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Fixed test
I forgot that we outsped and oneshot
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@ -194,8 +194,9 @@ describe("Moves - Rage Fist", () => {
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await game.reload.reloadSession();
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// outsped and oneshot means power rmains same as prior
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game.move.select(Moves.RAGE_FIST);
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(move.calculateBattlePower).toHaveLastReturnedWith(250);
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expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
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});
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});
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