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Added wip spite test
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@ -1,12 +1,12 @@
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import { AbilityId } from "#enums/ability-id";
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import { BattlerIndex } from "#enums/battler-index";
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import { MoveId } from "#enums/move-id";
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import { PokemonType } from "#enums/pokemon-type";
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import { SpeciesId } from "#enums/species-id";
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import { GameManager } from "#test/test-utils/game-manager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Utils - Fff", () => {
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describe("Moves - Spite", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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@ -33,11 +33,15 @@ describe("Utils - Fff", () => {
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.enemyLevel(100);
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});
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it("should do XYZ", async () => {
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it("should reduce the PP of the target's last move by 4", async () => {
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await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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expect(game.field.getPlayerPokemon()).toHaveTypes([PokemonType.WATER]);
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expect.soft(game.field.getPlayerPokemon()).toHaveTypes([PokemonType.FLYING]);
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expect.soft(game.field.getPlayerPokemon()).toHaveTypes([PokemonType.WATER]);
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game.move.use(MoveId.SPITE);
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await game.move.forceEnemyMove(MoveId.TACKLE);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.toEndOfTurn();
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const karp = game.field.getEnemyPokemon();
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expect(karp.getMoveset()).toBe(true);
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});
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});
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