .../es-MX/battle_ui/pbinfo_stat_es-MX.json | 209 ++++++++++++++++++ .../es-MX/battle_ui/pbinfo_stat_es-MX.png | Bin 0 -> 295 bytes .../party_ui/party_slot_overlay_hp_es-MX.png | Bin 0 -> 131 bytes .../party_ui/party_slot_overlay_lv_es-MX.png | Bin 0 -> 127 bytes .../fr/battle_ui/overlay_exp_label_fr.png | Bin 0 -> 126 bytes .../fr/battle_ui/overlay_hp_label_boss_fr.png | Bin 0 -> 148 bytes .../fr/battle_ui/overlay_hp_label_fr.png | Bin 0 -> 130 bytes .../fr/battle_ui/overlay_lv_fr.png | Bin 0 -> 133 bytes .../fr/battle_ui/pbinfo_stat_fr.json | 209 ++++++++++++++++++ .../fr/battle_ui/pbinfo_stat_fr.png | Bin 0 -> 304 bytes .../fr/party_ui/party_slot_overlay_hp_fr.png | Bin 0 -> 130 bytes .../fr/party_ui/party_slot_overlay_lv_fr.png | Bin 0 -> 134 bytes .../it/battle_ui/overlay_exp_label_it.png | Bin 0 -> 128 bytes .../it/battle_ui/overlay_hp_label_boss_it.png | Bin 0 -> 148 bytes .../it/battle_ui/overlay_hp_label_it.png | Bin 0 -> 147 bytes .../it/battle_ui/overlay_lv_it.png | Bin 0 -> 113 bytes .../it/battle_ui/pbinfo_stat_it.json | 209 ++++++++++++++++++ .../it/battle_ui/pbinfo_stat_it.png | Bin 0 -> 287 bytes .../it/party_ui/party_slot_overlay_hp_it.png | Bin 0 -> 131 bytes .../it/party_ui/party_slot_overlay_lv_it.png | Bin 0 -> 115 bytes .../ja/battle_ui/overlay_exp_label_ja.png | Bin 0 -> 126 bytes .../ja/battle_ui/overlay_hp_label_boss_ja.png | Bin 0 -> 148 bytes .../ja/battle_ui/overlay_hp_label_ja.png | Bin 0 -> 127 bytes .../ja/battle_ui/overlay_lv_ja.png | Bin 0 -> 123 bytes .../ja/battle_ui/pbinfo_stat_ja.json | 209 ++++++++++++++++++ .../ja/battle_ui/pbinfo_stat_ja.png | Bin 0 -> 278 bytes .../ja/party_ui/party_slot_overlay_hp_ja.png | Bin 0 -> 127 bytes .../ja/party_ui/party_slot_overlay_lv_ja.png | Bin 0 -> 124 bytes .../ko/battle_ui/overlay_exp_label_ko.png | Bin 0 -> 126 bytes .../ko/battle_ui/overlay_hp_label_boss_ko.png | Bin 0 -> 148 bytes .../ko/battle_ui/overlay_hp_label_ko.png | Bin 0 -> 127 bytes .../ko/battle_ui/overlay_lv_ko.png | Bin 0 -> 123 bytes .../ko/battle_ui/pbinfo_stat_ko.json | 209 ++++++++++++++++++ .../ko/battle_ui/pbinfo_stat_ko.png | Bin 0 -> 278 bytes .../ko/party_ui/party_slot_overlay_hp_ko.png | Bin 0 -> 127 bytes .../ko/party_ui/party_slot_overlay_lv_ko.png | Bin 0 -> 124 bytes .../battle_ui/overlay_exp_label_pt-BR.png | Bin 0 -> 126 bytes .../battle_ui/overlay_hp_label_boss_pt-BR.png | Bin 0 -> 148 bytes .../battle_ui/overlay_hp_label_pt-BR.png | Bin 0 -> 147 bytes .../pt-BR/battle_ui/overlay_lv_pt-BR.png | Bin 0 -> 124 bytes .../pt-BR/battle_ui/pbinfo_stat_pt-BR.json | 209 ++++++++++++++++++ .../pt-BR/battle_ui/pbinfo_stat_pt-BR.png | Bin 0 -> 292 bytes .../party_ui/party_slot_overlay_hp_pt-BR.png | Bin 0 -> 131 bytes .../party_ui/party_slot_overlay_lv_pt-BR.png | Bin 0 -> 127 bytes .../ro/battle_ui/overlay_exp_label_ro.png | Bin 0 -> 126 bytes .../ro/battle_ui/overlay_hp_label_boss_ro.png | Bin 0 -> 148 bytes .../ro/battle_ui/overlay_hp_label_ro.png | Bin 0 -> 127 bytes .../ro/battle_ui/overlay_lv_ro.png | Bin 0 -> 123 bytes .../ro/battle_ui/pbinfo_stat_ro.json | 209 ++++++++++++++++++ .../ro/battle_ui/pbinfo_stat_ro.png | Bin 0 -> 278 bytes .../ro/party_ui/party_slot_overlay_hp_ro.png | Bin 0 -> 127 bytes .../ro/party_ui/party_slot_overlay_lv_ro.png | Bin 0 -> 124 bytes .../ru/battle_ui/overlay_exp_label_ru.png | Bin 0 -> 136 bytes .../ru/battle_ui/overlay_hp_label_boss_ru.png | Bin 0 -> 156 bytes .../ru/battle_ui/overlay_hp_label_ru.png | Bin 0 -> 146 bytes .../ru/battle_ui/overlay_lv_ru.png | Bin 0 -> 144 bytes .../ru/battle_ui/pbinfo_stat_ru.json | 209 ++++++++++++++++++ .../ru/battle_ui/pbinfo_stat_ru.png | Bin 0 -> 318 bytes .../ru/party_ui/party_slot_overlay_hp_ru.png | Bin 0 -> 145 bytes .../ru/party_ui/party_slot_overlay_lv_ru.png | Bin 0 -> 144 bytes .../tl/battle_ui/overlay_exp_label_tl.png | Bin 0 -> 126 bytes .../tl/battle_ui/overlay_hp_label_boss_tl.png | Bin 0 -> 148 bytes .../tl/battle_ui/overlay_hp_label_tl.png | Bin 0 -> 127 bytes .../tl/battle_ui/overlay_lv_tl.png | Bin 0 -> 123 bytes .../tl/battle_ui/pbinfo_stat_tl.json | 209 ++++++++++++++++++ .../tl/battle_ui/pbinfo_stat_tl.png | Bin 0 -> 278 bytes .../tl/party_ui/party_slot_overlay_hp_tl.png | Bin 0 -> 127 bytes .../tl/party_ui/party_slot_overlay_lv_tl.png | Bin 0 -> 124 bytes .../tr/battle_ui/overlay_exp_label_tr.png | Bin 0 -> 125 bytes .../tr/battle_ui/overlay_hp_label_boss_tr.png | Bin 0 -> 148 bytes .../tr/battle_ui/overlay_hp_label_tr.png | Bin 0 -> 145 bytes .../tr/battle_ui/overlay_lv_tr.png | Bin 0 -> 124 bytes .../tr/battle_ui/pbinfo_stat_tr.json | 209 ++++++++++++++++++ .../tr/battle_ui/pbinfo_stat_tr.png | Bin 0 -> 278 bytes .../tr/party_ui/party_slot_overlay_hp_tr.png | Bin 0 -> 148 bytes .../tr/party_ui/party_slot_overlay_lv_tr.png | Bin 0 -> 126 bytes .../battle_ui/overlay_exp_label_zh-CN.png | Bin 0 -> 126 bytes .../battle_ui/overlay_hp_label_boss_zh-CN.png | Bin 0 -> 148 bytes .../battle_ui/overlay_hp_label_zh-CN.png | Bin 0 -> 127 bytes .../zh-CN/battle_ui/overlay_lv_zh-CN.png | Bin 0 -> 123 bytes .../zh-CN/battle_ui/pbinfo_stat_zh-CN.json | 209 ++++++++++++++++++ .../zh-CN/battle_ui/pbinfo_stat_zh-CN.png | Bin 0 -> 278 bytes .../party_ui/party_slot_overlay_hp_zh-CN.png | Bin 0 -> 127 bytes .../party_ui/party_slot_overlay_lv_zh-CN.png | Bin 0 -> 124 bytes .../battle_ui/overlay_exp_label_zh-TW.png | Bin 0 -> 126 bytes .../battle_ui/overlay_hp_label_boss_zh-TW.png | Bin 0 -> 148 bytes .../battle_ui/overlay_hp_label_zh-TW.png | Bin 0 -> 127 bytes .../zh-TW/battle_ui/overlay_lv_zh-TW.png | Bin 0 -> 123 bytes .../zh-TW/battle_ui/pbinfo_stat_zh-TW.json | 209 ++++++++++++++++++ .../zh-TW/battle_ui/pbinfo_stat_zh-TW.png | Bin 0 -> 278 bytes .../party_ui/party_slot_overlay_hp_zh-TW.png | Bin 0 -> 127 bytes .../party_ui/party_slot_overlay_lv_zh-TW.png | Bin 0 -> 124 bytes src/loading-scene.ts | 31 ++- src/ui/battle-info/battle-info.ts | 10 +- src/ui/battle-info/enemy-battle-info.ts | 4 + src/ui/battle-info/player-battle-info.ts | 11 +- src/ui/party-ui-handler.ts | 21 +- 295 files changed, 6757 insertions(+), 8 deletions(-) delete mode 100644 public/images/ui/legacy/numbers_alt.png delete mode 100644 public/images/ui/legacy/numbers_red_alt.png delete mode 100644 public/images/ui/legacy/overlay_lv.png delete mode 100644 public/images/ui/legacy/overlay_lv_alt.png delete mode 100644 public/images/ui/legacy/party_slot_overlay_lv_alt.png delete mode 100644 public/images/ui/legacy/pbinfo_stat.png create mode 100644 public/images/ui/legacy/text_images/ca/battle_ui/overlay_exp_label_ca.png create mode 100644 public/images/ui/legacy/text_images/ca/battle_ui/overlay_hp_label_boss_ca.png create mode 100644 public/images/ui/legacy/text_images/ca/battle_ui/overlay_hp_label_ca.png create mode 100644 public/images/ui/legacy/text_images/ca/battle_ui/overlay_lv_ca.png create mode 100644 public/images/ui/legacy/text_images/ca/battle_ui/pbinfo_stat_ca.json create mode 100644 public/images/ui/legacy/text_images/ca/battle_ui/pbinfo_stat_ca.png create mode 100644 public/images/ui/legacy/text_images/ca/party_ui/party_slot_overlay_hp_ca.png create mode 100644 public/images/ui/legacy/text_images/ca/party_ui/party_slot_overlay_lv_ca.png create mode 100644 public/images/ui/legacy/text_images/da/battle_ui/overlay_exp_label_da.png create mode 100644 public/images/ui/legacy/text_images/da/battle_ui/overlay_hp_label_boss_da.png create mode 100644 public/images/ui/legacy/text_images/da/battle_ui/overlay_hp_label_da.png create mode 100644 public/images/ui/legacy/text_images/da/battle_ui/overlay_lv_da.png create mode 100644 public/images/ui/legacy/text_images/da/battle_ui/pbinfo_stat_da.json create mode 100644 public/images/ui/legacy/text_images/da/battle_ui/pbinfo_stat_da.png create mode 100644 public/images/ui/legacy/text_images/da/party_ui/party_slot_overlay_hp_da.png rename public/images/ui/legacy/{party_slot_overlay_lv.png => text_images/da/party_ui/party_slot_overlay_lv_da.png} (100%) create mode 100644 public/images/ui/legacy/text_images/de/battle_ui/overlay_exp_label_de.png create mode 100644 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this.loadAtlas("pbinfo_stat_numbers", "ui"); - this.loadImage("overlay_lv", "ui"); this.loadAtlas("numbers", "ui"); this.loadAtlas("numbers_red", "ui"); this.loadAtlas("overlay_hp", "ui"); @@ -125,7 +123,6 @@ export class LoadingScene extends SceneBase { this.loadAtlas("party_slot_main", "ui"); this.loadAtlas("party_slot_main_short", "ui"); this.loadAtlas("party_slot", "ui"); - this.loadImage("party_slot_overlay_lv", "ui"); this.loadImage("party_slot_hp_bar", "ui"); this.loadAtlas("party_slot_hp_overlay", "ui"); this.loadAtlas("party_pb", "ui"); @@ -309,6 +306,34 @@ export class LoadingScene extends SceneBase { `text_images/${lang}/summary/summary_moves_effect_title${keySuffix}.png`, ); // Pixel text 'EFFECT' + this.loadAtlas(`pbinfo_stat${keySuffix}`, "ui", `text_images/${lang}/battle_ui/pbinfo_stat${keySuffix}`); // Pixel text for in-battle stats info tab + this.loadImage(`overlay_lv${keySuffix}`, "ui", `text_images/${lang}/battle_ui/overlay_lv${keySuffix}.png`); // Pixel text in-battle 'Lv.' + this.loadImage( + `overlay_hp_label${keySuffix}`, + "ui", + `text_images/${lang}/battle_ui/overlay_hp_label${keySuffix}.png`, + ); // Pixel text in-battle 'HP' + this.loadImage( + `overlay_hp_label_boss${keySuffix}`, + "ui", + `text_images/${lang}/battle_ui/overlay_hp_label_boss${keySuffix}.png`, + ); // Pixel text in-battle 'BOSS' + this.loadImage( + `overlay_exp_label${keySuffix}`, + "ui", + `text_images/${lang}/battle_ui/overlay_exp_label${keySuffix}.png`, + ); // Pixel text in-battle 'EXP' + this.loadImage( + `party_slot_overlay_lv${keySuffix}`, + "ui", + `text_images/${lang}/party_ui/party_slot_overlay_lv${keySuffix}.png`, + ); // Pixel text party 'Lv.' + this.loadImage( + `party_slot_overlay_hp${keySuffix}`, + "ui", + `text_images/${lang}/party_ui/party_slot_overlay_hp${keySuffix}.png`, + ); // Pixel text party 'HP' + if (timedEventManager.activeEventHasBanner()) { const availableLangs = timedEventManager.getEventBannerLangs(); if (lang && availableLangs.includes(lang)) { diff --git a/src/ui/battle-info/battle-info.ts b/src/ui/battle-info/battle-info.ts index 4d2cf597ed2..2a502148bc5 100644 --- a/src/ui/battle-info/battle-info.ts +++ b/src/ui/battle-info/battle-info.ts @@ -72,6 +72,7 @@ export abstract class BattleInfo extends Phaser.GameObjects.Container { protected splicedIcon: Phaser.GameObjects.Sprite; protected statusIndicator: Phaser.GameObjects.Sprite; protected levelContainer: Phaser.GameObjects.Container; + protected hpLabel: Phaser.GameObjects.Image; protected hpBar: Phaser.GameObjects.Image; protected levelNumbersContainer: Phaser.GameObjects.Container; protected type1Icon: Phaser.GameObjects.Sprite; @@ -178,7 +179,7 @@ export abstract class BattleInfo extends Phaser.GameObjects.Container { } const statLabel = globalScene.add - .sprite(statX, statY, "pbinfo_stat", Stat[s]) + .sprite(statX, statY, getLocalizedSpriteKey("pbinfo_stat"), Stat[s]) .setName("icon_stat_label_" + i.toString()) .setOrigin(0); statLabels.push(statLabel); @@ -259,12 +260,17 @@ export abstract class BattleInfo extends Phaser.GameObjects.Container { .setName("container_level"); this.add(this.levelContainer); - const levelOverlay = globalScene.add.image(0, 0, "overlay_lv"); + const levelOverlay = globalScene.add.image(5.5, 0, getLocalizedSpriteKey("overlay_lv")).setOrigin(1, 0.5); this.levelContainer.add(levelOverlay); this.hpBar = globalScene.add.image(posParams.hpBarX, posParams.hpBarY, "overlay_hp").setName("hp_bar").setOrigin(0); this.add(this.hpBar); + this.hpLabel = globalScene.add + .image(posParams.hpBarX - 1, posParams.hpBarY - 3, getLocalizedSpriteKey("overlay_hp_label")) + .setOrigin(1, 0); + this.add(this.hpLabel); + this.levelNumbersContainer = globalScene.add .container(9.5, globalScene.uiTheme === UiTheme.LEGACY ? 0 : -0.5) .setName("container_level"); diff --git a/src/ui/battle-info/enemy-battle-info.ts b/src/ui/battle-info/enemy-battle-info.ts index 0feb314a2e7..a48948e9617 100644 --- a/src/ui/battle-info/enemy-battle-info.ts +++ b/src/ui/battle-info/enemy-battle-info.ts @@ -8,6 +8,7 @@ import type { BattleInfoParamList } from "#ui/battle-info"; import { BattleInfo } from "#ui/battle-info"; import { addTextObject } from "#ui/text"; import { addWindow, WindowVariant } from "#ui/ui-theme"; +import { getLocalizedSpriteKey } from "#utils/common"; import i18next from "i18next"; import type { GameObjects } from "phaser"; @@ -189,6 +190,9 @@ export class EnemyBattleInfo extends BattleInfo { this.hpBar.x += 38 * (boss ? -1 : 1); this.hpBar.y += 2 * (this.boss ? -1 : 1); this.hpBar.setTexture(`overlay_hp${boss ? "_boss" : ""}`); + this.hpLabel.x += 38 * (boss ? -1 : 1); + this.hpLabel.y += 1 * (this.boss ? -1 : 1); + this.hpLabel.setTexture(getLocalizedSpriteKey(`overlay_hp_label${boss ? "_boss" : ""}`)); this.levelContainer.x += 2 * (boss ? -1 : 1); this.box.setTexture(this.getTextureName()); this.statsBox.setTexture(`${this.getTextureName()}_stats`); diff --git a/src/ui/battle-info/player-battle-info.ts b/src/ui/battle-info/player-battle-info.ts index f0b50748154..5a23eab2071 100644 --- a/src/ui/battle-info/player-battle-info.ts +++ b/src/ui/battle-info/player-battle-info.ts @@ -5,10 +5,12 @@ import { Stat } from "#enums/stat"; import type { PlayerPokemon } from "#field/pokemon"; import type { BattleInfoParamList } from "#ui/battle-info"; import { BattleInfo } from "#ui/battle-info"; +import { getLocalizedSpriteKey } from "#utils/common"; export class PlayerBattleInfo extends BattleInfo { protected player: true = true; protected hpNumbersContainer: Phaser.GameObjects.Container; + protected expBarLabel: Phaser.GameObjects.Image; override get statOrder(): Stat[] { return [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA, Stat.SPD]; @@ -46,6 +48,12 @@ export class PlayerBattleInfo extends BattleInfo { // hp number container must be beneath the stat container for overlay to display properly this.addAt(this.hpNumbersContainer, this.getIndex(this.statsContainer)); + const expBarLabel = globalScene.add + .image(-91, 20, getLocalizedSpriteKey("overlay_exp_label")) + .setName("overlay_exp_label") + .setOrigin(1, 1); + this.add(expBarLabel); + const expBar = globalScene.add.image(-98, 18, "overlay_exp").setName("overlay_exp").setOrigin(0); this.add(expBar); @@ -60,6 +68,7 @@ export class PlayerBattleInfo extends BattleInfo { expBar.setMask(expMask); + this.expBarLabel = expBarLabel; this.expBar = expBar; this.expMaskRect = expMaskRect; } @@ -108,7 +117,7 @@ export class PlayerBattleInfo extends BattleInfo { this.statValuesContainer.x += 2 * (mini ? 1 : -1); this.statValuesContainer.y += -7 * (mini ? 1 : -1); - const toggledElements = [this.hpNumbersContainer, this.expBar]; + const toggledElements = [this.hpNumbersContainer, this.expBarLabel, this.expBar]; toggledElements.forEach(el => el.setVisible(!mini)); } diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index b77710d8140..9fc777809bf 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -631,6 +631,7 @@ export class PartyUiHandler extends MessageUiHandler { // this else relates to the transfer pokemon. We set the text to be blank so there's no "Able"/"Not able" text ableToTransferText = ""; } + partySlot.slotHpLabel.setVisible(false); partySlot.slotHpBar.setVisible(false); partySlot.slotHpOverlay.setVisible(false); partySlot.slotHpText.setVisible(false); @@ -1738,6 +1739,7 @@ export class PartyUiHandler extends MessageUiHandler { this.partySlots[this.transferCursor].setTransfer(false); for (let i = 0; i < this.partySlots.length; i++) { this.partySlots[i].slotDescriptionLabel.setVisible(false); + this.partySlots[i].slotHpLabel.setVisible(true); this.partySlots[i].slotHpBar.setVisible(true); this.partySlots[i].slotHpOverlay.setVisible(true); this.partySlots[i].slotHpText.setVisible(true); @@ -1890,6 +1892,7 @@ class PartySlot extends Phaser.GameObjects.Container { private slotBg: Phaser.GameObjects.Image; private slotPb: Phaser.GameObjects.Sprite; public slotName: Phaser.GameObjects.Text; + public slotHpLabel: Phaser.GameObjects.Image; public slotHpBar: Phaser.GameObjects.Image; public slotHpOverlay: Phaser.GameObjects.Sprite; public slotHpText: Phaser.GameObjects.Text; @@ -2042,7 +2045,7 @@ class PartySlot extends Phaser.GameObjects.Container { this.slotName.setOrigin(0); const slotLevelLabel = globalScene.add - .image(0, 0, "party_slot_overlay_lv") + .image(0, 0, getLocalizedSpriteKey("party_slot_overlay_lv")) .setPositionRelative(this.slotBg, levelLabelPosition.x, levelLabelPosition.y) .setOrigin(0); @@ -2104,6 +2107,12 @@ class PartySlot extends Phaser.GameObjects.Container { } } + this.slotHpLabel = globalScene.add + .image(0, 0, getLocalizedSpriteKey("party_slot_overlay_hp")) + .setOrigin(1, 0) + .setVisible(false) + .setPositionRelative(this.slotBg, hpBarPosition.x + 15, hpBarPosition.y); + this.slotHpBar = globalScene.add .image(0, 0, "party_slot_hp_bar") .setOrigin(0) @@ -2133,14 +2142,22 @@ class PartySlot extends Phaser.GameObjects.Container { .setVisible(false) .setPositionRelative(this.slotBg, descriptionLabelPosition.x, descriptionLabelPosition.y); - slotInfoContainer.add([this.slotHpBar, this.slotHpOverlay, this.slotHpText, this.slotDescriptionLabel]); + slotInfoContainer.add([ + this.slotHpLabel, + this.slotHpBar, + this.slotHpOverlay, + this.slotHpText, + this.slotDescriptionLabel, + ]); if (partyUiMode !== PartyUiMode.TM_MODIFIER) { this.slotDescriptionLabel.setVisible(false); + this.slotHpLabel.setVisible(true); this.slotHpBar.setVisible(true); this.slotHpOverlay.setVisible(true); this.slotHpText.setVisible(true); } else { + this.slotHpLabel.setVisible(false); this.slotHpBar.setVisible(false); this.slotHpOverlay.setVisible(false); this.slotHpText.setVisible(false);