diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 5d9ac4af5f5..c9d3f195720 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -203,7 +203,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { } // Set "Continue" button height based on number of rows in healing items shop - const continueButton = this.continueButtonContainer.getAt(0) as Phaser.GameObjects.Text; + const continueButton = this.continueButtonContainer.getAt(0); continueButton.y = optionsYOffset - 5; continueButton.setVisible(this.options.length === 0);