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Remove hp bar segment dividers from base battle info
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13cead1d31
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@ -46,7 +46,6 @@ export default abstract class BattleInfo extends Phaser.GameObjects.Container {
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protected statusIndicator: Phaser.GameObjects.Sprite;
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protected levelContainer: Phaser.GameObjects.Container;
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protected hpBar: Phaser.GameObjects.Image;
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protected hpBarSegmentDividers: Phaser.GameObjects.Rectangle[];
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protected levelNumbersContainer: Phaser.GameObjects.Container;
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protected hpNumbersContainer: Phaser.GameObjects.Container;
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protected type1Icon: Phaser.GameObjects.Sprite;
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@ -165,8 +164,6 @@ export default abstract class BattleInfo extends Phaser.GameObjects.Container {
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this.hpBar.setOrigin(0);
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this.add(this.hpBar);
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this.hpBarSegmentDividers = [];
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this.levelNumbersContainer = globalScene.add.container(9.5, globalScene.uiTheme ? 0 : -0.5);
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this.levelNumbersContainer.setName("container_level");
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this.levelContainer.add(this.levelNumbersContainer);
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@ -4,8 +4,9 @@ import BattleFlyout from "../battle-flyout";
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import { addTextObject, TextStyle } from "#app/ui/text";
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import { addWindow, WindowVariant } from "#app/ui/ui-theme";
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import { Stat } from "#enums/stat";
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import type { EnemyPokemon } from "#app/field/pokemon";
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import i18next from "i18next";
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import type { EnemyPokemon } from "#app/field/pokemon";
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import type { GameObjects } from "phaser";
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export class EnemyBattleInfo extends BattleInfo {
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protected player: false = false;
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@ -13,6 +14,8 @@ export class EnemyBattleInfo extends BattleInfo {
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protected ownedIcon: Phaser.GameObjects.Sprite;
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protected flyoutMenu: BattleFlyout;
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protected hpBarSegmentDividers: GameObjects.Rectangle[] = [];
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// #region Type effectiveness hint objects
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protected effectivenessContainer: Phaser.GameObjects.Container;
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protected effectivenessWindow: Phaser.GameObjects.NineSlice;
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