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Add tests for Toxic Orb and Flame Orb priorities
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@ -125,6 +125,41 @@ describe("Moves - Trick", () => {
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}, TIMEOUT
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}, TIMEOUT
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);
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);
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it(
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"the user will always give Toxic Orb, as it has special priority to be given",
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async () => {
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game.override.startingHeldItems([{name: "GOLDEN_PUNCH"}, {name: "TOXIC_ORB"}]);
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game.override.enemyHeldItems([{name: "LEFTOVERS"}, {name: "GOLDEN_PUNCH"}]);
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game.override.moveset(TRICK_ONLY);
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyMoveset(SPLASH_ONLY);
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await game.startBattle([Species.MIME_JR]);
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game.doAttack(0);
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await game.phaseInterceptor.to(TurnEndPhase);
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const playerPokemon = game.scene.getPlayerPokemon();
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expect(playerPokemon.getHeldItems()[1].type.id === "TOXIC_ORB").toBeFalsy();
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}
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);
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it(
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"the user will never take Flame Orb, as it has special priority to not be taken",
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async () => {
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game.override.enemyHeldItems([{name: "FLAME_ORB"}, {name: "GOLDEN_PUNCH"}]);
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game.override.moveset(TRICK_ONLY);
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyMoveset(SPLASH_ONLY);
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await game.startBattle([Species.MIME_JR]);
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game.doAttack(0);
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await game.phaseInterceptor.to(TurnEndPhase);
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const enemyPokemon = game.scene.getEnemyPokemon();
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expect(enemyPokemon.getHeldItems()[0].type.id === "FLAME_ORB").toBeTruthy();
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}
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);
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it(
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it(
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"the move fails and no transfer occurs when a wild pokemon is the user",
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"the move fails and no transfer occurs when a wild pokemon is the user",
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async () => {
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async () => {
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