diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 271cde1aaa9..5905cb66cde 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -1514,7 +1514,7 @@ export class BattleScene extends SceneBase { } newArena(biome: BiomeId, playerFaints?: number): Arena { - this.arena = new Arena(biome, BiomeId[biome].toLowerCase(), playerFaints); + this.arena = new Arena(biome, playerFaints); this.eventTarget.dispatchEvent(new NewArenaEvent()); this.arenaBg.pipelineData = { diff --git a/src/field/arena.ts b/src/field/arena.ts index 06ba6fdd334..a4744f38769 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -68,9 +68,9 @@ export class Arena { public readonly eventTarget: EventTarget = new EventTarget(); - constructor(biome: BiomeId, bgm: string, playerFaints = 0) { + constructor(biome: BiomeId, playerFaints = 0) { this.biomeType = biome; - this.bgm = bgm; + this.bgm = BiomeId[biome].toLowerCase(); this.trainerPool = biomeTrainerPools[biome]; this.updatePoolsForTimeOfDay(); this.playerTerasUsed = 0;