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HOTFIX: removed stockpile from the pokemon class
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@ -81,7 +81,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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public luck: integer;
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public pauseEvolutions: boolean;
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public pokerus: boolean;
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public stockpile: integer;
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public fusionSpecies: PokemonSpecies;
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public fusionFormIndex: integer;
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